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  1. Gruber

    Vault Tec

    Version 1.0.0

    1 download

    An apocalyptic monument from the Fallout game. It has excellent detail and optimization with robots. Inside you can find a good loot, a puzzle with a fuse and a red card. There is average radiation in the garbage pit. Size: Medium Prefab Count: ~2322 Features: Fallout atmosphere Loot (Elit Crate, Military Crate, Normal Crate, barrel) Multiple levels to explore Installation Modifiers: Topology, Height, Splat A puzzle with a fuse and a red card More Info My Profile MadMappers Discord Required Dependencies: https://github.com/k1lly0u/Oxide.Ext.RustEdit
    $14.90
  2. Version 5222 0509P

    297 downloads

    Subterra is a map with plenty to do and explore both above ground and below and under the waves. Features a combined and integrated above and below ground railway system along with many unique monuments and places of interest to explore. Monuments and Features Area 51 Service Station & Shredder Canyon Railway Table Top Mountain Train Container Yard Deep Mines Oil Field Dweller Gold Mining Town Crashed UFO Beached Cargo Cheyenne Mountain Complex Stargate Gate Room Viaducts and Waterways Broken Wind Power Station Wind Farm Camp Crystal Lake Chichen Itza Fire and Ice Cave Cabin In The Woods Monument To The Fallen Ghost Town Library St Nikos Hospital Dweller Residences Construction Site St Nikolas Town Tanning Factory Wangen Observatory Integrated Railway, Underground, Tramway + The usual standard FP Monuments If you have any problems you can contact me via Discord https://discord.gg/r84Cg84 https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko You Tube Video
    $39.95
  3. Version 5222 0424

    61 downloads

    Embark on an adventure to explore the Seven Wonders of the Ancient World in this beautifully crafted custom map by Niko. From the Great Pyramid of Giza, to the Lighthouse of Alexandria, this map features amazing points of interest for players to explore as they venture through the marvels of a long forgotten world. This 3,000k map boasts 72,000 entities and includes specialty plugins for snow, smoke machines and a functional Ski Lift for players to enjoy the Ski Resort monument! Explore the Seven Wonders Great Pyramid of Giza Hanging Gardens of Babylon Temple of Artemis Statue of Zeus at Olympia Mausoleum at Halicarnassus Colossus of Rhodes Lighthouse of Alexandria Also Featuring Large Airport Modern City Missile Silo Murder Mansion Ski Resort Santa's Grotty Pumpkin Farm Theatre Vanilla Monuments Mining Quarries Harbor Sewer Branch Gas Stations Fishing Villages Super Markets Mining Outposts Junkyard Lighthouses Outpost Bandit Camp Arctic Bases Military Bases Dome Underwater Labs Oilrigs Satellite Dish Stables Short Film
    $34.95
  4. Version 1.0.4

    16 downloads

    This plugin adds a new dynamic zombie event to your server, the appearance of which you can customize in the configuration for any standard and custom monuments Description The event begins with a message in chat that the evacuation of the general from the island will begin soon. At the end of the configured timer, a military checkpoint randomly appears on the map and it is said in the chat that the general's guard was killed, and the general himself was seriously wounded The player and his friends (if you have any) need to arrive at the military checkpoint and call for help for the general with the laptop located at the checkpoint control center After the player calls for help, waves of zombies will attack the base. During the preparation phase, players can upgrade the base with turrets, purchase ammunition for them, or place it from their inventory through the checkpoint control center. In the doorways, players can install barricades of different types (5 types of barricades, which differ in the amount of Hit Points) to contain the incoming waves of zombies. The player can also use a hammer to repair the barricades. During the attack phase, waves of zombies will be directed at you. You cannot allow zombies to kill the general, otherwise, the event will end. There are several zombie types (in future updates it is planned to add to the list of zombie types). Each type of zombie has its own tasks. After the end of each wave, a room with crates opens, where there will be a reward for you At the end of the event, a helicopter arrives for the general and picks him up, and you are notified in chat that the event has been successfully completed. When the general dies, the event ends, as will the attack wave, the event, and all hope is lost! All the necessary settings of zombies, timers, items in crates for each wave, as well as settings for each wave (the number of zombies of each type, the time of the preparation phase and the attack wave, etc.), settings of the military checkpoint (the price of buying something or improving the base, used ammo in turrets, etc.), the price of repairs, barricade options, and many other settings are available in the plugin configuration Also in the event there are additional missions during the waves of attack, during which you will receive an additional reward (in future updates it is planned to add to the list of additional missions). You can set up additional missions in the settings of each attack wave The event provides the use of several military base designs. The Mad Mappers team will add to the list of constructions for the event in the future. When an event appears, the plugin randomly selects the construction of the base from those that you have in the data folder, and also randomly selects a place to appear from all those that have been set in the plugin configuration Also, the Mad Mappers team will begin to offer support in our custom maps for this event and contain files for the appearance of bases in custom monuments and locations on our maps Custom Map Maps that have a configuration for the appearance of bases on their custom monuments You can also download all these files for all maps here Deathland Badlands Destroyed World Detroit: Irreparable Damage Oregon 2: Last Hope Oregon: Land of Dead Pandora All files for custom maps are stored in the folder oxide/data/DefendableBases/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the base to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bases that will appear on your map. You need to copy the configuration data block for each base construction. In the database parameters you will specify the name of the base construction and a list of positions where it can appear The list of positions consists of several parameters. First you need to specify the position and rotation of the appearance of the base on your map, then you can get these values using RustEdit. You need to choose the place for the appearance of the event on the custom monument, where the player has a ban on construction You have such a parameter as the pursuit radius for such a type of zombie as Blazer. These zombies run around the base along this radius and shoot at the players. Please note! Some object sometimes may be on your map in this radius, for example a fence, and they will not be able to overcome it, because they cannot run inside this circle, and they haven’t a way out for them so you need to leave them a way or adjust it by increasing or decreasing the radius You have a list of coordinates for the points of appearance of all zombies. It is necessary to indicate these coordinates evenly around the base so that the zombies run from different sides and attack all sides of the base, not just a few ones. So it will be more interesting to play this event. Also note the fact that you can indicate the coordinate where a player can create his house, so it is advisable to specify all the coordinates that are in the construction ban zone, they are in the zone of your custom monument. You can also get the coordinates of the appearance of zombies using RustEdit Images You may want to change some parameters during the plugin installation or the base configuration In the plugin configuration these parameters are: Custom Barricades => Price for repairs (per hammer hit) => List of items, 3 maximum (if the economy method is 3) In the base configuration, these parameters are: List of turrets => Price to unlock => List of items, 3 maximum (if the economy method is 3) List of turrets => List of ammo => Price => List of items, 3 maximum (if the economy method is 3) List of barricades to buy => Price => List of items, 3 maximum (if the economy method is 3) A list of items that are in the laptop inventory when the base appears List of attack waves => Additional missions => Reward for completing the mission => List of items If you change items in the current configuration items, you need to upload the image for this item to the oxide/data/Images folder. In order for the plugin to load this image and can use it for display in the player's GUI. If it is a standard Rust item, you need to name this image file by its ShortName. If it is a custom item, you need to name the image file by the SkinID of the item Then you need to make a few changes to the plugin configuration in the List of paths to GUI images item. You need to add a new image to this list. The name is the ShortName or SkinID of the item. The path to the image will look something like this: Images/{ShortName or SkinID}.png If you use the economy of some following points on your server as prices, you can change the image with the name Economic to your own with the same name All images must be used square. Attention! The lower size of the image file will be displayed to the player faster Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Chat commands (only for administrators) /warstart - start the event /warstop - end the event Console commands (RCON only) warstart - start the event warstop - end the event givebarricade {steamid} {level} {amount} - a player with a SteamID ({steamid}) is given a certain number of barricades ({amount}) of a certain level ({level}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Base Config en - example of base configuration in English ru - example of base configuration in Russian Custom Map Config en - example of custom map configuration in English ru - example of custom map configuration in Russian Contact me in Discord: KpucTaJl#8923 Thank you jtedal for your help in creating the default configuration and creating the base construction Thanks to Jbird#2022 for helping to create a description for the plugin
    $45.00
  5. Adem

    Convoy

    Version 2.0.9

    1,171 downloads

    A truck is transporting a locked crate along the road. The convoy is accompanied by NPCs who drive sedans, as well as Bredley and a helicopter. In case of an attack, the convoy stops moving for a specified time. If the truck is destroyed, the event will be lost. When all accompanying vehicles are destroyed, it will be possible to open the locked crate. All looting crates, NPCs, Cars, Bradley, Helicopter can be reconfigured. In the configuration, you can set up a PVP zone for those who use the True PVE plugin. All players in the event zone have a timer with a countdown to the end of the event. All timers can be set up in the configuration. Dependencies Required NpcSpawn – available in included ReadMe Chat commands (only for administrators) /convoystart - launches the event in a random configuration /convoystart <name> - launches the event in the <name> configuration /convoystop - stops the event /convoyroadblock - the event will not be held on the road where you are standing. (After changing the map , you need to clear the Blocked roads field in the config ) Console commands (RCON only) convoystart - launches the event in a random configuration convoystart <name> - launches the event in the <name> configuration convoystop - stops the event Custom routes To start recording a route, stand at its starting point and register </convoyrootstart> in the chat. To save the route, use the command: </convoyrootsave [rootpresetname]>. Multiple routes can be added to one preset. Then it will be randomly selected. To reset the route, print to the chat: </convoyrootstop> In the config, insert the name of the created preset in the appropriate field. Plugin Config "Version" "Prefix of chat messages" "Use a chat? [true/false]" "GUI Announcements setting" "Notify setting" "Discord setting (only for DiscordMessages)" "Custom rout name" "If there is a ring road on the map, then the event will be held on it" "Priority for the ring road" "The minimum length of the road on which the event can be held" "The distance between the machines during spawn" "Minimum time between events [sec.]" "Maximum time between events [sec.]" "Time before the starting of the event after receiving a chat message [sec.]" "Notification time until the end of the event [sec.] " "Duration of the event [sec.]" "The time for which the convoy stops moving after receiving damage [sec.]" "The convoy will not attack first [true/false]" "Remove obstacles in front of the convoy [true/false]" "List of obstacles" "If an NPC has been killed, it will not spawn at the next stop of the convoy [true/false]" "Blocked roads (command /convoyroadblock)" "Convoy Presets" "Marker Setting" "Event zone" "GUI" "Bradley Configurations" "Sedan Configurations" "Truck Configurations" "Heli Configurations" "NPC Configurations" “Convoy setting” "Name" "Automatic startup" "Enable the helicopter" "The number of Bradleys ahead the truck" "Number of Sedans ahead the truck" "Number of Sedans behind the truck" "The number of Bradleys behind the truck" "Bradley preset" "Sedan preset" "Truck preset" "Heli preset" “Bradley Configurations” "Name": “HP” “Scale damage” “The viewing distance” “Radius of search” “The multiplier of Machine-gun aim cone” “The multiplier of Machine-gun fire rate” “Amount of Machine-gun burst shots” “Time that Bradley holds in memory the position of its last target [sec.]” “The time between shots of the main gun [sec.]” “The time between shots of the main gun in a fire rate [sec.]” “Numbers of crates” "Location of NPCs" “Open crates after spawn” "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot; 3 - CustomLoot)” “Own loot table” “Sedan Configurations” "Name": “HP” "Location of NPCs" “TruckConfigurations” "Name": “HP” “Damage Scale” "Modules" "Location of NPCs" "Time to unlock the crates [sec.]" "Location of the locked crate" "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot; 3 - CustomLoot)” “Own loot table” “Event zone setting” "Create a PVP zone in the convoy stop zone? (only for those who use the TruePVE plugin)[true/false]" “Do you use the dome? [true/false]” “Darkening the dome” “GUI setting” “Do you use the countdown GUI? [true/false]” “AnchorMin” “AnchorMax” “List of items” “ShortName” “Minimum” “Maximum” “Chance [0.0-100.0]” “Is this a blueprint? [true/false]” “SkinID (0 – default)” “Name (empty – default)” “Own loot table” “Minimum numbers of items” “Maximum numbers of items” “List of items” “NPCs setting” “Location of all NPCs” “Wear items” “Belt items” “Name (empty – default)” “Health” “Sight Range” “Scale damage” "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot; 3 - CustomLoot)” “Own loot table” API bool IsConvoyVehicle(BaseEntity entity) bool IsConvoyCrate(HackableLockedCrate crate) bool IsConvoyHeli(BaseHelicopter baseHelicopter) Hooks "OnConvoyStart" - сalled when a convoy appears "OnConvoyStop" - сalled when a convoy disappears Contact me in Discord: Adem#9554
    $35.00
  6. Version 1.0.1

    4 downloads

    This is a set of 3 bases for the Defendable Bases plugin. The plugin itself is not included in the bundle, it must be purchased separately Base [C] Has 3 corridors for zombies to General Newman 3 barricades can be installed in each corridor It has 3 types of traps: Auto Turrets, Flame Turrets and Shotgun Trap 6 rooms for loot crates Base [D] Has 2 corridors for zombies to General Newman 3 barricades can be installed in each corridor It has 2 types of traps: Auto Turrets and Flame Turrets 4 rooms for loot crates Base [E] Has 4 corridors for zombies to General Newman 3 barricades can be installed in each corridor It has 2 types of traps: Auto Turrets and Shotgun Trap 8 rooms for loot crates Check out more of my work here! If you have any ideas or suggestions on how to improve / supplement this pack, please contact me. (Discord: jtedal#8448) Join the Mad Mappers Discord Here! https://discord.gg/UpUXuxs4Vx
    $14.99
  7. Version 1.0.0

    1 download

    A great pack of 4 mini maps for your server for each wipe. Combined outpost, small monuments, ziplines and much more. This maps is constantly supported and updated for the current version of the game with all updates! Features: Minimap 1 Prefab Count: ~4621 prefabs Size: 1000к Custom Monument: Combined Outpost Small TrainYard Small Harbor Garage Convoy Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Oilrig Big Oilrig Small Lighthouse Sulfur Quarry Underground Tunnel Minimap 2 Prefab Count: ~4429 prefabs Size: 1000к Custom Monument: Combined Outpost Small PowerPlant Small Harbor Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Arctic Research Base Oilrig Big Oilrig Small Lighthouse HQM Quarry Underground Tunnel Minimap 3 Prefab Count: ~3722 prefabs Size: 1000к Custom Monument: Combined Outpost Small Water Treatment Small Harbor Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Supermarket Oilrig Big Oilrig Small Lighthouse Sulfure Quarry Underground Tunnel Minimap 4 Prefab Count: ~4241 prefabs Size: 1000к Custom Monument: Combined Outpost Small Airfield Small Harbor Custom Points Zipline Facepunch Monument: Fishing Village Underwater lab Warehouse The Dome Oilrig Big Oilrig Small Lighthouse Underground Tunnel Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit Discord Server: https://discord.gg/UpUXuxs4Vx
    $59.90
  8. Version 1.0.2

    73 downloads

    This plugin will add multiple extended magazines to your server Description Facepunch just released the extended magazine into the game, which adds 25% to the capacity of ammo that it can originally hold With Custom Magazine's, you can now add several types of extended magazines! By default, you can now also add 50%, 75%, and even 100% capacity increases! At 100%, this will double any weapons capacity! You can change those capacity increase percentages in the configuration, remove them, or even add your own! You can configure spawning of these items in standard Rust crates! Console commands (RCON only) givemagazine {skinid} {steamid} - This is the console command to give an extended magazine from the plugin configuration with a Steam Workshop SkinID ({skinid}) to a player using their SteamID ({steamid}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Contact me in Discord: KpucTaJl#8923
    $10.00
  9. Version 1.1.2

    4 downloads

    Small Island-this minimap is made for very tight gameplay between players. Features: Map Size – 1000 Prefab Count: – 6479 Small Island HDRP (Mini Map) This map, despite its size, has a very large functionality for the game. Is there a small railway network on the map, for spawning workcart, I recommend using the WorkcartSpawner plugin. There is also a network of underground metro tunnels, one of the stations is located on Oil Rig. JunkTown is located in the center of the map. The map is balanced by loot and finding cards. Some custom monuments have puzzles on them. Good luck fighters. Custom Monument: Junk Town Railways Motel Passenger Barge Station Recucler Bridge Monuments FP: – Big Oil Rig – Small Oil Rig – Lighthouse – Fishing Village – Tunnel Metro
    $14.99
  10. Answer

    Vastus Island

    Version 1.0.4

    14 downloads

    This map is constantly supported and updated for the current version of the game with all updates! >> CUSTOM MONUMENTS Medical Deposit – Green Keycard Puzzle (1 fuse) – Recycler, repair bench, the loot can be seen in the images Tool Store – Green Keycard Desk (No puzzle) – Recycler, repair bench, the loot can be seen in the images Abandoned Farm – Blue Keycard Puzzle (1 fuse) – Recycler, repair bench, oil refinery, the loot can be seen in the images Chemical Facility – Green Keycard Puzzle (1 fuse) – Fuse puzzle underground that leads to 1 medical crate and 1 brown crate – Recycler, repair bench, oil refinery, the loot can be seen in the images Survivors Compound (Safe Zone) – Outpost vending machines, Recycler, Oil refinery, Repair&Research bench – Airwolf (Helicopter vendor), marketplace (drone shop), shop front Default: Both Oil Rigs, 2 Fishing Villages, 3 Lighthouses, Underwater Lab >> MORE CUSTOM FEATURES Custom boats with paddles along the shores – Mostly decorative, they include 2 loot barrels Abandoned Tents in some forests – They can also be seen in the survivors compound – Mostly decorative, they include 1 brown crate and 2 loot barrels “Secret” custom cave in the middle of the map – It has 2 entrances, can’t be built in and includes 1 military crate Custom Bunker Entrances (Train stations) – Made out of wood, gives a different/better look to the default bunker entrance – Includes a few barrels and a brown crate Waterfalls, Wooden Bridges, “Dead End” blockades at the end of most roads, Manually made all the terrain, manually placed & pained all cliffs Custom cliff mountains with manually placed vegetation (bushes, creeping trees) >> NOTES – The password for the editor is included with the map, just in case you don’t like something and want to edit/remove it. – The map is constantly supported and updated for the current version of the game with all updates! DISCORD Need support? Got suggestions / ideas for this map or others? Join my brand new discord server at discord.gg/TJxwpKT2Ge
    $25.00
  11. Version 2.4.0

    782 downloads

    Punch players and other things because it's fun. A very default melee weapon to protect yourself with - your goddamned fists. Punchables Players: Hurt players and make them bleed to death. Murderers: Hurt Scarecrows or any other humanoid and player-like / Non-Playable-Characters with your punchies. Animals: Some animals want you dead. I don't support animal cruelty though. Horses: I mean, why not... Loot Containers: Break barrels with your fists. Your fists might start bleeding though. Bradley: Bradley go brr. Building Blocks: Can give damage to building blocks, and destroy twig blocks with your fists. Terrain: Hit the ground or rocks. Doesn't do much, just makes your fists bleed for hitting the ground for nothing. Resources: Hit trees, nodes and other gatherable stuff. Water: Hit the salty ocean to heal your wounds and yourself. Punching into the salty water will give you a chance for catching Small Trout fish. Keycard Slicing Slice up players when holding a Keycard. Hammer Hitting Break ribs with the hammer. Hit any of the Punchables above to get your point across. FOR BEST ENTERTAINMENT, USE THE DEFAULT SETTINGS OF THE PLUGIN.
    Free
  12. Version 2.0.3

    129 downloads

    This event automatically takes place in the Junkyard location if on the map Finally, the crane in Junkyard will have a true meaning and be fun again! Description The event begins with a notification in the chat that soon scavengers will arrive at Junkyard, who will have a rest there. Next, NPCs appear in the location, whose presets you can configure in the plugin configuration. A message appears in the chat that the scavengers hid a signal grenade in one of the broken cars at the landfill to call for supplies. The player needs to kill all the NPCs and find the rusted car in which the grenade is hidden. In order to find and activate the signal grenade, use a crane to load rusted cars into a shredder for recycling, it's bound to be in one of them! The number of rusted cars in the landfill is regulated by the value in the configuration. The required car is selected at random from the group. The player needs to recycle the rusted cars one by one until he finds the one in which the signal grenade is located in! After the player recycles the broken car, a plane will fly to the Junkyard location, on board of which there will be a truck with supplies. The plane will drop this truck and it will land in Junkyard via parachute. Once it lands, guards will come out of the truck and guard it. But the truck is closed, it cannot be opened. The player needs to kill these guards to get access to the truck. In order for the player to get access to the crates and the loot within, they need to recycle the truck by using the crane and placing it into the shredder! Next, the crates will travel along the conveyor belt of the shredder and the player will be able to open them. You can configure all the crates, their number and the loot in them, all in the plugin configuration. Dependencies Required NpcSpawn - available in included ReadMe Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /jstart - start the event /jstop - end the event /jpos - determining the position and rotation coordinates for changing the location of NPCs. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Junkyard is read) Console commands (RCON only) jstart - start the event jstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnJunkyardEventStart() – called when the event starts void OnJunkyardEventEnd() – called when the event ends Contact me in Discord: KpucTaJl#8923
    $30.00
  13. Gruber

    Badlands

    Version 1.1.3

    39 downloads

    Nuclear war, what could be worse than that. War is a harbinger of death. I present to your attention a map in the post-nuclear world. Nuclear bombs were dropped long ago on this once beautiful island, radiation destroyed most of the living world, craters formed and a handful of people were able to take refuge in shelters. You are one of the lucky ones who have been in the shelter for a long time, you were born in the shelter and do not know what is happening on the surface. In the craters formed after the missile strike, they served as excellent places for the construction of cities and factories, the remaining technologies allowed the surviving population to develop. On this map you will find many custom monuments in an unusual style, and the music plugin from KpucTaJl will add to you the atmosphere of the old world. Monorails run along the entire outskirts of the island, which fit very well into the atmosphere. Remember, the wasteland does not spare anyone, good luck! I express my gratitude to STAR for providing the DELTA monument. Description 2 Size: 4000к Prefab Count: ~60к Included with the map are several mandatory (Map Protection, TrainRustEdit, NpcRustEdit, SoundRustEdit) plugins made by our team's coders KpuctaJl Operation of the "SoundRustEdit" plugin In some moments there is a radio that plays and the music changes, there are 12 different songs from the Fallout game in the plugin How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Custom monuments: Sunctuary Vault 103 Concord City Camp in Pit Vault 118 General Atomics Robotics Opencast Mine Large Dam Rad Farm Radar Vault Tec Barge Village Junk Town Olivia Station Open Air Cinema Diner Starline Restaurant Mobile Station Red Rocket (2 options) Monorails and railway tracks Many islands, for those who like to live far from the mainland Places to build (some can only be accessed by air transport) Monuments from Facepunch: Launch Site Outpost Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Power Plant Giants Excavator OilRig (2) Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!
    $49.90
  14. Version 1.0.1

    39 downloads

    This event is based on the game "Red Light, Green Light" from the popular serial "Squid Game" Description Prefab arena for this game is in the plugin package To work event is necessary to have this prefab on the map (it works only on custom maps!!!) Event starts with a message in the chat about the beginning of the event. Then everyone who wants to take part in the game must write in the chat command (/rlglenter). The player will be moved to the arena after this action. If the player is in his building zone, he will return to the same place at the end of the event. It’s a place where he wrote the command. Otherwise, at the end of the event the player will be moved to a safe zone on the map. There is a waiting time for all players at the beginning of the event. The game will begin when this time is over. The idea of the game is to follow instructions strictly. While the indicator is green, a player can move. When a red indicator is on the player’s screen, a player can’t move. If the violation of the rules is noticed, a player will be out of the game and move to the watching area of the game. Then a player can monitor other players’ game from the watching zone. All players who cross the finish line before the time limit is up will win. It is possible to set up in the configuration: a total table of items for the winners, all the time periods in the game, the inaccuracy of the player's movement when the red light is activated. Prefab Installation Instructions In this case, it is assumed that the customer uses the RustEdit program 1. Unpack the archive to a folder 2. Open the RustEdit program location 3. Place the folder with the prefab files in the "CustomPrefabs" folder 4. Run the RustEdit program 5. Open the map on which you want to install this prefab 6. In the Prefab List tab, open the Custom tab 7. In the Custom tab, open the folder that we dragged to CustomPrefabs (item 3) 8. Drag the prefab to the place you want on the map 9. Apply The Modifications (!!!THE first step is to APPLY the Height Mask, then everything else!!!) 10. Everything is ready (If available)! It remains only to save the map, run it on the server Dependencies (optional, not required) NoEscape NTeleportation Chat commands (only for administrators) /rlglstart - start the event /rlglstop - end the event /rlglenter - enter the arena of the game /rlglexit - exit the arena of the game Console commands (RCON only) rlglstart - start the event rlglstop - end the event Plugin Config "Prefix of chat messages" "Inaccuracy of changing the player position at the red indicator [м.]" "Inaccuracy of changing the position of player’s camera at the red indicator [degrees]" "Minimum time between events [sec.]" "Maximum time between events [sec.]" "Waiting time at the beginning of the event [sec.]" "Duration of the event [sec.]" "Waiting time at the end of the event [sec.]" "Minimum starting time of the stage (at least 2) [sec.]" "Maximum starting time of the stage (at least 4) [sec.]" "Sound language [ru/en]" "List of commands that you cannot use in the event area" "Table of items for winning the game" "List of items" "ShortName" "Minimum" "Maximum" "Chance [0.0-100.0]" "Is this a blueprint? [true/false]" "SkinID (0 - default)" "Name (empty - default)" "Own loot table" "Minimum numbers of items" "Maximum numbers of items" "List of items" The prefab is designed by jtedal#8448 Contact me in Discord: KpucTaJl#8923
    $35.00
  15. Version 4722 0216c

    85 downloads

    Totally new design and build The Asylum is the final resting place for all those who have over 3500 hours playing Rust. You will find a secure compound patrolled by scientists, with 4 wards, a padded cells, group therapy room along with the electric shock treatment room and a few other additions such as the boiler room, Hannibal's Cell, underground storage, experimentation room, canteen. The facility is run by Dr Niko. You will also find a veranda so those who are crazy can sit and contemplate there crimes against nakeds. Make sure if you have used previous versions of this that you remove from your server the PDdoors plugin and add the new version.
    $14.95
  16. FireCrow

    CACATUA

    Version 1.0.5

    30 downloads

    Hey! We are happy to announce the release of our new map – Cacatua! On a medium-sized map, we tried to place as much content as possible, both custom and standard, as compactly and neatly as possible (most of the facepunch monuments). There are no problems with performance or finding free space for build. Throughout the island, there are many roads and paths that make it easier to farm and player movement. The monuments are evenly distributed throughout the island and correspond to the normal progress of the player, a lot of new custom monuments add variety to the familiar game. Despite the large number of standard and custom monuments, performance on the map was a priority. Several dozen players have already managed to explore the map with us and we have fixed all the identified shortcomings, so we hope that you will get a great experience! Map Size: 3500 Prefabs: 25000 Custom Monuments: – Large Town – Metallurgical Plant – Large Swamp – Bandit Excavator – Large Cave – Dish Outpost – MLRS Convoy – Hard Cave – Small Water Treatment – Hobbit House – Abandoned Supermarket – GreenHouse – Warehouse – Watch Tower – Forest house Facepunch Monuments: – Arctic Research Base – Launch Site – Military Tunnel – Trainyard – Airfield – Oilrig 1 – Oilrig 2 – Sphere Tank – Bandit Town – Underwater Labs – Sewer Branch – Harbor – Satellite Dish – Junkyard – Lighthouse – Gas Station – Supermarket – Warehouse – Stables – Fishing Village – Mining Quarry – Swamp B – Water Wells If you have any questions about the map, need help or find a bug, please let us know! Our discord https://discord.com/invite/GGgx822 Or write us directly (discord) UNICORN#1337 TEST#0006
    $39.90
  17. Version 5122 0414a

    348 downloads

    Eden Falls is a 5200 size highly modified procedural map. However 3800 is the actual landmass (69K Prefabs) It features a road and river network covering most corners of the map, Some standard monuments are here along with a number of new and unique monuments created by me. The additional monuments are LUMBER MILL MISSILE SILO MARINA ICESTATION THULE EDEN FALLS CANYON THE ASYLUM FORT KNOX PUMPKIN FARM CAVERNS RADAR STATION ALCATRAZ Unique interest points SKULL MOUNTAIN SUMMIT CAMP ROAD RACE TRACK POLLUTED DRY LAKE If you have any problems you can contact me as follows https://discord.gg/GyxJ9ny https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber Eden Falls HDRP UpDate - CLICK FOR VIDEO Finally, please make yourself aware of the TOS-Restrictions for use. Thanks
    $36.95
  18. Version 47 1212

    53 downloads

    HDRP Update, enter the BioSphere World where domes protect all that is holy, step outside and your at the mercy of Rust You will find many new custom monuments based upon the premise that Rustkind has survived in these domed cities MEGACITY ONE, main living dome ZOMBIE APOCALYPSE, domed city two MUSHROOM CITY, multiple smaller linked domes for growing stuff RADIO TOWER LOS RUSTOS BEACH RESORT, chill out on the beach, if you kill all the scientists OIL DERRICK ASYLUM BEACHED CARGO, cargo means loot PAIN THERAPY COMPOUND DRAGON Along with a number of smaller additions BioSphere REBORN - YouTube If you have any problems you can contact me as follows Discord (Best) please join the discord for news, updates, bug reports etc https://discord.gg/r84Cg84 Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko Thanks for downloading this Rust Custom Map, 4K in size, Highly Modified Procedurally Generated. (66K Objects)
    $39.95
  19. Version 1.0.9

    549 downloads

    This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable configuration Description Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss. Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC. The map also displays the location of the actual bosses (their name and amount of health). You can give any clothes and weapons for NPCs using the configuration. Dependencies Required NpcSpawn - available in included ReadMe Dependencies (optional, not required) True PVE GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode (available in included ReadMe) Chat commands (only for administrators) /WorldPos - displays the actual player’s location on the map (to set up in the plugin configuration the location of the NPC bosses) /MonumentPos - displays the actual location of the player on the map relative to the nearest monument (to configure the location of NPC bosses in the plugin configuration) /ShowPos <name> - shows all positions for NPC appearance depending on the type of NPC appearance /SetType <type> <name> - sets a new value for the NPC appearance type /SavePos <name> - saves to the configuration file a new position for the appearance of the NPC, depending on the type of appearance of the NPC /RemovePos <index> <name> - removes from the configuration file the position for the appearance of NPC, depending on the type of appearance of the NPC Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Contact me in Discord: KpucTaJl#8923
    $30.00
  20. KpucTaJl

    Air Event

    Version 2.0.2

    235 downloads

    The event is an alternative to the usual cargoship, but it is only in the air Description The chat notification about the airship with scientists arrival to the island begins the event A smoke screen appears in the air after the time is up (it is possible to deactivate the smoke screen in the configuration), then the airship with scientists appears There are 2 locked, 2 elite, 2 military, 2 standard crates and 16 NPCs on the airship as the default The location and loot of all the crates/NPCs can be changed in the configuration, you can add or remove unnecessary crates/NPCs There are 2 CCTV cameras by which you can track the availabilities of locked crates on the airship (the name of the cameras can be changed in the configuration) The looting of both locked crates is the condition for the completion of the event. After that the players have time to depart the airship. They can use the transport that they arrived on it or use hot air balloons on the airship (you need be inside the basket of the hot air balloon) Dependencies Required NpcSpawn - available in included ReadMe Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /airstart – starting of the event /airstop – ending of the event /airpos – determining the position and rotation coordinates for changing the location of NPCs and crates.It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the cargoship is read) Console commands (RCON only) airstart – starting of the event airstop – ending of the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnAirEventStart() – called when the event starts void OnAirEventEnd() – called when the event ends Contact me in Discord: KpucTaJl#8923
    $30.00
  21. Version 1.1.0

    17 downloads

    Oregon 2: Last Hope – A very atmospheric map is a direct continuation of the original map of Oregon: Land of the Dead with many tunnels and railway roads connecting the upper world with the subway. Description I present to your attention a new atmospheric map. It is a sequel to “Oregon: Land of the Dead”. This map was created in the WorldCreator 2 program and has a multi-level terrain. In the center of the map you will find a large island surrounded by fresh water. Also on the map there is a huge number of custom monuments, places to build bases, merchants, bridge, shops and most importantly a lot of car tunnels and railway tracks. You can also descend from the surface to the underground tunnels on a workcart. Also, for additional content, you can use 3 optional plugins that will add zombie spawning when opening the door of NERO labs, injections for players to boost, and launching Patrol Helicopter from Nero’s Central Office when opening a room with a red card. On many custom monuments you will find bunkers of survivors with pleasant loot. Good luck in surviving the post-apocalypse. Description 2 Size: 4000к Prefab Count: ~83к How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Custom monuments: Travel Centre Medical College Naples NERO Central Office Militia Hill Greenhorn Linton Blair Bay Desert Camp Diamond Camp Frozen Camp Birds Perch Kenny Workshop Dearborn Hot Springs Dharma Fanatics Island Station Water Control Barge Water Camp Water Village Travel to the subway on a workcart Many places to build a base, land and underwater Monuments from Facepunch: Launch Site Outpost Junkyard Water Treatment Plant Train Yard Abandoned Military Base Airfield Military Tunnel Desert Base Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Quarry Roadsite Monument Underground Tunnels Arctic Research Base Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!
    $49.90
  22. Version 2.0.4

    225 downloads

    It’s an event in the Satellite Dish location Description The event begins with a chat warning: a bioweapons deal will be in the Satellite Dish. When the time is up, extra crates, NPCs guarding this location will appear in the Satellite Dish. Then a locked zombie’s cage will appear. A CH47 will fly to this location to make a transaction. When the CH47 arrives, it will drop the locked crate as a payment for the biological weapon. Then it will land and zombies will begin boarding on the CH47. As soon as the CH47 has picked up all the remaining zombies, it will fly off the map. If you kill at least one zombie, an alarm will start. The alarm can be ended by answering the phone on the Satellite Dish within 10 seconds. If you don’t stop the alarm, reinforcements will arrive as Bradley to this location. It will parachute down from the aircraft. All crates looting, NPCs, zombies, Bradley can be changed by configuration. It is possible to change the configuration of all NPCs or use the BotSpawn plugin for NPCs. There is a camera in the location for viewing the event and lighting for night events. When an event appears, a marker will display on the map (configurable in the configuration file). It is possible to set up in the configuration the PVP zone for those who use the TruePVE plugin. All players in the event zone have a timer with countdown to the end of the event It is possible to set up an automatic event appear on the map. All timers can be set up in the configuration. Dependencies Required NpcSpawn - available in included ReadMe Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /satdishstart - start the event /satdishstop - end the event /satdishpos - determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Satellite Dish is read) Console commands (RCON only) satdishstart - start the event satdishstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnSatDishEventStart() – called when the event starts void OnSatDishEventEnd() – called when the event ends Contact me in Discord: KpucTaJl#8923
    $35.00
  23. Gruber

    Giant’s Land

    Version 1.0.9

    3 downloads

    Would you like to feel like a little ant in a huge world? You have such an opportunity to play on my new map. The 5 times enlarged custom monuments such as Supermarket and Gas Station located on a small map will give you and your players a lot of pleasure to realize that you are just an ant in the land of Giants. Also added to all this are several places to build a base on the territory of the Huge Monuments. Features: The map size is 1500. In fact, the map looks like 2000-2500. Number of Prefabs – 13562 The monument with the tower has a ring road with a tank guarding it. To avoid problems with components, barrels and crates are added to the main monuments in large quantities. Custom monuments: Huge Supermarket (5 times enlarged) Gas station (Increased by 5 times) Tarkova Sanctuary Completely redesigned gang camp, reduced by 3 times, with all functions such as Merchants, buying a minicopter and casino. Ship Cargo with the possibility of building a base in the hold. 2 large boats to build the base 2 huge containers for building a base 2 passenger barges with green and blue cards Winter biom is covered with ice and eisberg to players with a large online was where to build your home. Monument FP: Oil Rig Big Oil Rig Small Gas Station in Supermarket Lighthouse Monument from Hapis map
    $24.90
  24. KpucTaJl

    Picklock

    Version 1.0.2

    26 downloads

    Is a simple but interesting plugin to add lock picking to the game! Description The picklocks can be used to open door locks and code locks (can be edited in the configuration). It is possible to change the time and probability of opening the door with a picklock (can be edited in the configuration). It is possible to change the spawn of picklocks in the crates if it is necessary. If you want to open the door with the picklock you need to go to the door, take the picklock in the player’s hands, and press the middle button of the mouse. The process of breaking the door will start. Console commands givepicklock {STEAMID} {AMOUNT} - gives the player with {STEAMID} a certain number of picklocks ({AMOUNT} pieces) in his inventory Plugin Config "Lock Opening Time [sec.]" "Lock Opening Probability [%]" (be careful raising this very high as you're increasing the easiness of how players can pick locks which may impact server population if it's super easy) "Distance from player to the lock [m.]" "Do you want to open the door lock using the picklock? [true/false]" "Do you want to open the code lock using the picklock? [true/false]" "Open only the locks of the Raidable Bases plugin? [true/false]" "Open the door after breaking the lock? [true/false]" "Setting up of the picklock appearance in crates" "Prefab" "Minimum" "Maximum" "Chance" Contact me in Discord: KpucTaJl#8923
    $10.00
  25. Version 1.1.9

    19 downloads

    Atmospheric map in a ruined style with skyscrapers. WARNING! There are a large number of objects on the map that remain visible for a long distance. For a higher and more stable FPS, I advise you not to include a drawing range above 1000. Size: 4000к Prefab Count: ~65к Description So the new year 2022 has come, and I present to your attention a well-designed map this year. This time I suggest you dive into the near future, unfortunately this future is not as bright as we would like. A global catastrophe has occurred and the world we knew is mired in the elements, and looters and nomads dominate the remains of the ruins. The central place of the map consists of 2 dilapidated cities, they store a lot of danger and loot, so the central city has a Lake with fresh water. On this map, I have added the opportunity for your players to build directly in some skyscrapers and their roofs, which are the easiest to reach by flying machines. You can also find many other locations on the maps. Monorails are installed all over the map, which will allow you to drive around the entire circumference of the map and even call in Detroit itself. I am sure that you will like the map and will bring a lot of fun, good luck nomads! I also express my gratitude to Xacku for creating some monuments. How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Custom monuments: - Detroit City (Large City) - Destroyed area (Large City) - Mountain Complex - Large Ice Cave - Death Train - Large abandoned tunnels - Car Dealership - Deadly Maze - Desert Base - Lost City - Water City - Johnny’s Diner - Old Market - Car Service - Lake Michigan - Dam - Station - Monorails and railway tracks - Many islands, for those who like to live far from the mainland Monuments from Facepunch: Launch Site Outpost Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Giants Excavator Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Zipline Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!
    $39.90
317.5k

Downloads

Total number of downloads.

1.6k

Customers

Total customers served.

20.5k

Files Sold

Total number of files sold.

319.5k

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