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About Me

  1. Version HD0717


    Subterra is a map with plenty to do and explore both above ground and below and under the waves. Features a combined and integrated above and below ground railway system along with many unique monuments and places of interest to explore. Monuments and Features Area 51 Service Station & Shredder Canyon Railway Table Top Mountain Train Container Yard Deep Mines Oil Field Dweller Gold Mining Town Crashed UFO Beached Cargo Cheyenne Mountain Complex Stargate Gate Room Viaducts and Waterways Broken Wind Power Station Wind Farm Camp Crystal Lake Chichen Itza Fire and Ice Cave Cabin In The Woods Monument To The Fallen Ghost Town Library St Nikos Hospital Dweller Residences Construction Site St Nikolas Town Tanning Factory Wangen Observatory Integrated Railway, Underground, Tramway + The usual standard FP Monuments If you have any problems you can contact me via Discord https://discord.gg/r84Cg84 https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g The map requires a workcart spawner for the trains to work above ground, it is included in this file with the permission of its creator SPooCK but if you need an update the link is included in the readme file, My thanks goes to SPooCK for its development and its inclusion. I also wish to take this time to thank those who have helped in its design and testing Mr Wizard, Jim, Apoco, Landon, Cerberus, Ark Nerd and anyone else who has contributed however small Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko You Tube Video
  2. Version HD0712


    Eden Falls is a 3800 size highly modified procedural map. (69K Prefabs) It features a road and river network covering most corners of the map, Some standard monuments are here along with a number of new and unique monuments created by me. The additional monuments are LUMBER MILL MISSILE SILO MARINA ICESTATION THULE EDEN FALLS CANYON THE ASYLUM FORT KNOX PUMPKIN FARM CAVERNS RADAR STATION ALCATRAZ Unique interest points SKULL MOUNTAIN SUMMIT CAMP ROAD RACE TRACK POLLUTED LAKE If you have any problems you can contact me as follows https://discord.gg/GyxJ9ny https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber Eden Falls HDRP UpDate - CLICK FOR VIDEO Finally, please make yourself aware of the TOS-Restrictions for use. Thanks
  3. Version 1.8.0


    The Island is a 3k custom map and optimally designed for PVE. PVP is also possible. The map consists almost exclusively of Costom Monuments. The map was created from a heighmap of "ARK-The Island". Custom Monuments are for example: Broken Excavator, The Castle, Modified Bridge (original by Shaddar), Small Harbour, The Bunker, The Castle, The Prison, Helipad and any more Also avalaible here : https://rust-custom-designs.biz for € Join our Discord : https://discord.gg/Wx2tUFg a lot of custom monuments broken excavator the bunker castle prison small harbour and many more requires oxide & oxide.Ext.RustEdit.dll
  4. Version 1.12


    Visit the island of bandits, and you will remember it for a long time, and do not forget that you are being followed, so you better hide and build the safest house in non-standard construction zones. A fantastic multi-layered landscape was created using the World Machine. Features: About 17k prefabs; Map size 3500; Optimized FPS; 3 custom locations with loot; 27 custom locations for building; 3 Interesting cave with water; 1 Interesting custom ice cave; 3 waterfalls; Small farm island in the center of the map. There are also many standard locations on the map. Required Dependencies: RustEdit DLL Video created by MYPLOKI: [email protected]
  5. Version 2.3.0


    Punch players and other things because it's fun. A very default melee weapon to protect yourself with - your goddamned fists. Punchables Players: Hurt players and make them bleed to death. Murderers: Hurt Scarecrows or any other humanoid and player-like / Non-Playable-Characters with your punchies. Animals: Some animals want you dead. I don't support animal cruelty though. Horses: I mean, why not... Loot Containers: Break barrels with your fists. Your fists might start bleeding though. Bradley: Bradley go brr. Building Blocks: Can give damage to building blocks, and destroy twig blocks with your fists. Terrain: Hit the ground or rocks. Doesn't do much, just makes your fists bleed for hitting the ground for nothing. Resources: Hit trees, nodes and other gatherable stuff. Water: Hit the salty ocean to heal your wounds and yourself. Punching into the salty water will give you a chance for catching Small Trout fish. Keycard Slicing Slice up players when holding a Keycard. Hammer Hitting Break ribs with the hammer. Hit any of the Punchables above to get your point across. FOR BEST ENTERTAINMENT, USE THE DEFAULT SETTINGS OF THE PLUGIN.
  6. Gruber

    Namalsk HDRP

    Version 1.0.3


    Custom map of Namalsk. The size of the map is 4000, the style of the map resembles the remnants of the post-Soviet era. The map is made in the style of the Soviet era. The landscape is made in the world Creator program and consists of two Islands connected to each other. There is no desert on the map, but there is a sufficient number of large monuments. Map features There are also places for construction. This landscape allows you to move freely by car to any point on the map. Added custom cargo path, it sails under the bridge and you can jump on it) There are puzzles and zombies on the map - 50k prefabs Custom Monuments: ☣ The Plant Jupiter. (truly impressive for its vast territory, a former secret factory that, like many in the USSR, worked for the defense industry). ☣ Vorkuta city (a fairly detailed Ghost town filled with the walking dead) ☣ CBK plant (An abandoned pulp and paper mill. The town of Uglegorsk, Sakhalin island. The plant was built by the Japanese after the Russian-Japanese war). ☣ Bridge over the Bay. (The long bridge is considered a kind of monument) ☣ The mill (a Small monument with the starting loot) ☣ The village of stalkers. (Especially recognizable location, does not require a description) ☣ Shelter ☣ Hotel (each room of the hotel has its own design)
  7. Version 1.8.6 (HDRP)


    Necrosiis is my very first map, I spent a lot of time to have a precise, balanced, beautiful map, whether on Rust IO or in player view. A balance between classic and custom monuments, build places that change from procedural maps, and at the same time a light map that can be used by all. Come and discover the island of a god worshipped by its cannibal inhabitants who became zombies after their death. FEATURES: ● Infected Dock - Blue and red puzzle with 1 fuse and a bonus loot green card room. - Scientist on the dock - Scarecrew in the futuristic inside rooms. ● Bandit Cave - In the middle of a canyon - Green puzzle no fuse ● Underground Way - Red puzzle - Enter from tunnel - Exit from cave ● Little Blue Road - A small monuments with green and blue puzzle - 2 scientists - Underground room ● Cannibal Village - Few loot in cabins - Lots of scarecrew - Underground sacrifice room ● Canyon control room - Small blue puzzle POINTS OF INTEREST : - Canyons - Ice Rings - Middle Lake Oil Rig - Skull fall - Lots of islands - Launch Site - Power Plant - Water Treatment - The Dome - Oil Rigs - Airfield - Train Yard - Sewer Branch - Bandit Camp - Outpost - 1 Stable - 3 Boats Shop Monuments Map size : 3500 If you have any question you can contact me as follows Discord Thanks
  8. Version 1.0

    1 download

    Hello, this is a parcour lobby to give some fun to the players waiting to enter the arena, there they can jump or climb and even make music with the musical instruments Is also available for € in our store: https://rust-custom-designs.biz Join our Discord : https://discord.gg/Wx2tUFg
  9. Version 1.2.1 (HDRP)


    Jabba's Palace is a huge and detailed custom monument with fuse, green, blue and red cards puzzles and jump puzzles. The Jabba Palace is a magnificent large and very detailed monument, you will love to visit it, walk through it and solve its puzzles. Browse through the entire monument to find the treasure of Jabba. You will have to solve puzzles, fight scientists, zombies, agile beings with the jumps, etc. FEATURES: - Loot tier 1, 2 and 3 - Scientists - Scarecrew - Card puzzles (green, blue, red) - Jump puzzles - 2 Recycler - Mix table - Workbench 2 prefabs : 5800 If you have any question you can contact me as follows Discord Thanks
  10. Version HD0527


    St Nikos Hospital, the place you go to get patched up after a long days PVP, featuring a reception, 3 wards, the operation room with observation deck for all those students of medicine. There is also a canteen, a research lab and HAL9000 controlling it all. Loot galore under lock and key and the watchful eye of HAL9000, just don't steal his loot, you will regret it.
  11. Version 1.0.2


    Landscape unusual, hilly terrain, farm island, all this can be seen on this map. In the presence of standard RT, except water treatment. There are custom caves, as well as standard ones. Custom monuments: 1. Destroyed spaceport-visually similar to the usual, but built from scratch, differs in the presence of 2 zones for the construction of the base; there is no radiation and the tank; the launch pad is destroyed; the main building is completely redesigned, to climb to the top will have to go through the parkour.-visually similar to the usual, but built from scratch, differs in the presence of 2 zones for the construction of the base; there is no radiation and the tank; the launch pad is destroyed; the main building is completely redesigned, to climb to the top will have to go through the parkour. (In the second version of the map there is a normal launch pad) 2. Two huge networks of bunkers, caves, sewers, and mines; in certain caves there is a place for building with a quarry, furnaces and other good. 3. Small laboratory. 4. Customized sphere-linked with chains. 5. Azure cave overlooking the ocean. 6. Ancient arena-monument made in the style of arena Gladiator fights, there are statues and so on, inside there is also a cave under construction. 7. A stone giant skeleton – it looks beautiful and epic. 8. Farm island. 9. A small village along the river in European style. 10. Sawmill. The rest is small stuff. Size: 4000 km Author: Gruber#7854 Gruber#7854
  12. Version 4.0.0


    Drag n' drop! No puzzles, no loot. Nothing crazy looking, something Facepunch should have made themselves. Features: Simple, High Detail, low prefab count! 2125 prefabs in total! Can easily be inserted into a existing map, allowing for a wide variety of gameplay choices, deathmatch, capture the flag, team deathmatch. The choices are unlimited! A refreshing look on rust's outpost structures. Something all players can recognize. Includes an interactive Recycler and Large Oil Refinery. Does not include a "prevent building sphere" keep this in mind when placing the arena. NOTE: It is suggested to place this prefab on the axis it’s on once spawned in since Rust’s terrain ‘pixelation’ limits terrain slopes when pasting in prefabs. So when dropping this prefab within your map you may have to grab the entire prefab and slightly move it to align with the terrain due to this handicap (not the prefab’s fault, just how Rust’s works).
  13. Version HD0509


    The Asylum is the final resting place for all those who have over 3500 hours playing Rust. You will find a secure compound patrolled by scientists, with 4 wards, 2 padded cells, group therapy room along with the electric shock treatment room. The facility is run by Dr Niko whose office is secured by a 4 digit code. You may also find cells below ground for the criminally insane and a veranda so those who are crazy can sit and contemplate there crimes against nakeds. Big shout out to (GER)Abracadaver for the use of his 4 digit code lock that allows the puzzle in this monument to be both unique and a different kind of challenge. The clues are in the building.
  14. Version HD0504


    This radio telescope is loosely based on the Arecibo telescope in Puerto Rico. Recently shut down for good, you can have this one live on in Rust. Guarded by a full complement of Bandit Guards, they protect excellent loot in the center of the dish. You can also make your way to the platform above its center. The only way is to walk the tight ropes suspending it or fly, don't fall.
  15. Version HD0426


    The Tanning Factory is a simple roadside monument, mid tier loot with simple puzzles. It can also double up as a nice spot to ambush the bad people, based on the Tanning Factory from Tropico 6 If you have any problems you can contact me via Nikos Custom Designs Discord https://discord.gg/r84Cg84 and place your questions via a support ticket One of the main problems new players to custom maps and monuments is the need for the latest update to Oxide and the RustEdit.dll file installing on the server, this discord has all the help you need for that https://discord.gg/vfSD6YP [email protected] https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber Finally, please make yourself aware of the TOS-Restrictions for use.
  16. Version 1.1.0


    This is a script capable of controlling multiple bots from one program and with a single config file without ever connecting to your server over RCON. You may need Administrator privileges on the system to setup & run this script depending on your server's setup. Feature List Run multiple bots from the one script Change your config using the included "Config Editor & Generator" - no JSON knowledge needed! Lowest possible performance impact - there are no new RCON connections ever made to your server. Show players, max players, queued players, AND joining players! Threshold message - when your pop falls below XX%, show a different message such as your wipe schedule. Special variables that are replaced in your strings, allowing you to have any variable in any part of your pop bot's message. Global pop bots - add up the total players across your servers and show it on a dedicated bot! Detailed logging - always know what went on whilst you were gone. How does it work? This script works by querying the BattleMetrics API - even if you don't have a purchased RCON subscription! If you do, you'll be able to display the amount of players joining. Install (Windows + Linux) Install Python (3.8 Only) Make sure you tick "Add to PATH" and "Install Path" if presented with the options Enter the Distributions folder and take the .pyd or .so file out of whichever distribution most closely matches your operating system - it needs to go into the same directory as run.py. If a build doesn't exist for your distribution, let me know. Create a .bat or .sh file depending on your OS and create an infinite loop (Win | Linux) with one of the following commands: py -3.8 run.py python3 run.py python run.py python3.8 run.py Install dependencies with one of the following commands: py -3.8 -m pip install jishaku aiohttp websockets discord.py python3 -m pip install jishaku aiohttp websockets discord.py python -m pip install jishaku aiohttp websockets discord.py python3.8 -m pip install jishaku aiohttp websockets discord.py Method 2 - Hosting Platforms All hosting platforms do things differently. You will need to use run.py and make sure that it automatically restarts the script when it closes! This is needed because Discord occasionally kills the connection between themselves and your server, which causes the bot to no longer function. When this happens, the script will detect it and close itself automatically, allowing whatever is handling the execution of the code to start the script again. If you are asked which packages are required you need discord.py, aiohttp, websockets For Pterodactyl users, you will need to use a Discord bot egg which you can find with a quick search. The startup command will typically be python run.py. For Pebble users, you can simply use run.py with Python3.8 and the appropriate packages. The Config Once you've installed the code, you should now be able to see in your selected directory that there is a "Config Editor & Generator" file. Run this and it will walk you through editing the configuration file. I strongly recommend you select "Create a New Config" when installing for the first time, so that you can select whether or not you want logging enabled, and add your own bots from scratch. When you are specifying the messages that will be displayed, you will be told that {{players}}, {{maxplayers}}, {{queue}}, {{joining}} will all be replaced on the bot. What this means is that if you want your bot's message to look like >150/150 (71 Queued)< you would need to enter >{{players}}/{{maxplayers}} ({{queue}} Queued)<. You can use this feature to customise your pop bots however you like. If you feel you are a bit more tech savvy than others, there is a folder examples that contains sample configs for you to read over, one even including a full description of each JSON key + value. Update Intervals During the creation of your pop bots, you may be asked what "Update Interval" you would like. If you are running more than 4 bots, it is recommended you increase your update interval appropriately so that you do not spam Discord's API - a quick way to get your server banned that a lot of Discord-related Rust scripts do not account for. Additionally, Discord will attempt to kill the connection a few times before banning you, which could result in crashes! Not to worry though, this script has been built to be as reliable as possible and will automatically restart itself if you follow the steps under "Running the Script". Thresholds The threshold feature will wait for your pop to fall under a set percentage (referred to as threshold in the config), and display an alternative message so that you do not have to display potentially embarassingly low pop to your Discord members. If this is something you are not worried by, simply set the threshold to 0 and it will never trigger. It is important to remember that the threshold is a percentage not a set value! A threshold of 10 and a max player count of 100 will only show the threshold when there are less than 10 players online. The message shown can be changed by altering threshold_msg in the config, or you will be asked to enter the text you wish to display when using the config editor. Joining Players If you would like to show the amount of players joining, it is absolutely necessary that you have a BattleMetrics RCON subscription purchased. You will be asked by the config generator if you would to create a Pop Bot with BM Token or Pop Bot without a BM Token - if you wish to display the players currently joining your server, choose the former. If you do not wish to show this or do not have a BM subscription, use the latter. Obtaining a Discord Bot Token First, head over to https://discord.com/developers/applications and create yourself an application. It'll most likely need your server logo, the name of the server, and any other information you wish for people to see appear. Once that's done, select the "Bots" tab and press create a bot. You'll be presented with "Click to reveal a token" and a button that reads "Copy". You can just press Copy and it's on your clipboard ready to insert into your config file. Obtaining a BattleMetrics API Token If you have purchased a BM RCON subscription, this is for you. Head over to https://www.battlemetrics.com/developers. You want to select "New Token". Fill in the identifier with something such as "Pop Bots" and ensure it has the "Execute any RCON command" permission. The rest aren't used at all, so whether or not you grant them or not are completely your choice. You'll have only one chance to copy this token somewhere safe (such as the config.json file), so make sure you do. Luckily for you, this one token will work with all of your pop bots, so don't worry about generating a new one for each bot (unless you really want to keep things nice and tidy). Running the Script At last, your configuration file is complete! You have probably noticed that there are 2 .bat files included. If you have NSSM installed you can use nssm.bat and run the pop bots as a service, then simply forget about them. If not, you can just double click run.bat and the bot will always restart itself no matter what issues it encounters. If the above does not apply to you, please see the installation section as it includes steps for running the script in more complicated environments.
  17. Version 1.0.0


    Little Blue Road is a free tiny custom monument with fuse, green and blue card puzzle you can install easily anywhere on a map. FEATURES: - Recycler - Research Table - Loot tier 1 and 2 - Scientists If you have any question you can contact me as follows Discord Thanks
  18. jtedal

    Land of Invaders

    Version 1.0.4

    1 download

    A beautiful and interesting map in the style of Sci-fi mixed with science fiction. The map will get an update with underground tunnels even before its release. If you ask me "What the hell is going on on the map?" then I'll tell you that I don't know it myself xD. I really wanted to try to create a map in the style of sci-fi mixed with fiction. It turned out something cosmic, with elements of an extraterrestrial civilization, by the way, and the name "Land of Invaders". Perhaps the inhabitants of this island lived their own lives and did not touch anyone and one day they were overtaken by the unknown. Some flying monoliths began to appear all over the island, strange and frightening plants began to sprout in one of the glades. Do not understand what kind of creature built the portal through which his companions came...and by the way, they looked just like ordinary people. As for the rest, I'll keep the explanation to myself. So to speak, I will let you dream up for yourself Size: 4500к Prefab Count: ~69к WARNING! On the map there is a large number of objects that are submerged over long distances. For a higher and more stable FPS, I advise you not to include a drawing range above 1500. Custom monuments: Fantastic Sphere Tank Worms Dump Hands Dump Monolit Fantastic garden Radioactive Lake Magic Swamp Flying Platform Crypt Wayside Warehouse Wayside Garage Wayside Supermarket Mountain Military Base Quarries that dig all the ores Monuments from Facepunch: Train Yard Aierfield Military tunnels Outpost Sewer Branch Power Plant Bandit camp Satellite Dish Lighthouses Launch Site Oil Rig Large Oil Rig Harbor 1 Harbor 2 Fishing Village P.S. If you want to change the map for yourself / your needs, please contact the author.
  19. Version 210214


    Originally conceived as a way to bring rust back to its survival roots it has now been modified to include some standard monuments, the story elements curtailed, the radiation and extra mechanics removed and the world opened up for general play. You will find many new custom monuments based upon the premise that Rustkind has survived in these domed cities MEGACITY ONE, main living dome ZOMBIE APOCALYPSE, domed city two MUSHROOM CITY, multiple smaller linked domes for growing stuff UNDERWATER RESEARCH DOME, (RUINED), find it if you can RADIO TOWER MOUNTAIN, hard to climb PYRAMID, did the Egyptians contact aliens LOS RUSTOS BEACH RESORT, chill out on the beach, if you kill all the scientists OIL FIELDS, there be money in them wells UNDERGROUND BANDIT CAMP, all the vending machines in one place THE DAM, holds back a lake, maybe some loot in its depths RUINED VILLAGE, Colditz and Asylum combined and bombed out BEACHED CARGO, cargo means loot Along with a number of smaller additions If you have any problems you can contact me as follows Discord (Best) please join the discord for news, updates, bug reports etc https://discord.gg/r84Cg84 A special thanks goes out to the following creators for their help, additions, ideas and support. All have given permission to use there creations and ideas within this map, so thanks to 38-RA, ABRACADAVER, ARKNERD, CASHR, JIM, MR WIZARD, MISTICOS - Please go seek them out and show some love. Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko Thanks for downloading this Rust Custom Map, 4K in size, Highly Modified Procedurally Generated. (107K Objects)
  20. Version 1.0.0


    Custom roadside monuments. If you are tired of the usual supermarket, gas station and warehouse, then this is your choice. You can replace standard roadside monuments on your maps. A variety of unique roadside-styled mini monuments to swap out on your current map to bring a unique twist to your maps that your players will enjoy! Features: ☣ Custom Diner (648 prefabs). ☣ Custom Garage (400 prefabs). ☣ Custom Warehouse (413 prefabs). Garage added modular car lift All monuments have a starting loot. There are also various masks for easy installation of monuments on your map. Additionally there are prevent build volumes placed around the monuments to prevent players from building in them.
  21. Version 1.0.0


    RCD WaterTower Monument has Bluepuzzle, underground and elevator in the tower. Also available for Euro : https://rust-custom-designs.biz/ Please remove the topology field below the monument and the alpha mask must be set by hand in the building Elevator - Bluepuzzles - Underground - and more - REQUIRES Oxide & Oxide.Rustedit.dll
  22. Version 1.0.0


    Small map with a monument in the style of Halloween. Suitable for a dynamic and somewhat complex game. A long time ago, when mythical creatures walked the earth, the great Lord necromancer, walking through his expanses, saw a bright light in the distance. He immediately realized that the first humanoid creatures began to appear on earth and he and his children urgently need to hide somewhere. Then the Necromancer came up with an idea, he decided to create a separate island in the ocean for his cubs, which no one will ever find in their lives....Time passed, humanity flourished, it was the 21st century. The necromancer was living out the last of his days and now, on one of the terrible days, a cargo ship came across this small island. The people who accompanied this ship along with their robot guards decided to go down and find out what is here. When they saw the terrible creatures, they immediately opened fire. Hearing all that was happening, the necromancer immediately rode to the place, but it was too late....All his children were killed. He went to the realm of Death and asked her never to take the soul of these people in her life. -They must suffer, they will not leave this Ostrov ever. They will never be able to die, they will be reborn every time... Thank you, my dear friend, for reading to the end the nonsense I wrote above, and not closing the page in the middle of the text. There are several standard and several custom monuments on the map. I added a recycler as well as some number of crates in "Fishing village" and "Sphere tank". On the oil rig, in the blue rooms there are tables with red cards. Players can get a blue card at the Church. Also in the" Fishing village " hidden elite boxes. You can see them on the screenshot. If you don't like something, then after the purchase you can edit the map as you want. Unfortunately, there are not many custom monuments on the map, but here I decided to work in favor of the fps. Due to the large number of prefabs, the map may lag for players. I hope I haven't forgotten anything. Like everything, if anything, write to me in discord, I will answer any questions. You can find me on the Lone. Design channel. Below I have specified custom and standard monuments. Thank You for your attention and good luck! Size: 1к Custom monuments: Church 2 Cemeteries Dead swamp 2 Caves under construction 6 Roadside carts (each cart has a processor and 3 stores. All stores on the map are different and there is what is in the city of bandits and in the NPC city) 2 AirWolf (The same copter shop as in the city of bandits) Monuments from Facepunch: Sphere Tank Oil Rig Large Oil Rig Fishing Village P.S. If you want to change the map for yourself / your needs, please contact the author.
  23. Gruber

    Wolf mountain

    Version 1.0.0

    1 download

    It's a pretty old map that was created manually back in 2018, when the editor was limited in its capabilities. At the moment, almost all new monuments have been added. I couldn't leave the map in my archive and decided to share it with you for a small fee. On the map there is a huge number of simple custom monuments, both ground and underground. there is a minimal amount of loot on the roads, since the roads consist of serpentines, but the loot is compensated by a large number of monuments with good loot. The map is suitable for researchers and those who like to build bases in unusual places. there are a lot of places to build a base underground and on the ground. There may be some minor bugs on the map, but if you write to me about them in discord, I will fix them as soon as possible. You can get acquainted with the appearance of the map in this video.
  24. Version 1.0.0


    Not an implemented idea of the developers. I tried to repeat their concept, it turned out more than worthy Feature: Starting loot Save zone Recycler
  25. Gruber

    Rad Town

    Version 1.0.0


    Another concept found on the Internet, I hope it turned out similar) Feature: Starting loot Puzzle Green card Recycler

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