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  1. KpucTaJl

    Better Npc

    Version 1.3.0

    5,233 downloads

    This plugin adds variety of NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter Dependencies (optional, not required) AlphaLoot CustomLoot True PVE Kits Economics Server Rewards IQEconomic PveMode Custom maps Maps that have default settings for their custom monuments. For these maps, you will not need to create places for the appearance of NPCs, they have already been created by the map developer and are located inside the archive when buying the map You can also download all these files for all maps here Detroit: Irreparable Damage Oregon 2: Last Hope Lostly Island Frontier – American Old West Oregon: Land of Dead Badlands Foreign Lands Namalsk Kong: Skull Island Destroyed World Deathland Dreamland Last Train Pandora Railway Island Wasteland Cataclysm: Fury of Nature Last Oasis Crazy Island Standard monuments This item of the plugin settings is used for appearing NPCs in all standard monuments. All these settings are located in the Monument folder (oxide/data/BetterNpc/Monument). Each file in this folder corresponds to a standard monument If there is no standard monument file in the folder, you can create it (you need to name the file the same way as the standard monuments on the map inside the game). You can copy the settings from any other standard monument Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply The size of the monument – this parameter contains two values. It is the length and width of the monument. This parameter is necessary for random appearance of NPC on the monument and indication of limits of removal of standard NPCs on the monument (if it is necessary) Remove other NPCs? [true/false] – It deletes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Custom monuments This item of the plugin settings is responsible for the appearance of NPCs on custom monuments. All these settings are located in the Custom folder (oxide/data/BetterNpc/Custom). Each file in this folder corresponds to a custom monument If you have bought a map with already configured NPC appearance files for custom monuments you will copy these files into the Custom folder. If you want to create and configure the appearance of NPC in your custom location on the map, you will use the command in the administrators’ chat /SpawnPointAdd {name} (see the description of this command below in the instruction) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Position – It is a position of the custom monument on the map Rotation – It is a rotation of the custom monument on the map (this parameter is necessary for using custom places to appear of NPC on the monument, if the monument is used on more than one map) Radius – It is the radius of the custom monument from the position on the map Remove other NPCs? [true/false] – It removes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Roads This item of the plugin settings is used to appear NPCs on all types of roads. All these settings are located in the Road folder (oxide/data/BetterNpc/Road). Each file in this folder corresponds to a particular road type ExtraNarrow – It is a narrow, unpaved walkway ExtraWide It is a wide, paved, two-lane, beltway road Standard – It is a regular, paved road Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the road. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the road (the description of the NPC preset settings is located below) Biomes This item of the plugin settings is used to appear NPCs on all types of biomes. All these settings are located in the Biome folder (oxide/data/BetterNpc/Biome). Each file in this folder corresponds to a particular biome type (Arctic, Arid, Temperate, Tundra) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the biome. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the biome (the description of the NPC preset settings is located below) In-game events This item of the plugin settings is used to appear the NPCs in standard Rust events. All of these settings are located in the Event folder (oxide/data/BetterNpc/Event). Each file in this folder corresponds to its own type of event The supported events: When the plane drops the server AirDrop, it will be guarded by specific NPC presets CH47 – When the chinook drops a locked crate during patrolling the map, it will be guarded by specific NPC presets Bradley – When someone destroys a tank, its crates will be guarded by specific NPC presets Helicopter – When someone shoots down a patrol helicopter, its crates will be guarded by specific NPC presets Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the event. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Radius – NPC appearance radius Presets – It is a list of all the NPC presets to appear on the event (the description of the NPC preset settings is located below) The NPC preset parameters Enabled? [true/false] – It is enabling/disabling the preset Minimum numbers – Day – It is the minimum number of NPCs from the day preset Maximum numbers – Day – It is the maximum number of NPCs from the day preset Minimum numbers – Night – It is the minimum number of NPCs from the night preset Maximum numbers – Night – It is the maximum number of NPCs from the night preset NPCs setting – It is all NPC settings of this preset (see the description of NPC settings for details) Type of appearance (0 – random; 1 – own list) – It is a type of NPC appearance. You can create your own list of places of NPC appearance. The NPC will appear only randomly. This parameter is not used in Road appearance types Own list of locations – It is your own list of NPC appearances. You need to use the number of locations at least the maximum possible number of NPCs in this preset. This parameter is not used in Road appearance types The path to the crate that appears at the place of death – It is the full path to the crate prefab that appears at the place of death of an NPC. If you don’t need this parameter, you should leave this blank Which loot table should the plugin use (0 – default; 1 – own; 2 – AlphaLoot; 3 – CustomLoot; 4 – loot table of the Rust objects; 5 – combine the 1 and 4 methods) – It is the type of the NPC loot table in this preset. Type 5 includes two types (1 and 4) at the same time and locates items from both types Loot table from prefabs (if the loot table type is 4 or 5) – It is a setting of the loot tables from Rust objects. You can see the loot table of Rust objects description for more details Own loot table (if the loot table type is 1 or 5) – It’s NPC’s own loot table. You can see the description of your own loot table for more details The NPC settings description Names is a list of NPC names. It is selected from the list randomly Health – It’s the HP amount of the NPC Roam Range – It’s the patrolling area distance. It’s the distance that the NPC can move from the place of appearance during patrolling Chase Range – It’s the chase range of the target. It’s the distance that the NPC can chase his target from the place of appearance Attack Range Multiplier – It’s the attack range multiplier of the NPC’s weapon Sense Range – It’s a target detection radius Target Memory Duration [sec.] – It’s the time that the NPC can remember his target Scale damage – It’s the damage multiplier from NPC to the player Aim Cone Scale – It’s the spread of NPC shooting, the default value in Rust is 2. It doesn’t take negative values Detect the target only in the NPCs viewing vision cone? [true/false] – It’s the parameter that allows detecting the target only in a certain NPC viewing. If you want to detect the target in 360 degrees, you will set the parameter “False” Vision Cone – It’s the NPC viewing. The range of values is from 20 to 180 degrees. If the previous parameter is False, this parameter is not used Speed – It’s the NPC speed. The default value in Rust is 5 Minimum time of appearance after death [sec.] – It’s the minimum time of NPC appearance after the death. This parameter is not used in the NPC Event places Maximum time of appearance after death [sec.] – It’s the maximum time of NPC appearance after the death. This parameter is not used in the NPC Event places Disable radio effects? [true/false] – You can disable/enable radio effects Is this a stationary NPC? [true/false] – If this parameter is True, the NPC will not move or run Remove a corpse after death? [true/false] – This parameter can control the deleting of NPC corpses (only backpacks are left). This parameter improves efficiency if there are a lot of NPCs Wear items – It’s a list of NPCs’ clothes and armor Belt items – It’s a list of weapons and items NPCs’ fast slots. Medical syringes are used for healing. If you give grenades to an NPC, he will use them. Smoke grenades are used for creating smoke screens (if you don’t need them, you should remove them from your inventory). If you give a Rocket Launcher to an NPC, he will raid the target’s building (if the target is inside it) Kits – It gives a pack of Kits plugin. If you don’t need this parameter, you should leave this blank. I recommend using the previous 2 points to configure NPC items A description of the Rust loot table settings Minimum numbers of prefabs –It’s the minimum numbers of prefabs that are needed to appear in the NPC loot table Maximum numbers of prefabs –It’s the maximum numbers of prefabs that are needed to appear in the NPC loot table Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of prefabs – It’s a list of prefabs that need to add in the loot table. It is necessary to indicate the full path to the prefab and the probability of falling out this prefab A description of the own loot table settings Minimum numbers of items – It’s the minimum number of items Maximum numbers of items – It’s the maximum number of items Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of items – It’s a total list of all items that can fall out in the NPC loot table. You can specify any standard items, their blueprints and any skinned or custom items The commands in the chat (for admins only) /SpawnPointPos {name} – To show the local admin’s position coordinates relative to the place where the NPC {name} appears /SpawnPointAdd {name} – To create the NPC appearance point {name} in the Admin’s custom coordinates. A file with this name will be created in the folder Custom and you can configure it as you need /SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddWear {number} {name} – To write all the admin’s dressed clothes into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddBelt {number} {name} – To write all the admins’ quick slots cells into a preset with the positional number {number} ( starting from 1) to the place where the NPC {name} appears /SpawnPointShowPos {number} {name} – To show to the Admin all the custom NPC appearance points in the preset with the positional number {number} ( starting from 1) in the place where the NPC {name} appears /SpawnPointReload {name} – Reload Spawn Point with the name {name} Console commands (RCON only) ShowAllNpc – Shows the number of all NPCs of the BetterNpc plugin on your server Hooks object CanAirDropSpawnNpc(SupplyDrop supplyDrop) – It is called before an NPC appearance to guard an AirDrop. The returning of a non-zero value stops an NPC appearance object CanCh47SpawnNpc(HackableLockedCrate crate) – It is called before an NPC appearance to guard a locked chinook crate. The returning of a non-zero value stops an NPC appearance object CanBradleySpawnNpc(BradleyAPC bradley) – It is called before an NPC appearance to guard the boxes from crushed Bradley. The returning of a non-zero value stops an NPC appearance object CanHelicopterSpawnNpc(BaseHelicopter helicopter) – It is called before an NPC appearance to guard the crates from crushed patrol helicopter. The returning of a non-zero value stops an NPC appearance API void DestroyController(string name) – It destroys the place of appearance NPC with the name {name} void CreateController(string name) – It creates the place of appearance NPC with the name {name} These APIs can be used with standard monuments, custom monuments (NPC locations) and roads. The name of this monument is in standard monuments {name}. It is the name of the file in the Custom and Road folder in custom monuments and roads My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration – jtedal
    $31.00
  2. Version 1.1.0

    75 downloads

    Small custom map, perfect for an action-packed one grid server. This map is constantly supported and updated for the current version of the game with all updates! Features: - High Performance (FPS) - Total prefab count: 1457 - Small islands for players to compete - Chinook crate event in the middle at the sunken dome (Can be disabled with a plugin or from the server if you don't want it) - One custom monument included: Pharmacy - Awesome terrain - manually done the terrain & placed the cliffs - Decorative custom static boats around the shore (mostly decorative but they do contain 2 loot barrels) - Custom fishing village - Fortune wheel - Vending machines - Research - Repair bench - A few instruments - More things that I forgot about Monuments: - Gas station: added a few sandbags, decorative boxes Underneath sewer with a green puzzle to get the blue card & Oil Refinery - Pharmacy: Green keycard spawn (desk), 2 medical crates, recycler, decorative stuff Underneath vault with a blue puzzle to get the red card & refinery - Sunken Dome: 3 Military crates on top + The chinook will drop the locked crate there (Can be disabled from the server if you don't want it) Some underwater loot inside the dome (2 underwater advanced crates) - 2 default lighthouses - 3 Train stations at the left lighthouse, fishing village and gas station - Underwater Laboratory - Both small & large oil rig - no modifications DISCORD Need support? Got suggestions / ideas for this map or others? Join my brand new discord server at discord.gg/TJxwpKT2Ge
    $14.99
  3. Version 6.0.0

    114 downloads

    In the heart of this EPIC ONE GRID RUST MAP, spanning a compact 1500 in size, lies a breathtaking landscape crafted for high-FPS and fast-paced PvP gameplay. Amidst towering mountains and sprawling valleys, players navigate custom buildable underwater caves that offer strategic advantages for building and hiding bases. At its center, a colossal mountain dominates the skyline with a Custom Buildable Warehouse Monument and many more Custom Buildable Monuments all optimized for peak performance with minimal entity counts. This central area becomes the hub for players to practice PvP while fending off enemies and honing their raid defense and offense skills. NEW BUILDING EXPERIENCE! Scattered across the terrain are many bespoke buildable monuments, each marked with an X on the map, drawing players in with fresh and exciting base-building locations. This masterpiece of design not only promises thrilling PvP encounters but also showcases a commitment to immersive gameplay and efficient server performance, making it the best released Map for One Grid Rust servers to date! FEATURES • Size: 1500 • Prefab Count: 3874 • Map Optimized for Performance! • Map Password: Included. • Vast array of many EPIC Custom Buildable Monuments! • Designated building zones (marked X on the minimap) • Majestic Underwater Buildable Cave Bunkers! • Legendary Battle Iceberg Build Zone: An expansive above water custom-built zone featuring multiple icebergs for epic building, raiding, and intense PVP combat! • Monuments crafted for peak performance with minimal entities! • EPIC Scale PVP Mountain center of map with Buildable Warehouse Monument! • Everything crafted with One Grid Servers in mind for peak performance and EPIC scaled FUN! • Monumental and realistic landscape! • Underground railway. • Combined Outpost/BanditCamp/Fishing Village Safe Zone Monument on the water. CUSTOM BUILDABLE MONUMENTS • Amount: 6 Total! • Custom Underwater Bunkers • Battle Iceberg • Customized Large Bus Stop Base to Build inside • Bunker Base on Mountain to build inside • + MORE! Facepunch Monuments Airfield Dome Large Oilrig Small Oilrig Satellite Dish 2X Lighthouse Gas Station 1X Quarry Supermarket Help Discord: DarkoRust
    $14.99
  4. Version 3.0.0

    127 downloads

    Perfect sized 3500K Rust map offers a unique gaming experience for creative builders, featuring all monuments except the Sewer Branch. It includes train tracks that connect to underground rails making transportation smooth all around. Full types of Topology terrain includes lush forests, arid deserts, rugged coastlines, gentle hills, deep valleys, and elevated plateaus. Key monuments such as the Military Base, Military Tunnel, Launch Site, and more are strategically placed, providing prime locations for looting, trading, and player interactions. The train tracks, linked to underground rails, create additional routes and strategic points for players to explore and control. This unique feature introduces a tactical element, where mastering the train tracks can significantly impact resource and territory competition. Additionally, the map is enriched with numerous custom buildable monuments, including caves, underwater bases, and various structures for building. These custom elements enhance the gameplay, offering diverse options for base construction and defense. Summary this 3500K Size Rust map delivers a complete and dynamic experience, featuring key monuments, custom buildable locations, and the strategic addition of train tracks connected to underground rails. General Information Map size: 3500K Prefab Count: 6091 Custom Buildable Monuments Several total low prefab count monuments to build in such as Caves, Underwater Bases and buildings! Facepunch Monuments Small Harbor Large Harbor Airfield Junkyard Launch Site Military Tunnels Nuclear Missile Silo Powerplant Trainyard Ferry Terminal Water Treatment Sphere Tank Sewer Branch Satellite Dish Outpost Excavator Large Oilrig Small Oilrig Arctic Research Base A Military Base
    $14.00
  5. Version 2.3

    17 downloads

    Welcome to snake island A post-apocalyptic unique landscape over a mountainous region with many unique monuments to keep your players entertained as well as some great buildable locations right across the full stretch of the map. The railways feature my own railway stations for you to transverse across the map. I’ll keep the map fully updated and I hope you enjoy discovering snake Island. Features: Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); There is bradley on hangars; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations; Map size is 2500; Prefabs count : ~25k. Custom monuments: Hangars; Town; Village; Dump settlement Bunker; Red brick railway station; White brick railway station; A lots custom places to build a base. Monuments: Outpost; Bandit camp; Nuclear Missile Silo; The Dome; Warehouse; Large fishing village; Fishing village; Large barn; Lighthouses; Underwater labs; Underground railway; Harbor; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $13.30
  6. Version 2.6

    37 downloads

    Welcome to Structe Island, which has just started building, there are several settlements and an unfinished town on the map. The railways have my own train stations so you can navigate around the map. The monuments on the map are made in the theme of the game. A unique post-apocalyptic landscape in a mountainous region with many unique monuments. A password is attached to the map. You can edit the map. Features: Underwater farm zones ( "O" on minimap ); Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom oil rig to build a base; There is bradley on Launch site; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations; Map size is 3700; Prefabs count : ~37k. Custom monuments: Large warehouse; Warehouse; Benton railway station; Layton railway station; Power Substation; Building Site; First settlement; Police station; Fire station; Med point; Coaling tower; Second settlement; Junkyard; Underground shelter; Bunker; A lots custom places to build a base. Monuments: Outpost; Bandit camp; Giant Excavator pit; Ferry Terminal; Nuclear Missile Silo; TrainYard; Airfield; Gas station; Large fishing village; Fishing village; Large barn; Lighthouses; Underwater labs; Underground railway; Launch site; HQM, Sulfur, Stone quarries Water Treatment Plant; Harbor; Large oilrig; Oilrig. My Discord: shemov
    $25.90
  7. Version 2_4

    18 downloads

    My new map with a lot of custom monuments is ready to go Features: Underwater farm zones ( "O" on minimap ); Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom oil rig to build a base; There is bradley on large warehouse; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations; Map size is 2500; Prefabs count : ~41k. Custom monuments: Large warehouse; Oil Pumps; Severo railway station; Water Treatment plant; Sam`s dump; Radio base; Abandoned harbors; Lake village; Swamp village; Rainfield town; Junkyard; Underground shelter; Underground base 2; Abandoned military base; A lots custom places to build a base. Monuments: Outpost; Bandit camp; Giant Excavator pit; The Dome; Gas station; Large fishing village; Fishing village; Large barn; Lighthouses; Underwater labs; Nuclear Missile Silo; Underground railway; Airfield; Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $15.70
  8. Version 1.6

    27 downloads

    Introducing "Fruella Island," a custom map designed to enhance the gameplay experience for players on your server. With its unique features and diverse range of elements, this map promises to captivate potential players and add a refreshing twist to their gaming sessions. Spanning an expansive map size of 4000, Fruella Island boasts an impressive count of approximately 60k prefabs. This abundance ensures a rich and immersive environment for players to explore and conquer. One of the standout features of this map is the extensive railway network. Players can effortlessly navigate the island by utilizing the extensive railway, roads, and zipllines, allowing them to reach any monument swiftly and efficiently. Custom caves that serve as bases and intersect with the railway are also showcased in the accompanying video, providing a glimpse into the map's ingenuity. In addition to the railways, Fruella Island offers a plethora of custom monuments and locations. From the bustling Town and Oil Refinery to the eerily abandoned Oil Refinery and the futuristic Nuclear Power Plant, players will be spoiled for choice when it comes to exploring new settings. The Heat Station, Warehouse, Industrial Settlement, and four designated Railway Stations further enrich the map's diversity and provide ample opportunities for players to strategize and establish their bases. If building a base is your passion, Fruella Island has got you covered. Marked by "X" on the minimap, players will find an abundance of custom locations perfect for constructing their fortified shelters. For those seeking a unique challenge, custom icebergs offer an exciting opportunity to build bases within them, enabling players to create an ultimate hideout amidst nature's icy wonders. The exploration doesn't stop on land – Fruella Island features underwater labs and designated underwater farm zones ("O" on the map), inviting players to explore the depths and uncover hidden secrets that the island holds. Moreover, Fruella Island seamlessly connects ground railways with its underground counterparts. To enhance the gameplay experience further, ziplines are scattered across the map, providing an exhilarating means of transportation. In summary, Fruella Island is a must-have for any server owner looking to diversify their gameplay options. With its expansive map size, abundance of custom monuments and locations, intricate railway system, and unique features such as custom caves and icebergs, this map offers endless possibilities for players to explore, build, and conquer. Don't miss out on the opportunity to elevate your server's gaming experience with Fruella Island! Features: Map size is 4000; Prefabs count : ~60k; A large number of railways. The player can get to any monument using railways, roads and ziplines; Custom caves to build a base through which the railway passes (They can be seen in the video attached to the map ); Works with BetterNpc; Works with Train Homes; Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ) ( Works with Train homes( See the screenshots below ) ); Custom icebergs to build a base inside them; Underwater Labs; Ground railway connected with underground railway; Ziplines. Custom monuments: Town Oil Refinery Abandoned Oil Refinery Nuclear Power Plant; Heat Station Warehouse Industrial Settlement Railway Station 1; Railway Station 2; Railway Station 3; Railway Station 4; A lots custom places to build a base. ( "X" on map ); Underwater farm zones ( "O" on map ). Monuments: Outpost; Bandit camp; Launch Site; Power Plant; Junkyard; Satellite Dish; Airfield; Train Yard; The Dome; Arctic Research Base; Desert Military Base; Ranch; Oxum`s Gas station; Abandoned supermarket; Large fishing village Fishing villages; Lighthouses; Nuclear Missile Silo; Water Treatment Plant; Giant Excavator Pit; Underwater labs; Underground railway; Harbor 1; Ferry Terminal; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov A password is attached to the map. You can edit it.
    $28.70
  9. Version 2.1

    72 downloads

    Introducing Westona Island: The Ultimate Rust Custom Map for Server Owners and Players Unlock a world of endless possibilities with Westona Island, the highly immersive and meticulously crafted custom map designed exclusively for Rust servers. Tailored to cater to the needs of both server owners and players, Westona Island guarantees an unparalleled gaming experience that will leave everyone enthralled. Key Features: 1. Nuclear Power Plant: Venture into the heart of the island and explore the formidable Nuclear Power Plant. This highly detailed and intricately designed area provides a thrilling backdrop for intense battles and strategic gameplay. 2. Abundance of Warehouses: Westona Island boasts a plethora of warehouses, including a Large Warehouse, Warehouse, Abandoned Warehouse, and Rebel Warehouse. These well-crafted structures provide ample storage space and strategic advantages for players looking to establish their dominance in the game. 3. Oil Industry Hotspots: Take advantage of the island's rich oil resources with strategically placed Oil Tanks and the Oil Warehouse. Control these valuable assets to gain economic supremacy and leverage them to fortify your bases. 4. Unique Settlements: Discover various settlements scattered across the island, such as the Carrier Settlement, Radio Settlement, Rebel Settlement, Arid Settlement, Settlement In Containers, Survivors Settlement, Ancient Tribe, and Colony. 5. Custom Base Locations: With numerous "X" marks on the map. Whether you are a seasoned Rust server owner or a passionate player, Westona Island provides an unparalleled gaming experience. Stimulate your imagination, forge alliances, and engage in thrilling battles on this meticulously designed map that brings your Rust adventures to life like never before. Take your server to new heights and captivate players with Westona Island - the epitome of immersive Rust gameplay. Unlock its potential and experience a world of limitless possibilities. Get ready to conquer the island and redefine your Rust journey today! Features: Map size is 4000; Prefabs count : ~55k; Surface railways; Underground Rail tunnels; Small lakes for farmers; Compatible with BetterNPC plugins (Config for bots in the map file) & Train Homes ( 1 stations for plug-in ); A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom icebergs to build a base inside them; Underwater Farm Zones ( "O" on minimap ); Underwater Labs; Ziplines. Custom monuments: Nuclear Power Plant; Town; Large Warehouse; Warehouse; Abandoned Warehouse; Rebel Warehouse; Oil Tanks; Oil Warehouse; Carrier Settlement; Radio Settlement; Rebel Settlement; Arid Settlement; Settlement In Containers; Survivors Settlement; Ancient Tribe; Colony. A lots custom places to build a base. ( "X" on map ). Monuments: Outpost; Bandit camp; Launch Site; The Dome; Airfield; Arctic Research Base; Desert Military Base; Ranch; Ferry Terminal; Oxum`s Gas station; Large fishing village Fishing villages; Lighthouses; Satellite Dish; Junkyard; Nuclear Missile Silo; Water Treatment Plant; Sewer Branch; Train Yard; Giant Excavator Pit; Underwater labs; Underground railway; Military Tunnel; Power Plant; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $35.90
  10. Version 3_1

    87 downloads

    The debut post-apocalyptic map with industrial monuments. Welcome to Turtleland island! If you are looking for an exciting survival experience, then our map is perfect for you. We have created a unique custom landscape that gives you the opportunity to explore rivers and swamps, travel through dense forests and abandoned urban areas. Turtleland island has everything you need in order to carefully plan your survival and return to the origin at a new level. Your players will be able to test their base creation skills using unique construction sites on our map. Players feel like real survivalists, exploring an abandoned tank factory, a sawmill, railway stations, a fire station and a yin. The Turtleland island map is ready to welcome your players at any time, giving new adventures with each visit to the server. We will be glad if you decide to become its owner. Give players an unforgettable experience of survival on a map created with love and care Features: Optimized FPS; Ground railway stations; Tanks factory(replacement to Launch Site); Great detailed monuments; A lot custom monuments and places on the map; Underwater farm places ; Underground Rail tunnels; Underwater Labs; Ziplines; Map size is 2500; 34469 prefabs. Custom monuments: Tanks factory; Wood industry; Mayakovskaya station; Abandoned military camp; Secret shelter; Underground base; Storage tanks; Fire station; Large garages; Garages; Pit stop; Karting rental; Central railway station; Triton railway station; Water Treatment plant; Storage of combat vehicles; Junktown; Village A lots custom places to build a base. Monuments: Outpost; Bandit camp; The Dome; Satellite dish; Ferry Terminal; Abandoned supermarket; Oxum`s gas station; Harbor; Large fishing village; Nuclear Missile Silo Fishing village; Ranch; Large barn; Airfield; Lighthouses; Underwater labs; Underground railway; Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $16.40
  11. Version 1.0.0

    1 download

    The Bluffton Settlement is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  12. Version 1.0.0

    20 downloads

    This monument comparable to large oilrig. A great alternative to the oilrig on water. This monument requires a green, blue, red cards for full looting. It is possible to install bots using the BetterNpc plugin Features: Installation on water; Great detail; It is possible to install bots using the BetterNpc plugin; A lot of content; Loot is divided into rooms; Requires a green, blue, red cards for full looting; Turrets on the top floor, which turns off in the blue card room; Optimized fps. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Topology. Loot: Oil barrels 5; Food Crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 8 (2x for green card, 3x for blue card, 3x for red card); Elite crates: 4 (1x for blue card, 3x for red card ); Locked oilrig crate: 1 (only for red card). Other works: First version of Oil Rig
    $17.40
  13. Version v2

    9 downloads

    I would like to offer you my version of the popular map from the game Counter-Strike: Global Offensive (2) - CS_ASSAULT. This monument is perfect for any server as I have meticulously worked on it and included everything just like in the original version. ABOUT THE MONUMENT: It consists of a train stop, residential buildings, and the main hangar with 4 entrances: The first entrance, which is also the main one, is the main gate. The second entrance is a black exit on the opposite side of the hangar. The third entrance is on the opposite side of the hangar on the second floor. And the fourth exit is through the ventilation shaft connecting the parapet of the second floor and the guardroom. Loot: On the outside, you can find regular crates, while military crates are located inside. The monument will be constantly updated.
    $10.00
  14. jtedal

    Calibre

    Version 1.1.2

    105 downloads

    An excellent user map of small size with a large number of monuments and non-standard improvements. The history of the map creation is timed to coincide with the August update of the Rust game when the developers presented us with a new addition for the standard "Coaling Towers" monuments. How can I view the map? You can do this on our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator," and without any difficulties, you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx For which plugins do I provide configuration files? Defendable Bases BetterNpc Description Size: 3700к Prefab Count: ~36к Custom monuments: Logistics Center Oil Refinery Red Brick White Brick Verf (Additional structure for the standard Harbor monument) (UDP: Removed because it interferes with the cargo route) Underground Cannabis Plantation Hunting Pit Hunters Estate Wind Valley Coaling Towers Wayside monuments (Food Shop, Warehouse, and Car Service) Super Fishing (Based on the standard monument, Recyclers, a drone station, and a place to buy a mini copter were added, as well as a small loot) Breakable Outpost merged with Bandit Camp and Stable + Car Lift. Standard monuments: Launch Site Train Yard Power Plant (+ custom Coaling Tower) Excavator (+ custom Coaling Tower) Harbor (+ custom Coaling Tower) Military Base Military Tunnel Arctic Base Junkyard Sphere Lighthouse Satellite Dish Stables Oil Rigs Underwater Labs Check out more of my work here!
    $34.99
  15. Version 1.2

    34 downloads

    Paradise Town – Safe Zone Monument Paradise Town combines bandits town and outpost Relaxation area, custom casino, poker tables, slot machines, blackjack and more NPCs from bandits town and outpost are in the same location. Easy Installation The location has 4060 prefabs. Ideal for pve and pvp servers Required Dependencies: RustEdit DLL Check out more of my work here!
    $25.00
  16. Version 1.2.3

    1,489 downloads

    This plugin adds a new dynamic zombie event to your server, the appearance of which you can customize in the configuration for any standard and custom monuments Description The event begins with a message in chat that the evacuation of the general from the island will begin soon. At the end of the configured timer, a military checkpoint randomly appears on the map and it is said in the chat that the general's guard was killed, and the general himself was seriously wounded The player and his friends (if you have any) need to arrive at the military checkpoint and call for help for the general with the laptop located at the checkpoint control center After the player calls for help, waves of zombies will attack the base. During the preparation phase, players can upgrade the base with turrets, purchase ammunition for them, or place it from their inventory through the checkpoint control center. In the doorways, players can install barricades of different types (5 types of barricades, which differ in the amount of Hit Points) to contain the incoming waves of zombies. The player can also use a hammer to repair the barricades. During the attack phase, waves of zombies will be directed at you. You cannot allow zombies to kill the general, otherwise, the event will end. There are several zombie types (in future updates it is planned to add to the list of zombie types). Each type of zombie has its own tasks. After the end of each wave, a room with crates opens, where there will be a reward for you At the end of the event, a helicopter arrives for the general and picks him up, and you are notified in chat that the event has been successfully completed. When the general dies, the event ends, as will the attack wave, the event, and all hope is lost! All the necessary settings of zombies, timers, items in crates for each wave, as well as settings for each wave (the number of zombies of each type, the time of the preparation phase and the attack wave, etc.), settings of the military checkpoint (the price of buying something or improving the base, used ammo in turrets, etc.), the price of repairs, barricade options, and many other settings are available in the plugin configuration Also in the event there are additional missions during the waves of attack, during which you will receive an additional reward (in future updates it is planned to add to the list of additional missions). You can set up additional missions in the settings of each attack wave The event provides the use of several military base designs. The Mad Mappers team will add to the list of constructions for the event in the future. When an event appears, the plugin randomly selects the construction of the base from those that you have in the data folder, and also randomly selects a place to appear from all those that have been set in the plugin configuration Also, the Mad Mappers team will begin to offer support in our custom maps for this event and contain files for the appearance of bases in custom monuments and locations on our maps Constructions of other bases Defendable Bases (Bundle-1) Defendable Bases (Bundle-2) Custom Map Maps that have a configuration for the appearance of bases on their custom monuments You can also download all these files for all maps here Deathland Badlands Destroyed World Detroit: Irreparable Damage Oregon 2: Last Hope Oregon: Land of Dead Pandora All files for custom maps are stored in the folder oxide/data/DefendableBases/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the base to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bases that will appear on your map. You need to copy the configuration data block for each base construction. In the database parameters you will specify the name of the base construction and a list of positions where it can appear The list of positions consists of several parameters. First you need to specify the position and rotation of the appearance of the base on your map, then you can get these values using RustEdit. You need to choose the place for the appearance of the event on the custom monument, where the player has a ban on construction You have such a parameter as the pursuit radius for such a type of zombie as Blazer. These zombies run around the base along this radius and shoot at the players. Please note! Some object sometimes may be on your map in this radius, for example a fence, and they will not be able to overcome it, because they cannot run inside this circle, and they haven’t a way out for them so you need to leave them a way or adjust it by increasing or decreasing the radius You have a list of coordinates for the points of appearance of all zombies. It is necessary to indicate these coordinates evenly around the base so that the zombies run from different sides and attack all sides of the base, not just a few ones. So it will be more interesting to play this event. Also note the fact that you can indicate the coordinate where a player can create his house, so it is advisable to specify all the coordinates that are in the construction ban zone, they are in the zone of your custom monument. You can also get the coordinates of the appearance of zombies using RustEdit Images You may want to change some parameters during the plugin installation or the base configuration In the plugin configuration these parameters are: Custom Barricades => Price for repairs (per hammer hit) => List of items, 3 maximum (if the economy method is 3) In the base configuration, these parameters are: List of turrets => Price to unlock => List of items, 3 maximum (if the economy method is 3) List of turrets => List of ammo => Price => List of items, 3 maximum (if the economy method is 3) List of barricades to buy => Price => List of items, 3 maximum (if the economy method is 3) A list of items that are in the laptop inventory when the base appears List of attack waves => Additional missions => Reward for completing the mission => List of items If you change items in the current configuration items, you need to upload the image for this item to the oxide/data/Images folder. In order for the plugin to load this image and can use it for display in the player's GUI. If it is a standard Rust item, you need to name this image file by its ShortName. If it is a custom item, you need to name the image file by the SkinID of the item Then you need to make a few changes to the plugin configuration in the List of paths to GUI images item. You need to add a new image to this list. The name is the ShortName or SkinID of the item. The path to the image will look something like this: Images/{ShortName or SkinID}.png If you use the economy of some following points on your server as prices, you can change the image with the name Economic to your own with the same name All images must be used square. Attention! The lower size of the image file will be displayed to the player faster Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Chat commands (only for administrators) /warstart {name} – start the event ({name} – name of the base) /warstop - end the event Console commands (RCON only) warstart {name} – start the event ({name} – name of the base) warstop - end the event givebarricade {steamid} {level} {amount} - a player with a SteamID ({steamid}) is given a certain number of barricades ({amount}) of a certain level ({level}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Base Config en - example of base configuration in English ru - example of base configuration in Russian Custom Map Config en - example of custom map configuration in English ru - example of custom map configuration in Russian My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration and the bases – jtedal Help in creating a plugin description – Jbird#2022
    $47.00
  17. Version 1.0.0

    1 download

    The 5th Industrial Settlement is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3.5k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  18. Version 1.0.0

    3 downloads

    The 4th Industrial Settlement is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  19. Version 1.0.0

    12 downloads

    Hey everyone. This is my bunker roadside monument, Hideout Shelter. A decayed house of a retired Cobalt scientist has more than the eye can see. Below the surface is a hidden bunker, filled with great starter loot and an easier way to get a BLUE keycard, and an interesting story to tell. DETAILS: Total Map Prefabs: 750 (760+ with invisibles such as terrain, water and other triggers/volumes) Included is the Height, Biome, Splat, Topology and Alpha settings. Monument also contains a GREEN keycard room and a BLUE keycard room. Loot includes 2x military crates, 3x normal crates, and 2x tool crates, basic crates and some barrels. Utilities included is Recycler, Repair Bench and a Research Table. Perfect roadside monument to add to any map. REQUIRED: Oxide.Ext.Rustedit.dll is required for the spawning of loot, keycards and for the puzzles to be active. You can join my Discord if you like to find out more about Hideout Shelter, or if you have any bugs, questions, queries. Thank you very much for your time and have a great day.
    $1.99
  20. Version 1.0.9

    53 downloads

    Details Crimson Tide is a large-sized map designed from the start to be great with cars with special attention given to the roads to add a nice mix of smooth and bumpy parts in the network of interlacing roads. To complement the map there is a rail network and full river system to add even more transport options. There are a lot of custom monuments in this map in all shapes and sizes from underwater to underground not to mention the huge lift and cable bridges. Size: 4000k Railway Features a working surface railway with twin directional lines that runs around the full map and through underground tunnels and over rivers and even down to the subways and with no dead ends its perfect for other plugins like cargo train event also map comes with its own custom work cart and wagon spawning plugin. Editing Yes, you are allowed to edit the map and add stuff etc. Custom NPC Normal RustEdit Scientist’s have been replaced with my own set of NPC’S from the various factions from the rust world (Normal Scientist, Arctic Scientist, Tunnel Dweller and Underwater Dweller) if you do not like my NPC’s simply don’t install the plug-in and supply your own with any bot plugin you want. A special thank you to Steenamaroo for building the plugin for me. Monuments Nuclear Missile Silo Airfield Railway Maintenance Nuclear Submarine Submarine Base Felling Field The Forth Bridges Deep Water Harbour Bandit Camp Excavator Fishing Village Gas Station Horse Stables Launch Site Lighthouse Military Tunnels Oil Rig Large Oil Rig Small Outpost Powerplant Sphere Tank Supermarket Trainyard Junkyard Underwater Labs Desert Military Base Arctic Research base Ferry Terminal Harbor (With Docking) Help And Contact If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join Rust Maps By RobJ Discord
    $40.00
  21. Version 1.0.0

    1 download

    The new railway station is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Can be used in railway system; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~2k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  22. Version 1.0.0

    2 downloads

    The 3rd Industrial Settlement is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~1.6k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  23. Version 2.8

    95 downloads

    Welcome to Abandoned Island, where adventure and survival await at every turn! Survival on a desert island has never been so addictive! The game map is designed so that players can use all their survival skills to succeed on a desert island. The map contains a large number of abandoned buildings and warehouses, settlements of survivors, as well as railway stations and a large city with villages that make the map even more interesting. Moreover, you will be able to enjoy a beautiful customized landscape that is created to please the eye. Also on the map there are custom places for building bases, which gives players the opportunity to build bases in new interesting places and interact more with the map. It has become even easier and more affordable to buy a game card for the server, and today your players will be able to go into an exciting story of survival on your server! Features: Map size is 4250; Prefabs count : ~100K; Railways and railway stations; Works with BetterNpc; Works with Train Homes; Underground Rail tunnels; The underground railways is connected to the surface railways A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); There is bradley on large town Custom oilrigs to build a base; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations. Custom monuments: Large Town ( A large city consisting of detailed buildings inside, there are two villages nearby, a fire station, a medical center, a police station, as well as shops and a gas station ) ( Bradley HERE ); Town Hangars; Industrial Zone; Car Dealership 1; Car Dealership 2; Large Warehouse; Warehouse 1; Warehouse 2; Settlement 1; Settlement 2; Car Service; Railway stations ( X4 ( Red brick stations, White brick station, Severo station, Triton station ); Train depot; Water Treatment Plant; Bunker; A lots custom places to build a base. ( "X" on map ); Underwater farm zones ( "O" on map ). Monuments: Outpost; Bandit camp; The Dome; Train Yard; Junkyard; Satellite Dish; Airfield; Powerplant; Nuclear Missile silo; Arctic Research Base; Desert Military Base; Ranch; Oxum`s Gas station; Abandoned supermarket; Large fishing village Fishing village; Underwater labs; Underground railway; Harbor 1; Harbor 2; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $49.80
  24. Version 1.0.0

    3 downloads

    The Nuclear Cargo ship is ready to go, the puzzle needs a red card and a fuse to get into the full loot. It is possible to install bots using the BetterNpc plugin Features: Installation on water; Great detail; A lot of content; There are locked crates; Loot is divided into rooms; Requires a red card and a fuse for full looting; There are turrets, which can be disabled; Optimized fps. General Info: Prefabs count: ~5.4k; Type: for looting; Modifiers: Topology. Loot: Oil barrels 5; Food Crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crates: 6; Locked crates: 4. Other works:
    $19.40
  25. Version 1.0.2

    7 downloads

    Prepare to be amazed by the sheer magnitude and immersive experience this monument offers. The Nuclear Power Plant boasts a plethora of invaluable resources and presents players with exciting challenges at every corner. To unlock access to all the treasure-filled rooms, a green and a red card are required, ensuring a sense of adventure and progression. This illustrious monument features a fictional nuclear power plant, complete with diverse administrative buildings, a bustling railway system, and expansive warehouses. The attention to detail in crafting this monument promises an unforgettable experience for players who value a rich and immersive gameplay environment. The Nuclear Power Plant is not your average structure - it spans over a vast area, promising hours upon hours of exploration and excitement. Its intricate layout allows for countless possibilities in terms of discovering hidden loot and strategizing within its various zones.Get ready to immerse yourself in the boundless world of the Nuclear Power Plant! the puzzle needs a green and a red card to get into the full loot. Features: Great detail; Simple installing; Optimized FPS; There is radiation; Floating monument. General Info: Prefabs count: ~15000; Type: for looting; Modifiers: Alpha&Height&Splat&Topology. Loot: Barrels: 302; Ordinary crates: 95; Military crates: 7; Elite crates 4. Other works: You may like to take a look at a full finished maps by myself.
    $22.20
1.2m

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Total customers served.

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