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  1. Mevent

    BankSystem

    Version 1.2.0

    159 downloads

    Adds a banking system to the game. It is an extended system of economics. Features ATM system (each player can install his own ATM and receive profit from it) ATMs can break ATMs can be repaired Money transfer system between players HumanNPC support Ability for players to earn money Adds a new item to the game (banknotes) Auto Wipe (each item can be customized) Working through third-party economy plugins (optional) Conversion from ServerRewards and Economics Commands bank - open the bank interface bank.givenote [target] [amount] - give banknotes to the player bank.giveatm [target] - give ATM to the player bank.setbalance [target] - set balance to the player bank.deposit [target] - deposit money to the player bank.withdraw [target] - withdraw money from a player bank.transfer [player] [target] - transferring money from a player to another player bank.wipe [type] (0 - all, 1 - players, 2 - logs, 3 - ATMs) - wipe data bank.convert.economics - convert from Economics bank.convert.serverrewards- convert from ServerRewards Hooks private object CanPlayerCreateCard(BasePlayer player) private void OnPlayerCreatedCard(BasePlayer player) private void OnBalanceChanged(ulong member, int amount) API private bool HasCard(BasePlayer player) private bool HasCard(ulong member) private int Balance(BasePlayer player) private int Balance(ulong member) private bool Deposit(BasePlayer player, int amount) private bool Deposit(string member, int amount) private bool Deposit(ulong member, int amount) private bool Withdraw(BasePlayer player, int amount) private bool Withdraw(string member, int amount) private bool Withdraw(ulong member, int amount) private bool Transfer(BasePlayer member, BasePlayer target, int amount) private bool Transfer(string member, string target, int amount) private bool Transfer(ulong member, ulong target, int amount) Permissions You can set permission in config, for example: "Permission (example: banksystem.use)": "banksystem.use", You can also configure permissions for ATM breakage% Config { "Work with Notify?": true, "Commands": [ "bank" ], "Permission (example: banksystem.use)": "", "Starting balance": 100, "Card Image": "https://i.imgur.com/Br9z7Ou.png", "Transit Image": "https://i.imgur.com/h2bqMu4.png", "Withdraw Image": "https://i.imgur.com/lwVwxm3.png", "Transfer Image": "https://i.imgur.com/TBIxUnz.png", "Exit Image": "https://i.imgur.com/OGoMu9N.png", "Currency Settings": { "Display Name": "RUSTNote", "Short Name": "sticks", "Skin": 2536195910 }, "Card expiry date (in days)": 7, "ATM Settings": { "Minimum deposit fee": 0.0, "Maximum deposit fee": 10.0, "Default deposit fee": 1.0, "Step deposit fee": 0.1, "Minimum withdrawal fee": 0.0, "Maximum withdrawal fee": 10.0, "Default withdrawal fee": 1.0, "Step withdrawal fee": 0.1, "Default breakage percentage during operation": 1.0, "Breakage percentage during operation": { "banksystem.vip": 0.7, "banksystem.premium": 0.5 }, "Repair Settings": { "Items (for 1%)": [ { "Short Name": "scrap", "Amount (for 1%)": 2.0, "Skin": 0, "Title (empty - default)": "" }, { "Short Name": "metalpipe", "Amount (for 1%)": 1.0, "Skin": 0, "Title (empty - default)": "" }, { "Short Name": "metal.fragments", "Amount (for 1%)": 15.0, "Skin": 0, "Title (empty - default)": "" } ] }, "Display Name": "ATM", "Skin": 2457425342, "Spawn Settings": { "Monuments": { "compound": { "Display Name": "ATM", "Position": { "x": -3.5, "y": 1.15, "z": 2.7 }, "Rotation": -90.0, "Deposit Fee": 0.0, "Withdraw Fee": 0.0 } } } }, "Tracking Settings": { "Cost Table (shortname - cost)": { "sulfur.ore": 0.5, "metal.ore": 0.5, "hq.metal.ore": 0.5, "stones": 0.5, "crate_elite": 10.0, "crate_normal": 7.0, "crate_normal_2": 4.0 } }, "Wipe Settings": { "Wipe Players?": false, "Wipe Logs?": true, "Wipe ATMs?": true }, "NPC Settings": { "NPCs": [ "1234567", "7654321", "4644687478" ] } }
    $24.99
  2. Version 2.0.1

    31 downloads

    CustomRecycle plugin allows you to widen the border of RUST recycler recipes. You can customize, remove current recycler recipes and add your custom ones even for non-recyclable items. You can also add levels to your recycler to make it work even faster! The only thing that limits you about this plugin is your imagination! Video Preview (Version 2.0.0) Features You can edit actual recycler recipes. You can add your own recycler recipes. You can disable RUST default recipes. Editable chances for custom recipe items. You can chance the speed of the recycler. You can place and pickup recycler. (NEW!) You can set custom recycle amount with levels. (NEW!) RUST-Themed level UI. (NEW!) Support for currency plugins! (NEW!) Commands /giverecycler - Gives you an placeable recycler. (Requires Admin flag) Note ImageLibrary plugin is required ONLY when Recycler Levels are enabled. Default Config (Version 2.0.0) { "Recycler Speed (5 = Default)": 5.0, "Enable Better Amount Accuracy (More Calculations)": true, "Disabled Vanilla Recipes": [ "axe.salvaged", "box.wooden.large" ], "Recycler Levels - Enable": true, "Recycler Levels - Enable For No Owner": false, "Recycler Levels - Money Plugin (0 - None, 1 - Economics, 2 - ServerRewards)": 2, "Recycler Levels": [ { "Recycler Stack Percentage Per Tick": 0.15, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" } ] }, { "Recycler Stack Percentage Per Tick": 0.2, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" } ] } ], "Custom Recyclables (Shortname or SkinID)": { "2483299228": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800428, "Item Display Name": "Golden Jackhammer Body" }, { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800641, "Item Display Name": "Golden Jackhammer Drill" } ] }, "metal.refined": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "metal.fragments", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 50, "Maximum Item Amount": 100, "Item Skin": 0, "Item Display Name": "" } ] }, "rifle.ak": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "techparts", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 1, "Maximum Item Amount": 2, "Item Skin": 0, "Item Display Name": "" }, { "Item Shortname": "scrap", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 30, "Maximum Item Amount": 70, "Item Skin": 0, "Item Display Name": "" } ] } } }
    $10.00
  3. Mevent

    Clans

    Version 1.0.22

    350 downloads

    Clans plugin with a lot of innovations, convenient management and much more Requirements/Dependencies Image Library Better Chat (optional) Features Beautiful user interface Performance Allied clans Gather rate for players Clan skins The clan TAG min- and max-length can be defined in the config The clan overview shows offline member names Clan members can toggle friendly-fire protection for clan mates and allies Clan creation can check TAG’s against a blocked word list Clan tagging can be optionally disabled Old (not updated since x days ) clans can be automatically purged Clans rating Players rating Setting a personal avatar for your clan Autowipe with wipe (optional) Commands clans (display clan menu) clans help (get information about commands) clan create (create a clan) clan leave (leave from your clan) clan join (open UI with invitations) clan ff (toggle friendlyfire status) clan allyff (toggle friendlyfire status for allies) clan invite <name/steamid> (invite a player) clan withdraw <name/steamid> (cancel an invite) clan kick <name/steamid> (kick a member) clan allyinvite <clanTag> (invite a clan to ally) clan allywithdraw <clanTag> (cancel the offer of an alliance) clan allyaccept <clanTag> (accept the offer of an alliance) clan allycancel <clanTag> (cancen the offer of an alliance) clan promote <name/steamid> (promote a member) clan demote <name/steamid> (demote a member) clan disband (disband your clan) clans.convert (convert data from old clans) clans.loadavatars (download avatars of all players) clans.manage list - lists all clans, their owners and their member-count clans.manage listex - lists all clans, their owners/members and their on-line status clans.manage show [name/userId] - lists the chosen clan (or clan by user) and the members with status clans.manage msg [clanTag] [message] - sends a clan message clans.manage create [name/userId] [clanTag] - creates a clan clans.manage rename [oldTag] [newTag] - renames a clan clans.manage disband [clanTag] - disbands a clan clans.manage invite [clanTag] [name/userId] - sends clan invitation to a player clans.manage join [clanTag] [name/userId] - joins a player into a clan clans.manage kick [clanTag] [name/userId] - kicks a member from a clan clans.manage owner [clanTag] [name/userId] - sets a new owner clans.manage promote [clanTag] [name/userId] - promotes a member clans.manage demote [clanTag] [name/userId] - demotes a member Permissions clans.cancreate (permission to create a clan) clans.canjoin (permission to join a clan) clans.canleave (permission to leave a clan) clans.candisband (permission to disband a clan) clans.cankick (permission to kick a clan member) clans.admin (permission to use command 'clans.manage') Config Examples Config
    $39.99
  4. Version 1.5.3

    405 downloads

    This plugin will seamlessly handle all of the ugly side effects and glitches. Thanks to Stack-modifier's feature additions, it makes it feel just like Rusts default behavior, but better! Features Has a GUI Editor Blocks Player movements while using GUI Editor Including Keybinds! This plugin has 2 commands and no Lang file Supports stacking of liquids Supports Stacking of Fuel Containers (hats, tools, etc.) Supports Stacking of Guns Supports Stacking of Skins Works with SkinBox plugins Supports Stacking of Custom Items Supports Stacking of Custom Items with Custom Display Names Supports Stacking of Key Cards without losing the stack when swiping The largest possible value in C# is 2,147,483,647 Which means anything over this stack-size will break the plugin Known Conflicts Magic Coin uses some of the same hooks set up config in it correctly to not conflict Custom Skin Stack Fix not needed this handles it properly Stack Size Controller cannot have 2 of the same plugins basically Extra Loot causes a stacking bug when a reboot occurs with skinned items preventing old skinned items from stacking with new skinned items Compound Options If stack modifier loads after compound options, some compound options may not get set during the restart process To fix, reload compound options Getting Started - Click Either Link to play video Video One Video Two Permissions stackmodifier.bypass - Allows players to ignore the blocked stack-able items list. stackmodifier.admin - Allows players access to the UI Editor. Chat Commands /stackmodifier -- Opens Editor UI, Must enable config option "Enable UI Editor": true /resetvenders -- Requires being an admin, only resets facepunches messed-up vendors, not all /stackmodifiercolor <inputpanel|inputtext|text|transparent> <color> <alpha|ex, 0.98> Example /stackmodifiercolor inputpanel #207086 0.25 UI Editor Commands set 8 -- Inside a categories Filter Bar, type set and a value and it will apply it to the whole category, reset -- Inside a categories Filter Bar type reset hit the enter key or click out of the field and it resets it. if you reset or set, re-click the Category Tab to refresh it before making more changes! Otherwise you will have to do your first edit twice for it to start working again UI Editor Without ImageLibrary? * At the top of the config you will see the following setting set to true save and reload. "Disable ImageLibrary Requirement / Images for UI Editor": false, < Disables images and allows full use Having Problems? * Warning this plugin is not compatible with custom-skins-stacks-fix plugin since this already handles everything. * If you already have a plugin that modifies the rust stack sizes you will first need to remove that plugin. * Then you simply load Stack Modifier onto your server open the config and start editing the Modified values to your new stack-size amounts! * When you are done simply save and reload the plugin! ( oxide. reload StackModifier ) * Alternatively you can utilize the built-in UI Editor and not ever need to touch the config! How to revert to vanilla? * Unload Stack Modifier, delete the config, and restart your server. * It will reset the config back to vanilla settings allowing you to start over if you went and did the Quick/Dirty method for switching plugins. ## Configuration { "Enable UI Editor": true, "Disable ImageLibrary Requirement / Images for UI Editor": false, "Sets editor color command": "stackmodifiercolor", "Sets Reset Vendors command": "resetvenders", "Sets Default Category to open": "Attire", "Stack Modifier UI Title": "Stack Modifier Editor ◝(⁰▿⁰)◜", "UI - Stack Size Label": "Stack Size", "UI - Set Stack Label": "Set Stack", "UI - Search Bar Label": "Filter ▶", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖", "UI - Background Image Url": "https://i.imgur.com/Jej3cwR.png", "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png", "Colors": { "InputPanel": { "Hex": "#0E0E10", "Rgb": "0.0549019607843137 0.0549019607843137 0.0627450980392157 0.98" }, "InputText": { "Hex": "#FFE24B", "Rgb": "1 0.886274509803922 0.294117647058824 0.15" }, "TextColor": { "Hex": "#FFFFFF", "Rgb": "1 1 1 1" }, "Transparency": { "Hex": "#", "Rgb": "0 0 0 0.95" } }, "Revert to Vanilla Stacks on unload (Recommended true if removing plugin)": false, "Disable Ammo/Fuel duplication fix (Recommended false)": false, "Enable VendingMachine Ammo Fix (Recommended)": true, "Blocked Stackable Items": [ "shortname" ], "Category Stack Multipliers": { "Attire": 1, "Misc": 1, "Items": 1, "Ammunition": 1, "Construction": 1, "Component": 1, "Traps": 1, "Electrical": 1, "Fun": 1, "Food": 1, "Resources": 1, "Tool": 1, "Weapon": 1, "Medical": 1 }, "Stack Categories": { "Attire": { "hat.wolf": { "DisplayName": "Wolf Headdress", "Modified": 10 }, "horse.shoes.basic": { "DisplayName": "Basic Horse Shoes", "Modified": 10 } }, "Misc": { "fogmachine": { "DisplayName": "Fogger-3000", "Modified": 10 }, "sickle": { "DisplayName": "Sickle", "Modified": 10 } }, "Items": { "kayak": { "DisplayName": "Kayak", "Modified": 10 }, "map": { "DisplayName": "Paper Map", "Modified": 10 } }, "Ammunition": { "ammo.grenadelauncher.buckshot": { "DisplayName": "40mm Shotgun Round", "Modified": 20 }, "ammo.rocket.sam": { "DisplayName": "SAM Ammo", "Modified": 10 } }, "Construction": { "door.double.hinged.metal": { "DisplayName": "Sheet Metal Double Door", "Modified": 10 }, "building.planner": { "DisplayName": "Building Plan", "Modified": 10 } }, "Component": { "bleach": { "DisplayName": "Bleach", "Modified": 2 }, "vehicle.module": { "DisplayName": "Generic vehicle module", "Modified": 10 } }, "Traps": { "trap.bear": { "DisplayName": "Snap Trap", "Modified": 30 }, "samsite": { "DisplayName": "SAM Site", "Modified": 10 } }, "Electrical": { "ceilinglight": { "DisplayName": "Ceiling Light", "Modified": 10 }, "wiretool": { "DisplayName": "Wire Tool", "Modified": 100 } }, "Fun": { "firework.boomer.blue": { "DisplayName": "Blue Boomer", "Modified": 200 }, "telephone": { "DisplayName": "Telephone", "Modified": 10 } }, "Food": { "apple": { "DisplayName": "Apple", "Modified": 100 }, "woodtea.pure": { "DisplayName": "Pure Wood Tea", "Modified": 100 } }, "Resources": { "skull.human": { "DisplayName": "Human Skull", "Modified": 10 }, "wood": { "DisplayName": "Wood", "Modified": 10 } }, "Tool": { "tool.instant_camera": { "DisplayName": "Instant Camera", "Modified": 10 }, "bucket.water": { "DisplayName": "Water Bucket", "Modified": 10 } }, "Weapon": { "gun.water": { "DisplayName": "Water Gun", "Modified": 10 }, "spear.wooden": { "DisplayName": "Wooden Spear", "Modified": 10 } }, "Medical": { "blood": { "DisplayName": "Blood", "Modified": 100 }, "bandage": { "DisplayName": "Bandage", "Modified": 30 } } } }
    Free
  5. Version 1.0.3

    22 downloads

    Canvas provides your server a new way to allow your community to connect or play against eachother in an art pixel war. This is heavily inspired by r/place. Features Large canvases that players in your server can draw on Three different types of pixel group-based payments for fresh or overtaking fees Group-based cooldowns for placing pixels Zooming in and out / scrolling capabilities, or coordinate inputs Pixels are registered per players that overtook them Pixel age tracking Exporting to Imgur or PNG in super-size resolutions (API optimal) Next Update Multi-selection support — for selective pixels exporting + API Custom empty-pixel background colors (dark/light mode or paper) Viewer settings — saved to file Timelapse support — record placed pixels + API Pixel notes — for any purchased pixels, you can leave notes More exporting options Roadmap Load in the actual 2022-edition r/place datasets into Canvas Add image loader into the Canvas Add private canvases, multiple global canvas pages and showcase lists Integrate export Canvases onto signs (can already do it by exporting the Canvas to Imgur, and using SignArtist to place it on) Pixel notes Live feed of other players' selected pixels API byte [] ExportCanvas ( int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); // Exports PNG squared Canvas void UploadCanvasToImgur ( Action<string> onUpload, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); void SetPixel ( int x, int y, string color, string note, ulong playerId ); // playerId can be 0 to anonymously set it void ClearPixel ( int x, int y ); void ApplyImage ( string url ); // Downloads and applies the pixels of an image - make sure it's the same resolution as the canvas byte [] ExportCanvas ( Canvas.Painting painting, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); // Exports PNG squared Canvas void UploadCanvasToImgur ( Canvas.Painting painting, Action<string> onUpload, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); void SetPixel ( Canvas.Painting painting, int x, int y, string color, string note, ulong playerId ); // playerId can be 0 to anonymously set it void ClearPixel ( Canvas.Painting painting, int x, int y ); void ApplyImage ( Canvas.Painting painting, string url ); // Downloads and applies the pixels of an image - make sure it's the same resolution as the canvas Configuration Permissions Canvas.use: To be able to call the /canvas and do any activity. Canvas.export: To be able to run the Export UI command and see the button on the Canvas.
    $5.24
  6. Version 1.0.0

    384 downloads

    Personal Waterwell [Request Fulfillment] that players can craft when given the correct permissions. Or can be used in a GUIShop to sell to players. Can be placed by players, picked up or destroyed. Permissions: PersonalWaterwell.use -- Permission required to craft Admin -- Permission required to give to player via console command. Commands: /waterwell.craft (Chat command requires premission) waterwell.give playername/id (Console command to give to player) Info: Waterwell can be picked up by hitting with a hammer. It will be destoryed by single explosive, loss of foundation, 20X melee hits, 10X buckshot hits, 7X arrow hits, 5X pistol hits, 5X rifle hits. Icon: https://github.com/bmgjet/PersonalWaterWell/blob/main/waterwellicon.png
    Free
  7. Version 1.0.5

    893 downloads

    Personal Slot Machine that players can craft when given the correct permissions. Or can be used in a GUIShop to sell to players. Works just like server placed slot machines, Can be placed by players, picked up or destroyed. Do note if players place it in a area with no room to dismount to try glitch though walls the server will killed them on invalid dismount. Permissions: PersonalSlotMachine.use -- Permission required to craft Admin -- Permission required to give to player via console command. Commands: /slotmachine.craft (Chat command requires premission) slotmachine.give playername/id (Console command to give to player) Info: Slot Machine can be picked up by hitting with a hammer. It will be destoryed by single explosive, loss of foundation, 20X melee hits, 10X buckshot hits, 7X arrow hits, 5X pistol hits, 5X rifle hits. Small Icon for GUIShop: https://www.dropbox.com/s/f80amu81z8uy3te/slotmachineiconsmall.png?dl=1
    Free
  8. Version 1.1.4

    173 downloads

    This plugin revitalizes empty and abandoned Rust roads, now they will spawn bots on cars with companions who will protect them. In configuration you can setup: Vehicle presets Modules Add codelock, doorlock Engine parts tier Fuel amount (you can also enable infinite fuel) Maximum car speed Destroying car after driver death Destroying engine parts after driver death Loot in Storage Module Driver presets Display name Bot skin Health Loot in bot inventory Behaviour when car was attacked Receive damage rate Clothes Companion Enable companion to protect driver Companion display name Companion health Companion clothes Damage rates Limit, spawn and interaction settings Maximum amount of cars Minimum road width After how many seconds destroy stuck car Delay between spawn next car Prevent bots from attacking drivers and companions Video: trafficdrivers.debug - showing all spawned traffic cars with them current positon Default config: { "Vehicle presets": { "3-х модульный транспорт": { "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.storage", "vehicle.1mod.cockpit.with.engine" ], "Add codelock?": false, "Add door lock?": false, "Engine parts tier (0-3, 0 to spawn without parts)": 3, "Fuel amount (-1 for max amount)": -1, "Water amount for fuel tank (not necessary, -1 for max amount)": 0, "Max speed": 10.0, "Enable infinite fuel": true, "Driver preset name (leave blank to spawn random driver)": "", "Destroy car after driver death?": false, "Block access to engine parts?": true, "Destroy engine parts after driver death?": true, "Loot in Storage Module": { "Add loot to Storage Module": true, "Loot": [ { "Item shortname": "wood", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "Minimum": 1000.0, "Maximum": 10000.0 } }, { "Item shortname": "stones", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "Minimum": 5000.0, "Maximum": 50000.0 } } ] } } }, "Driver presets": { "Водитель Ярик": { "Display driver name": "Водитель Ярик", "Bot skin (0 - random)": 0, "Bot health": { "Minimum": 100.0, "Maximum": 150.0 }, "Bot loot": [ { "Item name": null, "Item shortname": "rifle.ak", "Item skin": 0, "Spawn chance": 100.0, "Item amount": { "Minimum": 1.0, "Maximum": 1.0 }, "Target container (main, belt, wear)": "belt" }, { "Item name": null, "Item shortname": "hatchet", "Item skin": 0, "Spawn chance": 100.0, "Item amount": { "Minimum": 1.0, "Maximum": 1.0 }, "Target container (main, belt, wear)": "main" } ], "Driver will be moving with default speed (1) or will be increase max. speed for a while (2) when attacked?": 2, "Damage receive rate": 0.5, "Clothes": [ { "Item shortname": "hazmatsuit", "Item skin": 0 } ], "Companion": { "Spawn companion for driver? (he will shoot and protect him)": true, "Display companion name": "Компаньон-защитник", "Companion health": { "Minimum": 100.0, "Maximum": 150.0 }, "Clothes": [ { "Item shortname": "attire.banditguard", "Item skin": 0 } ], "Damage receive rate": 0.5, "Damage rate": 2.0 } } }, "Limits, spawn and interaction setup": { "Maximum amount of cars": { "Minimum": 1.0, "Maximum": 5.0 }, "Minimum road width": 100, "After how many seconds destroy stuck car?": 60.0, "Delay between spawn next car": 5, "Prevent bots from attacking drivers and companions?": true } }
    $35.00
  9. Version 1.8.3

    217 downloads

    Simple ATM system suitable for every modded server. This plugin comes with multiple ways to access the ATM interface. Account balance is held by Economics so admins have a full range of commands to control player accounts. • How to access ATM Swiping credit card through reader Interacting with custom vending machines Pressing electric button (experimental) • Setup Commands /spawncardreader - spawn card reader entity /vmspawn - spawn vending machine entity /setplace - confirm object placement /setatmzone - set ATM zone for entities placed in RustEdit /setvendingskins - apply custom skin to spawned vending machines Video showcase here • ATMs on procedural maps Automatic spawning at monuments is done by using any entity spawner plugin. Have a look at optional dependencies or feel free to message me on my discord if you have any questions. • Config File { "General Settings": { "Auth Key": 1434242842, "Is Enabled: ": true, "Can Announce: ": true, "Require Card: ": true, "Use Button: ": false, "Title Text: ": "<color=#ce422b>RUST</color> ATM", "Default Bank Information: ": "This panel serves to inform player about functions of ATM machines and ingame currencies. It can be customized inside config file, including font styling", "Log Warnings: ": true }, "Vending Machine Settings": { "Vending Machine Skin": "2441271366", "Spawned Vending Machines as ATM": false, "MarkerManager - Create markers at spawned vending machines": false, "Marker Outline Color": "7DD800", "Marker Outline Size": 0.2 }, "Currency Settings": { "Currency Item ID": "-1779183908", "Currency Skin ID": "2420097877", "Currency Name": "Dollar" }, "Credit Card Settings": { "Card Skin ID": "2410672337", "Card On Player Spawn": false } }
    $15.90
  10. Version 1.0.9

    2,726 downloads

    BotReSpawn replaces BotSpawn, and spawns a set number of Rust AI bots at chosen monuments. It also supports bots at server various events, supply drops, biomes, custom locations, and 'toplayer'. Plugin Description. This is a new plugin. Old BotSpawn data files are not compatible. You will have to create your profiles and spawnpoints from scratch. However... @brantjehas kindly created a conversion tool which can be found here - https://corrosion-gaming.com/botrespawn.html Optional dependencies - Kits CustomLoot Permissions. botrespawn.allowed - Required for non-admin use Chat commands. /botrespawn - Opens UI. /botrespawn add *profilename* - Adds a custom profile then opens UI. (please don't use spaces or hyphens) /botrespawn remove *profilename* - Removes a custom profile. /botrespawn info - Tells you about the npc you're looking at. Console commands. bot.count - Gives total number of spawned npcs. bots.count - Gives a breakdown of spawned npcs per profile. addspawn - Enabled via UI, in Edit Spawnpoints menu - for keybinding. botrespawn toplayer NameOrId ProfileName amount(optional) Default locations. All major monuments are automatically included, plus profiles for the four biomes. The following events also have default profiles Airdrop (supply grenade optional) Locked Crate Spawn Locked Crate Hack Start APC Kill PatrolHeli Kill CH47 Kill Configurable via json, per profile. BotNames BotNamePrefix Announcement_Text Instant_Death_From_Headshot_Allowed_Weapons (accepts item shortnames) See note at end for weapon list formatting. Everything else is configurable via UI. Kits. Kits are managed, per profile, in UI. As with BotSpawn, kit probability can be balanced by assigning a number to a kit. When selecting multiple kits, increasing a kit's number increases its chances of being picked. Only kits with weapons in the belt are shown in UI. Please stick to normal bullet weapons and melee weapons for now, with your npcs. There are plans to support the more unusual weapons in future. Spawnpoints. Adding and managing spawnpoints is done, per profile, in UI, or by enabling 'add by command' in spawnpoints menu, then using 'addspawn' console command. You can bind this command for your convenience. When opting to use the 'addspawn' command, a button will show in UI main page, allowing you to quickly return to the profile you were editing. A new feature is that each spawn point can have overrides, forcing that specific npc to have different values to the rest of the profile's npcs. At present you can override Stationary Kits Health RoamRange If you choose to use Parent_Monument, you can select it via UI, but do so before you add custom spawn points (if applicable). Parent_Monument ensures that your profile and its spawn points will relocate after a map change, so that they are in the same place, relative to that chosen monument. If a profile uses custom spawn points, but does not have enough custom spawn points to cover the whole population, it will spawn randomly placed npcs to make up the numbers, in accordance with the profile "Radius" setting. EG : Day_Time_Spawn_Amount 10 Number of custom spawn points 5 Result : 5 npcs on custom spawn points, and 5 randomly placed around the area, within the specified radius. Murderer Murderer true/false is no longer an option. Instead, the AI will respond differently based on the weapons you give it. If you want the AI to run directly at victims and attack, give it melee weapons only. Peacekeeper Peacekeeper has now been changed to be more in line with the vanilla npcs. Peacekeeper true npcs will now respond to whether or not the game considers you hostile. Configuration. "DataPrefix": "default", (tells BotReSpawn which data files to load), "UseServerTime": Uses server IsNight check, instead of manual day/hour settings, "Show_Profiles_Seconds": 10, "DayStartHour": 8, "NightStartHour": 20, "SuicideBoom": true, (toggles explosion sound for suicide npcs), "APC_Safe": true, "Turret_Safe": true, "Animal_Safe": true, "Supply_Enabled": false, (spawn 'airdrop' bots for user-called supplys), "Ignore_Skinned_Supply_Grenades": true, "Remove_BackPacks_Percent": 100 is always : 0 is never, "Remove_KeyCard": true, (any keycards in bot default loot will be destroyed), "Ignore_Sleepers": true/false, "Pve_Safe": true, (bots will not be injured by fire/barbs, etc.), "Max_Chute_Fall_Speed": 100, "Staggered_Despawn": false, "Disable_Non_Parented_Custom_Profiles_After_Wipe": false "Announce_Toplayer": false "RustRewards_Whole_Numbers": true "NPCs_Damage_Armour": true "Limit_ShortRange_Weapon_Use": false "Allow_Ai_Dormant": false "Prevent_Biome_Ai_Dormant": false "Scale_Meds_To_Health": false (increases npc heal amount relative to npc's max health. "Ignore_Factions": false - Makes all profiles fight all profiles. "Reduce_Damage_Over_Distance: false "Deaggro_Memory_Duration: 20 - Number of seconds it takes an npc to forget you outside deaggro range/line of sight. These values are adjustable via UI, with the exception of DataPrefix. Profile values. Each profile value and description is not listed here, but all (apart from text strings) are now configurable via UI, and have sensible default values. Most should be self explanatory, although I do intend to add descriptions/notes in the UI itself in the near future. If any specific setting/value is unclear, please just ask in CF discord, my discord, or the support section here. Notes : Durations which used to be in seconds are now in minutes. "Type" is an internal use variable - Users should not change this option. Profile copy/paste does not include location, Parent_Monument, or custom spawnpoints. BotNames, and Headshot weapons should be formatted as follows: ["name1"], for single or ["name1", "name2", "name3"], for many. ["rifle.lr300"], for single or [ "rifle.lr300", "pistol.m92" ], for many. API : string[] AddGroupSpawn(Vector3 location, string profileName, string group, int quantity) string[] RemoveGroupSpawn(string group) object OnBotReSpawnCrateDropped(HackableLockedCrate crate) object OnBotReSpawnCrateHackBegin(HackableLockedCrate crate) object OnBotReSpawnAPCKill(BradleyAPC apc) object OnBotReSpawnPatrolHeliKill(PatrolHelicopterAI heli) object OnBotReSpawnCH47Kill(CH47HelicopterAIController ch) object OnBotReSpawnAirdrop(SupplyDrop drop) Example usage. [PluginReference] private Plugin BotReSpawn; Vector3 location = new Vector3(0,0,0); string[] Spawn = BotReSpawn?.Call("AddGroupSpawn", location, "The Dome 0", "MadeUpNameHere", 5) as string[]; Puts($"{Spawn[0]}"); Puts($"{Spawn[1]}"); Passing 0 for quantity will spawn the appropriate amount of npcs for the time of day, according to the profile. Method call OnBotReSpawnNPCSpawned(ScientistNPC npc, string profile, string group, notifies of spawned npcs. Example. void OnBotReSpawnNPCSpawned(ScientistNPC npc, string profile, string group) { if (String.IsNullOrEmpty(group)) Puts($"BotReSpawn spawned an npc from profile {profile}"); else Puts($"BotReSpawn spawned an npc from profile {profile} - API group name {group}"); } FAQ. Q: My npcs don't move and/or won't attack A: If you have any PVE plugins or settings please try disabling those temporarily to test. A: Make sure the server has the following settings. nav_wait true nav_disable false ai.think true A: If you use Rust Admin, please ensure that the animal AI option is enabled. A: If you have Vanish installed please try unloading it. If this worked, check you don't have the permission for permanent Vanish. Q: There's a million options. Where do I start? A: Set AutoSpawn to true for at least one monument in config/BotSpawn.json, then reload the plugin. A: Everything else is preference/user customisation. A: If the monument has a building/structure near the middle, like Dome, you may need to increase the spawn radius option to get going. Q: My bots won't die / my bots take damage when attacking people. A: Make sure Godmode permissions allow you to do damage. A: Same for vanish ^. A: Ensure you don't have a PVE plugin which is causing this damage behaviour. Q: I take damage when attacking my bots. A: This can also be caused by server, or plugin, PVE settings. Q: Will X kill my bots? A: Radiation, drowning, falling, and helicopters should not kill your bots. A: Turrets targeting bots can be toggled. Bradleys targeting bots can be toggled. A: Fire (campfires etc) will kill your bots. Damage from barbs, cacti etc will kill your bots, but can be prevented with the 'Pve_Safe' config option set to true. Q: What weapons can my bots use? A: I recommend sticking to basic bullet-weapons, hand tools and melee weapons. A: Some weapons may work better than others. Some weapon skins have been known to cause issues and errors. A: Please try plain weapons if you're having problems. A: There are plans to accommodate more interesting weapons in the near future. Q: Can I have custom profile locations? A: Yes. Your custom locations are stored in data with a filename of *YourPrefix*-CustomProfiles.json. Use chat command '/botrespawn add NewNameHere' to create a profile at your present location. A: Doing so will open the UI, at the page for your new profile's settings. Q: Can I have specific custom spawn points? (underground, etc) A: Yes. Use the built in UI to create custom spawn points and set UseCustomSpawns to true, for some profile.. A: That BotReSpawn profile will now ignore radius settings and use the precise spawn points from your file. Q: Can I spawn bots at events. A: Yes. There are event profiles for aidrop, hackable crate spawn and hack start, and the destruction of CH47, Patrol Heli, and APC. For the airdrop profile, spawn at user-supply call is an additional option, found in the global config. Q: My bot kits aren't working. A: Kits which don't have a valid weapon in the belt will not be made available in the UI. A: Please redeem the kit yourself to an empty inventory, to ensure that the expected items are definitely in it. Q: How can I prove that bots have spawned? I can't find them. A: Type bot.count into console for a total number, or bots.count for a per-profile breakdown. A: Respawn timer is taken into account so if you spawn one and kill him, bot.count will show 0 until respawn. Q: bot.count console command shows that there are 0 bots. A: Double check that at least one monument is set "AutoSpawn": true in your config, and reload the plugin. A: Also, don't forget their respawn timer. If they're all dead when you do bot.count, it will show 0.
    $40.00
  11. Version 2.1.0

    252 downloads

    Description The goal of this plugin to block the possibility to steal from other player planterboxes. It is ideal plugin for PVE servers to allow player to freely build anywhere without fear to lost the grown things. Only the owner (who put it down) of the planterbox have access to the grown vegetables/items, and the team members, Friends and Clan members. Permissions planterboxdefender.admin - to bypass the plugin restriction Dependencies Optional Clans (Clans or Rust:IO Clans) and Friends plugin dependency, in case of usage of them. Localization English language file generated by default, texts supported by the language files. Donation: Check my other plugins as well or if you feel you would like to support me with the Donate link on the right side.
    Free
  12. Version 1.0.1

    36 downloads

    This event is based on the game "Red Light, Green Light" from the popular serial "Squid Game" Description Prefab arena for this game is in the plugin package To work event is necessary to have this prefab on the map (it works only on custom maps!!!) Event starts with a message in the chat about the beginning of the event. Then everyone who wants to take part in the game must write in the chat command (/rlglenter). The player will be moved to the arena after this action. If the player is in his building zone, he will return to the same place at the end of the event. It’s a place where he wrote the command. Otherwise, at the end of the event the player will be moved to a safe zone on the map. There is a waiting time for all players at the beginning of the event. The game will begin when this time is over. The idea of the game is to follow instructions strictly. While the indicator is green, a player can move. When a red indicator is on the player’s screen, a player can’t move. If the violation of the rules is noticed, a player will be out of the game and move to the watching area of the game. Then a player can monitor other players’ game from the watching zone. All players who cross the finish line before the time limit is up will win. It is possible to set up in the configuration: a total table of items for the winners, all the time periods in the game, the inaccuracy of the player's movement when the red light is activated. Prefab Installation Instructions In this case, it is assumed that the customer uses the RustEdit program 1. Unpack the archive to a folder 2. Open the RustEdit program location 3. Place the folder with the prefab files in the "CustomPrefabs" folder 4. Run the RustEdit program 5. Open the map on which you want to install this prefab 6. In the Prefab List tab, open the Custom tab 7. In the Custom tab, open the folder that we dragged to CustomPrefabs (item 3) 8. Drag the prefab to the place you want on the map 9. Apply The Modifications (!!!THE first step is to APPLY the Height Mask, then everything else!!!) 10. Everything is ready (If available)! It remains only to save the map, run it on the server Dependencies (optional, not required) NoEscape NTeleportation Chat commands (only for administrators) /rlglstart - start the event /rlglstop - end the event /rlglenter - enter the arena of the game /rlglexit - exit the arena of the game Console commands (RCON only) rlglstart - start the event rlglstop - end the event Plugin Config "Prefix of chat messages" "Inaccuracy of changing the player position at the red indicator [м.]" "Inaccuracy of changing the position of player’s camera at the red indicator [degrees]" "Minimum time between events [sec.]" "Maximum time between events [sec.]" "Waiting time at the beginning of the event [sec.]" "Duration of the event [sec.]" "Waiting time at the end of the event [sec.]" "Minimum starting time of the stage (at least 2) [sec.]" "Maximum starting time of the stage (at least 4) [sec.]" "Sound language [ru/en]" "List of commands that you cannot use in the event area" "Table of items for winning the game" "List of items" "ShortName" "Minimum" "Maximum" "Chance [0.0-100.0]" "Is this a blueprint? [true/false]" "SkinID (0 - default)" "Name (empty - default)" "Own loot table" "Minimum numbers of items" "Maximum numbers of items" "List of items" The prefab is designed by jtedal#8448 Contact me in Discord: KpucTaJl#8923
    $35.00
  13. Version 0.0.5

    89 downloads

    Limits, by prefab shortname, the amount of entities that players are allowed to deploy or build. Limits building blocks and deployables. The config file contains 2 lists named limitedPrefabs and VIPlimitedPrefabs where the limits are saved. The purpose of the excludedSkinIDs list is to prevent limiting items with custom skinIDs, such as catapults, sentries, recyclers, etc. Limits can be added, removed or listed with the console command 'entitylimit', command usage examples: entitylimit add default foundation.triangle 50 - Adds the shortname 'foundation.triangle' to the 'default' list with a limit of 50. entitylimit add default chair.deployed 3 - Adds the shortname 'chair.deployed' to the 'default' list with a limit of 3. entitylimit add vip chair.deployed 30 - Adds the shortname 'chair.deployed' to the 'VIP' list with a limit of 30. entitylimit remove vip chair.deployed - Removes the shortname ´chair.deployed´ from the 'VIP' list. entitylimit limits - Lists every limited prefab from default and VIP lists and the excluded skinIDs. entitylimit playerentities <steamID> - Lists every player's amount of entities, or optionally list only one steamID. entitylimit addskin 12345 - Adds the item skinID 12345 to the excluded skinIDs list. entitylimit removeskin 12345 - Removes the item skinID 12345 from the excluded skinIDs list. Permissions: entitylimit.bypass - Allows player to bypass any entity limits set by this plugin. entitylimit.console - Allows player to use the console command, not needed for players with ownerid. entitylimit.vip - Allows player to build and deploy using the limits from the VIP list. Notes: Setting a prefab's limit to 0 blocks its placement. If a prefab's VIP limit is accidentally set lower than its default limit, the default limit will be applied for both default and VIP players. If a prefab shortname does not exist in the default list, that prefab will not be limited for VIP players even if it exists in the VIP list.
    $4.00
  14. Mevent

    Genie

    Version 1.0.0

    20 downloads

    Adds a Genie Lamp to the game, which you can unwrap and receive an award. This will greatly diversify the game on your server. My advice is to add them to your underwater crates and use Dynamic Config to set up rewards over the course of the wipe Commands genie.give [targetId] (give a lamp) Permissions You can set permission in config, for example: "Permission to rub the lamp": "genie.use", Config { "Genie Image": "https://i.imgur.com/aNIcQzk.png", "Enable opening progress?": true, "Work with Notify?": true, "Delay to receive": 5.0, "Update Frequency": 0.1, "Opening effect (empty - disable)": "assets/bundled/prefabs/fx/gestures/lick.prefab", "Progress effect (empty - disable)": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Finish effect (empty - disable)": "assets/prefabs/misc/xmas/presents/effects/wrap.prefab", "Permission to rub the lamp": "", "Genie lamp Settings": { "Display Name": "Lamp", "ShortName": "xmas.present.small", "Skin": 2540200362 }, "Awards": [ { "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 3500, "Chance": 70.0 }, { "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 2500, "Chance": 70.0 }, { "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 500, "Chance": 50.0 }, { "Type": "Item", "ID": 6, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.fragments", "Skin": 0, "Amount": 1500, "Chance": 65.0 }, { "Type": "Item", "ID": 7, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.refined", "Skin": 0, "Amount": 150, "Chance": 65.0 } ], "Drop Settings": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Chance": 50 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Chance": 5 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Chance": 5 } ] } VIDEO
    $14.99
  15. Mevent

    Stacks

    Version 1.4.0

    112 downloads

    New plugin for changing item stacks and their multipliers in containers with convenient customization right in the game Commands stacks - open an UI stacks sethandstack [stack size] - set the stack size for the item in hand stacks setstack [short name] [stack size] - set the stack size for the item Permissions stacks.admin - using a plugin Config { "Commands": [ "stacks" ], "Work with Notify?": true, "Changing multiplies in containers using a hammer": false, "Default Multiplier for new containers": 1.0 } Containers Data { "assets/bundled/prefabs/static/bbq.static.prefab": { "Image": "https://i.imgur.com/L28375p.png", "Multiplier": 1.0 }, "assets/bundled/prefabs/static/hobobarrel_static.prefab": { "Image": "https://i.imgur.com/v8sDTaP.png", "Multiplier": 1.0 }, "assets/bundled/prefabs/static/recycler_static.prefab": { "Image": "https://i.imgur.com/V1smQYs.png", "Multiplier": 1.0 }, "assets/bundled/prefabs/static/repairbench_static.prefab": { "Image": "https://i.imgur.com/8qV6Z10.png", "Multiplier": 1.0 } ... Items Data [ { "ShortName": "hat.wolf", "Name": "Wolf Headdress", "Default Stack Size": 10, "Custom Stack Size": 0 }, { "ShortName": "fogmachine", "Name": "Fogger-3000", "Default Stack Size": 2, "Custom Stack Size": 0 }, { "ShortName": "strobelight", "Name": "Strobe Light", "Default Stack Size": 1, "Custom Stack Size": 0 }, { "ShortName": "kayak", "Name": "Kayak", "Default Stack Size": 1, "Custom Stack Size": 0 }, { "ShortName": "minihelicopter.repair", "Name": "MC repair", "Default Stack Size": 1, "Custom Stack Size": 0 }, { "ShortName": "scraptransportheli.repair", "Name": "ScrapTransportHeliRepair", "Default Stack Size": 1, "Custom Stack Size": 0 }, ...
    $19.99
  16. Version 1.1.0

    2 downloads

    Adds a new event to the server - zone capture. If you gather resources on the territory of the occupied zone, a commission is removed from you and falls into the "capture cupboard". Features: Markers on the map Spawn in crates/barrels Percentage setting with permissions Setting limits with permissions Bypass setting (for teammates, friends, clanmates, cupboard) Commands give.capturezone [target] [amount] - gives out a cupboard for capturing a zone Permissions capturezone.ignore - allows you not to pay resources for tax Video Config { "Work with Notify?": true, "Zone Radius": 40.0, "Permission (ex: capturezone.use)": "", "Item Settings": { "DisplayName": "Zone Сapture", "ShortName": "cupboard.tool", "SkinID": 2767790029 }, "Marker": { "Enabled": true, "Display Name": "Zone by {owner}", "Radius": 0.3, "Refresh Rate": 3.0, "Duration": 0, "Color 1": "#EA9999", "Color 2": "#A73636FF" }, "Drop Settings": { "Enabled": true, "Drop Settings": [ { "Prefab name": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Min amount": 1, "Max amount": 1, "Chance": 50.0 }, { "Prefab name": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Min amount": 1, "Max amount": 1, "Chance": 5.0 }, { "Prefab name": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Min amount": 1, "Max amount": 1, "Chance": 5.0 } ] }, "Notification during mining in the occupied territory": { "Enabled": true, "Cooldown": 5.0 }, "Percent Settings": { "Default": 20.0, "Permissions": { "capturezone.vip": 25.0, "capturezone.deluxe": 30.0 } }, "Limits Settings": { "Enabled": true, "Default": 3, "Permissions": { "capturezone.vip": 5, "capturezone.deluxe": 7 } }, "Bypass Settings": { "Teammates (Rust in-game system)": true, "Friends": true, "Clanmates": true, "Authorized in the cupboard": true } }
    $14.99
  17. Mevent

    Referrals

    Version 1.2.0

    93 downloads

    Adds a referral system to the game. Players can invite other players and receive rewards for this. Commands referal - open interface promo [promocode] - activate promo code Permissions You can set permission in config, for example: "Permission (example: referrals.use)": "referrals.use", Hooks private void OnPromoCodeActivated(BasePlayer player, string promocode) API private string GetPromoCode(BasePlayer member) private string GetPromoCode(string member) private string GetPromoCode(ulong member) Config { "Commands": [ "ref", "referal" ], "Commands to activate the promo code": [ "promo", "code" ], "Permission (example: referrals.use)": "", "Work with Notify?": true, "Use auto-wipe?": false, "Promo Code Chars": "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", "Promo Code Length": 8, "Awards": [ { "Invites Amount": 1, "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 20000, "Chance": 70.0 }, { "Invites Amount": 2, "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 15000, "Chance": 70.0 }, { "Invites Amount": 5, "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 2400, "Chance": 55.0 }, { "Invites Amount": 7, "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 2300, "Chance": 55.0 }, { "Invites Amount": 10, "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 1500, "Chance": 50.0 } ] } FAQ Item as kit
    $14.99
  18. Version 1.0.8

    75 downloads

    A player puts all his blueprints in a book and then he can gift that book to another one who can unlock all of the blueprints the player had So it allows players to put all their blueprints in a book that can be unrwaped Features Beautiful user interface Performance Interface customization Access by permission (optional) Auto wipe (optional) Sound effect (optional) Commands necronomicon.give [name/userId] [all/itemIDs...] - give a book with a specific set of blueprints Config Examples { "Book Item Settings": { "Display Name": "Necromonicon", "ShortName": "xmas.present.small", "Skin": 2537078809 }, "Work with Notify?": true, "Cost": 100, "Permission": "", "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Active Color": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Disactive Color": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Effect (empty - disable)": "assets/prefabs/deployable/research table/effects/research-success.prefab" } VIDEO
    $9.99
  19. Mevent

    Cases

    Version 1.0.11

    152 downloads

    Revolutionary cases, the juiciest interface, scroll animations and much more Features: Beautiful user interface Opening animation Performance Each case is configured separately Commands cases open cases interface givecase <steamid> <caseid> <amount> give a case to the player givecase * <caseid> <amount> give a case to all online players Video Examples Economics ServerRewards Config
    $24.99
  20. Mevent

    WipeBlock

    Version 1.0.3

    62 downloads

    Blocking items after wipe Features Beautiful user interface Performance Interface customization Setting up items by category Support for blocking items by SkinID On-screen alert Ignore blocking by permission Commands block (open interface) wb.indent [seconds] (to slide the blocks) Permissions wipeblock.ignore (ignore blocking) Config Examples Config
    $14.99
  21. Mevent

    Player List

    Version 2.0.0

    4 downloads

    Adds a list of players to your server with convenient options for interacting with them Commands players open interface Permissions You can set permission in config, for example: "Permission (ex: playerlist.use)": "playerlist.use", Config { "Commands": [ "players", "plist" ], "Permission (ex: playerlist.use)": "", "Close UI when reusing a command?": false, "Work with Notify?": true, "Fields": [ { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "ClanTag", "Plugin Name": "Clans", "Plugin Hook": "GetClanOf", "Plugin Params": [ "%steamid%" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsRating", "Plugin Name": "Statistics", "Plugin Hook": "GetTop", "Plugin Params": [ "%steamid%", "0" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsWeapon", "Plugin Name": "Statistics", "Plugin Hook": "GetFavoriteWeapon", "Plugin Params": [ "%steamid%" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsKD", "Plugin Name": "Statistics", "Plugin Hook": "GetStatsValue", "Plugin Params": [ "%steamid%", "kd" ] } ], "Buttons": [ { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnTP", "Command": "tpr %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnTrade", "Command": "trade %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnStats", "Command": "stats %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "playerlist.admin", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnKick", "Command": "kick %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#FF4B4B", "Opacity (0 - 100)": 100.0 } } ], "Profile UI Settings": { "Width": 490.0, "Height": 275.0, "Field Width": 135.0, "Field Height": 50.0, "Field Vertical Indent": 10.0, "Field Horizontal Indent": 20.0, "Fields On String": 2.0, "Fields Indent From Adove": -105.0, "Fields Indent Right": 180.0, "Button Width": 105.0, "Button Height": 25.0, "Button Vertical Indent": 10.0, "Button Horizontal Indent": 10.0, "Buttons On String": 4.0, "Buttons Indent From Adove": -230.0, "Buttons Indent Right": 20.0 } }
    $14.99
  22. Version 1.0.1

    10 downloads

    Adds a HUD to the user's screen showing the economy, time, online players, events, etc. Features: Beautiful user interface Support for third-party plugins (you can modify your own and others' plugins) The player can customize the interface for himself Great customization options in the config All titles can be changed API: private void OnEventChangeStatus(string key, bool spawned, bool ignorePlayers = false) API Using Example: Plugin Code public class EmptyPlugin : RustPlugin { [PluginReference] private Plugin PanelSystem; private void OnServerInitialized() { EventChangeStatus("UserNotify", true); } private void Unload() { EventChangeStatus("UserNotify", false); } private void EventChangeStatus(string key, bool spawned) { PanelSystem.Call("OnEventChangeStatus", key, spawned); } } PanelSystem config { "Enabled": true, "Image": "https://i.imgur.com/asflpJe.png", "Permission": "", "Type": 7, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "UserNotify" } Video: Config: { "Work with Notify?": true, "Logotype": { "Enabled": true, "Image": "https://i.imgur.com/eeuY1WI.png", "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "-100 -110", "OffsetMax": "-10 -20" }, "Players Settings": { "Enabled": true, "Image": "https://i.imgur.com/Ik9YSZS.png", "Settings Image": "https://i.imgur.com/Ltn0Jr1.png", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": false, "Size": true }, "Size Settings": { "Sizes": [ { "Image Size": 35.0, "Title Font Size": 12, "Value Font Size": 16, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeBig", "Permission": "" }, { "Image Size": 30.0, "Title Font Size": 10, "Value Font Size": 14, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeMedium", "Permission": "" }, { "Image Size": 25.0, "Title Font Size": 8, "Value Font Size": 12, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 } }, "Time Settings": { "Enabled": true, "Image": "https://i.imgur.com/ZI5vJk9.png", "Settings Image": "https://i.imgur.com/MhfhTLP.png", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": false, "Size": true }, "Size Settings": { "Sizes": [ { "Image Size": 35.0, "Title Font Size": 12, "Value Font Size": 16, "Up Indent": 50, "Side Indent": 145, "Lang Key": "sizeBig", "Permission": "" }, { "Image Size": 30.0, "Title Font Size": 10, "Value Font Size": 14, "Up Indent": 50, "Side Indent": 145, "Lang Key": "sizeMedium", "Permission": "" }, { "Image Size": 25.0, "Title Font Size": 8, "Value Font Size": 12, "Up Indent": 50, "Side Indent": 145, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 } }, "Settings Button": { "Enabled": true, "Image": "https://i.imgur.com/zrGBH8Q.png", "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "20 -60", "OffsetMax": "55 -25" }, "Events": [ { "Enabled": true, "Image": "https://i.imgur.com/kxeEFQG.png", "Type": 2, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "CH47" }, { "Enabled": true, "Image": "https://i.imgur.com/zjzI25y.png", "Type": 4, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 2, "Default Inactive Color ID": 3 }, "Key (MUST BE UNIQUE)": "Bradley" }, { "Enabled": true, "Image": "https://i.imgur.com/PclffR9.png", "Type": 3, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 3, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Helicopter" }, { "Enabled": true, "Image": "https://i.imgur.com/NKNIqxz.png", "Type": 5, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Airdrop" }, { "Enabled": false, "Image": "https://i.imgur.com/asflpJe.png", "Type": 7, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "UserNotify" } ], "Economics": [ { "ID": 1, "Enabled": true, "Image": "https://i.imgur.com/Q21Pwq9.png", "Plugin name": "Economics", "Balance show hook": "Balance", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Font Size": 20, "Lang Key": "sizeBig", "Permission": "" }, { "Font Size": 18, "Lang Key": "sizeMedium", "Permission": "" }, { "Font Size": 16, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Default Color ID": 6 }, { "ID": 2, "Enabled": true, "Image": "https://i.imgur.com/DhSC8z0.png", "Plugin name": "ServerRewards", "Balance show hook": "CheckPoints", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Font Size": 20, "Lang Key": "sizeBig", "Permission": "" }, { "Font Size": 18, "Lang Key": "sizeMedium", "Permission": "" }, { "Font Size": 16, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Default Color ID": 7 } ], "Settings Interface": { "Icons On String": 4, "Size": 50.0, "Margin": 5.0 }, "Events Interface": { "Side Indent": 56.0, "Up Indent": 25.0, "Size": 35.0 }, "Colors": [ { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 }, { "HEX": "#000000", "Opacity (0 - 100)": 100.0 }, { "HEX": "#FFFFFF", "Opacity (0 - 100)": 60.0 }, { "HEX": "#FF6060", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#DCDCDC", "Opacity (0 - 100)": 100.0 }, { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } ] }
    $19.99
  23. Mevent

    Battlepass

    Version 1.36.2

    30 downloads

    A mission system for which a player receives awards and currency for which case can open. Features: Beautiful user interface Logging purchases / replenishment of the balance (both to the console and to a file) Versatility (can work with various economy plugins) Performance (plugin is faster than existing competitors) Interesting idea The ability to customize absolutely any inscription Preview Commands addfirstcurrency {userid} {amount} give the player the first currency addsecondcurrency {userid} {amount} give the player a second currency battlepass.wipedata clear player progress pass open interface battlepass.migrate migrate to PlayerDatabase battlepass.convert.128 convert from 1.28.0 Item Types Item Command Plugin Mission Types Gather Kill Craft Look Build Upgrade Fishing LootCrate FAQ How to use multiple NPCs in one mission Loot Hackable Crates (config example) Config { "Command": "pass", "Commands for Missions page": [ "passmissions", "pmissions" ], "Commands for Cases page": [ "passcase" ], "Commands for Inventory page": [ "passinv" ], "Permission": "battlepass.use", "Background": "https://i.imgur.com/Duv8iVm.jpg", "Logo": "https://i.imgur.com/mhRO2AN.png", "Reset the quest after completing it?": false, "Currency 1": { "Rates for permissions": { "battlepass.vip": 2.0, "battlepass.premium": 3.0 }, "Image": "https://i.imgur.com/swNAv0k.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Use 2nd currency?": true, "Currency 2": { "Permission (empty - all)": "battlepass.vip", "Image": "https://i.imgur.com/d3vGeRL.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Season image": "https://i.imgur.com/f2GN8m7.png", "Case Image": "https://i.imgur.com/2lMM2bS.png", "Inventory Image": "https://i.imgur.com/vvJe7KO.png", "Image Top Awards": "https://i.imgur.com/gRFdu5D.png", "Background for cases": "https://i.imgur.com/tlMMjqc.png", "Cases": [ { "Case Display Name": "Case 'Pirate Treasure'", "Image": "https://i.imgur.com/tsPPUhg.png", "Permission": "battlepass.vip", "Cost in currency 1": 3000, "Cost in currency 2": 1500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 0, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1728761155, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 445817619, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 806874850, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Legendary case", "Image": "https://i.imgur.com/3mtbqji.png", "Permission": "battlepass.use", "Cost in currency 1": 2000, "Cost in currency 2": 1000, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 869465667, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 33768871, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 226946248, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 40461163, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Master Case", "Image": "https://i.imgur.com/NvHk5Sw.png", "Permission": "battlepass.use", "Cost in currency 1": 1500, "Cost in currency 2": 750, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 653108612, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1046211213, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 67230038, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1295679622, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Professional case", "Image": "https://i.imgur.com/kZyZqy9.png", "Permission": "battlepass.use", "Cost in currency 1": 1000, "Cost in currency 2": 500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 103867676, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1742629078, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 1839189514, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1958237588, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Amateur case", "Image": "https://i.imgur.com/5bur68a.png", "Permission": "battlepass.use", "Cost in currency 1": 500, "Cost in currency 2": 250, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1965114907, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1638727852, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 1926327562, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1148420658, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Newbie case", "Image": "https://i.imgur.com/9KIoJ2G.png", "Permission": "", "Cost in currency 1": 150, "Cost in currency 2": 75, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1000152371, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 851241652, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 1274837203, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 331749783, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] } ], "Total missions per day": 7, "How many hours are missions updated?": 24, "Settings shared missions": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "6": { "Mission description": "Upgrade 10 Foundations to Metal", "Mission type": "Upgrade", "Shortname/prefab": "foundation.prefab", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 3, "Amount": 10, "Amount of main reward": 60, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "7": { "Mission description": "Collect 10000 wood", "Mission type": "Gather", "Shortname/prefab": "wood", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 10000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "8": { "Mission description": "Craft 3 Armored Doors", "Mission type": "Craft", "Shortname/prefab": "door.hinged.toptier", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 3, "Amount of main reward": 85, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 0 }, "9": { "Mission description": "Catch 10 herring", "Mission type": "Fishing", "Shortname/prefab": "fish.herring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 10, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": false, "Amount of second currency": 25 } }, "Settings challenge of the day": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": true, "Amount of second currency": 25 }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": true, "Amount of second currency": 25 }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": true, "Amount of second currency": 25 }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": true, "Amount of second currency": 25 }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": true, "Amount of second currency": 25 }, "6": { "Mission description": "Upgrade 10 Foundations to Metal", "Mission type": "Upgrade", "Shortname/prefab": "foundation.prefab", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 3, "Amount": 10, "Amount of main reward": 60, "Give extra reward?": false, "Settings extra reward": { "Image (if empty - the icon is taken by shortname)": "https://i.imgur.com/IkEWGT8.png", "Display Name (if empty - standard)": "", "Display Name (for interface)": "Talon AK-47", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1 }, "Give second currency?": true, "Amount of second currency": 25 } }, "Enable logging to the console?": true, "Enable logging to the file?": true, "PlayerDatabase": { "Enabled": false, "Table": "Battlepass" }, "Loot Settings (for storage containers)": { "Enabled": true, "Containers (shortname - skins) [skin 0 = all skins]": { "box.wooden.large": [ 2764183607, 624269671 ], "stocking_small_deployed": [ 0 ] } } }
    $14.99
  24. Mevent

    Build Tools

    Version 1.5.4

    197 downloads

    Multifunctional plugin for improving and removing buildings !ATTENTION! After the last update of the game, the additional slot does not work Features: Beautiful user interface Bar progress display Upgrade of the entire building at once Interface customization Returning an item for remove Returning items with condition as in the game Setting the condition of the item as a percentage Blocked list items for remove Ability to use icons both from the game and your own Work with Clans/Friends/NoEscape Commands /up [1-4] - enable upgrading mode /up all - allows you to upgrade the entire building at once /remove - enable removing mode /remove all - allows you to remove the building at once Permissions buildtools.all - allows you to upgrade/remove the entire building at once buildtools.free- allows you to upgrade buildings for free Video Config { "Work with Notify?": true, "Setting Modes": [ { "Icon (assets/url)": "assets/icons/clear.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "Remove", "Permission (ex: buildtools.1)": "" }, { "Icon (assets/url)": "assets/icons/level_wood.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "Wood", "Permission (ex: buildtools.1)": "" }, { "Icon (assets/url)": "assets/icons/level_stone.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "Stone", "Permission (ex: buildtools.1)": "" }, { "Icon (assets/url)": "assets/icons/level_metal.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "Metal", "Permission (ex: buildtools.1)": "" }, { "Icon (assets/url)": "assets/icons/level_top.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "TopTier", "Permission (ex: buildtools.1)": "" } ], "Upgrade Settings": { "Time of action": 30, "Cooldown (default | 0 - disable)": 0, "Cooldowns": { "buildtool.vip": 0, "buildtool.premium": 0 }, "Block After Wipe (default | 0 - disable)": 0, "Block After Wipe": { "buildtool.vip": 0, "buildtool.premium": 0 } }, "Remove Settings": { "Blocked items to remove (prefab)": [ "shortname 1", "shortname 2", "shortname 3" ], "Return Item": true, "Returnable Item Percentage": 100.0, "Can friends remove? (Friends)": false, "Can clanmates remove? (Clans)": false, "Remove by cypboard? (those who are authorized in the cupboard can remove)": false, "Condition Settings": { "Default (from game)": true, "Use percent?": false, "Percent (value)": 0.0 }, "Time of action": 30, "Cooldown (default | 0 - disable)": 0, "Cooldowns": { "buildtool.vip": 0, "buildtool.premium": 0 }, "Block After Wipe (default | 0 - disable)": 0, "Block After Wipe": { "buildtool.vip": 0, "buildtool.premium": 0 } }, "Block Settings": { "Work with NoEscape?": true, "Work with Clans? (clan members will be able to delete/upgrade)": true, "Work with Friends? (friends will be able to delete/upgrade)": true, "Can those authorized in the cupboard delete/upgrade?": true, "Is an upgrade/remove cupbaord required?": false }, "Additional Slot Settings": { "Enabled": true }, "UI Settings": { "Color 1": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0, "_color": null }, "Color 2": { "HEX": "#2C2C2C", "Opacity (0 - 100)": 100.0, "_color": null }, "Color 3": { "HEX": "#B64040", "Opacity (0 - 100)": 100.0, "_color": null }, "Offset Y": 0.0, "Offset X": 0.0 } }
    $14.99
  25. Mevent

    Crafts

    Version 2.8.0

    347 downloads

    Crafting system that allows you to create items, cars, vehicles, recyclers, etc. Commands craft open interface crafts.setwb [categories: cat1 cat2 ...] set new custom workbench Permissions You can set permission in config, for example: "Permission (ex: crafts.use)": "crafts.use", crafts.setworkbench - allows you to use the "crafts.setwb" command (set custom workbenches) Craft Types Command Vehicle Item Recycler ModularCar How to install a custom workbench 1. Spawn the workbench (for example, in RustEdit or a plugin) 2. In the game, go to him and use the command "crafts.setwb" and specify the necessary categories. Example: /crafts.setwb Misc 3. Go to config (oxide/config/Crafts.json) and configure this workbench (use SafeZone, workbench level, etc.) VIDEO Config
    $14.99
294.2k

Downloads

Total number of downloads.

1.4k

Customers

Total customers served.

18.2k

Files Sold

Total number of files sold.

283.5k

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Total payments processed.

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