Jump to content

Search the Community

Showing results for tags 'summer sale'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

  • Creator Services
  • Host Services

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. Adem

    Convoy

    Version 2.4.5

    9,905 downloads

    Set your server apart with a roaming mobile event that has nearly endless configuration options! Configure the loot truck as well as the Convoy of protection vehicles ranging from sedans, module cars, Bradley tanks, to a patrol helicopter! The plugin runs on custom and procedural generated maps, can use custom routes or let the plugin find a random route based on your configuration. You can make yours an aggressive or a peaceful Convoy, who shoots first? You can set all kinds of parameters regarding the many pieces of the event, how to beat it, whether destroying the loot truck destroys the loot or not for example. There are many compatible plugins like TruePVE, GUIAnnouncements, Notify, DiscordMessages, and RustCord to name a few. The plugin has a built in UI that will give you important information about the event as you are inside it's zone. Check the map to see the location of the event as a marker and even see the timer on the event! All of the ground vehicles are driven and filled with NPCs. Every vehicle, the NPCs, and the loot as well as all timers can be configured to suit your server. A PvP zone can be created within the event area for those of you who use TruePVE to control damage on your servers. The limits are nearly endless! If you have some players on your server that you want to really send everything you have at, this is the plugin for you. Watch players crap their pants when they first encounter a full Convoy with multiple tanks and a Patrol Heli all attacking at once. Sit back and delight in their fear as all of the vehicles empty their occupants and NPCs swarm them mercilessly! Required Dependency (must install this free plugin) NpcSpawn – link is included and can be found in the ReadMe file included with download Optional Dependency (add on of additional features in this paid plugin) PveMode – plugin by KpucTaJl that adds additional control of the event including locking aspects of event to one player or team Chat commands (admin only) /convoystart - launches the event using a random preset based on your configuration /convoystart PresetName - add the name of a preset from the configuration to launch a specific preset /convoystop - stops the event /convoyroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /convoyrootstart - stand at starting point and enter command to start recording a custom route /convoyrootsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) multiple routes can be added to one route preset, one will be selected at random in this case /convoyrootstop - to reset the route Console commands (RCON only) convoystart - launches the event using a random preset based on your configuration convoystart PresetName - add the name of a preset from the configuration to launch a specific preset convoystop - stops the event Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian API bool IsConvoyVehicle(BaseEntity entity) bool IsConvoyCrate(HackableLockedCrate crate) bool IsConvoyHeli(BaseHelicopter baseHelicopter) Hooks OnConvoyStart - сalled when a convoy appears OnConvoyStop - сalled when a convoy disappears OnConvoyStartMoving(Vector 3 convoyPosition) OnConvoyStopMoving(Vector 3 convoyPosition) Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile Join the Mad Mappers Discord!
    $35.00
  2. Version 1.2.1

    613 downloads

    With Portable Recycler, you and your players will benefit exponentially in time saving for searching for Recyclers around monuments like never before. Access your own portable recycler anywhere you like! FEATURES Use /recycler (by default, can modify in the config) to open up your private recycler. Group-based cooldown support in the config. Friendly integration with NoEscape by Calytic with configurable rules of behavior. Chat message custom icon Steam ID. Phrase support. Group-based recycling quality. Group-based recycling rates. PERMISSIONS PortableRecycler.use: To allow anyone to open up their recycler. COMMANDS (CONFIGURABLE) Following commands are chat and console commands. recycler: Opens up your own personal portable recycler. CONFIG DISCLAIMER The yellow and green buttons while using the Recycler in the GIF, does not come with the plugin. That's another plugin called Quick Sort by MONaH.
    $4.99
  3. Version 1.4.13

    7,164 downloads

    This plugin adds a character progression system to your server in the form of a leveling and skill tree system. Players gain xp by cutting trees, mining rocks, killing NPCs etc, and are rewarded with skill points when they level up. These points can be used to unlock perks and buffs across a number of different skill trees. The plugin is extremely customizable and server owners can change, move, scale or disable any perk to tailor the setup to their server. It features: 104 unique buff types across 119 skill nodes. 12 unique skill trees. 65+ sources of xp, along with custom xp settings for BotRespawn and NpcSpawn. An extremely large amount of xp options to really tweak the plugin for your server. A functional tree system that prevents unlocking/upgrading of nodes if the player has not invested enough skill points into a tree. Fun & unique ultimate abilities across most trees. Global yield settings for servers that want to run 2x/3x etc. Ability to create custom skill trees and nodes using permissions from other plugins. Considerable amount of options for persistent data through server wipes. SkillTree allows users to focus on multiple skill trees and unlock nodes in each tree as they level, to make their characters more powerful and unique. Plugins that work well with Skill Tree RaidableBases - SkillTree integrates with RaidableBases by rewarding raiders with xp (either handled via SkillTree directly or via RaidableBases directly). The raiding tree can also exclusively work with RaidableBases if servers don't allow raiding. Economics & ServerRewards - integrated as a way to pay for the respec cost. SurvivalArena - Rewards the winner of the event with xp. Cooking - adds new skills to the Cooking tree as well as xp rewards when successfully cooking meals. BotRespawn - Adds additional xp sources for each NPC profile. NpcSpawn - Adds additional xp sources for each NPC profile. UINotify - Shows notifications relevant to leveling etc. ZombieHorde - Provides xp for killing zombies generated by this plugin. LootDefender - Provides the ability for shared xp when killing BradleyAPC. Configured through LootDefender. EpicLoot - Adds a skill to the Scavenging tree FishingHotspots - Allows for modified XP gain while fishing in a hotspot. skilltree.chat - required to use the chat commands to access the skill tree menu. skilltree.xp - required to obtain xp from xp sources. skilltree.tree - required to access and use the skill tree. skilltree.admin - required to use the admin commands. skilltree.all - allows user access to all trees. skilltree.Mining - allows the user to access the mining tree. skilltree.Woodcutting - allows the user to access the woodcutting tree. skilltree.Skinning - allows the user to access the skinning tree. skilltree.Harvesting - allows the user to access the harvesting tree. skilltree.Combat - allows the user to access the combat tree. skilltree.Medical - allows the user to access the medical tree. skilltree.Build_Craft - allows the user to access the build craft tree. skilltree.Scavenging - allows the user to access the scavenging tree. skilltree.Vehicles - allows the user to access the vehicles tree. skilltree.Cooking - allows the user to access the cooking tree. skilltree.bag.keepondeath - prevents the ExtraPockets bag from dropping on death. skilltree.notitles - Removes the level title from the player (Requires BetterChat) skilltree.noxploss - Prevents xp loss. skilltree.roguelike - If enabled via the config, will be required to participate in the Roguelike system. //Custom permission settings "Modified max skill points based on permissions [must be higher than default]": { "vip": 120 }, "Cost per point to respec based on permissions [must be lower than default]": { "vip": 10.0 }, "Maximum amount of xp a player can lose when they die based on permissions [must be less than default]": { "vip": 500.0 }, "Permissions to adjust xp gain modifiers (skilltree.<perm>) [1.0 is default modifier]": { "vip": 1.2 }, The permission for "vip" would be skilltree.vip Assigning this perm to players would override the default values for the respective settings (max skill points, respec cost, xp gain and xp loss). Command: st Description: Opens the skill tree menu. Requires skilltree.chat permissions. Command: updatexptable Description: Recalculates the xp table based on the config values. Requires Command: togglexpdrops Description: Toggles the xp popup when obtaining xp. Command: togglexphud Description: Toggles the xp hud on the players screen. Command: givexp Parameters: <name> <amount> <optional: Ignore modifiers true/false> Description: Gives the player matching the name parameter, xp equal to the amount parameter. Ignore modifiers will ignore all forms of xp boosts such as rested xp. Command: givesp Parameters: <name> <amount> Description: Gives the player matching the name parameter, skill points equal to the amount parameter. Command: resetdata Parameters: <name> Description: Resets the target players data. Command: turbo Description: Toggles the turbo on the boat if the player has the relevant perk. Command: togglebc Description: Toggles the BetterChat title on/off for the user. Command: movebar Description: brings up a ui that can be used to relocate the xp bar on the players screen. Command: stresetalldata Description: Resets all players data. Command: sb or score or scoreboard Description: Chat and console command that brings up the scoreboard, showing who has the most xp. Command: sttogglenotifications Description: Toggle notifications from buff triggers. Command: stgiveitem Parameters: <id> <shortname> <quantity> <skin ID> <optional: displayName> Description: gives an item to the target ID that matches the parameters. Console Command: strespecallplayers Description: Resets skills for all online and offline players. Console Command: strespecplayer Parameters: <target name/userID> Description: Resets the target online/offline players skills. Console Command: givexptoall Parameters: <amount> <online only: true/false> Description: Will give the amount of xp to all players. If online only is true, it will only give it to those that are online. Console Command: givesptoall Parameters: <amount> <online only: true/false> Description: Will give the amount of skill points to all players. If online only is true, it will only give it to those that are online. Experience can be gained from a number of different sources. The value for each source can be adjusted via the config. NodeHit - Hitting a stone, metal or sulfur mining node. NodeHitFinal - Finishing a stone, metal or sulfur mining node. TreeHit - Hitting a tree. TreeHitFinal - Knocking down a tree. SkinHit - Hitting an animal with a skinning tool. SkinHitFinal - Finishing off an animal with a skinning tool. CollectWildPlant - Collecting any map generated collectible, such as hemp, corn, pumpkin, stone, sulfur or metal. CollectGrownPlant - Collecting any player grown produce. BuildingBlockDeployed - Placing down a twig building block. FishCaught - Catching a fish. Crafting - Whenever a craft is successfully completed. XP is calculated based on the duration of the craft. ScientistNormal - Killing a blue scientist. ScientistHeavy - Killing a heavy scientists. SmallAnimal - Killing a small animal such as a chicken. MediumAnimal - Killing a medium animal such as a boar, wolf or stag. LargeAnimal - Killing a large animal such as a horse, shark or bear. Barrel - Destroying barrels. RoadSign - Destroying road signs. Scarecrow - Killing scarecrows or a zombie in ZombieHorde. Mission - Completing a mission in rust. BradleyAPC - Getting the last hit on Bradley. LootHackedCrate - First player to loot a locked crate. LootHeliCrate - First player to loot a heli crate. LootBradleyCrate - First player to loot a bradley crate. CookingMealXP - (Requires cooking plugin) XP is calculated per ingredient used. Example 2 tomatos and 8 bear meat would yield 100xp. RaidableBaseCompletion - Awards raiders of a RaidableBase xp upon the completion of the raid. Win_HungerGames - Awards xp to the winner of the Hunger Games arena. Win_ScubaArena - Awards xp to the winner of the Scuba arena. Win_Skirmish - Awards xp to the winner of the Skirmish arena. Gut_Fish - Awards xp when gutting a fish. default_botrespawn - default amount xp given when killing a bot made using botrespawn. Overriding values can be added to the config based on the bot group. crate_basic - when opening crates crate_elite - when opening crates crate_mine - when opening crates crate_normal - when opening crates carte_normal_2 - when opening crates crate_normal_2_food - when opening crates crate_normal_2_medical - when opening crates crate_tools - when opening crates crate_underwater_advanced - when opening crates crate_underwater_basic - when opening crates crate_ammunition - when opening crates crate_food_1 - when opening crates crate_food_2 - when opening crates crate_fuel - when opening crates crate_medical - when opening crates Harbor_Event_Winner - Winner of the Harbor event plugin Junkyard_Event_Winner - winner of the Junkyard event plugin PowerPlant_Event_Winner - winner of the Power plant event plugin Satellite_Event_Winner - winner of the Satellite event plugin Water_Event_Winner - winner of the Water event plugin Air_Event_Winner - winner of the Air event plugin. Armored_Train_Winner - winner of the Armored train plugin Convoy_Winner - winner of the Convoy event plugin. Supply_drop - first player that opens a supply drop. SurvivalArena_Winner - winning the SurvivalArena event. swipe_card_level_1 - using a green swipe card reader swipe_card_level_2 - using a blue swipe card reader swipe_card_level_3 - using a red swipe card reader boss_monster - killing an NPC from boss monster Zombie - Killing a ZombieHorde zombie UnderwaterDweller NPCs - NPCs in underwater labs JetPilot - JetPilot plugin ArcticBaseEvent_Winner - winner of the Arctic Base Event GasStationEvent_Winner - winner of the Gas Station Event SputnikEvent_Winner - winner of the Sputnik Event ShipWreckEvent_Winner - winner of the Ship Wreck Event Name: Mining Yield Description: Increases the amount of resources gained while mining. Name: Instant Mine Description: Gives the user a chance to instantly mine out a stone, sulfur or metal node. Name: Smelt On Mine Description: Gives the user a chance to smelt some of the ore as its mined from sulfur and metal nodes. Name: Mining Luck Description: Gives the user a chance to obtain items from the Mining luck loot table when they finish mining a node. Name: Mining Tool Durability Description: Decreses the durability loss of mining tools. Name: Woodcutting Yield Description: Increases the amount of resources gained while woodcutting. Name: Instant Chop Description: Gives the user a chance to instantly chop down a tree. Name: Woodcutting Coal Description: Gives the user a chance to obtain some charcoal while woodcutting. Name: Woodcutting Luck Description: Gives the user a chance to obtain items from the Woodcutting luck loot table when they finish cutting down a tree. Name: Woodcutting Tool Durability Description: Decreses the durability loss of woodcutting tools. Name: Skinning Yield Description: Increases the amount of resources gained while skinning. Name: Instant Skin Description: Gives the user a chance to instantly cut up an animal. Name: Skinning Tool Durability Description: Decreases the durability loss of skinning tools. Name: Skinning Cook Description: Gives the user a chance to received cooked meat, instead of raw meat, while skinning an animal. Name: Harvest Wild Yield Description: Increases the yield when harvesting map generated collectibles, such as berries, hemp, stone, sulfur and mushrooms. Name: Harvest Grown Yield Description: Increases the yield when harvesting player grown produce. Name: Extra Fish Description: Gives the user a chance of receiving an extra fish while fishing. Name: Double Bandage Heal Description: Doubles the healing power of cloth bandages. Name: Radiation Reduction Description: Reduces the amount of radiation damage taken by the player. Name: Extra Food Description: Increases the amount of calories the player receives when consuming food. Name: Fire Damage Reduction Description: Reduces the amount of fire damage received. Name: Fall Damage Reduction Description: Reduces the amount of fall damage received. Name: No Cold Damage Description: Removes all cold damage from the player. Name: Wounded Resist Description: Gives the player a chance to get straight back on their feet after entering the wounded state. Name: Animal Damage Resist Description: Reduces the damage taken by animals. Name: Riding Speed Description: Increases the speed of a horse while riding it. Name: Free Bullet Chance Description: Gives the player a chance to not expend a bullet when firing a gun. Name: Primitive Expert Description: Removes durability loss for primitive weapons. Name: Upgrade Refund Description: Gives the player a chance to receive their resources back when upgrading a building block. Name: Craft Speed Description: Increases the crafting speed of a player. Name: Research Refund Description: Gives the player a chance to receive their scrap back when researching an item on the research bench. Name: Craft Refund Description: Gives the player a chance to receive their crafting materials back when crafting an item. Name: Extra Scrap Barrel Description: Gives the player a chance to receive additional scrap when destroying a barrel. Name: Barrel Smasher Description: Allows the player to instantly smash a barrel with any weapon. Name: Extra Scrap Crate Description: Gives the player a chance to obtain extra scrap when looting a crate for the first time. Name: Component Chest Description: Gives the player a chance to obtain additional components when looting a crate for the first time. Name: Electronic Chest Description: Gives the player a chance to obtain additional electronics when looting a crate for the first time. Name: Component Barrel Description: Gives the player a chance to obtain additional components when smashing a barrel. Name: Electronic Barrel Description: Gives the player a chance to obtain additional electronics when smashing a barrel. Name: Melee Resist Description: Reduces the damage taken by melee weapons. Name: Iron Stomach Description: Allows the player to eat spoiled and raw food without being poisoned. Name: Boat Speed Description: Allows the user to activate a turbo boost while on a boat, increasing the boats speed. Name: Recycler Speed Description: Increases the speed of recycling for the player. Name: Smelt_Speed Description: Adds a chance for ore to smelt whenever wood is consumed, in addition to the standard smelt rate. Name: Heli_Fuel_Rate Description: Reduces the fuel consumption for your helicopters. Name: Boat_Fuel_Rate Description: Reduces the fuel consumption for your boats. Name: Vehicle_Mechanic Description: Allows the user to repair a vehicle at no cost. Name: Reviver Description: Brings a wounded player up with additional health if the reviving player has the buff. Name: Rationer Description: Provides the consumer a chance to receive their food/tea back once consumed. Name: PVP_Critical Description: Gives the attacker a chance to critically damage the target in PVP. Name: PVP_Damage Description: Increases the damage of all PVP attacks. Name: PVP_Shield Description: Reduces the damage of all incoming PVP attacks. Name: Metabolism_boost Description: Increases your calories and hydration above the maximum. Name: LootPickup Description: Chance to have the loot from destroyed barrels given moved directly to their inventory. Name: Node_Spawn_Chance Description: Chance to spawn a new node when a new one is mined out. Name: HealthRegen Description: Passively regenerates x health per second Name: AnimalTracker Description: Allows the user to use the /track command to find the direction of the closest animal. Name: ExtraPockets Description: Creates a backpack style storage system, providing players the ability to access the storage using a chat command (/pouch). Slots are given based on points spent. Name: Human_NPC_Damage Description: Increases damages against scientists. Name: Animal_NPC_Damage Description: Increases damages against animals. Name: Human_NPC_Defence Description: Decrease damage from scientist. Name: Craft_Duplicate Description: Chance to duplicate an item while crafting. Name: WaterBreathing Description: Breath underwater. Name: SharkResistance Description: Reduce damage taken from sharks. Name: SharkSkinner Description: Chance to receive random items while skinning sharks. Name: DeepSeaLooter Description: Chance to receive additional items while looting sunken crates. Name: InstantUntie Description: Instantly untie sunken crates. Name: UnderwaterDamageBonus Description: Increase damage to all living things while underwater (including underwater labs). Name: Permission Description: Used for permission based skills. Name: MaxRepair Description: Resets the max condition for any items that are repaired. Name: Durability Description: Reduces condition loss for all items that the player is using. Name: Regrowth Description: Provides a chance for a tree to respawn when cut down. Name: Skinning_Luck Description: Provides a chance to receive an item when skinning an animal. Name: Fishing_Luck Description: Provides a chance to receive an item when catching a fish. Name: Trap_Damage_Reduction Description: Reduces the damage received from traps. Name: Trap_Damage_Increase Description: Increases the damage done to traps. Name: Personal_Explosive_Reduction Description: Reduces the damage received from your own explosives. Name: Double_Explosion_Chance Description: Provides a chance for your explosives to trigger twice. Name: Lock_Picker Description: Provides a chance to open a locked entity that you do not have access to. Name: Explosion_Radius Description: Increases the explosion radius of your explosives. Name: Dudless_Explosive Description: Reduces the chance of your satchels and beancans being duds. Name: Woodcutting_Hotspot Description: Treats each hit on a tree as though you hit the hotspot. Name: Mining_Hotspot Description: Treats each hit on a node as though you hit the hotspot. Name: Extended_Tea_Duration Description: Increases the duration of tea buffs by x% per level. Name: Extended_Mag Description: Increases the magazine capacity of weapons by x% per level. Name: Tea_Looter Description: Provides you with a x% chance per level to find tea in certain containers. Name: Bite_Speed Description: Decreases the time it takes to hook a fish by x% per level. Name: Heli_Speed Description: Increases the max thrust speed of the heli by x% per level. Name: Sonar Description: Allows the user to run a command to find all nearby submerged objects (dive sites, sharks, scientists etc). Name: Woodcutting_Ultimate Description: Harvests the surrounding trees when cutting down a tree. Name: Mining_Ultimate Description: Provides access to a chat command to see all surrounding node locations. Name: Combat_Ultimate Description: Heals the player for a percentage of the damage that they deal to all sources. Name: Vehicle_Ultimate Description: Reduces damage dealt to the players mounted vehicle (default 100% deduction). Name: Harvester_Ultimate Description: Allows the player to set the genetic composition of plants. Name: Medical_Ultimate Description: Gives the player a chance to resurrect at their point of death if they choose to. Name: Skinning_Ultimate Description: Killing an animal with this buff active will provide the player with an enhanced ability for a period of time, depending on the animal killed. - Chicken: No fall damage. - Boar: Chance to find components while harvesting mushrooms and berries. - Wolf: Increased healing while near team mates. - Stag: Notification when a neutral player is nearby, and their last known location (configurable). - Bear: Scientists will not attack the player unless attacked. - Polarbear: Overshield. Name: Build_Craft_Ultimate Description: Use any coloured swipe cards in any reader. Name: Scavengers_Ultimate Description: Will automatically recycle components from barrels when they are broken. The xp table uses a common equation to calculate its levels and xp requirements. You can read more about the method here: https://blog.jakelee.co.uk/converting-levels-into-xp-vice-versa/ There is also a spreadsheet you can make a copy of and adjust the x value at the top of. Increasing the number minimizes the xp between levels. Find a good value, then put it in the "x" value under the "Leveling information" section in the config. It is recommended that you leave the y value at 2 or 3, and adjust the x value only. Rule of thumb: - 0.07: default - 0.04: grindy. API object STCanGainXP(BasePlayer player, BaseEntity source, double value, string source_string) object STCanGainXP(BasePlayer player, string plugin, double value) Returning a non-null value will cancel the xp gain. Source can return null so be sure to check that. string[] ST_GetPlayerLevel(BasePlayer player) // Example [ChatCommand("testapi")] void TestAPI(BasePlayer player) { var data = (string[])SkillTree.Call("ST_GetPlayerLevel", player); Puts($"Level: {data.First()}. XP: {data.Last()}"); } Returns the players level [0] and xp [1] values as a string[] object STCanReceiveYield(BasePlayer player, BaseEntity entity) Returning a non-null value will cancel the yield gain. object STOnLoseXP(BasePlayer player) Returning a non null value prevents the xp loss. double GetExcessXP(BasePlayer player) Gets the excess xp over the players current level as a double. RemoveXP(BasePlayer player, double value) Removes xp from the player equal to the value. Will not reduce the value below the start of their current level. void STOnPlayerLevel(BasePlayer player, int oldLevel, int newLevel); Triggers when a player levels up. No return value. void STOnPouchOpened(BasePlayer player, StorageContainer pouch) Triggers when a player opens the ExtraPockets storage. object STCanModifyHorse(BasePlayer player, RidableHorse horse, float modifier) Returning a non-null value will prevent the horse from being modified by the Riding_Speed buff. public void AddNode(string tree, string node, bool enabled, int max_Level, int tier, float value_Per_Buff, string _buff, string _buffType, string icon_url, object[] _perms = null) object[] perms { string perms_description, Dictionary<int, List<string>> tiers_and_perms } void AddCookingNodeToSkillTree() { if (SkillTree != null && SkillTree.IsLoaded) { Dictionary<int, Dictionary<string, string>> _perms = new Dictionary<int, Dictionary<string, string>>() { [1] = new Dictionary<string, string>() { ["cooking.instant"] = "Instant Cook" } }; string Description = "Cooking food with the Cooking plugin will be instant."; object[] perms = new object[] { Description, _perms }; string Tree = "Cooking"; string Node = "Instant Chef"; bool StartOn = true; int Max_Level = 1; int Tier = 2; float Value_per_Level = 1; string Buff = "Permission"; string BuffType = "Permission"; string URL = "https://i.imgur.com/3TMqFKG.png"; SkillTree.Call("AddNode", Tree, Node, StartOn, Max_Level, Tier, Value_per_Level, Buff, BuffType, URL, perms); } } Allows plugins to add custom nodes to trees. [HookMethod("IsExtraPocketsContainer")] public object IsExtraPocketsContainer(uint uid) { if (containers.ContainsKey(uid)) return True; return False; } [HookMethod("GetExtraPocketsContainerProvider")] public Func<uint, bool> GetExtraPocketsContainerProvider() { return new Func<uint, bool>(uid => { if (containers.ContainsKey(uid)) return true; return false; }); } [HookMethod("GetExtraPocketsOwnerIdProvider")] public Func<uint, string> GetExtraPocketsOwnerIdProvider() { return new Func<uint, string>(uid => { Containers data; if (containers.TryGetValue(uid, out data)) return data.userIDString; return null; }); } API for extra pockets. object STCanReceiveBonusLootFromContainer(BasePlayer player, LootContainer container) Prevents buffs from adding loot to containers if returning a non-null value. object STOnItemRepairWithMaxRepair(Item item) Returning non-null prevents the item bring repaired to max. object[] GetXPStats(ulong id) Returns object[]: int level, double xp, double current level start xp, double next level start xp.
    $29.99
  4. Death

    Quarry Levels

    Version 2.0.1

    934 downloads

    Allows players to upgrade their quarries or pumpjacks with another quarry or pumpjack effectively allowing them to stack up to x quarries and pumpjacks together instead of having them placed individually causing clutter. This plugin is very performant and was designed to run on very high-pop servers. A level 2 quarry will produce the same amount as 2 level 1 quarries. Same for pumpjacks. Every quarry level will also unlock the next tier of production. Level 3 will unlock metal, level 4 sulfur and level 5 HQM. The production rates for each output are default but can be adjusted in the config. The GUI displays the production amount, process rate, capacity and fuel consumption for each level. The production of each type is also displayed under it's respective icon each time fuel is consumed. The time it takes to complete 1 cycle is based on process rate. Permissions quarrylevels.use - Required to use the quarry levels system. Config UnlockMetalAtLevel - Set what level metal unlocks at while upgrading. UnlockSulfurAtLevel - Set what level sulfur unlocks at while upgrading. UnlockHQMAtLevel - Set what level HQM unlocks at while upgrading. PreventUnauthorizedToggling - When enabled, only authorized players can toggle quarries/pumpjacks PreventUnauthorizedLooting - When enabled, only authorized players can access the quarry/pumpjack. EnableOilCraters - When enabled, oil craters will have a chance to spawn while surveying. OilCraterChance - The chance an oil crater will spawn while surveying. QuarryMaxLevel - Sets the maximum level a player can upgrade their quarry to. PumpjackMaxLevel - Sets the maximum level a player can upgrade their pumpjack to. QuarryCapacityPerLevel - Sets the number of slots unlocked per level. PumpjackCapacityPerLevel - Sets the number of slots unlocked per level. EnableEconomics - Enables the Economics plugin for upgrades. Leaving disable will use the old upgrade method. EconomicsCost - Sets the price per upgrade for both quarries and pumpjacks. EconomicsCurrency - Sets the vanity name of the currency to be displayed in the GUI and info text. EnableServerRewards - Enables the ServerRewards plugin for upgrades. Leaving disable will use the old upgrade method. ServerRewardsCost - Sets the price per upgrade for both quarries and pumpjacks. ServerRewardsCurrency - Sets the vanity name of the currency to be displayed in the GUI and info text. Metal_Production - Increases the amount produced each process rate. Lower = higher. Sulfur_Production - Increases the amount produced each process rate. Lower = higher. HQM_Production - Increases the amount produced each process rate. Lower = higher. ButtonBounds - Change the position of the "upgrade" button. ButtonColor - Change the container color of the "upgrade" button. ButtonOpacity - Change the background opacity of the "upgrade" button. ButtonFontColor - Change the font color of the "upgrade" button. PanelBounds - Change the position of the upgrade panel. PanelColor - Change the container color of the upgrade panel. PanelOpacity - Change the background opacity of the upgrade panel. PanelFontColor - Change the font color of the upgrade panel. Commands QL reload - Hot loads the config to apply config changes without having to reload the plugin. (Console command)
    $10.00
  5. Craft

    QuickMenu

    Version 1.1.1

    276 downloads

    Stop fiddling with commands! This plugin allows you to create arbitrary buttons and give each button a different command! After installing this plugin, players can open this menu with just one command, and then conveniently click buttons to execute various commands! At the same time, this plugin also supports the middle mouse button function, allowing you to open menus without complicated binding of any key! I have created an initial template just like the picture Honestly, I've been using it for over a year, it's very convenient Let's take a look at its details: characteristic: - When the button is clicked, there will be a click sound effect - QuickMenu supports the middle mouse button to open the menu by default(Also applies when closed). If you don't want to use this function, you can enter the chat command /z to close. Of course, it only works for a single player, just like the DATA example below - After disabling the middle mouse button function, you can also enter bind J chat.say /q in the F1 console to bind the J key shortcut to open the Quick Menu(Also applies when closed), where the J key can be replaced with other keys. Chat command: /q - Open QuickMenu /z - Middle mouse button function true/false Config: { "title text size": 45, "Title text content": "<color=#FFcc00>QuickMenu</color>", "title min offset": "0.025 0.9", "title max offset": "0.65 0.98", "background min offset": "0.025 0.05", "background max offset": "0.975 0.95", "background color": "0 0 0 .5", "Discord": "<size=26><color=#FFFFFFFF>Welcome join Discord: Discord@123</color></size>", "Left title": "<size=20><color=#FFFFFFFF>Vip</color></size>", "middle title 1": "<size=18><color=#FFFFFFFF>Call Vehicles</color></size>", "middle title 2": "<size=20><color=#FFFFFFFF>Help</color></size>", "middle title 3": "<size=20><color=#FFFFFFFF>Settings</color></size>", "right title": "<size=20><color=#FFFFFFFF>Teleportation</color></size>", "Image URL": "", "Image min offset": "0.4 0.02", "Image max offset": "0.55 0.2", "Image color": "1 1 1 0.8", "close button text size": 26, "close button text": "close", "close button color": "1 1 1 .7", "close button min offset": "0.888 0.888", "close button max offset": "0.99 0.99", "Middle button function": true, "= = = = = = = = = = = = = [ button settings] = = = = = = = = = = = = =": [ { "button text size": 14, "button color": "0.8 0.8 0.8 0.6", "button text": "", "button text color": "1 1 1 0.9", "Button Min Offset": "0.025 0.899", "button max offset": "0.35 0.9", "button command": "" }, { "button text size": 19, "button color": "0.8 0.8 0.8 0.6", "button text": "RemoveTool", "button text color": "1 1 1 0.9", "Button Min Offset": "0.02 0.76", "button max offset": "0.16 0.82", "button command": "/remove" }, { "button text size": 19, "button color": "0.8 0.8 0.8 0.6", "button text": "Kit", "button text color": "1 1 1 0.9", "Button Min Offset": "0.17 0.76", "button max offset": "0.31 0.82", "button command": "/kit" }, { "button text size": 19, "button color": "0.8 0.8 0.8 0.6", "button text": "BackPack", "button text color": "1 1 1 0.9", "Button Min Offset": "0.02 0.69", "button max offset": "0.16 0.75", "button command": "/backpack" }, { "button text size": 19, "button color": "0.8 0.8 0.8 0.6", "button text": "Shop", "button text color": "1 1 1 0.9", "Button Min Offset": "0.17 0.69", "button max offset": "0.31 0.75", "button command": "/shop" }, { "button text size": 19, "button color": "0.8 0.8 0.8 0.6", "button text": "addable1", "button text color": "1 1 1 0.9", "Button Min Offset": "0.02 0.62", "button max offset": "0.16 0.68", "button command": "/kit" } ] } DATA: { "MiddleMouseButtonEnable": { "76561199161744587": true, "76561199161742450": false } }
    $12.00
  6. Version 1.16

    107 downloads

    Paradise Island - Oyster bay This is a paradise island on which the confrontation between bandits and cobalt scientists began. A swamp appeared on the extinct volcano after heavy torrential rains, and the bandits established a village there in the struggle for oil fields. All custom monuments are inspired by the game Far Cry 3 on a 3500-size Paradise Island. Paradise map with a beautiful and comfortable landscape, new and interesting places. The map was created using World machine. And also the map is ideal for pvp and pve servers. This map is constantly supported and updated for the current version of the game with all updates! Features: About 21798 prefabs Map size 3500 Optimized FPS 9 custom locations with loot Over 9 custom locations for building 3 new unique building locations Underwater Labs Underwater custom location with loot Сustom locations where you can build are marked with “X” All custom locations have names on the map Custom monuments: Crater Village (medium location) Nat’s Repairs (medium location) Hemp Farm (medium location) Bandit Base (medium location) Break Point Docks (medium location) Badtown (medium location) Bandit Outpost (Small location) Barge Camp (Small location) Underwater Town (medium location) Underwater Ruins (small location in ocean) 3 unique types of places to build Over 9 custom locations for building Monuments: Ferry Terminal Nuclear Missile Silo Arctic Research Base Military Base Harbor Lighthouse Large Fishing Village Fishing Village OilRig Small OilRig Large Train Tunnel Underwater Labs Launch Site Ranch Outpost Military tunnel Train Yard Power Plant Bandit camp Satellite Dish Sphere Quarry Junkyard Metro Mining outpost Gas station Supermarket Required Dependencies: RustEdit DLL My Discord: flouONEs#8783 Special thanks for video MYPLOKI#5580. Check out more of my work here!
    $36.90
  7. Version 3_0

    76 downloads

    The debut post-apocalyptic map with industrial monuments. Welcome to Turtleland island! If you are looking for an exciting survival experience, then our map is perfect for you. We have created a unique custom landscape that gives you the opportunity to explore rivers and swamps, travel through dense forests and abandoned urban areas. Turtleland island has everything you need in order to carefully plan your survival and return to the origin at a new level. Your players will be able to test their base creation skills using unique construction sites on our map. Players feel like real survivalists, exploring an abandoned tank factory, a sawmill, railway stations, a fire station and a yin. The Turtleland island map is ready to welcome your players at any time, giving new adventures with each visit to the server. We will be glad if you decide to become its owner. Give players an unforgettable experience of survival on a map created with love and care Features: Optimized FPS; Ground railway stations; Tanks factory(replacement to Launch Site); Great detailed monuments; A lot custom monuments and places on the map; Underwater farm places ; Underground Rail tunnels; Underwater Labs; Ziplines; Map size is 2500; 34469 prefabs. Custom monuments: Tanks factory; Wood industry; Mayakovskaya station; Abandoned military camp; Secret shelter; Underground base; Storage tanks; Fire station; Large garages; Garages; Pit stop; Karting rental; Central railway station; Triton railway station; Water Treatment plant; Storage of combat vehicles; Junktown; Village A lots custom places to build a base. Monuments: Outpost; Bandit camp; The Dome; Satellite dish; Ferry Terminal; Abandoned supermarket; Oxum`s gas station; Harbor; Large fishing village; Nuclear Missile Silo Fishing village; Ranch; Large barn; Airfield; Lighthouses; Underwater labs; Underground railway; Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $25.40
  8. Version 1.4.70

    510 downloads

    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe and auto wiping the server. Depends on: Image Library Wipe Info API (If your server in country that have forced wipe at Friday please use WipeInfoApi file in MapVoter/WipeInfoApi/WipeInfoApi .cs) Discord extension UnZip for Windows Update 1.4.67: Added: Single Discord message now supports up to 4 maps. Wipe countdown in Embed. Fixed: Magnify icon not showing. New config options: You must set the Embed URL if you want to use the Single Discord embed message. "Embed Url": "https://codefling.com" "Single Embed?": false Note: The single message will only display 4 maps, but you can add more. Update 1.4.64: Server administrators can list data files to be deleted after the wipe "Plugins Data wipe": { "Enable plugins data wipe on forced wipe day": true, "Enable plugins data wipe on map wipe day": true, "File names to be deleted on forced wipe day": [ "wipeinfo", "WipeInfoApi" ], "File names to be deleted on map wipe day": [ "wipeinfo", "WipeInfoApi" ] } If you utilize a game hosting service, please ensure that your host permits the modification of the startup command. Update 1.3.26 : Auto wipe now works for non Dedicated (game server or host) servers but you'll have to disable sandbox and you won't be able to auto update the server. Requirements Rust Server(s) setup in a standard way on a Windows ,Pterodactyl Panel , Open Game Panel, Ubuntu dedicated server or game/host server (Doesn't work on LinuxGSM). Administrator privileges on said dedicated server. All of your server settings in \server\my_server_identity\cfg \server.cfg except rcon.port ,rcon.web rcon.password which will be added to batch script later. Auto Wipe will launch the server without start.bat. Features: Automatically restart and update the server every first Thursday of the month. Automatically generate or select random maps from rustmaps.com filter maps on wipe day or x days before wipe using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Automatically update Oxide and the server and wipes it on forced wipe. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Added Custom maps via GUI (to delete map you have to delete it from data file in MapVoter/Custommapdata.json). The vote will start automatically on custom maps in data folder if custom maps usage is enabled in config. Fun kit. Automatically generates custom maps every wipe, utilizing RustMaps.com. Please note that to use this feature, a subscription to RustMaps.com is required. Update 1.4.61 In this update you can generate a custom maps every time map vote starts with same config you provided. Update 1.3.40 New UI Update 1.3.35 1- Added Fun kit. Fun kit is kit that will be enabeled before every wipe, players can redeem it using /kit <kit name> or when respawning. Players wont be able to learn BPs and unloack workbench tree nodes. How to add fun kit? 1 - create kit using kits plugin with permission example : 2 - In map voter config file edit : "Fun Kit": { "Fun kit enabled": false, "Enable Fun kit x minutes before wipe": 0, "Kit name": null, "Permission": null }, 3 - save and reload MapVoter. 2 - Map Voter will print future wipes in console when loaded How to add Custom maps : Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. MapVoter.Vote allows player to vote(you can enable or disable this in configuration). Commands /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.mapwipe <delay in seconds> <Map size > will generate a map and change startup parameters in server.cfg. MapVoter.mapwipe <delay in seconds> <Custom map url > will wipe the server with a given custom map url and change startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Map size > will generate map and delete *.db, *.db-journal and *.sav files and changes startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Custom map url > will delete *.db, *.db-journal and *.sav files and change startup parameters MapVoter.cancelwipe : cancels ongoing wipe. MapVoter.stopvoting : stops ongoing voting. MapVoter.update <Delay in seconds> initiates restart and updates the server & oxide. Mapvoter.CancelUpdate : Cancels restart and update. Discord commands !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. !mapwipe <delay in seconds> <Map size > !bpwipe <delay in seconds> <Map size > bpwipe <delay in seconds> <Custom map url > !cancelwipe !stopvoting !update <Delay in seconds> !cancelupdate Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Select random maps from rustmaps filter id instead of generating random maps on wipe day (true/false)": false, "How many pages the plugin looks up per search request(every page has 30 maps": 10, "Enable Discord bot (true/false)": true, "Only players with permission MapVoter.Vote can vote (true/false)": false, "Log to Discord (true/false)": true, "Discord Logs Channel Id": "", "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Vote Channel id": "", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting x days before wipe": 0, "Start voting at (HH:mm) 24-hour clock": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock": "19:00", "Wipe time (HH:mm) 24-hour clock": "19:00" } } Files Batch & Powershell script which turns on/off your server, updates it and deletes your selected map/bp files. AutoWipeconfig.txt MapVoter.cs, which will handle wipe schedule and automatically generate maps, start voting and restart the server. How to Install Non Dedicated servers : 1 - Upload Non Dedicated servers/oxide.disable-sandbox to /RustDedicated_Data/Managed/. 2 - Upload Mapvoter.cs. 3 - all your server configuration must be in /server/my_server_identity/cfg/server.cfg or you can change the path in config if your host use different path (/server/{folder name}). Windows: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2- Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.bat, TryParse.ps1 , AutoWipeconfig.txt and DiscordSendWebhook.exe to your server folder. 5- download & install Unzip for Windows http://gnuwin32.sourceforge.net/packages/unzip.htm 6- open AutoWipe.bat in NotePad++. 7- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 8- Open AutoWipeconfig.txt in NotePad++. 9- Replace the example server config path with your own server.cfg location. 10- Replace the example SteamCmd path with your own SteamCmd.exe location. 11-Replace unzip path with your own unzip.exe location if you install it to a different path and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 11- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 12-Run AutoWipe.bat. Pterodactyl / Open game Panel / Linux / TC-admin: 1- Upload Discord extension to /RustDedicated_Data/Managed. 2- Upload AutoWipeInfo and MapVoter. 3- change the startup command if possible to ./RustDedicated -batchmode +server.identity "rust" +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" or leave all the map seed, size and level URL empty. 4-create server.cfg file in (default path of pterodactyl) server/rust/cfg/ example : server.port 28000 server.seed server.worldsize //server.levelurl server.maxplayers 100 server.gamemode vanilla server.hostname " Vanilla" server.tags vanilla,weekly server.level "Procedural Map" server.radiation true server.saveinterval 600 server.tickrate 30 server.headerImage "" server.url "" server.secure 1 server.salt 50 Below steps are debricated 1- Change the Docker Images in settings -> Nests -> rust -> rust to ghcr.io/kaysharp42/pterodactyl-rust-image:main 2- Go to Servers click on server name you want to install the script -> startup replace the Startup Command with ./AutoWipe.sh +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" Note : your going to use RCON password and port in Pterodactyl variables (startup). 3- Upload AutoWipe.sh, AutoWipeConfig.txt and discord.sh to File Manager. 4- Connect to your server Terminal using SSH or any other method. 5- Go to your Server folder Command #1 : cd /var/lib/pterodactyl/volumes Command #2: ls Command #3: cd "your server folder name" Command #4: chmod +x AutoWipe.sh Command #5: chmod +x discord.sh 6- Go back to File manager click on server folder and create folder named my_server_identity if you don't have one 7- In my_server_identity create another folder cfg and in the new folder create file server.cfg with all your server configuration exept recon password and port. 8- Change https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 9- Now go to server settings and click on reinstall server (Some files may be deleted or modified during this process, please back up your data before continuing.) Open game Panel : 1- Open AutoWipe.sh in Text Editor find ./RustDedicated and change rcon password and port. 2- Upload AutoWipe.sh and AutoWipeConfig.txt to File Manager. Go to your server folder and run this command chmod +x AutoWipe.sh then chmod +x discord.sh Example : cd /home/ogp_agent/OGP_User_Files/rustDev chmod +x AutoWipe.sh chmod +x discord.sh 3- install steamcmd if its not installed and then copy steamcmd folder to server folder cp -R {steamcmd path} {your server folder} Example : cp -R /root/.steam/steamcmd /home/ogp_agent/OGP_User_Files/rustDev 4- You must put all server variables in server/my_server_identity/cfg/server.cfg 5- Replace rust_linux64.xml in /var/www/html/modules/config_games/server_configs with rust_linux64.xml in Mapvoter-V*.*.*/OpenGamePanel you downloaded 6- open AutoWipeConfig.txt and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks with your discord channel webhook link. 6- start your server. Linux: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2-Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.sh and AutoWipeconfig.txt to your server folder 5- download & install Unzip sudo apt-get install unzip 6- download & install jq JSON sudo apt-get install jq 7- open AutoWipe.sh in NotePad++. 8- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 9- Open AutoWipeconfig.txt in Text Editor. 10- Replace the example server config path with your own server.cfg location. 11- Replace the example SteamCmd path with your own SteamCmd.sh location and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 12- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 13- open terminal and do chmod +x AutoWipe.sh then chmod +x discord.sh. 14- Run AutoWipe.sh ./AutoWipe.sh. Perform a Dry-Run Run the AutoWipe.bat to ensure that it is working as expected. Whilst your server is online with no players, test some commands like Mapvote.bpwipe, check AutoWipeLogs.log as well as server.cfg, and make sure that server.seed and server.worldsize has changed and all your selected files have been deleted. Contact kaysharp#2008
    $45.00
  9. Version 1.0.16

    1,368 downloads

    Don't have time to make your own Raid Bases? No worries, we have you covered! Just purchase the pack and pop in your copy/paste folder and setup your profiles! Rotate out your base line up with over40+ bases in this pack! Pack include: 40 Bases - 10 Easy Bases. - 6 Expert Bases. - 9 Hard Bases. - 10 Medium Bases. - 8 Nightmare Bases. Discord https://discord.gg/bBczVRbPBs
    $40.00
  10. Death

    Hotbars

    Version 1.0.3

    107 downloads

    Hotbars is a Rust plugin that lets users create multiple MMO-style hotbars they can switch between on the fly either with chat commands, key binds or a GUI interface. Users can configure up to 5 bars to switch between. If the items are lost, the items are removed from the hobar when the user switches or recalls the hotbar. Permissions hotbars.use - Required for use. hotbars.(1-5) - Limits the amount of hotbars a player/group can have. Example: hotbars.3 Commands /hotbar - Will print a list of availible commands. /hotbar list - Alternative method to open GUI interface. /hotbar close - Alternative method to close GUI interface. /hotbar save - Alternative method to save a hotbar. /hotbar delete 1-5 - Alternative method to delete a saved hotbar. /hotbar 1-5 - Alternative method to switch between hotbars. Config OnlyUsableItems (Default: true) - Prevents un-usable items from being saved into a hotbar, like resources, etc.. RestoreHotbarOnDeath (Default: false) - Restores the hotbar on respawn after a player dies. ToggleButtonContainerBounds - Configure the placement of the GUI hotbar button. ToggleButtonImageBounds - Configure the placement of the GUI hotbar button icon. ToggleButtonBounds - Configure the placement of the GUI hotbar button texture layer. ToggleButtonColor - Configure the color of the GUI hotbar button. ToggleButtonBackgroundColor - Configure the background color of the GUI hotbar button. ToggleButtonOpacity - Configure the opacity of the GUI hotbar button. ToggleButtonBackgroundOpacity - Configure the background opacity of the GUI hotbar button. HotbarContainerBounds - Configure the placement of the hotbar menu. Preview
    $20.00
  11. Version 1.17

    323 downloads

    A stunning island full of dangers and fantastic places. The map was created based on the movie Kong: Skull Island. Immerse yourself in the world of Skull Island and feel like a hero of a movie of an entire era about an amazing big, kind and strong monkey named Kong. Map size 4096. The terrain of the map was repeated along the coastline from the movie poster. Created with World Creator. And also the map is ideal for pvp and pve servers. Have questions? See the FAQ (Read me) file. Need help? Connect to our discord: click me This map is constantly supported and updated for the current version of the game with all updates! Features: About 67409 prefabs Map size 4096 Optimal FPS 9 custom locations with loot Over 21 custom locations for building Over 5 new unique building locations Сustom locations where you can build are marked with “X” All custom locations have names on the map Compatible with Raidable Bases plugin Custom configuration of BetterNpc for the map is set up Custom monuments: Lake Hank Marlowe (large location) Shrine of reflection (large location) Big Camp (large location) Tribal Village (medium location) King Kong Tomb (medium location) Fantasy Forest (medium location - loot + build) King Kong Swamp (medium location - loot + build) Volcano (medium location) Custom Mining outpost (small location + build) And many others that don't have a name 5 unique types of places to build Over 21 custom locations for building Monuments: Ferry Terminal Nuclear Missile Silo Arctic Research Base Abandoned Military Base Harbor Giant Excavator Lighthouse Large Fishing Village Fishing Village Small Fishing Village OilRig Small OilRig Large Train Tunnel Underwater Labs Launch Site Ranch Outpost Military tunnel Power Plant Bandit camp Satellite Dish Sphere Junkyard Metro Mining outpost Gas station Supermarket Required Dependencies: RustEdit DLL My Discord: flouONEs#8783 Special thanks for video MYPLOKI (Discord: MYPLOKI#5580). Check out more of my work here!
    $50.00
  12. Version 1.0.0

    25 downloads

    This is middle monument comparable to large oilrig. A great alternative to the oilrig on mainland. This monument requires a green, blue, red cards and 2 fuses for full looting. Features: Great detail; A lot of content; Loot is divided into rooms; It is possible to install bots using the BetterNpc plugin; Requires a green, blue, red cards and 2 fuses for full looting; Optimized fps. General info: Prefabs count: ~3k; Type: for looting; Modifiers: Height&Topology&Spat&Aplha. Loot: Loot barrels: 42 Oil barrels 10: Diesel barrels: 6 Ordinary crates: 6 Random crates: 4 Elite crates: 3 Locked oilrig crate: 1 To check my other works click here. Other information: Subscribe on me and take "Karting rental" for free. I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $14.30
  13. Version 2_5

    57 downloads

    Welcome to COBALT Island, the site of an environmental disaster related to oil production. There used to be life here, abandoned houses and dilapidated roads indicate that this place was inhabited not so long ago. But after new sources of oil were found, the workers left, and the island was abandoned. And you know what? This is the perfect place to test your skills and survival to the limit! You will launch your own base, assemble your team and fight for survival among the oil pools and beaches, where even just survival becomes a challenge. But don't panic – our team has done everything possible so that you can enjoy your victories and travel around the island. So what are you waiting for? Join COBALT and catch your place among the best survivors! Features: Underwater farm zones ( "O" on minimap ); Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom oilrigs; Underwater Labs; Ziplines; Map size is 2500; Prefabs count : ~30k. Custom monuments: PLATFORM A( Large size monument, large custom oilrig; PLATFORM B;( Medium size monument, custom oilrig on the ground ); PLATFORM C; (Large size monument, custom unfinished oilrig + oil refinery ) Large garages; (Medium size monument) Garages; (Small size monument) Abandoned military base; (Small size monument) Triton railway station; (Small size monument) Abandoned settlement; (Small size monument) Industrial warehouse; (Small size monument) Pumpjacks; (Small size monument) A lots custom places to build a base. Monuments: Outpost; Bandit camp; The Dome; Ferry Terminal; Satellite dish; Abandoned supermarket; Warehouse; Harbor; Large fishing village; Fishing village; Nuclear Missile Silo; Ranch; Large barn; Lighthouses; Underwater labs; Underground railway; Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it. It works on the current version of RUST. 06.02.24
    $25.40
  14. Version 1.1.4

    105 downloads

    Portable workbench provides you and your population a satisfying addition to the server(s) you're hosting! With high levels of customization, this plugin allows you to access any levels of workbenches from any spot on the map for an amount of time— relative to groups players are in. FEATURES Highly customizable and simple-to-use system for admins and/or regular players. Use /workbench 1-3 (by default, can modify in the config) to start accessing a workbench. Craft bench-leveled items from anywhere in the game world! Intuitive config system, allowing custom chat icon and phrases. Option of requiring players to have placed the level of workbench somewhere they're willing to access. PERMISSIONS PortableWorkbench.use1: Allows you and the players to "wirelessly" access level 1 workbenches. PortableWorkbench.use2: Allows you and the players to "wirelessly" access level 2 workbenches. PortableWorkbench.use3: Allows you and the players to "wirelessly" access level 3 workbenches. RULES (NOESCAPE INTEGRATION) Can('t) use while building blocked. Can('t) use while combat blocked. Can('t) use while raid blocked. COMMANDS (CONFIGURABLE) Following commands are chat and console commands. workbench 1-3: Allows access to specified workbench - if there's no input, it auto-selects level 1 workbench. CONFIG
    $4.99
  15. Version 1.1.8

    393 downloads

    Store Robbery plugin is a plugin that was made from my memory of Arma 3 Life Gas Station robbery's, currently this plugin allows you to place Robbable Store Clerk's around the map for players to attract PvP too. Only the best will be able to survive a store robbery and walk away with the reward! Permission storerobbery.manage - Allow creating and deleting of Store Clerks Commands /createclerk - Creates a clerk at your current location /removeclerk - Removes a clerk that you are looking at. /getclerkid - Ability to get the id of the clerk in the data file, so you can edit rotation or position if needed. Features Spawn guards at robbery start or robbery end Live progress bar showing robbery progress Toggable Markers and Chat Anouncment Auto fill clerks at all gas stations and supermarkets Configurable robbery times and cooldowns Support for Server Rewards and Economics plugin Configurable Item List with item counts, and probability. Config { "Announce Robberies In Chat": true, "Use Clerk Marker": true, "Use Robbery Area Marker": true, "Allow Shoot To Rob": false, "Robbery Distance (m)": 5.0, "Robbery Time (Secs)": 20, "NPC Cooldown/Reset Time (Secs)": 10, "Use Player Cooldown?": true, "Player Robbery Cooldown Time (Secs)": 10, "Whitelisted Robbery Weapons": [ "rifle.ak", "rifle.bolt", "smg.2", "rifle.l96", "lmg.m249", "rifle.lr300", "rifle.m39", "pistol.m92", "smg.mp5", "pistol.python", "pistol.revolver", "rocket.launcher", "rifle.semiauto", "pistol.semiauto", "shotgun.spas12", "smg.thompson" ], "Clear NPCs On New Save": true, "Clerk Name": "Store Clerk", "Fill Clerks at Supermarkets": true, "Supermarket Clerk Position": { "x": 8.8, "y": 0.0, "z": 3.5 }, "Supermarket Clerk Rotation": { "x": 8.8, "y": 0.0, "z": 2.0 }, "Fill Clerks at Gas Stations": true, "Gas Station Clerk Position": { "x": -8.7, "y": 0.0, "z": 21.5 }, "Gas Station Clerk Rotation": { "x": -8.2, "y": 0.0, "z": 21.5 }, "Guard Settings": { "Play Alarm Sound": true, "Spawn Guards at Robbery Start": false, "Spawn Guards at Robbery End": false, "Chance of Guard Spawn (0-100%)": 75, "Amount of Guard at Robbery Start": 0, "Amount of Guard at Robbery End": 5, "Store Guard": "Store Guard", "Gaurds HP": 400.0 }, "NPC Clothing": { "Clothing": [ "hat.cap", "shirt.collared", "pants.shorts", "shoes.boots" ], "Skins": [ 1125552993, 1145623671, 883719992, 2592902166 ] }, "Robbery Rewards": { "Use Economics Plugin": false, "Minimum Amount Of Credits": 3000, "Maximum Amount Of Credits": 6000, "Use Server Rewards Plugin": false, "Minimum Amount Of RP": 300, "Maximum Amount Of RP": 600, "Use Item Box Rewards": true, "Minimum Amount Of Items From List": 3, "Maximum Amount Of Items From List": 6, "Possible Item List": [ { "shortname": "rifle.ak", "customname": "Red Zircon AK47", "skin": 2589524856, "minamount": 1, "maxamount": 1, "probability": 90 }, { "shortname": "rifle.bolt", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 5 }, { "shortname": "ammo.pistol", "customname": "", "skin": 0, "minamount": 10, "maxamount": 50, "probability": 70 }, { "shortname": "ammo.shotgun", "customname": "", "skin": 0, "minamount": 10, "maxamount": 30, "probability": 70 }, { "shortname": "syringe.medical", "customname": "", "skin": 0, "minamount": 1, "maxamount": 3, "probability": 40 }, { "shortname": "keycard_blue", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 35 }, { "shortname": "cctv.camera", "customname": "", "skin": 0, "minamount": 1, "maxamount": 2, "probability": 50 }, { "shortname": "shotgun.double", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 70 }, { "shortname": "bow.hunting", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 90 }, { "shortname": "pistol.revolver", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 80 }, { "shortname": "arrow.wooden", "customname": "", "skin": 0, "minamount": 10, "maxamount": 40, "probability": 85 }, { "shortname": "arrow.fire", "customname": "", "skin": 0, "minamount": 5, "maxamount": 20, "probability": 70 }, { "shortname": "rope", "customname": "", "skin": 0, "minamount": 3, "maxamount": 6, "probability": 75 }, { "shortname": "propanetank", "customname": "", "skin": 0, "minamount": 3, "maxamount": 6, "probability": 75 }, { "shortname": "metalpipe", "customname": "", "skin": 0, "minamount": 2, "maxamount": 4, "probability": 75 } ] } }
    $20.00
  16. Version 1.0.0

    9 downloads

    The medium-sized monument that needs green card to get the full loot. Features: Needs green card for full looting; There is low radiation; There is oil refinery; Great detail. General info: Prefabs count: ~2k Type: for looting; Modifiers: Height;splat;topology. Loot: Barrels: 30 Ordinary crates: 7 Random crates: 4 Military crate: 1 and 1 blue card. To check my other works click here. Other information: Subscribe on me and take "Karting rental" for free. I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $6.30
  17. Version 1.0.0

    3 downloads

    This underground monument is ready to go. great place to build a base see video for more. Features: Good fps; Simple installing; Good detail; Can be used to build a base and for looting; There is needs green card for looting. General info: Prefabs count: ~1090 Type: For looting and construction a base; Modifiers: Alpha&Heights&Splat&Topology Loot: Barrels: 13 Random crates: 3 To check my other works click here. Other information: I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $6.30
  18. Version 1.0.0

    9 downloads

    There are 2 monuments with garages for your map with simple installation (Example - First monument [ LargeGarages1 ] Features: -There is oil refinery; -There is custom fire truck; -Optimized FPS. General: Prefabs count: 2288; Type: For looting; Modifiers: Alpha&Heights&Splat&Topology. Loot: Barrels: 42; Ordinary crates: 10. Second monument [ Garages1 ] Features: -There is oil refinery; -There is small size; -There is small prefabs count; -Optimized FPS. General: Prefabs count: 728; Type: For looting; Modifiers: Alpha&Heights&Splat&Topology. Loot: Barrels: 15; Ordinary crates: 4. If you have some ideas for work please tell me about it. To check my other works click here. Other information: Subscribe on me and take "Karting rental" for free. I make custom prefabs to order. Discord: shemov#6310
    $5.70
  19. Version 1.0.0

    19 downloads

    This is great alternative of Launch Site. For looting needs red card. Features: Simple installation; Optimized FPS; Great detail; This one needs 1 fuze and 1 red card for looting. General: Prefabs count: 4799; Type: For looting; Modifiers: Height&Splat&Topology. Loot: Barrels: 46; Ordinary crates: 18; Random crates: 6; Elite crates: 6; Locked crate: 1. If you have some ideas for work please tell me about it. To check my other works click here Other information: Subscribe on me and take "Karting rental" for free. I make custom prefabs to order. Discord: shemov#6310 .
    $13.60
  20. Version 1.1.0

    11 downloads

    This is beautiful underground custom place for your map with great detail. Features: Simple installing on your map( Example - ); Can be used to build a base and looting with green card; Great detail; There is needs green card for looting. General: Prefabs count: 1616; Type: for building a base and for looting; Modifiers: Alpha&Heights&Topology&Splat. Loot: Barrels: 12; Ordinary crate: 1; Military crates: 2; and 1 blue card. If you have some ideas for work please tell me about it. To check my other works click here. Other information: Subscribe on me and take "Karting rental" for free. I make custom prefabs to order. Discord: shemov#6310
    $6.60
  21. Version 1.0.0

    9 downloads

    Ground medium-sized monument that needs a red and a blue cards to get the full loot. Features: Two versions (A and B, in the first version the railway tracks are finished, in the second they have ends for joining the railway tracks. ); Great detail; There is recycler; Loot is divided into rooms; The monument needs a red and a blue cards for full looting; Simple installing. General info: Prefabs count: ~4380; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Barrels: 30; Ordinary crates: 9; Random crates: 8; Elite crates: 5. To check my other works click here. Other information: I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $13.60
  22. Version 1.0.5

    8 downloads

    The medium-sized monument that needs a blue card and a fuse to get the full loot Features: Great detail; There is recycler; This monument needs a blue card and a fuse for full looting; Optimized FPS; There is low radiation. General info: Prefabs count: 2446; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Barrels: 30; Ordinary crates: 10; Random crates: 2; Military crates: 2; Elite crate: 1; and 1 red card. To check my other works click here. Other information: I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $8.30
  23. Version 1.0.0

    18 downloads

    The large-sized monument that needs a blue card to get the full loot. Features: Great detail; Simple installation on your map; A lot of content; Loot is divided into rooms; Requires a blue card for full looting Optimized fps. General info: Prefabs count: ; 3322 Type: for looting; Modifiers: Alpha&Height&Splat&Topology. Loot: Barrels: 52; Food crates: 4; Med crates: 3; Tool crate: 1; Ordinary crates: 13; Random crate: 1; Military crates: 5; and 1 red card. To check my other works click here. Other information: I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $14.30
  24. Version 1.0.0

    38 downloads

    There are 10 custom places to build a base. Features: Low prefabs count; Optimized FPS; Objects as furnaces on some caves; Simple installing on map. General info: 1st cave [file name: " 4customplace1" ]: CAVE OF TEMPERATE BIOME Prefabs count: 139; Modifiers: Height&Topology&Splat&Alpha. 2nd cave [file name: " 4customplace2" ]: CAVE OF TEMPERATE BIOME Prefabs count: 57; Modifiers: Height&Topology&Splat&Alpha. 3rd cave [file name: " 4customplace3" ]: CAVE OF TEMPERATE BIOME Prefabs count: 177; Modifiers: Height&Topology&Splat. 4th cave [file name: " 4customplace4" ]: CAVE OF DESERT BIOME Prefabs count: 169; Modifiers: Height&Topology&Splat&Alpha. 5th cave [file name: " 4customplace5" ]: CAVE OF DESERT BIOME Prefabs count: 148; Modifiers: Height&Topology&Splat&Alpha. 6th cave [file name: " 4customplace6" ]: CAVE OF DESERT BIOME Prefabs count: 140; Modifiers: Height&Topology&Splat&Alpha. 7th cave [file name: " 4customplace7" ]: CAVE OF TEMPERATE BIOME Prefabs count: 165; Modifiers: Height&Topology&Splat&Alpha. 8th cave [file name: " 4customplace8" ]: CAVE OF WINTER BIOME Prefabs count: 181; Modifiers: Height&Topology&Splat&Alpha. 9th cave [file name: " 4customplace9" ]: CAVE OF WINTER BIOME Prefabs count: 162; Modifiers: Height&Topology&Splat&Alpha. 10th cave [file name: " 4customplace10" ]: CAVE OF WINTER BIOME Prefabs count: 237; Modifiers: Height&Topology&Splat&Alpha. To check my other works click here. Other information: I recommend you to familiarize yourself with my map. Subscribe on me and take "Karting rental" for free. I make custom prefabs to order. Discord: shemov#6310
    $13.30
  25. Version 1.0.0

    15 downloads

    The abandoned wood industry for looting with blue card. Features: Simple installation on your map; Great detail; This one needs blue card and one fuze for FULL looting. General: Prefabs count: 1598; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Barrels: 15; Ordinary crates: 4; Random crates: 2; and 1 red card. If you have some ideas for work please tell me about it. To check my other works click here. Other information: Subscribe on me and take "Karting rental" for free. I make custom prefabs to order. Discord: shemov#6310
    $6.30
1m

Downloads

Total number of downloads.

5.3k

Customers

Total customers served.

75.2k

Files Sold

Total number of files sold.

1.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.