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  1. Version 1.5.0

    304 downloads

    The plugin adds personal bots to your server, which players can spawn with a command and give them various instructions. At the moment, the bot can: Attack various targets (bots, players, various buildings, barrels and many other objects) Gather resources Stones, sulfur stones, metal stones Trees Gather and pickup resources in 50 meters from the start point (/pnpc auto-farm, /pnpc auto-pickup) Pickup resources Pickup dropped items Follow the player, stand in position Protect the owner or yourself if any of them is attacked Attack an object that is attacked by the owner (/pnpc combat) Loot crates Travel with the player on Minicopter Car Boat And other transport Recover the owner if he is in a wounded state Transport the owner on helicopters (https://codefling.com/plugins/pnpc-helicopter-ai) You can customize: Bot spawn delay Controls Choose which button will be assigned tasks to the bot Range of the task assignment button Display of 3D arrow and its duration GUI Interface Once in how many seconds the menu will be refreshed Adjust the panel layer (Hud, Overlay, etc.) Adjust menu position Customize colors Add or change shortcuts to the menu Set up bots by permission Select bot name Set max. health Choose a bot appearance Adjust bot speed Enable bot endless ammo Enable display of the bot on the map Make a start kit for the bot Customize capabilities Can a bot loot crates Can a bot gather trees and stones Can a bot pick up resources Should the bot protect the owner Should a bot defend itself Can a bot travel with a player in a transport? Can a bot pick up dropped items Recover the owner from a wounded state Can a bot recover its owner from a wounded state? Recover time Can a bot attack other people's buildings Can a bot attack its owner's buildings Can a bot collect resources within a radius of 50 meters (/ pnpc auto-pickup) Can a bot farm resources within a radius of 50 meters (/ pnpc auto-farm) Customize gather options Shortname of items that can gather trees Shortname of items that can gather stones and ore Customize gather rates for specific items Customize damage and interaction Adjust the bot damage rate Adjust the bot receive damage rate Can players damage the bot Can a bot damage players Can turrets target and kill a bot Can bot owner turrets target and kill bot Set up a black list of items that cannot be put into the inventory of the bot Video: By default, the plugin has 2 localization files, for Russian and English Commands: /pnpc - spawns or despawns the bot /pnpc where - displays in the chat where the bot is /pnpc health - displays the current health of the bot in the chat /pnpc follow - instructs the bot to follow the owner /pnpc combat - the bot begins to attack those who are attacked by the owner /pnpc ignore - the bot ignores those who attack it and the owner /pnpc auto-pickup - displays information about the auto-pickup function /pnpc auto-pickup (wood, metal, sulfur, stone, all) - selection of resources for pickup, if you need to remove a resource from the list, you need to re-enter it /pnpc auto-pickup enable - enable auto-pickup of resources /pnpc auto-pickup disable - disable auto-pickup of resources /pnpc auto-farm - displays information about the auto-farm function /pnpc auto-farm (wood, metal, sulfur, stone, all) - selection of resources for farm, if you need to remove a resource from the list, you need to re-enter it /pnpc auto-farm enable - enable auto-farm resources /pnpc auto-farm disable - disable auto-farm resources pnpc.item {STEAM_ID} {skin_id} - gives the player an item to install the bot Configuration: { "Control setup": { "Which button will assign tasks to the bot, kill/get/collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of the task assignment button": 25.0, "Display 3D arrows over a target?": true, "Arrow display duration": 2 }, "GUI customization": { "How many seconds to update the GUI?": 6.0, "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay", "Panel position adjustment": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, "1 panel color": "#7f8c8d", "2 panel color": "#bdc3c7", "Health bar color": "#2ecc71", "Shortcut buttons": [ { "Text on button": "Auto-Farm: Wood", "Executable chat commands": [ "pnpc auto-farm wood", "pnpc auto-farm enable" ] }, { "Text on button": "Auto-Farm: Stone", "Executable chat commands": [ "pnpc auto-farm stone", "pnpc auto-farm enable" ] }, { "Text on button": "Auto-Pickup: Wood", "Executable chat commands": [ "pnpc auto-pickup wood", "pnpc auto-pickup enable" ] }, { "Text on button": "Auto-Pickup: Stone", "Executable chat commands": [ "pnpc auto-pickup stone", "pnpc auto-pickup enable" ] } ] }, "Bot settings by permission": { "personalnpc.bot1": { "Bot spawn delay": 300.0, "The name of the bot to be selected through the command when spawning": "bot1", "Bot name": "Personal bot of player %OWNER_NAME%", "Bot appearance (0 - random)": 0, "Maximum health": 150.0, "Bot speed (slowest, slow, normal, fast)": "normal", "Enable infinite ammo for the bot?": true, "Enable display of the bot on the map? (frankenstein icon)": true, "Start kit": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" } ], "Functions setup": { "Can a bot loot crates?": true, "Can the bot mine trees and stones?": true, "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true, "Should the bot protect the owner?": true, "Should the bot defend itself?": true, "Can the bot travel by car/copter and other vehicles?": true, "Can the bot pick up dropped items?": true, "Recover the owner from a wounded state": { "Can the bot recover the owner if he is in a wounded state?": true, "Recover time": 6.0 }, "Can the bot attack other people's buildings?": true, "Can a bot attack its owner's buildings?": false, "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true, "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true }, "Gather setup": { "Shortname of items that can harvest trees": [ "hatchet", "chainsaw", "hammer.salvaged", "stonehatchet", "axe.salvaged" ], "Shortname of items that can mine stones and ore": [ "pickaxe", "stone.pickaxe", "hammer.salvaged", "jackhammer", "icepick.salvaged" ], "Setting up mining rates": { "stones": 2.0, "wood": 5.0 } }, "Damage and interactions setup": { "Bot damage rate": 2.0, "Bot recive damage rate": 0.5, "Can players damage the bot?": true, "Can the bot damage players?": true, "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false, "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true, "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [ "barricade.sandbags" ] }, "Black list of items that cannot be put into the inventory of the bot": [ "rocket.launcher" ] } }, "Bot install by item": [ { "Item name": "PersonalNPC", "Item shortname": "furnace", "Item skin": 2741314889, "Bot info": { "Bot spawn delay": 300.0, "The name of the bot to be selected through the command when spawning": "bot1", "Bot name": "Personal bot of player %OWNER_NAME%", "Bot appearance (0 - random)": 0, "Maximum health": 150.0, "Bot speed (slowest, slow, normal, fast)": "normal", "Enable infinite ammo for the bot?": true, "Enable display of the bot on the map? (frankenstein icon)": true, "Start kit": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" } ], "Functions setup": { "Can a bot loot crates?": true, "Can the bot mine trees and stones?": true, "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true, "Should the bot protect the owner?": true, "Should the bot defend itself?": true, "Can the bot travel by car/copter and other vehicles?": true, "Can the bot pick up dropped items?": true, "Recover the owner from a wounded state": { "Can the bot recover the owner if he is in a wounded state?": true, "Recover time": 6.0 }, "Can the bot attack other people's buildings?": true, "Can a bot attack its owner's buildings?": false, "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true, "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true }, "Gather setup": { "Shortname of items that can harvest trees": [ "hatchet", "chainsaw", "hammer.salvaged", "stonehatchet", "axe.salvaged" ], "Shortname of items that can mine stones and ore": [ "pickaxe", "stone.pickaxe", "hammer.salvaged", "jackhammer", "icepick.salvaged" ], "Setting up mining rates": { "stones": 2.0, "wood": 5.0 } }, "Damage and interactions setup": { "Bot damage rate": 2.0, "Bot recive damage rate": 0.5, "Can players damage the bot?": true, "Can the bot damage players?": true, "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false, "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true, "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [ "barricade.sandbags" ] }, "Black list of items that cannot be put into the inventory of the bot": [ "rocket.launcher" ] } } ], "How many seconds will the bot update the information? (affects the performance and operation of the bot)": 0.01, "Spawn a backpack with his items when a bot dies? (otherwise his corpse will spawn)": false, "List of prefabs that the bot can loot (useful if the bot attacks loot instead of looting it)": [ "vehicle_parts" ] }
    $50.00
  2. Version 1.1.0

    330 downloads

    Adds a cargo plane crash event to your server! Features: Support for third-party plugins Great customization options in the config Console commands: callcargoplane - force the event to start crashcargoplane - force the event to end Chat commands(need admin privileges): showcrashzone - displays the crash area setcrashzonecenter - set the center of the crash zone to where the player is callcargoplane - force the event to start crashcargoplane - force the event to end CargoPlaneCrash config: { "Time to event start(in seconds)": 3600.0, "Random time to event start": false, "Minimum time to event start(in seconds)": 600, "Maximum time to event start(in seconds)": 10800, "CargoPlane speed(recommended 4 to 6)": 5.0, "Crates amount(spawn after crash)": 1, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Airdrops amount(spawn after crash)": 1, "Airdrops lifetime(in seconds)": 3600, "Fireballs amount(spawn after crash)": 5, "Passengers amount(spawn after crash)": 2, "Explosion marker on the map(spawn after crash)": true, "Explosion marker lifetime(in seconds)": 300, "Enable signal smoke(spawn after crash)": true, "Signal smoke lifetime(in seconds, max 214)": 214, "Map size(crash zone size), you can see the zone, use the chat command /showcrashzone": 4500.0, "Starting altitude, defaults to map size, can be increased if cargo plane hits high ground(no more than 10000 recommended)": 4500.0, "Crash zone center. Use chat command /setcrashzonecenter to set to player position. You can check crash zone center, use the chat command /showcrashzone": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Event message(if empty, no message will be displayed)": "CargoPlane event started", "Kit name(you can use kits for passengers if you have Kits plugin)": "", "Passenger name": "Mister bot", "NPCs amount(spawn after crash)": 2, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 0, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0 }
    $5.99
  3. Razor

    AutoFarm

    Version 1.1.1

    60 downloads

    Auto plant and pick crops in planter. Also auto water or require a water hookup to water. When crops become ripe it will auto pick them if they have seeds in the box it will replant them in the open space. The plant and the checks are on timers it can take anywhere from 1 to 10 min before it gets picked / planted. There are 2 small stashes mounted to the box one will not accept items and that is where the picked items will go.. the other is to place your seeds in. Permission = "autofarm.allow" - Perm needed to place down a Auto Farm can be changed in config. seedsAllowedAndMultiplier - This is the item id of the seeds allowed to be auto planted. The Multiplier is x amount more crop they will get when auto picked. { "Settings": { "seedStorageSlots": 6, "AddSprinkler": true, "SprinklerNeedsWater": true, "CallHookOnCollectiblePickup": false, "seedsAllowedAndMultiplier": { "803954639": 1, "998894949": 1, "1911552868": 1, "-1776128552": 1, "-237809779": 1, "-2084071424": 1, "-1511285251": 1, "830839496": 1, "-992286106": 1, "-520133715": 1 }, "Permission": { "autofarm.allow": 7, "autofarm.vip": 4 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 20 } } Videos.
    $20.00
  4. Version 1.1.4

    1,838 downloads

    Bundle of four addons made for Welcome Panel UI. All four addons including preset default config files as you see them on screenshots.
    $9.99
  5. Version 1.2.3

    187 downloads

    This plugin adds personal animal assistants to your server, on which the player can ride, store resources or give them various instructions, for example, attack another object or collect resources in the area. You can choose one of 5 types of animals as a helper animal - bear, boar, chicken, deer and wolf. At the moment, the animal can: Attack various targets Collect resources Loot boxes Collect resources within a radius of 50 meters Follow the player and stand at the point indicated by the player Protect the owner and yourself if any of them is attacked You can customize: Control Which button will assign tasks to the animal Button range Displaying 3D arrows above the target Arrow display duration Interface Refresh once in how many seconds Panel layer Panel position Panel colors Personal animals by permission The name of the animal to be selected through the command when spawning Animal type (bear, wild boar, chicken, deer, wolf) Maximum health Re-spawn delay Animal supplements The ability to ride the animal Animal bag (inventory) Animal capabilities Can attack objects Can loot crates Can pick up resources Can defend myself Can protect the owner Can collect resources within a radius of 50 meters Interaction, loot and damage Animal damage rate Damage receive rate for an animal Can an animal damage players Can players damage an animal Configure pickup rates of resources Black list of items that cannot be put in the bag Nutrition Turn on the animal feeding system Setting health for food eaten Video: By default, the plugin has 2 localization files, for Russian and English Configuration: { "Controls setup": { "Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of action of the assignment button": 25.0, "Display 3D arrows over a target?": true, "Arrow display duration": 2 }, "GUI setup": { "How many seconds to update the GUI?": 6, "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay", "Panel position": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, "Second position of the panel (used if the player has a personal bot)": { "type": "RectTransform", "anchormin": "0.0 0.0", "anchormax": "1.0 1.0", "offsetmin": "0.0 0.0", "offsetmax": "0.0 0.0" }, "1 panel color": "#7f8c8d", "2 panel color": "#bdc3c7", "Health bar color": "#2ecc71", "Shortcut buttons": [] }, "Setting up personal animals by permission": { "personalanimal.wolf": { "The name of the animal to be selected through the command when spawning": "wolf", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.bear": { "The name of the animal to be selected through the command when spawning": "bear", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.boar": { "The name of the animal to be selected through the command when spawning": "boar", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.chicken": { "The name of the animal to be selected through the command when spawning": "chicken", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.stag": { "The name of the animal to be selected through the command when spawning": "stag", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.polarbear": { "The name of the animal to be selected through the command when spawning": "polarbear", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear", "Maximum health": 400, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } } }, "List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [ "foodbox", "vehicle_parts" ] } Commands: /panimal - spawns or despawns an animal /panimal where - shows the grid where the animal is and the distance to it /panimal health - shows the current health of the animal /panimal follow - instructs the animal to follow the owner /panimal auto-pickup - displays information about auto-pickup resources /panimal auto-pickup (all, wood, stone, metal, sulfur) - assigns/removes a specific resource for auto-pickup /panimal auto-pickup enable - enables auto-pickup of resources /panimal auto-pickup disable - disables auto-pickup of resources
    $35.00
  6. Version 1.3.53

    160 downloads

    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe and auto wiping the server. Depends on: Image Library Wipe Info API Discord extension UnZip for Windows Update 1.3.26 : Auto wipe now works for non Dedicated (game server or host) servers but you'll have to disable sandbox and you won't be able to auto update the server. Requirements Rust Server(s) setup in a standard way on a Windows ,Pterodactyl Panel , Open Game Panel, Ubuntu dedicated server or game/host server (Doesn't work on LinuxGSM). Administrator privileges on said dedicated server. All of your server settings in \server\my_server_identity\cfg \server.cfg except rcon.port ,rcon.web rcon.password which will be added to batch script later. Auto Wipe will launch the server without start.bat. Features: Automatically restart and update the server every first Thursday of the month. Automatically generate or select random maps from rustmaps.com filter maps on wipe day or x days before wipe using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Automatically update Oxide and the server and wipes it on forced wipe. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Added Custom maps via GUI (to delete map you have to delete it from data file in MapVoter/Custommapdata.json). The vote will start automatically on custom maps in data folder if custom maps usage is enabled in config. Fun kit. Update 1.3.40 New UI Update 1.3.35 1- Added Fun kit. Fun kit is kit that will be enabeled before every wipe, players can redeem it using /kit <kit name> or when respawning. Players wont be able to learn BPs and unloack workbench tree nodes. How to add fun kit? 1 - create kit using kits plugin with permission example : 2 - In map voter config file edit : "Fun Kit": { "Fun kit enabled": false, "Enable Fun kit x minutes before wipe": 0, "Kit name": null, "Permission": null }, 3 - save and reload MapVoter. 2 - Map Voter will print future wipes in console when loaded How to add Custom maps : Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. MapVoter.Vote allows player to vote(you can enable or disable this in configuration). Commands /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.mapwipe <delay in seconds> <Map size > will generate a map and change startup parameters in server.cfg. MapVoter.mapwipe <delay in seconds> <Custom map url > will wipe the server with a given custom map url and change startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Map size > will generate map and delete *.db, *.db-journal and *.sav files and changes startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Custom map url > will delete *.db, *.db-journal and *.sav files and change startup parameters MapVoter.cancelwipe : cancels ongoing wipe. MapVoter.stopvoting : stops ongoing voting. MapVoter.update <Delay in seconds> initiates restart and updates the server & oxide. Mapvoter.CancelUpdate : Cancels restart and update. Discord commands !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. !mapwipe <delay in seconds> <Map size > !bpwipe <delay in seconds> <Map size > bpwipe <delay in seconds> <Custom map url > !cancelwipe !stopvoting !update <Delay in seconds> !cancelupdate Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Select random maps from rustmaps filter id instead of generating random maps on wipe day (true/false)": false, "How many pages the plugin looks up per search request(every page has 30 maps": 10, "Enable Discord bot (true/false)": true, "Only players with permission MapVoter.Vote can vote (true/false)": false, "Log to Discord (true/false)": true, "Discord Logs Channel Id": "", "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Vote Channel id": "", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting x days before wipe": 0, "Start voting at (HH:mm) 24-hour clock": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock": "19:00", "Wipe time (HH:mm) 24-hour clock": "19:00" } } Files Batch & Powershell script which turns on/off your server, updates it and deletes your selected map/bp files. AutoWipeconfig.txt MapVoter.cs, which will handle wipe schedule and automatically generate maps, start voting and restart the server. How to Install Non Dedicated servers : 1 - Upload Non Dedicated servers/oxide.disable-sandbox to /RustDedicated_Data/Managed/. 2 - Upload Mapvoter.cs. 3 - all your server configuration must be in /server/my_server_identity/cfg/server.cfg or you can change the path in config if your host use different path (/server/{folder name}). Windows: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2- Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.bat, TryParse.ps1 , AutoWipeconfig.txt and DiscordSendWebhook.exe to your server folder. 5- download & install Unzip for Windows http://gnuwin32.sourceforge.net/packages/unzip.htm 6- open AutoWipe.bat in NotePad++. 7- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 8- Open AutoWipeconfig.txt in NotePad++. 9- Replace the example server config path with your own server.cfg location. 10- Replace the example SteamCmd path with your own SteamCmd.exe location. 11-Replace unzip path with your own unzip.exe location if you install it to a different path and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 11- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 12-Run AutoWipe.bat. Pterodactyl: 1- Change the Docker Images in settings -> Nests -> rust -> rust to ghcr.io/goover/games:rust 2- Go to Servers click on server name you want to install the script -> startup replace the Startup Command with ./AutoWipe.sh +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" Note : your going to use RCON password and port in Pterodactyl variables (startup). 3- Upload AutoWipe.sh, AutoWipeConfig.txt and discord.sh to File Manager. 4- Connect to your server Terminal using SSH or any other method. 5- Go to your Server folder Command #1 : cd /var/lib/pterodactyl/volumes Command #2: ls Command #3: cd "your server folder name" Command #4: chmod +x AutoWipe.sh Command #5: chmod +x discord.sh 6- Go back to File manager click on server folder and create folder named my_server_identity if you don't have one 7- In my_server_identity create another folder cfg and in the new folder create file server.cfg with all your server configuration exept recon password and port. 8- Change https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 9- Now go to server settings and click on reinstall server (Some files may be deleted or modified during this process, please back up your data before continuing.) Open game Panel : 1- Open AutoWipe.sh in Text Editor find ./RustDedicated and change rcon password and port. 2- Upload AutoWipe.sh and AutoWipeConfig.txt to File Manager. Go to your server folder and run this command chmod +x AutoWipe.sh then chmod +x discord.sh Example : cd /home/ogp_agent/OGP_User_Files/rustDev chmod +x AutoWipe.sh chmod +x discord.sh 3- install steamcmd if its not installed and then copy steamcmd folder to server folder cp -R {steamcmd path} {your server folder} Example : cp -R /root/.steam/steamcmd /home/ogp_agent/OGP_User_Files/rustDev 4- You must put all server variables in server/my_server_identity/cfg/server.cfg 5- Replace rust_linux64.xml in /var/www/html/modules/config_games/server_configs with rust_linux64.xml in Mapvoter-V*.*.*/OpenGamePanel you downloaded 6- open AutoWipeConfig.txt and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks with your discord channel webhook link. 6- start your server. Linux: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2-Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.sh and AutoWipeconfig.txt to your server folder 5- download & install Unzip sudo apt-get install unzip 6- download & install jq JSON sudo apt-get install jq 7- open AutoWipe.sh in NotePad++. 8- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 9- Open AutoWipeconfig.txt in Text Editor. 10- Replace the example server config path with your own server.cfg location. 11- Replace the example SteamCmd path with your own SteamCmd.sh location and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 12- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 13- open terminal and do chmod +x AutoWipe.sh then chmod +x discord.sh. 14- Run AutoWipe.sh ./AutoWipe.sh. Perform a Dry-Run Run the AutoWipe.bat to ensure that it is working as expected. Whilst your server is online with no players, test some commands like Mapvote.bpwipe, check AutoWipeLogs.log as well as server.cfg, and make sure that server.seed and server.worldsize has changed and all your selected files have been deleted. Contact kaysharp#2008
    $45.00
  7. Mevent

    Clans

    Version 1.1.2

    534 downloads

    Clans is an all-in-one manager that lets you create, manage and invite players all from one stunning interface. Toggle friendly fire, view clan, and player leaderboards, create and break alliances, modify gather rates for clan members and set clan skins to identify clan members abroad easily! Features Beautiful user interface Performance Allied clans Gather rate for players Clan skins The clan TAG min- and max-length can be defined in the config The clan overview shows offline member names Clan members can toggle friendly-fire protection for clan mates and allies Clan creation can check TAG’s against a blocked word list Clan tagging can be optionally disabled Old (not updated since x days ) clans can be automatically purged Clans rating Players rating Setting a personal avatar for your clan Autowipe with wipe (optional) Commands clans (display clan menu) clans help (get information about commands) clan create (create a clan) clan leave (leave from your clan) clan join (open UI with invitations) clan ff (toggle friendlyfire status) clan allyff (toggle friendlyfire status for allies) clan invite <name/steamid> (invite a player) clan withdraw <name/steamid> (cancel an invite) clan kick <name/steamid> (kick a member) clan allyinvite <clanTag> (invite a clan to ally) clan allywithdraw <clanTag> (cancel the offer of an alliance) clan allyaccept <clanTag> (accept the offer of an alliance) clan allycancel <clanTag> (cancen the offer of an alliance) clan promote <name/steamid> (promote a member) clan demote <name/steamid> (demote a member) clan disband (disband your clan) clans.convert (convert data from old clans) clans.loadavatars (download avatars of all players) clans.manage list - lists all clans, their owners and their member-count clans.manage listex - lists all clans, their owners/members and their on-line status clans.manage show [name/userId] - lists the chosen clan (or clan by user) and the members with status clans.manage msg [clanTag] [message] - sends a clan message clans.manage create [name/userId] [clanTag] - creates a clan clans.manage rename [oldTag] [newTag] - renames a clan clans.manage disband [clanTag] - disbands a clan clans.manage invite [clanTag] [name/userId] - sends clan invitation to a player clans.manage join [clanTag] [name/userId] - joins a player into a clan clans.manage kick [clanTag] [name/userId] - kicks a member from a clan clans.manage owner [clanTag] [name/userId] - sets a new owner clans.manage promote [clanTag] [name/userId] - promotes a member clans.manage demote [clanTag] [name/userId] - demotes a member Permissions clans.cancreate (permission to create a clan) clans.canjoin (permission to join a clan) clans.canleave (permission to leave a clan) clans.candisband (permission to disband a clan) clans.cankick (permission to kick a clan member) clans.admin (permission to use command 'clans.manage') Config Examples Config FAQ Q: Does the Clans plugin support other plugins? A: Yes, this Clans plugin has an API similar to other popular clans plugins. If the plugin works with Clans - it works with this plugin too.
    $39.99
  8. Version 1.2.71

    92 downloads

    Records players automatically that have been reported X amount of times, with the ability to automatically upload the combat logs & Demo files to a discord webhook. Disk usage whilst recording: +- 1MB per 1 minute. Discord has an 8mb upload limit and 100mb for nitro. Chat Commands: /record - Chat: This will initiate a self-recording. Console Commands autodemorecord.record [steam64id] [minutes] - Console: Usefull to record a player on demand, or a schedule from another plugin. autodemorecord.blacklist add [steam64id] [recordingMinutes] [intervalMinutes] - Console: Add a player to the blacklist, which will record them for [recordingMinutes] every [intervalMinutes] autodemorecord.blacklist remove [steam64id] - Console: Removes a player from the blacklist. Permissions: Permission autodemorecord.record is required for a player to initiate a recording of themselves. Useful for streamers, to provide them with footage at wipe end, or tournaments. The recording length will be "Auto record for X minutes" Config explanations: "Auto record after X reports": Will start recording the player when these many reports have been received. "Only record when reports within X seconds": Only record when the number of reports above, are received in this timeframe. 0 to record always when the above value is reached. "Save/Load reports to datafile on reload": Useful when you aren't using the above config, if you do it might not be necessary to save data overhead. "Auto record for X minutes": the number of minutes the player should be recorded for. "Discord MSG Color": Color for the embed message, see here https://gist.github.com/thomasbnt/b6f455e2c7d743b796917fa3c205f812 "Discord Webhook": You discord webhook all information should be sent to. "Discord: Notify if recording is started": Should a message be sent to the discord webhook when the recording starts? "Discord: Include report with start message?": Should the player's report be added to the recording start message? "Discord: Notify if recording is stopped": Should a message be sent to the discord webhook when the recording ends? "Discord: Include report with end message?": Should the player's report be added to the recording end message? "Upload Combat Log to discord webhook?": Should the player's combat log be upload to the above discord webhook as a txt file? "Upload DEMO file to discord webhook?": Should the player's demo file be uploaded to the above discord webhook? "Split DEMO files for non nitro discord (8mb chunks)?": This will split files and upload multiple files to discord for non-nitro discord servers. If you have nitro with an upload limit of 100mb, then you can turn this off. "Discord Webhook - Self Record" All self-initiated recordings will post to this webhook, if not set it will go to the main one. "Record if FlyHacked in last X seconds" This will initiate a recording when a player rejoins the server after kicked for flyhacking. "Save recording to server?" If set to false, it will not save to the HDD, to save space. Make sure you have a webhook setup, otherwise it will still save as to not lose any demos. API: If you want to trigger a recording from your plugin, you can do the following: AutoDemoRecord.Call("API_StartRecording", BasePlayer player, string Reason, int LengthInMin); All suggestions welcomed!
    $19.99
  9. Mercury

    IQParachute

    Version 1.2.8

    86 downloads

    Oooooh! These are parachutes in RUST! The game developers themselves have been asked to add parachutes to the game for the second year, but they do not react to this in any way! Therefore, I take this idea into my own hands and add parachutes for you in the form of a plugin! You will be able to : Use a parachute on all aircraft transports (you can open the parachute only after jumping from the transport and including the trunk of the transport): - Minicopter - Large cargo helicopter (including trunk) - Chinook To buy a parachute at different locations directly from an NPC, pointers will be scattered throughout the territory that will help players find this seller (I will attach screenshots below) - In the compount - In the bandit camp - At the Airfield You can enable and disable any NPC location separately! Setting up an NPC is available in the configuration : - Change clothes - Change name - Change the name of a point on the G map - Change clothes to any of your own - Change the type of NPC (yes, its model) Specify the type and price for which the player will buy a parachute from an NPC Supports IQChat! The parachutes will also be fired by air defenses on different radtown or from players' houses! The parachute is given as an object and you need to put it on yourself to use it! Full setup and customization of the parachute : - Display name - SkinID - Shortname You will be able to customize the parachute flight in as much detail as possible : - Flight speed - Maneuvering speed - Speed of turns - Tilt angles - Boost - Slowing down You will be able to enable and disable the chance of opening a parachute You will be able to adjust the chance of opening the parachute Issue a parachute via a command in the console Enable and disable smoke on the parachute Replace the effect with any of your own! Parachute Control : R - Open the parachute W - Direct the movement forward S - Slow down the forward movement A - Turn left D - Turn right SHIFT - Slowing down the fall CTRL - Acceleration of the fall CONFIGURATION : { "Setting up the parachute": { "Whether to allow an air defense attack on a parachutist": true, "Setting up an item": { "DisplayName": "Parachute", "ShortName": "sunglasses", "SkinId": 2663677167 }, "Additional configuration": { "Setting up the effect": { "Enable parachute effect support": true, "Effect": "assets/bundled/prefabs/fx/smoke_signal_full.prefab" }, "Setting up the opening of the parachute": { "Enable the chance of opening the parachute (true - yes/false - no)": true, "Chance of opening a parachute": 80 } }, "Flight Setup": { "Maximum falling speed": -10.0, "Opposition to gravity": 7.0, "Acceleration force (When pressing W)": 4.0, "Acceleration force (When pressing S)": 4.0, "Rotation acceleration force (When pressing A/D)": 0.4, "Resistance (Parachute Deceleration)": 0.3, "Resistance to rotation (Reduces the rotation speed when the player does not press the A/D buttons)": 0.5, "Sliding(Gives sliding to the parachute when the SHIFT key is pressed)": 3.0, "Acceleration (Gives acceleration to the parachute when the CTRL key is pressed)": 1.5, "The maximum angle of inclination of the parachute when turning A/ D": 30.0 } }, "Setting up an NPC Merchant": { "Store names on the map": "SKYDIVING SHOP", "Setting up an NPC who Sells a Parachute": { "DisplayName NPC": "SKYDIVER", "ID NPC (His appearance depends on his ID)": 1321, "Clothes NPC": [ { "ShortName": "shoes.boots", "SkinId": 1526996873 }, { "ShortName": "pants", "SkinId": 963524525 }, { "ShortName": "tshirt", "SkinId": 860007266 }, { "ShortName": "metal.facemask", "SkinId": 1720716475 }, { "ShortName": "metal.plate.torso", "SkinId": 1720718368 } ] }, "Setting up a Parachute sale": { "Payment item Shortname": "scrap", "SkinID of the payment item(0 is the default)": 0, "The cost of a parachute": 100 }, "Setting up NPC Merchants": { "Use an NPC merchant in a compound": true, "Use an NPC merchant in a bandit camp": true, "Use an NPC merchant at the airfield": true } }, "Configuring supporting plugins": { "Settings IQChat": { "IQ Chat : Custom prefix in the chat": "[IQParachute]", "IQChat : Custom avatar in the chat (If required)": "", "IQChat : Use UI notifications": false } } }
    $14.99
  10. Version 1.0.1

    4 downloads

    Roam Bubble is a plugin that will enhance clans/teams gameplay by bringing stat based roam events. Roam Bubble is a zone that is created at any grid the admin specifies, and the team that ends with the most kills wins. Admins can call as many roams as they want at any grid, there is support to have multiple zones going on at once. Commands: /roam {time} {grid} - This command is the main command to call roams, this command requires the permission below. For the time, it is either {time}s for seconds or {time}m for minutes. Permissions: roambubble.callroam - This permission is required to call a roam. Language: Plugin is coded using language file, all text for messages can be edited there to support any language. Config: { "Use Clans": true, "Sphere Radius": 150, "Amount of Spheres (More = Darker, although creates multiple sphere ents)": 7, "Message Settings": { "Display Name for Chat Messages": "Billy Joe's Roams", "Display Name Color for Chat Messages": "#d4af37", "Steam ID Avatar for Chat Messages": 76561198194158447, "Send Global Chat Message when roam is created?": true, "Send Discord Message when roam is created?": true, "Send End Result to Global Chat?": true, "Send End Result to Discord?": true }, "UI Settings": { "Use UI": true, "UI Title": "Billy Joe's Roams", "UI Title Color": "0 0.5988035 0.7529412 1", "UI Title Font Size": 30, "UI Timer Color": "1 1 1 1", "UI Timer Font Size": 22 }, "Discord Settings": { "Use Discord Output?": true, "Discord Webhook URL": "", "Roam Winners Embed Title": "{0} Roam has finished, {1} have won the roam", "Roam Winners Embed Color": 3066993, "Roam No Winners Embed Title": "{0} Roam has finished, there were no winners", "Roam No Winners Embed Color": 15158332, "Roam Called Embed Color": 10181046 } }
    $12.99
  11. Mevent

    Necronomicon

    Version 1.0.8

    80 downloads

    A player puts all his blueprints in a book and then he can gift that book to another one who can unlock all of the blueprints the player had So it allows players to put all their blueprints in a book that can be unrwaped Features Beautiful user interface Performance Interface customization Access by permission (optional) Auto wipe (optional) Sound effect (optional) Commands necronomicon.give [name/userId] [all/itemIDs...] - give a book with a specific set of blueprints Config Examples { "Book Item Settings": { "Display Name": "Necromonicon", "ShortName": "xmas.present.small", "Skin": 2537078809 }, "Work with Notify?": true, "Cost": 100, "Permission": "", "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Active Color": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Disactive Color": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Effect (empty - disable)": "assets/prefabs/deployable/research table/effects/research-success.prefab" } VIDEO
    $9.99
  12. Mevent

    Player List

    Version 2.0.1

    27 downloads

    Adds a list of players to your server with convenient options for interacting with them Commands players open interface Permissions You can set permission in config, for example: "Permission (ex: playerlist.use)": "playerlist.use", Config { "Commands": [ "players", "plist" ], "Permission (ex: playerlist.use)": "", "Close UI when reusing a command?": false, "Work with Notify?": true, "Fields": [ { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "ClanTag", "Plugin Name": "Clans", "Plugin Hook": "GetClanOf", "Plugin Params": [ "%steamid%" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsRating", "Plugin Name": "Statistics", "Plugin Hook": "GetTop", "Plugin Params": [ "%steamid%", "0" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsWeapon", "Plugin Name": "Statistics", "Plugin Hook": "GetFavoriteWeapon", "Plugin Params": [ "%steamid%" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsKD", "Plugin Name": "Statistics", "Plugin Hook": "GetStatsValue", "Plugin Params": [ "%steamid%", "kd" ] } ], "Buttons": [ { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnTP", "Command": "tpr %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnTrade", "Command": "trade %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnStats", "Command": "stats %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "playerlist.admin", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnKick", "Command": "kick %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#FF4B4B", "Opacity (0 - 100)": 100.0 } } ], "Profile UI Settings": { "Width": 490.0, "Height": 275.0, "Field Width": 135.0, "Field Height": 50.0, "Field Vertical Indent": 10.0, "Field Horizontal Indent": 20.0, "Fields On String": 2.0, "Fields Indent From Adove": -105.0, "Fields Indent Right": 180.0, "Button Width": 105.0, "Button Height": 25.0, "Button Vertical Indent": 10.0, "Button Horizontal Indent": 10.0, "Buttons On String": 4.0, "Buttons Indent From Adove": -230.0, "Buttons Indent Right": 20.0 } }
    $14.99
  13. Mevent

    Crafts

    Version 2.10.0

    471 downloads

    Crafting system that allows you to create items, cars, vehicles, recyclers, etc. Commands craft open interface crafts.setwb [categories: cat1 cat2 ...] set new custom workbench Permissions You can set permission in config, for example: "Permission (ex: crafts.use)": "crafts.use", crafts.setworkbench - allows you to use the "crafts.setwb" command (set custom workbenches) Craft Types Command Vehicle Item Recycler ModularCar How to install a custom workbench 1. Spawn the workbench (for example, in RustEdit or a plugin) 2. In the game, go to him and use the command "crafts.setwb" and specify the necessary categories. Example: /crafts.setwb Misc 3. Go to config (oxide/config/Crafts.json) and configure this workbench (use SafeZone, workbench level, etc.) VIDEO Config
    $14.99
  14. Mevent

    Referrals

    Version 1.3.0

    121 downloads

    Adds a referral system to the game. Players can invite other players and receive rewards for this. Commands referal - open interface promo [promocode] - activate promo code Permissions You can set permission in config, for example: "Permission (example: referrals.use)": "referrals.use", Hooks private void OnPromoCodeActivated(BasePlayer player, string promocode) API private string GetPromoCode(BasePlayer member) private string GetPromoCode(string member) private string GetPromoCode(ulong member) Config { "Commands": [ "ref", "referal" ], "Commands to activate the promo code": [ "promo", "code" ], "Permission (example: referrals.use)": "", "Work with Notify?": true, "Use auto-wipe?": false, "Promo Code Chars": "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", "Promo Code Length": 8, "Awards": [ { "Invites Amount": 1, "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 20000, "Chance": 70.0 }, { "Invites Amount": 2, "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 15000, "Chance": 70.0 }, { "Invites Amount": 5, "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 2400, "Chance": 55.0 }, { "Invites Amount": 7, "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 2300, "Chance": 55.0 }, { "Invites Amount": 10, "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 1500, "Chance": 50.0 } ] } FAQ Item as kit
    $14.99
  15. Mevent

    Genie

    Version 1.0.1

    28 downloads

    Adds a Genie Lamp to the game, which you can unwrap and receive an award. This will greatly diversify the game on your server. My advice is to add them to your underwater crates and use Dynamic Config to set up rewards over the course of the wipe Commands genie.give [targetId] (give a lamp) Permissions You can set permission in config, for example: "Permission to rub the lamp": "genie.use", Config { "Genie Image": "https://i.imgur.com/aNIcQzk.png", "Enable opening progress?": true, "Work with Notify?": true, "Delay to receive": 5.0, "Update Frequency": 0.1, "Opening effect (empty - disable)": "assets/bundled/prefabs/fx/gestures/lick.prefab", "Progress effect (empty - disable)": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Finish effect (empty - disable)": "assets/prefabs/misc/xmas/presents/effects/wrap.prefab", "Permission to rub the lamp": "", "Genie lamp Settings": { "Display Name": "Lamp", "ShortName": "xmas.present.small", "Skin": 2540200362 }, "Awards": [ { "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 3500, "Chance": 70.0 }, { "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 2500, "Chance": 70.0 }, { "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 500, "Chance": 50.0 }, { "Type": "Item", "ID": 6, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.fragments", "Skin": 0, "Amount": 1500, "Chance": 65.0 }, { "Type": "Item", "ID": 7, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.refined", "Skin": 0, "Amount": 150, "Chance": 65.0 } ], "Drop Settings": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Chance": 50 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Chance": 5 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Chance": 5 } ] } VIDEO
    $14.99
  16. Mevent

    Cases

    Version 1.0.12

    217 downloads

    Revolutionary cases, the juiciest interface, scroll animations and much more Features: Beautiful user interface Opening animation Performance Each case is configured separately Commands cases open cases interface givecase <steamid> <caseid> <amount> give a case to the player givecase * <caseid> <amount> give a case to all online players Video Examples Economics ServerRewards Config
    $24.99
  17. Mevent

    Capture Zone

    Version 1.1.3

    9 downloads

    Adds a new event to the server - zone capture. If you gather resources on the territory of the occupied zone, a commission is removed from you and falls into the "capture cupboard". Features: Markers on the map Spawn in crates/barrels Percentage setting with permissions Setting limits with permissions Bypass setting (for teammates, friends, clanmates, cupboard) Commands give.capturezone [target] [amount] - gives out a cupboard for capturing a zone Permissions capturezone.ignore - allows you not to pay resources for tax Video Config { "Work with Notify?": true, "Zone Radius": 40.0, "Permission (ex: capturezone.use)": "", "Item Settings": { "DisplayName": "Zone Сapture", "ShortName": "cupboard.tool", "SkinID": 2767790029 }, "Marker": { "Enabled": true, "Display Name": "Zone by {owner}", "Radius": 0.3, "Refresh Rate": 3.0, "Duration": 0, "Color 1": "#EA9999", "Color 2": "#A73636FF" }, "Drop Settings": { "Enabled": true, "Drop Settings": [ { "Prefab name": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Min amount": 1, "Max amount": 1, "Chance": 50.0 }, { "Prefab name": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Min amount": 1, "Max amount": 1, "Chance": 5.0 }, { "Prefab name": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Min amount": 1, "Max amount": 1, "Chance": 5.0 } ] }, "Notification during mining in the occupied territory": { "Enabled": true, "Cooldown": 5.0 }, "Percent Settings": { "Default": 20.0, "Permissions": { "capturezone.vip": 25.0, "capturezone.deluxe": 30.0 } }, "Limits Settings": { "Enabled": true, "Default": 3, "Permissions": { "capturezone.vip": 5, "capturezone.deluxe": 7 } }, "Bypass Settings": { "Teammates (Rust in-game system)": true, "Friends": true, "Clanmates": true, "Authorized in the cupboard": true } }
    $14.99
  18. Mevent

    Battlepass

    Version 1.37.3

    105 downloads

    Creates quests/missions for users to complete in order to get rewards (currency, items, etc.). Players can spend the currency they receive to open cases. This can become a major plugin for your server. Your players will not get bored! And a nice and user-friendly interface will surprise them even more Features: Beautiful user interface Logging purchases / replenishment of the balance (both to the console and to a file) Versatility (can work with various economy plugins) Performance (plugin is faster than existing competitors) Interesting idea The ability to customize absolutely any inscription Preview Commands addfirstcurrency {userid} {amount} (give the player the first currency) addsecondcurrency {userid} {amount} (give the player a second currency) battlepass.wipedata (clear player progress) pass (open interface) battlepass.migrate (migrate to PlayerDatabase) battlepass.convert.128 (convert from 1.28.0) Item Types Item Command Plugin Mission Types Gather Kill Craft Look Build Upgrade Fishing LootCrate Swipe RaidableBases RecycleItem HackCrate PurchaseFromNpc FAQ How to use multiple NPCs in one mission Loot Hackable Crates (config example) Config { "Command": "pass", "Commands for Missions page": [ "passmissions", "pmissions" ], "Commands for Cases page": [ "passcase" ], "Commands for Inventory page": [ "passinv" ], "Work with Notify?": true, "Permission": "battlepass.use", "Background": "https://i.imgur.com/Duv8iVm.jpg", "Logo": "https://i.imgur.com/mhRO2AN.png", "Reset the quest after completing it?": false, "Wipe Settings": { "Wipe Players?": false, "Wipe Missions?": false }, "Currency 1": { "Rates for permissions": { "battlepass.vip": 2.0, "battlepass.premium": 3.0 }, "Image": "https://i.imgur.com/qhPQblv.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Use 2nd currency?": true, "Currency 2": { "Permission (empty - all)": "battlepass.vip", "Image": "https://i.imgur.com/6aZllLI.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Image Top Awards": "https://i.imgur.com/bUDH1sf.png", "Background for cases": "https://i.imgur.com/tlMMjqc.png", "Cases": [ { "Case Display Name": "Case 'Pirate Treasure'", "Image": "https://i.imgur.com/tsPPUhg.png", "Permission": "battlepass.vip", "Cost in currency 1": 3000, "Cost in currency 2": 1500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 0, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 654932041, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 517158410, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1426458180, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Legendary case", "Image": "https://i.imgur.com/3mtbqji.png", "Permission": "battlepass.use", "Cost in currency 1": 2000, "Cost in currency 2": 1000, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1121300131, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 787629448, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 697720097, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1288129137, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Master Case", "Image": "https://i.imgur.com/NvHk5Sw.png", "Permission": "battlepass.use", "Cost in currency 1": 1500, "Cost in currency 2": 750, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 587750901, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 527073818, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 76462976, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1919741346, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Professional case", "Image": "https://i.imgur.com/kZyZqy9.png", "Permission": "battlepass.use", "Cost in currency 1": 1000, "Cost in currency 2": 500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 334164463, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1482408898, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 695742962, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1013766274, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Amateur case", "Image": "https://i.imgur.com/5bur68a.png", "Permission": "battlepass.use", "Cost in currency 1": 500, "Cost in currency 2": 250, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 2018321259, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 2114892394, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 378659809, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1289980259, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Newbie case", "Image": "https://i.imgur.com/9KIoJ2G.png", "Permission": "", "Cost in currency 1": 150, "Cost in currency 2": 75, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1562682855, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1446173137, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 1336262164, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 526224914, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] } ], "Total missions per day": 7, "How many hours are missions updated?": 24, "Settings shared missions": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 1031, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10311, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10312, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10313, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10314, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "6": { "Mission description": 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missions)": "", "Amount": 10000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10316, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "8": { "Mission description": "Craft 3 Armored Doors", "Mission type": "Craft", "Shortname/prefab": "door.hinged.toptier", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 85, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10317, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "9": { "Mission description": "Catch 10 herring", "Mission type": "Fishing", "Shortname/prefab": "fish.herring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", 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"" }, "11": { "Mission description": "Win the RaidableBases event 3 times", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "12": { "Mission description": "Recycle 15 Rifle Body", "Mission type": "RecycleItem", "Shortname/prefab": "riflebody", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, 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AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "14": { "Mission description": "Buy 1000 scrap from bots", "Mission type": "PurchaseFromNpc", "Shortname/prefab": "scrap", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1000, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": 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"robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-310 -25", "OffsetMax": "-110 -5" }, "First Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-210 -30", "OffsetMax": "-135 0" }, "Second Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-130 -30", "OffsetMax": "-55 0" }, "Awards Title": { "FontSize": 18, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "70 200", "OffsetMax": "270 250" }, "Awards Background": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "70 -70", "OffsetMax": "320 195" }, "Open Button": { "FontSize": 12, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-205 -75", "OffsetMax": "-50 -50" }, "Enter Amount": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-235 -75", "OffsetMax": "-210 -50" } }, "Inventory": { "Item Size": 80, "Items Margin": 5, "Items On String": 8, "Lines for items": 6, "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Pages": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-335 -275", "OffsetMax": "340 -260" } } }, "Tabs": { "Margin": 0.0, "Missions": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/f2GN8m7.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Cases": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/2lMM2bS.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Inventory": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/vvJe7KO.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Custom Tabs": [ { "Title": "Leaders", "Command": "leaders", "Enabled": false, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/C83Rprq.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } } ] }, "Version": { "Major": 1, "Minor": 37, "Patch": 0 } }
    $14.99
  19. Sabby

    Shark Loot

    Version 1.0.2

    203 downloads

    Sharks are hungry they eat anything, and when u kill and open up their belly you can find all sorts of items maybe a supplysignal. 3 loot profiles and a chance to get a couple of license plates. Features : Simple 3 category loot lists through config. 50% chance to get license plates otherwise a couple of roadsigns. Compatible with gather multiplier plugins (will cancel the injected items from being multiplied). Option to give a supply signal on each shark corpse. Configurable categories color and name. Set the max and minimum when using gathermultiplier like GatherManager and Zlevels Permissions : sharkloot.chat : Permission to use the /sharkloot commands Commands : /shark info : Shows plugin info/version/author (Or any info edited in the language file). /shark loot : Sums up the loot that would possibly be injected in the shark. Configuration : max supply signals and max plates will cap the amount of them you would get when using gather multiplier plugins. { "Plugin Settings": { "Debug (true/false)": false, "Show Chat messages": true, "Prefix": "[<color=orange>Shark Loot</color>] : ", "Add a supply signal to loot": true, "max supply signals": 1, "max Plates (roadsigns & License plates": 3 }, "Junk Items Custom category name": "Regular", "Junk Category color": "green", "min Junk Items": 1, "max Junk Items": 3, "Junk Items": [ "speargun.spear", "speargun", "smallwaterbottle", "sign.wooden.small", "tarp", "beachtowel", "boogieboard" ], "Clothing Items Custom category name": "Dive Gear", "Clothing Category color": "#4A95CC", "min Clothing Items": 1, "max Clothing Items": 3, "Clothing Items": [ "diving.fins", "diving.mask", "diving.tank", "diving.wetsuit" ], "Car Parts Custom category name": "Car Tuning", "Car Parts Category color": "red", "min Car Items": 1, "max Car Parts": 3, "Car Parts": [ "carburetor1", "crankshaft1", "piston1", "sparkplug1", "valve1", "carburetor2", "crankshaft2", "piston2", "sparkplug2", "valve2", "carburetor3", "crankshaft3", "piston3", "sparkplug3", "valve3" ] } Localisation : English language file included to use a different language just make a new file in the language folder. { "FoundSignal": "You found {0} Shark Reward Signal the shark didn't digest yet", "Info": "\nWhen chopping up the shark corpse you can get various items that the shark had for dinner\n<color=green>Available Commands</color> :\n<color=green>/shark info</color> : Shows info on version/author and commands\n<color=green>/shark loot</color> : Lists what you can find in a sharks belly", "InvalidInput": "<color=red>Please enter a valid command!</color>", "ItemsFound": "Items found inside sharks", "Version": "Version : V", "NoPermission": "<color=green>You do not have permission to use this command!</color>", "DroppedSignal": "You found {0} Shark Reward Signal but it dropped as your inventory was full" }
    Free
  20. Version 1.0.9

    734 downloads

    This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable configuration Description Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss. Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC. The map also displays the location of the actual bosses (their name and amount of health). You can give any clothes and weapons for NPCs using the configuration. Dependencies Required NpcSpawn - available in included ReadMe Dependencies (optional, not required) True PVE GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode (available in included ReadMe) Chat commands (only for administrators) /WorldPos - displays the actual player’s location on the map (to set up in the plugin configuration the location of the NPC bosses) /MonumentPos - displays the actual location of the player on the map relative to the nearest monument (to configure the location of NPC bosses in the plugin configuration) /ShowPos <name> - shows all positions for NPC appearance depending on the type of NPC appearance /SetType <type> <name> - sets a new value for the NPC appearance type /SavePos <name> - saves to the configuration file a new position for the appearance of the NPC, depending on the type of appearance of the NPC /RemovePos <index> <name> - removes from the configuration file the position for the appearance of NPC, depending on the type of appearance of the NPC Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Contact me in Discord: KpucTaJl#8923
    $30.00
  21. Version 1.0.4

    55 downloads

    Possibility to fill turrets with guns and ammo with just 1 command!!! Allows players to toggle all owned turrets/sams at once, without the need of electricity. it also has on / off options. Meaning if you do /turrets on, all turrets in range go on, regardless of state. players with permissions can instantly fill all turrets with guns and/or ammo. (no more running around the base adding weapons and ammo in the turrets, sams or traps) (no power needed!!!) sams will be instant on when placing ( so no more forgetting to put sams on ) Features Support for Clans (Free and Premium Versions) and Friends Commands /turrets info will give you a list of all permissions and info /turret - Will toggle the turret you looking at /turret on - Will put the turret you looking at on /turret off - Will put the turret you looking at off /turrets - Will toggle all turrets /turrets on - Will put all turrets in range of TC on /turrets off - Will put all turrets in range of TC off /turrets fill <number> - Fills all turrets with the default 5.56 rifle bullets /turrets fill <number> <ammo type> - Fills all turrets with the specified ammo type /turrets fill <gun name> - Fills all empty turrets with the specified gun /turrets clear ammo - Clears all types of ammo from turrets and gives it back to inventory /turrets clear guns - Clears all types of guns and gives it back to inventory /turrets clear guns <gun name> - Clears all turrets of the specified gun and gives it back to inventory /sams - Turns all sams off, if run again turns all sams on /sams clear - Clears sam bullets and gives it back to inventory /sams fill <number> - Fills sams with bullets /traps fill <number> - Fills shotgun traps with handmade shells /traps clear - Clears shotgun traps shells and gives it back to inventory GunTypes: ak47, python, bolt, custom, db, l96, lr, m249, m39, m92, mp5, pump, revolver, eoka, p2, thompson, waterpipe, spas, semi, grenadelauncher, rocketlauncher AmmoTypes: incen, 556, hv, rocket, hvrocket, incenrocket, pistol, pistolhv, pistolincen, buckshot, slug, buckshotincen, handmade, he, smoke, buckshotgrenade PS: All /turrets options only work if in range of TC and wil work on config distance from your TC , so if put on 10 , and then do /turrets on it wil only do 10 mtr away from the TC personaly i put this on 100 Permissions turrets.showvipinfo – Permission to show compleet info section, even if they dont have the actual permission, (good for letting non vip know what they missing out on if using it on groups turrets.normal – Permission to use the basic /turret and /sams option ( on/off etc) turrets.turrets – Permission to use /turrets (will alow player to turn all turrets in range on or of turrets.extra – Permission to use fill and clear options if weapons added in config turrets.(shortcode) – Permission to use (shortcode) inside turrets This plugin will also add ammo inside outpost sentry turrets if you use a plugin that uses them the outpost turrets themselfs are not part of this plugin (yet) future plans: language files adding switch making a UI for it adding more options trying to make this the best turret plugin in rust !
    $19.95
  22. Khan

    Stack Modifier

    Version 1.6.1

    1,026 downloads

    This plugin will seamlessly handle all of the ugly side effects and glitches. Thanks to Stack-modifier's feature additions, it makes it feel just like Rusts default behavior, but better! Features Has a GUI Editor Blocks Player movements while using GUI Editor Including Keybinds! This plugin has 2 commands and no Lang file Supports stacking of liquids Supports Stacking of Fuel Containers (hats, tools, etc.) Supports Stacking of Guns Supports Stacking of Skins Works with SkinBox plugins Supports Stacking of Custom Items Supports Stacking of Custom Items with Custom Display Names Supports Stacking of Key Cards without losing the stack when swiping The largest possible value in C# is 2,147,483,647 Which means anything over this stack-size will break the plugin Known Conflicts Magic Coin uses some of the same hooks set up config in it correctly to not conflict Custom Skin Stack Fix not needed this handles it properly Stack Size Controller cannot have 2 of the same plugins basically Extra Loot causes a stacking bug when a reboot occurs with skinned items preventing old skinned items from stacking with new skinned items Compound Options If stack modifier loads after compound options, some compound options may not get set during the restart process To fix, reload compound options Getting Started - Click Either Link to play video Video One Video Two Permissions stackmodifier.bypass - Allows players to ignore the blocked stack-able items list. stackmodifier.admin - Allows players access to the UI Editor. Chat Commands /stackmodifier -- Opens Editor UI, Must enable config option "Enable UI Editor": true /resetvenders -- Requires being an admin, only resets facepunches messed-up vendors, not all /stackmodifiercolor <inputpanel|inputtext|text|transparent> <color> <alpha|ex, 0.98> Example /stackmodifiercolor inputpanel #207086 0.25 UI Editor Commands set 8 -- Inside a categories Filter Bar, type set and a value and it will apply it to the whole category, reset -- Inside a categories Filter Bar type reset hit the enter key or click out of the field and it resets it. if you reset or set, re-click the Category Tab to refresh it before making more changes! Otherwise you will have to do your first edit twice for it to start working again UI Editor Without Images? * At the top of the config you will see the following setting set to true save and reload. "Disable Images for UI Editor": false, < Disables images and allows full use Having Problems? * Warning this plugin is not compatible with custom-skins-stacks-fix plugin since this already handles everything. * If you already have a plugin that modifies the rust stack sizes you will first need to remove that plugin. * Then you simply load Stack Modifier onto your server open the config and start editing the Modified values to your new stack-size amounts! * When you are done simply save and reload the plugin! ( oxide. reload StackModifier ) * Alternatively you can utilize the built-in UI Editor and not ever need to touch the config! How to revert to vanilla? * Unload Stack Modifier, delete the config, and restart your server. * It will reset the config back to vanilla settings allowing you to start over. ## Configuration { "Enable UI Editor": true, "Disable ImageLibrary Requirement / Images for UI Editor": false, "Sets editor color command": "stackmodifiercolor", "Sets Reset Vendors command": "resetvenders", "Sets Default Category to open": "Attire", "Stack Modifier UI Title": "Stack Modifier Editor ◝(⁰▿⁰)◜", "UI - Stack Size Label": "Stack Size", "UI - Set Stack Label": "Set Stack", "UI - Search Bar Label": "Filter ▶", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖", "UI - Background Image Url": "https://i.imgur.com/Jej3cwR.png", "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png", "Colors": { "InputPanel": { "Hex": "#0E0E10", "Rgb": "0.0549019607843137 0.0549019607843137 0.0627450980392157 0.98" }, "InputText": { "Hex": "#FFE24B", "Rgb": "1 0.886274509803922 0.294117647058824 0.15" }, "TextColor": { "Hex": "#FFFFFF", "Rgb": "1 1 1 1" }, "Transparency": { "Hex": "#", "Rgb": "0 0 0 0.95" } }, "Revert to Vanilla Stacks on unload (Recommended true if removing plugin)": false, "Disable Ammo/Fuel duplication fix (Recommended false)": false, "Enable VendingMachine Ammo Fix (Recommended)": true, "Blocked Stackable Items": [ "shortname" ], "Category Stack Multipliers": { "Attire": 1, "Misc": 1, "Items": 1, "Ammunition": 1, "Construction": 1, "Component": 1, "Traps": 1, "Electrical": 1, "Fun": 1, "Food": 1, "Resources": 1, "Tool": 1, "Weapon": 1, "Medical": 1 }, "Stack Categories": { "Attire": { "hat.wolf": { "DisplayName": "Wolf Headdress", "Modified": 10 }, "horse.shoes.basic": { "DisplayName": "Basic Horse Shoes", "Modified": 10 } }, "Misc": { "fogmachine": { "DisplayName": "Fogger-3000", "Modified": 10 }, "sickle": { "DisplayName": "Sickle", "Modified": 10 } }, "Items": { "kayak": { "DisplayName": "Kayak", "Modified": 10 }, "map": { "DisplayName": "Paper Map", "Modified": 10 } }, "Ammunition": { "ammo.grenadelauncher.buckshot": { "DisplayName": "40mm Shotgun Round", "Modified": 20 }, "ammo.rocket.sam": { "DisplayName": "SAM Ammo", "Modified": 10 } }, "Construction": { "door.double.hinged.metal": { "DisplayName": "Sheet Metal Double Door", "Modified": 10 }, "building.planner": { "DisplayName": "Building Plan", "Modified": 10 } }, "Component": { "bleach": { "DisplayName": "Bleach", "Modified": 2 }, "vehicle.module": { "DisplayName": "Generic vehicle module", "Modified": 10 } }, "Traps": { "trap.bear": { "DisplayName": "Snap Trap", "Modified": 30 }, "samsite": { "DisplayName": "SAM Site", "Modified": 10 } }, "Electrical": { "ceilinglight": { "DisplayName": "Ceiling Light", "Modified": 10 }, "wiretool": { "DisplayName": "Wire Tool", "Modified": 100 } }, "Fun": { "firework.boomer.blue": { "DisplayName": "Blue Boomer", "Modified": 200 }, "telephone": { "DisplayName": "Telephone", "Modified": 10 } }, "Food": { "apple": { "DisplayName": "Apple", "Modified": 100 }, "woodtea.pure": { "DisplayName": "Pure Wood Tea", "Modified": 100 } }, "Resources": { "skull.human": { "DisplayName": "Human Skull", "Modified": 10 }, "wood": { "DisplayName": "Wood", "Modified": 10 } }, "Tool": { "tool.instant_camera": { "DisplayName": "Instant Camera", "Modified": 10 }, "bucket.water": { "DisplayName": "Water Bucket", "Modified": 10 } }, "Weapon": { "gun.water": { "DisplayName": "Water Gun", "Modified": 10 }, "spear.wooden": { "DisplayName": "Wooden Spear", "Modified": 10 } }, "Medical": { "blood": { "DisplayName": "Blood", "Modified": 100 }, "bandage": { "DisplayName": "Bandage", "Modified": 30 } } } }
    Free
  23. Version 1.0.1

    42 downloads

    Prefab creator that directly works with Static Lootables in order to create custom lootable definitions for your servers! This plugin provides more than there already is. [!] Known Issue When placing points that are (almost) perfectly vertical in all points (bottom points align with the top ones), the prefab gets applied flipped in the horizontal axis. Currently investigating this. Watch the tutorial down below to get an insight of how this works! It's simple, follow the instructions in chat designed to quickly help you integrate it in your server. Open the editor; Press [Reload] while looking at an object; If Lootables.Ext is loaded, the [PRO] section will show up, click on "Create Prefab"; Follow the instructions in chat & go wild; Press [Use] while looking at your newly created prefab; Set it up as a regular prefab; Voila!
    $5.26
  24. Version 2.7.1

    3,304 downloads

    Ever wondered why Rust has so many desks, toilets, boxes and even washing machines but you've never been able to see the hidden secrets inside? Now you can! With Static Lootables you can turn those boring props into loot containers filled with all sorts of goodies. Loot containers that aren't normally supposed to be looted. For best experience, have the UI scale set to 1. Lootables are being refilled based on each individual configuration set. Compatible with Static Lootables: Lootables.Ext $5.56 Prefab creator that directly works with Static Lootables in order to create custom lootable definitions for your servers! This plugin provides more than there already is. See it in action here. or get it as a bundle! -> Editor This plugin now has an integrated editor that allows anyone with the permission to customize the loot that can be found in-game in defined static lootables. Scroll to the bottom of this page to see it in action. Modify lootables using all the tools in-game. Update global settings to your liking on the fly. Community Join my Discord server if you have any questions and/or suggestions! Dependencies ImageLibrary (Required) QuickSort ZoneManager Permissions StaticLootables.admin: Use the MMB when not holding any item to privately print the name of the object in front of you to chat. StaticLootables.editor: Allows players with the permission to use the /sledit command, which gives them the power to create/update/delete lootables using the editor. Features Highly customizable and intuitive system. ZoneManager inclusion / exclusion (per lootable prefab OR global settings). Parented filtering. Locked container system. Hacking system. Interaction icons (with template), customized text and opening container effects. Individual lootable container refilling rates. Consistent support & open to suggestions. Very user-friendly editor for server owners to modify or customize lootables. Unique System: create lootables that only apply on one or more prefabs. Integrated API for manipulating lootable definitions. Get the default loot-tables They will be updated in the future. Add StaticLootables.json to your oxide/config folder. Updated on 23th of October, 2021 #13: StaticLootables.json To create your own custom icons, you can use this template: staticlootables_template.zip Please make sure you maintain the margins as weird artifacts will show up if the icons are touching the edges of the icon, in-game. Lootable Objects Supermarket Cash Register (locked, 500 HP) Toilets Cardboard Boxes Lockers (closed models are locked, 50 HP) File Cabinets (locked, 50 HP) Desks (locked, 250 HP) Kitchen Fridges Electrical Boxes Washing Machine Trash Bag Gas Pumps Toolboxes (locked, 100 HP) Plant Pots Type-writers Kitchen Cooker (Underwater Labs) Pickup Truck (Rusty), Sedan A (Junkyard), Compact Car C (all locked, 75 HP), can be accessed anywhere but Junkyard Barge Coal Metal Crate (B) (locked, 500 HP; hackable, 120s, code resets every 300m) Your suggestions are welcome! If there are any ideas in regards to prefabs or possible loot to find in them, use the Discussion tab to let me know about it so I add it for everyone to use. Hacking This is how Hackable containers work and why they're an OP mini-game: Hacking one will give you the PIN which will allow you to use with the container for a couple of hours 'till it becomes obsolete and resets. If one has hacked a container, the next hack will double in the amount of time taken. X3 for the third hack, and so on. The PIN can be shared within the team so they can come back every a couple a minutes and loot the hacked box. Press R when looking at an unlocked hacked container to pull up the PIN dialog. API Be creative! Information Here's to clarify how config properties work and what they mean. General Settings Distance: The maximum distance between the player and container. ItemAmountMultiplier: The multiplier for the amount of the items found in containers. LootableHealthMultiplier: The multiplier of the (maximum) health of locked lootable containers. ShadowOpacity: The white glow behind the text which highlights the text more in the dark. ShowLockedLootableApproximateCount: Shows the amount next to the health bar of containers. (e.g ~2 ITEMS APPX.) DamageMultiplierMinimum: The minimum damage dealt to the locked containers by melee weapons. Maximum does the same but for maximum. DamageCUIRefreshRate: The refresh rate for the CUI when containers are being hit at a high rate (with a jackhammer for example). Recommended 0.5. EnforcedFilters: It disallows all definitions from being lootable if their path contain the parent names in this array. EnforcedInZone: It only allows definitions to be lootable only within the zone(s) defined in this array. EnforcedNotInZone: It only allows definitions to be lootable when they're out of the zone(s) defined in this array. Interaction Settings Icon: The icon of the interaction definition. Text: The text of the interaction definition. OpenEffect: The (usually sound) effect of the interaction definition. Definition Settings PrefabFilter: The prefab name used by the definition to set this definition as lootable. InteractionIndex: The index of the interaction defined in the Interactions array. It starts at 0. ContainerSize: The slot count of the container non-relative to the contents defined in the contents array. AllowStack: Can items in the container stacked. Mainly used if you have 2 or more slots that have the same kind of item. Liquid: Marks the container as liquid. If this is set to true, no matter the contents defined, only liquid objects (water, salt water, blood?) can get in. Lock: Health: The maximum health of a container. Set to null if you wanna disable it. (e.g "Lock": null) Hack: Wait Time: The time in seconds! players have to wait for the initial hacking attempt. Code Resetting Rate: The time in minutes! until the hack resets the PIN and goes down an increment for how many times has been hacked used for the Wait Time multiplier. Rule: Refill Rate: The rate in minutes! until the container gets wiped from the server & memory is being freed for server resource reasons. OnlyIfParentFilter: It allows all definitions to be lootable if their path contain the parent names in this array. OnlyIfNotParentFilter: It disallows all definitions from being lootable if their path contain the parent names in this array. OnlyIfInZone: It only allows definitions to be lootable only within the zone(s) defined in this array. OnlyIfNotInZone: It only allows definitions to be lootable when they're out of the zone(s) defined in this array. Contents: ShortName: The short name of the item definition. CustomName: The in-game name of the item. SkinId: The skin of the ID. UseRandomSkins: Use the RandomSkins array to create more variety on what skinned items are used. SkinId: The skin of the ID. RandomSkins: The skin ID array used in replacement of SkinID when UseRandomSkins is true. MinimumAmount: The minimum range used for the item amount randomisation. MaximumAmount: The maximum range used for the item amount randomisation. ConditionMinimumAmount: The minimum range used for the item condition / durability randomisation. ConditionMaximumAmount: The maximum range used for the item condition / durability randomisation. SpawnChanceTimes: How many times in the SpawnChanceScale will it be likely for the item to be spawned. SpawnChanceScale: The scale of the odds for the item to be spawned. Contents: It's recursive, has the exact same content structure as this property. Installation Download the config which can be found above on this page. Put it in the oxide/config folder. Put StaticLootables.cs file in oxide/plugins. You're good to go! FOR BEST ENTERTAINMENT, USE THE DEFAULT SETTINGS OF THE PLUGIN. Screenshots Videos * The annoying flicker has been fixed in the live version, this was recorded while testing.
    $12.69
  25. Version 1.0.4

    51 downloads

    Sound Library Api allows you to store & play recorded sounds for players, attach them to npcs, trigger them via in-game events Use Sound Library API Encoder which allows you to convert any audio file to our own format (after converting the file, rename it and move it to /data/SoundLibraryApi): http://encoder.scorteanucosmin.codes/ Configuration: { "Enable welcome message": true, "Welcome message file name": [ "filename1", "filename2", "filename3" ], "Enable Chopper event message": true, "Chopper event message file name": [ "filename1", "filename2", "filename3" ], "Enable Airdrop event message": true, "Airdrop event message file name": [ "filename1", "filename2", "filename3" ], "Enable Cargoship event message": true, "Cargoship event message file name": [ "filename1", "filename2", "filename3" ], "Enable Chinook event message": true, "Chinook event message file name": [ "filename1", "filename2", "filename3" ] } Language: { "NoPermission": "<color=#e3e3e3>You do not have permission to use this command</color>", "AlreadyRecording": "<color=#e3e3e3>You're already recording. Please save or cancel your previous recording before starting a new one.</color>", "InvalidAddSyntax": "<color=#e3e3e3>Invalid Syntax. Ex: <color=#de8732>/sl add soundname</color></color>", "AddAlreadyExists": "<color=#e3e3e3>This sound already exists. </color><color=#e3e3e3>Please add <color=#de8732>overwrite</color> to your arguments to allow overwriting an existing sound.</color><color=#e3e3e3>Ex: <color=#de8732>sl add {{0}} overwrite</color></color>", "AddRecording": "<color=#e3e3e3>You can now start recording.\n</color><color=#e3e3e3>The recording will automatically start once your start sending audio.\n</color><color=#e3e3e3>Once you have completed you can use <color=#de8732>/sl save</color> or <color=#de8732>/sl cancel</color>.\n</color><color=#e3e3e3>You can listen to your recording using <color=#de8732>/sl play</color>\n</color><color=#e3e3e3>If you want to rerecord your recording use <color=#de8732>/sl reset</color></color>", "NotRecording": "<color=#e3e3e3>You're not currently recording.</color>", "RecordingSaved": "<color=#e3e3e3>We have saved your recording as '{0}'</color>", "CanceledRecording": "<color=#e3e3e3>We have canceled your recording</color>", "ResetRecording": "<color=#e3e3e3>Your recording has been reset.</color>", "PlayInvalidSyntax": "<color=#e3e3e3>Invalid Syntax. Ex: <color=#de8732>/sl play soundname</color> - to play the sound with the given name.</color>", "NoSoundFileFound": "<color=#e3e3e3>No sound file found with name '{0}'</color>", "HelpText": "<color=#e3e3e3>Allows players to record sound that can be played back to a player\n<color=#de8732>/sl add soundname</color> - to start the creation of a new sound.\n<color=#de8732>/sl npc add hookActionType fileName</color> - to add one or more filenames to a human npc (hook action types are: <color=#de8732>OnUseNPC/OnEnterNPC/OnLeaveNPC/OnHitNPC</color>)\n<color=#de8732>/sl npc remove hookActionType fileName</color> - to remove a filename from a human npc (hook action types are: <color=#de8732>OnUseNPC/OnEnterNPC/OnLeaveNPC/OnHitNPC</color>)\n<color=#de8732>/sl save</color> - to save your recorded sound.\n<color=#de8732>/sl reset</color> - to clear your current recording.\n<color=#de8732>/sl cancel</color> - to cancel your recording and not save.\n<color=#de8732>/sl play</color> - to player your current recording back to you.\n<color=#de8732>/sl</color> - to view this help text again.</color>", "AudioMessagesHelpText": "<color=#e3e3e3><color=#66B2FF>/audio send playerName audioName</color> - Sends an audio message to a player</color>\n<color=#e3e3e3><color=#66B2FF>/audio sendall audioName</color> - Sends an audio message to everyone on the server\n<color=#e3e3e3><color=#66B2FF>/audio sendlooped playerName audioName 2 (loop times amount)</color> - Sends a looped audio message to a player\n<color=#e3e3e3><color=#66B2FF>/audio sendalllooped audioName 2 (loop times amount)</color> - Sends a looped audio message to everyone on the server\n<color=#e3e3e3><color=#66B2FF>/audio files</color> - Shows a list of all audio files on the server\n<color=#e3e3e3><color=#66B2FF>/sl</color> - Shows the help page for the Sound Library API\n<color=#e3e3e3><color=#66B2FF>/audio help</color> - Shows these help messages", "PlayingText": "<color=#e3e3e3>Playing the file with the name of <color=#de8732>{0}</color></color>", "PlayingAudioMessageText": "<color=#e3e3e3>Playing the file with the name of <color=#66B2FF>{0}</color></color>", "InvalidTarget": "<color=#e3e3e3>Invalid target, try using his steamid/name</color>", "NullFileName": "<color=#e3e3e3>This file name is null, use /audio files</color>", "AvailableFileNames": "<color=#e3e3e3>Available files:\n<color=#66B2FF>{0}</color></color>", "FileNameNotFound": "<color=#e3e3e3><color=#66B2FF>{0}</color> does not exist, use <color=#66B2FF>/audio files</color></color>", "NpcNotFound": "<color=#e3e3e3>Couldn't find any human npc, make sure you have created one using <color=#de8732>/npc_add</color> and you are looking at it!</color>", "InvalidHookActionType": "<color=#e3e3e3><color=#de8732>{0}</color> is invalid, list of hook action types:<color=#de8732>\nOnUseNPC\nOnEnterNPC\nOnLeaveNPC\nOnHitNPC</color></color>", "NpcSoundAdded": "<color=#e3e3e3><color=#de8732>{0}</color> was added and will play when <color=#66B2FF>{1}</color> is triggered</color>", "NpcSoundRemoved": "<color=#e3e3e3><color=#de8732>{0}</color> was removed from this NPC!</color>", "FileNameAlreadyAdded": "<color=#e3e3e3><color=#de8732>{0}</color> was already added to this NPC!</color>" } Human NPC Integration example: { "Npc Data": { "303133854": { "Action type of the npc & Filenames that are played": { "OnUseNPC": [ "testing", "testing" ] } }, "986905907": { "Action type of the npc & Filenames that are played": { "OnEnterNPC": [ "testing" ] } }, "1543143931": { "Action type of the npc & Filenames that are played": { "OnHitNPC": [ "messagesound" ] } }, "1205925446": { "Action type of the npc & Filenames that are played": { "OnUseNPC": [ "testing", "pop" ], "OnHitNPC": [ "testing" ] } }, "45461627": { "Action type of the npc & Filenames that are played": { "OnUseNPC": [ "messagesound" ], "OnHitNPC": [ "messagesound" ] } }, "942954162": { "Action type of the npc & Filenames that are played": { "OnHitNPC": [ "waveeffect", "messagesound" ], "OnEnterNPC": [ "messagesound" ] } } } } Recording & Playing Audio Files Video: Human NPC Integration Video: Permissions: soundlibraryapi.use - In order to use /sl soundlibraryapi.audio - In order to use /audio Console Command: audio.message
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