Jump to content

Search the Community

Showing results for tags 'rust'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Game Updates
  • Showcases
  • Tutorials

Categories

  • Plugins
  • Maps
  • Monuments
  • Prefabs
  • Buildings
  • Tools
  • Customizations

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. Version 2.0

    31 downloads

    Welcome to Hemp Island, this is a custom hemp leaf shaped map, Perfect fun map for the hemp farmers Map size: 4k Prefab count: 6800 Comes with 4 custom monuments Hemp Factory Area 51 Scuba Tank Broken Dome Working underground tunnel systems Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $16.95
  2. Version 1.0.0

    2 downloads

    Welcome to Doc's Basketball Court. Perfect replacement for Gas station 2 loot crates 8 loot barrels 1 recycler Prefab count : 446 If you have any problems you can contact discord DocNorris#5423 Please make yourself aware of the TOS-Restrictions for use.
    $4.99
  3. Version 2.1

    24 downloads

    Welcome to the SpaceX Launch site, this is a smaller/cooler replacement to the launch site. You can explore the inside of the Starship, it has 7 accessible floors, 2 elevators, and 1 main loot room. You will need a green and red key card and 1 fuse to enter all areas of the launch site. Bradley is patrolling the outside of the Starship. +Radiation zones good replacement for the current launch site. Prefab Count 904 Please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact me on discord DocNorris#5423
    $9.99
  4. Version 1.0.0

    1 download

    Welcome to the Great Pyramid temple run. This is a bug monument with loads of places to explore. Lots of tricky parkour jumps and hidden chambers To enter the pyramid you must enter the tunnel system under the sphynx You will need 1 fuse and a blue keycard to access loot room 1 recycler 1 Hackable crate spawn This monument comes with 2 versions The 1st version has zombie spawns The 2nd version has no zombies Prefab count: 1484 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $9.99
  5. Version 1.0.0

    6 downloads

    Welcome to Doc's Glass Tunnel Boat system, this is a custom above ground tunnel system that is patrolled by scientist. This prefab comes in 14 different parts/sections and you must assemble it yourself. Features There is a shop where you can buy a boat at the docking stations or you can walk the tunnels by foot 1 recycler at the stations Loads of loot inside the tunnels You can walk and build underneath the tunnels Easy to install Fully Customizable. you can design your own path. Also comes with a map with the system set up in one Prefab Count per piece Station T 716 Station L 597 Cross shape 524 L Shape 264 T Shape 335 Straight 100 Straight no npc 98 If you have any problems you can contact discord DocNorris#5423
    $14.99
  6. Version 1.0.5

    15 downloads

    Welcome to Doc's City, this is a huge city with loads of loot and npc spawns. Low Prefab count:4857 There are 6 accessible buildings. 1. High rise skyscraper High Rise is the tallest building in the city. It has 10 accessible floors and multiple scientists and loot inside. To get in the main loot room You will need to turn the power switch on also you will need a fuse and a blue key card 2. Hotel The hotel has 2 accessible floors with loads of rooms and loot inside To open the main loot room you will need a red key card but you have to turn the power on first. The power switch is located in the main loot room of the high-rise building. The switch is on a timer so be quick 3. Supermarket The supermarket is located in the centre of the city There is a hackable crate on the 2nd floor of the shop. There is also a recycler located in the staff room Multiple loot spawns inside 4. Multi-storey Carpark Multi storey carpark has 7 floors with multiple loot spawns inside 5. Boxing Gym 2 npc spawn inside the boxing ring. Multiple loot spawns inside 6. Pub Inside the pub there is slot and arcade machines and some loot spawns Top of sky scrapers There is multiple loot spawns ,2 minicopter and 1 scrap heli spawns on top of the skyscrapers They are guarded by scientists. Prefab count:4857 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $17.99
  7. Version 1.0.0

    3 downloads

    Welcome to Doc's Skatepark. This is a great looking monument Perfect for pve or pvp servers. 1 recycler Prefab count: 525 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $6.99
  8. Version 1.1

    5 downloads

    Welcome to the apartment prefab pack. This is pack comes with 20 different style apartments Perfect for pve/pvp servers 10 apartments have 10 accessible rooms on each apartment building The other 10 apartment buildings you cant enter Prefab count per apartment : 603 Prefab count per accessible apartment : 1138 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $9.99
  9. Version 1.1

    5 downloads

    Welcome to Hogwarts, This is a huge monument with loads of loot and places to explore 1 red card puzzle to open the chamber of secrets Working Train tracks in to the monument 1 recycler 1 hackable locked crate To add the pictures to the frames/banners you will need the sign Artist plugin https://umod.org/plugins/sign-artist Comes with all commands for the photos Prefab count:4900 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $17.99
  10. Version 1.0.0

    1 download

    Welcome to the Guarded Prison. This is a big monument with loads of areas to explore Perfect for pve or pvp servers. Prison cell doors are on a 5 minute timer so if your players get their timings wrong they will be locked in prison 1 red card puzzle room Multiple scientist 1 blue key card spawn Prefab count: 2800 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away
    $9.99
  11. Version 1.1

    16 downloads

    Welcome to Abandoned fairground. This is a radio active monument with one blue card puzzle room. You will need 1 fuse and a blue key card to access loot room 1 recycler 1 Hackable crate spawn 2 diesel cans spawns 1 Red key card spawn Prefab count: 1582 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $9.99
  12. Version 2.0

    7 downloads

    Welcome to Hoover Dam. This is a great looking monument with one blue card puzzle room. You will need 1 fuse and a blue keycard to access loot room 1 recycler 1 Hackable crate spawn 1 Red card spawner Prefab count: 648 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $9.99
  13. Mevent

    BankSystem

    Version 1.2.0

    159 downloads

    Adds a banking system to the game. It is an extended system of economics. Features ATM system (each player can install his own ATM and receive profit from it) ATMs can break ATMs can be repaired Money transfer system between players HumanNPC support Ability for players to earn money Adds a new item to the game (banknotes) Auto Wipe (each item can be customized) Working through third-party economy plugins (optional) Conversion from ServerRewards and Economics Commands bank - open the bank interface bank.givenote [target] [amount] - give banknotes to the player bank.giveatm [target] - give ATM to the player bank.setbalance [target] - set balance to the player bank.deposit [target] - deposit money to the player bank.withdraw [target] - withdraw money from a player bank.transfer [player] [target] - transferring money from a player to another player bank.wipe [type] (0 - all, 1 - players, 2 - logs, 3 - ATMs) - wipe data bank.convert.economics - convert from Economics bank.convert.serverrewards- convert from ServerRewards Hooks private object CanPlayerCreateCard(BasePlayer player) private void OnPlayerCreatedCard(BasePlayer player) private void OnBalanceChanged(ulong member, int amount) API private bool HasCard(BasePlayer player) private bool HasCard(ulong member) private int Balance(BasePlayer player) private int Balance(ulong member) private bool Deposit(BasePlayer player, int amount) private bool Deposit(string member, int amount) private bool Deposit(ulong member, int amount) private bool Withdraw(BasePlayer player, int amount) private bool Withdraw(string member, int amount) private bool Withdraw(ulong member, int amount) private bool Transfer(BasePlayer member, BasePlayer target, int amount) private bool Transfer(string member, string target, int amount) private bool Transfer(ulong member, ulong target, int amount) Permissions You can set permission in config, for example: "Permission (example: banksystem.use)": "banksystem.use", You can also configure permissions for ATM breakage% Config { "Work with Notify?": true, "Commands": [ "bank" ], "Permission (example: banksystem.use)": "", "Starting balance": 100, "Card Image": "https://i.imgur.com/Br9z7Ou.png", "Transit Image": "https://i.imgur.com/h2bqMu4.png", "Withdraw Image": "https://i.imgur.com/lwVwxm3.png", "Transfer Image": "https://i.imgur.com/TBIxUnz.png", "Exit Image": "https://i.imgur.com/OGoMu9N.png", "Currency Settings": { "Display Name": "RUSTNote", "Short Name": "sticks", "Skin": 2536195910 }, "Card expiry date (in days)": 7, "ATM Settings": { "Minimum deposit fee": 0.0, "Maximum deposit fee": 10.0, "Default deposit fee": 1.0, "Step deposit fee": 0.1, "Minimum withdrawal fee": 0.0, "Maximum withdrawal fee": 10.0, "Default withdrawal fee": 1.0, "Step withdrawal fee": 0.1, "Default breakage percentage during operation": 1.0, "Breakage percentage during operation": { "banksystem.vip": 0.7, "banksystem.premium": 0.5 }, "Repair Settings": { "Items (for 1%)": [ { "Short Name": "scrap", "Amount (for 1%)": 2.0, "Skin": 0, "Title (empty - default)": "" }, { "Short Name": "metalpipe", "Amount (for 1%)": 1.0, "Skin": 0, "Title (empty - default)": "" }, { "Short Name": "metal.fragments", "Amount (for 1%)": 15.0, "Skin": 0, "Title (empty - default)": "" } ] }, "Display Name": "ATM", "Skin": 2457425342, "Spawn Settings": { "Monuments": { "compound": { "Display Name": "ATM", "Position": { "x": -3.5, "y": 1.15, "z": 2.7 }, "Rotation": -90.0, "Deposit Fee": 0.0, "Withdraw Fee": 0.0 } } } }, "Tracking Settings": { "Cost Table (shortname - cost)": { "sulfur.ore": 0.5, "metal.ore": 0.5, "hq.metal.ore": 0.5, "stones": 0.5, "crate_elite": 10.0, "crate_normal": 7.0, "crate_normal_2": 4.0 } }, "Wipe Settings": { "Wipe Players?": false, "Wipe Logs?": true, "Wipe ATMs?": true }, "NPC Settings": { "NPCs": [ "1234567", "7654321", "4644687478" ] } }
    $24.99
  14. Version 0.4.1

    2,934 downloads

    A simple plugin to spawn a mini copter for yourself. Limits to one mini copter per player with optional cooldown (using permission). Permissions myminicopter.spawn -- Allows player to spawn a mini copter (/mymini) myminicopter.fetch -- Allows player to use /gmini retrieve their mini copter myminicopter.where -- Allows player to use /wmini to locate their mini copter (NEW!) myminicopter.admin -- Allows an admin to run console commands (may change) myminicopter.cooldown -- Adds a cooldown to player myminicopter.unlimited -- Player can fly without fuel usage (will need to add at least 1 LGF unless "Allow unlimited to use fuel tank" is set to false) Chat Commands /mymini -- Spawn a mini copter /nomini -- Despawn mini copter /wmini -- Find mini copter /gmini -- Get/fetch mini copter Console Commands spawnminicopter <player ID> killminicopter <player ID> For Developers (void) SpawnMyMinicopter (BasePlayer player) (void) KillMyMinicopterPlease (BasePlayer player) no return value; Configuration { "Global": { "allowWhenBlocked": false, "useCooldown": true, "copterDecay": false, "allowDamage": true, "killOnSleep": false, "allowFuelIfUnlimited": false, "allowDriverDismountWhileFlying": true, "allowPassengerDismountWhileFlying": true, "stdFuelConsumption": 0.25, "cooldownmin": 60.0, "mindistance": 0.0, "gminidistance": 0.0, "minDismountHeight": 7.0, "startingFuel": 0.0, "allowRespawnWhenActive": false, "debug": false, "Prefix": "[My MiniCopter] :" }, "Version": { "Major": 0, "Minor": 4, "Patch": 1 } } Global: `allowWhenBlocked` -- Set to true to allow player to use /mymini while building blocked `useCooldown` -- Enforce a cooldown for minutes between use of /mymini. `copterDecay` -- Enable decay `allowDamage` -- Enable/allow damage (pre-0.4.0 standard and current default) `killOnSleep` -- Kill the copter when the user leaves the server `allowFuelIfUnlimited` -- Allow unlimited permission users to add fuel anyway. `allowDriverDismountWhileFlying` -- Allow the driver to dismount while flying above minDismountHeight. `allowPassengerDismountWhileFlying` -- Allow passenger to dismount while flying above minDismountHeight. `allowRespawnWhenActive` -- If true, /mymini will destroy and rebuild the player's mini. If false, the player should get a warning that they already have a mini. `stdFuelConsumption` -- Adjust fuel consumption per second from standard amount (0.25f) `cooldownmin` -- Minutes to wait between usage of /mymini `mindistance` -- Miniumum distance to copter for using /nomini `gminidistance` -- Miniumum distance to copter for using /gmini `minDismountHeight` -- Miniumum height for dismount (for allow rules above) `startingFuel` -- How much fuel to start with for non-unlimited permission players (default 0) `Prefix` -- Prefix for chat messages (default [MyMiniCopter: ]) Set "Value in meters" for gmini or nomini to 0 to disable the requirement (default). Future Plans health workaround check console commands input/NRE
    Free
  15. Version 2.0.1

    31 downloads

    CustomRecycle plugin allows you to widen the border of RUST recycler recipes. You can customize, remove current recycler recipes and add your custom ones even for non-recyclable items. You can also add levels to your recycler to make it work even faster! The only thing that limits you about this plugin is your imagination! Video Preview (Version 2.0.0) Features You can edit actual recycler recipes. You can add your own recycler recipes. You can disable RUST default recipes. Editable chances for custom recipe items. You can chance the speed of the recycler. You can place and pickup recycler. (NEW!) You can set custom recycle amount with levels. (NEW!) RUST-Themed level UI. (NEW!) Support for currency plugins! (NEW!) Commands /giverecycler - Gives you an placeable recycler. (Requires Admin flag) Note ImageLibrary plugin is required ONLY when Recycler Levels are enabled. Default Config (Version 2.0.0) { "Recycler Speed (5 = Default)": 5.0, "Enable Better Amount Accuracy (More Calculations)": true, "Disabled Vanilla Recipes": [ "axe.salvaged", "box.wooden.large" ], "Recycler Levels - Enable": true, "Recycler Levels - Enable For No Owner": false, "Recycler Levels - Money Plugin (0 - None, 1 - Economics, 2 - ServerRewards)": 2, "Recycler Levels": [ { "Recycler Stack Percentage Per Tick": 0.15, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" } ] }, { "Recycler Stack Percentage Per Tick": 0.2, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" } ] } ], "Custom Recyclables (Shortname or SkinID)": { "2483299228": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800428, "Item Display Name": "Golden Jackhammer Body" }, { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800641, "Item Display Name": "Golden Jackhammer Drill" } ] }, "metal.refined": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "metal.fragments", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 50, "Maximum Item Amount": 100, "Item Skin": 0, "Item Display Name": "" } ] }, "rifle.ak": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "techparts", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 1, "Maximum Item Amount": 2, "Item Skin": 0, "Item Display Name": "" }, { "Item Shortname": "scrap", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 30, "Maximum Item Amount": 70, "Item Skin": 0, "Item Display Name": "" } ] } } }
    $10.00
  16. Mevent

    Clans

    Version 1.0.22

    350 downloads

    Clans plugin with a lot of innovations, convenient management and much more Requirements/Dependencies Image Library Better Chat (optional) Features Beautiful user interface Performance Allied clans Gather rate for players Clan skins The clan TAG min- and max-length can be defined in the config The clan overview shows offline member names Clan members can toggle friendly-fire protection for clan mates and allies Clan creation can check TAG’s against a blocked word list Clan tagging can be optionally disabled Old (not updated since x days ) clans can be automatically purged Clans rating Players rating Setting a personal avatar for your clan Autowipe with wipe (optional) Commands clans (display clan menu) clans help (get information about commands) clan create (create a clan) clan leave (leave from your clan) clan join (open UI with invitations) clan ff (toggle friendlyfire status) clan allyff (toggle friendlyfire status for allies) clan invite <name/steamid> (invite a player) clan withdraw <name/steamid> (cancel an invite) clan kick <name/steamid> (kick a member) clan allyinvite <clanTag> (invite a clan to ally) clan allywithdraw <clanTag> (cancel the offer of an alliance) clan allyaccept <clanTag> (accept the offer of an alliance) clan allycancel <clanTag> (cancen the offer of an alliance) clan promote <name/steamid> (promote a member) clan demote <name/steamid> (demote a member) clan disband (disband your clan) clans.convert (convert data from old clans) clans.loadavatars (download avatars of all players) clans.manage list - lists all clans, their owners and their member-count clans.manage listex - lists all clans, their owners/members and their on-line status clans.manage show [name/userId] - lists the chosen clan (or clan by user) and the members with status clans.manage msg [clanTag] [message] - sends a clan message clans.manage create [name/userId] [clanTag] - creates a clan clans.manage rename [oldTag] [newTag] - renames a clan clans.manage disband [clanTag] - disbands a clan clans.manage invite [clanTag] [name/userId] - sends clan invitation to a player clans.manage join [clanTag] [name/userId] - joins a player into a clan clans.manage kick [clanTag] [name/userId] - kicks a member from a clan clans.manage owner [clanTag] [name/userId] - sets a new owner clans.manage promote [clanTag] [name/userId] - promotes a member clans.manage demote [clanTag] [name/userId] - demotes a member Permissions clans.cancreate (permission to create a clan) clans.canjoin (permission to join a clan) clans.canleave (permission to leave a clan) clans.candisband (permission to disband a clan) clans.cankick (permission to kick a clan member) clans.admin (permission to use command 'clans.manage') Config Examples Config
    $39.99
  17. Version 2.2.4

    203 downloads

    MyRustServer is a Rust Server Tool that allows you to create and manage your own Rust Server in just a few clicks. The tool brings many possibilities and options that simplify your life as a server admin. No unnecessary creation of batch files, easy installation of the server and extensions, easy updating of your plugins, wipe your server with one click and manage your players. Join the discord for better and faster support Big thanks goes to @Kopter for your greate API and everyone else who supports the project and helped me Plugin Updater only works with uMod plugins. Plugins from other sites must be updated manually. Auto Restart Server Auto Update Plugins Auto Wipe Shedule Multi Server Support Home Auto Restart Server Auto Update Rust Auto Update Oxide Wait for Oxide befor Restart Custom Batch Support Game Mode Default/Softcore Show Server Modded/Community Force Restart Server Add Start Configs (convars) Settings: Server Name Server Tag Server Description Server URL Server Logo Server App Map Size Map Seed Max Player Admin SteamID RCON Password Server Port RCON Port App Port Custom Map Support Barren Map Support Installer Install or Update your Server Verify your Server files Install or Update Oxide Install or Update RustEdit (for Custom Map Users) Install or Update Discord Extension (to run Discord Plugins) Plugins Editor Reload View Website Delete Reload after Edit Backup after Edit Check Plugins for Update Update Plugins Auto Update Plugins Blacklist Plugins Wipe Auto Wipe Shedule Custom Seed List Full Wipe Blueprints Map Oxide Data Backpacks Logs Player Deaths Player Identities Player Stats Player Tokens New Map Seed on Wipe Console View Console Send Commands to your Server Add Quick Commands Players Open Steam profile Copy SteamID Copy Name Check IP Kick Player Ban Player Teleport to Me to Player Teleport Player to Me Set/Remove Admin/Mod
    $15.00
  18. Version 1.5.3

    405 downloads

    This plugin will seamlessly handle all of the ugly side effects and glitches. Thanks to Stack-modifier's feature additions, it makes it feel just like Rusts default behavior, but better! Features Has a GUI Editor Blocks Player movements while using GUI Editor Including Keybinds! This plugin has 2 commands and no Lang file Supports stacking of liquids Supports Stacking of Fuel Containers (hats, tools, etc.) Supports Stacking of Guns Supports Stacking of Skins Works with SkinBox plugins Supports Stacking of Custom Items Supports Stacking of Custom Items with Custom Display Names Supports Stacking of Key Cards without losing the stack when swiping The largest possible value in C# is 2,147,483,647 Which means anything over this stack-size will break the plugin Known Conflicts Magic Coin uses some of the same hooks set up config in it correctly to not conflict Custom Skin Stack Fix not needed this handles it properly Stack Size Controller cannot have 2 of the same plugins basically Extra Loot causes a stacking bug when a reboot occurs with skinned items preventing old skinned items from stacking with new skinned items Compound Options If stack modifier loads after compound options, some compound options may not get set during the restart process To fix, reload compound options Getting Started - Click Either Link to play video Video One Video Two Permissions stackmodifier.bypass - Allows players to ignore the blocked stack-able items list. stackmodifier.admin - Allows players access to the UI Editor. Chat Commands /stackmodifier -- Opens Editor UI, Must enable config option "Enable UI Editor": true /resetvenders -- Requires being an admin, only resets facepunches messed-up vendors, not all /stackmodifiercolor <inputpanel|inputtext|text|transparent> <color> <alpha|ex, 0.98> Example /stackmodifiercolor inputpanel #207086 0.25 UI Editor Commands set 8 -- Inside a categories Filter Bar, type set and a value and it will apply it to the whole category, reset -- Inside a categories Filter Bar type reset hit the enter key or click out of the field and it resets it. if you reset or set, re-click the Category Tab to refresh it before making more changes! Otherwise you will have to do your first edit twice for it to start working again UI Editor Without ImageLibrary? * At the top of the config you will see the following setting set to true save and reload. "Disable ImageLibrary Requirement / Images for UI Editor": false, < Disables images and allows full use Having Problems? * Warning this plugin is not compatible with custom-skins-stacks-fix plugin since this already handles everything. * If you already have a plugin that modifies the rust stack sizes you will first need to remove that plugin. * Then you simply load Stack Modifier onto your server open the config and start editing the Modified values to your new stack-size amounts! * When you are done simply save and reload the plugin! ( oxide. reload StackModifier ) * Alternatively you can utilize the built-in UI Editor and not ever need to touch the config! How to revert to vanilla? * Unload Stack Modifier, delete the config, and restart your server. * It will reset the config back to vanilla settings allowing you to start over if you went and did the Quick/Dirty method for switching plugins. ## Configuration { "Enable UI Editor": true, "Disable ImageLibrary Requirement / Images for UI Editor": false, "Sets editor color command": "stackmodifiercolor", "Sets Reset Vendors command": "resetvenders", "Sets Default Category to open": "Attire", "Stack Modifier UI Title": "Stack Modifier Editor ◝(⁰▿⁰)◜", "UI - Stack Size Label": "Stack Size", "UI - Set Stack Label": "Set Stack", "UI - Search Bar Label": "Filter ▶", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖", "UI - Background Image Url": "https://i.imgur.com/Jej3cwR.png", "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png", "Colors": { "InputPanel": { "Hex": "#0E0E10", "Rgb": "0.0549019607843137 0.0549019607843137 0.0627450980392157 0.98" }, "InputText": { "Hex": "#FFE24B", "Rgb": "1 0.886274509803922 0.294117647058824 0.15" }, "TextColor": { "Hex": "#FFFFFF", "Rgb": "1 1 1 1" }, "Transparency": { "Hex": "#", "Rgb": "0 0 0 0.95" } }, "Revert to Vanilla Stacks on unload (Recommended true if removing plugin)": false, "Disable Ammo/Fuel duplication fix (Recommended false)": false, "Enable VendingMachine Ammo Fix (Recommended)": true, "Blocked Stackable Items": [ "shortname" ], "Category Stack Multipliers": { "Attire": 1, "Misc": 1, "Items": 1, "Ammunition": 1, "Construction": 1, "Component": 1, "Traps": 1, "Electrical": 1, "Fun": 1, "Food": 1, "Resources": 1, "Tool": 1, "Weapon": 1, "Medical": 1 }, "Stack Categories": { "Attire": { "hat.wolf": { "DisplayName": "Wolf Headdress", "Modified": 10 }, "horse.shoes.basic": { "DisplayName": "Basic Horse Shoes", "Modified": 10 } }, "Misc": { "fogmachine": { "DisplayName": "Fogger-3000", "Modified": 10 }, "sickle": { "DisplayName": "Sickle", "Modified": 10 } }, "Items": { "kayak": { "DisplayName": "Kayak", "Modified": 10 }, "map": { "DisplayName": "Paper Map", "Modified": 10 } }, "Ammunition": { "ammo.grenadelauncher.buckshot": { "DisplayName": "40mm Shotgun Round", "Modified": 20 }, "ammo.rocket.sam": { "DisplayName": "SAM Ammo", "Modified": 10 } }, "Construction": { "door.double.hinged.metal": { "DisplayName": "Sheet Metal Double Door", "Modified": 10 }, "building.planner": { "DisplayName": "Building Plan", "Modified": 10 } }, "Component": { "bleach": { "DisplayName": "Bleach", "Modified": 2 }, "vehicle.module": { "DisplayName": "Generic vehicle module", "Modified": 10 } }, "Traps": { "trap.bear": { "DisplayName": "Snap Trap", "Modified": 30 }, "samsite": { "DisplayName": "SAM Site", "Modified": 10 } }, "Electrical": { "ceilinglight": { "DisplayName": "Ceiling Light", "Modified": 10 }, "wiretool": { "DisplayName": "Wire Tool", "Modified": 100 } }, "Fun": { "firework.boomer.blue": { "DisplayName": "Blue Boomer", "Modified": 200 }, "telephone": { "DisplayName": "Telephone", "Modified": 10 } }, "Food": { "apple": { "DisplayName": "Apple", "Modified": 100 }, "woodtea.pure": { "DisplayName": "Pure Wood Tea", "Modified": 100 } }, "Resources": { "skull.human": { "DisplayName": "Human Skull", "Modified": 10 }, "wood": { "DisplayName": "Wood", "Modified": 10 } }, "Tool": { "tool.instant_camera": { "DisplayName": "Instant Camera", "Modified": 10 }, "bucket.water": { "DisplayName": "Water Bucket", "Modified": 10 } }, "Weapon": { "gun.water": { "DisplayName": "Water Gun", "Modified": 10 }, "spear.wooden": { "DisplayName": "Wooden Spear", "Modified": 10 } }, "Medical": { "blood": { "DisplayName": "Blood", "Modified": 100 }, "bandage": { "DisplayName": "Bandage", "Modified": 30 } } } }
    Free
  19. Version 1.0.3

    22 downloads

    Canvas provides your server a new way to allow your community to connect or play against eachother in an art pixel war. This is heavily inspired by r/place. Features Large canvases that players in your server can draw on Three different types of pixel group-based payments for fresh or overtaking fees Group-based cooldowns for placing pixels Zooming in and out / scrolling capabilities, or coordinate inputs Pixels are registered per players that overtook them Pixel age tracking Exporting to Imgur or PNG in super-size resolutions (API optimal) Next Update Multi-selection support — for selective pixels exporting + API Custom empty-pixel background colors (dark/light mode or paper) Viewer settings — saved to file Timelapse support — record placed pixels + API Pixel notes — for any purchased pixels, you can leave notes More exporting options Roadmap Load in the actual 2022-edition r/place datasets into Canvas Add image loader into the Canvas Add private canvases, multiple global canvas pages and showcase lists Integrate export Canvases onto signs (can already do it by exporting the Canvas to Imgur, and using SignArtist to place it on) Pixel notes Live feed of other players' selected pixels API byte [] ExportCanvas ( int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); // Exports PNG squared Canvas void UploadCanvasToImgur ( Action<string> onUpload, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); void SetPixel ( int x, int y, string color, string note, ulong playerId ); // playerId can be 0 to anonymously set it void ClearPixel ( int x, int y ); void ApplyImage ( string url ); // Downloads and applies the pixels of an image - make sure it's the same resolution as the canvas byte [] ExportCanvas ( Canvas.Painting painting, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); // Exports PNG squared Canvas void UploadCanvasToImgur ( Canvas.Painting painting, Action<string> onUpload, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); void SetPixel ( Canvas.Painting painting, int x, int y, string color, string note, ulong playerId ); // playerId can be 0 to anonymously set it void ClearPixel ( Canvas.Painting painting, int x, int y ); void ApplyImage ( Canvas.Painting painting, string url ); // Downloads and applies the pixels of an image - make sure it's the same resolution as the canvas Configuration Permissions Canvas.use: To be able to call the /canvas and do any activity. Canvas.export: To be able to run the Export UI command and see the button on the Canvas.
    $5.24
  20. Version 1.1.9

    4,133 downloads

    Formerly NPCLoot. Populate npc corpses, containers, and barrels with custom loot. General info. Users can create as many loottables as required, and assign them to npc/container types by name. To create a new loot table, simply set the "lootTable" entry for some container type in config to a new made up name. This will create a new /data file of that name, which you can customise. The same loot table can be used for multiple corpse types. New categories and items are added automatically so, hopefully, data should never need to be wiped. Default loottable has all probabilities set to zero and will required customisation. I intend to provide some sample loottables for free download in the near future. Item choice is done by two-tier probability. For each spawned item a category is chosen, based on your category probabilities, then an item is chosen from that category, based on your item probabilities for that category. See notes at bottom for further info on probabilities. Optional dependencies - BotReSpawn Configuration. Global. corpseTypePerBotReSpawnProfile - true/false allowDuplicates - true/false Include_DM_Crates - true/false NPC types. Oilrig Excavator CompoundScientist BanditTown Junkpile Scientist Scarecrow Military Tunnel Scientist Cargoship Heavy Scientist Mounted Scientist TunnelDweller UnderwaterDweller Trainyard Airfield Desert Scientist (roamtethered) BotReSpawn* Murderer *if Global option 1 is true, this entry is replaced with one entry per existing BotReSpawn profile, by name. Eg, The Dome 0, Airfield 0, LaunchSite 0, etc. Container Types bradley_crate heli_crate supply_drop dm ammo dm c4 dm construction resources dm construction tools dm food dm medical dm res dm tier1 lootbox dm tier2 lootbox dm tier3 lootbox loot_barrel_1 loot_barrel_2 loot-barrel-1 loot-barrel-2 oil_barrel codelockedhackablecrate crate_basic crate_elite crate_mine crate_normal crate_normal_2 crate_normal_2_food crate_normal_2_medical crate_tools crate_underwater_advanced crate_underwater_basic foodbox minecart trash-pile-1 Options per type: "enabled": true/false (governs corpse loot-giving) "lootTable": "default" "minItems": 6 "maxItems": 6 "gunsWithAmmo": true/false "noGuns": true/false "MaxBps": 3 "WaterPreFillPercent": 20 "ClearContainerFirst": true/false Data: By default there is one data file : /data/CustomLoot/default.json If you specify a unique lootTable name for any corpse or container type, a new file will be created in the same folder, by name. Eg /CustomLoot/JunkPileLootTable.json Each data file contains: Blacklist : [] - These items will never spawn, and are removed from loottable. Setting to [] will repopulate with default blacklist. AlwaysSpawnList : [] - These items will always spawn, regardless of probabilities. allowChristmas = false allowHalloween = false allowKeycards = false By default all Christmas, Halloween and Keycard items are disabled. Items, grouped by category. *Each item has:* "probability": 5 "minStack": 10 "maxStack": 50 "blueprintChancePerfect": 0 - where applicable "skins": [] - where applicable "IncludeAllApprovedSkins" - false "MinConditionPercent": 90 - where applicable "MaxConditionPercent": 100 - where applicable Categories: Ammunition Attire Component Construction Electrical Food Fun Items Medical Misc Tool Traps Resources Weapon Options per category: "probability": 5 "allowBlueprints": true API. If the called config profile doesn't exist CustomLoot will create it under 'API'. Example call. [PluginReference] private Plugin CustomLoot; var lootcall = NPC?.Call("MakeLoot", "Npc_Config_Profile_Name"; if (lootcall is string) PrintWarning(string)lootcall); Object hooks are provided to prevent this plugin giving loot to your spawned npcs, or containers. Return non-null for the following. OnCustomLootNPC(uint) OnCustomLootContainer(uint) Notes. *Probability, in both cases above, is relative; There is no scale. If there were two categories with probabilities of 9 and 1, the first would have a 9 out of 10 chance of being picked. Probability of zero effectively means the item, or category is disabled. Categories with no enabled items will never be chosen. Their probability is irrelevant. Disabled categories will never be chosen. Their probability is irrelevant. Users should never have to manually add, or remove, items in the /data files. New items in Rust should be added automatically. The blacklist can be used to remove entries from the data file, if that's preferred. Reloading is not required to catch up with profile changes made in BotReSpawn.
    Free
  21. Version 1.0.0

    384 downloads

    Personal Waterwell [Request Fulfillment] that players can craft when given the correct permissions. Or can be used in a GUIShop to sell to players. Can be placed by players, picked up or destroyed. Permissions: PersonalWaterwell.use -- Permission required to craft Admin -- Permission required to give to player via console command. Commands: /waterwell.craft (Chat command requires premission) waterwell.give playername/id (Console command to give to player) Info: Waterwell can be picked up by hitting with a hammer. It will be destoryed by single explosive, loss of foundation, 20X melee hits, 10X buckshot hits, 7X arrow hits, 5X pistol hits, 5X rifle hits. Icon: https://github.com/bmgjet/PersonalWaterWell/blob/main/waterwellicon.png
    Free
  22. Version 1.0.5

    893 downloads

    Personal Slot Machine that players can craft when given the correct permissions. Or can be used in a GUIShop to sell to players. Works just like server placed slot machines, Can be placed by players, picked up or destroyed. Do note if players place it in a area with no room to dismount to try glitch though walls the server will killed them on invalid dismount. Permissions: PersonalSlotMachine.use -- Permission required to craft Admin -- Permission required to give to player via console command. Commands: /slotmachine.craft (Chat command requires premission) slotmachine.give playername/id (Console command to give to player) Info: Slot Machine can be picked up by hitting with a hammer. It will be destoryed by single explosive, loss of foundation, 20X melee hits, 10X buckshot hits, 7X arrow hits, 5X pistol hits, 5X rifle hits. Small Icon for GUIShop: https://www.dropbox.com/s/f80amu81z8uy3te/slotmachineiconsmall.png?dl=1
    Free
  23. Steenamaroo

    NPCKits

    Version 1.1.4

    2,620 downloads

    Give kits to all Rust npcs by location/type. Also mods weapon drop and condition. General information. Give custom Kits to all default Rust npc types, and control what, if anything, becomes lootable when the npc is killed. Also has control for dropping weapon on death, weapon condition, and magazine contents. Note : Please make sure that the weapons you're giving to the npcs are suitable. Oilrig npcs, in particular, seem to become stupid with certain weapons. Optional dependencies. Kits. Configuration. NPC types. Military Tunnel Junkpile Scientist Mounted Scientist (CH47) Compound Scientist BanditTown Murderer ScareCrow CargoShip HeavyScientists Excavator OilRig Airfield(new) Trainyard(new) MissionProviders (fishing/stables/bandit) Boat Shopkeeper Bandit Shopkeeper Desert Scientist (roamtethered) Options per type: "enabled": false, "Kits": [], "Health": 100, "Weapon_Drop_Percent": 100, "Min_Weapon_Drop_Condition_Percent": 100, "Max_Weapon_Drop_Condition_Percent": 100, "Dropped_Weapon_Has_Ammo_Percent_Chance": 100, "Wipe_Default_Weapons", Removes default spawn weapons from npcs. "Wipe_Default_Clothing", Removes default spawn attire from npcs. "Wipe_Main_Inventory_Percent": 100, - Remove from corpse anything placed in main by Kits plugin "Wipe_Clothing_Percent": 100, - Remove from corpse anything placed in clothing by Kits plugin "Wipe_Belt_Percent": 100, - Remove from corpse anything placed in belt by Kits plugin "Default_Rust_Loot_Percent": 100 - Remove from corpse default loot given by Rust Note : Kits follows the same format as BotSpawn kits. If multiple are listed, one is chosen at random each time. "Kits":["Kit One"] "Kits":["Kit One", "Kit Two", "Kit Three"] API: Object hook OnNpcKits(ulong) is provided. Return non null to prevent this plugin from giving kits to your spawned npcs.
    Free
  24. Version 1.1.4

    173 downloads

    This plugin revitalizes empty and abandoned Rust roads, now they will spawn bots on cars with companions who will protect them. In configuration you can setup: Vehicle presets Modules Add codelock, doorlock Engine parts tier Fuel amount (you can also enable infinite fuel) Maximum car speed Destroying car after driver death Destroying engine parts after driver death Loot in Storage Module Driver presets Display name Bot skin Health Loot in bot inventory Behaviour when car was attacked Receive damage rate Clothes Companion Enable companion to protect driver Companion display name Companion health Companion clothes Damage rates Limit, spawn and interaction settings Maximum amount of cars Minimum road width After how many seconds destroy stuck car Delay between spawn next car Prevent bots from attacking drivers and companions Video: trafficdrivers.debug - showing all spawned traffic cars with them current positon Default config: { "Vehicle presets": { "3-х модульный транспорт": { "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.storage", "vehicle.1mod.cockpit.with.engine" ], "Add codelock?": false, "Add door lock?": false, "Engine parts tier (0-3, 0 to spawn without parts)": 3, "Fuel amount (-1 for max amount)": -1, "Water amount for fuel tank (not necessary, -1 for max amount)": 0, "Max speed": 10.0, "Enable infinite fuel": true, "Driver preset name (leave blank to spawn random driver)": "", "Destroy car after driver death?": false, "Block access to engine parts?": true, "Destroy engine parts after driver death?": true, "Loot in Storage Module": { "Add loot to Storage Module": true, "Loot": [ { "Item shortname": "wood", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "Minimum": 1000.0, "Maximum": 10000.0 } }, { "Item shortname": "stones", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "Minimum": 5000.0, "Maximum": 50000.0 } } ] } } }, "Driver presets": { "Водитель Ярик": { "Display driver name": "Водитель Ярик", "Bot skin (0 - random)": 0, "Bot health": { "Minimum": 100.0, "Maximum": 150.0 }, "Bot loot": [ { "Item name": null, "Item shortname": "rifle.ak", "Item skin": 0, "Spawn chance": 100.0, "Item amount": { "Minimum": 1.0, "Maximum": 1.0 }, "Target container (main, belt, wear)": "belt" }, { "Item name": null, "Item shortname": "hatchet", "Item skin": 0, "Spawn chance": 100.0, "Item amount": { "Minimum": 1.0, "Maximum": 1.0 }, "Target container (main, belt, wear)": "main" } ], "Driver will be moving with default speed (1) or will be increase max. speed for a while (2) when attacked?": 2, "Damage receive rate": 0.5, "Clothes": [ { "Item shortname": "hazmatsuit", "Item skin": 0 } ], "Companion": { "Spawn companion for driver? (he will shoot and protect him)": true, "Display companion name": "Компаньон-защитник", "Companion health": { "Minimum": 100.0, "Maximum": 150.0 }, "Clothes": [ { "Item shortname": "attire.banditguard", "Item skin": 0 } ], "Damage receive rate": 0.5, "Damage rate": 2.0 } } }, "Limits, spawn and interaction setup": { "Maximum amount of cars": { "Minimum": 1.0, "Maximum": 5.0 }, "Minimum road width": 100, "After how many seconds destroy stuck car?": 60.0, "Delay between spawn next car": 5, "Prevent bots from attacking drivers and companions?": true } }
    $35.00
  25. Version 1.8.3

    217 downloads

    Simple ATM system suitable for every modded server. This plugin comes with multiple ways to access the ATM interface. Account balance is held by Economics so admins have a full range of commands to control player accounts. • How to access ATM Swiping credit card through reader Interacting with custom vending machines Pressing electric button (experimental) • Setup Commands /spawncardreader - spawn card reader entity /vmspawn - spawn vending machine entity /setplace - confirm object placement /setatmzone - set ATM zone for entities placed in RustEdit /setvendingskins - apply custom skin to spawned vending machines Video showcase here • ATMs on procedural maps Automatic spawning at monuments is done by using any entity spawner plugin. Have a look at optional dependencies or feel free to message me on my discord if you have any questions. • Config File { "General Settings": { "Auth Key": 1434242842, "Is Enabled: ": true, "Can Announce: ": true, "Require Card: ": true, "Use Button: ": false, "Title Text: ": "<color=#ce422b>RUST</color> ATM", "Default Bank Information: ": "This panel serves to inform player about functions of ATM machines and ingame currencies. It can be customized inside config file, including font styling", "Log Warnings: ": true }, "Vending Machine Settings": { "Vending Machine Skin": "2441271366", "Spawned Vending Machines as ATM": false, "MarkerManager - Create markers at spawned vending machines": false, "Marker Outline Color": "7DD800", "Marker Outline Size": 0.2 }, "Currency Settings": { "Currency Item ID": "-1779183908", "Currency Skin ID": "2420097877", "Currency Name": "Dollar" }, "Credit Card Settings": { "Card Skin ID": "2410672337", "Card On Player Spawn": false } }
    $15.90
294.2k

Downloads

Total number of downloads.

1.4k

Customers

Total customers served.

18.2k

Files Sold

Total number of files sold.

283.5k

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.