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  1. Version 1.0.0

    9 downloads

    What is in the archive? Train station for PvP (Loot, spawn point workcart) Train station for PvE (Loot, vending machine, save zone, marketplace, minicopter/helicopter shop, spawn point workcart) Small stations for intermediate stops Track Fork Workcarts Spawn Plugin p.s. For more information, see the photos Description: RT large size Backlight Build zone: Loot: Custom IO: Cameras: ~ 30K objects Modifications Splat mask Height mask Topology mas
    $14.99
  2. Version 1.0.0

    10 downloads

    Wayside Warehouse-2 The monument was created to replace the standard gas station. A fresh and new look at roadside monuments. P.S. Included in the pack of wayside monuments (Pack-2). Description 1218 Prefabs for this build There are all the necessary modification masks for easy installation on the map Triggers, crates and green card Lighting Recycler Modification masks Height Mask Splat Mask Topology Mask Triggers Building Sphere Environment volume building (Light shading of the screen when the player is in the building) Check out more of my work here! Join the Mad Mappers Discord Here! https://discord.gg/UpUXuxs4Vx
    $6.99
  3. Version 1.0.0

    8 downloads

    Description: Monument from the pack "Wayside monuments" RT small size Backlight Build zone: Loot: ~ 350 objects Modifications Splat mask Height mask Topology mask 1P.S. If you want to change the prefab for yourself / your needs, please contact the author. 2P.S.All roadside monuments can be purchased at the link.
    $6.99
  4. Version 1.0.0

    1 download

    Description: Monument from the pack "Wayside monuments" RT small size Backlight Build zone: Loot: ~ 1400 objects Modifications Splat mask Height mask Topology mask 1P.S. If you want to change the prefab for yourself / your needs, please contact the author. 2P.S.All roadside monuments can be purchased at the link.
    $6.99
  5. Version 1.0.0

    8 downloads

    The monument was created to replace the standard supermarket. A fresh and new look at roadside monuments. P.S. Included in the pack of wayside monuments (Pack-2). Description 1154 Prefabs for this build There are all the necessary modification masks for easy installation on the map Triggers, crates and green card Lighting Recycler Modification masks Height Mask Splat Mask Topology Mask Triggers Building Sphere Environment volume building (Light shading of the screen when the player is in the building) Check out more of my work here! Join the Mad Mappers Discord Here! https://discord.gg/UpUXuxs4Vx
    $6.99
  6. Version 1.0.0

    9 downloads

    Wayside Car Service The monument was created to replace the standard gas station. A fresh and new look at roadside monuments. P.S. Included in the pack of wayside monuments (Pack-2). Description 2238 Prefabs for this build There are all the necessary modification masks for easy installation on the map Triggers, crates and green card Lighting Recycler Modification masks Height Mask Splat Mask Topology Mask Alpha Mask Triggers Building Sphere Environment volume building (Light shading of the screen when the player is in the building) Check out more of my work here! Join the Mad Mappers Discord Here! https://discord.gg/UpUXuxs4Vx
    $6.99
  7. Version 3.2

    84 downloads

    Introducing Westona Island: The Ultimate Rust Custom Map for Server Owners and Players Unlock a world of endless possibilities with Westona Island, the highly immersive and meticulously crafted custom map designed exclusively for Rust servers. Tailored to cater to the needs of both server owners and players, Westona Island guarantees an unparalleled gaming experience that will leave everyone enthralled. Key Features: 1. Nuclear Power Plant: Venture into the heart of the island and explore the formidable Nuclear Power Plant. This highly detailed and intricately designed area provides a thrilling backdrop for intense battles and strategic gameplay. 2. Abundance of Warehouses: Westona Island boasts a plethora of warehouses, including a Large Warehouse, Warehouse, Abandoned Warehouse, and Rebel Warehouse. These well-crafted structures provide ample storage space and strategic advantages for players looking to establish their dominance in the game. 3. Oil Industry Hotspots: Take advantage of the island's rich oil resources with strategically placed Oil Tanks and the Oil Warehouse. Control these valuable assets to gain economic supremacy and leverage them to fortify your bases. 4. Unique Settlements: Discover various settlements scattered across the island, such as the Carrier Settlement, Radio Settlement, Rebel Settlement, Arid Settlement, Settlement In Containers, Survivors Settlement, Ancient Tribe, and Colony. 5. Custom Base Locations: With numerous "X" marks on the map. Whether you are a seasoned Rust server owner or a passionate player, Westona Island provides an unparalleled gaming experience. Stimulate your imagination, forge alliances, and engage in thrilling battles on this meticulously designed map that brings your Rust adventures to life like never before. Take your server to new heights and captivate players with Westona Island - the epitome of immersive Rust gameplay. Unlock its potential and experience a world of limitless possibilities. Get ready to conquer the island and redefine your Rust journey today! Features: Map size is 4500; Prefabs count : ~40k; Compatible with BetterNPC plugins (Config for bots in the file) & Train Homes ( 3 stations for plug-in ); Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Underground railway; Ring road; Evenly spaced monuments to spread the FPS load of client; Custom places for building in the subway (XU on the minimap); A lot of bridges ( The tugboat passes ); A large number of rivers, tugboats and other water transport can pass to any point on the map; Designed custom monuments in sufficient quantity for a comfortable game; Custom building sites (X on the minimap); Fresh water and vegetation for farmers are in the center of the map; Underwater Laboratory; Ziplines. Custom monuments: Nuclear Power Plant; Town; Large Warehouse; Warehouse; Abandoned Warehouse; Rebel Warehouse; Oil Tanks; Oil Warehouse; Carrier Settlement; Radio Settlement; Rebel Settlement; Arid Settlement; Settlement In Containers; Survivors Settlement; Ancient Tribe; Colony. A lots custom places to build a base. ( "X" on map ). Monuments: Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Sphere tank; Junkyard; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Large barn & Ranch; Nuclear Missile Silo; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $45.90
  8. Version 1.3

    53 downloads

    Paradise Town – Safe Zone Monument Paradise Town combines bandits town and outpost Relaxation area, custom casino, poker tables, slot machines, blackjack and more NPCs from bandits town and outpost are in the same location. Easy Installation The location has 4060 prefabs. Ideal for pve and pvp servers Required Dependencies: RustEdit DLL Check out more of my work here!
    $25.00
  9. KpucTaJl

    Better Npc

    Version 1.3.1

    6,192 downloads

    This plugin adds variety of NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter Dependencies (optional, not required) AlphaLoot CustomLoot True PVE Kits Economics Server Rewards IQEconomic PveMode Custom maps Maps that have default settings for their custom monuments. For these maps, you will not need to create places for the appearance of NPCs, they have already been created by the map developer and are located inside the archive when buying the map You can also download all these files for all maps here Detroit: Irreparable Damage Oregon 2: Last Hope Lostly Island Frontier – American Old West Oregon: Land of Dead Badlands Foreign Lands Namalsk Kong: Skull Island Destroyed World Deathland Dreamland Last Train Pandora Railway Island Wasteland Cataclysm: Fury of Nature Last Oasis Crazy Island Standard monuments This item of the plugin settings is used for appearing NPCs in all standard monuments. All these settings are located in the Monument folder (oxide/data/BetterNpc/Monument). Each file in this folder corresponds to a standard monument If there is no standard monument file in the folder, you can create it (you need to name the file the same way as the standard monuments on the map inside the game). You can copy the settings from any other standard monument Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply The size of the monument – this parameter contains two values. It is the length and width of the monument. This parameter is necessary for random appearance of NPC on the monument and indication of limits of removal of standard NPCs on the monument (if it is necessary) Remove other NPCs? [true/false] – It deletes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Custom monuments This item of the plugin settings is responsible for the appearance of NPCs on custom monuments. All these settings are located in the Custom folder (oxide/data/BetterNpc/Custom). Each file in this folder corresponds to a custom monument If you have bought a map with already configured NPC appearance files for custom monuments you will copy these files into the Custom folder. If you want to create and configure the appearance of NPC in your custom location on the map, you will use the command in the administrators’ chat /SpawnPointAdd {name} (see the description of this command below in the instruction) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Position – It is a position of the custom monument on the map Rotation – It is a rotation of the custom monument on the map (this parameter is necessary for using custom places to appear of NPC on the monument, if the monument is used on more than one map) Radius – It is the radius of the custom monument from the position on the map Remove other NPCs? [true/false] – It removes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Roads This item of the plugin settings is used to appear NPCs on all types of roads. All these settings are located in the Road folder (oxide/data/BetterNpc/Road). Each file in this folder corresponds to a particular road type ExtraNarrow – It is a narrow, unpaved walkway ExtraWide It is a wide, paved, two-lane, beltway road Standard – It is a regular, paved road Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the road. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the road (the description of the NPC preset settings is located below) Biomes This item of the plugin settings is used to appear NPCs on all types of biomes. All these settings are located in the Biome folder (oxide/data/BetterNpc/Biome). Each file in this folder corresponds to a particular biome type (Arctic, Arid, Temperate, Tundra) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the biome. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the biome (the description of the NPC preset settings is located below) In-game events This item of the plugin settings is used to appear the NPCs in standard Rust events. All of these settings are located in the Event folder (oxide/data/BetterNpc/Event). Each file in this folder corresponds to its own type of event The supported events: When the plane drops the server AirDrop, it will be guarded by specific NPC presets CH47 – When the chinook drops a locked crate during patrolling the map, it will be guarded by specific NPC presets Bradley – When someone destroys a tank, its crates will be guarded by specific NPC presets Helicopter – When someone shoots down a patrol helicopter, its crates will be guarded by specific NPC presets Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the event. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Radius – NPC appearance radius Presets – It is a list of all the NPC presets to appear on the event (the description of the NPC preset settings is located below) The NPC preset parameters Enabled? [true/false] – It is enabling/disabling the preset Minimum numbers – Day – It is the minimum number of NPCs from the day preset Maximum numbers – Day – It is the maximum number of NPCs from the day preset Minimum numbers – Night – It is the minimum number of NPCs from the night preset Maximum numbers – Night – It is the maximum number of NPCs from the night preset NPCs setting – It is all NPC settings of this preset (see the description of NPC settings for details) Type of appearance (0 – random; 1 – own list) – It is a type of NPC appearance. You can create your own list of places of NPC appearance. The NPC will appear only randomly. This parameter is not used in Road appearance types Own list of locations – It is your own list of NPC appearances. You need to use the number of locations at least the maximum possible number of NPCs in this preset. This parameter is not used in Road appearance types The path to the crate that appears at the place of death – It is the full path to the crate prefab that appears at the place of death of an NPC. If you don’t need this parameter, you should leave this blank Which loot table should the plugin use (0 – default; 1 – own; 2 – AlphaLoot; 3 – CustomLoot; 4 – loot table of the Rust objects; 5 – combine the 1 and 4 methods) – It is the type of the NPC loot table in this preset. Type 5 includes two types (1 and 4) at the same time and locates items from both types Loot table from prefabs (if the loot table type is 4 or 5) – It is a setting of the loot tables from Rust objects. You can see the loot table of Rust objects description for more details Own loot table (if the loot table type is 1 or 5) – It’s NPC’s own loot table. You can see the description of your own loot table for more details The NPC settings description Names is a list of NPC names. It is selected from the list randomly Health – It’s the HP amount of the NPC Roam Range – It’s the patrolling area distance. It’s the distance that the NPC can move from the place of appearance during patrolling Chase Range – It’s the chase range of the target. It’s the distance that the NPC can chase his target from the place of appearance Attack Range Multiplier – It’s the attack range multiplier of the NPC’s weapon Sense Range – It’s a target detection radius Target Memory Duration [sec.] – It’s the time that the NPC can remember his target Scale damage – It’s the damage multiplier from NPC to the player Aim Cone Scale – It’s the spread of NPC shooting, the default value in Rust is 2. It doesn’t take negative values Detect the target only in the NPCs viewing vision cone? [true/false] – It’s the parameter that allows detecting the target only in a certain NPC viewing. If you want to detect the target in 360 degrees, you will set the parameter “False” Vision Cone – It’s the NPC viewing. The range of values is from 20 to 180 degrees. If the previous parameter is False, this parameter is not used Speed – It’s the NPC speed. The default value in Rust is 5 Minimum time of appearance after death [sec.] – It’s the minimum time of NPC appearance after the death. This parameter is not used in the NPC Event places Maximum time of appearance after death [sec.] – It’s the maximum time of NPC appearance after the death. This parameter is not used in the NPC Event places Disable radio effects? [true/false] – You can disable/enable radio effects Is this a stationary NPC? [true/false] – If this parameter is True, the NPC will not move or run Remove a corpse after death? [true/false] – This parameter can control the deleting of NPC corpses (only backpacks are left). This parameter improves efficiency if there are a lot of NPCs Wear items – It’s a list of NPCs’ clothes and armor Belt items – It’s a list of weapons and items NPCs’ fast slots. Medical syringes are used for healing. If you give grenades to an NPC, he will use them. Smoke grenades are used for creating smoke screens (if you don’t need them, you should remove them from your inventory). If you give a Rocket Launcher to an NPC, he will raid the target’s building (if the target is inside it) Kits – It gives a pack of Kits plugin. If you don’t need this parameter, you should leave this blank. I recommend using the previous 2 points to configure NPC items A description of the Rust loot table settings Minimum numbers of prefabs –It’s the minimum numbers of prefabs that are needed to appear in the NPC loot table Maximum numbers of prefabs –It’s the maximum numbers of prefabs that are needed to appear in the NPC loot table Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of prefabs – It’s a list of prefabs that need to add in the loot table. It is necessary to indicate the full path to the prefab and the probability of falling out this prefab A description of the own loot table settings Minimum numbers of items – It’s the minimum number of items Maximum numbers of items – It’s the maximum number of items Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of items – It’s a total list of all items that can fall out in the NPC loot table. You can specify any standard items, their blueprints and any skinned or custom items The commands in the chat (for admins only) /SpawnPointPos {name} – To show the local admin’s position coordinates relative to the place where the NPC {name} appears /SpawnPointAdd {name} – To create the NPC appearance point {name} in the Admin’s custom coordinates. A file with this name will be created in the folder Custom and you can configure it as you need /SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddWear {number} {name} – To write all the admin’s dressed clothes into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddBelt {number} {name} – To write all the admins’ quick slots cells into a preset with the positional number {number} ( starting from 1) to the place where the NPC {name} appears /SpawnPointShowPos {number} {name} – To show to the Admin all the custom NPC appearance points in the preset with the positional number {number} ( starting from 1) in the place where the NPC {name} appears /SpawnPointReload {name} – Reload Spawn Point with the name {name} Console commands (RCON only) ShowAllNpc – Shows the number of all NPCs of the BetterNpc plugin on your server Hooks object CanAirDropSpawnNpc(SupplyDrop supplyDrop) – It is called before an NPC appearance to guard an AirDrop. The returning of a non-zero value stops an NPC appearance object CanCh47SpawnNpc(HackableLockedCrate crate) – It is called before an NPC appearance to guard a locked chinook crate. The returning of a non-zero value stops an NPC appearance object CanBradleySpawnNpc(BradleyAPC bradley) – It is called before an NPC appearance to guard the boxes from crushed Bradley. The returning of a non-zero value stops an NPC appearance object CanHelicopterSpawnNpc(BaseHelicopter helicopter) – It is called before an NPC appearance to guard the crates from crushed patrol helicopter. The returning of a non-zero value stops an NPC appearance API void DestroyController(string name) – It destroys the place of appearance NPC with the name {name} void CreateController(string name) – It creates the place of appearance NPC with the name {name} These APIs can be used with standard monuments, custom monuments (NPC locations) and roads. The name of this monument is in standard monuments {name}. It is the name of the file in the Custom and Road folder in custom monuments and roads My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration – jtedal
    $30.00
  10. Version 2,0,0

    17 downloads

    I would like to offer you my version of the popular map from the game Counter-Strike: Global Offensive (2) - CS_ASSAULT. This monument is perfect for any server as I have meticulously worked on it and included everything just like in the original version. ABOUT THE MONUMENT: It consists of a train stop, residential buildings, and the main hangar with 4 entrances: The first entrance, which is also the main one, is the main gate. The second entrance is a black exit on the opposite side of the hangar. The third entrance is on the opposite side of the hangar on the second floor. And the fourth exit is through the ventilation shaft connecting the parapet of the second floor and the guardroom. Loot: On the outside, you can find regular crates, while military crates are located inside. The monument will be constantly updated.
    $10.00
  11. Version 1.2.5

    1,677 downloads

    This plugin adds a new dynamic zombie event to your server, the appearance of which you can customize in the configuration for any standard and custom monuments Description The event begins with a message in chat that the evacuation of the general from the island will begin soon. At the end of the configured timer, a military checkpoint randomly appears on the map and it is said in the chat that the general's guard was killed, and the general himself was seriously wounded The player and his friends (if you have any) need to arrive at the military checkpoint and call for help for the general with the laptop located at the checkpoint control center After the player calls for help, waves of zombies will attack the base. During the preparation phase, players can upgrade the base with turrets, purchase ammunition for them, or place it from their inventory through the checkpoint control center. In the doorways, players can install barricades of different types (5 types of barricades, which differ in the amount of Hit Points) to contain the incoming waves of zombies. The player can also use a hammer to repair the barricades. During the attack phase, waves of zombies will be directed at you. You cannot allow zombies to kill the general, otherwise, the event will end. There are several zombie types (in future updates it is planned to add to the list of zombie types). Each type of zombie has its own tasks. After the end of each wave, a room with crates opens, where there will be a reward for you At the end of the event, a helicopter arrives for the general and picks him up, and you are notified in chat that the event has been successfully completed. When the general dies, the event ends, as will the attack wave, the event, and all hope is lost! All the necessary settings of zombies, timers, items in crates for each wave, as well as settings for each wave (the number of zombies of each type, the time of the preparation phase and the attack wave, etc.), settings of the military checkpoint (the price of buying something or improving the base, used ammo in turrets, etc.), the price of repairs, barricade options, and many other settings are available in the plugin configuration Also in the event there are additional missions during the waves of attack, during which you will receive an additional reward (in future updates it is planned to add to the list of additional missions). You can set up additional missions in the settings of each attack wave The event provides the use of several military base designs. The Mad Mappers team will add to the list of constructions for the event in the future. When an event appears, the plugin randomly selects the construction of the base from those that you have in the data folder, and also randomly selects a place to appear from all those that have been set in the plugin configuration Also, the Mad Mappers team will begin to offer support in our custom maps for this event and contain files for the appearance of bases in custom monuments and locations on our maps Constructions of other bases Defendable Bases (Bundle-1) Defendable Bases (Bundle-2) Custom Map Maps that have a configuration for the appearance of bases on their custom monuments You can also download all these files for all maps here Deathland Badlands Destroyed World Detroit: Irreparable Damage Oregon 2: Last Hope Oregon: Land of Dead Pandora All files for custom maps are stored in the folder oxide/data/DefendableBases/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the base to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bases that will appear on your map. You need to copy the configuration data block for each base construction. In the database parameters you will specify the name of the base construction and a list of positions where it can appear The list of positions consists of several parameters. First you need to specify the position and rotation of the appearance of the base on your map, then you can get these values using RustEdit. You need to choose the place for the appearance of the event on the custom monument, where the player has a ban on construction You have such a parameter as the pursuit radius for such a type of zombie as Blazer. These zombies run around the base along this radius and shoot at the players. Please note! Some object sometimes may be on your map in this radius, for example a fence, and they will not be able to overcome it, because they cannot run inside this circle, and they haven’t a way out for them so you need to leave them a way or adjust it by increasing or decreasing the radius You have a list of coordinates for the points of appearance of all zombies. It is necessary to indicate these coordinates evenly around the base so that the zombies run from different sides and attack all sides of the base, not just a few ones. So it will be more interesting to play this event. Also note the fact that you can indicate the coordinate where a player can create his house, so it is advisable to specify all the coordinates that are in the construction ban zone, they are in the zone of your custom monument. You can also get the coordinates of the appearance of zombies using RustEdit Images You may want to change some parameters during the plugin installation or the base configuration In the plugin configuration these parameters are: Custom Barricades => Price for repairs (per hammer hit) => List of items, 3 maximum (if the economy method is 3) In the base configuration, these parameters are: List of turrets => Price to unlock => List of items, 3 maximum (if the economy method is 3) List of turrets => List of ammo => Price => List of items, 3 maximum (if the economy method is 3) List of barricades to buy => Price => List of items, 3 maximum (if the economy method is 3) A list of items that are in the laptop inventory when the base appears List of attack waves => Additional missions => Reward for completing the mission => List of items If you change items in the current configuration items, you need to upload the image for this item to the oxide/data/Images folder. In order for the plugin to load this image and can use it for display in the player's GUI. If it is a standard Rust item, you need to name this image file by its ShortName. If it is a custom item, you need to name the image file by the SkinID of the item Then you need to make a few changes to the plugin configuration in the List of paths to GUI images item. You need to add a new image to this list. The name is the ShortName or SkinID of the item. The path to the image will look something like this: Images/{ShortName or SkinID}.png If you use the economy of some following points on your server as prices, you can change the image with the name Economic to your own with the same name All images must be used square. Attention! The lower size of the image file will be displayed to the player faster Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Chat commands (only for administrators) /warstart {name} – start the event ({name} – name of the base) /warstop - end the event Console commands (RCON only) warstart {name} – start the event ({name} – name of the base) warstop - end the event givebarricade {steamid} {level} {amount} - a player with a SteamID ({steamid}) is given a certain number of barricades ({amount}) of a certain level ({level}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Base Config en - example of base configuration in English ru - example of base configuration in Russian Custom Map Config en - example of custom map configuration in English ru - example of custom map configuration in Russian My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration and the bases – jtedal Help in creating a plugin description – Jbird#2022
    $45.00
  12. Version 1.0.1

    23 downloads

    Procgen Arenas These arenas will perfectly decorate your battle server Procgen Arena F 767 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 175m Procgen Arena G 1263 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 200m Procgen Arena H 829 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology, Paths Arena diameter: 150m Procgen Arena I 641 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 125m Procgen Arena J 594 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology, Paths Arena diameter: 100m Check out more of my work here! If you have any ideas or suggestions on how to improve / supplement this pack, please contact me. (Discord: jtedal#8448)
    $14.99
  13. Version 1.2.0

    3 downloads

    Penitentiary is a beautiful custom Rust monument inspired by the Prison Simulator video game. Prefab: ~ 4200 1 red door with fuse 2 green doors 1 desk with credit card 1 Chinook drop point __________ This monument is thought Vanilla pvp but can very well be used for Pve or Rp after some minor modifications. Electricity operational, which can be controlled. 36 cell. Some parts of the monument are radioactive. No NPCs. Changes can be made if requested. __________
    $7.50
  14. Version 1.1.0

    25 downloads

    Ghostbusters Barracks This fire station is used by the ghostbusters. It has been created with real images of the building. Includes: Ghostbusters logo. Workshop, garage, office-reception, break room, laboratory, terrace, basement. Two puzzles, trap, npc, loot.
    $12.90
  15. Version 1.0.0

    8 downloads

    Give your professional players another reason to excel with this volcano. - To access the volcano you will have to overcome the oil ring to get to the main box, activate the elevator with a button that will give you access to the elevator door. - As you go down to the volcano via the elevator, you can equip yourself and take some anti-radiation pills, you will need them. - Inside the volcano you will have to choose wisely the way to activate the door using a fuse and a red card, be careful, the access to this mechanism is dangerous, remember you are in a volcano, the ground is lava!!!!
    $12.90
  16. Version 1.0.1

    10 downloads

    The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.
    $12.90
  17. Version 1.0.0

    8 downloads

    Now you will have a Rust style space for your clan, group or game team. The community is a circular space with several construction zones for your base or house. Surrounded by a large wall which offers a defense for your team. The community offers a decorative space for your Rust server, junkyard style.
    $12.90
  18. Version 1.0.3

    32 downloads

    - Luftwaffe Zeppelin Zeppelin set in the Luftwaffe of Germany in World War II. - Includes: Luftwaffe logo and flag. Parkour, puzzles, NPC, Loots. The Luftwaffe Zeppelin was a remarkable aircraft developed by the German air force during World War II. It was the first rigid airship ever to be constructed, and it was known for its impressive size and striking visual appeal. The Zeppelin was built using a lightweight aluminium frame, which was covered with strong and durable fabric. Inside the airship, gas cells filled with hydrogen were used to provide lift. In this rust version, you will find an enterable Zeppelin with lots of rooms to explore and loot to collect.
    $12.90
  19. Version 5.0.0

    3,145 downloads

    Custom Map with my current work - fully functional and ready to use Custom Prefabs Included: Cobalt Police Department with Bradly Spawn Ringroad (replaced Launchside) Bank of Lian Yu Cinema of Lian Yu Trade Tower Compound (with Compound Spawn) Military Base V2 (Puzzle and Cards to get MLRS Access) Roadside Truck Skull Waterpring Underwater Bunker Offshore Prefab Miller Town (not released yet) New Custom Prefabs V2 Kirran & Lifas Swamp Zombie Home Graveyard of Rustcoon City Sunken Ship Kathi's Whine Heaven (not released yet) Facepunch Monuments Trainyard Arctic Base Dome Airfield Oilrig Oilrig Large Excavator Military Tunnel Trainstation Silo Harbor 2x Fishing Village Underwater Lab Tunnels / Metro Roadside Monuments Stone / Sulfur / HQM Quarry No password provided. No editable Version will be public for the Map. Support Provided here or on Discord. You need to Put "KahoMapLock.cs" (<3 bmg) into your Oxide Plugin Folder else the Server will not start. Tested with the Convoy & Dangerous Treasures Plugin - works without problems. Oxide and Rustdll required
    Free
  20. Version V1

    13 downloads

    Discover the ULTIMATE RUST ONE GRID MAP, featuring a breathtaking mountainous landscape perfect for high-FPS and fast-paced PVP. The dynamic terrain utilizes a large mountain for players to summit and winding roads to minimizes sight lines making the Map feel much larger. While having custom underwater caves offers strategic building and hiding spots. At the center, the iconic Dome dominates, surrounded by HQM and Sulfur Quarries to entice players to the middle of the map to fight over loot and ore. Map offering unparalleled fun and creativity for players who LOVE TO BUILD. Explore unique buildable monuments marked with "X" on the map, each providing more unique base-building opportunities. This map promises thrilling PVP action and immersive gameplay, making it the BEST One Grid Rust Server Map ever created! FEATURES: • Size: 1500 • Prefab Count: 1199 • Map Optimized for Performance! • Map Password Included. • EPIC Custom Buildable Monuments! • Designated Building Zones (marked X on the minimap) • Majestic Underwater Buildable Cave Bunkers! • Monuments crafted for peak performance with minimal entities! • The terrain features a massive mountain with a road leading to the top to reduce sight lines, making the smaller map feel much larger! • Everything crafted with One Grid players in mind to have lots of loot and many places to build! • Underground and Above Ground Railway. Not connected but accessible by Tunnel Entrances. • Full Outpost and Bandit Camp • Fishing Village CUSTOM BUILDABLE MONUMENTS: • 9 Total • 4 Buildable Underwater Bunkers • Large Custom Buildable Cave • Custom Large Size Bus Stop Base • Epic Buildable Sphere Tank players will love! • Buildable Bunker Building • Buildable Warehouse Facepunch Monuments: Dome Satellite Dish 1x Lighthouse Supermarket Oxum's Gas Station 2x Mining Outpost HQM Quarry Sulfur Quarry Bandit Town Outpost Fishing Village Underwater Labs 5x Large Power Substations 4x Small Power Substations Help Discord: @DarkoRust
    $14.99
  21. Deeplyfri3d

    Pokeyisland

    Version 2.2.6

    200 downloads

    This map offers you multi-height terrain and incredible views. It fits perfect for the current vehicles in the game not only because of the nice road work but ALSO with an amazing nascar arena Monument Custom Monuments: Nascar Arena Monument Featuring blue and red puzzles, Working Elevators and a sneaky trap Glas Maze Monument Featuring Loot, scientists and confusion while running around in there Glas Bridges connecting the steep mountains and cliffs Radiation on-land oil rig ziplines Facepunch monuments Power Plant Trainyard Harbor 1 & 2 Missile Silo Airfield Junkyard Arctic Research Base Military Base Giant Excavator Pit Mining Outpost Abandoned Military Base The Dome Ferry Terminal Launch Site Sewer Branch HQM Quarry Sulfur Quarry Stone Quarry Outpost Bandit Camp Large Fishing Village Small Fishing Village Water Treatment Plant Abandoned Supermarket Large Barn Ranch Satellite Dish Oxums Gas Station work in progress(not implemented yet) Above-ground train track If you find any bugs or glitched you can reach out to me on my discord server (http://d.foxygaming.nu) or send a pm here on codefling and I'll get back to you as soon as I can Features: Map size: 4000 Prefab count: ~42000
    $24.95
  22. Version 1.0.0

    7 downloads

    No NPC's included ,When placing them with Rust Edit they tend to run off or dont act right. I highly suggest you try a plugin such as Better NPC, works amazing once you get it set up for prefabs like this. There is a /sil picture inside (you will need sign artist). I did place a barrier over to keep players from taking the pic. While in game an admin would need to hover at the very top to use /sil to add the pic. This is put in place like this to prevent players from removing the frame. There is plenty of loot inside. Takes a green card to get inside and a fuse. There are low volume damage colliders placed near steam so when the player walks through the steam areas they will take very minimal damage to there health. The electric, switches, timers, etc set up to give the player a little harder time getting through it. There are fake buttons, sequenced timers you must use to get through so beware, all the electric works and has been tested but switches are hidden behind loot that they will need to hit to get to the next area of the prefab to make it more challenging is all. Any questions you can always reach out to me. Hope everyone will enjoy this prefab for Halloween and bring some spookiness to their servers! Entity count: 618 Monument originally created by Morgana and maintained by me since 2022.
    $3.99
  23. Version v1

    203 downloads

    Weenie Town is a monument made by @kilgoarused on Uqbar map and maintained by me. It's a large town holding jump puzzles , a green keycard puzzle and hidden loot in the houses and buildings in it. Inside the town you can also find a gas station and a supermarket. Majority of buildings are accesible.
    Free
  24. Version 2.0.0

    122 downloads

    Discover the ULTIMATE RUST ONE GRID MAP, featuring a breathtaking landscape perfect for high-FPS and fast-paced PVP. The dynamic terrain utilizes many hills and valleys to minimizes sight lines making the Map feel much larger. While having custom underwater caves offers strategic building and hiding spots. At the center, the iconic Dome dominates, surrounded by HQM and Sulfur Quarries to entice players to the middle of the map to fight over loot and ore. NEW FLOATING ISLANDS expands buildable terrain, offering unparalleled fun and creativity for players who LOVE TO BUILD. Explore 12 unique buildable monuments marked with "X" on the map, each providing more unique base-building opportunities. This map promises thrilling PVP action and immersive gameplay, making it the BEST One Grid Rust Server Map ever created! FEATURES: • Size: 1000 • Prefab Count: 2285 • Map Optimized for Performance! • Map Password Included. • Vast array of 12 EPIC Custom Buildable Monuments! Caves, Underwater Bunkers, Floating Sky Platforms, Bus Stops, Warehouses and more! • Designated Building Zones (marked X on the minimap) • 3 Floating Islands in the sky to build on to add more buildable terrain for a small map. • 3 Majestic Underwater Buildable Cave Bunkers! • Monuments crafted for peak performance with minimal entities! • The terrain features varied elevations to reduce sight lines, making the smaller map feel much larger! • Everything crafted with One Grid players in mind to have lots of loot and many places to build! • Underground railway. • Custom Combined Outpost/Bandit Camp/Fishing Village Safe Zone! Gambling, Vending Machines, Vehicle Vendors and more! CUSTOM BUILDABLE MONUMENTS: • Amount: 12 Total! • 3 Buildable Underwater Bunkers • 3 Buildable Floating Islands • Custom Large Size Bus Stop Base • 2 EPIC Scale Rock Formation Caves • Medium Sized Glass Roof Cave • + MANY MORE! Facepunch Monuments: Dome 2x Lighthouse Supermarket Oxum's Gas Station Mining Outpost HQM Quarry Sulfur Quarry Bandit Town/Outpost/Fishing Village Combined Underwater Labs 5x Large Power Substations 4x Small Power Substations 4x Bus Stops To Enable the Travelling Vendor on Custom Maps its optional to use this Oxide Plugin: https://codefling.com/plugins/anymapvendor Help Discord: @DarkoRust
    $14.99
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