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  1. Version v2

    9 downloads

    cs_assault Спеціальний пам’ятник Rust Monument від CSGO cs_assault, також відомий як файл cs_assault, — карта відеоігор, представлена в серії шутерів від першої особи Counter-Strike. Тепер cs_assault повністю перероблено для використання в Rust, і я сподіваюся, що вашим гравцям це сподобається. також при покупці можу безкоштовно поставити на картку, для цього пишіть мені в Розбрат
    $10.00
  2. Version 1.0.2

    13 downloads

    - Luftwaffe Zeppelin Zeppelin set in the Luftwaffe of Germany in World War II. - Includes: Luftwaffe logo and flag. Parkour, puzzles, NPC, Loots. The Luftwaffe Zeppelin was a remarkable aircraft developed by the German air force during World War II. It was the first rigid airship ever to be constructed, and it was known for its impressive size and striking visual appeal. The Zeppelin was built using a lightweight aluminium frame, which was covered with strong and durable fabric. Inside the airship, gas cells filled with hydrogen were used to provide lift. In this rust version, you will find an enterable Zeppelin with lots of rooms to explore and loot to collect.
    $14.60
  3. Version 1.0.0

    4 downloads

    Give your professional players another reason to excel with this volcano. - To access the volcano you will have to overcome the oil ring to get to the main box, activate the elevator with a button that will give you access to the elevator door. - As you go down to the volcano via the elevator, you can equip yourself and take some anti-radiation pills, you will need them. - Inside the volcano you will have to choose wisely the way to activate the door using a fuse and a red card, be careful, the access to this mechanism is dangerous, remember you are in a volcano, the ground is lava!!!!
    $16.42
  4. Version 1.0.1

    6 downloads

    The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.
    $18.80
  5. Version 1.0.0

    4 downloads

    Now you will have a Rust style space for your clan, group or game team. The community is a circular space with several construction zones for your base or house. Surrounded by a large wall which offers a defense for your team. The community offers a decorative space for your Rust server, junkyard style.
    $14.76
  6. KpucTaJl

    Better Npc

    Version 1.2.9

    4,216 downloads

    This plugin adds variety of NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter Dependencies (optional, not required) AlphaLoot CustomLoot True PVE Kits Economics Server Rewards IQEconomic PveMode Custom maps Maps that have default settings for their custom monuments. For these maps, you will not need to create places for the appearance of NPCs, they have already been created by the map developer and are located inside the archive when buying the map You can also download all these files for all maps here Detroit: Irreparable Damage Oregon 2: Last Hope Lostly Island Frontier – American Old West Oregon: Land of Dead Badlands Foreign Lands Namalsk Kong: Skull Island Destroyed World Deathland Dreamland Last Train Pandora Railway Island Wasteland Cataclysm: Fury of Nature Last Oasis Crazy Island Standard monuments This item of the plugin settings is used for appearing NPCs in all standard monuments. All these settings are located in the Monument folder (oxide/data/BetterNpc/Monument). Each file in this folder corresponds to a standard monument If there is no standard monument file in the folder, you can create it (you need to name the file the same way as the standard monuments on the map inside the game). You can copy the settings from any other standard monument Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply The size of the monument – this parameter contains two values. It is the length and width of the monument. This parameter is necessary for random appearance of NPC on the monument and indication of limits of removal of standard NPCs on the monument (if it is necessary) Remove other NPCs? [true/false] – It deletes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Custom monuments This item of the plugin settings is responsible for the appearance of NPCs on custom monuments. All these settings are located in the Custom folder (oxide/data/BetterNpc/Custom). Each file in this folder corresponds to a custom monument If you have bought a map with already configured NPC appearance files for custom monuments you will copy these files into the Custom folder. If you want to create and configure the appearance of NPC in your custom location on the map, you will use the command in the administrators’ chat /SpawnPointAdd {name} (see the description of this command below in the instruction) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Position – It is a position of the custom monument on the map Rotation – It is a rotation of the custom monument on the map (this parameter is necessary for using custom places to appear of NPC on the monument, if the monument is used on more than one map) Radius – It is the radius of the custom monument from the position on the map Remove other NPCs? [true/false] – It removes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Roads This item of the plugin settings is used to appear NPCs on all types of roads. All these settings are located in the Road folder (oxide/data/BetterNpc/Road). Each file in this folder corresponds to a particular road type ExtraNarrow – It is a narrow, unpaved walkway ExtraWide It is a wide, paved, two-lane, beltway road Standard – It is a regular, paved road Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the road. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the road (the description of the NPC preset settings is located below) Biomes This item of the plugin settings is used to appear NPCs on all types of biomes. All these settings are located in the Biome folder (oxide/data/BetterNpc/Biome). Each file in this folder corresponds to a particular biome type (Arctic, Arid, Temperate, Tundra) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the biome. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the biome (the description of the NPC preset settings is located below) In-game events This item of the plugin settings is used to appear the NPCs in standard Rust events. All of these settings are located in the Event folder (oxide/data/BetterNpc/Event). Each file in this folder corresponds to its own type of event The supported events: When the plane drops the server AirDrop, it will be guarded by specific NPC presets CH47 – When the chinook drops a locked crate during patrolling the map, it will be guarded by specific NPC presets Bradley – When someone destroys a tank, its crates will be guarded by specific NPC presets Helicopter – When someone shoots down a patrol helicopter, its crates will be guarded by specific NPC presets Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the event. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Radius – NPC appearance radius Presets – It is a list of all the NPC presets to appear on the event (the description of the NPC preset settings is located below) The NPC preset parameters Enabled? [true/false] – It is enabling/disabling the preset Minimum numbers – Day – It is the minimum number of NPCs from the day preset Maximum numbers – Day – It is the maximum number of NPCs from the day preset Minimum numbers – Night – It is the minimum number of NPCs from the night preset Maximum numbers – Night – It is the maximum number of NPCs from the night preset NPCs setting – It is all NPC settings of this preset (see the description of NPC settings for details) Type of appearance (0 – random; 1 – own list) – It is a type of NPC appearance. You can create your own list of places of NPC appearance. The NPC will appear only randomly. This parameter is not used in Road appearance types Own list of locations – It is your own list of NPC appearances. You need to use the number of locations at least the maximum possible number of NPCs in this preset. This parameter is not used in Road appearance types The path to the crate that appears at the place of death – It is the full path to the crate prefab that appears at the place of death of an NPC. If you don’t need this parameter, you should leave this blank Which loot table should the plugin use (0 – default; 1 – own; 2 – AlphaLoot; 3 – CustomLoot; 4 – loot table of the Rust objects; 5 – combine the 1 and 4 methods) – It is the type of the NPC loot table in this preset. Type 5 includes two types (1 and 4) at the same time and locates items from both types Loot table from prefabs (if the loot table type is 4 or 5) – It is a setting of the loot tables from Rust objects. You can see the loot table of Rust objects description for more details Own loot table (if the loot table type is 1 or 5) – It’s NPC’s own loot table. You can see the description of your own loot table for more details The NPC settings description Names is a list of NPC names. It is selected from the list randomly Health – It’s the HP amount of the NPC Roam Range – It’s the patrolling area distance. It’s the distance that the NPC can move from the place of appearance during patrolling Chase Range – It’s the chase range of the target. It’s the distance that the NPC can chase his target from the place of appearance Attack Range Multiplier – It’s the attack range multiplier of the NPC’s weapon Sense Range – It’s a target detection radius Target Memory Duration [sec.] – It’s the time that the NPC can remember his target Scale damage – It’s the damage multiplier from NPC to the player Aim Cone Scale – It’s the spread of NPC shooting, the default value in Rust is 2. It doesn’t take negative values Detect the target only in the NPCs viewing vision cone? [true/false] – It’s the parameter that allows detecting the target only in a certain NPC viewing. If you want to detect the target in 360 degrees, you will set the parameter “False” Vision Cone – It’s the NPC viewing. The range of values is from 20 to 180 degrees. If the previous parameter is False, this parameter is not used Speed – It’s the NPC speed. The default value in Rust is 5 Minimum time of appearance after death [sec.] – It’s the minimum time of NPC appearance after the death. This parameter is not used in the NPC Event places Maximum time of appearance after death [sec.] – It’s the maximum time of NPC appearance after the death. This parameter is not used in the NPC Event places Disable radio effects? [true/false] – You can disable/enable radio effects Is this a stationary NPC? [true/false] – If this parameter is True, the NPC will not move or run Remove a corpse after death? [true/false] – This parameter can control the deleting of NPC corpses (only backpacks are left). This parameter improves efficiency if there are a lot of NPCs Wear items – It’s a list of NPCs’ clothes and armor Belt items – It’s a list of weapons and items NPCs’ fast slots. Medical syringes are used for healing. If you give grenades to an NPC, he will use them. Smoke grenades are used for creating smoke screens (if you don’t need them, you should remove them from your inventory). If you give a Rocket Launcher to an NPC, he will raid the target’s building (if the target is inside it) Kits – It gives a pack of Kits plugin. If you don’t need this parameter, you should leave this blank. I recommend using the previous 2 points to configure NPC items A description of the Rust loot table settings Minimum numbers of prefabs –It’s the minimum numbers of prefabs that are needed to appear in the NPC loot table Maximum numbers of prefabs –It’s the maximum numbers of prefabs that are needed to appear in the NPC loot table Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of prefabs – It’s a list of prefabs that need to add in the loot table. It is necessary to indicate the full path to the prefab and the probability of falling out this prefab A description of the own loot table settings Minimum numbers of items – It’s the minimum number of items Maximum numbers of items – It’s the maximum number of items Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of items – It’s a total list of all items that can fall out in the NPC loot table. You can specify any standard items, their blueprints and any skinned or custom items The commands in the chat (for admins only) /SpawnPointPos {name} – To show the local admin’s position coordinates relative to the place where the NPC {name} appears /SpawnPointAdd {name} – To create the NPC appearance point {name} in the Admin’s custom coordinates. A file with this name will be created in the folder Custom and you can configure it as you need /SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddWear {number} {name} – To write all the admin’s dressed clothes into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddBelt {number} {name} – To write all the admins’ quick slots cells into a preset with the positional number {number} ( starting from 1) to the place where the NPC {name} appears /SpawnPointShowPos {number} {name} – To show to the Admin all the custom NPC appearance points in the preset with the positional number {number} ( starting from 1) in the place where the NPC {name} appears /SpawnPointReload {name} – Reload Spawn Point with the name {name} Console commands (RCON only) ShowAllNpc – Shows the number of all NPCs of the BetterNpc plugin on your server Hooks object CanAirDropSpawnNpc(SupplyDrop supplyDrop) – It is called before an NPC appearance to guard an AirDrop. The returning of a non-zero value stops an NPC appearance object CanCh47SpawnNpc(HackableLockedCrate crate) – It is called before an NPC appearance to guard a locked chinook crate. The returning of a non-zero value stops an NPC appearance object CanBradleySpawnNpc(BradleyAPC bradley) – It is called before an NPC appearance to guard the boxes from crushed Bradley. The returning of a non-zero value stops an NPC appearance object CanHelicopterSpawnNpc(BaseHelicopter helicopter) – It is called before an NPC appearance to guard the crates from crushed patrol helicopter. The returning of a non-zero value stops an NPC appearance API void DestroyController(string name) – It destroys the place of appearance NPC with the name {name} void CreateController(string name) – It creates the place of appearance NPC with the name {name} These APIs can be used with standard monuments, custom monuments (NPC locations) and roads. The name of this monument is in standard monuments {name}. It is the name of the file in the Custom and Road folder in custom monuments and roads My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration – jtedal
    $31.00
  7. Version 1.5

    16 downloads

    Introducing "Fruella Island," a custom map designed to enhance the gameplay experience for players on your server. With its unique features and diverse range of elements, this map promises to captivate potential players and add a refreshing twist to their gaming sessions. Spanning an expansive map size of 4000, Fruella Island boasts an impressive count of approximately 60k prefabs. This abundance ensures a rich and immersive environment for players to explore and conquer. One of the standout features of this map is the extensive railway network. Players can effortlessly navigate the island by utilizing the extensive railway, roads, and zipllines, allowing them to reach any monument swiftly and efficiently. Custom caves that serve as bases and intersect with the railway are also showcased in the accompanying video, providing a glimpse into the map's ingenuity. In addition to the railways, Fruella Island offers a plethora of custom monuments and locations. From the bustling Town and Oil Refinery to the eerily abandoned Oil Refinery and the futuristic Nuclear Power Plant, players will be spoiled for choice when it comes to exploring new settings. The Heat Station, Warehouse, Industrial Settlement, and four designated Railway Stations further enrich the map's diversity and provide ample opportunities for players to strategize and establish their bases. If building a base is your passion, Fruella Island has got you covered. Marked by "X" on the minimap, players will find an abundance of custom locations perfect for constructing their fortified shelters. For those seeking a unique challenge, custom icebergs offer an exciting opportunity to build bases within them, enabling players to create an ultimate hideout amidst nature's icy wonders. The exploration doesn't stop on land – Fruella Island features underwater labs and designated underwater farm zones ("O" on the map), inviting players to explore the depths and uncover hidden secrets that the island holds. Moreover, Fruella Island seamlessly connects ground railways with its underground counterparts. To enhance the gameplay experience further, ziplines are scattered across the map, providing an exhilarating means of transportation. In summary, Fruella Island is a must-have for any server owner looking to diversify their gameplay options. With its expansive map size, abundance of custom monuments and locations, intricate railway system, and unique features such as custom caves and icebergs, this map offers endless possibilities for players to explore, build, and conquer. Don't miss out on the opportunity to elevate your server's gaming experience with Fruella Island! Features: Map size is 4000; Prefabs count : ~60k; A large number of railways. The player can get to any monument using railways, roads and ziplines; Custom caves to build a base through which the railway passes (They can be seen in the video attached to the map ); Works with BetterNpc; Works with Train Homes; Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ) ( Works with Train homes( See the screenshots below ) ); Custom icebergs to build a base inside them; Underwater Labs; Ground railway connected with underground railway; Ziplines. Custom monuments: Town Oil Refinery Abandoned Oil Refinery Nuclear Power Plant; Heat Station Warehouse Industrial Settlement Railway Station 1; Railway Station 2; Railway Station 3; Railway Station 4; A lots custom places to build a base. ( "X" on map ); Underwater farm zones ( "O" on map ). Monuments: Outpost; Bandit camp; Launch Site; Power Plant; Junkyard; Satellite Dish; Airfield; Train Yard; The Dome; Arctic Research Base; Desert Military Base; Ranch; Oxum`s Gas station; Abandoned supermarket; Large fishing village Fishing villages; Lighthouses; Nuclear Missile Silo; Water Treatment Plant; Giant Excavator Pit; Underwater labs; Underground railway; Harbor 1; Ferry Terminal; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov A password is attached to the map. You can edit it.
    $39.90
  8. Version 1.0.0

    3 downloads

    This set contains 3 unique roadside monuments that will add variety to all your Rust maps! The kit includes a Model, a Laundry room and a Gas Station restaurant, which have everything you will ever need. These monuments are the same size as other roadside monuments, which simplifies their placement! Motel: Prefab Count: ~1547 The atmosphere of the apocalypse Loot (Military Crate, Normal Crate, barrel) Installation Modifiers: Topology, Height, Splat Recycler Green card Building Zone Laundry: Prefab Count: ~713 The atmosphere of the apocalypse Loot (Military Crate, Normal Crate, Diesel barrel, Loot Barrel) Installation Modifiers: Topology, Height, Splat Recycler Green card Building Zone Gas Station: Prefab Count: ~553 The atmosphere of the apocalypse Loot (Military Crate, Normal Crate, barrel) Installation Modifiers: Topology, Height, Splat Recycler Green card Building Zone More Info My Profile MadMappers Discord
    $19.90
  9. Version 1.0.0

    2 downloads

    Pack of 10 optimized monuments to build an amazing base for your players. Total number of prefabs: – 1944 Places to Build (Bundle) These places to build your base will bring variety to your map. Custom Base 1 368 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 2 99 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 3 176 Prefabs for this build Installation Modifiers: Topology, Height, Splat Custom Base 4 192 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 5 146 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 6 224 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 7 257 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 8 182 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 9 157 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha Custom Base 10 143 Prefabs for this build Installation Modifiers: Topology, Height, Splat, Alpha
    $19.90
  10. Version 2.4

    65 downloads

    Welcome to Abandoned Island, where adventure and survival await at every turn! Survival on a desert island has never been so addictive! The game map is designed so that players can use all their survival skills to succeed on a desert island. The map contains a large number of abandoned buildings and warehouses, settlements of survivors, as well as railway stations and a large city with villages that make the map even more interesting. Moreover, you will be able to enjoy a beautiful customized landscape that is created to please the eye. Also on the map there are custom places for building bases, which gives players the opportunity to build bases in new interesting places and interact more with the map. It has become even easier and more affordable to buy a game card for the server, and today your players will be able to go into an exciting story of survival on your server! Features: Map size is 4250; Prefabs count : ~100K; Railways and railway stations; Works with BetterNpc; Works with Train Homes; Underground Rail tunnels; The underground railways is connected to the surface railways A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); There is bradley on large town Custom oilrigs to build a base; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations. Custom monuments: Large Town ( A large city consisting of detailed buildings inside, there are two villages nearby, a fire station, a medical center, a police station, as well as shops and a gas station ) ( Bradley HERE ); Town Hangars; Industrial Zone; Car Dealership 1; Car Dealership 2; Large Warehouse; Warehouse 1; Warehouse 2; Settlement 1; Settlement 2; Car Service; Railway stations ( X4 ( Red brick stations, White brick station, Severo station, Triton station ); Train depot; Water Treatment Plant; Bunker; A lots custom places to build a base. ( "X" on map ); Underwater farm zones ( "O" on map ). Monuments: Outpost; Bandit camp; The Dome; Train Yard; Junkyard; Satellite Dish; Airfield; Powerplant; Nuclear Missile silo; Arctic Research Base; Desert Military Base; Ranch; Oxum`s Gas station; Abandoned supermarket; Large fishing village Fishing village; Underwater labs; Underground railway; Harbor 1; Harbor 2; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $49.80
  11. Version 1.6

    35 downloads

    Welcome to Dellora Island - the ultimate destination for Rust server owners and players seeking an unparalleled gaming experience. Crafted with meticulous attention to detail, this Rust Custom Map is designed to captivate your audience and boost server popularity. With a size of 2500, Dellora Island offers a sprawling and immersive world for players to explore and conquer. Key Features: 1. Launch Site, Airfield, Harbor and others monuments for plugins; 2. Heat Station: Nestled amidst the harsh conditions of Dellora Island 3. Settlement: Dellora Island boasts a diverse range of settlements, each with its own unique charm and challenges. From the Town to the mysterious Rebel Settlement 4. Cabins on Swamp: Discover the scenic and cozy cabins scattered throughout the swamp area of Dellora Island. 5. Custom Base Building: With numerous custom places ("X" on the map) spread across the island, players can unleash their creativity and build their ultimate base. Whether it's a fortified fortress, a hidden bunker, or a towering structure, Dellora Island provides countless opportunities for players to create their personalized strongholds Say yes to Dellora Island and give your players unforgettable adventures and opportunities on your Rust server. This map will become the jewel of your collection and will decorate the entire gameplay of your server! Features: Map size is 2500; Prefabs count : ~20k; Surface railways; Launch Site, Airfield, Harbor and others monuments for plugins; Underground Rail tunnels; Underground Rail tunnels connected with surface railways; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom icebergs to build a base inside them; Underwater Farm Zones ( "O" on minimap ); Underwater Labs; Ziplines. Custom monuments: Heat Station; Settlement; Town; Rebel settlement; Colony; Cabins; A lots custom places to build a base. ( "X" on map ). Monuments: Combined Outpost; Launch Site; The Dome; PowerPlant; JunkYard; Harbor; Airfield; Arctic Research Base; Desert Military Base; Ferry Terminal; Large Barn; Large fishing village Oxum`s Gas Station; Abandoned supermarket; Fishing villages; Lighthouses; Satellite Dish; Nuclear Missile Silo; Water Treatment Plant; Train Yard; Giant Excavator Pit; Underwater labs Underground railway; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $29.90
  12. Version 1.6

    61 downloads

    Introducing Westona Island: The Ultimate Rust Custom Map for Server Owners and Players Unlock a world of endless possibilities with Westona Island, the highly immersive and meticulously crafted custom map designed exclusively for Rust servers. Tailored to cater to the needs of both server owners and players, Westona Island guarantees an unparalleled gaming experience that will leave everyone enthralled. Key Features: 1. Nuclear Power Plant: Venture into the heart of the island and explore the formidable Nuclear Power Plant. This highly detailed and intricately designed area provides a thrilling backdrop for intense battles and strategic gameplay. 2. Abundance of Warehouses: Westona Island boasts a plethora of warehouses, including a Large Warehouse, Warehouse, Abandoned Warehouse, and Rebel Warehouse. These well-crafted structures provide ample storage space and strategic advantages for players looking to establish their dominance in the game. 3. Oil Industry Hotspots: Take advantage of the island's rich oil resources with strategically placed Oil Tanks and the Oil Warehouse. Control these valuable assets to gain economic supremacy and leverage them to fortify your bases. 4. Unique Settlements: Discover various settlements scattered across the island, such as the Carrier Settlement, Radio Settlement, Rebel Settlement, Arid Settlement, Settlement In Containers, Survivors Settlement, Ancient Tribe, and Colony. 5. Custom Base Locations: With numerous "X" marks on the map. Whether you are a seasoned Rust server owner or a passionate player, Westona Island provides an unparalleled gaming experience. Stimulate your imagination, forge alliances, and engage in thrilling battles on this meticulously designed map that brings your Rust adventures to life like never before. Take your server to new heights and captivate players with Westona Island - the epitome of immersive Rust gameplay. Unlock its potential and experience a world of limitless possibilities. Get ready to conquer the island and redefine your Rust journey today! You can view this map yourself on the test server 195.18.27.238:35200 Features: Map size is 4000; Prefabs count : ~55k; Surface railways; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom icebergs to build a base inside them; Underwater Farm Zones ( "O" on minimap ); Underwater Labs; Ziplines. Custom monuments: Nuclear Power Plant; Town; Large Warehouse; Warehouse; Abandoned Warehouse; Rebel Warehouse; Oil Tanks; Oil Warehouse; Carrier Settlement; Radio Settlement; Rebel Settlement; Arid Settlement; Settlement In Containers; Survivors Settlement; Ancient Tribe; Colony. A lots custom places to build a base. ( "X" on map ). Monuments: Outpost; Bandit camp; Launch Site; The Dome; Airfield; Arctic Research Base; Desert Military Base; Ranch; Ferry Terminal; Oxum`s Gas station; Large fishing village Fishing villages; Lighthouses; Satellite Dish; Junkyard; Nuclear Missile Silo; Water Treatment Plant; Sewer Branch; Train Yard; Giant Excavator Pit; Underwater labs; Underground railway; Military Tunnel; Power Plant; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $44.90
  13. Version 2.2

    17 downloads

    Welcome to snake island A post-apocalyptic unique landscape over a mountainous region with many unique monuments to keep your players entertained as well as some great buildable locations right across the full stretch of the map. The railways feature my own railway stations for you to transverse across the map. I’ll keep the map fully updated and I hope you enjoy discovering snake Island. Features: Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); There is bradley on hangars; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations; Map size is 2500; Prefabs count : ~25k. Custom monuments: Hangars; Town; Village; Dump settlement Bunker; Red brick railway station; White brick railway station; A lots custom places to build a base. Monuments: Outpost; Bandit camp; Nuclear Missile Silo; The Dome; Warehouse; Large fishing village; Fishing village; Large barn; Lighthouses; Underwater labs; Underground railway; Harbor; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $29.21
  14. Version 1.2.1

    1,255 downloads

    This plugin adds a new dynamic zombie event to your server, the appearance of which you can customize in the configuration for any standard and custom monuments Description The event begins with a message in chat that the evacuation of the general from the island will begin soon. At the end of the configured timer, a military checkpoint randomly appears on the map and it is said in the chat that the general's guard was killed, and the general himself was seriously wounded The player and his friends (if you have any) need to arrive at the military checkpoint and call for help for the general with the laptop located at the checkpoint control center After the player calls for help, waves of zombies will attack the base. During the preparation phase, players can upgrade the base with turrets, purchase ammunition for them, or place it from their inventory through the checkpoint control center. In the doorways, players can install barricades of different types (5 types of barricades, which differ in the amount of Hit Points) to contain the incoming waves of zombies. The player can also use a hammer to repair the barricades. During the attack phase, waves of zombies will be directed at you. You cannot allow zombies to kill the general, otherwise, the event will end. There are several zombie types (in future updates it is planned to add to the list of zombie types). Each type of zombie has its own tasks. After the end of each wave, a room with crates opens, where there will be a reward for you At the end of the event, a helicopter arrives for the general and picks him up, and you are notified in chat that the event has been successfully completed. When the general dies, the event ends, as will the attack wave, the event, and all hope is lost! All the necessary settings of zombies, timers, items in crates for each wave, as well as settings for each wave (the number of zombies of each type, the time of the preparation phase and the attack wave, etc.), settings of the military checkpoint (the price of buying something or improving the base, used ammo in turrets, etc.), the price of repairs, barricade options, and many other settings are available in the plugin configuration Also in the event there are additional missions during the waves of attack, during which you will receive an additional reward (in future updates it is planned to add to the list of additional missions). You can set up additional missions in the settings of each attack wave The event provides the use of several military base designs. The Mad Mappers team will add to the list of constructions for the event in the future. When an event appears, the plugin randomly selects the construction of the base from those that you have in the data folder, and also randomly selects a place to appear from all those that have been set in the plugin configuration Also, the Mad Mappers team will begin to offer support in our custom maps for this event and contain files for the appearance of bases in custom monuments and locations on our maps Constructions of other bases Defendable Bases (Bundle-1) Defendable Bases (Bundle-2) Custom Map Maps that have a configuration for the appearance of bases on their custom monuments You can also download all these files for all maps here Deathland Badlands Destroyed World Detroit: Irreparable Damage Oregon 2: Last Hope Oregon: Land of Dead Pandora All files for custom maps are stored in the folder oxide/data/DefendableBases/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the base to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bases that will appear on your map. You need to copy the configuration data block for each base construction. In the database parameters you will specify the name of the base construction and a list of positions where it can appear The list of positions consists of several parameters. First you need to specify the position and rotation of the appearance of the base on your map, then you can get these values using RustEdit. You need to choose the place for the appearance of the event on the custom monument, where the player has a ban on construction You have such a parameter as the pursuit radius for such a type of zombie as Blazer. These zombies run around the base along this radius and shoot at the players. Please note! Some object sometimes may be on your map in this radius, for example a fence, and they will not be able to overcome it, because they cannot run inside this circle, and they haven’t a way out for them so you need to leave them a way or adjust it by increasing or decreasing the radius You have a list of coordinates for the points of appearance of all zombies. It is necessary to indicate these coordinates evenly around the base so that the zombies run from different sides and attack all sides of the base, not just a few ones. So it will be more interesting to play this event. Also note the fact that you can indicate the coordinate where a player can create his house, so it is advisable to specify all the coordinates that are in the construction ban zone, they are in the zone of your custom monument. You can also get the coordinates of the appearance of zombies using RustEdit Images You may want to change some parameters during the plugin installation or the base configuration In the plugin configuration these parameters are: Custom Barricades => Price for repairs (per hammer hit) => List of items, 3 maximum (if the economy method is 3) In the base configuration, these parameters are: List of turrets => Price to unlock => List of items, 3 maximum (if the economy method is 3) List of turrets => List of ammo => Price => List of items, 3 maximum (if the economy method is 3) List of barricades to buy => Price => List of items, 3 maximum (if the economy method is 3) A list of items that are in the laptop inventory when the base appears List of attack waves => Additional missions => Reward for completing the mission => List of items If you change items in the current configuration items, you need to upload the image for this item to the oxide/data/Images folder. In order for the plugin to load this image and can use it for display in the player's GUI. If it is a standard Rust item, you need to name this image file by its ShortName. If it is a custom item, you need to name the image file by the SkinID of the item Then you need to make a few changes to the plugin configuration in the List of paths to GUI images item. You need to add a new image to this list. The name is the ShortName or SkinID of the item. The path to the image will look something like this: Images/{ShortName or SkinID}.png If you use the economy of some following points on your server as prices, you can change the image with the name Economic to your own with the same name All images must be used square. Attention! The lower size of the image file will be displayed to the player faster Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Chat commands (only for administrators) /warstart {name} – start the event ({name} – name of the base) /warstop - end the event Console commands (RCON only) warstart {name} – start the event ({name} – name of the base) warstop - end the event givebarricade {steamid} {level} {amount} - a player with a SteamID ({steamid}) is given a certain number of barricades ({amount}) of a certain level ({level}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Base Config en - example of base configuration in English ru - example of base configuration in Russian Custom Map Config en - example of custom map configuration in English ru - example of custom map configuration in Russian My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration and the bases – jtedal Help in creating a plugin description – Jbird#2022
    $47.00
  15. Version 4.3.5

    2,779 downloads

    Custom Map with my current work - fully functional and ready to use Custom Prefabs Included: Cobalt Police Department with Bradly Spawn Ringroad (replaced Launchside) Bank of Lian Yu Cinema of Lian Yu Trade Tower Compound (with Compound Spawn) Military Base V2 (Puzzle and Cards to get MLRS Access) Roadside Truck Skull Waterpring Underwater Bunker Offshore Prefab Miller Town (not released yet) New Custom Prefabs V2 Kirran & Lifas Swamp Zombie Home Graveyard of Rustcoon City Sunken Ship Kathi's Whine Heaven (not released yet) Facepunch Monuments Trainyard Arctic Base Dome Airfield Oilrig Oilrig Large Excavator Military Tunnel Trainstation Silo Harbor 2x Fishing Village Underwater Lab Tunnels / Metro Roadside Monuments Stone / Sulfur / HQM Quarry No password provided. No editable Version will be public for the Map. Support Provided here or on Discord. You need to Put "KahoMapLock.cs" (<3 bmg) into your Oxide Plugin Folder else the Server will not start. Tested with the Convoy & Dangerous Treasures Plugin - works without problems. Oxide and Rustdll required
    Free
  16. Version 1.0.0

    1 download

    The 2nd Industrial Settlement is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~2k; Type: for looting; Modifiers: Alpha&Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 2; Elite crate: 1; and 1 red card. Other works:
    $9.60
  17. Version 1.0.1

    68 downloads

    This monument is designed for my TrainHomes plugin, but if you like it, you can use it on your map. (for personal use only, no resale) You can read more information on the plugin page. Description 266 Prefabs for this build There are all the necessary modification masks for easy installation on the map Triggers Not has any loot Modification masks Height Mask Splat Mask Topology Mask Triggers Building Box Collider Instruction Video example: Check out more of my work here!
    Free
  18. Version 1.0.0

    6 downloads

    This monument comparable to large oilrig. A great alternative to the oilrig on water. This monument requires a green, blue, red cards for full looting. It is possible to install bots using the BetterNpc plugin Features: Installation on water; Great detail; It is possible to install bots using the BetterNpc plugin; A lot of content; Loot is divided into rooms; Requires a green, blue, red cards for full looting; Turrets on the top floor, which turns off in the blue card room; Optimized fps. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Topology. Loot: Oil barrels 5; Food Crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 8 (2x for green card, 3x for blue card, 3x for red card); Elite crates: 4 (1x for blue card, 3x for red card ); Locked oilrig crate: 1 (only for red card). Other works: First version of Oil Rig
    $17.40
  19. Version 1.0.0

    1 download

    Containers Park is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~2k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works: You may like to take a look at a full finished maps by myself.
    $9.60
  20. Version 2.3.4

    32 downloads

    Legend of Morningstar provides a small island in the South with a Puzzles Streching over 3 Monuments. The Vale is themed in a Primstyle manner combined with the Mainland in the current Timeline. The North Provides a small Island with Oilrigs and a Bradly Road over the full northern island. Can be compined with ZoneManager providing a PVP Island for your PVE/RP Server. Map is provided with Password. You can Edit the Map. For your PVP or / PVE / RP Content Mapsize: 4300 Prefab Count: 59541 RP/PVE North can be setup with Zones to Create a PVP Zone World Puzzle: You need to fuel the Hobobarrel with wood to give the Fire effect on the Morningstar Vale NPCs need to be Spawned with an NPC Plugin (BotReSpawn) or others. Railring Overground Metro Underground Underwater Labs Custom Monuments (already released) Military Base v2 Weaponshop of Rustcoon Cinema of Lian Yu Graveyard of Rustcoon LopLops Brewery Cobalt Police Department Kirran & Lifas Swamp Prison of Rustcoon City Morningstar Altar Small Farm Small Waterwheel Farm Miller Town Custom Cave Wooden Shops Sunken Ship Underwater Bunker Trade Tower (Compound combined) Custom Monuments (not released yet) Assassinen Nest (Jump & Run) Small Wooden Village Crypta Some Place to Build a Base (X on Map) Toxic Castle (Jump & Run) Recovery Center (Island) Facepunch Monuments 2x Caves 2x The Dome Large Harbor Trainyard Airfield Military Tunnel Sulfur Quarry Large Oilrig Small Oilrig Arctic Research Base Fishing Village Lighthouse Custom Bradly Road in the North
    $25.00
  21. Version 3_0

    79 downloads

    The debut post-apocalyptic map with industrial monuments. Welcome to Turtleland island! If you are looking for an exciting survival experience, then our map is perfect for you. We have created a unique custom landscape that gives you the opportunity to explore rivers and swamps, travel through dense forests and abandoned urban areas. Turtleland island has everything you need in order to carefully plan your survival and return to the origin at a new level. Your players will be able to test their base creation skills using unique construction sites on our map. Players feel like real survivalists, exploring an abandoned tank factory, a sawmill, railway stations, a fire station and a yin. The Turtleland island map is ready to welcome your players at any time, giving new adventures with each visit to the server. We will be glad if you decide to become its owner. Give players an unforgettable experience of survival on a map created with love and care Features: Optimized FPS; Ground railway stations; Tanks factory(replacement to Launch Site); Great detailed monuments; A lot custom monuments and places on the map; Underwater farm places ; Underground Rail tunnels; Underwater Labs; Ziplines; Map size is 2500; 34469 prefabs. Custom monuments: Tanks factory; Wood industry; Mayakovskaya station; Abandoned military camp; Secret shelter; Underground base; Storage tanks; Fire station; Large garages; Garages; Pit stop; Karting rental; Central railway station; Triton railway station; Water Treatment plant; Storage of combat vehicles; Junktown; Village A lots custom places to build a base. Monuments: Outpost; Bandit camp; The Dome; Satellite dish; Ferry Terminal; Abandoned supermarket; Oxum`s gas station; Harbor; Large fishing village; Nuclear Missile Silo Fishing village; Ranch; Large barn; Airfield; Lighthouses; Underwater labs; Underground railway; Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.
    $25.40
  22. Version 1.1.1

    27 downloads

    This is middle monument comparable to large oilrig. A great alternative to the oilrig on mainland. This monument requires a green, blue, red cards and 2 fuses for full looting. Features: Great detail; A lot of content; Loot is divided into rooms; It is possible to install bots using the BetterNpc plugin; Requires a green, blue, red cards and 2 fuses for full looting; Optimized fps. General info: Prefabs count: ~3k; Type: for looting; Modifiers: Height&Topology&Spat&Aplha. Loot: Loot barrels: 42 Oil barrels 10: Diesel barrels: 6 Ordinary crates: 6 Random crates: 4 Elite crates: 3 Locked oilrig crate: 1 To check my other works click here. Other information: Subscribe on me and take "Karting rental" for free. I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $14.30
  23. Version 1.0.0

    37 downloads

    This monument comparable to large oilrig. A great alternative to the oilrig on water. This monument requires a green, blue, red cards and 2 fuses for full looting. Features: Installation on water; Great detail; It is possible to install bots using the BetterNpc plugin; A lot of content; Loot is divided into rooms; Requires a green, blue, red cards and 2 fuses for full looting; Optimized fps. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Topology. Loot: Barrels: 45; Oil barrels 15; Diesel barrels: 6; Ordinary crates: 11; Random crates: 12; Military crates: 4; Elite crates: 2; Locked oilrig crate: 1. To check my other works click here. Other information: I recommend you to familiarize yourself with my map. Subscribe on me and take "Karting rental" for free. I make custom prefabs to order. Discord: shemov#6310
    $14.30
1.1m

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