Jump to content

Search the Community

Showing results for tags 'loot'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Game Updates
  • Showcases
  • Tutorials

Categories

  • Plugins
  • Maps
  • Monuments
  • Prefabs
  • Buildings
  • Tools
  • Customizations

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. Version 1.0.9

    202 downloads

    Say goodbye to configuration and data files. This plugin lets yo edit the loot of (almost) every lootable object directly over a custom UI. It also includes a graphical stack size editor thus making it ideal for anyone who is not familiar with editing config files. The excavator and quarries can also be configured with custom loot as well as collectable resources like hemp, berries etc. This plugin will eliminate the need for any other loot or stack size related plugin. Features: Graphical User Interface - no need to edit config files Integrated stack size editor Quarries and Excavator have adjustable gather rate and items Configurable NPC loot Support for custom items and skins Crates can be set up with custom loot profiles Black List option to block certain items Copy / paste function to copy configurations between crates Support for tree, ore and animal gahter rates Screenshots: Overview of crates and their current loot table Stacksize Editor Commands: loottable - Open the editor loottable refresh - Manually refresh crate loot loottable flags - List available flags (explained below) loottable flags <name> <1|0> - Enable / disable a certain flag loottable reload_vanilla_profiles - Manually re-download vanilla loot profiles (only for debuging) Permission: loottable.edit - Required to use the editor Flags: There are flags to disable some limits in the editor. Only enable these flags if you really need to as they might cause unexpected behavior of the editor. There are currently 3 flags available: Debug If enabled, the Debug flag provides more detailed information about errors and other actions in the editor. Don't enable this flag unless you want your console full of spam. UnlockGatherMultiplier allows you to use gahter multipliers less than one and higher than 1000. Note that multipliers less than one might lead to unexpected results in some cases. DisableItemLimit Probably the safest flag to use is DisableItemLimit as it simply lets you set stack sizes and every other item amount in the editor as high as 2,147,483,647 which is the biggest possible value of a 32-bit integer. UnlockFurnaceMultiplier lets you use any value as the furnace speed multiplier. Don't enable this flag unless you know what you are doing, since the default value range from 0.1 to 100 should cover most use cases and larger values might impact server performance. Refer to the Commands section for more information about enableing flags. Vanilla Configurations: Since version 1.0.7 there are vanilla loot profiles available for most crates and NPCs. These profiles can be loaded using the "Load default loot table" button at the top center of the editor. DISCLAIMER: The vanilla loot profiles in the editor might not exactly match the vanilla loot distribution of the game as it uses a completely different loot distribution system than Rust. These profiles rather serve as a reference point for custom loot profiles. Required Dependencies: Image Library: https://umod.org/plugins/image-library API: To prevent the plugin from populating certain crates or npc corpses with custom loot, use the api. (object) OnContainerPopulate(LootContainer container) This hook is called every time a loot container is about to be populated with loot. Returning a non-null value prevents the plugin from spawning loot into that crate. (object) OnCorpsePopulate(LootableCorpse corpse) This hook is called every time an npc corpse is about to be populated with loot. Returning a non-null value prevents the plugin from spawning loot into that corpse. FAQ: Q: WTF do item categories do A: When an item is assigned to a category, it will inherit the drop chance of this category. By the time the loot of a crate is generated, every category has a configurable chance to get selected. If it gets selected a specified amount of items in this category will be added to the loot of the crate. Items using the default category or items withot a category have an individual chance of getting selected. Q: I created a custom loot profile but the crate has vanilla loot A: Check if the profile or the blacklist is enabled Q: A quarry is outputing items from its custom loot profile althogh the profile is disabled A: Normally the Quarry should reset to its default state afte it is turned off. Sometimes this reset doesn't occur and a server restart is required to reset the quarry.
    $37.00
  2. CosaNostra

    Trade

    Version 1.2.12

    1 download

    Trade allows two players to trade items from a distance and use the Shopfront UI. https://youtu.be/W92g1Wu0Af0 Key features: Rust Shop Front UI. Bug-free trading - exchange process is handled natively by Rust. Trade logs, if enabled. Individual permissions for various things. Supports NoEscape and Ignore plugins. Optimization with performance in mind. No garbage allocations. Optional features (can be configured in Trade.json config file): Disable accepting trades and/or requests in Building blocked zones. Disable trading while in air/water or while wounded. Disable trading while mounted or parented (Cargo ship, vehicles, elevators). Control how far players can walk while trading. Multiple permissions setup. Item blacklisting for each permission. Trading slot count for each permission. Max distance between players for each permission. Changing chat icon. .. and more. Configuration The settings and options for this plugin can be configured in the Trade.json file under the oxide/config directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. { "Disable accepting requests in Block zone": true, "Disable sending requests in Block zone": true, "Disable trading in air": true, "Disable trading in water": true, "Disable trading while wounded": true, "Disable trading in transport": false, "Enable individual trade slot count": false, "Trade request timeout (seconds)": 30.0, "Max distance from trade spot (0 - disabled)": 5.0, "Chat icon id": 0, "Allow trade logging": true, "Permissions (first one is always default)": [ { "Order": 1, "Name": "default", "Cooldown": 30.0, "MaxDist": 0.0, "TradingSlots": 6, "Banned Items": [ "note" ] }, { "Order": 2, "Name": "vip_example", "Cooldown": 10.0, "MaxDist": 0.0, "TradingSlots": 12, "Banned Items": null } ], "Config revision (do not edit)": 1 } Localization The localization for this plugin can be configured in the Trade.json file under the oxide/lang/en directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. { "Msg.TradeIntro": "To begin trade, type <color=#81B67A>/trade <Partial name or Steam ID></color>.", "Msg.TradeRequestSent": "You've sent a trade request to <color=#81B67A>{0}</color>.", "Msg.TradeRequestReceived": "<color=#81B67A>{0}</color> wants to trade with you!n<color=#81B67a>/trade yes</color> - Accept request.n<color=#DA5757>/trade no</color> - Deny request.", "Msg.TradeSuccessful": "Your trade with <color=#81B67A>{0}</color> succeed.", "Msg.TradeTimeoutVendor": "<color=#81B67A>{0}</color> didn't anwered to your trade request.", "Msg.TradeTimeoutCustomer": "You haven't answered to <color=#81B67A>{0}</color>'s trade request.", "Msg.TradeCancelledVendor": "<color=#81B67A>{0}</color> has cancelled a trade request.", "Msg.TradeCancelledCustomer": "You have cancelled a trade request.", "Msg.TradeInterrupted": "Trade was interrupted!", "Msg.You": "<color=#81B67A>You</color>", "Msg.YourPartner": "<color=#81B67A>Your partner</color>", "Error.NoPerm": "{0} don't have permission to trade.", "Error.NoSuchPlayer": "No such player found or he is offline.", "Error.Ignored": "That player is ignoring you.", "Error.MultiplePlayers": "Found multiple players with this name!nRefine your search please or use SteamID.", "Error.SelfTrade": "Obviously, you can't trade with yourself :)", "Error.NoPendingRequest": "You have no pending requests.", "Error.CantTradeInWater": "{0} can't trade while in water!", "Error.CantTradeInBuildingBlock": "{0} can't trade while in Building Block zone.", "Error.CantTradeInAir": "{0} can't trade while flying.", "Error.CantTradeWounded": "{0} can't trade while wounded.", "Error.CantTradeSleeping": "{0} can't trade while sleeping.", "Error.CantTradeInVehicle": "{0} can't trade in transport.", "Error.CantTradeDead": "{0} can't trade while dead.", "Error.CantTradeOffline": "{0} is offline.", "Error.CantTradeRightNow": "{0} can't trade right now.", "Error.TradeCooldown": "Trade is on cooldown. Please wait <color=#81B67A>{0:mm:ss}</color>.", "Error.TooFar": "{0} is too far away from you.", "Error.UnknownCommand": "Unrecognized command.nType either <color=#81B67a>/trade yes</color> or <color=#DA5757>/trade no</color>" } Permissions This plugin uses Oxide's permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. trade.use - allows players to use trading. Commands This plugin provides universal chat and console commands. When using a command in the chat, prefix it with a forward slash: /. trade <name or steam id> - Starts a trade request with the given player trade accept/yes/+ - Accepts trade request trade cancel/no/- - Declines trade request
    $9.99
  3. Adem

    Armored Train

    Version 1.0.6

    77 downloads

    This plugin will add an armored train to your server, which can travel both in the subway and by rail. It can consist of any number of wagons. A helicopter can accompany it. Bradley, npc, turrets, simsites can be installed on the train. The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified. Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive. If there is no spawn of trains on the surface on your custom map, read the section “Custm spawn points” Custom spawn points If you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train. Instruction: Stand at the point where you want the train to spawn Enter the command /atrainpoint If you receive a message that a point has been created, enable “Use custom spawn coordinates [true/false]” in config For correct operation, it is recommended to create several spawn points of the train Chat commands (only for administrators) /atrainstart– launches the event in a random configuration /atrainstart <trainPresetName> – launches the event in the <trainPresetName> configuration /atrainstop– stops the event /atrainpoint– creates a custom spawn point of the train in your position Console commands (RCON only) atrainstart– launches the event in a random configuration atrainstart <trainPresetName> – launches the event in the <trainPresetName> configuration atrainstop – stops the event Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Api bool IsArmoredTrainActive() bool StopArmoredTrain() bool StartArmoredTrainEvent() bool EndArmoredTrainEvent() Hooks OnArmoredTrainEventStart OnArmoredTrainEventStop Contact me in Discord: Adem#9554
    $29.99
  4. Version 1.0.88

    117 downloads

    Skill system for your server Chat command /skill Console command set.lvl steamid lvl skill skill: 0 - miner, 1 - alchemist, 2 - woodcutter, 3 - hunter, 4 - marauder, 5 - technicist, 6 - jeweler, 7 - dustman Ex. set.lvl 76561198125444659 10 5 - ADD 10 levels for player skill (technicist) Screenshot Localization const bool fermensEN = true; // true - ENGLISH PLUGIN | false - РУССКИЙ ПЛАГИН // 18 line in cs file Config { "Level generation": { // Generator exp for lvls "Maximal lvl": 100, "Exp - 0 lvl": 1.0, "Magnification": 1.05 // "Exp - 0 lvl" * "Magnification" * nextlevel + level.exp [Ex. 1 lvl = 1.05; 2 lvl = 1.05 * 2 + 1.05 = 3.15] }, "Quary rates - static": 5.0, // in next updates add to skills "Additional boxes from helicopter and tank": { "Enable?": true, "Amount crates": 2 }, "Messages": { "uplevel": "The skill <color=#ccff66>{skill}</color> has been upgraded to <color=#ccff66>{level} lvl</color>\nYour new bonuses:\n{bonuses}\n\n<color=#ccff66>/skill</color> - list of available skills and their bonuses", "welcome": "Welcome to the server.\nThere is a skill leveling system on the server, command <color=#ccff66>/skill</color>.", "broadcast": "<size=11>Player <color=#ccff99>{name}</color> upgraded <color=#ccff66>{skill}</color> to <color=#ccff66>{level} lvl</color>\n<color=#ccff66>/skill</color></size>" }, "Skills - setting": { "miner": { "Name": "MINER", "Color - lvl": "0.73 0.87 0.745 1", "Color - progress, main": "0.21 0.42 0.26 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#5da86c>x{0}</color> stone mining\n<color=#5da86c>x{1}</color> iron ore mining\n<color=#5da86c>x{2}</color> mining of high quality iron ore", "Clue": "mine stone and iron ore", "Bonuses": { "STONE": { "First lvl": 10.0, // rates for 1 lvl "Last lvl": 20.0 // rates for maximal lvl }, "METAL": { "First lvl": 10.0, // rates for 1 lvl "Last lvl": 20.0 // rates for maximal lvl }, "HQM": { "First lvl": 10.0, // rates for 1 lvl "Last lvl": 20.0 // rates for maximal lvl } } }, "alchemist": { "Name": "ALCHEMIST", "Color - lvl": "0.73 0.87 0.745 1", "Color - progress, main": "0.21 0.42 0.26 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#5da86c>x{0}</color> sulfur mining\n<color=#5da86c>x{1}</color> melting speed in furnaces", "Clue": "mine sulfur ore", "Bonuses": { "SULFUR": { "First lvl": 5.0, "Last lvl": 10.0 }, "REMELTINGSPEED": { "First lvl": 5.0, "Last lvl": 20.0 } } }, "woodcutter": { "Name": "WOODCUTTER", "Color - lvl": "0.73 0.87 0.745 1", "Color - progress, main": "0.21 0.42 0.26 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#5da86c>x{0}</color> wood mining\n<color=#5da86c>{1}%</color> chance of coal from a tree", "Clue": "chop down trees", "Bonuses": { "WOOD": { "First lvl": 10.0, "Last lvl": 20.0 }, "COALSHANCE": { "First lvl": 0.75, "Last lvl": 1.0 } } }, "hunter": { "Name": "HUNTER", "Color - lvl": "0.91 0.75 0.75 1", "Color - progress, main": "0.51 0.25 0.25 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#b76c6c>x{0}</color> resource from fleshed animals\n<color=#b76c6c>{1}%</color> animal damage reduction\n<color=#b76c6c>{2}%</color> increased damage to animals", "Clue": "kill animals and fleshed them", "Bonuses": { "ANIMAL": { "First lvl": 10.0, "Last lvl": 20.0 }, "ANIMALARMOR": { "First lvl": 0.0, "Last lvl": 0.25 }, "ANIMALDAMAGE": { "First lvl": 0.0, "Last lvl": 0.5 } } }, "marauder": { "Name": "MARAUDER", "Color - lvl": "0.91 0.75 0.75 1", "Color - progress, main": "0.51 0.25 0.25 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#b76c6c>x{0}</color> loot from bots\n<color=#b76c6c>{1}%</color> bot damage reduction\n<color=#b76c6c>{2}%</color> increased damage against bots", "Clue": "kill bots and loot them", "Bonuses": { "NPC": { "First lvl": 10.0, "Last lvl": 20.0 }, "NPCARMOR": { "First lvl": 0.0, "Last lvl": 0.1 }, "NPCDAMAGE": { "First lvl": 0.0, "Last lvl": 0.25 } } }, "technicist": { "Name": "TECHNICIAN", "Color - lvl": "0.91 0.75 0.75 1", "Color - progress, main": "0.51 0.25 0.25 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#b76c6c>x{0}</color> loot from tank and helicopter\n<color=#b76c6c>{1}%</color> reduced damage from tanks and helicopters\n<color=#b76c6c>{2}%</color> increased damage to tanks and helicopters", "Clue": "destroy bradley and helicopter and loot it", "Bonuses": { "MECH": { "First lvl": 10.0, "Last lvl": 20.0 }, "MECHARMOR": { "First lvl": 0.0, "Last lvl": 0.25 }, "MECHDAMAGE": { "First lvl": 0.0, "Last lvl": 0.1 } } }, "jeweler": { "Name": "JEWELER", "Color - lvl": "0.756 0.75 0.87 1", "Color - progress, main": "0.26 0.25 0.46 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#7773b4>x{0}</color> loot from supply drops\n<color=#7773b4>x{1}</color> loot from locked boxes\n<color=#7773b4>x{2}</color> loot from elite crates", "Clue": "loot airdrops, elite and locked crates", "Bonuses": { "AIR": { "First lvl": 10.0, "Last lvl": 20.0 }, "LOCKEDCRATE": { "First lvl": 10.0, "Last lvl": 20.0 }, "ELITE": { "First lvl": 10.0, "Last lvl": 20.0 } } }, "dustman": { "Name": "SCAVENGER", "Color - lvl": "0.756 0.75 0.87 1", "Color - progress, main": "0.26 0.25 0.46 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#7773b4>x{0}</color> loot from barrels\n<color=#7773b4>x{1}</color> loot from regular crates and trash cans", "Clue": "loot barrels, trash cans and regular crates", "Bonuses": { "BARREL": { "First lvl": 10.0, "Last lvl": 20.0 }, "CRATE": { "First lvl": 10.0, "Last lvl": 20.0 } } } }, "Exp": { // experience for completed activities "Barrel": 1.5, "Regular box": 2.0, "Stone - mined": 1.5, "Metal - mined": 1.5, "Sulfur - mined": 2.0, "Tree - downed": 2.0, "Helicopter - downed": 50.0, "Stone - picked up": 0.1, "Metal - picked up": 0.1, "Sulfur - picked up": 0.1, "Wood - picked up": 0.1, "Bradley - exploded": 25.0, "Bradley - mining parts": 0.5, "Helicopter - mining parts": 0.5, "Helicopter - crate": 2.0, "Bradley - crate": 2.0, "Wolf - killed": 1.0, "Boar - killed": 0.75, "Horse - killed": 0.75, "Riding horse - killed": 0.1, "Stag - killed": 0.75, "Chicken - killed": 0.2, "Bear - killed": 1.5, "Supply crate": 2.0, "Locked crate": 10.0, "Elit crate": 3.5, "Wolf - fleshed": 1.5, "Horse - fleshed": 1.25, "Boar - fleshed": 1.25, "Stag - fleshed": 1.25, "Chicken - fleshed": 0.4, "Bear - fleshed": 3.0, "NPC - killed": 1.5, "NPC - looted": 1.0 }, "Show progress of other players in global chat": false, "Exp boosters : permissions": { // increase experience rates for player "skillrates.x3boost": 3.0, "skillrates.x2boost": 2.0 }, "Gather/loot boosters : permissions": { "skillrates.x3": 3.0, "skillrates.x2": 2.0 } }
    $39.99
  5. Version 1.1.9

    4,253 downloads

    Formerly NPCLoot. Populate npc corpses, containers, and barrels with custom loot. General info. Users can create as many loottables as required, and assign them to npc/container types by name. To create a new loot table, simply set the "lootTable" entry for some container type in config to a new made up name. This will create a new /data file of that name, which you can customise. The same loot table can be used for multiple corpse or container types. New categories and items are added automatically so, hopefully, data should never need to be wiped. Default loottable has all probabilities set to zero ( no loot) and will require customisation. I intend to provide some sample loottables for free download in the near future. Item choice is done by two-tier probability. For each spawned item a category is chosen first, based on your category probabilities, then an item is chosen from that category, based on your item probabilities for that category. See notes at bottom for further info on probabilities. Optional dependencies - BotReSpawn Configuration. Global. corpseTypePerBotReSpawnProfile - true/false allowDuplicates - true/false Include_DM_Crates - true/false NPC types. Oilrig Excavator CompoundScientist BanditTown Junkpile Scientist Scarecrow Military Tunnel Scientist Cargoship Heavy Scientist Mounted Scientist TunnelDweller UnderwaterDweller Trainyard Airfield Desert Scientist (roamtethered) BotReSpawn* Murderer *if Global option 1 is true, this entry is replaced with one entry per existing BotReSpawn profile, by name. Eg, The Dome 0, Airfield 0, LaunchSite 0, etc. Container Types bradley_crate heli_crate supply_drop dm ammo dm c4 dm construction resources dm construction tools dm food dm medical dm res dm tier1 lootbox dm tier2 lootbox dm tier3 lootbox loot_barrel_1 loot_barrel_2 loot-barrel-1 loot-barrel-2 oil_barrel codelockedhackablecrate crate_basic crate_elite crate_mine crate_normal crate_normal_2 crate_normal_2_food crate_normal_2_medical crate_tools crate_underwater_advanced crate_underwater_basic foodbox minecart trash-pile-1 ...There may be more, as the plugin automatically adds new ones as they appear in-game. Options per type: "enabled": true/false (governs corpse loot-giving) "lootTable": "default" "minItems": 6 "maxItems": 6 "gunsWithAmmo": true/false "noGuns": true/false "MaxBps": 3 "WaterPreFillPercent": 20 "ClearContainerFirst": true/false Data: By default there is one data file : /data/CustomLoot/default.json If you specify a unique lootTable name for any corpse or container type, a new file will be created in the same folder, by name. Eg /CustomLoot/JunkPileLootTable.json Each data file contains: Blacklist : [] - These items will never spawn, and are removed from loottable. Setting to [] will repopulate with default blacklist. AlwaysSpawnList : [] - These items will always spawn, regardless of probabilities. allowChristmas = false allowHalloween = false allowKeycards = false By default all Christmas, Halloween and Keycard items are disabled. Items, grouped by category. *Each item has:* "probability": 5 "minStack": 10 "maxStack": 50 "blueprintChancePerfect": 0 - where applicable "skins": [] - where applicable "IncludeAllApprovedSkins" - false "MinConditionPercent": 90 - where applicable "MaxConditionPercent": 100 - where applicable Categories: Ammunition Attire Component Construction Electrical Food Fun Items Medical Misc Tool Traps Resources Weapon ...There may be more, as the plugin automatically adds new ones as they appear in-game. Options per category: "probability": 5 "allowBlueprints": true API. If the called config profile doesn't exist CustomLoot will create it under 'API'. Example call. [PluginReference] private Plugin CustomLoot; var lootcall = NPC?.Call("MakeLoot", "Npc_Config_Profile_Name"; if (lootcall is string) PrintWarning(string)lootcall); Object hooks are provided to prevent this plugin giving loot to your spawned npcs, or containers. Return non-null for the following. OnCustomLootNPC(uint) OnCustomLootContainer(uint) Notes. *Probability, in both cases above, is relative; There is no scale. If there were two categories with probabilities of 9 and 1, the first would have a 9 out of 10 chance of being picked. Probability of zero effectively means the item, or category is disabled. Categories with no enabled items will never be chosen. Their probability is irrelevant. Disabled categories will never be chosen. Their probability is irrelevant. Users should never have to manually add, or remove, items in the /data files. New items in Rust should be added automatically. The blacklist can be used to remove entries from the data file, if that's preferred. Reloading is not required to catch up with profile changes made in BotReSpawn.
    Free
  6. Version 1.0.4

    13 downloads

    Military-Island, a multi-level loot monument where weapons are stored for the military. This prefab contains 5 puzzles: 1 Green 3 Blue and 1 Red Card Puzzel The Bradley APC patrols the island, NPC scientists guard and protect the weapons. You have the opportunity to storm and loot this camp but be careful because this monument is not easy. I wish you a lot of fun exploring the island. Prefab Count 1700 (how many prefabs are in the pack) this prefab contains 1 Bradley 1 Red Card Room 3 Blue Card Room 1 Green Card room 33 Crate 16 Barrel 20 NPC Copy the prefab folder to your RustEdit Custom Prefabs folder. Place the prefab down and apply the prefab modifiers. This prefab requires rustedit.dll https://github.com/k1lly0u/Oxide.Ext.RustEdit If you have any problems you can contact me via Discord https://discord.gg/Nem7xAwJhe
    $15.00
  7. Version 1.0.0

    11 downloads

    Dieses Prefab ist wie der SphereTank strukturiert, hat aber noch viel mehr Überraschungen und Beute Prefab Count 673 (wie viele Prefabs sind im Pack) Dieses Prefab enthält 1 Green Card Puzzle 36 Kiste (Normal, Elite, Food, Medic) 20 Barrel (Loot-Barrel 1, Loot-Barrel 2, Oil-Barrel) 21 NPC Kopieren Sie den vorgefertigten Ordner in Ihren RustEdit Custom Prefabs-Ordner. Legen Sie das Prefab ab und wenden Sie die Prefab-Modifikatoren an. Dieses Fertighaus erfordert Rustedit.dll https://github.com/k1lly0u/Oxide.Ext.RustEdit Wenn Sie irgendwelche Probleme haben, können Sie mich über Discordhttps://discord.gg/Nem7xAwJhe Youtube-Video kontaktieren
    $9.99
  8. Version 1.0.2

    67 downloads

    The GatherLootMultiplier is a panel, it provides a small clickable GUI gathering and looting settings with command buttons mapped to players in the 'Admin'. With this you can set whether the mining rate is set with a jackhammer or chainsaw. It also has the ability to create your own loot and gather profile as well as block items. You can access these buttons by opening your chat and typing /rs. You can also use the optionally manually set hotkey binding method to bind p "chat.say /rs". What settings are available □ Gather 0-10 □ Chainsaw On/Off □ Jackhammer On/Off □Weapons 0-10 □ Construction □ items 0-10 □ Resources 0-10 □ Attire 0-10 □ Tools 0-10 □ Medical 0-10 □ Food 0-10 □Ammunition 0-10 □ Traps 0-10 □ Microphones 0-10 □ Components 0-10 □ Electrical 0-10 □ Fun 0-10 □Personal rate □Blocked Items □Ignore for If you have any problems you can contact me via Discord https://discord.gg/Nem7xAwJhe The plugin was created by ☆☆☆ AhigaO ☆☆☆
    $9.99
  9. MuB-Studios

    NPCLoot

    Version 1.0.1

    16 downloads

    The NPCLoot is a panel that creates a small clickable GUI with NPC loot settings Loot profiling for NPC also possible with skinid and multiple loot profiles because it is chosen randomly. The command buttons associated with the players in "Admin" can be used. You can access these buttons by opening your chat and typing /nlsettings. You can also use the optional manually set hotkey shortcut method, bind p "chat.say /nlsettings" ☆☆☆NPC Prefabs☆☆☆ □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_any.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_lr300.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_ch47_gunner.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_excavator.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_any.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_lr300.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_mp5.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_pistol.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_shotgun.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_junkpile_pistol.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_patrol.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_peacekeeper.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab □ assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roamtethered.prefab ☆☆☆Video☆☆☆ If you have any problems you can contact me via Discord https://discord.gg/Nem7xAwJhe The plugin was created by ☆☆☆ AhigaO ☆☆☆
    $9.99
  10. fermens

    XRate

    Version 1.0.2

    21 downloads

    You can set up rates both for everyone and for privileges: - Rates of pick up resources - Rates of gather resources - Rates from boxes and barrels - Rates from NPC bots - Quarry rates - Smelting speed in furnaces - Length of day and night - Vote skip night - Night rates Chat Command /rate - find out personal loot rates Localization const bool fermensEN = true; // true - ENGLISH | false - РУССКИЙ // 18 line in cs file Hints If the player has several privileges, then the one below in the config is taken! Config { "Experimental. Do not touch": false, "Disable accelerated melting": false, "Furnace prefabs (where accelerated smelting will work)": [ "furnace", "furnace.large" ], "Default rates": { "Collectible & growable": 2.0, "Gather": 2.0, "Sulfur": 2.0, "Quarry": 2.0, "Crates & barrels": { "Helicopter crates": 2.0, "Bradley crates": 2.0, "Locked crates": 2.0, "Supply crates": 2.0, "Elite crates": 2.0, "Regular crates": 2.0, "Barrels": 2.0 }, "Scientists": 2.0, "Melting speed": 2.0 }, "Adjusting the length of day and night": { "Enable?": true, "Night length": 10.0, "Day length": 50.0, "Autoskip night": false, "Voteskip night": false, "Nightly increase in rates (ex. 1.0 - increase by 100% , 0 - disable)": 0.0 }, "Premium rates [permission|setting]": { "xrate.x3": { "Collectible & growable": 3.0, "Gather": 3.0, "Sulfur": 2.5, "Quarry": 3.0, "Crates & barrels": { "Helicopter crates": 3.0, "Bradley crates": 3.0, "Locked crates": 3.0, "Supply crates": 3.0, "Elite crates": 3.0, "Regular crates": 3.0, "Barrels": 3.0 }, "Scientists": 3.0, "Melting speed": 4.0 }, "xrate.x4": { "Collectible & growable": 4.0, "Gather": 4.0, "Sulfur": 2.5, "Quarry": 4.0, "Crates & barrels": { "Helicopter crates": 4.0, "Bradley crates": 4.0, "Locked crates": 4.0, "Supply crates": 4.0, "Elite crates": 4.0, "Regular crates": 4.0, "Barrels": 4.0 }, "Scientists": 4.0, "Melting speed": 4.0 } }, "Blacklist, for what won't work": [ "sticks", "flare" ], "Messages []": { "NightHasCome": "<size=15><color=#ccff33>Night has fallen</color>, gather and loot rates increased by <color=#ccff33>{num}%</color>!</size>\n<size=10><color =#ccff33>/rate</color> - find out your current rates.</size>", "DayHasCome": "<size=15><color=#ccff33>The day has come</color>, gather and loot rates are back!</size>\n<size=10><color=#ccff33>/rate</color> - find out your current rates.</size>", "INFORMATION": "<color=#ccff33>INFORMATION | {name}</color>\nPick up: x<color=#F0E68C>{0}</color>\nGather: x<color=#F0E68C>{1}</color> <size=10>(sulfur: x <color=#F0E68C>{6}</color>)</size>\nQuarry: x<color=#F0E68C>{2}</color>\nCrates/barrels: x<color=#F0E68C>{3} </color>\nLoot from the scientist: x<color=#F0E68C>{4}</color>\nSmelting Speed: x<color=#F0E68C>{5}</color>", "SkipNight": "<color=yellow>The majority voted for the day. Let's skip the night...</color>", "NoSkipNight": "<color=yellow>—Let there be light! - said the electrician and cut the wires.</color>", "NoActive": "<color=yellow>VOTING IS NOT ACTIVE!</color>", "Voted": "<color=yellow>YOU ALREADY VOTE!</color>", "Night": "<color=yellow>Vote for NIGHT successfully received.</color>", "Day": "<color=yellow>Vote for the DAY successfully received.</color>" } }
    $15.00
  11. Version 1.0.2

    171 downloads

    Sharks are hungry they eat anything, and when u kill and open up their belly you can find all sorts of items maybe a supplysignal. 3 loot profiles and a chance to get a couple of license plates. Features : Simple 3 category loot lists through config. 50% chance to get license plates otherwise a couple of roadsigns. Compatible with gather multiplier plugins (will cancel the injected items from being multiplied). Option to give a supply signal on each shark corpse. Configurable categories color and name. Set the max and minimum when using gathermultiplier like GatherManager and Zlevels Permissions : sharkloot.chat : Permission to use the /sharkloot commands Commands : /shark info : Shows plugin info/version/author (Or any info edited in the language file). /shark loot : Sums up the loot that would possibly be injected in the shark. Configuration : max supply signals and max plates will cap the amount of them you would get when using gather multiplier plugins. { "Plugin Settings": { "Debug (true/false)": false, "Show Chat messages": true, "Prefix": "[<color=orange>Shark Loot</color>] : ", "Add a supply signal to loot": true, "max supply signals": 1, "max Plates (roadsigns & License plates": 3 }, "Junk Items Custom category name": "Regular", "Junk Category color": "green", "min Junk Items": 1, "max Junk Items": 3, "Junk Items": [ "speargun.spear", "speargun", "smallwaterbottle", "sign.wooden.small", "tarp", "beachtowel", "boogieboard" ], "Clothing Items Custom category name": "Dive Gear", "Clothing Category color": "#4A95CC", "min Clothing Items": 1, "max Clothing Items": 3, "Clothing Items": [ "diving.fins", "diving.mask", "diving.tank", "diving.wetsuit" ], "Car Parts Custom category name": "Car Tuning", "Car Parts Category color": "red", "min Car Items": 1, "max Car Parts": 3, "Car Parts": [ "carburetor1", "crankshaft1", "piston1", "sparkplug1", "valve1", "carburetor2", "crankshaft2", "piston2", "sparkplug2", "valve2", "carburetor3", "crankshaft3", "piston3", "sparkplug3", "valve3" ] } Localisation : English language file included to use a different language just make a new file in the language folder. { "FoundSignal": "You found {0} Shark Reward Signal the shark didn't digest yet", "Info": "\nWhen chopping up the shark corpse you can get various items that the shark had for dinner\n<color=green>Available Commands</color> :\n<color=green>/shark info</color> : Shows info on version/author and commands\n<color=green>/shark loot</color> : Lists what you can find in a sharks belly", "InvalidInput": "<color=red>Please enter a valid command!</color>", "ItemsFound": "Items found inside sharks", "Version": "Version : V", "NoPermission": "<color=green>You do not have permission to use this command!</color>", "DroppedSignal": "You found {0} Shark Reward Signal but it dropped as your inventory was full" }
    Free
  12. Version 1.0.0

    4 downloads

    An abandoned school awaits discovery. The lounge is in the entrance area. Five classrooms with two toilet rooms are spread over two floors. A large swimming pool can be found in the sports hall. loot can be found in the lower corridors and in the classrooms. Prefabcout: 2874 Please note: Download the prefab files and place them in RustEdit/CustomPrefabs directory of RustEdit. The prefabs can be accessed in the custom section of prefab browser. To use sinlge letters, the prefab has to be broken by selecting it (once placed) and using the "break prefab" function. Important: I don't use "prevent building sphere/cubes" in any of my prefabs, also no monument markers are set. These need to be added by yourself. If the NPCs are not wanted, press the H key (overview of all prefabs) and delete them from the prefab. Questions and suggestions: If you have any problems you can contact me via Katalaner - Discord: https://discord.gg/e2vrPszZFX Katalaner Webseite: http://katalaner.de Rustgame Infoseite: http://webarte.de Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g PVE Urlaub Rust Server - Discord: https://discord.gg/75u3fJwPQw
    $4.90
  13. XAVIER

    Loot Editor

    Version 1.0.4

    47 downloads

    This plugin will help you change the standard loot to a newer one! -------------------------------------------------------------------------------------------------------------------------- Simple and user-friendly design The speed and convenience of the plugin Setting up each item in the date file Setting up absolutely every loot box Support for custom items Blueprint item support Huge functionality of the plugin -------------------------------------------------------------------------------------------------------------------------- Video Review: ( The video shows the main functionality of the plugin! ) -------------------------------------------------------------------------------------------------------------------------- Configuration: { "Permission to use the command": "looteditor.use", "Use Notify ? ( https://codefling.com/plugins/notify )": false, "Verison Configuration": { "Major": 1, "Minor": 0, "Patch": 0 } } Configured date file ( configured for demo ) { "crate_normal": { "PrefabName": "crate_normal", "Minimum number of dropped items": 5, "Maximum number of dropped items": 7, "_itemsList": [ { "ShortName": "techparts", "DisplayName": "", "Min amount": 2, "Max amount": 4, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "metalblade", "DisplayName": "", "Min amount": 3, "Max amount": 4, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "metalpipe", "DisplayName": "", "Min amount": 3, "Max amount": 6, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "carburetor3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "crankshaft3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "piston3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "sparkplug3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "valve3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "hammer", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "sewingkit", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "sheetmetal", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "smgbody", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "riflebody", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "roadsigns", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rope", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "semibody", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "glue", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "gears", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "vehicle.1mod.engine", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 300.0, "Max Condition": 300.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "vehicle.1mod.flatbed", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 250.0, "Max Condition": 250.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "vehicle.2mod.fuel.tank", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 325.0, "Max Condition": 325.0, "Blueprint": false, "Chance": 25 } ] }, "crate_basic": { "PrefabName": "crate_basic", "Minimum number of dropped items": 3, "Maximum number of dropped items": 6, "_itemsList": [ { "ShortName": "rifle.m39", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "lmg.m249", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 500.0, "Max Condition": 500.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.lr300", "DisplayName": "", "Min amount": 4, "Max amount": 7, "SkinID Item": 0, "IsCondition": true, "Condition": 150.0, "Max Condition": 150.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "gun.water", "DisplayName": "", "Min amount": 6, "Max amount": 7, "SkinID Item": 0, "IsCondition": true, "Condition": 50.0, "Max Condition": 50.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "smg.thompson", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.python", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.revolver", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rocket.launcher", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 200.0, "Max Condition": 200.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "hammer", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.ak", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 150.0, "Max Condition": 150.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.ak.ice", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 150.0, "Max Condition": 150.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.semiauto", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.semiauto", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.m92", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 } ] } }
    $20.00
  14. Version 1.6.0

    34 downloads

    About Drop Vehicles Allows Vehicles, Boats, and Subs to drop via an Air Drop by throwing a custom Supply Signal Used by Explosive Box Features Customized Supply Drop skins 7 Different types of Vehicle Drops RHIB Row Boat Minicopter Scrap Transport Heli Duo Submarine Solo Submarine Bradley APC (this is one you can fight that will land at your location when thrown) Precheck warning before throwing if water vehicles to let you know to be in water Deploy Smoke on Drops Set amount to give for admins when calling via commands Set the Cargo Plane Height and Speed Skin IDs & Names 1942896432 - Cyan - RHIB Supply Drop 1942897238 - Orange - Row Boat Supply Drop 1942898011 - Red - Minicopter Supply Drop 1942900715 - Blue - Scrap Heli Supply Drop 1942906150 - Green - Bradley Supply Drop 2568176049 - Rust - Solo Submarine Supply Drop 2568176049 - Yellow - Duo Submarine Supply Drop Commands /vdrop playername vehiclename (example: vdrop fastburst rhib) Permissions dropvehicles.use - grants permission to call commands Usage Explosive Box and Scavenger Hunt are already presetup with the default loot to create the items in the loot. Server Rewards & Extra Loot plugins This can be used with ServerRewards You will need to edit your Datafile Directly Example Entry looks like this below, of course you may want to change the costs to suit your needs. By default this plugin does NOT spawn in any loot as they are custom items, if you want to add them to your loot I highly recommend Extra Loot available on UMod "supply.signal_2568176049": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 2568176049, "isBp": false, "category": 6, "displayName": "Duo Submarine Supply Signal", "cost": 7500, "cooldown": 0 }, "supply.signal_1942896432": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942896432, "isBp": false, "category": 6, "displayName": "RHIB Supply Signal", "cost": 5000, "cooldown": 0 }, "supply.signal_1942897238": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942897238, "isBp": false, "category": 6, "displayName": "Row Boat Supply Signal", "cost": 3000, "cooldown": 0 }, "supply.signal_1942898011": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942898011, "isBp": false, "category": 6, "displayName": "Minicopter Supply Signal", "cost": 10000, "cooldown": 0 }, "supply.signal_1942906150": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942906150, "isBp": false, "category": 6, "displayName": "Scrap Heli Supply Signal", "cost": 20000, "cooldown": 0 }, Configuration { "Plane Settings": { "Cargo Plane Height": 300.0, "Cargo Plane Speed to signal dropped": 200.0 }, "Deploy Smoke on Vehicle Drops while parachuting down": true, "For give command amount to give": 10, "Vehicle Drop Types": [ { "Shortname": "rhib", "Display name": "RHIB Supply Signal", "Prefab": "assets/content/vehicles/boats/rhib/rhib.prefab", "Skin ID": 1942896432 }, { "Shortname": "rowboat", "Display name": "Row Boat Supply Signal", "Prefab": "assets/content/vehicles/boats/rowboat/rowboat.prefab", "Skin ID": 1942897238 }, { "Shortname": "minicopter", "Display name": "Minicopter Supply Signal", "Prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "Skin ID": 1942898011 }, { "Shortname": "scrapcopter", "Display name": "Scrap Heli Supply Signal", "Prefab": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab", "Skin ID": 1942906150 }, { "Shortname": "bradley", "Display name": "Bradley Supply Signal", "Prefab": "assets/prefabs/npc/m2bradley/bradleyapc.prefab", "Skin ID": 1942900715 }, { "Shortname": "submarinesolo", "Display name": "Solo Submarine Supply Signal", "Prefab": "assets/content/vehicles/submarine/submarinesolo.entity.prefab", "Skin ID": 2568175759 }, { "Shortname": "submarineduo", "Display name": "Duo Submarine Supply Signal", "Prefab": "assets/content/vehicles/submarine/submarineduo.entity.prefab", "Skin ID": 2568176049 } ], "Version": { "Major": 1, "Minor": 6, "Patch": 0 } } Localization { "Notification.Usage": "Usage:\n vdrop player shortname", "Notification.Permission": "<color=#ff0000>You don't have permission to use that!</color>", "Notification.Unknown": "Unknown vehicle '{0}', '{prefab}'", "NOtification.Success": "Player {0} successfully got an item!", "Chat.OnTheWay": "<color=red>NOTE: </color>Your <color=orange>{0}</color> is on the way!", "Chat.Throw": "<color=red>NOTE: </color>Throw this Supply Signal to drop a <color=orange>{0}</color>!", "Check.RowBoat": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop! Throw this Supply Signal to drop a <color=orange>Row Boat</color>!", "Check.RHIB": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop!</color> Throw this Supply Signal to drop a <color=orange>Military RHIB Boat</color>!", "Check.Solo": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop!</color> Throw this Supply Signal to drop a <color=orange>Solo Submarine</color>!", "Check.Duo": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop!</color> Throw this Supply Signal to drop a <color=orange>Duo Submarine</color>!" }
    $15.00
  15. Version 1.2.0

    39 downloads

    Loot Audit is a plugin for Rust server owners or admin that can assist in determining if a player is cheating to gain loot. Loot Audit is used by granting the permission "uselog" to the specific player they suspect is cheating and the plugin will categorically log what the loot is and where it was looted from. Discord integration is quickly setup by creating a webhook in discord and adding it to the Discord Webhook line in the config. If you do not wish to use the Discord logging feature then leave that line as is in the config. NOTE: *** Use permissions can be toggled on/off (true/false) in the config, it is highly recommended to leave it true (set by default) as the logs will add up fairly quickly. *** Permissions: lootaudit.admin - Allows admin to clear the logs from the data file. lootaudit.uselog - Allows the players loot to be logged. Commands: - /clrla - Clears the data file. - /tiadmin - Toggles Ignore admin - /lahelp - Lists the current set commands to the admin in chat. Features: * Ignore admin, regardless of permissions. * Detailed logs sorted by category. * Easily configurable. * Logs items even when stacked. Default Config: { "Chat Prefix": "<color=#32CD32>Loot Audit</color>: ", "Discord WebHook": "", "Command to see commands list": "lahelp", "Command to clear Loot Audit data file": "clrla", "Command to toggle Ignore Admin": "tiadmin", "Ignore Admin (true / false)": false, "Use Permissions (true (recommended)/ false)": true } Default Data File: { "Bought": [], "NPCSold": [], "Pickedup": [], "Collected": [], "Chopped": [], "Mined": [], "Hunted": [], "CheckedCorpse": [], "CheckedSleeper": [], "CheckedNPCCorpse": [], "LootedFromCorpse": [], "LootedFromNPCCorpse": [], "LootedFromPlayerContainer": [], "LootedFromContainer": [] } Default Lang File: { "perms": "You don't have permission to use this command.", "clrla": "Loot Audit Data has been cleared.", "iadmin": "Ignore admin now set.", "iadminf": "Ignore admin now disabled.", "databought": "{0} ({1}) bought {2} {3}(s) from {4} for {5} {6} from {7} ({8}).", "databoughtnpc": "{0} sold {1} {2}(s) to {3} ({4}) for {5} {6}.", "databoughtnpcd": "{0} sold {1} {2}(s) to {3} ({4}).", "datalootpickup": "{0} ({1}) picked up {2} {3}(s) off the ground.", "datachopped": "{0} chopped {1} {2} from a {3}.", "datamined": "{0} mined {1} {2} from a {3} node.", "datamined2": "{0} ({1}) mined {2} {3} from a Metal Ore node.", "datahunted": "{0} carved {1} {2} from a {3}.", "datalootcollect": "{0} ({1}) collected {2} {3}(s) off the ground.", "datacheckcorpse": "{0} ({1}) checked for loot on the corpse of {2} ({3}).", "datachecksleeper": "{0} ({1}) checked for loot on sleeping body of {2} ({3}).", "datachecknpccorpse": "{0} ({1}) checked for loot on a {2}.", "datalootfromcorpse": "{0} ({1}) looted {2} {3}(s) from a {4}.", "datalootfromnpccorpse": "{0} ({1}) looted {2} {3}(s) from a {4}.", "datalootfromplayercontainer": "{0} ({1}) looted {2} {3}(s) from a {4} owned by {5}.", "datalootfromcontainer": "{0} ({1}) looted {2} {3}(s) from a {4}." } Other information: Comments, suggestions or for support message me here or on Discord: Gt403cyl#0244
    $5.00
  16. MatzeXX

    Hagrids Hut

    Version 1.0.1

    4 downloads

    Dive into the magical world of Harry Potter and visit Hagrids hut! Lovely detailed prefab with some loot for your server. Player will find: 3x Normal Crates 3x Basic Crates 2x Military Crates 1x Techparts 1x Toolbox 1x Food Crate Also a Recycler can be found inside the hut.
    $4.99
  17. Version 1.0.0

    2 downloads

    This plugin will seamlessly allow you to setup loot able shelf's for each monument with different monument loot tables! Supports saving Notes with text, Custom Items with DisplayNames, skins, radio's, keys that have been made for specific locks, etc How to use load the plugin go to a monument you want to place shelf's in / around / on "within the monument bounds" Give your self the permission lootablemonumentshelfs.admin 1 Look at the spot u want the shelf "wall, floor, etc" in F1 type spawn visual You can use the Telekinesis plugin (free on umod) to help place shelfs as well to make it easier to fine tune placements! 2 Then while looking at the shelf type the chat command /shelf create 3 Then put a ton of items on yourself that you want to put in the loot table for that monument area Type the chat command /shelf setloot 4. You can also do /shelf addloot while in that monument area to add more loot to the loot in this monument area 5. repeat steps 1 & 2 until you setup however many you wish for that area and just do /shelf reload to finish! successfully placed, saved, and ready for use! Permissions lootablemonumentshelfs.admin - Required to setup plugin Chat Commands spawn visual - F1 Command. /shelf create -- while looking at the shelf to add to the data file for that monument. /shelf setloot -- sets/resets the loot table for that monument area with whatever you have in your inventory. ( On You ) /shelf addloot - if you are within the monument bounds of the monument you wish to add more loot to put more items on you & run /shelf remove -- removes the current shelf you are looking at from the data file & world. /shelf reload -- reloads the shelfs after making modifications to the loot or adding new shelfs to the data file. /shelf <create|setloot|addloot|remove|reload> Warning Alpha Loot is not compatible with this plugin because it tries to modify the loot tables improperly. Lang { "Syntax": "Usage: /shelf create | setloot | addloot | remove ", "NoPermission": "You do not have permission to perform this action.", "NoValidEntity": "Make sure to be looking at a valid entity.", "EntityCreated": "Shelf was created at {0}.", "EntityRemoved": "Shelf was removed at {0}.", "InvalidShelfEntity": "Not a shelf entity.", "InvalidBounds": "You are near a monument but not within the bounds.", "UpdatedLootTable": "Successfully updated loot table." }
    $8.69
  18. Version 1.0.0

    7 downloads

    This is a 2 level warehouse, packed with all the resources and in large quantities, to share large amounts of lots with other players or for your exclusive use, you decide. For rapid deployment after reset map Some loot examples: -More of 100K wood -More of 250K stones -More of 180k Metal -More of 21K High quality metal -More of 36K low grade fuel -More of 72K gun power -More of 1k pumpkin -and more more items (practically all rust objects)
    $3.95
  19. Arkanis

    The Lake

    Version 1.0.1

    2 downloads

    Presenting the lake! Monument with bots and loot. The damn has one tunnel entrace on top. Made by 3 floors, all 3 floors have bots and loot. There are also a few bots on the top of the dam. The access between the 3 floors made with a verry easy and simpe parkour that can be modiffied by need. Middle floor behind a redcard access, with better loot then the other floors. Bottom exit / entrance with redcard access aswell.
    $5.99
  20. Version 1.04

    1 download

    Small mechanic with a working vehicle lift, allows players to fix cars found a long way from their bases or modify on the go. Prefab Count : 885 Includes - 1 Recycler - 1 Vending machine- tier 2 engine parts - 1 Vehicle lift - 1 Phone booth - 1 Military Crate - 3 Basic Crates - 1 Food Crate - 1 Tool Box - 1 Vehicle parts box - 1 Primitive crate - 8 Loot Barrels There is an internal skeleton on the building to increase the render distance
    $14.99
  21. Version 1.0.1

    8 downloads

    I was inspired by this construction by the game Assasins Creed 4 BF. Old technologies of a forgotten civilization were hidden in this cave, during the time of pirates, pirates captured this cave and searched for a treasure in it for a long time. In our time, we can see what happened to the cave, it has old magic stones, shovels left over from pirates and mechanisms of our time. This cave perfectly conveys the contrast of the differences of times and technologies What's on this RadTown?! There is a trap with a floor that goes out from under your feet, the player can catch an opponent while he processes resources on the 2nd floor After falling, the player can fall on the laser and the Tesla coil will work On the 3rd floor there are 2 rooms with loot, to open the first room, you just need to turn the wheel. To open the second room, you need a red card and a fuse. Boats rarely appear inside the cave. Barrels with fuel and components will appear inside the cave, the player will always be able to sail away if he has a boat. All the water in the cave is drinkable If there is a person on the 2nd floor, then a siren is triggered, which will show you that there is a person there Total objects 4860 For proper installation, focus on the water lilies, they should be exactly on the water. If you want me to change something or add to this building, then write in the reviews, I want to develop and I am interested to see your thoughts and suggestions
    $9.00
  22. Version 1.0.1

    7 downloads

    Bottletown is a custom rt for the Arctic biome. Inside the bottle is a ship filled with loot. The monument is easily installed on the map, for this you just need to install it in a suitable place and press all the buttons "Hight Mask", "SplatMask", "Topology Mask" and so on. The monument has a name and players will easily find it on the map. There are 480 objects in total
    $3.00
  23. Version 1.0.0

    13 downloads

    Redesigned variation of the first version of the bar. Increased bar area, added seating area. Included a version of the bar for use as a roadside monument. At the location, you can find loot boxes, underwater boxes. There is a kiosk with a diving kit, kayak and paddle. All chairs can be seated, the stairs are functional. The lighting is switched on by a switch. The neon sign must be connected manually. The location will add unusual content to your server! Enjoy using you and your players!
    $11.50
  24. Version 1.03

    13 downloads

    Hey everyone. This is my monument, Military Camp, an open area military base designed for PvE/PvP enhancement and to place on any map, even small maps. The entire monument is about the size of the Sphere Tank (The Dome) and has Elite crates, Military crates, Normal crates, Medical and Food crates, including some barrels, Tech Part loot, and a Locked Crate dropzone for the Chinook event. Roaming and protecting the loot are NPC Scientists and an APC Bradley along the road. MAIN FEATURES: - Military camp, open design, with 15 NPC spawns above ground and 4 NPC underground in Blue keycard room. - Bradley APC patrols on the road, leading inside and outside of the camp. - Multiple crates, from starter to advanced crates. - Recycler, repair bench and research table found inside the camp. - Chinook dropzone for Locked Crate. - Underground BLUE keycard room, that gives players a RED keycard. (Requires 1x Electric Fuse, and BLUE keycard. ) - Great replacement for the Launchsite for smaller maps with limited space. - About 1600 Prefabs in total. - Multiple military tents with custom designs. This monument requires the Oxide.Ext.RustEdit.dll file to be installed on to the hosting server. Support: For a bonus, Military Camp now supports Static Lootables by Raul-Sorin Sorban. If you need help, have problems, or for any questions, please feel free to join my Discord or DM me, gpsmit84#5963. Have a wonderful day, and chat again soon. Regards
    $3.99
  25. Version 1.0.0

    2 downloads

    A replacement for a small oil rig with a bit of a twist! The Sulfur Rig is a mining platform meant to represent Small Oil Rig and Sulfur Quarry combined. Very easy to place on any map! Loot 1 Normal Crate 3 Green Crates 1 Elite Custom Locked Crate Recycler Prefab Count 2000 Great for small maps!
    $15.00
316.3k

Downloads

Total number of downloads.

1.6k

Customers

Total customers served.

20.4k

Files Sold

Total number of files sold.

317.7k

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.