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  1. Version 1.5.0

    304 downloads

    The plugin adds personal bots to your server, which players can spawn with a command and give them various instructions. At the moment, the bot can: Attack various targets (bots, players, various buildings, barrels and many other objects) Gather resources Stones, sulfur stones, metal stones Trees Gather and pickup resources in 50 meters from the start point (/pnpc auto-farm, /pnpc auto-pickup) Pickup resources Pickup dropped items Follow the player, stand in position Protect the owner or yourself if any of them is attacked Attack an object that is attacked by the owner (/pnpc combat) Loot crates Travel with the player on Minicopter Car Boat And other transport Recover the owner if he is in a wounded state Transport the owner on helicopters (https://codefling.com/plugins/pnpc-helicopter-ai) You can customize: Bot spawn delay Controls Choose which button will be assigned tasks to the bot Range of the task assignment button Display of 3D arrow and its duration GUI Interface Once in how many seconds the menu will be refreshed Adjust the panel layer (Hud, Overlay, etc.) Adjust menu position Customize colors Add or change shortcuts to the menu Set up bots by permission Select bot name Set max. health Choose a bot appearance Adjust bot speed Enable bot endless ammo Enable display of the bot on the map Make a start kit for the bot Customize capabilities Can a bot loot crates Can a bot gather trees and stones Can a bot pick up resources Should the bot protect the owner Should a bot defend itself Can a bot travel with a player in a transport? Can a bot pick up dropped items Recover the owner from a wounded state Can a bot recover its owner from a wounded state? Recover time Can a bot attack other people's buildings Can a bot attack its owner's buildings Can a bot collect resources within a radius of 50 meters (/ pnpc auto-pickup) Can a bot farm resources within a radius of 50 meters (/ pnpc auto-farm) Customize gather options Shortname of items that can gather trees Shortname of items that can gather stones and ore Customize gather rates for specific items Customize damage and interaction Adjust the bot damage rate Adjust the bot receive damage rate Can players damage the bot Can a bot damage players Can turrets target and kill a bot Can bot owner turrets target and kill bot Set up a black list of items that cannot be put into the inventory of the bot Video: By default, the plugin has 2 localization files, for Russian and English Commands: /pnpc - spawns or despawns the bot /pnpc where - displays in the chat where the bot is /pnpc health - displays the current health of the bot in the chat /pnpc follow - instructs the bot to follow the owner /pnpc combat - the bot begins to attack those who are attacked by the owner /pnpc ignore - the bot ignores those who attack it and the owner /pnpc auto-pickup - displays information about the auto-pickup function /pnpc auto-pickup (wood, metal, sulfur, stone, all) - selection of resources for pickup, if you need to remove a resource from the list, you need to re-enter it /pnpc auto-pickup enable - enable auto-pickup of resources /pnpc auto-pickup disable - disable auto-pickup of resources /pnpc auto-farm - displays information about the auto-farm function /pnpc auto-farm (wood, metal, sulfur, stone, all) - selection of resources for farm, if you need to remove a resource from the list, you need to re-enter it /pnpc auto-farm enable - enable auto-farm resources /pnpc auto-farm disable - disable auto-farm resources pnpc.item {STEAM_ID} {skin_id} - gives the player an item to install the bot Configuration: { "Control setup": { "Which button will assign tasks to the bot, kill/get/collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of the task assignment button": 25.0, "Display 3D arrows over a target?": true, "Arrow display duration": 2 }, "GUI customization": { "How many seconds to update the GUI?": 6.0, "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay", "Panel position adjustment": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, "1 panel color": "#7f8c8d", "2 panel color": "#bdc3c7", "Health bar color": "#2ecc71", "Shortcut buttons": [ { "Text on button": "Auto-Farm: Wood", "Executable chat commands": [ "pnpc auto-farm wood", "pnpc auto-farm enable" ] }, { "Text on button": "Auto-Farm: Stone", "Executable chat commands": [ "pnpc auto-farm stone", "pnpc auto-farm enable" ] }, { "Text on button": "Auto-Pickup: Wood", "Executable chat commands": [ "pnpc auto-pickup wood", "pnpc auto-pickup enable" ] }, { "Text on button": "Auto-Pickup: Stone", "Executable chat commands": [ "pnpc auto-pickup stone", "pnpc auto-pickup enable" ] } ] }, "Bot settings by permission": { "personalnpc.bot1": { "Bot spawn delay": 300.0, "The name of the bot to be selected through the command when spawning": "bot1", "Bot name": "Personal bot of player %OWNER_NAME%", "Bot appearance (0 - random)": 0, "Maximum health": 150.0, "Bot speed (slowest, slow, normal, fast)": "normal", "Enable infinite ammo for the bot?": true, "Enable display of the bot on the map? (frankenstein icon)": true, "Start kit": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" } ], "Functions setup": { "Can a bot loot crates?": true, "Can the bot mine trees and stones?": true, "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true, "Should the bot protect the owner?": true, "Should the bot defend itself?": true, "Can the bot travel by car/copter and other vehicles?": true, "Can the bot pick up dropped items?": true, "Recover the owner from a wounded state": { "Can the bot recover the owner if he is in a wounded state?": true, "Recover time": 6.0 }, "Can the bot attack other people's buildings?": true, "Can a bot attack its owner's buildings?": false, "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true, "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true }, "Gather setup": { "Shortname of items that can harvest trees": [ "hatchet", "chainsaw", "hammer.salvaged", "stonehatchet", "axe.salvaged" ], "Shortname of items that can mine stones and ore": [ "pickaxe", "stone.pickaxe", "hammer.salvaged", "jackhammer", "icepick.salvaged" ], "Setting up mining rates": { "stones": 2.0, "wood": 5.0 } }, "Damage and interactions setup": { "Bot damage rate": 2.0, "Bot recive damage rate": 0.5, "Can players damage the bot?": true, "Can the bot damage players?": true, "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false, "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true, "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [ "barricade.sandbags" ] }, "Black list of items that cannot be put into the inventory of the bot": [ "rocket.launcher" ] } }, "Bot install by item": [ { "Item name": "PersonalNPC", "Item shortname": "furnace", "Item skin": 2741314889, "Bot info": { "Bot spawn delay": 300.0, "The name of the bot to be selected through the command when spawning": "bot1", "Bot name": "Personal bot of player %OWNER_NAME%", "Bot appearance (0 - random)": 0, "Maximum health": 150.0, "Bot speed (slowest, slow, normal, fast)": "normal", "Enable infinite ammo for the bot?": true, "Enable display of the bot on the map? (frankenstein icon)": true, "Start kit": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" } ], "Functions setup": { "Can a bot loot crates?": true, "Can the bot mine trees and stones?": true, "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true, "Should the bot protect the owner?": true, "Should the bot defend itself?": true, "Can the bot travel by car/copter and other vehicles?": true, "Can the bot pick up dropped items?": true, "Recover the owner from a wounded state": { "Can the bot recover the owner if he is in a wounded state?": true, "Recover time": 6.0 }, "Can the bot attack other people's buildings?": true, "Can a bot attack its owner's buildings?": false, "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true, "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true }, "Gather setup": { "Shortname of items that can harvest trees": [ "hatchet", "chainsaw", "hammer.salvaged", "stonehatchet", "axe.salvaged" ], "Shortname of items that can mine stones and ore": [ "pickaxe", "stone.pickaxe", "hammer.salvaged", "jackhammer", "icepick.salvaged" ], "Setting up mining rates": { "stones": 2.0, "wood": 5.0 } }, "Damage and interactions setup": { "Bot damage rate": 2.0, "Bot recive damage rate": 0.5, "Can players damage the bot?": true, "Can the bot damage players?": true, "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false, "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true, "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [ "barricade.sandbags" ] }, "Black list of items that cannot be put into the inventory of the bot": [ "rocket.launcher" ] } } ], "How many seconds will the bot update the information? (affects the performance and operation of the bot)": 0.01, "Spawn a backpack with his items when a bot dies? (otherwise his corpse will spawn)": false, "List of prefabs that the bot can loot (useful if the bot attacks loot instead of looting it)": [ "vehicle_parts" ] }
    $50.00
  2. Razor

    AutoFarm

    Version 1.1.1

    60 downloads

    Auto plant and pick crops in planter. Also auto water or require a water hookup to water. When crops become ripe it will auto pick them if they have seeds in the box it will replant them in the open space. The plant and the checks are on timers it can take anywhere from 1 to 10 min before it gets picked / planted. There are 2 small stashes mounted to the box one will not accept items and that is where the picked items will go.. the other is to place your seeds in. Permission = "autofarm.allow" - Perm needed to place down a Auto Farm can be changed in config. seedsAllowedAndMultiplier - This is the item id of the seeds allowed to be auto planted. The Multiplier is x amount more crop they will get when auto picked. { "Settings": { "seedStorageSlots": 6, "AddSprinkler": true, "SprinklerNeedsWater": true, "CallHookOnCollectiblePickup": false, "seedsAllowedAndMultiplier": { "803954639": 1, "998894949": 1, "1911552868": 1, "-1776128552": 1, "-237809779": 1, "-2084071424": 1, "-1511285251": 1, "830839496": 1, "-992286106": 1, "-520133715": 1 }, "Permission": { "autofarm.allow": 7, "autofarm.vip": 4 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 20 } } Videos.
    $20.00
  3. nivex

    Raidable Bases

    Version 2.6.1

    7,752 downloads

    Create fully automated raidable bases with NPCs in Rust This is the premium version of Raidable Bases. The differences between this and the free version is five (5) difficulties and associated loot table functionality instead of one (1), buyable events, and lockouts for players. Updating from 1.7.1 to 2.0.0 shouldn’t require anything special. Simply install it. Requires latest version of CopyPaste or bases will not spawn properly! This plugin requires CopyPaste plugin to work. It also requires that you have copypaste files already made. Raidable bases will be spawned using the CopyPaste plugin. This plugin does NOT come with any bases. Packages are sold separately that include bases. Check out my packages for this plugin for tier1, tier2, and tier3 which contain everything you need to get the plugin working in minutes with all bases and loot already configured for you! Packages are sold separately. Tutorial This is not your run-of-the-mill plugin. DO NOT INSTALL WITHOUT READING THIS DOCUMENTATION FIRST. This plugin is extremely advanced and requires utmost attention to detail to configure properly. Jumping around in the configuration file or profiles will lead to more problems than it's worth. Take your time to understand each option before enabling or disabling its functionality. Raidable Bases is an independent expansion of Dangerous Treasures. You may learn how to enable the expansion mode below. It does not require Dangerous Treasures for any other purpose. Configuration Loot Tables The plugin comes with some very basic items (Default_Loot.json) that only serve as a demo loot list for you to either delete or expand upon. In order to make any use of the plugin (beyond demonstration) you will have to create your own loot lists instead. It will take a very long time to configure your loot tables, and fine-tune each to your specific needs. To start, I recommend that you use the rb.populate all command. This creates files in the Editable_Lists folder for each difficulty that contain every item in the game. Edit each file and set the amounts for the items that you want to spawn, and remove those that you do not want to spawn. It may look intimidating editing a list of 660 items, but don't underestimate how easy it is to delete items from a list compared to adding each one manually. Items that have their amount (not amountMin) set to 0 will not spawn. So you may either delete these items from the list, or come back to them later. If you set amountMin to 0 then chance will determine if the item spawns or not, and another item will not replace it unless there are extra items available (as of 1.7.3). You can set the item skin that you want to use, but I suggest using the Skins settings in the configuration file to use random skins, or none at all. The rb.populate command which populates the Editable_Lists folder also includes items already inside of your Difficulty_Loot folder. This allows you to easily repopulate lists in order to re-evaluate which items spawn at a later date. Files inside of the Editable_Lists folder must be copied into an existing loot file in order to use the loot table. As the name implies, it is for editing only. - If you want to use Editable_Lists/Easy.json for your Easy bases then copy the contents of the file into the Difficulty_Loot/Easy.json file. - If you want to use Editable_Lists/Expert.json for the Expert Bases.json profile, then you must copy the contents of the Expert.json file into the Bases_Loot/Expert Bases.json file probability - the chance that the item can spawn. value must be between 0.0 and 1.0 where 1.0 is 100% chance Loot Priority Loot is pulled from all datafiles within the oxide/data/RaidableBases/ folder with the exception of the Profiles folder which is used to configure bases. oxide/data/RaidableBases/Base Loot - If a loot table exists in this folder with the same name as a profile then all of the bases in that profile will use this loot table. If you want items in this loot table to always spawn then you must enable Always Spawn Base Loot Table in the respective profile. oxide/data/RaidableBases/Difficulty Loot - Items will be chosen from these files based on the difficulty of each profile. If Use Day Of Week Loot is enabled then it will choose the loot table for that specific day. Otherwise, it will pick from Default_Loot.json. This is the default list, and is only used when all other loot tables do not have a sufficient amount of loot to spawn based on the Amount Of Items To Spawn setting. Loot Settings Allow Duplicate Items - This is useful when you do not have enough items in your loot tables , and you want to spawn Amount Of Items To Spawn by using the same items more than once. Amount Of Items To Spawn - This is the number of items that you want to spawn. If you do not have enough items in your loot tables then it will only spawn the amount that you have available. It will not spawn items if the container does not have enough space. Drop Tool Cupboard Loot After Raid Is Completed (false) Divide Loot Into All Containers - This allows you to divide loot evenly from all of your loot lists into all containers when enabled. You MUST increase or decrease Amount Of Items To Spawn respective to how many items you want in each container. This includes large boxes, small boxes, coffins and vending machines. Optional settings include (in order of priority) cupboard, bbq, oven, fridge and lockers. Allow Players To Pickup Deployables (false) - As name implies, overridden by Entities Not Allowed To Be Picked Up Allow Players To Deploy A Cupboard (true) - Block players from placing a TC after destroying the TC in the base. Drop Container Loot X Seconds After It Is Looted (false) - Prevent players from cherry picking items and leaving the rest, in order to despawn the raid quicker. Drop Container Loot Applies Only To Boxes And Cupboards (true) - As name implies Empty All Containers Before Spawning Loot (true) - Useful if using CopyPaste files that contain loot already - I suggest leaving this true as it can complicate how many items spawn if there are too few inventory slots remaining. Ignore Containers That Spawn With Loot Already (false) - Useful if you want specific loot to spawn from a copypaste file. Require Cupboard Access To Loot (false) - Prevent all players from looting until they reach the TC, or destroy it. Skip Treasure Loot And Use Loot In Base Only (false)" - Useful if you want all loot to spawn from a copypaste file - not recommended - will allow players to memorize which boxes to raid and ignore the rest. Always Spawn Base Loot Table (false) - Very useful if you want items in the Base_Loot file to always spawn (such as C4, rockets, ammo, etc) Settings Blacklisted Commands (none) - prevents players from using these commands inside of a raid base Automatically Teleport Admins To Their Map Marker Positions (true) - right-click map to teleport (requires raidablebases.mapteleport permission) Block Wizardry Plugin At Events (false) - Block players from using wands Chat Steam64ID (0) - The steam profile icon to show in chat messages Expansion Mode (Dangerous Treasures) (false) - Allow Dangerous Treasures to take over a random box for its event Remove Admins From Raiders List (false) - Allows admins to help players without receiving any rewards Show X Z Coordinates (false) - Show X Z coordinates alongside grid location Buy Raid Command (buyraid) - Opens the buyable UI to purchase raids for each difficulty Event Command (rbe) - Specify command name Hunter Command (rb) - Specify command name Server Console Command (rbevent) - Specify command name Raid Management Allow Teleport (false) - Allow/prevent players from teleporting Allow Cupboard Loot To Drop (true) - Allows loot to drop when TC is destroyed by a player Allow Players To Build (true) Allow Players To Use Ladders (true) Allow Players To Deploy Barricades (true) Allow Players To Upgrade Event Buildings (false) - Prevent players from upgrading buildings with no TC to prevent this otherwise Allow Player Bags To Be Lootable At PVP Bases (true) - Bypasses Prevent Looting plugin Allow Player Bags To Be Lootable At PVE Bases (true) - Bypasses Prevent Looting plugin Allow Traps To Drop Loot (false) - Allow traps such as guntraps and turrets to drop loot on death Allow Players To Loot Traps (false) - Allows players to loot traps such as guntrap and turrets with TC access Allow Raid Bases On Roads (true) Allow Raid Bases On Rivers (true) Allow Raid Bases On Building Topology (true) - Specifically added for custom map makers Allow Vending Machines To Broadcast (false) - Prevents vending machines from showing on the map Allow Bases To Float Above Water (false) - Keyword: FLOAT Allow Bases To Spawn On The Seabed (false) Prevent Bases From Floating Above Water By Also Checking Surrounding Area (false) - Keyword: FLOAT Maximum Water Depth Level Used For Float Above Water Option (1.0) - Keyword: FLOAT, but allows you to prevent on water if the value is low enough Backpacks Can Be Opened At PVE Bases (true) Backpacks Can Be Opened At PVP Bases (true) Backpacks Drop At PVE Bases (false) - Will drop a backpack on death, even if explicity disabled in Backpack configuration (requires Backpacks 3.4.0 ) Backpacks Drop At PVP Bases (false) Block Mounted Damage To Bases And Players (false) - Prevent players from dealing damage while on mini, scrap heli, etc Block RestoreUponDeath Plugin For PVP Bases (false) Block RestoreUponDeath Plugin For PVE Bases (false) Bypass Lock Treasure To First Attacker For PVE Bases (false) - Do not set an owner for PVE bases Bypass Lock Treasure To First Attacker For PVP Bases (false) - Do not set an owner for PVP bases Despawn Spawned Mounts (true) - Allows mounts such as mini or scrap heli to remain if not abandoned when raid despawns Do Not Destroy Player Built Deployables (true) - Useful for cleaning up after players Do Not Destroy Player Built Structures (true) Divide Rewards Among All Raiders (true) Draw Corpse Time (Seconds) (300.0) - The amount of time the players corpse location is drawn on their screen Eject Sleepers Before Spawning Base (true) Extra Distance To Spawn From Monuments (0.0) Flame Turrets Ignore NPCs (false) - Can help with performance on some servers Maximum Elevation Level (2.5) - The allowed height of the surrounding terrain for spawning bases Move Cookables Into Ovens (true) Move Food Into BBQ Or Fridge (true) Move Resources Into Tool Cupboard (true) Move Items Into Lockers (true) Lock Treasure To First Attacker (true) - Sets the first attacker as the owner of a raid. You must set eject settings in each profile if you do not want players entering private raids Lock Treasure Max Inactive Time (Minutes) (10.0) - Resets the raid as public after this time Assign Lockout When Lock Treasure Max Inactive Time Expires (false) - useful those who partially raid bases in order to avoid the lockout timer Lock Players To Raid Base After Entering Zone (false) - Forces players to be locked to a raid once they enter it, even on accident Only Award First Attacker and Allies (false) Minutes Until Despawn After Looting (min 1) (15) - The time until the base despawns after being raided Minutes Until Despawn After Inactive (0 = disabled) (45) - The time until the base despawns after being raided Minutes Until Despawn After Inactive Resets When Damaged (true) - Resets the time until the base despawns when it is damaged by a player Mounts Can Take Damage From Players (false) Mounts Can Take Damage From SamSites (true) Player Cupboard Detection Radius (75.0) - Extra layer of protection to prevent raid bases from spawning too closely to player bases Players With PVP Delay Can Damage Anything Inside Zone (false) - Applies specifically to PVP raid bases Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere (false) PVP Delay Between Zone Hopping (10.0) - The amount of time players can take damage while on a PVE server after stepping outside of a PVP zone - prevents exploiting - recommended value: 120 Prevent Fire From Spreading (true) - Helps with server performance by preventing forest fires, err, fire from spreading after initial spawn Prevent Players From Hogging Raids (true) - Prevents players from tagging multiple raids at once Require Cupboard To Be Looted Before Despawning (false) Destroying The Cupboard Completes The Raid (false) Require All Bases To Spawn Before Respawning An Existing Base (false) - Rotate through all bases specific to each difficulty before reusing an existing base Turn Lights On At Night (true) Turn Lights On Indefinitely (false) Traps And Turrets Ignore Users Using NOCLIP (false) Use Random Codes On Code Locks (true) Wait To Start Despawn Timer When Base Takes Damage From Player (false) - Prevents the inactive despawn timer from starting until it is damaged by a player. Combos well when inactive resets is disabled by giving players a limited time to finish a raid once they start it Additional Containers To Include As Boxes (none) - example: vendingmachine Eject Mounts Boats (false) - Set any true to prevent them from entering a raid base Cars (Basic) (false) Cars (Modular) (false) Chinook (false) Horses (false) MiniCopters (false) Pianos (true) Scrap Transport Helicopters (false) All Controlled Mounts (false) - Mounts controlled via another plugin Max Amount Of Players Allowed To Enter Each Difficulty (0 = infinite, -1 = none) (infinite) Easy Difficulty => Amount (0) Medium Difficulty => Amount (0) Hard Difficulty => Amount (0) Expert Difficulty => Amount (0) Nightmare Difficulty => Amount (0) Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite) -1 = disabled) Easy (0) - Specifies how many of each difficulty can be spawned at any given time Medium (0) Hard (0) Expert (0) Nightmare (0) Player Lockouts (0 = ignore) Time Between Raids In Minutes (Easy) (0.0) - Set a cooldown before the player can enter another raid base Time Between Raids In Minutes (Medium) (0.0) Time Between Raids In Minutes (Hard) (0.0) Time Between Raids In Minutes (Expert) (0.0) Time Between Raids In Minutes (Nightmare) (0.0) Block Clans From Owning More Than One Raid (false) - Prevent clans from hogging multiple raid bases Block Friends From Owning More Than One Raid (false) Block Teams From Owning More Than One Raid (false) Easy|Medium|Hard|Expert|Nightmare Raids Can Spawn On Monday (true) Tuesday (true) Wednesday (true) Thursday (true) Friday (true) Saturday (true) Sunday (true) Difficulty Colors (Border) Easy (000000) Medium (000000) Hard (000000) Expert (000000) Nightmare (000000) Difficulty Colors (Inner) Easy (00FF00) Medium (FFEB04) Hard (FF0000) Expert (0000FF) Nightmare (000000) Map Markers Marker Name (Raidable Base Event) Radius (0.25) Use Vending Map Marker (true) Show Owners Name on Map Marker (true) Use Explosion Map Marker (false) Create Markers For Buyable Events (true) Create Markers For Maintained Events (true) Create Markers For Scheduled Events (true) Create Markers For Manual Events (true) Buyable Events Do Not Reward Buyable Events (false) Refunds > Refund Despawned Bases (false) Refunds > Refund Percentage (100.0) Refunds > Refund Resets Cooldown Timer (false) Refunds > Block Refund If Base Is Damaged (true) Cooldowns (0 = No Cooldown) VIP Permission (raidablebases.vipcooldown (300.0) Admin Permission (raidablebases.allow (0.0) Server Admins (0.0) Normal Users (600.0) Allow Players To Buy PVP Raids (false) - If all of your profiles have PVP enabled then players will NOT be able to buy any raids! Convert PVE To PVP (false) Convert PVP To PVE (false) Distance To Spawn Bought Raids From Player (500.0) Lock Raid To Buyer And Friends (true) Ignore Player Entities At Custom Spawn Locations (false) Ignore Safe Checks (false) - if enabled will prevent the plugin from checking the area for a TC, buildings, or deployables Max Buyable Events (1) Reset Purchased Owner After X Minutes Offline (10.0) Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want buyable raids to spawn in specific locations using spawn files from the Spawns Database plugin Maintained Events Always Maintain Max Events (false) - Spawn another raid soon after one despawns Ignore Player Entities At Custom Spawn Locations (false) - spawn regardless of what player entities are built in the area Chance To Randomly Spawn PVP Bases (0 = Ignore Setting) (0.0) - Overrides all PVP Allow profile settings for a chance to make the raid PVE or PVP Convert PVE To PVP (false) Convert PVP To PVE (false) Include PVE Bases (true) Include PVP Bases (true) Ignore Safe Checks (false) - Bypass checks that ensure no buildings or other objects are blocking the spawn Minimum Required Players Online (1) Max Maintained Events (1) - How many bases you want available at any given time Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want maintained raids to spawn in specific locations using spawn files from the Spawns Database plugin Time To Wait Between Spawns (15.0) - Wait a specific time frame between each paste (can be set to 0) Manual Events Convert PVE To PVP (false) Convert PVP To PVE (false) Max Manual Events (1) Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want manually spawned raids to spawn in specific locations using spawn files from the Spawns Database plugin Scheduled Events Enabled (false) - Spawn raids on a timer specific to random amount of time between Every Min and Every Max Seconds Ignore Player Entities At Custom Spawn Locations (false) - spawn regardless of what player entities are built in the area Chance To Randomly Spawn PVP Bases (0 = Ignore Setting) (0.0) - Overrides all PVP Allow profile settings for a chance to make the raid PVE or PVP Convert PVE To PVP (false) Convert PVP To PVE (false) Every Min Seconds (3600.0) Every Max Seconds (7200.0) Include PVE Bases (true) Include PVP Bases (true) Ignore Safe Checks (false) - Bypass checks that ensure no buildings or other objects are blocking the spawn Max Scheduled Events (1) Max To Spawn At Once (0 = Use Max Scheduled Events Amount) (0) Minimum Required Players Online (1) Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want scheduled raids to spawn in specific locations using spawn files from the Spawns Database plugin Time To Wait Between Spawns (15.0) - Wait a specific time frame between each paste (can be set to 0) Economics Buy Raid Costs (0 = disabled) Easy (0.0) - How much each raid costs, use the /buyraid command to see the UI Medium (0.0) Hard (0.0) Expert (0.0) Nightmare (0.0) ServerRewards Buy Raid Costs (0 = disabled) Easy (0) - How much each raid costs, use the /buyraid command to see the UI Medium (0) Hard (0) Expert (0) Nightmare (0) Custom Buy Raid Costs Easy (50 scrap) - How much each raid costs, use the /buyraid command to see the UI Medium (100 scrap) Hard (150 scrap) Expert (200 scrap) Nightmare (250 scrap) All are disabled by default. All can require its own specific item. Allowed Zone Manager Zones List: pvp, 99999999 - the list of zones where raid bases may spawn at - Zone Manager is not required to use this plugin. Event Messages Announce Raid Unlocked (false) Announce Buy Base Messages (false) Announce Thief Message (true) Announce PVE/PVP Enter/Exit Messages (true) Show Destroy Warning (true) Show Opened Message (true) Show Opened Message For Paid Bases (true) Show Prefix (true) GUIAnnouncements Enabled (false) Banner Tint Color (Grey) Maximum Distance (300.0) Text Color (White) Lusty Map Enabled (false) Icon File (http://i.imgur.com/XoEMTJj.png) Icon Name (rbevent) Icon Rotation (0.0) Ranked Ladder (based on points system) Award Top X Players On Wipe (3) - Every wipe the top 3 players are awarded the raidablebases.th permission and raidhunter group. Used with plugins that give titles based on permissions/groups, such as BetterChat Enabled (true) Difficulty Points (for each difficulty) Assign To Owner Of Raid Only (false) Assign Rank After X Completions - Players that complete the required amount of completions will receive the relevant above permission and group automatically - Set value above 0 to enable this feature for any given difficulty as it is disabled for all difficulties by default Permissions and groups are given to players for being top 3 in each difficulty at the end of a wipe permissions: raidablebases.ladder.easy, raidablebases.ladder.medium, raidablebases.ladder.hard, raidablebases.ladder.expert, raidablebases.ladder.nightmare, raidablebases.th groups: raideasy, raidmedium, raidhard, raidexpert, raidnightmare, raidhunter Skins Randomize Npc Item Skins (true) - Skins npc outfits Boxes Include Workshop Skins (true) Preset Skin (0) Use Random Skin (true) - Skins boxes Loot Items Include Workshop Skins (true) Use Random Skin (true) - Skins items inside of boxes Use Imported Workshop Skins File (false) - copy existing Imported Workshop Skins section from Skinbox to the Imported Workshop Skins json file to apply. Deployables List: Partial Names (door, barricade, chair, fridge, furnace, locker, reactivetarget, rug, sleepingbag, table, vendingmachine, waterpurifier, skullspikes, skulltrophy, summer_dlc, sled) Skin Everything (true) Include Workshop Skins (true) Use Random Skin (true) - Skins deployed items Treasure Resources Not Moved To Cupboards (skull.human, battery.small, bone.fragments, can.beans.empty, can.tuna.empty, water.salt, water, skull.wolf) Use Day Of Week Loot (false) Do Not Duplicate Base Loot (false) Do Not Duplicate Difficulty Loot (false) Do Not Duplicate Default Loot (false) Use Stack Size Limit For Spawning Items (false) UI Enabled (true) - Shows a status indicator Anchor Min (0.838 0.249) Anchor Max (0.986 0.284) Font Size (18) Panel Alpha (1.0) Panel Color (000000) PVP Color (FF0000) PVE Color (008000) Show Containers Left (false) Show Time Left (true) UI Details => Shows owner and active status Buyable UI Enabled (true) - Allows players to buy raids through a UI - DO NOT PUT IN STORE OR SHOPS Cursor Enabled (false) Anchor Min (0.522 0.136) Anchor Max (0.639 0.372) Panel Color (000000) Panel Alpha (0.0) Button Alpha (1.0) Text Color (FFFFFF) Use Contrast Colors For Text Color (false) Use Difficulty Colors For Buttons (false) X Button Color (497CAF) Easy Button Color (497CAF) Medium Button Color (497CAF) Hard Button Color (497CAF) Expert Button Color (497CAF) Nightmare Button Color (497CAF) Lockouts Enabled (true) - Shows lockout timers for each difficulty (expert/nightmare not implemented) Easy Anchor Min (0.838 0.285) Easy Anchor Max (0.883 0.320) Medium Anchor Min (0.893 0.285) Medium Anchor Max (0.936 0.320) Hard Anchor Min (0.946 0.285) Hard Anchor Max (0.986 0.320) Expert Anchor Min (0.838 0.325) Expert Anchor Max (0.883 0.365) Nightmare Anchor Min (0.893 0.325) Nightmare Anchor Max (0.936 0.365) Panel Alpha (1.0) Weapons Fog Machine Allows Motion Toggle (true) Fog Machine Requires A Power Source (true) SamSite Repairs Every X Minutes (0.0 = disabled) (5.0) SamSite Range (350.0 = Rust default) (75.0) Test Generator Power (100.0) Infinite Ammo AutoTurret (true) FlameTurret (true) FogMachine (true) GunTrap (true) SamSite (true) Ammo AutoTurret (256) FlameTurret (256) FogMachine (5) GunTrap (128) SamSite (24) Tesla Coil Requires A Power Source (true) Max Discharge Self Damage Seconds (0 = None) 120 = Rust default) (0.0) Max Damage Output (35.0) Profiles Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare) (0) Entities Not Allowed To Be Picked Up (List: generator.small, generator.static autoturret_deployed - overrides Allow Players To Pickup Deployables) Additional Bases For This Difficulty (default) - A list of bases to use within this profile Paste Options (default) - Paste options specific to the profiles filename if it is also a base Profile Enabled (true)- Useful for disabling a profile instead of deleting it Add Code Lock To Unlocked Or KeyLocked Doors (true) Add Code Lock To Boxes (false) Add Code Lock To Tool Cupboards (false) Close Open Doors With No Door Controller Installed (true) Allow Duplicate Items (false) - [Explained above] Allow Players To Pickup Deployables (false) - [Explained above] Allow Players To Deploy A Cupboard (true)- [Explained above] Allow PVP (true) Allow Friendly Fire (Teams) (true) Amount Of Items To Spawn (30) - [Explained above] Minimum Amount Of Items To Spawn (0 = Use Max Value) (0) Flame Turret Health (300.0) Block Plugins Which Prevent Item Durability Loss (false) - Force items to take condition losses Block Damage Outside Of The Dome To Players Inside (false) - Prevent damage from outside of the dome to players inside of the dome Block Damage Outside Of The Dome To Bases Inside (false) - Prevent damage from outside of the dome to the base inside Block Damage Inside From Npcs To Players Outside (false) Building Blocks Are Immune To Damage (false) Boxes Are Invulnerable (false) Spawn Silently (No Notifcation, No Dome, No Map Marker) (false) Divide Loot Into All Containers (true) - [Explained above] Drop Container Loot X Seconds After It Is Looted (0.0) - [Explained above] Drop Container Loot Applies Only To Boxes And Cupboards (true) - [Explained above] Create Dome Around Event Using Spheres (0 = disabled, recommended = 5) (5) - A visible dome for players to distinguish raid bases from player bases Enable Stability Foundation Wipe (false) - Enables a custom stability system for when stability is disabled via CopyPaste settings. Empty All Containers Before Spawning Loot (true) - [Explained above] Eject Corpses From Enemy Raids (Advanced Users Only) (true) - Prevents corpses from remaining inside of a raid when it becomes private and prevents the user from looting it Eject Enemies From Purchased PVE Raids (true) - Useful when Lock Raid To Buyer And Friends is enabled Eject Enemies From Purchased PVP Raids (false) Eject Enemies From Locked PVE Raids (true) - Useful when Lock Treasure To First Attacker is enabled Eject Enemies From Locked PVP Raids (false) Explosion Damage Modifier (0-999) (100.0) - Modify the damage of all explosives Force All Boxes To Have Same Skin (true) Ignore Containers That Spawn With Loot Already (false) - [Explained above] Penalize Players On Death In PVE (ZLevels) (true) Penalize Players On Death In PVP (ZLevels) (true) Loot Amount Multiplier (1.0) - useful to scale loot amounts without having to adjust them all individually Protection Radius (50.0) - This options controls every single option and feature that relies explicity on distance or radius in one regard or another. Setting an incorrect value, either too low, or too high, will break the functionality of the plugin. It's best to leave it alone. Require Cupboard Access To Loot (false) - [Explained above] Minimum Respawn Npc X Seconds After Death (0.0) - Useful in simulating a real raid where players respawn Maximum Respawn Npc X Seconds After Death (0.0) Skip Treasure Loot And Use Loot In Base Only (false) - [Explained above] Always Spawn Base Loot Table (false) - [Explained above] - Arena Walls Enabled (true) Extra Stacks (1) - How many times you want walls to stack on top of one another Use Stone Walls (true) - set false to use wooden walls instead Use Iced Walls (false) - not advised to use this as it can cause client lag (not a plugin issue) Use Least Amount Of Walls (true) Use UFO Walls (false) - Walls spawn horizontally instead of vertically Radius (25.0) NPC Levels Level 1 - Play With Fire - Harmless fire aura rotates around npcs randomly Amount (0 = disabled) (0) Chance To Play (0.5) Level 2 - Final Death (false) - Respawns all npcs when raid is completed NPCs Enabled (true) Spawn Inside Bases (Options: Spawn On Floors, Spawn On Rugs, Spawn On Beds) Murderer Items Dropped On Death (none) Scientist Items Dropped On Death (none) Murderer (Items) (metal.facemask, metal.plate.torso, pants, tactical.gloves, boots.frog, tshirt, machete) Scientist (Items) (hazmatsuit_scientist, rifle.ak) Murderer Kits (murderer_kit_1, murderer_kit_2) - Kits have priority over these lists of items Scientist Kits (scientist_kit_1, scientist_kit_2) Random Names (none) - Spawn with a custom random name instead of a provided random name Amount To Spawn (3) Aggression Range (70.0) - Aggression range is increased by 250 meters when engaged Despawn Inventory On Death (true) Health For Murderers (100 min, 5000 max) (150.0) Health For Scientists (100 min, 5000 max) (150.0) Minimum Amount To Spawn (1) Use Dangerous Treasures NPCs (false) - Tells Dangerous Treasures to control and outfit the NPCs instead Spawn Murderers And Scientists (true) Scientist Weapon Accuracy (0 - 100) (30.0) - These bots are meant to be savages. 30% is average for highly skilled players, while the average player has 10-20% accuracy Spawn Murderers (false) Spawn Random Amount (false) Spawn Scientists Only (false) Rewards Economics Money (0.0) - How much is rewarded after a raid. Overridden by Divide Rewards Among All Raiders ServerRewards Points (0) Change Building Material Tier To Wooden (false) - Useful for upgrading or downgrading buildings automatically Stone (false) Metal (false) HQM (false) Change Door Type To Wooden (false) - Useful for upgrading or downgrading doors automatically Metal HQM Player Building Restrictions Wooden (false) Stone (false) Metal (false) HQM (false) Auto Turrets Aim Cone (5.0) Minimum Damage Modifier (1.0) Maximum Damage Modifier (1.0) Start Health (1000.0) Sight Range (30.0) Set Hostile (False = Do Not Set Any Mode) (true) Requires Power Source (false) Remove Equipped Weapon (false) Weapon To Equip When Unequipped (null = Do Not Equip) (rifle.ak) Permissions raidablebases.allow -- Allows player to use the available ADMIN commands. This is NOT recommended as players can use the commands 'buyraid' and 'rb' already. raidablebases.canbypass permission (or to be flying) to bypass dome restrictions (this previously worked for admins, but now requires the permission instead) raidablebases.blockbypass permission to bypass Owning More Than One Raid settings for Clans/Friends/Teams raidablebases.mapteleport Teleporting to map marker now simply requires this permission and to be enabled in config raidablebases.ddraw allows support for FauxAdmin users raidablebases.config allows use of the rb.config command in-game (server console does not require this permission) raidablebases.banned bans the user from entering any raids - DO NOT GIVE THIS TO THE DEFAULT GROUP LOL raidablebases.durabilitybypass to bypass `Block Plugins Which Prevent Item Durability Loss` raidablebases.notitle permission to exclude users from ranked title rewards Grid This plugin creates it's own spawn points automatically, which cover the entirety of your server's map when the plugin is loaded. This is created one-time when the plugin loads. The grid maintains itself without requiring any input. You may view the grid by typing /rb grid in-game to view detailed drawings of all locations on the grid. X - green - possible spawn point X - Red - currently in use C - Cyan - construction detected nearby TC - yellow - TC detected nearby W - blue - water depth is too high - refreshes on ocean level change Each location on the grid is checked a second time before spawning a base to insure it does not spawn the base on players or their buildings. You can disable using the grid by providing a valid spawn file for each raid type (buyable, maintained, scheduled and manual). Commands buyraid - buys a raid, eg: buyraid easy, buyraid easy steamid, buyraid 0, buyraid 0 steamid. I suggest typing the command and using the UI to buy bases. rb - for players to see the ladder (also for admins to see the status of each raid going on, which includes showing the allies and owners of each raid) rb ui [lockouts|status] - toggle ui on/off, or optional the lockouts or status rbe despawn - despawns a players purchased base if they have raidablebases.despawn.buyraid permission For admins, or players with the admin permission raidablebases.allow: rbe debug - toggles debug messages shown every second to server console for maintained and scheduled warning messages rb grid - see the grid and all monument names rb resettime - reset the time for the next scheduled event rb savefix - to cancel a server save that has become stuck - requires authlevel 2 rb prod - to gather information from a raid base entity for debugging purposes - requires admin or raidablebases.allow rbe - spawns a base at the position you are looking at. You cannot spawn a base on a player (including yourself) rbe draw - draw the raids radius rbe despawn - despawn a base near you (can be used by players with raidablebases.despawn.buyraid permission to despawn a base they purchased) rbe despawnall - despawn all bases rbe [basename] [difficulty] - spawn a raid at the location you are looking at rbe expire steamid|playername - removes a lockout for a specific player rbe expireall rbevent [basename] [difficulty] - spawn a raid randomly on the map - and teleport to it if using the command in-game rb.reloadconfig - allows you to reload the config without needing to reload the plugin. Some changes are not applied immediately, and no changes are retroactive to bases that are already spawned. rb.config - allows you to edit the config by adding, removing, and listing bases. Requires the permission raidablebases.config when not being used from the server console. rb.toggle - toggles Maintained Events and Scheduled Events on/off, if enabled in the config, until plugin reloads rbe setowner name - Sets the player as the owner of the raid rbe clearowner - Clears the owner of the raid Additional Bases allows you to add additional files to an existing base so that all bases in that list share the same configuration as the primary base/profile. This is great for setting up a list of bases for easy, medium, hard, expert and nightmare. Command rb.populate will populate specific loot tables with every item in the game (items are disabled by default as their amounts are set to 0) Arguments: rb.populate easy medium hard expert nightmare loot all Arguments: rb.populate 0 1 2 3 4 loot all easy - Populates oxide/data/RaidableBases/Editable_Lists/Easy.json medium - Populates oxide/data/RaidableBases/Editable_Lists/Medium.json hard - Populates oxide/data/RaidableBases/Editable_Lists/Hard.json expert - Populates oxide/data/RaidableBases/Editable_Lists/Expert.json nightmare - Populates oxide/data/RaidableBases/Editable_Lists/Nightmare.json loot - Populates oxide/data/RaidableBases/Editable_Lists/Default_Loot.json all - Populates ALL above loot tables Configure the items to your liking then copy the files contents into a loot table that you would like to use (for example Difficulty Loot/Easy.json) You cannot use loot tables in the config file anymore. Use the data directory (oxide/data/RaidableBases) API No return behavior: void OnRaidableBaseStarted(Vector3 raidPos, int mode, float loadingTime) void OnRaidableBaseEnded(Vector3 raidPos, int mode, float loadingTime) void OnPlayerEnteredRaidableBase(BasePlayer player, Vector3 raidPos, bool allowPVP) void OnPlayerExitedRaidableBase(BasePlayer player, Vector3 raidPos, bool allowPVP) Tips Players will be considered raiders after looting, killing an npc, using explosives, eco raiding, destroying a building block/high wall/door or dealing damage from INSIDE of the dome You must change easybase1, mediumbase2, expertbase3, etc to the name of your CopyPaste files, or vis-versa. This plugin doesn't create bases for you. You can use the rb.config command (rb.config add "easy bases" easybase1 easybase2 0) in the server console to make this process easier. You can rename all profiles or additional base filenames. When copying a base with CopyPaste, make certain that you copy the base from eye level of the foundation outside of the base. I would not change autoheight from false to true. Do not change stability to true, as it may cause your base to crumble. height is the distance the base is spawned off of the ground. elevation determines how flat the surrounding terrain must be in order for bases to spawn on it Scheduled Events is how often you want a random base to spawn on the map. This is disabled by default. This randomness comes from Every Min Seconds and Every Max Seconds Maintain Events will always spawn the Max Events amount of bases on your map. This is disabled by default. When one despawns, another will take its place shortly after. Allow Teleport will prevent players from teleporting when disabled. Compatible with NTeleportation or any plugin that uses the CanTeleport hook. Help This plugin does NOT use Zone Manager - it creates and manages everything on its own. If you are having issues with too few locations on the grid, or each attempt to spawn a base returns a manual spawn was already requested then it is likely because of how you have setup Zone Manager. You either have far too many zones, or you have zones which are far too large. Raidable Bases will not spawn in these zones unless the ZoneID is added to Allowed Zone Manager Zones in the config file. Do not put this plugin in your store/shop. It simply is not designed to work with it. There are far too many cooldowns to make this idea plausible, and the plugin cannot function properly without them. Using /buyraid will open a UI designed specifically for this issue. This plugin requires CopyPaste plugin to work. It also requires that you have copypaste files already made. Raidable bases will be spawned using the CopyPaste plugin. This plugin does NOT come with any bases. PvE server friendly with TruePVE and other plugins that support the hooks CanEntityTakeDamage, CanEntityBeTargeted, and CanEntityTrapTrigger. Bases can have 5 difficulty settings: 0 for easy, 1 for medium, 2 for hard, 3 for expert, and 4 for nightmare. This is configurable per profile. Bases can spawn on roads and other areas that do not allow building by Rust. Building ladders in these areas is allowed by the plugin. I will add support for building twig later. My bases often spawn in the same biome If you're having issues with spawn points being repeatedly used, or with a biome being favored consistently over other biomes then this is an elevation issue with the terrain on your map. You can fix this by increasing the Elevation in the configuration. For example, if your Elevation is 1.0 then set it to 1.5 and try again. This will also increase the height the base is allowed to spawn off of the ground. With certain maps you'll just have to make do with this issue. Corpses appear outside of the dome as backpacks This is intended, and it is optional. The location is drawn on the players screen to notify them that their corpse moved. This allows players to retrieve their backpack in the event that the raid becomes locked privately to another player, and prevents them from entering. Players do not drop their active item when they die. Bases Stop Spawning On Linux Machine [Error] Exception while calling NextTick callback (DllNotFoundException: libgdiplus.so.0) If you see this error after bases spawn then you need to install libgdiplus on your machine. A quick google search shows the install command is: sudo apt-get install -y libgdiplus This happens when images in the CopyPaste file are being rendered by converting the byte array to bitmap. Hooks: OnRaidableBaseDespawn, OnRaidableBaseDespawned, OnRaidableBaseEnded, OnRaidableBasePrivilegeDestroyed, OnRaidableBaseCompleted, OnRaidableBaseStarted private void ...(Vector3 raidPos, int mode, bool allowPVP, string id, float spawnTime, float despawnTime, float loadTime, ulong ownerId, BasePlayer owner, List<BasePlayer> raiders, List<BasePlayer> intruders, List<BaseEntity> entities)
    $50.00
  4. Version 1.1.4

    1,838 downloads

    Bundle of four addons made for Welcome Panel UI. All four addons including preset default config files as you see them on screenshots.
    $9.99
  5. Version 1.0.9

    5 downloads

    Apocalyptic Map of Spain, contains a great variety of custom prefabs and the real terrain of Spain. - Description: • Apocalypse Spain is a map with all the main rivers of Spain. • It contains the terrain, topology and real biome of Spain. • Size: 4500 • The map can be edited: Yes. - Contains all Official Monuments: • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield (with Bradley tank) • Giant excavation pit • Outpost • Lighthouse - Prefabs and custom monuments: • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Event Zone, an area with flat terrain where you can use any plugin to generate events, for example: Raidable Bases, Defendable Bases, Event Manager. There is a great variety of plugins to generate events, use your imagination. • Arena, zone with loots, defenses, towers, barricades and crate with code, everything you need for your server to contain a PVP zone. You can also use this zone for other things. • Bank, a monument created for the Bank Heist plugin. If you do not have this plugin, you can use this monument for the player to search for resources. • Two aircraft carriers, these aircraft carriers have been created especially for the Biplane plugin, you can also use them as monuments, they contain helicopters, loot and NPCs. • AquaLand, a huge subaquatic dome (Large land for the player to build). • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Aerial platforms, each aerial platform contains several platforms connected to each other. • Cumbre Vieja, volcano with puzzle, NPC and loots. • Monster Tower, public or event tower, used to defend against the attack helicopter. • Meteorite, with resources: iron, sulfur and stone, radiation, NPC and lotts. • Monorails, scattered around the map, monorails and underwater monorails. • Train tracks scattered all over the map, carefully designed. • The great bullshit, a Christmas hero, contains NPCs and boxes with codes. • City (Simulating Madrid), with collapsed skyscrapers, buildings in ruins and emblematic building of Madrid (Realia Tower - The Icon). - If you think this is all... NO!!!, I am very fond of this map, it has been the result of several tests during more than a year. - This map will be updated frequently, new monuments will be added to recreate-simulate Spain.
    $38.99
  6. Version 1.1.0

    70 downloads

    Welcome to the Divergence Isles. 2 very separate islands with lots of stuff included both above the land and below the ocean. Total Prefabs 30750 Contains all rust monuments Here you will find some of my previous prefabs include The Aqua Dome, Black Hollow Farms, Observatory, Underwater buildable domes, Get away resort and Rubins tugboat sales **(these prefabs are located on the map but sold separately)** (Aquadome is a new version and will be updated and for sale in the near future it does currently cause a underwater dweller spawn issue occasionally)
    $10.00
  7. flouONEs

    Bandit Island

    Version 1.27

    73 downloads

    This map is constantly supported and updated for the current version of the game with all updates! Visit the island of bandits, and you will remember it for a long time, and do not forget that you are being followed, so you better hide and build the safest house in non-standard construction zones. A fantastic multi-layered landscape was created using the World Machine. Features: About 17k prefabs; Map size 3500; Optimized FPS; 3 custom locations with loot; 27 custom locations for building; 3 Interesting cave with water; 1 Interesting custom ice cave; 3 waterfalls; Small farm island in the center of the map. There are also many standard locations on the map. Required Dependencies: RustEdit DLL Video created by MYPLOKI: [email protected]
    $17.99
  8. Version 2.3.2

    719 downloads

    MyRustServer is a Rust Server Tool that allows you to create and manage your own Rust Server in just a few clicks. The tool brings many possibilities and options that simplify your life as a server admin. No unnecessary creation of batch files, easy installation of the server and extensions, easy updating of your plugins, wipe your server with one click and manage your players. Join the discord for better and faster support Big thanks goes to @Kopter for your greate API and everyone else who supports the project and helped me Plugin Updater only works with uMod plugins. Plugins from other sites must be updated manually. Auto Restart Server Auto Update Plugins Auto Wipe Shedule Multi Server Support Home Auto Restart Server Auto Update Rust Auto Update Oxide Wait for Oxide befor Restart Custom Batch Support Game Mode Default/Softcore/Survival/Hardcore Show Server Modded/Community Force Restart Server Add Start Configs (convars) Settings: Server Name Server Tag Server Description Server URL Server Logo Server App Map Size Map Seed Max Player Admin SteamID RCON Password Server Port RCON Port App Port Custom Map Support Barren Map Support Installer Install or Update your Server Verify your Server files Install or Update Oxide Install or Update RustEdit (for Custom Map Users) Install or Update Discord Extension (to run Discord Plugins) Plugins Editor Reload View Website Delete Reload after Edit Backup after Edit Check Plugins for Update Update Plugins Auto Update Plugins Blacklist Plugins Wipe Auto Wipe Shedule Custom Seed List Full Wipe Blueprints Map Oxide Data Backpacks Logs Player Deaths Player Identities Player Stats Player Tokens New Map Seed on Wipe Console View Console Send Commands to your Server Add Quick Commands Players Open Steam profile Copy SteamID Copy Name Check IP Kick Player Ban Player Teleport to Me to Player Teleport Player to Me Set/Remove Admin/Mod
    $15.00
  9. Version 1.2.3

    187 downloads

    This plugin adds personal animal assistants to your server, on which the player can ride, store resources or give them various instructions, for example, attack another object or collect resources in the area. You can choose one of 5 types of animals as a helper animal - bear, boar, chicken, deer and wolf. At the moment, the animal can: Attack various targets Collect resources Loot boxes Collect resources within a radius of 50 meters Follow the player and stand at the point indicated by the player Protect the owner and yourself if any of them is attacked You can customize: Control Which button will assign tasks to the animal Button range Displaying 3D arrows above the target Arrow display duration Interface Refresh once in how many seconds Panel layer Panel position Panel colors Personal animals by permission The name of the animal to be selected through the command when spawning Animal type (bear, wild boar, chicken, deer, wolf) Maximum health Re-spawn delay Animal supplements The ability to ride the animal Animal bag (inventory) Animal capabilities Can attack objects Can loot crates Can pick up resources Can defend myself Can protect the owner Can collect resources within a radius of 50 meters Interaction, loot and damage Animal damage rate Damage receive rate for an animal Can an animal damage players Can players damage an animal Configure pickup rates of resources Black list of items that cannot be put in the bag Nutrition Turn on the animal feeding system Setting health for food eaten Video: By default, the plugin has 2 localization files, for Russian and English Configuration: { "Controls setup": { "Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of action of the assignment button": 25.0, "Display 3D arrows over a target?": true, "Arrow display duration": 2 }, "GUI setup": { "How many seconds to update the GUI?": 6, "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay", "Panel position": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, "Second position of the panel (used if the player has a personal bot)": { "type": "RectTransform", "anchormin": "0.0 0.0", "anchormax": "1.0 1.0", "offsetmin": "0.0 0.0", "offsetmax": "0.0 0.0" }, "1 panel color": "#7f8c8d", "2 panel color": "#bdc3c7", "Health bar color": "#2ecc71", "Shortcut buttons": [] }, "Setting up personal animals by permission": { "personalanimal.wolf": { "The name of the animal to be selected through the command when spawning": "wolf", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.bear": { "The name of the animal to be selected through the command when spawning": "bear", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.boar": { "The name of the animal to be selected through the command when spawning": "boar", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.chicken": { "The name of the animal to be selected through the command when spawning": "chicken", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.stag": { "The name of the animal to be selected through the command when spawning": "stag", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.polarbear": { "The name of the animal to be selected through the command when spawning": "polarbear", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear", "Maximum health": 400, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } } }, "List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [ "foodbox", "vehicle_parts" ] } Commands: /panimal - spawns or despawns an animal /panimal where - shows the grid where the animal is and the distance to it /panimal health - shows the current health of the animal /panimal follow - instructs the animal to follow the owner /panimal auto-pickup - displays information about auto-pickup resources /panimal auto-pickup (all, wood, stone, metal, sulfur) - assigns/removes a specific resource for auto-pickup /panimal auto-pickup enable - enables auto-pickup of resources /panimal auto-pickup disable - disables auto-pickup of resources
    $35.00
  10. Version 1.3.53

    160 downloads

    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe and auto wiping the server. Depends on: Image Library Wipe Info API Discord extension UnZip for Windows Update 1.3.26 : Auto wipe now works for non Dedicated (game server or host) servers but you'll have to disable sandbox and you won't be able to auto update the server. Requirements Rust Server(s) setup in a standard way on a Windows ,Pterodactyl Panel , Open Game Panel, Ubuntu dedicated server or game/host server (Doesn't work on LinuxGSM). Administrator privileges on said dedicated server. All of your server settings in \server\my_server_identity\cfg \server.cfg except rcon.port ,rcon.web rcon.password which will be added to batch script later. Auto Wipe will launch the server without start.bat. Features: Automatically restart and update the server every first Thursday of the month. Automatically generate or select random maps from rustmaps.com filter maps on wipe day or x days before wipe using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Automatically update Oxide and the server and wipes it on forced wipe. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Added Custom maps via GUI (to delete map you have to delete it from data file in MapVoter/Custommapdata.json). The vote will start automatically on custom maps in data folder if custom maps usage is enabled in config. Fun kit. Update 1.3.40 New UI Update 1.3.35 1- Added Fun kit. Fun kit is kit that will be enabeled before every wipe, players can redeem it using /kit <kit name> or when respawning. Players wont be able to learn BPs and unloack workbench tree nodes. How to add fun kit? 1 - create kit using kits plugin with permission example : 2 - In map voter config file edit : "Fun Kit": { "Fun kit enabled": false, "Enable Fun kit x minutes before wipe": 0, "Kit name": null, "Permission": null }, 3 - save and reload MapVoter. 2 - Map Voter will print future wipes in console when loaded How to add Custom maps : Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. MapVoter.Vote allows player to vote(you can enable or disable this in configuration). Commands /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.mapwipe <delay in seconds> <Map size > will generate a map and change startup parameters in server.cfg. MapVoter.mapwipe <delay in seconds> <Custom map url > will wipe the server with a given custom map url and change startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Map size > will generate map and delete *.db, *.db-journal and *.sav files and changes startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Custom map url > will delete *.db, *.db-journal and *.sav files and change startup parameters MapVoter.cancelwipe : cancels ongoing wipe. MapVoter.stopvoting : stops ongoing voting. MapVoter.update <Delay in seconds> initiates restart and updates the server & oxide. Mapvoter.CancelUpdate : Cancels restart and update. Discord commands !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. !mapwipe <delay in seconds> <Map size > !bpwipe <delay in seconds> <Map size > bpwipe <delay in seconds> <Custom map url > !cancelwipe !stopvoting !update <Delay in seconds> !cancelupdate Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Select random maps from rustmaps filter id instead of generating random maps on wipe day (true/false)": false, "How many pages the plugin looks up per search request(every page has 30 maps": 10, "Enable Discord bot (true/false)": true, "Only players with permission MapVoter.Vote can vote (true/false)": false, "Log to Discord (true/false)": true, "Discord Logs Channel Id": "", "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Vote Channel id": "", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting x days before wipe": 0, "Start voting at (HH:mm) 24-hour clock": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock": "19:00", "Wipe time (HH:mm) 24-hour clock": "19:00" } } Files Batch & Powershell script which turns on/off your server, updates it and deletes your selected map/bp files. AutoWipeconfig.txt MapVoter.cs, which will handle wipe schedule and automatically generate maps, start voting and restart the server. How to Install Non Dedicated servers : 1 - Upload Non Dedicated servers/oxide.disable-sandbox to /RustDedicated_Data/Managed/. 2 - Upload Mapvoter.cs. 3 - all your server configuration must be in /server/my_server_identity/cfg/server.cfg or you can change the path in config if your host use different path (/server/{folder name}). Windows: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2- Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.bat, TryParse.ps1 , AutoWipeconfig.txt and DiscordSendWebhook.exe to your server folder. 5- download & install Unzip for Windows http://gnuwin32.sourceforge.net/packages/unzip.htm 6- open AutoWipe.bat in NotePad++. 7- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 8- Open AutoWipeconfig.txt in NotePad++. 9- Replace the example server config path with your own server.cfg location. 10- Replace the example SteamCmd path with your own SteamCmd.exe location. 11-Replace unzip path with your own unzip.exe location if you install it to a different path and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 11- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 12-Run AutoWipe.bat. Pterodactyl: 1- Change the Docker Images in settings -> Nests -> rust -> rust to ghcr.io/goover/games:rust 2- Go to Servers click on server name you want to install the script -> startup replace the Startup Command with ./AutoWipe.sh +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" Note : your going to use RCON password and port in Pterodactyl variables (startup). 3- Upload AutoWipe.sh, AutoWipeConfig.txt and discord.sh to File Manager. 4- Connect to your server Terminal using SSH or any other method. 5- Go to your Server folder Command #1 : cd /var/lib/pterodactyl/volumes Command #2: ls Command #3: cd "your server folder name" Command #4: chmod +x AutoWipe.sh Command #5: chmod +x discord.sh 6- Go back to File manager click on server folder and create folder named my_server_identity if you don't have one 7- In my_server_identity create another folder cfg and in the new folder create file server.cfg with all your server configuration exept recon password and port. 8- Change https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 9- Now go to server settings and click on reinstall server (Some files may be deleted or modified during this process, please back up your data before continuing.) Open game Panel : 1- Open AutoWipe.sh in Text Editor find ./RustDedicated and change rcon password and port. 2- Upload AutoWipe.sh and AutoWipeConfig.txt to File Manager. Go to your server folder and run this command chmod +x AutoWipe.sh then chmod +x discord.sh Example : cd /home/ogp_agent/OGP_User_Files/rustDev chmod +x AutoWipe.sh chmod +x discord.sh 3- install steamcmd if its not installed and then copy steamcmd folder to server folder cp -R {steamcmd path} {your server folder} Example : cp -R /root/.steam/steamcmd /home/ogp_agent/OGP_User_Files/rustDev 4- You must put all server variables in server/my_server_identity/cfg/server.cfg 5- Replace rust_linux64.xml in /var/www/html/modules/config_games/server_configs with rust_linux64.xml in Mapvoter-V*.*.*/OpenGamePanel you downloaded 6- open AutoWipeConfig.txt and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks with your discord channel webhook link. 6- start your server. Linux: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2-Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.sh and AutoWipeconfig.txt to your server folder 5- download & install Unzip sudo apt-get install unzip 6- download & install jq JSON sudo apt-get install jq 7- open AutoWipe.sh in NotePad++. 8- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 9- Open AutoWipeconfig.txt in Text Editor. 10- Replace the example server config path with your own server.cfg location. 11- Replace the example SteamCmd path with your own SteamCmd.sh location and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 12- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 13- open terminal and do chmod +x AutoWipe.sh then chmod +x discord.sh. 14- Run AutoWipe.sh ./AutoWipe.sh. Perform a Dry-Run Run the AutoWipe.bat to ensure that it is working as expected. Whilst your server is online with no players, test some commands like Mapvote.bpwipe, check AutoWipeLogs.log as well as server.cfg, and make sure that server.seed and server.worldsize has changed and all your selected files have been deleted. Contact kaysharp#2008
    $45.00
  11. Version 1.2.71

    92 downloads

    Records players automatically that have been reported X amount of times, with the ability to automatically upload the combat logs & Demo files to a discord webhook. Disk usage whilst recording: +- 1MB per 1 minute. Discord has an 8mb upload limit and 100mb for nitro. Chat Commands: /record - Chat: This will initiate a self-recording. Console Commands autodemorecord.record [steam64id] [minutes] - Console: Usefull to record a player on demand, or a schedule from another plugin. autodemorecord.blacklist add [steam64id] [recordingMinutes] [intervalMinutes] - Console: Add a player to the blacklist, which will record them for [recordingMinutes] every [intervalMinutes] autodemorecord.blacklist remove [steam64id] - Console: Removes a player from the blacklist. Permissions: Permission autodemorecord.record is required for a player to initiate a recording of themselves. Useful for streamers, to provide them with footage at wipe end, or tournaments. The recording length will be "Auto record for X minutes" Config explanations: "Auto record after X reports": Will start recording the player when these many reports have been received. "Only record when reports within X seconds": Only record when the number of reports above, are received in this timeframe. 0 to record always when the above value is reached. "Save/Load reports to datafile on reload": Useful when you aren't using the above config, if you do it might not be necessary to save data overhead. "Auto record for X minutes": the number of minutes the player should be recorded for. "Discord MSG Color": Color for the embed message, see here https://gist.github.com/thomasbnt/b6f455e2c7d743b796917fa3c205f812 "Discord Webhook": You discord webhook all information should be sent to. "Discord: Notify if recording is started": Should a message be sent to the discord webhook when the recording starts? "Discord: Include report with start message?": Should the player's report be added to the recording start message? "Discord: Notify if recording is stopped": Should a message be sent to the discord webhook when the recording ends? "Discord: Include report with end message?": Should the player's report be added to the recording end message? "Upload Combat Log to discord webhook?": Should the player's combat log be upload to the above discord webhook as a txt file? "Upload DEMO file to discord webhook?": Should the player's demo file be uploaded to the above discord webhook? "Split DEMO files for non nitro discord (8mb chunks)?": This will split files and upload multiple files to discord for non-nitro discord servers. If you have nitro with an upload limit of 100mb, then you can turn this off. "Discord Webhook - Self Record" All self-initiated recordings will post to this webhook, if not set it will go to the main one. "Record if FlyHacked in last X seconds" This will initiate a recording when a player rejoins the server after kicked for flyhacking. "Save recording to server?" If set to false, it will not save to the HDD, to save space. Make sure you have a webhook setup, otherwise it will still save as to not lose any demos. API: If you want to trigger a recording from your plugin, you can do the following: AutoDemoRecord.Call("API_StartRecording", BasePlayer player, string Reason, int LengthInMin); All suggestions welcomed!
    $19.99
  12. Mercury

    IQParachute

    Version 1.2.8

    86 downloads

    Oooooh! These are parachutes in RUST! The game developers themselves have been asked to add parachutes to the game for the second year, but they do not react to this in any way! Therefore, I take this idea into my own hands and add parachutes for you in the form of a plugin! You will be able to : Use a parachute on all aircraft transports (you can open the parachute only after jumping from the transport and including the trunk of the transport): - Minicopter - Large cargo helicopter (including trunk) - Chinook To buy a parachute at different locations directly from an NPC, pointers will be scattered throughout the territory that will help players find this seller (I will attach screenshots below) - In the compount - In the bandit camp - At the Airfield You can enable and disable any NPC location separately! Setting up an NPC is available in the configuration : - Change clothes - Change name - Change the name of a point on the G map - Change clothes to any of your own - Change the type of NPC (yes, its model) Specify the type and price for which the player will buy a parachute from an NPC Supports IQChat! The parachutes will also be fired by air defenses on different radtown or from players' houses! The parachute is given as an object and you need to put it on yourself to use it! Full setup and customization of the parachute : - Display name - SkinID - Shortname You will be able to customize the parachute flight in as much detail as possible : - Flight speed - Maneuvering speed - Speed of turns - Tilt angles - Boost - Slowing down You will be able to enable and disable the chance of opening a parachute You will be able to adjust the chance of opening the parachute Issue a parachute via a command in the console Enable and disable smoke on the parachute Replace the effect with any of your own! Parachute Control : R - Open the parachute W - Direct the movement forward S - Slow down the forward movement A - Turn left D - Turn right SHIFT - Slowing down the fall CTRL - Acceleration of the fall CONFIGURATION : { "Setting up the parachute": { "Whether to allow an air defense attack on a parachutist": true, "Setting up an item": { "DisplayName": "Parachute", "ShortName": "sunglasses", "SkinId": 2663677167 }, "Additional configuration": { "Setting up the effect": { "Enable parachute effect support": true, "Effect": "assets/bundled/prefabs/fx/smoke_signal_full.prefab" }, "Setting up the opening of the parachute": { "Enable the chance of opening the parachute (true - yes/false - no)": true, "Chance of opening a parachute": 80 } }, "Flight Setup": { "Maximum falling speed": -10.0, "Opposition to gravity": 7.0, "Acceleration force (When pressing W)": 4.0, "Acceleration force (When pressing S)": 4.0, "Rotation acceleration force (When pressing A/D)": 0.4, "Resistance (Parachute Deceleration)": 0.3, "Resistance to rotation (Reduces the rotation speed when the player does not press the A/D buttons)": 0.5, "Sliding(Gives sliding to the parachute when the SHIFT key is pressed)": 3.0, "Acceleration (Gives acceleration to the parachute when the CTRL key is pressed)": 1.5, "The maximum angle of inclination of the parachute when turning A/ D": 30.0 } }, "Setting up an NPC Merchant": { "Store names on the map": "SKYDIVING SHOP", "Setting up an NPC who Sells a Parachute": { "DisplayName NPC": "SKYDIVER", "ID NPC (His appearance depends on his ID)": 1321, "Clothes NPC": [ { "ShortName": "shoes.boots", "SkinId": 1526996873 }, { "ShortName": "pants", "SkinId": 963524525 }, { "ShortName": "tshirt", "SkinId": 860007266 }, { "ShortName": "metal.facemask", "SkinId": 1720716475 }, { "ShortName": "metal.plate.torso", "SkinId": 1720718368 } ] }, "Setting up a Parachute sale": { "Payment item Shortname": "scrap", "SkinID of the payment item(0 is the default)": 0, "The cost of a parachute": 100 }, "Setting up NPC Merchants": { "Use an NPC merchant in a compound": true, "Use an NPC merchant in a bandit camp": true, "Use an NPC merchant at the airfield": true } }, "Configuring supporting plugins": { "Settings IQChat": { "IQ Chat : Custom prefix in the chat": "[IQParachute]", "IQChat : Custom avatar in the chat (If required)": "", "IQChat : Use UI notifications": false } } }
    $14.99
  13. Version 1.0.1

    4 downloads

    Roam Bubble is a plugin that will enhance clans/teams gameplay by bringing stat based roam events. Roam Bubble is a zone that is created at any grid the admin specifies, and the team that ends with the most kills wins. Admins can call as many roams as they want at any grid, there is support to have multiple zones going on at once. Commands: /roam {time} {grid} - This command is the main command to call roams, this command requires the permission below. For the time, it is either {time}s for seconds or {time}m for minutes. Permissions: roambubble.callroam - This permission is required to call a roam. Language: Plugin is coded using language file, all text for messages can be edited there to support any language. Config: { "Use Clans": true, "Sphere Radius": 150, "Amount of Spheres (More = Darker, although creates multiple sphere ents)": 7, "Message Settings": { "Display Name for Chat Messages": "Billy Joe's Roams", "Display Name Color for Chat Messages": "#d4af37", "Steam ID Avatar for Chat Messages": 76561198194158447, "Send Global Chat Message when roam is created?": true, "Send Discord Message when roam is created?": true, "Send End Result to Global Chat?": true, "Send End Result to Discord?": true }, "UI Settings": { "Use UI": true, "UI Title": "Billy Joe's Roams", "UI Title Color": "0 0.5988035 0.7529412 1", "UI Title Font Size": 30, "UI Timer Color": "1 1 1 1", "UI Timer Font Size": 22 }, "Discord Settings": { "Use Discord Output?": true, "Discord Webhook URL": "", "Roam Winners Embed Title": "{0} Roam has finished, {1} have won the roam", "Roam Winners Embed Color": 3066993, "Roam No Winners Embed Title": "{0} Roam has finished, there were no winners", "Roam No Winners Embed Color": 15158332, "Roam Called Embed Color": 10181046 } }
    $12.99
  14. Mevent

    Coin Flipping

    Version 1.0.6

    23 downloads

    Adds a coin flipping mini game to your server. Players can try their luck by playing against both a bot and a real player. Commands flip - open interface Permissions coinflipping.use - open interface coinflipping.players - play against players coinflipping.npcs - play against npcs coinflipping.createroom - create a room Config { "Commands": [ "flip" ], "Work with Notify?": true, "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Interface": { "Show coin in header?": true, "Coin Image": "https://i.imgur.com/GBVGvQa.png" }, "Values for Bot Game": [ 100, 200, 300 ], "Min Bet for Bot Game": 100, "Min Bet for Player Game": 100, "Permissions Settings": { "Opening the interface": "coinflipping.use", "Playing against players": "coinflipping.players", "Playing against NPCs": "coinflipping.npcs", "Creating a room": "coinflipping.createroom" } }
    $14.99
  15. Mevent

    Necronomicon

    Version 1.0.8

    80 downloads

    A player puts all his blueprints in a book and then he can gift that book to another one who can unlock all of the blueprints the player had So it allows players to put all their blueprints in a book that can be unrwaped Features Beautiful user interface Performance Interface customization Access by permission (optional) Auto wipe (optional) Sound effect (optional) Commands necronomicon.give [name/userId] [all/itemIDs...] - give a book with a specific set of blueprints Config Examples { "Book Item Settings": { "Display Name": "Necromonicon", "ShortName": "xmas.present.small", "Skin": 2537078809 }, "Work with Notify?": true, "Cost": 100, "Permission": "", "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Active Color": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Disactive Color": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Effect (empty - disable)": "assets/prefabs/deployable/research table/effects/research-success.prefab" } VIDEO
    $9.99
  16. Mevent

    Car Sharing

    Version 1.1.1

    12 downloads

    Adds to your server the ability to rent a car and ride it all over the map. You can also install bots in which you can rent a car. Commands share.ferrari [targetId] (give a Ferrari) share.mazda [targetId] (give a Mazda) share.skoda [targetId] (give a Skoda) share.opel [targetId] (give an Opel) Permissions You can set permission in config, for example: "Permission (example: carsharing.use)": "carsharing.use", Config { "Commands": [ "rent", "carsharing" ], "Permission (example: carsharing.use)": "", "Work with Notify?": true, "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Vehicle call item settings": { "Display Name": "RUSTSharing {carname}", "ShortName": "box.wooden.large", "Skin": 2591806406 }, "Cars": [ { "Permission (example: carsharing.vip)": "", "Command to give": "share.ferrari", "Image": "https://i.imgur.com/0GvWGOv.png", "Name": "Ferrari", "Cost per minute": 25.0, "Car class": "Luxe", "Average Speed": "100", "Modular Car Settings": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] } }, { "Permission (example: carsharing.vip)": "", "Command to give": "share.mazda", "Image": "https://i.imgur.com/fAuuZIS.png", "Name": "Mazda", "Cost per minute": 10.0, "Car class": "Comfort", "Average Speed": "100", "Modular Car Settings": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] } }, { "Permission (example: carsharing.vip)": "", "Command to give": "share.skoda", "Image": "https://i.imgur.com/u07yAdY.png", "Name": "Skoda", "Cost per minute": 10.0, "Car class": "Comfort", "Average Speed": "100", "Modular Car Settings": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] } }, { "Permission (example: carsharing.vip)": "", "Command to give": "share.opel", "Image": "https://i.imgur.com/fEzJjIm.png", "Name": "Opel", "Cost per minute": 10.0, "Car class": "Comfort", "Average Speed": "100", "Modular Car Settings": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] } } ], "Bots": { "8833355776": { "Car Classes (* - all)": [ "Comfort" ] }, "1317845641": { "Car Classes (* - all)": [ "Luxe", "Comfort" ] } } } VIDEO
    $14.99
  17. Mevent

    Player List

    Version 2.0.1

    27 downloads

    Adds a list of players to your server with convenient options for interacting with them Commands players open interface Permissions You can set permission in config, for example: "Permission (ex: playerlist.use)": "playerlist.use", Config { "Commands": [ "players", "plist" ], "Permission (ex: playerlist.use)": "", "Close UI when reusing a command?": false, "Work with Notify?": true, "Fields": [ { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "ClanTag", "Plugin Name": "Clans", "Plugin Hook": "GetClanOf", "Plugin Params": [ "%steamid%" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsRating", "Plugin Name": "Statistics", "Plugin Hook": "GetTop", "Plugin Params": [ "%steamid%", "0" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsWeapon", "Plugin Name": "Statistics", "Plugin Hook": "GetFavoriteWeapon", "Plugin Params": [ "%steamid%" ] }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "StatsKD", "Plugin Name": "Statistics", "Plugin Hook": "GetStatsValue", "Plugin Params": [ "%steamid%", "kd" ] } ], "Buttons": [ { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnTP", "Command": "tpr %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnTrade", "Command": "trade %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnStats", "Command": "stats %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } }, { "Permission (ex: playerlist.vip)": "playerlist.admin", "Lang Key (oxide/lang/**/PlayerList.json)": "BtnKick", "Command": "kick %steamid%", "Close menu after using": true, "Close profile after using": true, "For admins": true, "For clanmates": true, "For friends": true, "For teammates": true, "For all players": true, "Color": { "HEX": "#FF4B4B", "Opacity (0 - 100)": 100.0 } } ], "Profile UI Settings": { "Width": 490.0, "Height": 275.0, "Field Width": 135.0, "Field Height": 50.0, "Field Vertical Indent": 10.0, "Field Horizontal Indent": 20.0, "Fields On String": 2.0, "Fields Indent From Adove": -105.0, "Fields Indent Right": 180.0, "Button Width": 105.0, "Button Height": 25.0, "Button Vertical Indent": 10.0, "Button Horizontal Indent": 10.0, "Buttons On String": 4.0, "Buttons Indent From Adove": -230.0, "Buttons Indent Right": 20.0 } }
    $14.99
  18. Mevent

    Referrals

    Version 1.3.0

    121 downloads

    Adds a referral system to the game. Players can invite other players and receive rewards for this. Commands referal - open interface promo [promocode] - activate promo code Permissions You can set permission in config, for example: "Permission (example: referrals.use)": "referrals.use", Hooks private void OnPromoCodeActivated(BasePlayer player, string promocode) API private string GetPromoCode(BasePlayer member) private string GetPromoCode(string member) private string GetPromoCode(ulong member) Config { "Commands": [ "ref", "referal" ], "Commands to activate the promo code": [ "promo", "code" ], "Permission (example: referrals.use)": "", "Work with Notify?": true, "Use auto-wipe?": false, "Promo Code Chars": "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", "Promo Code Length": 8, "Awards": [ { "Invites Amount": 1, "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 20000, "Chance": 70.0 }, { "Invites Amount": 2, "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 15000, "Chance": 70.0 }, { "Invites Amount": 5, "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 2400, "Chance": 55.0 }, { "Invites Amount": 7, "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 2300, "Chance": 55.0 }, { "Invites Amount": 10, "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 1500, "Chance": 50.0 } ] } FAQ Item as kit
    $14.99
  19. Mevent

    Genie

    Version 1.0.1

    28 downloads

    Adds a Genie Lamp to the game, which you can unwrap and receive an award. This will greatly diversify the game on your server. My advice is to add them to your underwater crates and use Dynamic Config to set up rewards over the course of the wipe Commands genie.give [targetId] (give a lamp) Permissions You can set permission in config, for example: "Permission to rub the lamp": "genie.use", Config { "Genie Image": "https://i.imgur.com/aNIcQzk.png", "Enable opening progress?": true, "Work with Notify?": true, "Delay to receive": 5.0, "Update Frequency": 0.1, "Opening effect (empty - disable)": "assets/bundled/prefabs/fx/gestures/lick.prefab", "Progress effect (empty - disable)": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Finish effect (empty - disable)": "assets/prefabs/misc/xmas/presents/effects/wrap.prefab", "Permission to rub the lamp": "", "Genie lamp Settings": { "Display Name": "Lamp", "ShortName": "xmas.present.small", "Skin": 2540200362 }, "Awards": [ { "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 3500, "Chance": 70.0 }, { "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 2500, "Chance": 70.0 }, { "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 500, "Chance": 50.0 }, { "Type": "Item", "ID": 6, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.fragments", "Skin": 0, "Amount": 1500, "Chance": 65.0 }, { "Type": "Item", "ID": 7, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.refined", "Skin": 0, "Amount": 150, "Chance": 65.0 } ], "Drop Settings": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Chance": 50 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Chance": 5 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Chance": 5 } ] } VIDEO
    $14.99
  20. Mevent

    Cases

    Version 1.0.12

    217 downloads

    Revolutionary cases, the juiciest interface, scroll animations and much more Features: Beautiful user interface Opening animation Performance Each case is configured separately Commands cases open cases interface givecase <steamid> <caseid> <amount> give a case to the player givecase * <caseid> <amount> give a case to all online players Video Examples Economics ServerRewards Config
    $24.99
  21. Mevent

    Statistics

    Version 1.0.15

    241 downloads

    Beautiful display of player statistics and player ratings Features: Beautiful user interface Customization (all interface you can set up in configuration) Performance Commands stats open statistics interface leaderboard open leaderboard interface Permissions statistics.use open statistics interface statistics.hide hides player from leaderboard Config
    $19.99
  22. Mevent

    Capture Zone

    Version 1.1.3

    9 downloads

    Adds a new event to the server - zone capture. If you gather resources on the territory of the occupied zone, a commission is removed from you and falls into the "capture cupboard". Features: Markers on the map Spawn in crates/barrels Percentage setting with permissions Setting limits with permissions Bypass setting (for teammates, friends, clanmates, cupboard) Commands give.capturezone [target] [amount] - gives out a cupboard for capturing a zone Permissions capturezone.ignore - allows you not to pay resources for tax Video Config { "Work with Notify?": true, "Zone Radius": 40.0, "Permission (ex: capturezone.use)": "", "Item Settings": { "DisplayName": "Zone Сapture", "ShortName": "cupboard.tool", "SkinID": 2767790029 }, "Marker": { "Enabled": true, "Display Name": "Zone by {owner}", "Radius": 0.3, "Refresh Rate": 3.0, "Duration": 0, "Color 1": "#EA9999", "Color 2": "#A73636FF" }, "Drop Settings": { "Enabled": true, "Drop Settings": [ { "Prefab name": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Min amount": 1, "Max amount": 1, "Chance": 50.0 }, { "Prefab name": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Min amount": 1, "Max amount": 1, "Chance": 5.0 }, { "Prefab name": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Min amount": 1, "Max amount": 1, "Chance": 5.0 } ] }, "Notification during mining in the occupied territory": { "Enabled": true, "Cooldown": 5.0 }, "Percent Settings": { "Default": 20.0, "Permissions": { "capturezone.vip": 25.0, "capturezone.deluxe": 30.0 } }, "Limits Settings": { "Enabled": true, "Default": 3, "Permissions": { "capturezone.vip": 5, "capturezone.deluxe": 7 } }, "Bypass Settings": { "Teammates (Rust in-game system)": true, "Friends": true, "Clanmates": true, "Authorized in the cupboard": true } }
    $14.99
  23. Mevent

    Skills

    Version 1.31.3

    534 downloads

    Plugin adds a system of 14 different skills Features: Beautiful user interface Universality (plugin working with different economic plugins) Customization (all interface you can set up in configuration) Perfomance Commands skills - open interface giveallskills name/steamid - give the player every skills at the maximum stage giveskill name/steamid [SkillType] [Stage] [ID - for None] - give the player the skill with the stage skills.wipe - wipe the plugin Skills Types Wood Stones Metal Sulfur Attack Secure Regeneration Metabolism ComponentsRates StandUpChance CraftSpeed FastOven Kits None Cloth Butcher Scrap FAQ Where can I see an example of a config? Config How do I set an image to the background? 1. Enter a link to the image in the "Image" field 2. Set "Save Image Color" to true 3. Reload Image Library (oxide.reload ImageLibrary) 4. Reload Skills (oxide.reload Skills) !ATTENTION: The image must not exceed 3 MB Example: https://pastebin.com/cDxiBVrh How to use BankSystem to store the economy "Economy": { "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "Plugin name": "BankSystem" }, How to use ServerRewards to store the economy "Economy": { "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "Plugin name": "ServerRewards" },
    $19.99
  24. Mevent

    Battlepass

    Version 1.37.3

    105 downloads

    Creates quests/missions for users to complete in order to get rewards (currency, items, etc.). Players can spend the currency they receive to open cases. This can become a major plugin for your server. Your players will not get bored! And a nice and user-friendly interface will surprise them even more Features: Beautiful user interface Logging purchases / replenishment of the balance (both to the console and to a file) Versatility (can work with various economy plugins) Performance (plugin is faster than existing competitors) Interesting idea The ability to customize absolutely any inscription Preview Commands addfirstcurrency {userid} {amount} (give the player the first currency) addsecondcurrency {userid} {amount} (give the player a second currency) battlepass.wipedata (clear player progress) pass (open interface) battlepass.migrate (migrate to PlayerDatabase) battlepass.convert.128 (convert from 1.28.0) Item Types Item Command Plugin Mission Types Gather Kill Craft Look Build Upgrade Fishing LootCrate Swipe RaidableBases RecycleItem HackCrate PurchaseFromNpc FAQ How to use multiple NPCs in one mission Loot Hackable Crates (config example) Config { "Command": "pass", "Commands for Missions page": [ "passmissions", "pmissions" ], "Commands for Cases page": [ "passcase" ], "Commands for Inventory page": [ "passinv" ], "Work with Notify?": true, "Permission": "battlepass.use", "Background": "https://i.imgur.com/Duv8iVm.jpg", "Logo": "https://i.imgur.com/mhRO2AN.png", "Reset the quest after completing it?": false, "Wipe Settings": { "Wipe Players?": false, "Wipe Missions?": false }, "Currency 1": { "Rates for permissions": { "battlepass.vip": 2.0, "battlepass.premium": 3.0 }, "Image": "https://i.imgur.com/qhPQblv.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Use 2nd currency?": true, "Currency 2": { "Permission (empty - all)": "battlepass.vip", "Image": "https://i.imgur.com/6aZllLI.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Image Top Awards": "https://i.imgur.com/bUDH1sf.png", "Background for cases": "https://i.imgur.com/tlMMjqc.png", "Cases": [ { "Case Display Name": "Case 'Pirate Treasure'", "Image": "https://i.imgur.com/tsPPUhg.png", "Permission": "battlepass.vip", "Cost in currency 1": 3000, "Cost in currency 2": 1500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 0, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 654932041, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 517158410, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1426458180, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Legendary case", "Image": "https://i.imgur.com/3mtbqji.png", "Permission": "battlepass.use", "Cost in currency 1": 2000, "Cost in currency 2": 1000, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1121300131, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 787629448, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 697720097, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1288129137, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Master Case", "Image": "https://i.imgur.com/NvHk5Sw.png", "Permission": "battlepass.use", "Cost in currency 1": 1500, "Cost in currency 2": 750, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 587750901, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 527073818, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 76462976, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1919741346, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Professional case", "Image": "https://i.imgur.com/kZyZqy9.png", "Permission": "battlepass.use", "Cost in currency 1": 1000, "Cost in currency 2": 500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 334164463, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1482408898, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 695742962, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1013766274, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Amateur case", "Image": "https://i.imgur.com/5bur68a.png", "Permission": "battlepass.use", "Cost in currency 1": 500, "Cost in currency 2": 250, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 2018321259, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 2114892394, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 378659809, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1289980259, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Newbie case", "Image": "https://i.imgur.com/9KIoJ2G.png", "Permission": "", "Cost in currency 1": 150, "Cost in currency 2": 75, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1562682855, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1446173137, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 1336262164, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 526224914, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] } ], "Total missions per day": 7, "How many hours are missions updated?": 24, "Settings shared missions": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 1031, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10311, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10312, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10313, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10314, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "6": { "Mission description": "Upgrade 10 Foundations to Metal", "Mission type": "Upgrade", "Shortname/prefab": "foundation.prefab", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 3, "Display Name (for 'Kill' missions)": null, "Amount": 10, "Amount of main reward": 60, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10315, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "7": { "Mission description": "Collect 10000 wood", "Mission type": "Gather", "Shortname/prefab": "wood", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10316, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "8": { "Mission description": "Craft 3 Armored Doors", "Mission type": "Craft", "Shortname/prefab": "door.hinged.toptier", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 85, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10317, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "9": { "Mission description": "Catch 10 herring", "Mission type": "Fishing", "Shortname/prefab": "fish.herring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "10": { "Mission description": "Swipe the Blue Keycard on monuments 10 times", "Mission type": "Swipe", "Shortname/prefab": "keycard_blue", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "11": { "Mission description": "Win the RaidableBases event 3 times", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "12": { "Mission description": "Recycle 15 Rifle Body", "Mission type": "RecycleItem", "Shortname/prefab": "riflebody", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "13": { "Mission description": "Hack 3 locked crates", "Mission type": "HackCrate", "Shortname/prefab": "codelockedhackablecrate", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "14": { "Mission description": "Buy 1000 scrap from bots", "Mission type": "PurchaseFromNpc", "Shortname/prefab": "scrap", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1000, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" } }, "Settings challenge of the day": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10319, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103110, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103111, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103112, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103113, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "6": { "Mission description": "Upgrade 10 Foundations to Metal", "Mission type": "Upgrade", "Shortname/prefab": "foundation.prefab", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 3, "Display Name (for 'Kill' missions)": null, "Amount": 10, "Amount of main reward": 60, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103114, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null } }, "Enable logging to the console?": true, "Enable logging to the file?": true, "PlayerDatabase": { "Enabled": false, "Table": "Battlepass" }, "Loot Settings (for storage containers)": { "Enabled": true, "Containers (shortname - skins) [skin 0 = all skins]": { "box.wooden.large": [ 2764183607, 624269671 ], "stocking_small_deployed": [ 0 ] } }, "Cooldown After Wipe (0 - disable)": { "Inventory": 0.0 }, "Give out case items immediately to the player?": false, "Give an advance reward to the player's inventory?": false, "Notify the player when a mission is completed?": true, "Block (NoEscape)": false, "Interface": { "Header": { "Height": 35.0, "Logo Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-350 -9", "OffsetMax": "-250 9" }, "Line": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-240.5 -9", "OffsetMax": "-239.5 9" }, "Player Name": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-230 -9", "OffsetMax": "80 9" }, "First Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "230 -10", "OffsetMax": "250 10" }, "Balance of First Currency": { "FontSize": 12, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "0 -10", "OffsetMax": "225 10" }, "Second Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "315 -10", "OffsetMax": "335 10" }, "Balance of Second Currency": { "FontSize": 12, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "0 -10", "OffsetMax": "310 10" }, "Exit Button": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" } }, "Colors": { "Color 1": { "HEX": "#E54D41", "Opacity (0 - 100)": 100.0 }, "Color 2": { "HEX": "#BF2E24", "Opacity (0 - 100)": 100.0 }, "Color 3": { "HEX": "#BD5C22", "Opacity (0 - 100)": 100.0 }, "Color 4": { "HEX": "#BD5C22", "Opacity (0 - 100)": 40.0 }, "Color 5": { "HEX": "#000000", "Opacity (0 - 100)": 0.0 } }, "Missions": { "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Private Mission | Progress Bar": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 230", "OffsetMax": "-15 235" }, "Private Mission | Progress Title": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 240", "OffsetMax": "0 255" }, "Private Mission | Progress Amount": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 240", "OffsetMax": "-15 255" }, "Private Mission | Title": { "FontSize": 16, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 260", "OffsetMax": "0 290" }, "Private Mission | Title Description": { "FontSize": 16, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "15 260", "OffsetMax": "320 290" }, "Private Mission | Description": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "UpperLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "15 200", "OffsetMax": "325 255" }, "Private Mission | Title Award": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "15 195", "OffsetMax": "150 215" }, "Private Mission | First Currency Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "85 195", "OffsetMax": "105 215" }, "Private Mission | First Currency": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "55 195", "OffsetMax": "80 215" }, "Private Mission | Second Currency Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "135 195", "OffsetMax": "155 215" }, "Private Mission | Second Currency": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "100 195", "OffsetMax": "130 215" }, "Private Mission | Line": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-335 164.5", "OffsetMax": "325 165.5" }, "Title": { "FontSize": 14, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 95", "OffsetMax": "0 165" }, "Cooldown": { "FontSize": 14, "Font": "robotocondensed-regular.ttf", "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-150 95", "OffsetMax": "150 165" }, "Background for missions": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-355 55", "OffsetMax": "310 55" }, "Pages": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "315 -115", "OffsetMax": "325 95" } }, "Cases": { "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Up Indent for cases": 335.0, "Left Indent for cases": 40.0, "Case Height": 195.0, "Case Width": 205.0, "Cases Margin": 10.0, "Case Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-70 -65", "OffsetMax": "70 75" } }, "Case Page": { "Amount Awards On Page": 10, "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Case Title": { "FontSize": 18, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 200", "OffsetMax": "0 250" }, "Case Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-290 5", "OffsetMax": "-110 185" }, "Buy Amount": { "FontSize": 12, "Font": "robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-310 -25", "OffsetMax": "-110 -5" }, "First Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-210 -30", "OffsetMax": "-135 0" }, "Second Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-130 -30", "OffsetMax": "-55 0" }, "Awards Title": { "FontSize": 18, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "70 200", "OffsetMax": "270 250" }, "Awards Background": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "70 -70", "OffsetMax": "320 195" }, "Open Button": { "FontSize": 12, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-205 -75", "OffsetMax": "-50 -50" }, "Enter Amount": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-235 -75", "OffsetMax": "-210 -50" } }, "Inventory": { "Item Size": 80, "Items Margin": 5, "Items On String": 8, "Lines for items": 6, "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Pages": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-335 -275", "OffsetMax": "340 -260" } } }, "Tabs": { "Margin": 0.0, "Missions": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/f2GN8m7.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Cases": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/2lMM2bS.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Inventory": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/vvJe7KO.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Custom Tabs": [ { "Title": "Leaders", "Command": "leaders", "Enabled": false, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/C83Rprq.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } } ] }, "Version": { "Major": 1, "Minor": 37, "Patch": 0 } }
    $14.99
  25. Mevent

    Skip Night

    Version 1.0.2

    68 downloads

    The best plugin that allows you to skip the night on the server. In addition to instant night skipping, you can use night acceleration. You can turn on white nights (under the full moon). Your players will love it! Features: Beautiful interface Voting is automatic (at the specified time in the config, without a command) Easy customization (time settings, text, interface, colors, etc.) Speeding up the day Speeding up the night White Nights (Full Moon) Video: FAQ: Where can I ask questions/get help quickly? My Discord: Mevent#4546 How do I turn on the full moon? 1. Enable nights with a full moon in the config. "Night with a full moon": true, 2. Configure the dates of the full moon in the config (you can get them from https://www.timeanddate.com/moon/phases/usa/new-york?year=2024) "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] Config { "Time Settings": { "Day Start": "06:00", "Night Start": "18:00", "Voting time": 60, "Voting start time (time to check)": "20:00", "Time until which hour the voting will take place (time to check)": "21:00", "Time after voting (to which the night passes)": "08:00", "Fast skip the night": true, "Length of the night (minutes)": 5.0, "Length of the FAST night (minutes)": 2.0, "Length of the day (minutes)": 45.0, "Night with a full moon": true, "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] }, "UI Settings": { "Destroy Time": 5.0, "Show Image?": true, "Image": "https://i.imgur.com/uNSAY42.png", "Image Width": 42.0, "Image Height": 33.0, "Image Up Indent": 16.0, "Left Indent": 212.0, "Bottom Indent": 16.0, "Width": 178.0, "Height for default version": 82.0, "Height for unfolded version": 184.0, "Background Color": { "HEX": "#F8EBE3", "Opacity (0 - 100)": 4.0 }, "Background Materal": "assets/content/ui/uibackgroundblur-ingamemenu.mat", "Voting Button": { "Width": 150.0, "Height": 30.0, "Bottom Indent": 15.0 }, "Progress Bar": { "Width": 150.0, "Height": 20.0, "Bottom Indent": 55.0 }, "Colors": { "Color 1": { "HEX": "#ABE04E", "Opacity (0 - 100)": 100.0 }, "Color 2": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Color 3": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Color 4": { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 } } }, "Votes Settings": { "Number of votes": 5, "Use a percentage of the online?": true, "Percentage of the online": 30.0 } }
    $14.99
390.1k

Downloads

Total number of downloads.

2.1k

Customers

Total customers served.

28k

Files Sold

Total number of files sold.

437.1k

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Total payments processed.

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