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About Me

Found 25 results

  1. Version 2.0.4


    A new event includes a lot of game mechanics Description The event starts with a warning in the chat: a submarine will soon be passed near the island. A submarine will appear on the water when the time is up. There are 4 floors in the submarine. 2 floors are over the water and 2 floors are under the water. It is possible to get into the submarine on absolutely any transport. There are 4 outside entrances, 4 underwater entrances, and 2 submarine entrances (added in the Underwater Update). There are about 50 NPCs outside the boat and two upper floors. There are about 120 crates of items, rooms with blue and red doors, locked crates, recyclers, workbenches in the submarine (it is possible to set up in the configuration). There are also 4 cameras on the submarine that you can connect to (Submarine1, Submarine2, Submarine3, Submarine4). The number and location of all NPCs and crates can be changed in the plugin configuration. It is also possible to change the dropdown items in them. It is necessary to blow up the doors on the submarine with explosives to get to the crates (it is possible to set up the amount of damage to the doors in the configuration). When an event appears, a marker will display on the map (configurable in the configuration file). It is possible to set up in the configuration the PVP zone for those who use the TruePVE plugin. A timer with a countdown to the Event end and the number of crates and NPCs will display for all players in the Event zone. The conditions for the completing event are the end of the timer or the end of the loot crates. The submarine will disappear at the end of the event. It is possible to set up an automatic event appear on the map. All timers can be set up in the configuration. It is possible to lower the FPS on the server due to the large number of entities during the submarine appearance or the end of the event! Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /waterstart - start the event /waterstop - end the event /waterpos - determining the position and rotation coordinates for changing the location of NPCs and crates.It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the submarine is read) Console commands (RCON only) waterstart - start the event waterstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnWaterEventStart(HashSet<BaseEntity> entities) – called when the event starts void OnWaterEventEnd() – called when the event ends void OnWaterEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! The submarine is designed by Jtedal
  2. Version 60 080822


    IMPORTANT – Please read this description fully before purchase Waterworld Custom Map by Niko This map has been modified to work better with Harmony Mods, it will still work with Oxide if Harmony is not available to you. Harmony is the preferred Mods used by Facepunch. Please read the ReadMe file before use. This custom map is unlike any other. It is fully submerged except for a small patch of “Dry Land”. You will find included with the map some plugins but they are not essential to play. Features include a totally submerged map with monuments to discover. Poseidon’s Tomb, Parthenon, Giant Spartan Statues, Special domes attached to the train network with everything you would find at Outpost. As ore does not spawn you will find a finite amount on the sea bed to mine, You will find sunken wreaks, sunken sub, sunken UFO, Pyramids. There is a lost city and a domed city and finally underwater labs, loot is everywhere. On the surface there is Dry Land, you cannot build there but you can gather wood and hunt the vast quantity of wildlife. Only in the Domes on the Sea Bed can you build your base, Atoll as a replacement for Bandit Camp, Smokers cargo for all your refining needs both safe zones. A sub is on the surface, long since abandoned and plenty of surface scrap. As a player they spawn in the middle of the ocean on a plank of wood, a box nearby will have a diving kit within it. Scrap is going to be even more important as you will need scrap to buy basics such as wood and stone and getting that first base will be a challenge. Heli can be purchased from the Atoll but be-warned, the Sea can drag you down from the sky without warning unless you learn the ways of the sea. The edge of the map is protected by a strong radiation barrier; general position is just beyond the oil rigs. The oil rigs and cargo are the only remaining standard monuments. Market places are at the Atoll and Smokers, its not very realistic as drones can fly under water. Its your choice, if you want you can edit the map and remove the market places on the map. WorkCart Spawner – Required for the trains that operate on the Seabed through the Seabed tube - Thanks to SPooCK for that HideMap – This will make the game 100% harder, true hardcore, your players will know nothing of whats around them as it disables the map. - Thanks to BMG There is a plugin called waterbases by Nikedemos but this is not free and you will need to purchase that separately. You do not need it as you will find liveable and buildable domes on the Sea Bed but waterbases will expand the ease and playability. If you have any questions before or after purchase you can contact me on via Discord – https://discord.gg/r84Cg84 Finally make yourself aware of the T&C and a special thanks to the following for there support and contributions.
  3. Version 1.0


    The Cargo Ship sank and all but one 'Timed Crate' remained. Get in there before the Cobalt Rescue boats get there first! Prefab Counts: 411 The Sunken Cargo Ship contains the following: 4x Military Crates 1x Timed Crate Scuba Loot (On the 'Rescue Boats' aka Tug Boats) 6x Underwater Rock formations (High chance of shark spawns) Several Underwater Crates 1x Tug Boat prefab inc. Scientist & Loot crate Prefab Modifiers Height Splat Topology Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server.
  4. Version 1.0.0


    Hey everyone. This is a monument designed for some activities under the water, including a hidden laboratory with a secret. It all started when a Cargo ship mysteriously disappeared when it came to the island like it usually does. No traces of it were found up to now. But what is even more mysterious is the area around the ship. In between the rocks is an entrance to even more mystery. What is beneath the surface? FEATURES OF OCEAN OF MYSTERIES: NPC Scientists are protecting the Lab, take extreme precaution. GREEN, BLUE and RED keycard puzzles are inside the Lab, there are keycard desks for the BLUE and RED cards. Loot are ranged from starter loot to end-game loot. There are 3x Elite crates, 7x military crates and many others. A locked crate is also located in the RED keycard room. CCTV cameras are available for strategic purposes. (Use LABXX, where XX is from 01 to 10) Utilities included is a Recycler, Repair Bench and a Level 1 Workbench (To refill your oxygen gas tank) DETAILS: Total Map Prefabs: 540 (570+ with invisibles such as terrain, water and other triggers/volumes) Included is the Height, Splat, Topology and Alpha settings. Perfect underwater monument to install to any map. Recommended Terrain Height for monument when installing is 430. (If it is too high, the ship will be seen above the water) REQUIRED: Oxide.Ext.Rustedit.dll is required for the spawning of loot, keycards, NPC and for the puzzles to be active. You can join my Discord if you like to find out more about Ocean Of Mysteries, or if you have any bugs, questions, queries. Thank you very much for your time and have a great day.
  5. Version 1.0.2


    Let your players use cars in a new way! The plugin will allow cars to float, driving underwater, use jet propulsion and become a mobile turret. You can configure any number of different modules. They can combine many functions, for example, a turret can be installed on a floating or underwater module. Modules are custom items that can be added to kits or loot tables of crates, sold in a server store, or may randomly appear on modular cars. Types of modules Buoyancy module. Adds a buoyancy point to the car. The modules should be placed symmetrically or in the center of the machine in order to allow it to float well. For this module, the buoyancy force, the turning speed and the speed of movement on the water can be configured. Turret module. The module works only if there is a driver in the cabin. It can contain any number of turrets. If the car is closed, then other players will not be able to authorize in its turrets. Jet module When the shift button is pressed, the car accelerates with the help of jet propulsion. For each module of this type, the thrust force and additional fuel consumption can be configured. Any number of fire rocket launchers can be placed on the module. Remote control module A camera is installed in this module, for which you can change the frequency. Knowing the frequency, you can connect to the car using a computer station and control it. Underwater module Allows the car to move underwater. Chat commands /givemodule <Custom item shortname> – give the item to yourself. (For administrators!) Config en – example of plugin configuration in English ru – example of plugin configuration in Russian
  6. Version 2.0.2


    Welcome to my nuclear submarine monument at 193m long with 3 decks to explore with mid to high-end loot and various puzzle levels from green-up to red you can visit soon as you think you're ready for a fight. Comes in one version with a snap on surface decor prefab. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Align with the ocean. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Click Here To Join Puzzle Guide Video Install Guide Video
  7. Version 1.0.1


    New Under Water Base (this time square) Nice underwater base for players to build in, with an elevator on one side The elevator can be used to go floor by floor or from one end to the other, also has one button to call the elevator in case it has been left on another floor. Has prevent building around it so that players don't build outside of it from the inside. There are 2 prefabs in the folder, one has 22 floors and another one 16 floors (from bottom to top). If you are looking for a round base check my other prefabs.
  8. Version 1.1.2


    Small custom map, custom monuments, HDRP compatible, underwater lab, train stations. This map is constantly supported and updated for the current version of the game with all updates! Features: - Custom monuments - Manually placed & painted cliffs - Manually made all the terrain - 1 Underwater laboratory - 3 Train stations - Both oil rigs - 3 rivers - "Tropical" themed forests (They include a few palm trees (that also respawn)) - 2 entrances in the big mountain that lead to a cave pocket each (unique spots to build) - Decorative custom boats along the beaches - they also include 2 loot barrels - High performance map - around 3300 total prefab count Custom monuments: - Abandoned Farm Blue Puzzle - Forester's Village - Safe zone Contains airwolf (Helicopter NPC vendor), recycler, level 1 workbench, bandit's fortune wheel, marketplace (drone shop), repair bench, research, outpost's vending machines. - Chemical Facility Green Puzzle + Fuse puzzle underground Vanilla monuments: - Mining outpost - 2 Lighthouses - Fishing Village - Added 3 decorative boats DISCORD Need support? Got suggestions / ideas for this map or others? Join my brand new discord server at discord.gg/TJxwpKT2Ge
  9. Version 1.0.0


    Underwater Buildable domes, in this pack I have made different sizes as well as 3 different glass versions, there's 9 in total that can be used and placed under the water. included is a small med and large version for each glass style. Enjoy.
  10. Version 1.1.0.


    There is nothing really supernatural in the map, but it's quite unusual. It Implies variable gameplay, If you are tired of boring procedural maps. The map is well optimized. Good PVP content should work out well with it but it will also perfectly fit for PVE gameplay. === Map size: 4000 Prefabs Counts: 7279 Map weight: 13.9 MB === NOTICE: Keep in mind, high cliffs separate you from the lower and upper worlds. Some entrances to the subway were mothballed. All the rocks, cavities and canyons were made by hand. Whatever the map is, bad or good, but I think the result is worth the time and efforts. The map include monuments CUSTOM BUILD: Mini Louvre, Underground passages, A small waterfall, Underwater path to the ocean. A building site in a bunker cave. MONUMENT XLARGE: Launch Site MONUMENT LARGE: Airfield Excavator Military Tunnel Powerplant Trainyard MONUMENT MEDIUM: Arctic Research Base Desert Military Base B Bandit Town Compound Junkyard Sewer Branch MONUMENT SMALL: Sulfur Quarry Stone Quarry HQM Quarry Satellite Dish Sphere Tank Large Barn Stables B MONUMENT ROADSIDE: Gas Station Supermarket Warehouse MONUMENT OFFSHORE: Oilrig 1 Oilrig 2 Underwater Lab MONUMENT OTHER: LightHouse, Harbor, Fishing Village, Water Well, Cave, Swamp. Editing It's forbidden to edit the map. The map is password protected. If you have any questions about this, please write them to my discord server. Use Discord service to contact the author: Discord
  11. Version 1.0.4


    Scuba arena is a free for all underwater slaughter-fest. It allows up to 14 players to participate in underwater combat, adding a multi-directional element to your players strategy, while providing endless fun. The plugin handles the running of the game, and allows players to join from anywhere, stripping their equipment while the game is played and giving it back to them when they are finished. Setup is a breeze; simply drop the prefab in your map (underground, submerged in water), load the plugin and it will do the rest. Games are configured to start every hour by default. You can follow the installation guide here if you want more of an indepth look at it. Admin commands: - /startsa <optional: seconds> - manually starts the game. Will default the start delay to the configured time if no seconds parameter is provided. - /endsa - ends the current game, returning players to their original locations. - /addreward <shortname> <quantity> <skin> - adds the specified item to the rewards list. You can find item shortnames here: https://www.corrosionhour.com/rust-item-list/ This can also be done via the config file. User commands: - /sa - joins an active game (if it hasn't started yet). - /leavesa - leaves the current game and returns the player to their original location. - /claimreward - claims a reward for winning ScrubaArena. Will not provide a reward if they have not won any games. Permissions scubaarena.admin
  12. Version 1.0.1


    Nice underwater base for players to build in, with an elevator in the middle. The elevator can be used to go floor by floor or from one end to the other, also has one button to call the elevator in case it has been left on another floor. Has prevent building around it so that players don't build outside of it from the inside. There are 2 prefabs in the folder, one has 22 floors and another one 12 floors (from bottom to top). If you are looking for a square base check my other prefabs.
  13. Version 1.0.3


    It's a cave you can only enter from under the ocean. It's pretty decent size. You can fit submarines and drive them down the pipe or swim with scuba gear. The inside is 70% buildable. Big enough to have a couple people setup camp down there to duke it out or a decent group to take it over. Object Count: 2374 Suggestion(s) or Problem(s): GangstaPichu#5175 or https://discord.gg/4xRVTdGbsu
  14. Version 3.0.3


    An ancient monument once abandoned by the old Atlantean civilization. In this cave, now an ancient temple, there is a throne in the form of a kraken, with which you can control the cave. The glowing trident that is above the kraken's head is fraught with a lot of energy and you can use it. With the help of the throne, you can turn on and off the lights above, below, and open the gates that are in the Atlantean helmet. You can get into the cave in 2 ways, through the gate (provided that your teammate opened it for you). And the second way is through the top. If there is 1 person at the top, then the gate at the top will open automatically, if two, then the siren at the top will light up, if 3, then the siren on the kraken throne will light up, if 4 or more, then the Tesla coil will work on the upper gate and will work until there are less than 4 people at the top(the more people, the stronger the energy discharge). In this cave you can safely live under water and on land. If you install it under water, you will be able to stay inside without bugs. Total objects 2166 Requires a Dll extension Oxide.Ext.RustEdit.dll https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/ If you install a prefab house without RustEditAPIExample, then you will not be able to use all the electric that is in this monument
  15. Katalaner


    Version 1.0.0


    Nautika is an underwater station built on the bottom of the sea, at an abandoned oilrig. An elevator takes you down into the depths, where there are two puzzles to solve. There is a nice atmosphere under water and you can just watch the fish. Please note: Download the prefab files and place them in RustEdit/CustomPrefabs directory of RustEdit. The prefabs can be accessed in the custom section of prefab browser. To use sinlge letters, the prefab has to be broken by selecting it (once placed) and using the "break prefab" function. Important: I don't use "prevent building sphere/cubes" in any of my prefabs, also no monument markers are set. These need to be added by yourself. If the NPCs are not wanted, press the H key (overview of all prefabs) and delete them from the prefab. Questions and suggestions: If you have any problems you can contact me via Katalaner - Discord: https://discord.gg/e2vrPszZFX Katalaner Webseite: http://katalaner.de Rustgame Infoseite: http://webarte.de Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g PVE Urlaub Rust Server - Discord: https://discord.gg/75u3fJwPQw
  16. Immp77

    Sunken Town

    Version 1.0.0


    Welcome to the sunken town, this once busy and well connected area has sunk to the bottom of the sea and taken the local lab with it, including some of the scientists. Here you will find plenty of underwater loot crates as well as a guarded redcard puzzle deep under the Sea. Prefab count around 3000 give or take a plant **This is a underwater monument only so placing it lower in the ocean will work best for it**
  17. Version 1.0.2


    Welcome to my Russian Submarine Monument at 87m long with 2 decks to explore with mid to high-end loot and various puzzle levels from blue to red you can visit soon as you think you're ready for a fight. Can be used underwater and on the surface (See Install Video). Prefabs: 2621 Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Align with the ocean. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Click Here To Join Remove built in bots guide
  18. Version 1.0.0


    This monument is made under water. It has a large number of boxes and places for loot. You need to be very careful, because there is radiation inside the monument. Being inside without a suit is very dangerous. This monument is very interesting in its appearance, and also does not require strong performance The installation is very simple and convenient. It is recommended to put it under water away from the shore There are 678 objects in total.
  19. Version 1.2


    This is a small diving stop containing some barrels, brown crates and 1 or 2 military crates. Loot can be customized for you needs. Dive in and explore the watery grave of this unfortunate container barge. Come prepared with your diving gear or approach from under the surface in your sub and find the sunken loot scattered around the area.
  20. Version 1.0.5


    50% OFF THROUGH SEPTEMBER 21ST! An awesome mini map for those who want to experience a close-quarters combat style of map. HDRP compatible and ready for your next wipe day! Features: Simple, High Performance, High FPS, low prefab count! 3909 prefabs in total! Can easily be retrofitted into a existing servers needs. A refreshing look on some of rust's original monuments. Custom Mini-outpost, Satellite Dish (Ray), Convoy, Water Tower, Lighthouse, Military Bunker. Underground Bradley and sunken Custom Cargo Ship Updated to be compatible with the latest Ocean Update! Required Dependencies: This map requires the Rust Edit DLL Requires the Oxide Mod loader Open to suggestions and criticism! This is my first completed map! Contact me via discord or here on codefling! Stranger#0005
  21. Version 1.0.0


    This prefab is a small pirate cabin built on a cliff in the ocean. This prefab is only the model and does not include any terrain, biome or splat modifiers. Here's what you can expect to get: A highly detailed interior. Highly detailed exterior. Attention placed below the water as well with underwater decorations and crates. Does not use objects that do not fit the theme. Extremely detailed individual assets (ship in a bottle, shelf holders, small decorations, etc.) Any future updates for this product will be free of charge.
  22. Version 1.0.1


    Here's a little buildable dome I have used on a couple maps, great for those people that like a nice cave or just something cool to build in on a server.
  23. Version 1.0.0


    Welcome to Doc's Custom Scuba Tank monument, this is a custom unique monument with loads of places to explore inside. Climb the vines on the pillars or work your way up the mountain to get to the top of the scuba tank You will need scuba gear to explore and access all the loot There is 1 hackable crate at the bottom You can scuba inside of the cargo ship to find hidden loot Very funny to watch people pvp and scuba about Prefab Count 3568 Please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact discord DocNorris#5423
  24. Version 1.0.0


    With the HDRP update arriving I decided to make some cave style domes, there's 6 different versions 4 include resources and 2 just rocks to build on and around. In the resource ones you will find some wood and nodes, and plenty of different areas to build in or around. Enjoy
  25. Version 1.0.3


    Welcome to the Underwater Observatory. Prefab count is 1360 this is a blue and red card underwater monument, built for those players that love to explore the ocean but want something a little extra to find while they are down there. Comes equiped with npcs as well as some loot to wet your whistle while your down there. loot includes 3 elite crates, 4 green crates and a mixture of barrels and reg crates.


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