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Found 17 results

  1. Mevent

    Bank System

    Version 1.3.5

    450 downloads

    Adds a banking system to the game. It is an extended system of economics. Features ATM system (each player can install his own ATM and receive profit from it) ATMs can break ATMs can be repaired Money transfer system between players HumanNPC support Ability for players to earn money Adds a new item to the game (banknotes) Auto Wipe (each item can be customized) Working through third-party economy plugins (optional) Conversion from ServerRewards and Economics Commands bank - open the bank interface bank.givenote [target] [amount] - give banknotes to the player bank.giveatm [target] - give ATM to the player bank.setbalance [target] - set balance to the player bank.deposit [target] - deposit money to the player bank.withdraw [target] - withdraw money from a player bank.transfer [player] [target] - transferring money from a player to another player bank.wipe [type] (0 - all, 1 - players, 2 - logs, 3 - ATMs) - wipe data bank.convert.economics - convert from Economics bank.convert.serverrewards- convert from ServerRewards Hooks private object CanPlayerCreateCard(BasePlayer player) private void OnPlayerCreatedCard(BasePlayer player) private void OnBalanceChanged(ulong member, int amount) API private bool HasCard(BasePlayer player) private bool HasCard(ulong member) private int Balance(BasePlayer player) private int Balance(ulong member) private bool Deposit(BasePlayer player, int amount) private bool Deposit(string member, int amount) private bool Deposit(ulong member, int amount) private bool Withdraw(BasePlayer player, int amount) private bool Withdraw(string member, int amount) private bool Withdraw(ulong member, int amount) private bool Transfer(BasePlayer member, BasePlayer target, int amount) private bool Transfer(string member, string target, int amount) private bool Transfer(ulong member, ulong target, int amount) Permissions You can set permission in config, for example: "Permission (example: banksystem.use)": "banksystem.use", You can also configure permissions for ATM breakage% Config { "Work with Notify?": true, "Commands": [ "bank" ], "Permission (example: banksystem.use)": "", "Starting balance": 100, "Card Image": "https://i.imgur.com/Br9z7Ou.png", "Transit Image": "https://i.imgur.com/h2bqMu4.png", "Withdraw Image": "https://i.imgur.com/lwVwxm3.png", "Transfer Image": "https://i.imgur.com/TBIxUnz.png", "Exit Image": "https://i.imgur.com/OGoMu9N.png", "Currency Settings": { "Display Name": "RUSTNote", "Short Name": "sticks", "Skin": 2536195910 }, "Card expiry date (in days)": 7, "ATM Settings": { "Minimum deposit fee": 0.0, "Maximum deposit fee": 10.0, "Default deposit fee": 1.0, "Step deposit fee": 0.1, "Minimum withdrawal fee": 0.0, "Maximum withdrawal fee": 10.0, "Default withdrawal fee": 1.0, "Step withdrawal fee": 0.1, "Default breakage percentage during operation": 1.0, "Breakage percentage during operation": { "banksystem.vip": 0.7, "banksystem.premium": 0.5 }, "Repair Settings": { "Items (for 1%)": [ { "Short Name": "scrap", "Amount (for 1%)": 2.0, "Skin": 0, "Title (empty - default)": "" }, { "Short Name": "metalpipe", "Amount (for 1%)": 1.0, "Skin": 0, "Title (empty - default)": "" }, { "Short Name": "metal.fragments", "Amount (for 1%)": 15.0, "Skin": 0, "Title (empty - default)": "" } ] }, "Display Name": "ATM", "Skin": 2457425342, "Spawn Settings": { "Monuments": { "compound": { "Display Name": "ATM", "Position": { "x": -3.5, "y": 1.15, "z": 2.7 }, "Rotation": -90.0, "Deposit Fee": 0.0, "Withdraw Fee": 0.0 } } } }, "Tracking Settings": { "Cost Table (shortname - cost)": { "sulfur.ore": 0.5, "metal.ore": 0.5, "hq.metal.ore": 0.5, "stones": 0.5, "crate_elite": 10.0, "crate_normal": 7.0, "crate_normal_2": 4.0 } }, "Wipe Settings": { "Wipe Players?": false, "Wipe Logs?": true, "Wipe ATMs?": true }, "NPC Settings": { "NPCs": [ "1234567", "7654321", "4644687478" ] } }
    $24.99
  2. Mevent

    Shop

    Version 1.2.26

    3,296 downloads

    Enjoy a highly customizable Shop that can be configured in game! Use NPCs as shopkeepers, and set up a shop with ease using the game interface to add, edit, or remove items on the fly. Features Beautiful user interface Discount system (by permissions) Automatic shop filling Selling items (if SellPrice is more than 0) Performance Adding/editing/removing items IN GAME Supports NPC Supports NoEscape Convert from ServerRewards Commands shop - open shop interface shop.refill - refill shop again shop.convert.sr [clear] - convert items from ServerRewards to Shop. The option clear means clearing Shop items before convert shop.setvm [categories: cat1 cat2 ...] - add custom VM in config shop.setnpc [categories: cat1 cat2 ...] - add NPC in config shop.remove all - a console command to remove all items and categories from the plugin shop.remove item [category name/all] - a console command to remove an item (or all items) shop.remove category [category name/all] - a console command to remove a category (or all categories) shop.fill.icc [all/buy/sell] - a console command for updating prices of items in the store using ItemCostCalculator. all - updates both Price and SellPrice, buy - updates Price, sell - updates SellPrice Permissions shop.setvm - for command "shop.setvm" shop.setnpc - for command "shop.setnpc" shop.free - for free item purchases shop.admin - admin permission Sort Types None Name Amount PriceDecrease PriceIncrease Video FAQ Q: Where can I see an example of a config? A: Config Q: How to use BankSystem to store the economy A: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "BankSystem", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to use ServerRewards to store the economy A: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "ServerRewards", "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to use Economics to store the economy A: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to use scrap to pay for items A: "Economy": { "Type (Plugin/Item)": "Item", "Plugin name": "", "Balance add hook": "", "Balance remove hook": "", "Balance show hook": "", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to add KIT as shop item A: https://pastebin.com/4szBQCgz Q: How to add Command as shop item A: https://pastebin.com/bcCkzBEL Q: How do I make a weapon spawn with ammo in it? A: You need to configure the "Weapon" section in the item config: "Weapon": { "Enabled": true, "Ammo Type": "ammo.rifle.explosive", "Ammo Amount": 128 } Q: How do I make items spawn some content (liquid, weapon modifications)? A: You need to configure the "Content" section in the item config: "Content": { "Enabled": true, "Contents": [ { "ShortName": "weapon.mod.lasersight", "Condition": 100.0, "Amount": 1, "Position": -1 } ] },
    $24.99
  3. Version 1.8.3

    506 downloads

    Simple ATM system suitable for every modded server. This plugin comes with multiple ways to access the ATM interface. Account balance is held by Economics so admins have a full range of commands to control player accounts. • How to access ATM Swiping credit card through reader Interacting with custom vending machines Pressing electric button (experimental) • Setup Commands /spawncardreader - spawn card reader entity /vmspawn - spawn vending machine entity /setplace - confirm object placement /setatmzone - set ATM zone for entities placed in RustEdit /setvendingskins - apply custom skin to spawned vending machines Video showcase here • ATMs on procedural maps Automatic spawning at monuments is done by using any entity spawner plugin. Have a look at optional dependencies or feel free to message me on my discord if you have any questions. • Config File { "General Settings": { "Auth Key": 1434242842, "Is Enabled: ": true, "Can Announce: ": true, "Require Card: ": true, "Use Button: ": false, "Title Text: ": "<color=#ce422b>RUST</color> ATM", "Default Bank Information: ": "This panel serves to inform player about functions of ATM machines and ingame currencies. It can be customized inside config file, including font styling", "Log Warnings: ": true }, "Vending Machine Settings": { "Vending Machine Skin": "2441271366", "Spawned Vending Machines as ATM": false, "MarkerManager - Create markers at spawned vending machines": false, "Marker Outline Color": "7DD800", "Marker Outline Size": 0.2 }, "Currency Settings": { "Currency Item ID": "-1779183908", "Currency Skin ID": "2420097877", "Currency Name": "Dollar" }, "Credit Card Settings": { "Card Skin ID": "2410672337", "Card On Player Spawn": false } }
    $15.90
  4. Version 1.0.2

    12 downloads

    Enhance your gaming experience with our Buy Daylight plugin, offering players the ability to purchase personalized daytime hours while others remain in nighttime mode. Ideal for both PvE and PvP servers, this plugin can be easily integrated and configured for VIP access with permissions. Make your gameplay more engaging and enjoyable with this unique addition. Features Personalized daytime experience VIP access through permissions Compatible with Economic plugin for in-game purchases Suitable for PvE and PvP servers Permissions (if enabled) buydaylight.use Config example { "EconomicsPrice": 100.0, // The price for purchasing daylight in in-game currency "SteamIDIcon": "76561197970799340", // Steam ID for the chat icon displayed when using the plugin "UseEconomics": true, // Enables (true) or disables (false) the Economic plugin for in-game purchases "UsePermissions": false // Enables (true) or disables (false) the use of permissions for VIP access } Available Commands /day - Shows plugin-related information for the user /day buy - Allows the user to purchase daylight lasting until 9 AM Upgrade your server today with the Buy Daylight plugin and offer players a unique and personalized gameplay experience.
    $10.00
  5. Version 1.4.1

    31 downloads

    This plugin gives the possibility to trigger a timed events or an event between two server restart. The event will choose randomly a weapon category. During the event, after the minimum category distance was achieved, the player will be on the leader board. The less attachment the weapon has, the players can earn extra percent points, what is count in the end, when the rewards are given. For example, if the first place worth 50 and the reward type is a Small Halloween Bag, and the player had no attachment on the weapon what he used, then he got a 100% extra point, what will double the price and he will get 100 Small Halloween Bag. Each additional attachment deduct ~33%. So for example, if the player has a Flashlight, a Scope and a Silencer, he will get 0% extra point in the end. (With the attachment-less weapon, automatically 100% bonus given) If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) are over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. If no weapon category is enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "minimum_hour_before_reset": 12, "event_duration_in_hour": 6, "event_reward_type": "0, 1, 2", "event_top1_reward": 50, "event_top2_reward": 40, "event_top3_reward": 30, "rp_reward_multiplier": 10, "economics_reward_multiplier" : 10.0, "additional_winners_reward": 15, "max_winners": 10, "event_based_challenge": false, "reminder_enabled": true, "reminder_time_in_minute": 30, "disable_pvp" = false, "event_based_delay" = 0, "first_event_delay_in_min" = 5, "enable_extra_point_feature" = true, "SC_UIPanel_Color": "0.39 0.39 0.39 0.8", "SC_Player_Color": "0.76 0.90 0.29 1", "SC_Description_Color": "0.76 0.90 0.29 1", "SC_Description_Color_Img": "0.39 0.39 0.39 0.9", "SC_Distance_Color": "0.76 0.90 0.29 1", "SC_Weapon_Color": "0.76 0.90 0.29 1", "SC_Extra_point_Color": "0.76 0.90 0.29 1", "SC_Title_Color": "0.76 0.90 0.29 1", "SC_CloseButton_Color": "0.5 0.5 0.5 1", "SC_Close_Color": "0.76 0.90 0.29 1", "rifle_weapon_cat": [ "lr300.entity", "l96.entity", "m39.entity", "semi_auto_rifle.entity", "ak47u.entity", "bolt_rifle.entity" ], "rifle_weapon_cat_enabled": true, "rifle_weapon_cat_min_dist": 100.0, "smg_weapon_cat": [ "smg.entity", "thompson.entity", "mp5.entity", "m249.entity" ], "smg_weapon_cat_enabled": true, "smg_weapon_cat_min_dist": 100.0, "shotgun_weapon_cat": [ "double_shotgun.entity", "shotgun_waterpipe.entity", "shotgun_pump.entity", "spas12.entity" ], "shotgun_weapon_cat_enabled": true, "shotgun_weapon_cat_min_dist": 100.0, "pistol_weapon_cat": [ "pistol_eoka.entity", "m92.entity", "python.entity", "pistol_revolver.entity", "nailgun.entity", "pistol_semiauto.entity" ], "pistol_weapon_cat_enabled": true, "pistol_weapon_cat_min_dist": 100.0, "bow_weapon_cat": [ "bow_hunting.entity", "compound_bow.entity", "crossbow.entity" ], "bow_weapon_cat_enabled": true, "bow_weapon_cat_min_dist": 50.0, } Definition of configurations: event_based_challenge - If it is set to false, then a server start to server restart long event will be active, and "minimum_hour_before_reset" hour need to be between the two to give reward to the players (it is for avoid too many reward in case of often server restarts) minimum_hour_before_reset - If "event_based_challenge" is set to false, then a server start to server restart long event will be active, and "minimum_hour_before_reset" hour need to be between the two to give reward to the players (it is for avoid too many reward in case of often server restarts) event_duration_in_hour - If event_based_challenge set to true, then the given hour long events will be started, and as soon as the event is over, the next X hour long will started event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) 3 - Economics point from Economics plugin [if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/economics) max_winners - maximum number of rewarded player, after the first 3 place, the additional_winners_reward amount will be given event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place additional_winners_reward - - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the rest of the place until maximum winner is reached rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward economics_reward_multiplier - Economics multiplier for the Economics reward, if the event is generated to give Economics point as a reward reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format enable_extra_point_feature - Disable the extra point feature event_based_delay - If the event based configuration is set, it can be now configured, what time shall be between two event (By default as soon as the event is over a new immediately start) first_event_delay_in_min - customize when the first event after server start to start instead of the originally introduced 5 min disable_pvp - disable player kills (to avoid bypass and exploit long kills with other friendly players, also added Friends, Clan and team support to discard the friendly fire even if the pvp enabled) ****_weapon_cat - different weapon categories, the listed weapons will be considered as an allowed weapons for the selected challenge ****_weapon_cat_enabled - if it is set to true, the category can selected as challenge ****_weapon_cat_min_dist - minimum distance for the kill with the selected category weapons to earn place Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum Commands /sc - Show information about Sniper Challenges /sc info - Show information about Sniper Challenges /cch show - Show currently Active Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.
    $15.00
  6. Version 1.1.0

    55 downloads

    Put in sale properties (house, building, etc) so that players can buy them, rented. Work with all doors that can include a lock code, Works with Economics Permissions propertybuying.manager.use - Gives access to the (creates, suprimed ) properties propertybuying.manager.admin - See all properties created and (creates , suprimed ) properties Commands /property - Accesses the property management ( added, removed ) How to add a property ? CopyPaste Decay Config Payment Time Model Lang
    $19.99
  7. Billy Joe

    Custom Hud

    Version 1.0.8

    49 downloads

    Custom HUD is a dynamic Rust plugin designed to overlay and enhance the standard Rust user interface, providing server owners with exceptional customization capabilities. With an extensive range of configuration options, this plugin takes your server’s UI to the next level, even supporting data display from other plugins, such as player balances from the Economics Plugin. Transform your Rust server’s UI and improve player engagement with Custom HUD. Key Features: Comprehensive configuration options for the ultimate customization experience Seamless integration with other plugins, like the Economics Plugin User-friendly setup for server owners Upcoming Features: Additional HUD layouts for even greater variety Potential HUD selection options for individual players Arguments Section: $playerid: Inserts the player’s unique ID as a ulong $playername: Inserts the player’s display name as a string Config { "Which HUD to Display?": 1, "Custom HUD Attributes": { "Option 1": { "Use Custom Icon?": false, "Icon": "assets/icons/health.png", "Icon Color": "#FFF", "Icon Background Color": "#2B2926", "Progress Bar Color": "#3D4B27", "Progress Bar Text Color": "#A6CD63", "Progress Bar Text Font Size": 13, "Progress Bar Background Color": "#2B2926", "Option Type (Health, Thirst, Hunger, Custom)": "Health", "Option Max Value (0 = disabled)": 100.0, "Custom Attribute": { "Plugin Name": "", "Function": "", "Arguments": [], "Return Type (string, int, double, float)": "", "Money Value? (Add dollar sign)": false, "Need Commas? (Adds commas for numbers)": false } }, "Option 2": { "Use Custom Icon?": false, "Icon": "assets/icons/cup_water.png", "Icon Color": "#FFF", "Icon Background Color": "#2B2926", "Progress Bar Color": "#1D425F", "Progress Bar Text Color": "#489AD4", "Progress Bar Text Font Size": 13, "Progress Bar Background Color": "#2B2926", "Option Type (Health, Thirst, Hunger, Custom)": "Thirst", "Option Max Value (0 = disabled)": 250.0, "Custom Attribute": { "Plugin Name": "", "Function": "", "Arguments": [], "Return Type (string, int, double, float)": "", "Money Value? (Add dollar sign)": false, "Need Commas? (Adds commas for numbers)": false } }, "Option 3": { "Use Custom Icon?": false, "Icon": "assets/icons/meat.png", "Icon Color": "#FFF", "Icon Background Color": "#2B2926", "Progress Bar Color": "#4319c2", "Progress Bar Text Color": "#7b51fc", "Progress Bar Text Font Size": 13, "Progress Bar Background Color": "#2B2926", "Option Type (Health, Thirst, Hunger, Custom)": "Hunger", "Option Max Value (0 = disabled)": 500.0, "Custom Attribute": { "Plugin Name": "", "Function": "", "Arguments": [], "Return Type (string, int, double, float)": "", "Money Value? (Add dollar sign)": false, "Need Commas? (Adds commas for numbers)": false } } } } Optimize your Rust server’s UI with Custom HUD, providing a superior experience for both server owners and players alike. Boost your topical authority and SEO ranking by leveraging the power of this innovative and highly customizable plugin.
    $4.99
  8. Billy Joe

    Blackjack

    Version 1.0.2

    5 downloads

    Blackjack plugin is just like any other blackjack game, although is a portable version players can do from anywhere on your server! This plugin is fully configurable and supports Economics plugin as well as Server Rewards. Features: Customizable Card Deck Economics, Server Rewards, & Custom Item Betting Player vs Dealer Double Down, with Pushing if player and dealer have same card value. Ace 1-11 depending on your cards value. Language: There is a full language file which allows server owners to fully support other languages. Commands: /blackjack or /bj - Open the Blackjack UI Menu. Config: { "Bet Settings": { "Use Economics": false, "Use Server Rewards": false, "Use Item": true, "Item Shortname": "scrap", "Item Skin ID": 0, "Minimum Bet": 500, "Maximum Bet": 2000 }, "Chat Settings": { "Message Prefix": "<color=#FFD700>[Billys Blackjack]</color>", "Message Icon (Steam ID)": 76561198194158447 }, "Card Deck": [ { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/2_small_clubs.png", "cardType": "2", "cardValue": 2 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/3_small_clubs.png", "cardType": "3", "cardValue": 3 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/4_small_clubs.png", "cardType": "4", "cardValue": 4 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/5_small_clubs.png", "cardType": "5", "cardValue": 5 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/6_small_clubs.png", "cardType": "6", "cardValue": 6 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/7_small_clubs.png", "cardType": "7", "cardValue": 7 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/8_small_clubs.png", "cardType": "8", "cardValue": 8 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/9_small_clubs.png", "cardType": "9", "cardValue": 9 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/10_small_clubs.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/Jack_small_clubs.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/King_small_clubs.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/Queen_small_clubs.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/clubs/Ace_small_clubs.png", "cardType": "Ace", "cardValue": 11 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/2_small_diamonds.png", "cardType": "2", "cardValue": 2 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/3_small_diamonds.png", "cardType": "3", "cardValue": 3 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/4_small_diamonds.png", "cardType": "4", "cardValue": 4 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/5_small_diamonds.png", "cardType": "5", "cardValue": 5 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/6_small_diamonds.png", "cardType": "6", "cardValue": 6 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/7_small_diamonds.png", "cardType": "7", "cardValue": 7 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/8_small_diamonds.png", "cardType": "8", "cardValue": 8 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/9_small_diamonds.png", "cardType": "9", "cardValue": 9 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/10_small_diamonds.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/Jack_small_diamonds.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/King_small_diamonds.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/Queen_small_diamonds.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/diamonds/Ace_small_diamonds.png", "cardType": "Ace", "cardValue": 11 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/2_small_hearts.png", "cardType": "2", "cardValue": 2 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/3_small_hearts.png", "cardType": "3", "cardValue": 3 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/4_small_hearts.png", "cardType": "4", "cardValue": 4 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/5_small_hearts.png", "cardType": "5", "cardValue": 5 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/6_small_hearts.png", "cardType": "6", "cardValue": 6 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/7_small_hearts.png", "cardType": "7", "cardValue": 7 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/8_small_hearts.png", "cardType": "8", "cardValue": 8 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/9_small_hearts.png", "cardType": "9", "cardValue": 9 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/10_small_hearts.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/Jack_small_hearts.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/King_small_hearts.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/Queen_small_hearts.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/hearts/Ace_small_hearts.png", "cardType": "Ace", "cardValue": 11 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/2_small_spades.png", "cardType": "2", "cardValue": 2 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/3_small_spades.png", "cardType": "3", "cardValue": 3 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/4_small_spades.png", "cardType": "4", "cardValue": 4 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/5_small_spades.png", "cardType": "5", "cardValue": 5 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/6_small_spades.png", "cardType": "6", "cardValue": 6 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/7_small_spades.png", "cardType": "7", "cardValue": 7 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/8_small_spades.png", "cardType": "8", "cardValue": 8 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/9_small_spades.png", "cardType": "9", "cardValue": 9 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/10_small_spades.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/Jack_small_spades.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/King_small_spades.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/Queen_small_spades.png", "cardType": "10", "cardValue": 10 }, { "cardImage": "assets/content/ui/gameui/cardgames/deck_small/spades/Ace_small_spades.png", "cardType": "Ace", "cardValue": 11 } ] }
    $9.99
  9. Version 1.0.11

    167 downloads

    Plugin gives players the ability to exchange scrap for currency at npc vending machines, with the ability to set exchange rates via the config. By default the plugin runs a command set in the config for Economics on Umod. Permission: scrapvendingexchange.use scrapvendingexchange.admin Commands: /sve add|del <prefab-path>, full vending machine prefab path /sve min|max <number>, sets min and max amount to exchange per transaction /sve percent <number>, sets the exchange percentage Deposit Example commands: Economics: deposit {userid} {amount} Server Rewards: sr add {userid} {amount} Configuration: { "deposit command (default Economics arguments {userid} {amount})": "deposit {userid} {amount}", "setup command name": "sve", "exchange item id": -932201673, "exchange item skinid": 0, "min amount to exchange per transaction": 1, "max amount to exchange per transaction": 1000, "exchange percent (default 80% percent ex: 1000 = 800)": 80, "user interface": { "success button color": "0.337 0.424 0.196 0.85", "success button font color": "0.607 0.705 0.431", "clear button color": "0.75 0.75 0.75 0.3", "clear button font color": "0.75 0.75 0.75 1", "panel color": "0.65 0.65 0.65 0.25", "PanelFontColor": "0.75 0.75 0.75 0.9", "panel input color": "0 0 0 0.42", "panel input font color": "1 1 1 0.58", "panel input placeholder color": "0.7 0.7 0.7 0.25", "panel offset position": { "position": { "x": -10.0, "y": 470.0 }, "size": { "x": 310.0, "y": 118.0 } }, "popup font color": "1 1 1 0.89", "popup error color": "0.631 0.282 0.22 0.98", "popup success color": "0.337 0.424 0.196 0.98", "popup offset position": { "position": { "x": -10.0, "y": 390.0 }, "size": { "x": 310.0, "y": 28.0 } } }, "allowed prefabs (leave empty to allow all vending machines)": [] }
    $3.00
  10. Version 1.6.4

    87 downloads

    Tired of someone shooting into your players face on your PVE server? While it deal no damage it may lead to fps loss and be really annoying. This plugin will help you to punish them. The main idea of the plugin is to punish a player attacking another. There is variety of options in config file. First of all, remember, after you will configurate this plugin you will need to allow damage from player to player (PVP mode) in your PVE plugin like TruePVE, NextGenPVE etc. This is needed to being able to identify and get amount of damage which one player made to another. This plugin will prevent the damage, so there is nothing to worry about. But keep in mind that from now on, PVP damage is handled by this plugin. So if you decided to unload this plugin, before you do - don't forget to block player to player damage in your PVE plugin. Next, you need to decide what exactly you want to do with attackers to punish them. Plugin will count every hit attacker made to another player. More hits - heavier punishment, because hits counter serves as multiplier. There are 3 thresholds by number of hits attacker made: The number of hits allowed without punishment The number of hits before death is used as a punishment The number of hits before kick is used as a punishment Start with setting a number of hits you may allow do deal without punishment. Notifications to stop attacking players still appear if enabled in the settings. Then set initial percentage of damage that attacker will get back. For example, by default it set to 0.5, so if attacker hits another player and dealt 30 hp damage he will get 50% back = -15 hp. Additionally ServerRewards RP will be discounted (if enabled in config) by formula: Initial server reward RP amount * The number of hits attacker made. After reaching death as punishment threshold punishment include death. After reaching kick as punishment threshold punishment include kick (if enabled in config) and additionally ZLevelsRemastered levels skills amount may also be taken (if enabled in config). There are 2 ways to inflict damage on an attacker - using the slap plugin (if activated in config and loaded) or simply by taking away health. Here is an example of how this plugin works with default thresholds values (5, 10, 15) and Initial percentage damage (0.5) with 50 hp damage dealt by each shot. So by default, first threshold is 5 hits without punishment. Every hit attacker made he gets notification to stop attacking players. If player will continue hitting another player and reach first threshold 5 hits, on 6th hit he will get punishment: -25 hp (-50 hp, -75 hp and so on) and -100 RP (-200 RP, -300 RP and so on). If player will continue hitting another player and reach second threshold 10 hits, on 10th hit and every hit afterwards he will get punishment: death. If player will continue hitting another player and reach third threshold 15 hits, on 15th hit and every hit afterwards he will get punishment: kick and -10 levels skills in ZLevelsRemastered. You may also change time (5 minutes default) after which hits number will be cleared and count will start from scratch. Zone Manager support. If ZoneManager include mode is set to true, only attackers in specified zones will be punished. If set to false, only attackers outside specified zones will be punished. As a bonus, this plugin may help to solve several other problems: Protect personal growables from being damaged by other players Protect personal vehicles from being damaged by other players Prevent any fireball damage There is a problem with fireball damage in rust - you can't detect the author of this type of damage. So there is no way to know whose fireball is attacking target. This type of damage is dealt only by incendiary bullets. So to prevent players from abusing this you may want to disable incendiary bullets damage entirely. ## Permissions punishattacker.use -- give player/group this permission to activate punishment system for them punishattacker.immunity -- allows player to be ignored by punishment system ## Commands This plugin provides no commands ## Configuration Enable / disable notifications / logging Set SteamIDIcon steamid to set desired account icon in chat messages Enable / disable modes/plugins support ## Localization Plugins phrases are available on 2 languages out of the box: English and Russian { "Format.Prefix": "<color=#00FF00>[PunishAttacker]</color>: ", "Punishment.Damage": "Attacking other player punishment damage: <color=#FFA500>{0}</color>", "Punishment.Kick": "Kicked for continuously attacking other player", "Punishment.Kill": "<color=#FFA500>{0}</color> was attacking <color=#FFA500>{1}</color> and was punished", "Warning.First": "Stop attacking players or you will be punished!", "Warning.Second": "Stop attacking players or you will be killed!", "Warning.Third": "Stop attacking players or you will be kicked!" } Log file example: punishattacker_punishments-2021-07-16.txt
    $15.00
  11. Version 1.0.2

    11 downloads

    Inventory Shop is a plugin that introduces a fast user friendly shop, just a simple drag and drop to sell/purchase items. This plugin comes very configurable, with dynamic category's and shop item list with the ability to add custom items with permission and command run on purchase. All feedback will be accounted for and applied in future updates, what are you waiting for make your players love the unique fast to use shop today! Plugin Permissions: inventoryshop.useshop - Allows user to access the /shop command Plugin Config: { "Economic Settings": { "Use Economics": false, "Use Server Rewards": false, "Use Item Economy": true, "Item Name (For display)": "Scrap", "Item ID": -932201673, "Item Skin": 0 }, "Prevention Settings": { "Prevent shop when building blocked": true }, "NoEscape Settings": { "Use No Escape": true, "Block when Combat Blocked": true, "Block when Raid Blocked": true }, "Chat Settings": { "Message Prefix": "<color=#FFD700>[Inventory Shop]</color>", "Message Icon (Steam ID)": 76561198194158447, "Shop CMD Abbrivations": [ "s", "rewards" ] }, "Sound Effects": { "Purchase Sound Effect": "assets/prefabs/deployable/vendingmachine/effects/vending-machine-purchase-human.prefab", "Sell Sound Effect": "assets/prefabs/deployable/vendingmachine/effects/vending-machine-purchase-human.prefab", "Save Inventory Effect": "assets/prefabs/deployable/locker/sound/equip_zipper.prefab", "Not Enough Money Effect": "assets/prefabs/locks/keypad/effects/lock.code.denied.prefab", "Button Press Effect": "assets/bundled/prefabs/fx/notice/stack.world.fx.prefab" }, "Permission Settings": { "Require permission for Shop": true, "Shop permission": "inventoryshop.useshop" }, "Additional Settings": { "Allow shop open using shift + middle mouse": true, "Log players buy/sell transactions to console": true }, "Shop Categories": { "Weapons": [ { "Item ID": 1545779598, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 5000, "Item Sell Price (for 1)": 3000, "Item Skin": 0, "Item Amount In Store": 1, "Item Permission": "", "Item Command": "", "Condition Of Item": 150.0, "Weapon Attributes": { "Ammo Item ID": -1211166256, "Amount in Magazine": 30 } }, { "Item ID": -1812555177, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 3000, "Item Sell Price (for 1)": 1500, "Item Skin": 0, "Item Amount In Store": 1, "Item Permission": "", "Item Command": "", "Condition Of Item": 150.0, "Weapon Attributes": { "Ammo Item ID": -1211166256, "Amount in Magazine": 30 } }, { "Item ID": 28201841, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 3250, "Item Sell Price (for 1)": 2000, "Item Skin": 0, "Item Amount In Store": 1, "Item Permission": "", "Item Command": "", "Condition Of Item": 150.0, "Weapon Attributes": { "Ammo Item ID": -1211166256, "Amount in Magazine": 30 } } ], "Attire": [ { "Item ID": 1266491000, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 550, "Item Sell Price (for 1)": -1, "Item Skin": 0, "Item Amount In Store": 1, "Item Permission": "", "Item Command": "", "Condition Of Item": 200.0, "Weapon Attributes": { "Ammo Item ID": -1, "Amount in Magazine": -1 } }, { "Item ID": -470439097, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 600, "Item Sell Price (for 1)": -1, "Item Skin": 0, "Item Amount In Store": 1, "Item Permission": "", "Item Command": "", "Condition Of Item": 200.0, "Weapon Attributes": { "Ammo Item ID": -1, "Amount in Magazine": -1 } }, { "Item ID": 491263800, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 600, "Item Sell Price (for 1)": -1, "Item Skin": 0, "Item Amount In Store": 1, "Item Permission": "", "Item Command": "", "Condition Of Item": 200.0, "Weapon Attributes": { "Ammo Item ID": -1, "Amount in Magazine": -1 } } ], "Resources": [ { "Item ID": -151838493, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 10, "Item Sell Price (for 1)": -1, "Item Skin": 0, "Item Amount In Store": 1000, "Item Permission": "", "Item Command": "", "Condition Of Item": 0.0, "Weapon Attributes": { "Ammo Item ID": -1, "Amount in Magazine": -1 } }, { "Item ID": -2099697608, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 50, "Item Sell Price (for 1)": -1, "Item Skin": 0, "Item Amount In Store": 10000, "Item Permission": "", "Item Command": "", "Condition Of Item": 0.0, "Weapon Attributes": { "Ammo Item ID": -1, "Amount in Magazine": -1 } }, { "Item ID": -1581843485, "Item Display Name (Leave blank for default)": "", "Item Buy Price (for 1)": 100, "Item Sell Price (for 1)": -1, "Item Skin": 0, "Item Amount In Store": 1000, "Item Permission": "", "Item Command": "", "Condition Of Item": 0.0, "Weapon Attributes": { "Ammo Item ID": -1, "Amount in Magazine": -1 } } ] } } Plugin Language File: { "CannotDragOnItem": "You can not drag onto a slot with a item already in it.", "PurchaseSuccessful": "You have successfully purchased {0}x {1} for {2}.", "ErrorStacking": "You would be exceeding the max stack size of that item, please drag into another slot.", "ErrorPurchase": "There was an error purchasing this item, please try again.", "CannotAfford": "You can not afford this item with the selected amount.", "ItemCantBeSold": "This item is not able to be sold.", "SoldItem": "You have sold {0}x {1} for {2}.", "ErrorSelling": "There was an error selling this item, please try again.", "BuildingBlocked": "You cannot use this action when building blocked.", "CombatBlocked": "You cannot use this action when combat blocked.", "RaidBlocked": "You cannot use this action when raid blocked.", "InformationText": "<color=green>Purchase</color> items:\nSelect the BUY action in the action menu, and drag items from the crate into either your belt, main, or attire container. A conformation will pop up, with the price and amount you are purchasing.\n\n<color=red>Sell</color> items:\nSelect the SELL action in the action menu, and drag items from your inventory into the container on the right.", "NotEnoughAuto": "You did not have enough balance to auto purchase your kit.", "NoPermission": "You do not have permission to use this command.", "BuyTransactionLog": "{0} [{1}] has bought {3}x {2} for {4}.", "SellTransactionLog": "{0} [{1}] has sold {3}x {2} for {4}.", "ConformationText": "Conformation", "BuyConformationText": "Are you sure you want to buy {0}x {1} for {2}?", "SellConformationText": "Are you sure you want to sell {0}x {1} for {2}?", "ConfirmButton": "Confirm", "CancelButton": "Cancel", "NoConfBuyButton": "Purchase and dont show again", "NoConfSellButton": "Sell and dont show again" } Credits: Shoutout to RIPJAWBONES for giving me the idea and UI layout.
    $14.99
  12. Mals

    DeathPenalty

    Version 2.0.1

    410 downloads

    Penalize players if they die. Supports Server Rewards, Economics or scrap. Stops taking once the player has zero or less balance to avoid griefing new players. Uses permission to determine if a player will be penalized: death_penalty.active Default Config: { "Penalty Type (amount or percent)": "amount", "Penalty Amount": -100.0, "Use Economics": false, "Use ServerRewards": false, "Use Scrap": true, "Maximum Amount": 1000.0 }
    Free
  13. Version 2.2.6

    9 downloads

    Tired of dying from "bots-cheaters" shots? Can't handle Bradley / Heli? Use life support to stay alive! If enabled and player has needed amount of currency - life support will heal player to maximum health instead of being dead. The most valuable thing is you keep your items and don't need to go and find your dead body. Also it can be very handy in the battle with very hard opponents (like bot-boss, Higher tier Bradley/Heli etc.) This plugin supports both Economics and ServerRewards plugins. You may set initial price for both of them or just any you like. If both prices are set - plugin will try to use RP's first and if there will be not enough - it will check for Coins. When creating permissions you will use coefficient of the initial price so both currencies could work properly. For example, if you set the initial price for 1000 RP and 100 Coins and create 2 permissions VIP - 0.5 and Elite 0.25 and give them both to player, plugin will try to withdraw 250 RP and if there will be not enough RP it will try to withdraw 25 Coins. You can set the price = 0 to both initial prices and it will allow everyone with just basic permission to use it for free, or you can create as many permission - cost-coefficient pairs as you want and give them to different players/groups. After you set everything up in your config file and give all permissions to all players/groups plugin will track for changes automatically, so if some player will be added to VIP for example or upgraded to Elite plugin will apply changes automatically without need to reload plugin. If you will edit config file you still will need to reload plugin. By default, life support is allowed on the entire map. If you want to restrict the use of life support, you must enable the desired options in the config file. Using cupboard so as ZoneManager zones are supported in 2 different modes: Include mode will only allow players to use life support inside specific zones/cupboard range. Exclude mode will prevent players from using life support inside specific zones/cupboard range. When cupboard range is checked, team / friend / clan members are checked automatically if enabled in config file and the required plugin is installed. It means members of team / friend / clan cupboard = players cupboard. This is handy if you want to strict players to use life support only inside cupboard range or you want to allow use it everywhere except cupboard owned by other players. ## Permissions lifesupport.use -- Allows player to use plugin (NOTHING will work without this one) lifesupport.blocked -- Prevents player from using plugin (Has the highest priority among other permissions) lifesupport.free -- Allows player to use plugin without need to pay cost (regardless of any costs permissions granted) More permissions with costs are created in config file (see Configuration section below) ## Commands This plugin provides both chat and console commands using the same syntax. When using a command in chat, prefix it with a forward slash: `/` /ls | /lifesupport - Toggle using of life support ## Configuration Add as many permissions as you want. For cases when the player has more than one, permission with lower cost will be chosen Enable / disable notifications / logging Set SteamIDIcon steamid to set desired account icon in chat messages Set commands list (default are "ls", "lifesupport") Enable / disable modes/plugins support ## Localization Plugins phrases are available on 2 languages out of the box: English and Russian { "Error.NoPermission": "You do not have permission to use this command!", "Format.Coins": "Coins", "Format.Disabled": "<color=#B22222>Disabled</color>", "Format.Enabled": "<color=#228B22>Enabled</color>", "Format.Free": "free", "Format.Prefix": "<color=#00FF00>[LifeSupport]</color>: ", "Format.RP": "RP", "Info.LifeSaved": "Your life saved. Cost = <color=#FFA500>{0} {1}</color>", "Info.LifeSupport": "LifeSupport is now {0}" } ## API ### Developer Hooks CanUseLifeSupport Called when a player is about to die (or get into wounded state if enabled in options). Returning a non-null value (true is default) will prevent life support activation object CanUseLifeSupport(BasePlayer player) Example of hook usage to prevent player from life saving private object CanUseLifeSupport(BasePlayer player) { if (playerList.ContainsKey(player.userID)) { return true; } return null; } There is a free version on uMod, why do you even need this plugin? First of all, this plugin was designed to be efficient and performant. It uses unique caching system that should not consume no additional server resources Much more options and plugins native support Any plugin support will be added if requested
    $15.00
  14. CASHR

    LuckyClick

    Version 1.0.2

    26 downloads

    LuckyClick is an amazing plugin that allows your players to participate in the lottery every day, thereby they will be able to increase their game balance. - Display of the latest winners - Easy to install - Easy to set up - Optimized plugin - The plugin is compatible with: 1) Economy, 2) Bank of System, 3) ServerReward -Tthe ability to change the interface text to suit your language. (Lang file) Plugin Config { "Image settings": [ { "Name": "COIN", "Path": "LuckyClick/Images/coin.png" } ], "A chance to win": 30, "Rate multiplication factor": 2.0, "Number of attempts per day": { "luckyclick.default": 600, "luckyclick.vip": 15, "luckyclick.elite": 20 }, "Minimum bid": 10.0, "Maximum bid": 100.0, "Use Economics?": false, "Use ServerReward?": false, "Use BankSystem?": true, "Name of the currency to display in the table": "RC", "Use effects when winning/losing?": true }
    $15.00
  15. Sabby

    Garage

    Version 2.0.4

    988 downloads

    Spawn in a lift ,parts ,modules ,chassis or car with permissions and shared cooldown. They still need to be fixed before driven ! Features : Updating to v2.0.0 will reset the garage prices only (backup the cfg file) !!! Set kits and sell them through the shop Use of Economics or ServerRewards (combined to 1 button as of v2.0.0) Configurable colors/backgrounds/transparency/buttons This is a Garage so no complete vehicles incl parts attached are planned in the near future Logging of each sale or attempt to a misbuy is saved in the log folder Garage is now able to use HumanNPC vendors. Changes made in 2.0.0 Rewrite of the plugin (phase 1) Added additional kit checks and added a chat message if not. Currency will now be combined into 1 purchase button for Eco/SR Backup your config price settings (images colors remain) Naming of prices changed this will reset all prices to the ones set in the plugin. Relocated buttons and images accordingly Added the Armored Passenger Module Permissions : garage.use : for using the Plugin garage.usenpc : Grants permission to use HumanNPC shops (new) garage.nocost : for free purchases (Shows in the UI you have the Free perm) garage.nocooldown : to have no cooldown on spawning them in Commands : /garage ui or /garage : to open Garage Shop /garage info : to show the commands and info in chat Logfiles : Log files are found in the oxide.logs folder garage_kits : All actions by using Kits will be in this file saving purchases errors and/or if the player didnt had enough cash garage_sales : Will list all sales/errors and/or players didnt had enough cash regarding buying parts/cars/chassis/modules Configuration : For use with HumanNPC : you can add multiple npc id's to the configuration. Make sure the npc has a clear area to spawn the chassis and cars to make sure there is room for them. Place the npc outside would be highly recommended. You can also only give the Cars and Chassis a Shared cooldown to avoid spamming. What can you change in the cfg.json ? Can you spawn inside (false by default) Cooldown (only cars/chassis) Using ServerRewards Settings Using Economics Settings Background image Kit Images Modules images Parts Images Button colors (cars/chassis/modules/parts) , (lift) and (close button) each share their colors ( ). Button text colors (cars/chassis/modules/parts) , (lift) ,(close button) and kits each share their colors ( ). Can change the Garage Title text on topside and its color which is (Garage By Krungh Crow v1.0.8) by default. Prices for all the cars/chassis/mods/parts and kits For making kits u make a "KIT" you would normaly do then add just the kits name incl uppercases for example The kits can be configured like normal the cooldowns will be taken over from the kits plugin so if u set the cooldowns in the Kits.json config file it will use that cooldown same goes for the amount of times u can take it (kit Title) : To show a short description/name for the kit (Icon Url) : Link to the image used for the kit (Kit name ID) : full kit name (use the kitnameID from the kits plugin) (Price) : Price tag Set prices to 0 if you will be using the cooldowns from the kits plugin !!!!!! Example config below : { "Cooldown": 5, "BuildingSpawn": false, "NPC Vendor settings": { "Use NPC shop": true, "NPC Id's": [ "5769350144" ] }, "Use ServerRewards": true, "Use Economics": true, "Garage shop Title": "Midlands PVE Garage Shop", "Garage Text color (RGBA)": "1 1 1 1", "Button color (RGBA)": "0.05 0 0 0.80", "Button text color (RGBA)": "1 1 1 0.90", "Menu Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button Text color (RGBA)": "1 1 1 0.90", "Button Lift color (RGBA)": "0.05 0 0 0.80", "Button Lift Text color (RGBA)": "1 1 1 0.90", "Use Background Image": false, "Garage shop Background Image Url": "https://cdn.discordapp.com/attachments/718923255574167665/768477956007526400/Garage-Poster.png", "Garage shop Background Transparancy (0-1)": 0.95, "Main page button icon Image Url": "https://i.ibb.co/pLdsMQV/Green.png", "Modules page button icon Image Url": "https://i.ibb.co/s1xqmTX/Purple.png", "Parts page button icon Image Url": "https://i.ibb.co/Cbtx3rc/Blue.png", "Close button icon Image Url": "https://i.ibb.co/84xBH5Y/Red.png", "Kits text color (RGBA)": "1 1 1 0.90", "Kit 1 (kit Title)": "HQ Engine Parts", "Kit 1 (Icon Url)": "https://i.ibb.co/2NpSvZX/parts.png", "Kit 1 (kit name ID)": "car1", "Kit 1 (Price)": 3999, "Kit 2 (kit Title)": "Mechanics Outfit", "Kit 2 (Icon Url)": "https://i.ibb.co/Vm5drNd/mechanics-outfit.png", "Kit 2 (kit name ID)": "mechanic", "Kit 2 (Price)": 500, "Kit 3 (kit Title)": "Refuell", "Kit 3 (Icon Url)": "https://vignette.wikia.nocookie.net/play-rust/images/2/26/Low_Grade_Fuel_icon.png/revision/latest?cb=20151110002210", "Kit 3 (kit name ID)": "fueling", "Kit 3 (Price)": 500, "Kit 4 (kit Title)": "Carkit 4 description", "Kit 4 (Icon Url)": "https://i.ibb.co/JBmNcC0/carkitpink.png", "Kit 4 (kit name ID)": "car4", "Kit 4 (Price)": 0, "Kit 5 (kit Title)": "Carkit 5 description", "Kit 5 (Icon Url)": "https://i.ibb.co/R3SXcvY/carkitred.png", "Kit 5 (kit name ID)": "car5", "Kit 5 (Price)": 0, "Kit 6 (kit Title)": "Carkit 6 description", "Kit 6 (Icon Url)": "https://i.ibb.co/Fs0VqDQ/carkitgreen.png", "Kit 6 (kit name ID)": "car6", "Kit 6 (Price)": 0, "Lift (Icon Url)": "https://i.ibb.co/Sfd2kxH/modularcarlift.png", "Lift (Button Text)": "Get A lift", "lift (Price)": 2500, "Simple Cockpit (Image Url)": "https://i.ibb.co/tcg16yg/vehicle-1mod-cockpit.png", "Simple Cockpit (Price)": 1000, "Armored Cockpit (Image Url)": "https://i.ibb.co/SPvDV9c/vehicle-1mod-cockpit-armored.png", "Armored Cockpit (Price)": 1500, "Cockpit+Engine (Image Url)": "https://i.ibb.co/TtLNz4G/vehicle-1mod-cockpit-with-engine.png", "Cockpit+Engine (Price)": 1250, "Large Fuell Tank (Image Url)": "https://i.ibb.co/2YSbbRD/vehicle-2mod-fuel-tank.png", "Large Fuelltank (Price)": 1000, "Engine (Image Url)": "https://i.ibb.co/1dzkVVV/vehicle-1mod-engine.png", "Engine (Price)": 1250, "Short Flatbed (Image Url)": "https://i.ibb.co/s62zLrg/vehicle-1mod-flatbed.png", "Short Flatbed (Price)": 1000, "Long Flatbed (Image Url)": "https://i.ibb.co/VNMpXtp/vehicle-2mod-flatbed.png", "Long Flatbed (Price)": 1250, "Passenger Module (Image Url)": "https://i.ibb.co/3cBtXSL/vehicle-2mod-passengers.png", "Passenger Module (Price)": 1500, "Rear Seat (Image Url)": "https://i.ibb.co/KLJsdXQ/vehicle-1mod-rear-seats.png", "Rear Seat (Price)": 1250, "Storage Module Image Url": "https://i.ibb.co/BN2qFzp/vehicle-1mod-storage.png", "Storage Module (Price RP": 1500, "Armored Passenger Module (Image Url)": "https://rustlabs.com/img/items180/vehicle.1mod.passengers.armored.png", "Armored Passenger Module (Price)": 1500, "Camper Module (Image Url)": "https://i.ibb.co/kQN6XQC/vehicle-2mod-camper.png", "Camper Module (Price)": 2000, "Taxi Module (Image Url)": "https://i.ibb.co/HCLzx2S/vehicle-1mod-taxi.png", "Taxi Module (Price)": 1500, "Pistons Icon Url": "https://i.ibb.co/2qh1Q0G/pistons.png", "LQ Piston (Price)": 500, "MQ Piston (Price)": 750, "HQ Piston (Price)": 1000, "Crankshafts Icon Url": "https://i.ibb.co/THY34QF/cranks.png", "LQ Crankshaft (Price)": 500, "MQ Crankshaft (Price)": 750, "HQ Crankshaft (Price)": 1000, "Sparkplugs Icon Url": "https://i.ibb.co/YQ3g4sf/plugs.png", "LQ Sparkplug (Price)": 500, "MQ Sparkplug (Price)": 750, "HQ Sparkplug (Price)": 1000, "Valves Icon Url": "https://i.ibb.co/qkYPV9R/valves.png", "LQ Valve (Price)": 500, "MQ Valve (Price)": 750, "HQ Valve (Price)": 1000, "Carburetor Icon Url": "https://i.ibb.co/Wk9yQqz/carbs.png", "LQ Carburetor (Price)": 500, "MQ Carburetor (Price)": 750, "HQ Carburetor (Price)": 1000, "Small Chassis (image Url)": "https://i.ibb.co/VMbLdzN/chas2.png", "Small Chassis (Price)": 2500, "Medium Chassis (image Url)": "https://i.ibb.co/q0QRcqn/chas3.png", "Medium Chassis (Price)": 3500, "Large Chassis (image Url)": "https://i.ibb.co/164Fxxs/chas4.png", "Large Chassis (Price)": 4500, "Small Car (image Url)": "https://i.ibb.co/Tk38DWd/howard-schechtman-car1.jpg", "Small Car (Price)": 5000, "Nedium Car (image Url)": "https://i.ibb.co/vJWGtcw/howard-schechtman-car2.jpg", "Medium Car (Price)": 7500, "Large Car (image Url)": "https://i.ibb.co/zXpDRht/howard-schechtman-car3.jpg", "Large Car (Price)": 10000 } Localization : English language file included to use a diffrent language just make a new file in the language folder. { "NoPermission": "You do not have permission to use that command!", "InvalidInput": "Please enter a valid command!", "IndoorsBlocked": "You cannot spawn indoors only outside!", "Info": "\n\n/garage ui : to open the Garage Shop.\n/givelift to buy a lift directly", "Cooldown": "You are still on a cooldown!", "Spawned": "You spawned a {0}!", "Prefix": "<color=yellow>[Garage]</color> ", "Lift": "You just recieved a lift!", "BoughtSmallCar": "You just Bought a Small Car, Have fun!", "BoughtMediumCar": "You just Bought a Medium Car, Have fun!", "BoughtlargeCar": "You just Bought a Large Car, Have fun!", "BoughtSmallChas": "You just Bought a Small Chassis, Have fun!", "BoughtMediumChas": "You just Bought a Medium Chassis, Have fun!", "BoughtlargeChas": "You just Bought a Large Chassis, Have fun!", "FreeCar": "You just Got a free Car, Have fun!", "FreeChas": "You just Got a free Chassis, Have fun!", "Nokit": "No kit has been assigned!", "ReceivedCockpit": "You just recieved a simple cockpit!", "ReceivedCockpitArmored": "You just recieved a Armored Cockpit!", "ReceivedCockpitEngine": "You just recieved a Cockpit with a Engine attached!", "ReceivedFuelltank": "You just recieved a empty Large Fuelltank!", "ReceivedEngine": "You just recieved a Engine Module!", "ReceivedSingleFlatbed": "You just recieved a short Flatbed Module!", "ReceivedDualFlatbed": "You just recieved a Long Flatbed Module!", "ReceivedPassengers": "You just recieved a Passenger Module!", "ReceivedRearseat": "You just recieved a Rear Seat Module!", "ReceivedStoragemodule": "You just recieved a Storage Module!", "ReceivedArmoredPasmodule": "You just recieved a Passengers Armored Module!", "ReceivedTaximodule": "You just recieved a Taxi Module!", "ReceivedLowPart": "You just recieved a Low quality engine part!", "ReceivedMedPart": "You just recieved a Medium quality engine part!", "ReceivedHighPart": "You just recieved a High quality engine part!", "NoBallance": "You Dont have enough points!", "NotSet": "This currency is not set to true or not installed on this server!", "OnlyNPC": "The garage is only available at the Garage NPC in Town", "ReceivedCamper": "You just recieved a Camper Module!", "UIFreeBanner": "<color=green>For having Permission ,You get Items for Free</color> " } Credits * Steenamaroo for help with the cooldowns and ui
    Free
  16. Version 1.0.0

    65 downloads

    Only available on RCON or server console due to abuse protection. Features: Avoid duplicate purchases mrefund user playerid permission amount rp ex) mrefund user $player.id backpacks.use 5000 eco ex2) mrefund user $player.id backpacks.use 5000 rp ex3) mrefund group $player.id admin 5000 rp has permission 5000 eco refund Example Server Rewards) "Backpack": { "description": "Buy Backpack", "iconName": "", "commands": [ "mrefund user $player.id backpacks.use 500 rp" ], "displayName": null, "cost": 500, "cooldown": 5 }, Config: { "Prefix": "<color=#00ffff>[ Money Refund ] - </color>\n", "SteamID": 0, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } Lang: { "HasPerm": "<color=red>You already have this permission</color> <color=yellow>I got {0} {1} back</color>", "HasGroup": "<color=red>You already have this group</color> <color=yellow>I got {0} {1} back</color>" "RP": "<color=lime>RP</color>", "ECO": "<color=lime>ECO</color>" }
    Free
  17. Mattdokn

    Rep Rewards

    Version 1.0.0

    844 downloads

    Reward players for advertising your server! Players with a key of your choosing in their name will be given reoccurring rewards. Player names can have the key anywhere as long as it's continuous, examples: Key: RR RR-Username RR username useRRname usernameRR Offers full integration with ServerRewards and Economy plugins to allow for rewards such as shop points and money. Examples for each are included with the default config that are generated on the plugin's initial load. Examples for rust items are also included, using the short-name as the key to allow for readable configs. Short names can be found here: CorrosionHour I offer full support through comments and pm's, as well as feature requests.
    $2.00
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