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About Me

  1. Version 1.0.0

    1 download

    - Inferno Arena Lite Inferno Arena Lite is an optimized version of Inferno Arena. Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.
  2. Version 1.0.0

    1 download

    - Inferno Arena Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.
  3. Version 1.0.0


    Rt in the style of an abandoned/forgotten port Equipment Forgotten Warehouse : - Recycler ((1 pc.)) - Barrels ((loot-barrel-1 and loot-barrel-2 +- [40-50 pcs.])) - Boxes ((Regular +- 30 pcs)) - Military boxes (( 5 pcs)) - codelockedhackablecrate (( 1 pcs )) It cannot be built on rt - prevent building ( 275/275/275 ) If you have any questions or want to order PlayBoy#5488
  4. Version 1.0


    Always wondered what Water "Water Treatment" was treating? How do the denizens of Rust get water into their faucets, not counting raggedy makeshift pumps and sprinkler contraptions? Right, it's the water station, transferring the much needed wetness across the island, fortified against floods by a dam, changed by the post-apocalyptic backstory of Rust and full of loot ripe for the taking by daring players, friendly or hostile! I let myself be inspired by the Vanilla style and created a monument that could be inserted into any server without disturbing the classic Rust feeling. The monument integrates itself neatly into the terrain and can be used as an early- to mid-game medium sized monument for all the fights not necessarily fought with M249's. The loot is totally Vanilla loottables, and there are no wacky contraptions or immersion breaking prefabs which don't belong in Vanilla or on a lightly modded server. Take aim as you fight from vantage points like the dam, the silo or the exposed pipes and look down into the eroded valley between the industrial water processing buildings. Don't flinch as you complete the challenging and fun jump challenges to get that sweet extra loot. Run quickly to complete the green and blue card puzzles, but careful, the spinning red light announces your endeavor to any onlooker! Be vigilant as you use the available deployables such as the Level 1 Workbench, the Recycler, the Refinery and the Repair Bench to gain an advantage, even away from your base. This is my first prefab, know that weeks of work went into it, and I'll consistently update it with improvements, bugfixes and new features! Install instructions available in the README.txt file that ships with the prefab. I am available for commissions and custom prefab/map creation, just get in touch with me! Prefab Count: ~540 prefabs Prefab Modifiers: Splat Mask, Topology Mask, Alpha Mask (needs manual adjustment due to rustedit bug), Height Mask, Paths Crates: see below
  5. Version 1.1.1a


    This is my Cobalt Harbour monument. Heavily guarded and packed with loot! Prefab Count: 1415 The Cobalt Harbour contains the following: 1x Recycler (Green Card access) 1x Green Card spawn 1x Timed Crate (Climbing puzzle) 1x Cargo Ship (static) Prefab Modifiers Height Splat Topology Alpha Roads Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server.
  6. Version 1.1.6


    This plugin adds a new dynamic zombie event to your server, the appearance of which you can customize in the configuration for any standard and custom monuments Description The event begins with a message in chat that the evacuation of the general from the island will begin soon. At the end of the configured timer, a military checkpoint randomly appears on the map and it is said in the chat that the general's guard was killed, and the general himself was seriously wounded The player and his friends (if you have any) need to arrive at the military checkpoint and call for help for the general with the laptop located at the checkpoint control center After the player calls for help, waves of zombies will attack the base. During the preparation phase, players can upgrade the base with turrets, purchase ammunition for them, or place it from their inventory through the checkpoint control center. In the doorways, players can install barricades of different types (5 types of barricades, which differ in the amount of Hit Points) to contain the incoming waves of zombies. The player can also use a hammer to repair the barricades. During the attack phase, waves of zombies will be directed at you. You cannot allow zombies to kill the general, otherwise, the event will end. There are several zombie types (in future updates it is planned to add to the list of zombie types). Each type of zombie has its own tasks. After the end of each wave, a room with crates opens, where there will be a reward for you At the end of the event, a helicopter arrives for the general and picks him up, and you are notified in chat that the event has been successfully completed. When the general dies, the event ends, as will the attack wave, the event, and all hope is lost! All the necessary settings of zombies, timers, items in crates for each wave, as well as settings for each wave (the number of zombies of each type, the time of the preparation phase and the attack wave, etc.), settings of the military checkpoint (the price of buying something or improving the base, used ammo in turrets, etc.), the price of repairs, barricade options, and many other settings are available in the plugin configuration Also in the event there are additional missions during the waves of attack, during which you will receive an additional reward (in future updates it is planned to add to the list of additional missions). You can set up additional missions in the settings of each attack wave The event provides the use of several military base designs. The Mad Mappers team will add to the list of constructions for the event in the future. When an event appears, the plugin randomly selects the construction of the base from those that you have in the data folder, and also randomly selects a place to appear from all those that have been set in the plugin configuration Also, the Mad Mappers team will begin to offer support in our custom maps for this event and contain files for the appearance of bases in custom monuments and locations on our maps Constructions of other bases Defendable Bases (Bundle-1) Defendable Bases (Bundle-2) Custom Map Maps that have a configuration for the appearance of bases on their custom monuments You can also download all these files for all maps here Deathland Badlands Destroyed World Detroit: Irreparable Damage Oregon 2: Last Hope Oregon: Land of Dead Pandora All files for custom maps are stored in the folder oxide/data/DefendableBases/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the base to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bases that will appear on your map. You need to copy the configuration data block for each base construction. In the database parameters you will specify the name of the base construction and a list of positions where it can appear The list of positions consists of several parameters. First you need to specify the position and rotation of the appearance of the base on your map, then you can get these values using RustEdit. You need to choose the place for the appearance of the event on the custom monument, where the player has a ban on construction You have such a parameter as the pursuit radius for such a type of zombie as Blazer. These zombies run around the base along this radius and shoot at the players. Please note! Some object sometimes may be on your map in this radius, for example a fence, and they will not be able to overcome it, because they cannot run inside this circle, and they haven’t a way out for them so you need to leave them a way or adjust it by increasing or decreasing the radius You have a list of coordinates for the points of appearance of all zombies. It is necessary to indicate these coordinates evenly around the base so that the zombies run from different sides and attack all sides of the base, not just a few ones. So it will be more interesting to play this event. Also note the fact that you can indicate the coordinate where a player can create his house, so it is advisable to specify all the coordinates that are in the construction ban zone, they are in the zone of your custom monument. You can also get the coordinates of the appearance of zombies using RustEdit Images You may want to change some parameters during the plugin installation or the base configuration In the plugin configuration these parameters are: Custom Barricades => Price for repairs (per hammer hit) => List of items, 3 maximum (if the economy method is 3) In the base configuration, these parameters are: List of turrets => Price to unlock => List of items, 3 maximum (if the economy method is 3) List of turrets => List of ammo => Price => List of items, 3 maximum (if the economy method is 3) List of barricades to buy => Price => List of items, 3 maximum (if the economy method is 3) A list of items that are in the laptop inventory when the base appears List of attack waves => Additional missions => Reward for completing the mission => List of items If you change items in the current configuration items, you need to upload the image for this item to the oxide/data/Images folder. In order for the plugin to load this image and can use it for display in the player's GUI. If it is a standard Rust item, you need to name this image file by its ShortName. If it is a custom item, you need to name the image file by the SkinID of the item Then you need to make a few changes to the plugin configuration in the List of paths to GUI images item. You need to add a new image to this list. The name is the ShortName or SkinID of the item. The path to the image will look something like this: Images/{ShortName or SkinID}.png If you use the economy of some following points on your server as prices, you can change the image with the name Economic to your own with the same name All images must be used square. Attention! The lower size of the image file will be displayed to the player faster Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Chat commands (only for administrators) /warstart {name} – start the event ({name} – name of the base) /warstop - end the event Console commands (RCON only) warstart {name} – start the event ({name} – name of the base) warstop - end the event givebarricade {steamid} {level} {amount} - a player with a SteamID ({steamid}) is given a certain number of barricades ({amount}) of a certain level ({level}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Base Config en - example of base configuration in English ru - example of base configuration in Russian Custom Map Config en - example of custom map configuration in English ru - example of custom map configuration in Russian My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration and the bases – jtedal Help in creating a plugin description – Jbird#2022
  7. Version 1.0.3


    Gas-fired power plant with a mini puzzle to solve which is well kept. Puzzle Help Turn on the 4 electrical panels of the central and replace the fuse upstairs to power the door to finally descend into the cellar, beware of electric shocks, you only have 20 seconds to pass. if you can't find the fuses to replace, help yourself with the electrical cables... rest of the puzzle every 30min once triggered ------------ French ------------ Central electrique a gas avec un mini puzzle a resoudre qui est bien garder. Aide pour le puzzle - Rallumer les 4 tableaux electrique de la central et remplacer le fusible à l'étage pour ralimenter la porte pour enfin descendre dans la cave attention aux décharges électrique vous n'avez que 20 secs pour passer. si vous trouvez pas les fusibles à remplacer aidez-vous des câbles électriques... reste du puzzle toute les 30min une fois declencher
  8. Version 2.0


    Rehabilitation and recovery center. Once in this clinic, people were helped. But now strange things are happening there ... You can set the loot according to your preference.
  9. Version 2.0.0


    The location has a recycler, 2 vending machines. Gaming machines and a poker table (a safe zone is installed in this room. The location will add unusual content to your server! Enjoy using you and your players!
  10. Version 66 230423


    Subterra is a map with plenty to do and explore both above ground and below and under the waves. Features a combined and integrated above and below ground railway system along with many unique monuments and places of interest to explore. Tested with CARBON Monuments and Features Service Station & Shredder Canyon Railway Train Container Yard Deep Mines Oil Field Dweller Gold Mining Town Crashed UFO Beached Cargo Cheyenne Mountain Complex Stargate Gate Room Viaducts and Waterways Broken Wind Power Station Wind Farm Camp Crystal Lake Fire and Ice Cave Cabin In The Woods Monument To The Fallen Ghost Town Library St Nikos Hospital Dweller Residences Construction Site St Nikolas Town Tanning Factory Integrated Railway, Underground, Tramway + The usual standard FP Monuments If you have any problems you can contact me via Discord https://discord.gg/r84Cg84 https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko You Tube Video
  11. Version 2022.9.24.1102


    This patch will change the procedural map generation algorithm to include the Trainyard monument and train tracks (railring) on any map size greater or equal to 3500. This works great with maps without the Giant Excavator as it provides a different way for your players to gather resources, use https://rustmaps.com/ to search for some good seeds. Tested extensively with map size 3650. This plugin manipulates the limits imposed by Facepunch for the rail ring to generate, rail rings takes a lot of map space. Monuments are placed in a certain order by the map generator, having the rail ring will ultimately mean that something will be left out due to the lack of space. We have no control over what gets culled.. so when using this plugin some seeds will work better than others. This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.CustomRailRingSize.dll file into your HarmonyMods folder and restart your server. What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
  12. Version 1.0.0


    Small abandoned station with a mini-puzzle to solve that uses the rails (Train Track 3X18). ------------ French ------------ Petite gare abandonner avec un mini-puzzle à résoudre qui utilise les rails ( Train Track 3X18). Extension required - Oxide.Ext.RustEdit ( https://github.com/k1lly0u/Oxide.Ext.RustEdit )
  13. Version 1.0.4


    Building cobalt: explore the rooms and levels find the secret passage to go to the safe room.
  14. Version 1.0.0


    The famous well known 'Eiffel Tower'. This is a dome/oil rig styled monument in the shape of the Eiffel Tower. There is an elevator that goes up to the second floor though it doesnt reach the absolute top that has 3 military crates. The tower isn't scaled 1:1 as that would end up way too large anyway, the size as it currently is is about 1.5x higher than the dome is. There is loot containers placed down, the loot is pretty similar to the dome though there is a few extra food/medical crates on the Eiffel Tower. Object Count: 2316 The prefab includes splat and height. Looking to get a prefab or map customly made? Feel free to contact me on discord [-Core-] Daan#1402
  15. Version 1.0.1


    This monument is a great small but central monument for your rust map, This monument will serve as a location for Chinook Helicopter to drop a locked crate for your server to fight for. Designed after an abandon cobalt landing pad the Helicopter Landing Zone will be a great addition to your map. Need to have Oxide.Ext.RustEdit.dll installed on your server, you an locate how to install this here https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/ Map will automatically take priority for locked crate drops, you do not need to change anything in your server settings. Includes, 2 Regular Box Spawns 1 Food Box 1 Scientist 1 Wooden Box
  16. Version 1.1


    Rusty Gulch is a western themed town. There are many amenities within Rusty Gulch to fit your cowboy needs. There is a Saloon, Hotel, General Store, Jail, Bank, and a Post Office. The Hotel has 2 green keycard puzzles The Bank has 1 Blue keycard puzzle 4 vending machines at the General Store Research Table at the Post Office Repair Bench at the Saloon I provided two versions. One prefab has the custom font, the other has standard incase of performance issues. Photos show both versions. Rusty Gulch w/Standard Font: 2409 prefab count Rusty Gulch W/Custom Font: 5678 prefab count (I haven't had any performance issues from font count (3278). I have included the western font prefabs along with both monument versions (in case you want to rename the town or create an Ouija board....) -Lambo
  17. Version 1.0.0


    It is a large military base where you will find a red keycard room, a blue keycard room, a chinok chest. And two APC's protect the area. After you place the monument and apply the height mask, splat mask, topology mask, spawn paths, save and close map, and reload map to load the bradley spawns and road. Dependencies: https://github.com/k1lly0u/Oxide.Ext.RustEdit
  18. Version 1.0.0


    Railway Turntable & Maintenance Shed is a monument that can be used with or without a railway system connected and contains a work cart spawn inside if needed. You will find work carts and waggons in various stages of repair inside the maintenance shed and lots of looting opportunities including a blue card puzzle to access the storage room. What's Included Built-In Cliff Turntable & Maintenance Shed (Bare Bones) Built-In Temperate Decor Pack (Socket Snap) Built-In Arid Decor Pack (Socket Snap) Standalone Turntable & Maintenance Shed (Bare Bones) Standalone Temperate Decor Pack (Socket Snap) Standalone Arid Decor Pack (Socket Snap) Adding To Map Installing Built-In Cliff Version Installing Standalone Version Adding NPC’s Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord
  19. Version 66 220523


    St Nikos Hospital, the place you go to get patched up after a long days PVP, featuring a reception, many wards, the operation room with observation deck for all those students of medicine. There is also a canteen, a research lab and a mortuary.
  20. Shemov

    The Tomb

    Version 1.0.0


    Number of prefabs: 1474 Type:the puzzle Loot: - Military Crates: 4 - Regular Crate: 2 - Barrels: 7 For the prefab to work correctly, you will need "Oxide.Ext.RustEdit.dll" INSTALLATION Drag & Drop Gently adjust to the terrain and apply the & height & splat & topology
  21. Gram

    Military Site

    Version 2.0.0


    A Bradley guarded monument that is 1/4 the size of launch site, surrounded in radiation. There is a high tier loot hotspot in the center that is covered in a high amount of radiation. Scattered around the compound are tons of buildings that all contain loot, plus an underground bunker you can access using a blue keycard and a fuse. Inside the bunker you will find multiple scientists, high tier loot, a recycler and a red keycard. This is a great PVP environment with multiple samsites so it will still have the same playstyle as Launch site, it is a perfect replacement. Containing: Splat modifiers (the splat and alpha modifiers may be off center I suggest applying splat/alpha then DO NOT break prefab and adjust the monument to center with splat and alpha) Height modifiers (you may need to adjust the terrain with your preferred terrain tool if it is on very uneven terrain) Alpha modifiers (alpha paint is sometimes offset you may need to adjust the alpha paint) Water trigger (the underground bunker will be ok if it goes underneath water) Installation: Download and unzip the folder contents. Paste folder contents in RustEdit\CustomPrefabs. Open the mapfile of the map you wish to edit. Place the prefab and apply Splat, Height and Alpha modifiers. You may need to add your own APC PATH on the dirt trail. Feel free to adjust the loot container spawns to your servers needs. Any rust maps containing io connections you will need https://github.com/k1lly0u/Oxide.Ext.RustEdit Contact: Discord Gram#6878
  22. Version 1.1


    Midpoint is a small monument (one PvE and one ) that can be placed near roads. Convenient for new players that just joined your server and do not have teleportation rights or just simply wish to enjoy the company of others in safety around a fire pit. There are 3 vending machines, a slot machine, big furnace, small refinery, workbench 1 and 2, recycler, research table and repair bench. PVE does not require a safe zone and comes with Reactivetarget for target practice, good for some fun. PVP includes safe zone mechanism. No build was added to both pve and pvp monument. No peacekeeprs added, you can add them in either in RustEdit or in game. The package consists of two versions of the monument, specifically designed to cater to the needs of both PVE and PVP servers.
  23. Version 1.1.5


    Apocalyptic Map of Spain, contains a great variety of custom prefabs and the real terrain of Spain. - Description: • Apocalypse Spain is a map with all the main rivers of Spain. • It contains the terrain, topology and real biome of Spain. • Size: 4500. • Objects: 47898. • The map can be edited: Yes. - Contains all Official Monuments: • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield (with Bradley tank) • Giant excavation pit • Outpost • Lighthouse - Prefabs and custom monuments: • The Spanish Zeppelin (puzzle-parkour). • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Event Zone, an area with flat terrain where you can use any plugin to generate events, for example: Raidable Bases, Defendable Bases, Event Manager. There is a great variety of plugins to generate events, use your imagination. • Arena, zone with loots, defenses, towers, barricades and crate with code, everything you need for your server to contain a PVP zone. You can also use this zone for other things. • Bank, a monument created for the Bank Heist plugin. If you do not have this plugin, you can use this monument for the player to search for resources. • Two aircraft carriers, these aircraft carriers have been created especially for the Biplane plugin, you can also use them as monuments, they contain helicopters, loot and NPCs. • AquaLand, a huge subaquatic dome (Large land for the player to build). • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Aerial platforms, each aerial platform contains several platforms connected to each other. • Cumbre Vieja, volcano with puzzle, NPC and loots. • Monster Tower, public or event tower, used to defend against the attack helicopter. • Meteorite, with resources: iron, sulfur and stone, radiation, NPC and lotts. • Monorails, scattered around the map, monorails and underwater monorails. • Train tracks scattered all over the map, carefully designed. • The great bullshit, a Christmas hero, contains NPCs and boxes with codes. • City (Simulating Madrid), with collapsed skyscrapers, buildings in ruins and emblematic building of Madrid (Realia Tower - The Icon). - If you think this is all... NO!!!, I am very fond of this map, it has been the result of several tests during more than a year. - This map will be updated frequently, new monuments will be added to recreate-simulate Spain.
  24. Version 1.0.1


    This is a ranch-sized monument where players can even grow crops. Loot Boxes: crate normal 2 - 4 pcs crate normal - 1 pcs create vehicle parts - 1pcs barrels - 6pcs food box - 2pcs oil barrel - 1pcs diesel barrel - 1pcs blue card - 1pcs
  25. Version 1.0.0


    A recreation of Kakariko Village from "The Legend of Zelda Ocarina of Time" but "Rusted" up a bit to fit the game. I made it as close to scale as possible. Has a footprint about the size of Outpost with 1795 prefabs. One green card room with a blue card spawner. Total of 15 loot crates and one green card spawner. Has one recycler. One level 1 workbench and repair bench in green card room. For support message me on discord at Explosive_Shart#5430


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