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About Me

  1. Version 1.1.2

    20 downloads

    Apocalyptic Map of Spain, contains a great variety of custom prefabs and the real terrain of Spain. - Description: • Apocalypse Spain is a map with all the main rivers of Spain. • It contains the terrain, topology and real biome of Spain. • Size: 4500 • The map can be edited: Yes. - Contains all Official Monuments: • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield (with Bradley tank) • Giant excavation pit • Outpost • Lighthouse - Prefabs and custom monuments: • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Event Zone, an area with flat terrain where you can use any plugin to generate events, for example: Raidable Bases, Defendable Bases, Event Manager. There is a great variety of plugins to generate events, use your imagination. • Arena, zone with loots, defenses, towers, barricades and crate with code, everything you need for your server to contain a PVP zone. You can also use this zone for other things. • Bank, a monument created for the Bank Heist plugin. If you do not have this plugin, you can use this monument for the player to search for resources. • Two aircraft carriers, these aircraft carriers have been created especially for the Biplane plugin, you can also use them as monuments, they contain helicopters, loot and NPCs. • AquaLand, a huge subaquatic dome (Large land for the player to build). • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Aerial platforms, each aerial platform contains several platforms connected to each other. • Cumbre Vieja, volcano with puzzle, NPC and loots. • Monster Tower, public or event tower, used to defend against the attack helicopter. • Meteorite, with resources: iron, sulfur and stone, radiation, NPC and lotts. • Monorails, scattered around the map, monorails and underwater monorails. • Train tracks scattered all over the map, carefully designed. • The great bullshit, a Christmas hero, contains NPCs and boxes with codes. • City (Simulating Madrid), with collapsed skyscrapers, buildings in ruins and emblematic building of Madrid (Realia Tower - The Icon). - If you think this is all... NO!!!, I am very fond of this map, it has been the result of several tests during more than a year. - This map will be updated frequently, new monuments will be added to recreate-simulate Spain.
    $36.98
  2. David

    Place Anything

    Version 1.0.5

    612 downloads

    PlaceAnything is simple plugin which allows place various prefabs in native way without any special commands. This plugin is free for customers who purchased Craft Menu. If you considering purchasing, I recommend purchase it as bundle. In order to make custom items work properly, you have to use StackModifier or SkinsStackFix Having trouble fitting larger entities into your compound? By using Scale Manager API you can resize certain entities. Vehicles can be crafted, deployed and picked up any time. Trees and bushes can be also deployed however this feature is more suitable for PVE servers since some bushes can't be removed. I created file with few examples Entities.json Bases can be crafted and deployed, or sold in any shop plugin available. • How can I pick up items? Deployed structures can be picked up by hitting it with hammer. Items can be picked up only by owner. • How to upload custom icons? Custom icons can be uploaded with Steam workshop uploader. WorkshopUploader.zip original repository • How to use CopyPaste plugin with PlaceAnyting? In data file Entities.json, put 'copypaste/buildingName' instead of prefab path. • Where I can find list of all prefabs? Here is full updated list but not every prefab can be spawned from there and some of them you might not be able to destroy, I do not recommend testing this on live server. Plugin comes with 14 pre-configured items. Use /gimme chat command in game to get those items for testing. • Known issues - some prefabs cannot be damaged thus can be used to grief players. (recycler, slotmachine, test generator...etc) - hitting gambling wheel with hammer will make wheel disappear, game issue cant be fixed Please keep in mind, this plugin is basically just bridge for spawning prefab after deploying certain item. I do not guarantee that every prefab will work, you can alternatively test them by spawning them with console command before you purchase this plugin.
    $5.50
  3. ZEODE

    Bradley Drops

    Version 1.0.19

    126 downloads

    About Bradley Drops. Bradley Drops allows players with permission to call a Bradley APC to their location with a custom Supply Signal, where it will patrol a set distance for a set time, allowing players to fight it to win the valuable Bradley crates. A cargo plane will deliver and drop the APC via parachutes. The APC can be configured in different ways and there are many config options to suit all servers. The plugin comes with 4 default settings for Bradley Drops, Easy, Medium, Hard and Elite, each with their own custom supply signal skin. But server owners can add as many options as they like in the config by copying and pasting an existing profile within the config. This would however require the server owner to create their own custom skin for the inventory item. (I will add more custom skins in the near future for this.) NOTE ABOUT SHOPS: The profile name in the config should match the Custom Supply Signal name which the shop gives the player. The Bradley Name is now separate and can be set independently. Plugin default Supply Signal Skin ID's to add items to various shops, loot plugins, kits etc are: Bradley Drop (Easy) : 2905355269 Bradley Drop (Medium) : 2905355312 Bradley Drop (Hard) : 2905355296 Bradley Drop (Elite) : 2911864795 https://rustynuts.gg/bradleydrops/easyDrop.png https://rustynuts.gg/bradleydrops/medDrop.png https://rustynuts.gg/bradleydrops/hardDrop.png https://rustynuts.gg/bradleydrops/eliteDrop.png Default Permissions: bradleydrops.admin (to use give command) bradleydrops.buy (to use /bdbuy command) bradleydrops.bypasscooldown bradleydrops.easy bradleydrops.medium bradleydrops.hard bradleuydrops.elite Commands (Prefix with / to use in game): bdgive <Profile ShortName> <Steam64ID> <Amount> bdbuy <Profile Shortname> Default Config: { "General Options": { "Use Friends": false, "Use Clans": false, "Use Teams": false, "Chat Prefix": "<color=orange>[Bradley Drops]</color>", "Use Chat Prefix": true, "Supply Signal Fuse Length (Rust Default = 3.5)": 2.0, "Supply Signal Smoke Duration (Rust Default = 210)": 30.0, "Cargo Plane Speed (Rust Default = 35)": 800.0, "Cargo Plane Height Above The Heighest Point On The Map": -50.0, "Parachute Drag (Lower = Faster. eg: 0.6)": 0.5, "Strict Proximity Check (Checks for objects close to signal, prevents APC landing on objects)": true, "Strict Proximity Check Radius": 5.0, "LayerMask for Proximity Check - DO NOT EDIT UNLESS YOU KNOW WHAT YOU'RE DOING (Default Layers: Default, Construction, Tree, World, Deployed": [ "Default", "World", "Tree", "Construction", "Deployed" ], "Objects To Ignore During Proximity Check - DO NOT EDIT UNLESS YOU KNOW WHAT YOU'RE DOING": [ "driftwood", "clutter", "collectable" ] }, "Announce Options": { "Announce When Player Calls a Bradley Drop": true, "Announce Bradley Kill to Global Chat": true }, "Reward Options": { "Enable Rewards": true, "Share Rewards Between Team/Clan etc": true, "Rewards Plugin (ServerRewards | Economics)": "ServerRewards", "Enable Scrap Reward": true, "Share Scrap Between Team/Clan etc": true, "Rewards multipliers by permission": { "bradleydrops.examplevip1": 1.25, "bradleydrops.examplevip2": 1.5, "bradleydrops.examplevip3": 1.75 } }, "Bradley APC Options": { "Bradley Can Damage Players Bases": false, "Use Explosion Effect When Bradley Despawns": true, "Player Cooldown (seconds) Between Bradley Drop Calls (0 = no cooldown)": 3600.0, "VIP/Custom Cooldowns": { "bradleydrops.examplevip1": 3000.0, "bradleydrops.examplevip2": 2400.0, "bradleydrops.examplevip3": 1800.0 }, "Profiles": { "Bradley Drop (Easy)": { "Bradley display name": "Bradley Drop (Easy)", "Starting health": 10.0, "Range of main gun": 60.0, "Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Weapon accuracy % (1 to 100)": 40.0, "Search range": 60.0, "Patrol radius": 20.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 3, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Skin ID of the custom Supply Signal": 2905355269, "Disable Bradley gibs": true, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": false, "Unlock looting crates to others after time in seconds (0 = Never)": 300.0, "Reward points issued when destroyed (if enabled)": 1000.0, "Scrap amount issued when destroyed (if enabled)": 1000, "Profile shortname (for use in permission and give command)": "easy", "Enable purchasing using custom currency via the /bdbuy command": true, "One or more custom currency (shortname) & cost to buy using /bdbuy command e.g scrap": { "scrap": 500 }, "Use custom loot table": true, "Minimum number loot items in crate (0 - 12)": 4, "Maximum number loot items in crate (0 - 12)": 4, "Allow duplication of loot items": false, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge" }, { "ShortName": "ammo.rocket.basic", "Chance (0 - 100)": 50.0, "Min amount": 2, "Max Amount": 4, "SkinID": 0, "Display Name": "Rocket" }, { "ShortName": "rocket.launcher", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Rocket Launcher" }, { "ShortName": "ammo.rocket.fire", "Chance (0 - 100)": 50.0, "Min amount": 2, "Max Amount": 4, "SkinID": 0, "Display Name": "Incendiary Rocket" }, { "ShortName": "lmg.m249", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "M249" } ] }, "Bradley Drop (Medium)": { "Bradley display name": "Bradley Drop (Medium)", "Starting health": 3000.0, "Range of main gun": 80.0, "Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Weapon accuracy % (1 to 100)": 60.0, "Search range": 80.0, "Patrol radius": 20.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 6, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Skin ID of the custom Supply Signal": 2905355312, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": false, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": false, "Unlock looting crates to others after time in seconds (0 = Never)": 300.0, "Reward points issued when destroyed (if enabled)": 2000.0, "Scrap amount issued when destroyed (if enabled)": 2000, "Profile shortname (for use in permission and give command)": "medium", "Enable purchasing using custom currency via the /bdbuy command": true, "One or more custom currency (shortname) & cost to buy using /bdbuy command e.g scrap": { "scrap": 1000 }, "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 4, "Maximum number loot items in crate (0 - 12)": 6, "Allow duplication of loot items": false, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge" }, { "ShortName": "example.shortname", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 10, "SkinID": 1234567890, "Display Name": "Example Display name" } ] }, "Bradley Drop (Hard)": { "Bradley display name": "Bradley Drop (Hard)", "Starting health": 5000.0, "Range of main gun": 100.0, "Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Weapon accuracy % (1 to 100)": 80.0, "Search range": 100.0, "Patrol radius": 25.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 9, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Skin ID of the custom Supply Signal": 2905355296, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": false, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": false, "Unlock looting crates to others after time in seconds (0 = Never)": 300.0, "Reward points issued when destroyed (if enabled)": 3000.0, "Scrap amount issued when destroyed (if enabled)": 3000, "Profile shortname (for use in permission and give command)": "hard", "Enable purchasing using custom currency via the /bdbuy command": true, "One or more custom currency (shortname) & cost to buy using /bdbuy command e.g scrap": { "scrap": 1500 }, "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 6, "Maximum number loot items in crate (0 - 12)": 8, "Allow duplication of loot items": false, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge" }, { "ShortName": "example.shortname", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 10, "SkinID": 1234567890, "Display Name": "Example Display name" } ] }, "Bradley Drop (Elite)": { "Bradley display name": "Bradley Drop (Elite)", "Starting health": 10000.0, "Range of main gun": 150.0, "Damage scale (1.0 = default, 2.0 = 2x, etc)": 2.0, "Weapon accuracy % (1 to 100)": 100.0, "Search range": 150.0, "Patrol radius": 25.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 18, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Skin ID of the custom Supply Signal": 2911864795, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": false, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": false, "Unlock looting crates to others after time in seconds (0 = Never)": 300.0, "Reward points issued when destroyed (if enabled)": 6000.0, "Scrap amount issued when destroyed (if enabled)": 6000, "Profile shortname (for use in permission and give command)": "elite", "Enable purchasing using custom currency via the /bdbuy command": true, "One or more custom currency (shortname) & cost to buy using /bdbuy command e.g scrap": { "scrap": 3000 }, "Use custom loot table": false, "Minimum number loot items in crate (0 - 12)": 10, "Maximum number loot items in crate (0 - 12)": 12, "Allow duplication of loot items": false, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge" }, { "ShortName": "example.shortname", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 10, "SkinID": 1234567890, "Display Name": "Example Display name" } ] } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 18 } } For Other Developers: The following hook is available to use in your plugins to check custom Supply Signals, Cargo Planes and Supply Drops to avoid conflict with your plugins: object IsBradleyDrop(ulong skinID) This will return true if the item is a Bradley Drop item/entity, or null if not. Call it directly without referencing the plugin: if (Interface.CallHook("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop Or reference my plugin and call like this: [PluginReference] Plugin BradleyDrops; if (BradleyDrops.CallHook("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop
    $13.99
  4. Version 1.1

    4 downloads

    This map is constantly supported and updated for the current version of the game with all updates! A Monument made as close to replica of Construction Site (Fortress) from Escape from tarkov with some minor differences when it comes to loot! Prefab Count: 3211 This Monument contains as follows Crates 4x Normal Crates 3x Medical Crates 7x Military Crates 4x Tool Crates 3x Basic Crates 2x Vehicle Parts 2x Food Crates 5x Loot Barrels 1x Green Card spawn Tools 2x Recyclers 1x Mixing Table 1x Research Table 1x Repair Bench CCTV Cameras Constructionupper1 Constructionupper2 Constructionupper3 Constructionupper4 Constructionupper5 Constructionupper6 Constructiondown1 Constructiondown2 Constructiondown3 Constructiondown4
    $19.95
  5. Gruber

    Badlands

    Version 1.1.8

    152 downloads

    Nuclear war, what could be worse than that. War is a harbinger of death. I present to your attention a map in the post-nuclear world. Nuclear bombs were dropped long ago on this once beautiful island, radiation destroyed most of the living world, craters formed and a handful of people were able to take refuge in shelters. You are one of the lucky ones who have been in the shelter for a long time, you were born in the shelter and do not know what is happening on the surface. In the craters formed after the missile strike, they served as excellent places for the construction of cities and factories, the remaining technologies allowed the surviving population to develop. On this map you will find many custom monuments in an unusual style, and the music plugin from KpucTaJl will add to you the atmosphere of the old world. Monorails run along the entire outskirts of the island, which fit very well into the atmosphere. Remember, the wasteland does not spare anyone, good luck! I express my gratitude to STAR for providing the DELTA monument. Description 2 Size: 4000к Prefab Count: ~60к Included with the map are several mandatory (Map Protection, TrainRustEdit, NpcRustEdit, SoundRustEdit) plugins made by our team's coders KpuctaJl Operation of the "SoundRustEdit" plugin In some moments there is a radio that plays and the music changes, there are 12 different songs from the Fallout game in the plugin How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Custom monuments: Sunctuary Vault 103 Concord City Camp in Pit Vault 118 General Atomics Robotics Opencast Mine Large Dam Rad Farm Radar Vault Tec Barge Village Junk Town Olivia Station Open Air Cinema Diner Starline Restaurant Mobile Station Red Rocket (2 options) Monorails and railway tracks Many islands, for those who like to live far from the mainland Places to build (some can only be accessed by air transport) Monuments from Facepunch: Launch Site Outpost Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Power Plant Giants Excavator OilRig (2) Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!
    $49.90
  6. Version 1.3.3

    222 downloads

    This plugin adds custom portals, which could be deployed on players' bases, vanilla and custom monuments. Custom maps To use Custom Portals on your map you need to place any prefab and create a custom prefab from it. Name it CustomPortals.<portal name> 2 portals with the same name will link. ! Make sure not to break the prefab and not to add them as part of other prefabs ! Commands Player Chat Commands /buyportal - buy portal (requires customportals.buy permission) Admin Chat Commands All of the commands that are mentioned below require customportals.admin permission! /customportals add <portal name> - spawns portal on the monument you stand on /customportals remove - removes portal from the monument /customportals reset - removes all portals from the monument /changeportal - setup any portal Admin Console Commands giveportal <amount> <player name> - gives portal(s) to the specified player Permissions customportals.use - required to use portals customportals.admin - allows usage of /customportals and giveportal commands customportals.buy - allows players to buy portal, using /buyportal command customportals.free - allows players to get portal for free, using /buyportal command (buy permission is still required) customportals.freeuse - allows players to use the portal for free (if the use price is set) customportals.bypasslimit - allows players to place infinite amount of portals customportals.bypasslinkinglimits - allows players to link any portals. If you are an admin, you can specify individual portal permissions. They are saved as customportals.portal.<portal permission name> Localization This plugin has built-in support for the following languages - English Russian API BasePortal SpawnPortal(Vector3 position, Quaternion rotation, string name) // spawns portal Item CreatePortalItem() // returns portal item
    $9.99
  7. Version 1.0.0

    7 downloads

    A great pack of 4 mini maps for your server for each wipe. Combined outpost, small monuments, ziplines and much more. This maps is constantly supported and updated for the current version of the game with all updates! Features: Minimap 1 Prefab Count: ~4621 prefabs Size: 1000к Custom Monument: Combined Outpost Small TrainYard Small Harbor Garage Convoy Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Oilrig Big Oilrig Small Lighthouse Sulfur Quarry Underground Tunnel Minimap 2 Prefab Count: ~4429 prefabs Size: 1000к Custom Monument: Combined Outpost Small PowerPlant Small Harbor Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Arctic Research Base Oilrig Big Oilrig Small Lighthouse HQM Quarry Underground Tunnel Minimap 3 Prefab Count: ~3722 prefabs Size: 1000к Custom Monument: Combined Outpost Small Water Treatment Small Harbor Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Supermarket Oilrig Big Oilrig Small Lighthouse Sulfure Quarry Underground Tunnel Minimap 4 Prefab Count: ~4241 prefabs Size: 1000к Custom Monument: Combined Outpost Small Airfield Small Harbor Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Warehouse The Dome Oilrig Big Oilrig Small Lighthouse Underground Tunnel Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit Discord Server: https://discord.gg/UpUXuxs4Vx
    $59.90
  8. Version 1.0.7

    19 downloads

    Awsome Spain Map, with plenty of monuments and custom prefabs and monuments! Size: 5000 Map can be edited: Yes. Monuments: 1 Large Oil Rig 2 Small Oil Rigs 5 Underwater labs 2 Harbors 2 Large Fishing Villages 2 Fishing Villages 1 Launch Site 1 Satellite Dish 1 The Dome 1 HQM Quarry 1 Stone Quarry 1 Sulfur Quarry 1 Arctic Research Base 1 Sewer Branch 1 Train Yard 1 Junk Yard 2 Abandoned Military Bases 1 Military Tunnel 3 Caves 2 Large Barns 1 Ranch 1 Bandit Camp 1 Power Plant 1 Swamp 1 Airfield (with Bradley tank) 1 Giant Excavator Pit 1 Outpost 1 Lighthouse Custom prefabs and monuments: Hotel compatible with Hotel plugin, for more info you can search for it in monuments here on this website. Has lobby floor with 10 NPCvendingmachines, poker tables, slot machines, arcade machines, tables/chairs, phone and radio. Has 3 floors with 8 rooms in each floor. Recycler on each floor. Can interact with everything in the rooms. Roof with helipad. Also has working CCTV on each floor. Town compatible with Hotel plugin, for more info you can search for it in prefabs here on this website. The town has 18 houses. Each house comes with a nice yard where you can build on, you can build inside the house aswell. Also all the houses come with several prefabs like lights, bed, tables, etc. All the huses have a helipad on top. You can only build inside the house and in the yard, everything else is blocked, makes it perfect for roleplay, pve or even pvp. Shop with 3 NPCvendingmachines and a secound floor for admins where they can place beds, crates etc. Underwater Bases with elevator, for more info you can search for it in prefabs here on this website. Mainland and glaciar buildable bases. Floating islands (futuristic and simple design) Underwater bridge connecting mainland with Mallorca island. Arena for the usuall pvp. 1 extra APC patrol path at the Airfield monument. You will need RustEdit plugin in order to spawn the secound Bradley (BradleyAPC Spawned at :(-1760.0, 44.9, 1198.8)) ***Added Ziplines ***Added Surface Trains.
    $34.99
  9. Version 1.3.8

    131 downloads

    Custom Bradley will disable default Bradley at Launch Site and add NPC Trader on it which would spawn APC for your playres. Including vanilla Bradley profile with no restrictions and three additional Profiles. Preview video: ------------------------------------------------------------------------------------------------------------------------------ Data: Profiles and LootTables are stored in /oxide/data/CustomBradley and /oxide/data/CustomBradley/Loot Player buying order(first of): give players permission for free use Economics cost ServerRewards cost What is different? It is highly customizable and provides settings for: bradley: HP and recieved damage Cooldown for next call Duration to kill and separate duration to loot can be locked for caller and his/her team (PvE option) profiles with settings and separate loot tables (if not specified vanilla loot is used) view range bradley can see targets at rockets: Napalm(one every x seconds, don't drop players fps) and Basic Rockets in addition to vanilla Cannon shells flight speed (make them slow or make them whoosh) explosion radius AND penetration (no more hiding behind wall, damage scales down with distance) homing missiles (shoot verticaly up then to target(s)) delay between bursts, amount of shells in one burst and delay between each shell machinegun: max. distance bradley will use machinegun (vanilla is 40m) delay between bursts, amount of bullets per burst and delay between each shot bullet damage behavior: how long will bradley stay at one place adds industrial door to block "safe zone" at vehicle control point near big Rocket (opens depends on settings) prevent bradley from hunting players down and be easy targeted from roof HeatVision! - bradley will see through walls and buildings and try to shoot there chance to pass vehicle control point "safe zone" (set it 0 and it won't ever drive through)
    $40.00
  10. Version 2.0.3

    264 downloads

    small custom map with beautiful prefabs. The map has: Custom mini outpost Custom oil rig Abandoned supermarket And 3 more custom prefabs with loot and 2 types of cards (blue and red)
    Free
  11. Version 1.0.1

    6 downloads

    Seren Island is a 4k custom map. That was made and splat painted in World Creator, because of it map have barren vibes. Big open spaces in the middle of the map with many lakes. Wider beaches for clan bases or raidable base plugin to work without problems. You can find 2 bigger and few smaller monuments on the map. Underground rail system is connected to both Oil rigs. Custom Monuments: Star Port: Large scale monument with big variation of loot and blue card room. Crawler: Medium scale monument with up to tier2 loot and blue card desk. Camp Ruins: Small scale monuments that can be found along the road. Original Monuments: 1. Underwater Labs 2. Fishing Village 1.2.3 3. Harbor 1 4. Harbor 2 5. Airfield 6. Arctic Research Base 7. Junkyard 8. Military Tunnel 9. Power Plant 10.Outpost 11.Sewer Branch 12.Satellite Dish 13.Launch Site 14.Lighthouse 3 15.Abandoned Military Base 16.Water Treatment Plant 17.Giant Excavator Pit 18.The Dome 19.Bandit Camp 20.Oil Rig 1 21.Oil Rig 2 Customer can modify map; password will be included into Zip file. Be aware of the TOS-Restrictions, map can't be sold or transferred to 3rd parties If you gonna have some questions, contact me: PT EliRival (Eli) #9320
    $20.00
  12. Version 1.1.3

    82 downloads

    Small custom map, perfect for an action-packed one grid server. This map is constantly supported and updated for the current version of the game with all updates! Monuments: Gas station: default, added one more recycler Mining outpost: green puzzle + oil refinery & a fuse puzzle underground Red Hideout: Recycler, medical crate, a few barrels, blue puzzle, 2 entrances, oil refinery Secret vault: Green puzzle 2 default lighthouses 3 Train stations Oil rigs - 1 recycler inside the red card room on Large Fishing village: Outpost vending machines, Fortune wheel (Bandit camp wheel), one recycler, a few barrels, research table, repair bench, shop front Underwater Lab One cave with 2 pockets (2 spots to build) River Total prefab count: 1722 The map also comes with the password for the editor, just in case you don't like something and want to edit/remove it. DISCORD Need support? Join my brand new discord server @ discord.gg/TJxwpKT2Ge
    $14.99
  13. imthenewguy

    Cooking

    Version 1.4.5

    893 downloads

    This plugin adds a large variety of ingredients, recipes and effects into your server. Ingredients can be found from hitting nodes, to cutting to trees to picking hemp, corn, pumpkins and potatoes. These ingredients have their own skins and names, and are part of the many recipes included with this plugin. You can also add your own ingredients and create your own recipes via the config, assigning any of the 48 different BuffTypes, along with the desired duration. Plugin creators can also create their own effects and hook them in using the "Hook" buff. There are 2 default profiles: "simple" and "advanced". The simple profile has 25 ingredients and a smaller amount of meals, and only requires a maximum of 4 ingredient types to create. The advanced profile has 90+ ingredients and 90+ meals, and is far more complex. There are over 91 recipes that come with the default configuration. Each recipe has a list of up to 10 different ingredients, and will provide one of 48 unique buffs for a configurable duration. Recipes can be easily added via the config. The only requirements for this is a unique skin ID and image link. The above video showcases how recipes can be easily added to your configuration. The plugin comes with over 90 unique ingredients, and also includes some of the default items in rust. Ingredients can be easily added to the configuration (see the above video). All non-default ingredients can be found from 33 different sources including cutting trees, mining nodes, collecting hemp etc. Each sources drop rate can be customized to suit your server, and the sources for ingredients can be changed incredible easily by simply adjusting a number in the config file. There are 33 unique sources that ingredients can be obtained from from cutting trees to collecting pumpkins. The chances for each ingredient drop are based on the interaction with that source. For example, picking a pumpkin offers 1 chance, as it is 1 interaction to pick a pumpking, while cutting a tree may be 10-20 chances (depending on the tool), as it takes a number of hits to fall a tree. When a roll is successful, it then rolls through each item type and selects the item based on that items "dropWeight", allowing you to make ingredients more or less common than others on the same drop table. The Farmers Market is an in-built market that allows players to buy and sell ingredients for scrap, server rewards or economics. By default, the markets stocks will start at 0, and will only increase as players sell their unwanted ingredients to it. It can be configured to allow all items, or only custom items to be bought and sold through it, and also allows for a maximum stock to be set (default 100), meaing that it cannot have more than 100 of an item type. The buy/sell values for each ingredient can be adjusted in the config file (default $10 buy, $5 sell). Starting quantities can also be set if you do not want the market to start at 0. The market can be accessed by typing in /market (if config is enabled) or by speaking to an NPC that matches the market name (default: farmers market). Command: recipemenu Action: Opens the recipe menu from anywhere. Beware this won't close the menu button. Permission: cooking.recipemenu.chat Command: market Action: Opens the market menu Permission: cooking.market.command Command: clearrecipebags Action: Removes all of the data for the ingredient bags. Permission: cooking.admin Command: givemeal Parameters: <meal name> Action: Spawns the desired meal for the player. Example: /givemeal chicken dinner Permission: cooking.admin Command: giveingredient Parameters: <ingredient name> <optional: quantity> Action: Spawns the desired ingredient for the player. Example: /giveingredient black pepper 20 Permission: cooking.admin Command: resetmarket Action: Resets the market quantities to the values in the config. Permission: cooking.admin Command: toggledrops Action: Toggles ingredient drops while gathering Permission: none Command: setmarketquantity Parameters: <ingredient name> <optional: quantity> Action: Sets the available units of the ingredient available on the market to the desired amount. Example: /setmarketquantityblack pepper 20 Permission: cooking.admin Command: updaterecipes Action: Adds recipes from the default config, that don't exist in the users config. This is useful for server owners that bought the plugin earlier and have not adjusted their config in a few releases. Permission: cooking.admin Command: ibag Action: Allows the player to open up their ingredient bag without the item. Puts items directly into the players ingredient bag when collected without the item. Permission: cooking.chat.bag Command: cturbo Action: Toggles the boats turbo when the BoatTurbo buff is active. Permission: none Command: addmarketnpc Action: Spawns an NPC that can be used to access the market Permission: cooking.admin Command: listmarketnpc Action: Sends a list of market npcs and userids to the user. Permission: cooking.admin Command: removemarketnpc Parameters: Optional: userid Action: Deletes the market npc that the player is looking at, or the userid parameter. Permission: cooking.admin Command: togglenotifications Action: Toggles the notifications for drops on/off. Permission: none Command: mealinfo Action: Searches the players inventory and brings up pictures/buttons of found meals that the player can click on to see the details of each meal. Permission: none cooking.admin - required for admin commands. cooking.free - ability to make meals without ingredients. cooking.instant - cooking is instant. cooking.use - required for users to be able to cook meals. cooking.recipemenu.chat - required for using the /recipemenu command cooking.market.command - required to use the chat command to open the farmers market. cooking.chat.bag - required to use the chat command to open the ingredient bag. cooking.gather - required for players to receive ingredient drops. 0: Healshare - Anytime the consumer receives health, anyone within BuffModifier meters receives the same amount of health (Default: 5.0m). 1: HealthOverload - The consumer receives BuffModifier additional health. This allows their health to exceed 100, and will automatically be reduced to 100 health after the duration (Default: 50.0). 2: FoodShare - Anytime the consumer has their calories increased, everyone within BuffModifier meters will also have their calories increased by the same amount for the duration (Default: 20.0m). 3: FoodOverload - Will increase the calorie cap of the consumer to the BuffModifier value for configured hours (Default: 1000 calories. Default 2 hours). 4: Comfort - The consumer will have 100% comfort for the duration. 5: WaterBreathing - The consumer will be able to breath underwater for the duration. 6: FireResist - All fire damage the consumer takes is reduced to 0 for the duration. 7: ColdResist - All cold damage the consumer takes is reduced to 0 for the duration. 8: ExplosionResist - All explosion damage the consumer takes is reduced by BuffModifier% for the duration (Default: 50.0%). 9: AnimalResist - All damage done to the consumer from animals and murderes/scarecrows is reduced to BuffModifier for the duration (Default: 0.25x). 10: MeleeResist - All damage done to the consumer from melee weapons is reduced to BuffModifier for the duration (Default: 0.25x). 11: WoundedResist - When the consumer enters the wounded state for the duration of effect, they are brought back to their feet and receive x health and have all effects removed. This removes the meal effect. 12: Spectre - All turrets and base defences (including sam sites) will not target the consumer for the duration. 13: Madness - Anytime the consumer speaks over voice, their voice is muted and is replaced with horrible screaming for the duration. 14: Wealth - Whenever the consumer breaks a barrel, they are rewarded with economic dollars (equal to the BuffModifier value) for the duration (Default: 1.0). 15: AntiBradleyRadar - The consumer cannot be targeted by bradley tank for the duration. 16: Ingredient - This is simply an ingredient and has no effect. 17: Hook - This is required to trigger a custom hook when a meal is consumed. 18: BarrelSmasher - The consumer instantly destroys barrels when damage is done, regardless of the damage amount, for the duration. 19: CraftingRefund - The consumer has a BuffModifier percentage chance to be fully refunded for their crafting components when crafting an item for the duration (Default: 10.0%). 20: PassiveRegen - The consumer will receive x health every y seconds forthe duration. x is equal to the BuffModifier field and can be recipe specific (Default: 5). 21: HorseStats - When moved into a horses inventory, it will speed the horse up by x for the duration. Does not consume a meal slot. X is equal to the BuffModifier field (Default: 15). 22: Invisible - The consumer enters Vanish mode when consumed for BuffModifier seconds. Requires the Vanish plugin (Default: 5). 23: NoFallDamage - The consumer will not take fall damage for the duration. 24: NoConditionLoss - The consumer will not lose any condition on their active weapon for the duration. 25: IngredientChance - The consumer will have better luck finding ingredients from all sources for the duration. 26: UngradeRefund - The consumer has BuffModifier percentage chance to be refunded the upgrade costs when upgrading a building block (Default: 10%). 27: ResearchRefund - the consumer has BuffModifier percentage chance to be refunded the scrap costs when researching an item on the research table (Default: 10%). 28: NightVision - the consumer will have nightvision enabled for the duration. Requires the NightVision plugin. 29: RolePlay - Inherrits the calorie/hydration modifiers from the base food used. Offers no other buff. Useful for role players. 30: AntiHeliRadar - Makes the consumer invisible to heli's minigun. 31: FishingLuck - Increases the chance of obtaining a casket while fishing by the BuffModifier value (Default: 2.0x) (Requires the FishingTreasure plugin). 32: MiningYield - Increases the amount of resources obtained while mining by the BuffModifier value (Default: 2.0x). 33: WoodcuttingYield - Increases the amount of resources obtained while woodcutting by the BuffModifier value (Default: 2.0x). 34: FarmingYield - Increases the amount of resources obtained while collecting player grown produce (Default: 1.5x). 35: ComponentLuck - Adds a chance (based on BuffModifier) for an additional loot slot to be added, containing a random component (Default: 5%). 36: ElectronicsLuck - Adds a chance (based on BuffModifier) for an additional loot slot to be added, containing a random electric component/item (Default: 3%). 37: DoubleJump - Uses the DoubleJump plugin to give the consumer double jump (Requires the double jump plugin). 38: BoatTurbo - Adjusts the speed of the mounted boat when the /cturbo command is toggled. 39: Permission - Will add the player to the specified permission groups and remove them when the buff ends. 40: NoBleed - Prevents the player from bleeding. 41: RadiationResist - Prevents the player from accumulating radiation. 42: MaxRepair - Resets the items max condition when it is repaired while afftected by this buff. 43: Heal - Instantly heals the user for the value. 44: SmeltOnMine - Instantly smelts sulfur and metal ore while mining. 45: LootPickup - Automatically loots a barrel that the consumer has broken. 46: Reviver - when the reviver brings a player out of the wounded state, the player is given hp equal to the modifier. 47: Duplicator - You have a chance of receiving an additional item on a successful craft. 0: NodeAll - Stone, Metal and Sulfur nodes. 1: TreeAll - All trees. 2: TreeArid - Trees in desert biomes. 3: Hemp - All hemp plants. 4: CollectableNode - The small collectable stone, metal and sulfur nodes. 5: BerryBush - Bushes that berries can be picked from. 6: Pumpkin - All Pumpkin patches. 7: Potato - All potato patches. 8: Corn - All corn patches. 9: Fish - Gutting a fish. 10: Boar - Harvested specifically from boars. 11: Chicken - Harvested specifically from chickens. 12: Bear - Harvested specifically from bears. 13: Stag - Harvested specifically from stags. 14: Wolf - Harvested specifically from wolves. 15: Horse - Harvested specifically from horses. 16: Mushroom - All mushroom patches. 17: Animal - All animals in the animals list. 18: Default - An item that is obtained by default in Rust. 19: Crafted - An item that needs to be crafted (requires a recipe as well). 20: NodeArid - Mining nodes in the desert biomes. 21: NodeTemperate - Mining nodes in temperate biomes. 22: NodeTundra - Mining nodes in Tundra biomes. 23: NodeArctic - Mining nodes in Arctic biomes. 24: TreeTemperate - Cutting trees in temperate biomes. 25: TreeTundra - Cutting trees in Tundra biomes. 26: TreeArctic - Cutting trees in arctic biomes. 27: NodeStone - Mining stone nodes. 28: NodeMetal - Mining metal nodes. 29: NodeSulfur - Mining sulfur nodes. 30: PolarBear - Harvesting polar bear flesh. 31: Fishing - Catching a fish. 32: TreeCactus - Harvesting a cactus. 33: Foodbox - Food crate spawn. HumanNPC - Used if you want the market to be accessed via NPC. Simply adjust the name of the NPC to match what is in the config. Vanish - Used in the Inivisibility buff type. NightVision - Used in the NightVision buff type. Economics - Used for the farmers market and the Wealth buff type. ServerRewards - Used for the market and the Wealth buff type. The following calls require an item to have the "Hook" buff type (#17). They can be added to your own plugin and will be called as the plugin requires them. object GetBuffDescription(ulong skin) { if (skin == 2428317574) return "This is sushi and it does stuff"; else return null; } This API call is called 30 seconds after the plugin loads, and populates the recipe menu buff description with the relevant info. void RecipeConsumed(BasePlayer player, string name, string shortname, ulong skin, int duration) { Puts($"Consumed food {name} - short: {shortname} - skin: {skin} - duration {duration}"); } This API call is called when a player eats a meal with the Hook buff type. Returns no information. object BuffRequiresTimer(BasePlayer player, string name, string shortname, ulong skin) { if (skin == 2428317574) { return false; } return null; } This API call is fired just after a meal is consumed to see if the meal requires a buff timer. If false is returned, it will not provide a buff timer/count down, or fire off our next API call. void RecipeEnded(BasePlayer player, string name, string shortname, ulong skin) { Puts($"Effect ended - {name}."); } This API call is fired when the buff timer has finished. Returns no information. bool CanBuyIngredient(BasePlayer player) { Puts("Returning false prevents the purchase of an item from the market."); return false; } bool CanSellIngredient(BasePlayer player) { Puts("Returning false prevents the sale of an item to the market."); return false; } These API calls are made when a player attempts to buy or sell an ingredient to the farmers market. Returning false prevents the transaction. void OnIngredientPurchased(BasePlayer player, string ingredient, double cost) { Puts($"Player {player.displayName} purchased a {ingredient} from the market for ${cost}"); } void OnIngredientSold(BasePlayer player, string ingredient, double cost) { Puts($"Player {player.displayName} sold an {ingredient} to the market for ${cost}"); } These calls are made when a player has successfully bought or sold an ingredient to the market. bool CanGatherIngredient(BasePlayer player, uint source) Returning a non-null value will prevent players from receiving ingredients from certain drop sources. the source is the networked ID of the entity. void OnMealCrafed(BasePlayer player, string meal, Dictionary<string, int> ingredients_used, bool isIngredient) Called after a meal has been created and given to the player. void OnMealConsumed(BasePlayer player, Item item, int buff_duration) Called when a meal has been successfully consumed. bool IsCookingMeal(Item item) Useful if you want to see if an item is from the recipe menu. bool IsHorseBuffed(RidableHorse horse) Used to prevent stacking modifiers if a horse is buffed by the Cooking plugin. object OnIngredientAddedToContainer(LootContainer container) Returning non-null value prevents the ingredient from being added to the container. object OnRecipeAddedToContainer(LootContainer container) Returning non-null value prevents the meal from being added to the container.
    $25.00
  14. Version 1.2.3

    32 downloads

    The cursed island has several custom monuments that your players will have to solve to access the loot of even a secret that will have to search at the cursed temple they will be able to discover places unique all that has several places of the map. Number of entiter: 45K ( this value is an estimate it can change following an update! ) Map size: 4056 Personalized monuments: - abandoned town (several small houses can be visited) - A hospital ( 2 possible access floors guarded by scientisques) - building under construction (an event is present on the crane with the plugin "" trigger the using the button in the crane) - Cobalt apartment ( 2 possible access floors guarded by scientisques + a safe box) - Ski Station (small puzzle kept by scientists) - Cable Car ( loot + zip line ) - Abandoned House 1 - Abandoned House 2 - West Station ( Train ) - Central Station (small puzzle, Train) - Convert Fuel Power ( Convert your fuel into electrical energy 3 levels posible max 750V ) - Blind + ( 2 scientisque and a green card ready from the caise and a red one that is hidden in the office trash) - Gas Power ( jigsaw puzzle: run the central to unlock the loot 30min for the rest of the jigsaw.) - OFC ( small puzzle)- Temple cursed ( Find the 4 Crane cursed to unlock the code ) - Dome Water build ( 2 underwater domes that is possible to build in and train station) - Cursed Temple ( Find the 4 Cursed Crane to unlock the code ) - Dome Water Builld ( 2 underwater dome that is posible to build from in and station for train ) - Underground mine with resource (mine resources on the wall) - Several Small Buil Monuments ( indicate on the map of an X ) - Underground cannabis planting (puzzle: Ralumer the generator in the mine to unlock the door) - Storm basin (a small sewer monument protected by scientists) Monuments of Facepunch: - Launch site - Outpost - Dump - Treatment plant - Giant excavator pit - Train yard - Aerodrome - Military tunnel - Power plant - Oil rig (2) - port - Bandit camp - Sewer branch - Desert Military Base - Lighthouse - Fishing village - Ranch - The dome - Satellite antenna - Road monument - Underground tunnels - Arctic Research Base - Underwater laboratory
    $19.99
  15. David

    Custom Buttons

    Version 2.0.6

    1,023 downloads

    Create your own UI buttons for your rust server! Plugin comes with built ingame editor which makes creating proccess so much easier! • Features - Create as many buttons as you want. - Attach Images or Text to buttons. - Set chat commands to each button. - UI Editor ingame - Toggle hide function to create small gui menu. • Commands • Permissions • Config Example • Cui Data Example Special thanks to @SinKohhfor contributing and testing plugin before release.
    $7.50
  16. Gruber

    New Dawn

    Version 1.0.8

    111 downloads

    Is an incredible map with interesting custom monuments that are scattered around deep valleys and all mountains. Size: 4000 Prefab Count: 83k This map is constantly supported and updated for the current version of the game with all updates! New dawn Its an incredible map with interesting custom monuments that are scattered around deep valleys and tall mountains. Be lucky and dive into deep water to find hidden custom places to build your base. You can come across some of them even on the surface. But I need to warn you !!! In the middle of the island resting ancient volcano and by the old-timers legend its guarding gates to hell. Its seems like lots of the evil creatures escaped it and now hiding all across the map in darkest corners and waiting for the night to come, so they can lurk in the shadows. And one more thing , map comes with special mutant plugin that allows those creatures to find you by the heartbeat sensors that are hidden across the map. So grab your trusty M249 and join us in this unforgettable adventure !!! I express my great gratitude to the developer KpucTaJl for creating a plugin for this map. As a note, the NpcSpawn plugin will be required for this plugin to function. You can find it at this Google drive link Features: Prefab Count: ~83к prefabs Size: 4000к A lot of interesting locations to explore Recycled underwater rocks for loot Marketplaces and recycler have been added to fishing villages Railway A large number of places for the construction of bases in the form of unusual rocks Additional loot of peculiar things, ATMs, server rooms, etc. Custom plugin for mutants, powered by a heartbeat sensor Configuration for custom place for the Defendable Bases plugin Configuration for custom place for the BetterNpc plugin How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: Mad Mappers Discord link Custom Monuments: Ripton City East Wind Island West Wind Island Sunken Ship Suburban Area Forgotten Garage Small Power Plant Holston City Bastion Evil Car Service Hydroelectric Dam Ship of Dead Passenger Depot Winter Station Post Office RW Station Research Camp Combined Compound Small Water Treatment A large number of places for the construction of bases in the form of unusual rocks Recycled underwater rocks for loot Monument Facepunch: Launch Site Junkyard Harbor 1 and 2 Arctic Research Base Satelitte Dish Airfield Giant Excavator Pit Train Yard Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Roadsite Monument HQM, Sulfur, Stone Quarry
    $39.90
  17. Version 1.1.6

    121 downloads

    Lapland This Christmas map will bring your server a great Christmas mood How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Description Size: 3700к Prefab Count: ~63к Dear customer, please note that the plug-in for riding animals along with the map is not for sale. If you want to add this feature to your server, then you need to purchase it yourself. Included with the map are plug-ins for cableway, sled tweaks, etc. WARNING! There are a large number of objects on the map that remain visible for a long distance. For a higher and more stable FPS, I advise you not to include a drawing range above 1500. Custom monuments: New Year's Snow Globe New Year's Central Square Sledge Slide Yeti Cave Stag Ranch Port Village Cableway Junkyard Hands Underground Cannabis Plantation Excavation Stations for ground trains Bridges Festive Christmas trees on standard monuments Christmas pole А place to build your base (Igloo) Monuments from Facepunch: Train Yard Military tunnels The Dome Water Treatment Plant Military Base Outpost Sewer Branch Bandit camp Satellite Dish Lighthouses Launch Site Underwater Labs Oil Rig Large Oil Rig Harbor 1 Harbor 2 Fishing Village Ranch Junkyard 3 in the form of roadside monuments Quarries
    $39.99
  18. Version 1.15

    51 downloads

    Prefabs: 1904 This is a fully recreated compound with a bunch of additions including all the features from the bandit camp. Includes All original features of the compound All vending machines from the bandit camp A custom casino with the gambling wheel, slot machines, card games and bar Drone marketplace A garage with a vehicle lift Airwolf vendor Stables with vendor 5 recyclers 3 repair benches 1 refinery 6 slot machines 1 Gambling wheel 2 Card game tables 1 Vehicle lift Bandit camp NPCs Mission NPCs and a few extra sentry turrets
    $24.99
  19. Version 1.0.0

    9 downloads

    Presenting North vs South map. Size: 2k Map can be edited: Yes. Perfect for clans vs clans or teams vs teams. Has custom spawn points with custom spawning area. Ores spawn only on the island with the Giant Excavator Pit, and in the caves. On the rest of them map you can find collectibles. The are some extra Diesel barrels spawners at the Large Oil Rig. The Large Oil Rig has a tunnel entrance next to it. Monuments: 1 Large Oil Rig 2 Small Oil Rigs 2 Large Fishing Villages 1 Fishing Village 2 The Dome 2 Arctic Research Bases 2 Junk Yards 2 Caves 1 Bandit Camp - with all the vending machines from the Outpost 1 Giant Excavator Pit 2 Oxum's Gas Stations Custom Spawn area
    $15.99
  20. Version 1.0.0

    16 downloads

    Presenting the Marisland, with the shape of happiness. You will find something to explore on Marisland's custom-shaped map, which features plenty of custom monuments, prefabs, and more! You can find plenty of PVE zones that can easily be transformed in to PVP if you wish. Not to forget that the map comes with an arena ready to be customised or used as it is with your plugins. Size: 4200 Can be edited: YES Password Protected: YES Monuments: 1 Large Oil Rig 1 Small Oil Rigs 2 Underwater labs 1 Harbors 1 Large Fishing Villages 3 Fishing Villages 1 Launch Site 1 The Dome 1 HQM Quarry 1 Arctic Research Base 1 Junk Yard 2 Caves 1 Ranch 1 Bandit Camp 1 Power Plant 1 Giant Excavator Pit 1 Lighthouse Custom prefabs and monuments: *Hotel compatible with Hotel plugin, for more info you can search for it in monuments here on this website. Has lobby floor with 10 NPCvendingmachines, poker tables, slot machines, arcade machines, tables/chairs, phone and radio. Has 3 floors with 8 rooms in each floor. Recycler on each floor. Can interact with everything in the rooms. Roof with helipad. Also has working CCTV on each floor. *Town compatible with Hotel plugin, for more info you can search for it in prefabs here on this website. The town has 18 houses. Each house comes with a nice yard where you can build on, you can build inside the house aswell. Also all the houses come with several prefabs like lights, bed, tables, etc. All the huses have a helipad on top. You can only build inside the house and in the yard, everything else is blocked, makes it perfect for roleplay, pve or even pvp. *Shop with 3 NPCvendingmachines and a secound floor for admins where they can place beds, crates etc. *Police Station with safe zone and 4 NPCvendingmachines, jail on the underground floor. For more info you can search for it in prefabs here on this website. *Underwater Bases with elevator, for more info you can search for it in prefabs here on this website. *Glaciar buildable bases. *Custom bridge between main island and right one. *Arena for the usuall pvp. Zip lines bewtween the main island and the small ones.
    $35.99
  21. Version 0.1.12

    25 downloads

    Video https://youtu.be/roMPhVtK9w4 Description You are a member of the crew of a cargo ship that got caught in a storm and crashed, stranded off the coast of a mysterious island that is teeming with beautiful landscapes and deadly danger. Soulless military, cannibals and thugs, abandoned factories and sewage treatment plants, crazy farmers and their plantations, the railroad and workers at the stations - everyone who lives on this island is against you. Explore the island, prove to everyone who gets in your way that you are not just a member of the crew of a cargo ship, you are the one who deserves the right to live in this merciless world. Use all your skills to survive and leave this island, the island of Foreign lands! Map size 3k Number of prefabs 41k Landscape quality 2k Texture quality 2k The landscape is made in the World Creator program Included with the map is a file with the names of the cameras Included with the map is a plugin for the correct operation of WorkCart There are monuments with puzzles on the map Added custom configuration for custom monuments, for those who use the “Better NPC” plugin Custom monuments: Dark Forest Entrance Port Factory Area Farm Warehouse Fire Tower Gas Station Old Family Ranch Sewage Treatment Plant Train Station Water Town Wind Town Standard monuments: Airfield Arctic Research Base Fishing Village Harbor Junkyard Launch Site Lighthouse Oil Rigs Power Plant Quarry Sewer Branch The Dome Underwater Labs Water Treatment Plant How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/7mZYZ6xjfS
    $24.00
  22. Version 61 301022c

    409 downloads

    Eden Falls is a 5200 size highly modified procedural map. However 3800 is the actual landmass (60K Prefabs) - This version has been fully redesigned. It features a road, river and now a rail network covering most corners of the map, Some standard monuments are here along with a number of new and unique monuments created by me. The additional monuments are LUMBER MILL MISSILE SILO MARINA ICESTATION THULE EDEN FALLS CANYON RAVENSCROFT ASYLUM FORT KNOX COLDITZ CASTLE BAYOU HMS RACE HORSE DWELLER HIDEOUT RADIOACTIVE SWAMP CAR REPAIR RACE TRACK SKY CAMP OIL DERICK ALCATRAZ SKULL TUNNEL ROAD RACE TRACK Video is not fully representative of the map as it was originally done many years ago, E&OE Finally, please make yourself aware of the TOS-Restrictions for use
    $39.95
  23. Version 1.0.0

    1 download

    A huge desert machine extracting valuable resources. The brutal appearance of the car will not leave your players without attention. Can be connected to a zipline. A puzzle with a red card and a good loot. Feature: Size: Small Prefab Count: ~952 Modification masks for easy installation on the map Red card puzzles Build Zone Loot: 2 Elite Crate 6 Crate normal (Regular, Green, Medical, Food) 6 loot barrel 1 green card If you need to contact me discord is best: !☣Gruber☣!#7854 Discord Server: Mad Mappers Discord link
    $14.90
  24. Version 4.2.2

    1,274 downloads

    Custom Map with my current work - fully functional and ready to use Custom Prefabs Included: Cobalt Police Department with Bradly Spawn Ringroad (replaced Launchside) Bank of Lian Yu Cinema of Lian Yu Trade Tower Compound (with Compound Spawn) Military Base V2 (Puzzle and Cards to get MLRS Access) Roadside Truck Skull Waterpring Underwater Bunker Offshore Prefab Miller Town (not released yet) New Custom Prefabs V2 Kirran & Lifas Swamp Zombie Home Graveyard of Rustcoon City Sunken Ship Kathi's Whine Heaven (not released yet) Facepunch Monuments Trainyard Arctic Base Dome Airfield Oilrig Oilrig Large Excavator Military Tunnel Harbor 2x Fishing Village Underwater Lab Tunnels / Metro Roadside Monuments Stone / Sulfur / HQM Quarry No password provided. No editable Version will be public for the Map. Support Provided here or on Discord. You need to Put "KahoMapLock.cs" (<3 bmg) into your Oxide Plugin Folder else the Server will not start. Tested with the Convoy & Dangerous Treasures Plugin - works without problems. Oxide and Rustdll required
    Free
  25. Version 2.0.0

    17 downloads

    Creeping Mansion Variations|Drag n' drop! Make your own monument or concept out of the shell of this building! Features: Simple, Detailed, 1932 (Variant A)~ 2022 (Variant B)~ prefabs in total! Can easily be inserted into a map allowing for a more diverse role play experience, by customizing and adding in your own details! Does not include a "Monument Marker" keep this in mind when placing the building. Does not include a "Prevent Building Sphere", keep this in mind when allowing players to build in or around the building. Variant A: Does not include "clutter" or any unnecessary garbage or plants. Perfect for those who want to decorate the mansion themselves! Variant B: Includes clutter such as trash laying around, trees growing inside and around the mansion, corn spawns outside out the house. NOTE: It is suggested to place this prefab on the axis it’s on once spawned in since Rust’s terrain ‘pixelation’ limits terrain slopes when pasting in prefabs. So when dropping this prefab within your map you may have to grab the entire prefab and slightly move it to align with the terrain due to this handicap (not the prefab’s fault, just how Rust’s works).
    $5.99
481.7k

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2.7k

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36.1k

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