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About Me

  1. Version 1.1.7


    Welcome To Deepchill its a 5k map. Ever wanted a way to torture your players even more... well this map will do it, its mostly arctic biome with some other stuff to even out spawning across the map. On the map you will find Hot springs, Buildable Ice Domes and Caves, hobo bus stops to warm up at during the cold nights and some Xmas styled trees and bushes. As usual it has full working oceans, which are thankfully a little warmer so exploring them is still possible without freezing to death.
  2. Version 1.0.1


    Cookie Island is a one grid map designed for both PVE and PVP Server. The Map have beautiful places and is also tactical designed. As example if you want a red card then you need to travel around the Island to get one. If you just want a small beautiful map for your PVE Server then this map gives you two wonderfull lakes connected to a river and harmony landscape. Everything is manual created and placed! The Map contains custom monuments and a custom fishing village. The fishing village contains all mission npc, airwolf, all shops, boat vendor, blackjack, slotmachine and the wheel of fortune! There is also both Oilrigs and a underground tunnel system. Custom Monuments: MaLai's - Gas Station MaLai's - Warehouse MaLai's - Beach Club MaLai's - Fishing Village Monuments by Facepunch: Both Oilrigs Lighthouse Password comes with the map. Entity Count: 3416
  3. Version 1.12.0


    I present to you 8 Team 1 Survies is a different map than usual, it is a main island and 8 mini-islands for the teams, each island contains 1 supermarket, 21x21 area to build the base, ziplines to get to the other side and a system of tunnels that connects the entire map. Remember that only one can survive! Good luck !! Feautures: Map size is 3000 Underground Rail tunnels Ziplines Monuments: Launchsite Military tunnel Custom Outpost Sewer Branch Dome Road Monuments Train subway system Islands: Train entrance Fishing Village Supermarket ziplines conected to main island Space for built a base My Discord: Nachito#8030 A password is attached to the map. You can edit it.
  4. Version 1.4.68


    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe and auto wiping the server. Depends on: Image Library Wipe Info API (If your server in country that have forced wipe at Friday please use WipeInfoApi file in MapVoter/WipeInfoApi/WipeInfoApi .cs) Discord extension UnZip for Windows Update 1.4.67: Added: Single Discord message now supports up to 4 maps. Wipe countdown in Embed. Fixed: Magnify icon not showing. New config options: You must set the Embed URL if you want to use the Single Discord embed message. "Embed Url": "https://codefling.com" "Single Embed?": false Note: The single message will only display 4 maps, but you can add more. Update 1.4.64: Server administrators can list data files to be deleted after the wipe "Plugins Data wipe": { "Enable plugins data wipe on forced wipe day": true, "Enable plugins data wipe on map wipe day": true, "File names to be deleted on forced wipe day": [ "wipeinfo", "WipeInfoApi" ], "File names to be deleted on map wipe day": [ "wipeinfo", "WipeInfoApi" ] } If you utilize a game hosting service, please ensure that your host permits the modification of the startup command. Update 1.3.26 : Auto wipe now works for non Dedicated (game server or host) servers but you'll have to disable sandbox and you won't be able to auto update the server. Requirements Rust Server(s) setup in a standard way on a Windows ,Pterodactyl Panel , Open Game Panel, Ubuntu dedicated server or game/host server (Doesn't work on LinuxGSM). Administrator privileges on said dedicated server. All of your server settings in \server\my_server_identity\cfg \server.cfg except rcon.port ,rcon.web rcon.password which will be added to batch script later. Auto Wipe will launch the server without start.bat. Features: Automatically restart and update the server every first Thursday of the month. Automatically generate or select random maps from rustmaps.com filter maps on wipe day or x days before wipe using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Automatically update Oxide and the server and wipes it on forced wipe. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Added Custom maps via GUI (to delete map you have to delete it from data file in MapVoter/Custommapdata.json). The vote will start automatically on custom maps in data folder if custom maps usage is enabled in config. Fun kit. Automatically generates custom maps every wipe, utilizing RustMaps.com. Please note that to use this feature, a subscription to RustMaps.com is required. Update 1.4.61 In this update you can generate a custom maps every time map vote starts with same config you provided. Update 1.3.40 New UI Update 1.3.35 1- Added Fun kit. Fun kit is kit that will be enabeled before every wipe, players can redeem it using /kit <kit name> or when respawning. Players wont be able to learn BPs and unloack workbench tree nodes. How to add fun kit? 1 - create kit using kits plugin with permission example : 2 - In map voter config file edit : "Fun Kit": { "Fun kit enabled": false, "Enable Fun kit x minutes before wipe": 0, "Kit name": null, "Permission": null }, 3 - save and reload MapVoter. 2 - Map Voter will print future wipes in console when loaded How to add Custom maps : Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. MapVoter.Vote allows player to vote(you can enable or disable this in configuration). Commands /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.mapwipe <delay in seconds> <Map size > will generate a map and change startup parameters in server.cfg. MapVoter.mapwipe <delay in seconds> <Custom map url > will wipe the server with a given custom map url and change startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Map size > will generate map and delete *.db, *.db-journal and *.sav files and changes startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Custom map url > will delete *.db, *.db-journal and *.sav files and change startup parameters MapVoter.cancelwipe : cancels ongoing wipe. MapVoter.stopvoting : stops ongoing voting. MapVoter.update <Delay in seconds> initiates restart and updates the server & oxide. Mapvoter.CancelUpdate : Cancels restart and update. Discord commands !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. !mapwipe <delay in seconds> <Map size > !bpwipe <delay in seconds> <Map size > bpwipe <delay in seconds> <Custom map url > !cancelwipe !stopvoting !update <Delay in seconds> !cancelupdate Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Select random maps from rustmaps filter id instead of generating random maps on wipe day (true/false)": false, "How many pages the plugin looks up per search request(every page has 30 maps": 10, "Enable Discord bot (true/false)": true, "Only players with permission MapVoter.Vote can vote (true/false)": false, "Log to Discord (true/false)": true, "Discord Logs Channel Id": "", "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Vote Channel id": "", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting x days before wipe": 0, "Start voting at (HH:mm) 24-hour clock": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock": "19:00", "Wipe time (HH:mm) 24-hour clock": "19:00" } } Files Batch & Powershell script which turns on/off your server, updates it and deletes your selected map/bp files. AutoWipeconfig.txt MapVoter.cs, which will handle wipe schedule and automatically generate maps, start voting and restart the server. How to Install Non Dedicated servers : 1 - Upload Non Dedicated servers/oxide.disable-sandbox to /RustDedicated_Data/Managed/. 2 - Upload Mapvoter.cs. 3 - all your server configuration must be in /server/my_server_identity/cfg/server.cfg or you can change the path in config if your host use different path (/server/{folder name}). Windows: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2- Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.bat, TryParse.ps1 , AutoWipeconfig.txt and DiscordSendWebhook.exe to your server folder. 5- download & install Unzip for Windows http://gnuwin32.sourceforge.net/packages/unzip.htm 6- open AutoWipe.bat in NotePad++. 7- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 8- Open AutoWipeconfig.txt in NotePad++. 9- Replace the example server config path with your own server.cfg location. 10- Replace the example SteamCmd path with your own SteamCmd.exe location. 11-Replace unzip path with your own unzip.exe location if you install it to a different path and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 11- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 12-Run AutoWipe.bat. Pterodactyl: 1- Upload Discord extension to /RustDedicated_Data/Managed. 2- Upload AutoWipeInfo and MapVoter. 3- change the startup command if possible to ./RustDedicated -batchmode +server.identity "rust" +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" or leave all the map seed, size and level URL empty. 4-create server.cfg file in (default path of pterodactyl) server/rust/cfg/ example : server.port 28000 server.seed server.worldsize //server.levelurl server.maxplayers 100 server.gamemode vanilla server.hostname " Vanilla" server.tags vanilla,weekly server.level "Procedural Map" server.radiation true server.saveinterval 600 server.tickrate 30 server.headerImage "" server.url "" server.secure 1 server.salt 50 Below steps are debricated 1- Change the Docker Images in settings -> Nests -> rust -> rust to ghcr.io/kaysharp42/pterodactyl-rust-image:main 2- Go to Servers click on server name you want to install the script -> startup replace the Startup Command with ./AutoWipe.sh +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" Note : your going to use RCON password and port in Pterodactyl variables (startup). 3- Upload AutoWipe.sh, AutoWipeConfig.txt and discord.sh to File Manager. 4- Connect to your server Terminal using SSH or any other method. 5- Go to your Server folder Command #1 : cd /var/lib/pterodactyl/volumes Command #2: ls Command #3: cd "your server folder name" Command #4: chmod +x AutoWipe.sh Command #5: chmod +x discord.sh 6- Go back to File manager click on server folder and create folder named my_server_identity if you don't have one 7- In my_server_identity create another folder cfg and in the new folder create file server.cfg with all your server configuration exept recon password and port. 8- Change https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 9- Now go to server settings and click on reinstall server (Some files may be deleted or modified during this process, please back up your data before continuing.) Open game Panel : 1- Open AutoWipe.sh in Text Editor find ./RustDedicated and change rcon password and port. 2- Upload AutoWipe.sh and AutoWipeConfig.txt to File Manager. Go to your server folder and run this command chmod +x AutoWipe.sh then chmod +x discord.sh Example : cd /home/ogp_agent/OGP_User_Files/rustDev chmod +x AutoWipe.sh chmod +x discord.sh 3- install steamcmd if its not installed and then copy steamcmd folder to server folder cp -R {steamcmd path} {your server folder} Example : cp -R /root/.steam/steamcmd /home/ogp_agent/OGP_User_Files/rustDev 4- You must put all server variables in server/my_server_identity/cfg/server.cfg 5- Replace rust_linux64.xml in /var/www/html/modules/config_games/server_configs with rust_linux64.xml in Mapvoter-V*.*.*/OpenGamePanel you downloaded 6- open AutoWipeConfig.txt and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks with your discord channel webhook link. 6- start your server. Linux: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2-Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.sh and AutoWipeconfig.txt to your server folder 5- download & install Unzip sudo apt-get install unzip 6- download & install jq JSON sudo apt-get install jq 7- open AutoWipe.sh in NotePad++. 8- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 9- Open AutoWipeconfig.txt in Text Editor. 10- Replace the example server config path with your own server.cfg location. 11- Replace the example SteamCmd path with your own SteamCmd.sh location and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 12- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 13- open terminal and do chmod +x AutoWipe.sh then chmod +x discord.sh. 14- Run AutoWipe.sh ./AutoWipe.sh. Perform a Dry-Run Run the AutoWipe.bat to ensure that it is working as expected. Whilst your server is online with no players, test some commands like Mapvote.bpwipe, check AutoWipeLogs.log as well as server.cfg, and make sure that server.seed and server.worldsize has changed and all your selected files have been deleted. Contact kaysharp#2008
  5. Version 1.0.7


    Terminator stops unwanted rust world spawns and kills rust events and entities via command. Features Ability to toggle config settings via console. One time Kill or continual kill. Item count. Sets server convars where available to lighten load. Commands There are 3 main console commands.. DoIt/DoItNow/Comeon. and 12 variables. Bradley/Plane/Heli/CH47/Mini/Scrap/Horse/Hab/Boats/Ores/Cols/Animals/Logs/Wood/ModCars Bradley is the tank found usually at launch site Plane is the Cargo plane that drops air drops Heli is the attack helicopter Ch47 is the chinook (this will break oil rig events if true) Mini is MiniCopters Scrap is Scrap Transport Helicopters Horse is both wild horse and ridable horse Hab is Hot Air Balloon Boats is Row and RHIB Boats Ores are all mineable Ore Cols are Collectable entities (Pumpkins, Hemp, Corn, Stone, Metal, Sulfur, Wood, Halloween Cross, Easter Eggs...etc Wood are Driftwood Logs Logs found in the floor of the woods Animals is all Animals (Bear, Bore, Stag, Wolf etc) ModCars is the new modular cars. DoIt followed by a variable will toggle the config property E.g. DoIt Mini [Terminator] Terminating Minicopters is set to True DoIt Mini [Terminator] Terminating Minicopters is set to False DoItNow followed by a variable will destroy all active entities of that type. (Also has the extra variable ALL) E.g. DoItNow Mini [Terminator] Terminating MiniCopters [Terminator] None Out ComeOn Will count active items on the map from all of the variable options. E.g. ComeOn [Terminator] There are 16 Minicopters Alive [Terminator] There are 7 Scrap Helis Alive [Terminator] There are 9 Horses Alive [Terminator] There are 9 HotAirBalloons Alive [Terminator] There are 900 Ores Alive [Terminator] There are 2152 Collectable Entites Alive [Terminator] There are 45 Boat Entites Alive [Terminator] There are 143 Animals Entites Alive Configuration The settings and options for this plugin can be configured in the Terminator.json file under the oxide/config directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. { "Kill BradleyAPC true/false": false, "Kill CargoPlane true/false": false, "Kill CargoShip true/false": false, "Kill Attack Heli true/false": false, "Kill Ch47 true/false": false, "Kill MiniCopters true/false": false, "Kill Scrap Helis true/false": false, "Kill Horses true/false": false, "Kill HotAirBalloons true/false": false, "Kill Ores true/false": false, "Kill Collectable Entites true/false": false, "Kill Boat Entites true/false": false, "Kill Animals true/false": false, "Kill Modular Cars true/false": false "Default Population Value For Scrap Transport Helis": 0, "Default Population Value For Minicopters": 0, "Default Population Value For Wild Horses": 1, "Default Population Value For Rideable Horses": 4, "Default Population Value For Hot Air Ballons": 1, "Default Population Value For Row Boats": 4, "Default Population Value For Rhibs": 1, "Default Population Value For Bears": 2, "Default Population Value For Chickens": 3, "Default Population Value For Stags": 3, "Default Population Value For Wolves": 2, "Default Population Value For Boars": 5, "Default Population Value For Modular Cars": 3 } Kill options are toggleable via the DoIt Command. Default Population Values are what the server expects as a default number when NOT terminating the item in question... This has been added as some servers (after the Vehicle update) have chosen to still have MiniCopters and Scrapcopters spawn in the wild... E.g. "Default Population Value For Minicopters": 1 << would be the default value before the update. (now 0) When the plugin is loaded it will set the server convars to the value in the config and when terminating is disabled. Example Setup In this example we want to remove Ores only... Dropping in the plugin will update Server Convars as per the rules set out in the config. [Terminator] Update Server Values scraptransporthelicopter.population: "1" minicopter.population: "1" horse.population: "1" ridablehorse.population: "4" hotairballoon.population: "1" cargoship.event_enabled: "True" [Terminator] Bradley Not Being Terminated [Terminator] Plane Not Being Terminated [Terminator] Heli Not Being Terminated [Terminator] Chinook Not Being Terminated [Terminator] Ores Not Being Terminated [Terminator] Collectables Not Being Terminated motorrowboat.population: "4" rhib.rhibpopulation: "1" bear.population: "2" chicken.population: "3" stag.population: "3" wolf.population: "2" boar.population: "5" By default the Config value for Terminating Ores is false.. so lets set it to true doit ores [Terminator] Terminating Ores is set to True And then lets kill any ores that have spawned on the map before the rule was set doitnow ores [Terminator] Terminating Ores [Terminator] Terminating Ores [Terminator] Terminating Ores [Terminator] Terminating Ores [Terminator] Terminating Ores [Terminator] None Out Now to confirm, if we run ComeOn we can see there are no longer any Ores on the map comeon [Terminator] There are 18 Minicopters Alive [Terminator] There are 9 Scrap Helis Alive [Terminator] There are 36 Horses Alive [Terminator] There are 9 HotAirBalloons Alive [Terminator] There are 3498 Collectable Entites Alive [Terminator] There are 45 Boat Entites Alive [Terminator] There are 143 Animals Entites Alive Lather, Rinse, Repeat for the Variables you want. Video FAQ. Horse When I Kill horses it says [Terminator] Terminating Horse Part1 but no part two... Part 1 is Rideable horses Part 2 is Wild horses. Its fine to see one without the other. Spam When I run a doitnow command there is a log of network spam. This is intentional to show that the plugin is working per variable. The doitnow all command does not do this. nothing out/ not out After running a doitnow command it says terminating and then nothing out or not out. Correct.. it validates that it has killed them all and reports that they are gone. If you have any questions or problems, join my discord https://discord.gg/D2zTWCEnrN
  6. Version 1.4.5


    This is a server management plugin. It allows you to have consistency and visibility over all the information related with your server, including it's basic configuration. You may find this valuable no matter if you manage ONE or TEN servers, it works great with automation tools, docker and alike. It has four main features: Wipe schedule calculator Manages server information (Title, description, tags, logo, banner, etc) Manages the basic server configuration (cvars) Manages Oxide's groups, permissions and user membership. Loading messages when a player is joining and/or waiting in queue. Timed messages (adverts) Public chat command "!wipe" that will inform: Last wipe date Next wipe date The current time in UTC Support the new Nuclear Missile Silo computer countdown 1. Wipe schedule calculator The plugin provides four "tokens" that you can use within the server's title or description to inform your users when was the last wipe and when it will be the next wipe. You can customize the date format and wipe schedule on the config file and the wipe schedule calculator will have into account the Thursday forced wipe. // You can format the date as you'd like "Date": { "Short": "dd/MM", "Long": "dd/MM/yyyy" }, // Wipe schedule value is in days "Server": { "Wipe schedule": 7 }, 2. Manages server information This one is pretty self-explanatory, it allows you to define all the metadata about your server. "Server": { "Name": "DEVELOPMENT SERVER | %LASTWIPE%", "Description": [ "Map size is %WORLDSIZE% using seed %WORLDSEED%.", "Last wipe was at %LASTWIPE_LONG%, Next wipe is at %NEXTWIPE_LONG%", "Server has %UPTIME% seconds uptime, running at %FPS% fps with %ONLINE%/%MAXSLOTS% players online." ], "Banner image": "https://assets.example.com/banner.jpg", "Logo image": "https://assets.example.com/logo.png", "Tags": [ "weekly", "vanilla" ], "Website": "https://example.com/", "Custom map name": "kasvoton was here", "Wipe schedule": 7 }, Notice the special feature "Custom map name" which allows you to customize the map name that is displayed on the server list (Procedural Map). This shows in not only at Rust's in-game server browser, but also all on all the other sites that show off your server, i.e. Battlemetrics. WE DO NOT REQUIRE OXIDE'S SANDBOX MODE TO BE TURNED OFF AS OTHER PLUGINS DO. 3. Manages the basic server configuration (cvars) It allows you to have a clear view of what cvars are applied, very helpful if you run automation tools such as docker or github to manage server configurations. "CVars": { "fps.limit": "32", "server.tickrate": "10", "server.censorplayerlist": "true", "server.maxplayers": "8", "env.time": "12", "env.progresstime": "false" }, 4. Manages Oxide's groups, permissions and user membership. When you define a group inside the plugin's config file it means that the plugin will make sure that the group is created, that the permissions are assigned and that the listed members are part of the group. You can (and should) assign users to your groups using the oxide's tools or any other third party plugin as usual, the only difference is that the members listed on this config file will always be added back to the groups even when manually removed. "Permissions": { "Delay": 60.0, "Groups": [ { "Name": "admin", "Title": "Administrators", "Parent": "developer", "Rank": 0, "Default": false, "Permissions": [], "Members": [] }, { "Name": "default", "Title": "Default", "Parent": null, "Rank": 0, "Default": true, "Permissions": [], "Members": [ "*" ] }, { "Name": "developer", "Title": "Developer", "Parent": "administrator", "Rank": 800, "Default": false, "Permissions": [ "plugin.e", "plugin.f" ], "Members": [ "123456789123456789" ] }, { "Name": "administrator", "Title": "Administrator", "Parent": "moderator", "Rank": 80, "Default": false, "Permissions": [ "plugin.b", "plugin.c", "plugin.d" ], "Members": [ "123456789123456789", "123456789123456789" ] }, { "Name": "moderator", "Title": "Moderator", "Parent": "default", "Rank": 60, "Default": false, "Permissions": [ "plugin.a" ], "Members": [ "123456789123456789", "123456789123456789", "123456789123456789" ] } ] } Note the important config parameter "Delay", when the server starts we have no way to tell in which order the plugins will get loaded by Oxide, which means that when OxidationMetadata loads it's probable that we will not be the last one getting loaded. If we try to assign a permission to a group but the third party plugin has not yet loaded then the permission is not found and we'll get an error. The "Delay" creates a waiting period for OxidationMetadata to wait for all other plugins to load and only then it tries to assign the permissions, the value of the delay is really dependent of your own server. List of supported string format "tokens": %FPS% Average FPS value on the server %MAXSLOTS% Max number of players on the server %ONLINE% Total number of online players %UPTIME% Server uptime in seconds %WORLDSEED% Seed used to generate the world %WORLDSIZE% World size i.e. 3500 %LASTWIPE% Last wipe date formatted in short form %LASTWIPE_LONG% Last wipe date formatted in long form %NEXTWIPE% Next wipe date formatted in short form %NEXTWIPE_LONG% Next wipe date formatted in long form
  7. Version 1.9.1


    Welcome to River Island, a fully custom Rust map featuring the latest ziplines + unique custom monuments and a fully functional above-ground train system! This 4k map is packed full of engaging areas for players to explore and loot while also giving players a familiar feel with vanilla monuments. Custom Monuments Broken Dome hackable crate diesel can spawns multiple loot spawns Hacksaw Ridge Green card + fuse blue is required 10 scientists spawn on the ridge 1 Mlrs Launcher Chinook drop zone 1 Blue card spawn 1 Recycler Old Farm Blue key card + fuse puzzle room Green and red card spawn 1 recycler Area 51 Blue card + fuse puzzle room train down to the underground of area 51 loads of loot spawns Chinook Drop zone 1 Recycler Clock Tower Red card + fuse puzzle room 1 green card spawn 1 hackable crate working elevator to the top Forbidden Temple Blue card + fuse puzzle room 1 red card spawn inside 4 scientist Train Stations 1 green spawn 2 work cart spawns at each station Also includes 3 custom buildable caves on the map and 1 massive custom bridge. Other monuments Launch Site Satellite dish Arctic Research base Abandoned military base Bandit Camp Stables Junkyard Abandoned supermarket Power Plant Water Treatment Oil Rig small + large Underwater Labs Underground train tunnels Ferry Terminal Missile Silo Please make yourself aware of the TOS-Restrictions If you find any bugs or issues contact me on here or discord and il sort them out straight away @ DocNorris#5423. Prefab count: 9000.
  8. Version 0.1.9


    Admin TC Markers plugin adds the ability to see every Tool Cupboard on the map. Each map marker contains optional details of which players are authorized on the TC. You can customize: The color of the map markers depending on players authorized on the TC. Supported colors: Red, Green, Blue, White, Black, Yellow, Cyan, Magenta The visibility of details shown by each marker on the map. Permissions: admintcmarkers.use - Grants a given user or group the ability to see map markers Configuration: { "Show advanced details Map Marker?": true, "Show Raid Protection status? (Requires ShowAdvancedDetails = true, AND RaidProtection plugin installed)": true, "Show player names on Map Marker? (Requires ShowAdvancedDetails = true)": true, "Show building components on Map Marker? (Requires ShowAdvancedDetails = true)": true, "Show colorful marker?": true, "Colorful marker size? (Default=0.15) (Requires ShowColorfulMarker = true)": 0.15, "Show Raidable Bases with TCs on the map?": false, "Map Marker Color Values: 0=Red, 1=Green, 2=Blue, 3=White, 4=Black, 5=Yellow, 6=Cyan, 7=Magenta, 8=Grey, Other#=White": 0, "ZERO players TC map marker color": 0, "ONE player TC map marker color": 1, "TWO players TC map marker color": 2, "THREE players TC map marker color": 3, "FOUR players TC map marker color": 4, "FIVE players TC map marker color": 5, "SIX players TC map marker color": 6, "SEVEN players TC map marker color": 7, "EIGHT players TC map marker color": 8, "MORE THAN EIGHT players TC map marker color": 8, "Can players purchase 'Admin TC Markers' for free?": false, "Player purchase currency: Item, Economics, ServerRewards (Requires FreePurchase = false)": "Item", "If using Economics or ServerRewards, whats your servers custom currency name? Examples: RP, Frooples, Gold": "RP", "If player is purchasing with an item, what is the ItemID? (Requires FreePurchase = false)": 0, "How much of said currency should 'Admin TC Markers' cost? (Requires FreePurchase = false)": 100, "How long should the purchasing player own 'Admin TC Markers'? (Will NOT persist after server restart!)": 600.0 } Chat Commands: Permission USE only: /atcm on - Enables the TC Markers on the map /atcm off - Disables the TC Markers on the map /atcm refresh - Cleans and reloads all TC Markers on the map /atcm reload - Same action as "/atcm refresh" Everyone can use: (if enabled) /atcm purchase - If enabled, allows a player to purchase Admin TC Markers for X time
  9. Version 1.1


    Are your players seeking a new, enchanting experience distinct from conventional island maps? Do they thirst for an adventure that promises both exploration and intense gameplay? If so, Pandora's Palm, the mysterious island of wonders, is precisely the map your players have been longing for. Pandora's Palm, with its larger size of 3.5K, provides an exquisite blend of natural landscapes, popular monuments, and an Airwolf Swamp, replacing the standard Bandit Camp. This map has been meticulously crafted to guarantee engaging player encounters and unforgettable experiences at every turn. Main Features: The map introduces an Airwolf Swamp, replacing the conventional Bandit Camp. This provides a specialized location for players to purchase minicopters. Every monument has been carefully selected and strategically positioned to offer a rich and balanced gaming experience. General Information: Map size: 3.5K Approximate Prefab Count: 7950 The map includes a customized Airwolf Swamp to replace the Bandit Camp. Map Highlights: Dense monument concentration balanced with ample building space for players. The inclusion of the Launch Site, a unique feature for a map of this size. An array of rivers and lakes, providing a lush landscape. Monuments Included: Airfield Arctic Research Base Caves (2) Compound Desert Military Base Dome Fishing Village (2) Gas Station Harbor 1 & 2 Ice Lake Junkyard Launch Site Lighthouse (2) Nuclear Missile Silo Large & Small Oil Rigs Power Plant Stable Supermarket Train Yard Underwater Labs (4) Warehouse (2) Water Treatment Plant Venture into the unseen with Pandora's Palm and keep your players captivated like never before! Upon purchasing, a password will be included with the map file, allowing you to edit or adjust the map as per your needs. To report bugs, please use the Support tab for a prompt response.
  10. Version 4.0.1


    Allows to place markers on in-game map for admins or plugins Permissions This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. markermanager.use -- Allows player to use the /marker chat commands Chat Commands add marker on map /marker add name(code name) duration(seconds, 0 to permanent) refreshRate(5) radius(0.3) displayName (on map) colorInline (HEX) colorOutline (HEX) alpha (0.75) icon (false) remove marker from map /marker remove name (code name, only for custom markers) Examples /marker add test1 0 3 0.4 "Test Marker" 00ffff 00ffff 0.75 false /marker remove test1 Console Commands add marker on map MarkerManager add name(code name) duration(seconds, 0 to permanent) refreshRate(5) radius(0.3) displayName (on map) colorInline (HEX) colorOutline (HEX) alpha (0.75) icon (false) position ("1443.841 26.45667 -1011.512") remove marker from map MarkerManager remove name (code name, only for custom markers) Examples MarkerManager add test1 0 3 0.4 "Test Marker" 00ffff 00ffff 0.75 false "1443.841 26.45667 -1011.512" MarkerManager remove test1 For Developers Adding markers on positions private void CreateMarker(Vector3 position, string name, int duration = 0, float refreshRate = 3f,float radius = 0.4f, string displayName = "Marker", string colorMarker = "00FFFF",string colorOutline = "00FFFFFF", float alpha = 0.75f, bool icon = true) { Interface.CallHook("API_CreateMarker", position, name,duration, refreshRate, radius, displayName, colorMarker, colorOutline, alpha, icon); } Adding markers attached to entities private void CreateMarker(BaseEntity entity, string name, int duration = 0, float refreshRate = 3f,float radius = 0.4f, string displayName = "Marker", string colorMarker = "00FFFF",string colorOutline = "00FFFFFF", float alpha = 0.75f, bool icon = true) { Interface.CallHook("API_CreateMarker", entity, name,duration, refreshRate, radius, displayName, colorMarker, colorOutline, alpha, icon); } Removing marker by name private void RemoveMarker(string name) { Interface.CallHook("API_RemoveMarker", name); } Credits Flames , for helping to implement transparency
  11. Version B7 051123a


    Expanse is a 5500 size 83K Prefab map. A vast frozen wasteland awaits your exploration, no island here, no ocean to run to only a central core warmed by the meltdown of a nuclear reactor. Some unique custom plugins are included such as a true single line monorail, working AI searchlights and Volumetric suppression to create a deep gorge to explore. - *** NOTE *** This is a big map, please ensure your server is powerful enough to run this card. Custom Monuments Mountain Settlement Oblivion Skytowers Bunker Gorge Spaceport Spaceship Laboratories Hospital Statue Reactor Sphere Station Transmitter Map wide MonoRail MonoRail Station Race Course Facepunch Monuments Junkyard Satellite Dish Missile Silo Train Yard Bandit Outpost Power Plant Arctic Base Dome + Smaller Monuments E&O Excluded, The video is a representation of the map when first released and is continually being updated, improved and changed.
  12. Version 2.2.2


    ------------------------- Dll to work correctly: RustEdit ------------------------- My Discord: !LevexKroyt!#0983 My mentor: flouONEs If you find any bug - write in private messages. I'll definitely fix it!
  13. Version 1.0.1


    The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.
  14. David

    Vote Map

    Version 1.1.7


    Give your players ability to vote for their favorite map or alternatively gather feedback on various custom maps to see if players are interested before buying them. • FAQ • Can I add as many maps as I want? Yes, numbers of map you can have is unlimited, although I recommend using around 15-20. • Do map votes wipes automatically? Yes you can enable this option in config file. Every time you change map, votes will be wiped. • Is there any limit for images? No, you can use as many images as you want, but I advice you using smaller images. Avoid using images with high resolution since plugin showing them in sizes 500x300 (image gallery) and 190x190 (thumbnail). You can use online image resizers. • ImageLibrary While I listed it as optional dependency, I strongly suggest you to install this plugin. Not only it will significantly speed up image loading in game but it will also preserve image quality for users with low gfx settings. If file size is above allowed limit of ImgLibrary, you will get console error and image wont be cached into server. In this case, image will be loaded directly from url. When you load VoteMap plugin first time, ImageLibrary should start load order automatically. If not, reload ImageLibrary and then reload VoteMap again or use console command "refreshallimages" . • Discord Message Broadcast winning map before the wipe into your discord server. • Commands • Map List Example (data/votemap/maplist.json) • Vote Settings (config/VoteMap.json)
  15. Version 1.0.2


    The plugin allows to automatically display pvp zones on the map in real time, works with airdrops and events. If airdrop or event is finished the pvp zone disappears automatically. Zones are created automatically with the Dynamic-Pvp plugin. The plugin is optimized to be light. No need for configuration Need : https://codefling.com/plugins/marker-manager-modified to work
  16. 0xF

    Admin Map

    Version 1.2.8


    Admin Map is an innovative plugin for the game of Rust, designed to make server administration easier and improve the quality of the gaming experience. Focused on optimization and functionality, this plugin provides admins with the tools to effectively control players, minimizing the negative impact on the server and other participants. Main features: Interactive map with players: Admin Map provides server admins with a detailed and user-friendly map showing the positions of all players. This allows admins to easily monitor player activity and movements, and quickly detect suspicious activity. Quick Commands on Players: The plugin allows admins to perform quick actions on players directly from the map. Send messages, punish or help players in real time, minimizing reaction time and increasing interaction efficiency. Minimal server load: One of the key features of Admin Map is its low server load. All processing takes place solely on the client side, which means that the plugin will not slow down the server or create additional delays for players. This makes it an ideal choice even for servers with high traffic. Ease of use: The plugin's intuitive user interface provides admins with easy access to functionality. Navigating the map, sending commands and monitoring players is done with minimal effort, making server administration easy. Customization: Admin Map provides admins with the option to customize the functionality to suit their needs. Scanning area, available commands, buttons, permissions and other options. Admin Map is an innovative solution that combines convenience, functionality and optimization. It provides administrators with tools to effectively manage players without negatively impacting gameplay and other server participants. The Admin Map plugin is an essential asset for any Rust server administrator looking to create a comfortable and safe gaming environment. Permissions: adminmap.allow - for use adminmap.<button perm> - any permissions specified in the button settings adminmap.playermarkers - map with markers for players, useful for pve server adminmap.playermarkers.wl - map with markers for players, useful for pve server, without nicknames adminmap.invis - hide player from the player map Commands: /amap - toggle admin map (also to enable marker map) /amap t - enable text admin map /amap s - enable sleepers admin map /amap с - enable cupboards admin map /amap d - switch to marker admin map /amap ss <part of nickname> - search query to maps /amap ss - clear search queary Color designations on the cupboards map: Default Config: { "Scan Area Settings": { "Radius": 2.0, "Color": "0 0.7 0 0.6" }, "Text Map Settings": { "Font size": 16, "Use color generation for teams?": true, "Color for searches": "00ffff", "Color for teams": "ffaf4d", "Color for solo players": "9bd92f", "Color for sleepers": "404040" }, "Command Buttons": [ { "Permission (adminmap.<perm>)": "", "Label": "TP", "Command": "teleport {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "TP2ME", "Command": "teleport2me {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "INV", "Command": "/viewinv {username}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "SPECTATE", "Command": "spectate {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "KILL", "Command": "kill {steamid}", "Color": "1 0 0 1" }, { "Permission (adminmap.<perm>)": "", "Label": "KICK", "Command": "kick {steamid}", "Color": "1 0 0 1" } ] } Button Library: Give item to player for AdminMenu by k1lly0u | Minimum required version 1.0.1 { "Permission (adminmap.<perm>)": "", "Label": "GIVE", "Command": "adminmenu.callback {steamid}.4;adminmenu.callback {steamid}.4", "Color": "1 1 1 1" } Permanent ban { "Permission (adminmap.<perm>)": "", "Label": "BAN", "Command": "ban {steamid}", "Color": "1 0 0 1" } View backpack (for Backpack Pro) { "Permission (adminmap.<perm>)": "", "Label": "Backpack", "Command": "/b {steamid}", "Color": "1 1 1 1" } View backpack (for Backpacks plugin from uMod) { "Permission (adminmap.<perm>)": "", "Label": "Backpack", "Command": "viewbackpack {steamid}", "Color": "1 1 1 1" } Spectate { "Permission (adminmap.<perm>)": "", "Label": "SPECTATE", "Command": "spectate {steamid}", "Color": "1 1 1 1" } If you want to add buttons here, message me on my discord server
  17. Deeplyfri3d


    Version 2.2.7


    This map is constantly supported and updated for the current version of the game with all updates! This map contains a few custom made monuments and includes all the regular facepunch monuments aswell. The map have great roads for the ultimate vehicle experience and loads of forest making it easier for those poor solo players to hide within NOW ALSO WITH TUNNEL SYSTEM Monuments of interest Shopping Center Golem Haven Crashed Cargoship Tunnel System If you find any bugs or glitched you can reach out to me on my discord server (http://d.foxygaming.nu) or send a pm here on codefling and I'll get back to you as soon as I can Map Size: 4000 Prefab count: 12000
  18. Version 1.2.6


    Apocalypse Spain, Map of Spain, contains a great variety of custom prefabs and the real terrain of Spain. - Description: • Apocalypse Spain is a map with all the main rivers of Spain. • It contains the terrain, topology and real biome of Spain. • Size: 4500. • Objects: 47898. • The map can be edited: Yes. - Contains all Official Monuments: • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield (with Bradley tank) • Giant excavation pit • Outpost • Lighthouse - Prefabs and custom monuments: • The Spanish Zeppelin (puzzle-parkour). • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Event Zone, an area with flat terrain where you can use any plugin to generate events, for example: Raidable Bases, Defendable Bases, Event Manager. There is a great variety of plugins to generate events, use your imagination. • Arena, zone with loots, defenses, towers, barricades and crate with code, everything you need for your server to contain a PVP zone. You can also use this zone for other things. • Bank, a monument created for the Bank Heist plugin. If you do not have this plugin, you can use this monument for the player to search for resources. • Two aircraft carriers, these aircraft carriers have been created especially for the Biplane plugin, you can also use them as monuments, they contain helicopters, loot and NPCs. • Inferno Arena, is a battlefield with traps, death and fire. • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Aerial platforms, each aerial platform contains several platforms connected to each other. • Cumbre Vieja, volcano with puzzle, NPC and loots. • Epic Tower Construction Zone for players. • Meteorite, with resources: iron, sulfur and stone, radiation, NPC and lotts. • Monorails, scattered around the map, monorails and underwater monorails. • Train tracks scattered all over the map, carefully designed. • The great bullshit, a Christmas hero, contains NPCs and boxes with codes. • City (Simulating Madrid), with collapsed skyscrapers, buildings in ruins and emblematic building of Madrid (Realia Tower - The Icon). - This map will be updated frequently, new monuments will be added to recreate-simulate Spain.
  19. Gruber


    Version 1.1.1


    I present to you an unusually beautiful fantasy-style map. This map is suitable for those who like to relax and take a break from the hustle and bustle. But it will also be pleasantly received by PVE and PVP players. On this map you will find unusual monuments with flying islands, on some of them you can build your base. Size: 4000к Prefab Count: ~40к Custom monuments: ☣Azure Village ☣Waterfall of life ☣Ghost Village ☣Giants Hill ☣Old Warehouse ☣Living River ☣Flying Ruins ☣Golem Alley ☣Dead Desert ☣Dragon Bridge ☣Gorge of Souls ☣Hellish Hands ☣Convoy ☣Myriad Fields ☣Lots of places to build a base Monuments of FP: – Outpost - Nuclear Missile Silo – Bandit Camp – Power Plant – Water Treatment Plant – Train Yard – Launch Site – Satellite Dish – Airfield – Harbor – The Dome – Oilrig – Underground tunnels – Lighthouse – Quarry – Arctic Base – Fishing village – Underwater Laboratory
  20. Version 1.0.0


    Presenting North vs South map. Size: 2k Map can be edited: Yes. Perfect for clans vs clans or teams vs teams. Has custom spawn points with custom spawning area. Ores spawn only on the island with the Giant Excavator Pit, and in the caves. On the rest of them map you can find collectibles. The are some extra Diesel barrels spawners at the Large Oil Rig. The Large Oil Rig has a tunnel entrance next to it. Monuments: 1 Large Oil Rig 2 Small Oil Rigs 2 Large Fishing Villages 1 Fishing Village 2 The Dome 2 Arctic Research Bases 2 Junk Yards 2 Caves 1 Bandit Camp - with all the vending machines from the Outpost 1 Giant Excavator Pit 2 Oxum's Gas Stations Custom Spawn area
  21. Version 1.0.8


    Awsome Spain Map, with plenty of monuments and custom prefabs and monuments! Size: 5000 Map can be edited: Yes. Monuments: 1 Large Oil Rig 2 Small Oil Rigs 5 Underwater labs 2 Harbors 2 Large Fishing Villages 2 Fishing Villages 1 Launch Site 1 Satellite Dish 1 The Dome 1 HQM Quarry 1 Stone Quarry 1 Sulfur Quarry 1 Arctic Research Base 1 Sewer Branch 1 Train Yard 1 Junk Yard 1 Abandoned Military Base 1 Military Tunnel 3 Caves 2 Large Barns 1 Ranch 1 Bandit Camp 1 Power Plant 1 Swamp 1 Airfield (with Bradley tank) 1 Giant Excavator Pit 1 Outpost 1 Lighthouse 1 Missile silo Custom prefabs and monuments: Hotel compatible with Hotel plugin, for more info you can search for it in monuments here on this website. Has lobby floor with 10 NPCvendingmachines, poker tables, slot machines, arcade machines, tables/chairs, phone and radio. Has 3 floors with 8 rooms in each floor. Recycler on each floor. Can interact with everything in the rooms. Roof with helipad. Also has working CCTV on each floor. Town has 18 houses. Each house comes with a nice yard where you can build on, you can build inside the house aswell. Also all the houses come with several prefabs like lights, bed, tables, etc. All the huses have a helipad on top. You can only build inside the house and in the yard, everything else is blocked, makes it perfect for roleplay, pve or even pvp. Shop with 3 NPCvendingmachines and a secound floor for admins where they can place beds, crates etc. Underwater Bases with elevator, for more info you can search for it in prefabs here on this website. Mainland and glaciar buildable bases. Floating islands (futuristic and simple design) Underwater bridge connecting mainland with Mallorca island. Arena for the usuall pvp. 1 extra APC patrol path at the Airfield monument. You will need RustEdit plugin in order to spawn the secound Bradley (BradleyAPC Spawned at :(-1760.0, 44.9, 1198.8)) ***Added Ziplines ***Added Surface Trains. *** Added Missile silo.
  22. Version 1.0.2


    Presenting the Marisland, with the shape of happiness. You will find something to explore on Marisland's custom-shaped map, which features plenty of custom monuments, prefabs, and more! You can find plenty of PVE zones that can easily be transformed in to PVP if you wish. Not to forget that the map comes with an arena ready to be customised or used as it is with your plugins. Size: 4200 Can be edited: YES Password Protected: YES Monuments: 1 Large Oil Rig 1 Small Oil Rigs 2 Underwater labs 1 Harbors 1 Large Fishing Villages 3 Fishing Villages 1 Launch Site 1 The Dome 1 HQM Quarry 1 Arctic Research Base 1 Junk Yard 2 Caves 1 Ranch 1 Bandit Camp 1 Power Plant 1 Giant Excavator Pit 1 Lighthouse 1 Missile Silo Custom prefabs and monuments: *Hotel compatible with Hotel plugin, for more info you can search for it in monuments here on this website. Has lobby floor with 10 NPCvendingmachines, poker tables, slot machines, arcade machines, tables/chairs, phone and radio. Has 3 floors with 8 rooms in each floor. Recycler on each floor. Can interact with everything in the rooms. Roof with helipad. Also has working CCTV on each floor. *Town has 18 houses. Each house comes with a nice yard where you can build on, you can build inside the house aswell. Also all the houses come with several prefabs like lights, bed, tables, etc. All the huses have a helipad on top. You can only build inside the house and in the yard, everything else is blocked, makes it perfect for roleplay, pve or even pvp. *Shop with 3 NPCvendingmachines and a secound floor for admins where they can place beds, crates etc. *Police Station with safe zone and 4 NPCvendingmachines, jail on the underground floor. For more info you can search for it in prefabs here on this website. *Underwater Bases with elevator, for more info you can search for it in prefabs here on this website. *Glaciar buildable bases. *Custom bridge between main island and right one. *Arena for the usuall pvp. Zip lines bewtween the main island and the small ones.
  23. Version 1.2.4


    The cursed island has several custom monuments that your players will have to solve to access the loot of even a secret that will have to search at the cursed temple they will be able to discover places unique all that has several places of the map. Number of entiter: 45K ( this value is an estimate it can change following an update! ) Map size: 4056 Personalized monuments: - Abandoned town (several small houses can be visited) - A hospital ( 2 possible access floors guarded by scientisques) - Building under construction (an event is present on the crane with the plugin "" trigger the using the button in the crane) - Cobalt apartment ( 2 possible access floors guarded by scientisques + a safe box) - Ski Station (small puzzle kept by scientists) - Cable Car ( loot + zip line ) - Abandoned House 1 - Abandoned House 2 - West Station ( Train ) - Central Station (small puzzle, Train) - Convert Fuel Power ( Convert your fuel into electrical energy 3 levels posible max 750V ) - Blind + ( 2 scientisque and a green card ready from the caise and a red one that is hidden in the office trash) - Gas Power ( jigsaw puzzle: run the central to unlock the loot 30min for the rest of the jigsaw.) - OFC ( small puzzle)- Temple cursed ( Find the 4 Crane cursed to unlock the code ) - Dome Water build ( 2 underwater domes that is possible to build in and train station) - Cursed Temple ( Find the 4 Cursed Crane to unlock the code ) - Dome Water Builld ( 2 underwater dome that is posible to build from in and station for train ) - Underground mine with resource (mine resources on the wall) - Several Small Buil Monuments ( indicate on the map of an X ) - Underground cannabis planting (puzzle: Ralumer the generator in the mine to unlock the door) - Storm basin (a small sewer monument protected by scientists) Monuments of Facepunch: + Ferry Terminal + Missile silo - Launch site - Outpost - Dump - Treatment plant - Giant excavator pit - Train yard - Aerodrome - Military tunnel - Power plant - Oil rig (2) - port - Bandit camp - Sewer branch - Desert Military Base - Lighthouse - Fishing village - Ranch - The dome - Satellite antenna - Road monument - Underground tunnels - Arctic Research Base - Underwater laboratory
  24. Version B7 111123a


  25. Neighigh


    Version 1.0.0


    Amidst the golden hues of November's harvest, our sprawling map unfurls a bundle of adventure. A. Town Bank, its vaults brimming with autumn's bounty; Burning Men rise like the last flames of fall, a testament to the fiery spirit of competition. As players navigate through this sprawling landscape of fields and farms, they'll discover hidden caves ripe with secrets. Our map is designed with strategy and survival in mind, where only the most cunning will reap the rewards of victory. Features: Prefabs: 33к Size: 3000 Designed to look like a classic Cornucopia. Several Custom Monuments Farming and Harvest Season Themes Supports BankHeist, and BetterNpc We plan to continue adding to this map, if there are any bugs or flaws we will correct them with haste! Custom Monuments: Abandoned Tunnels - A long winding tunnel system filled with abandoned cars and forgotten belongings. A. Town - A large town divided by a coaling tower and pumpjack. On one end, the HQM quarry and slums, on the other, high living and A. Town Bank. Mushroom Caves - Vibrant glowing green mushrooms fill this cave network, explore and steer clear of the Nomads in the underground terrain. Coca Farm - A Coca orchard and facility. Farmers and Coca Dealers protect the area from would-be theives. Burning Men - A small frontier village that has captured giants and set them ablaze. Loot the area and see what they're burning. Hay Farm - A simple Hay farm with simple farmers ready to defend their land, and loot! Bradley Vineyards - A wide open vineyard custom designed for Bradley to drive through the weaving trails. Soldiers are stationed at each bend to add to the difficult open environment. Mining Tunnels - A short tunnel on the railroad filled with metal and sulfur nodes. This dangerous bottleneck is designed to be a risky reward! Abandoned Lighthouse - Same lighthouse, but on top of a huge cliff with a built in hermit settlement. Facepunch Monuments: Oxum's Gas Station Large Oil Rig Small Oil Rig Bandit Camp Large Fishing Village Outpost Ferry Terminal Large Harbor Satellite Dish HQM Quarry


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