Jump to content
sale
🥇Ready to level up your server's raiding experience? This premium pack contains 210 unique, handcrafted raidable bases divided into 5 distinct difficulty tiers (Easy, Medium, Hard, Expert, and Nightmare). Each tier comes with its own custom, balanced loot tables —the bigger the challenge, the better the reward! Everything is 100% Plug & Play. You don’t need to spend hours editing configurations; just copy, paste, and you're good to go! 🕹️What makes this pack unique: Easy & Medium Bases: Built to be starter-friendly, utilizing a massive variety of awesome skins to make your server look incredibly alive and high-quality. Hard, Expert & Nightmare Bases: Features complex layouts, multiple entrances, clever trap placements, and a heavy challenge loaded with top-tier rewards. Plug & Play Setup: Comes with everything pre-configured—loot tables, difficulty profiles, and the main plugin settings are all included. No setup required! 🎮How to Install (Step-by-Step) As detailed in the README.txt.txt file, setting this up on your server takes less than 2 minutes: Base Files: Extract all .json files from the copypaste/ folders and place them directly into: oxide/data/copypaste/ (Do not copy the subfolders, only the files inside them!) Loot Tables: Copy all files from Difficulty_Loot/ into: oxide/data/RaidableBases/Loot/ Profiles: Copy all files from Profiles/ into: oxide/data/RaidableBases/Profiles/ Plugin Config (Optional): If you want to use the included custom config, copy RaidableBases.json from the config/ folder into: oxide/config/ (Note: This will overwrite your existing config!) Reload: Run o.reload RaidableBases in your server console. Note: This pack requires the paid Raidable Bases plugin (by nivex) and the CopyPaste plugin installed on an Oxide/uMod Rust server.     IMPORTANT: Remove Stone Walls (Enclosures): By default, the plugin spawns a giant stone wall around bases. To remove it: Open oxide/config/RaidableBases/Profiles/Easy.json Find "Spawns Enclosure": true and change it to false. Run command: rb.reload in console. In Case that you feel that it's too much loot: Open oxide/config/RaidableBases/Profiles/Easy.json or any tother Difficulty "Amount Of Items To Spawn": 45, Change the  Amount Of Items to a lower number. Modifying Base Despawn Timers: If you want to change how long a base stays on the map before disappearing, find these lines under "Raid Management" in config:  "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45 Controlling Automatically Maintained Events: It's spawning 6 bases at every 30 mins - 1h 30 mins, randomly. Easy & Medium got higher chances to spawn. Takes 30 seconds per base to spawn so it's not going to make the server to lag. "Always Maintain Max Events": true, "Max Maintained Events": 6 Auto-Cooking & Sorting (Furnace & Base Sorting): If you want to know how the pack automatically moves resources or food into the right containers when a base spawns, look for these options under "Raid Management" in config: "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true Turning Lights and Furnaces On Automatically: "Turn Lights On At Night": true, "Turn Lights On Indefinitely": true, "Furnace Starting Fuel": 1000 Automatic Chat Announcements: If you want the entire server to know when a new raid has appeared on the map, look for "Event Messages" in config: "Announce Buy Base Messages": false, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true If you already have other bases installed and don't want to use the included Profiles, you can register all 210 bases directly into your difficulty profiles by running the commands below in your server console (F1 or RCON). After pasting all commands, reload the plugin with o.reload RaidableBases. rb.config add "Easy Bases" easy1 easy2 easy3 easy4 easy5 easy6 easy7 easy8 easy9 easy10 rb.config add "Easy Bases" easy11 easy12 easy13 easy14 easy15 easy16 easy17 easy18 easy19 easy20 rb.config add "Easy Bases" easy21 easy22 easy23 easy24 easy25 easy26 easy27 easy28 easy29 easy30 rb.config add "Easy Bases" easy31 easy32 easy33 easy34 easy35 easy36 easy37 easy38 easy39 easy40 rb.config add "Easy Bases" easy41 easy42 easy43 easy44 easy45 easy46 easy47 easy48 easy49 easy50 rb.config add "Easy Bases" easy51 easy52 easy53 easy54 easy55 easy56 easy57 easy58 easy59 easy60 rb.config add "Medium Bases" medium1 medium2 medium3 medium4 medium5 medium6 medium7 medium8 medium9 medium10 rb.config add "Medium Bases" medium11 medium12 medium13 medium14 medium15 medium16 medium17 medium18 medium19 medium20 rb.config add "Medium Bases" medium21 medium22 medium23 medium24 medium25 medium26 medium27 medium28 medium29 medium30 rb.config add "Medium Bases" medium31 medium32 medium33 medium34 medium35 medium36 medium37 medium38 medium39 medium40 rb.config add "Medium Bases" medium41 medium42 medium43 medium44 medium45 medium46 medium47 medium48 medium49 medium50 rb.config add "Medium Bases" medium51 medium52 medium53 medium54 medium55 medium56 medium57 medium58 medium59 medium60 rb.config add "Hard Bases" hard1 hard2 hard3 hard4 hard5 hard6 hard7 hard8 hard9 hard10 rb.config add "Hard Bases" hard11 hard12 hard13 hard14 hard15 hard16 hard17 hard18 hard19 hard20 rb.config add "Hard Bases" hard21 hard22 hard23 hard24 hard25 hard26 hard27 hard28 hard29 hard30 rb.config add "Expert Bases" expert1 expert2 expert3 expert4 expert5 expert6 expert7 expert8 expert9 expert10 rb.config add "Expert Bases" expert11 expert12 expert13 expert14 expert15 expert16 expert17 expert18 expert19 expert20 rb.config add "Expert Bases" expert21 expert22 expert23 expert24 expert25 expert26 expert27 expert28 expert29 expert30 rb.config add "Nightmare Bases" nightmare1 nightmare2 nightmare3 nightmare4 nightmare5 nightmare6 nightmare7 nightmare8 nightmare9 nightmare10 rb.config add "Nightmare Bases" nightmare11 nightmare12 nightmare13 nightmare14 nightmare15 nightmare16 nightmare17 nightmare18 nightmare19 nightmare20 rb.config add "Nightmare Bases" nightmare21 nightmare22 nightmare23 nightmare24 nightmare25 nightmare26 nightmare27 nightmare28 nightmare29 nightmare30   You will see photos only with 5 bases per Difficulty, beacause I am aware of people stealing my designs. In the pack you will se a file named: RaidableBases_Testing_cfg (this is another config for the pack, that makes the bases to spawn without any cooldown, while the main configuration in  the pack makes the bases to spawn between 30 min up to 1h 30 mins) 🛡️ Optimized NPCs The number of NPCs is fully optimized for each difficulty tier. You can find and tweak these balanced guard configurations inside the Profiles/ folder! A Note From Me 👋 Hello and welcome! I’ve put my heart and countless hours into creating this professional, 100% plug-and-play pack. Everything was built by me from absolute scratch on my local server. I am incredibly proud of it, especially the loot tables—honestly, you won't find a better-balanced reward system out there! Why only $30? A massive pack like this usually costs around $70–$80. But as a former server owner myself, I know how hard and expensive it is to find high-quality setups that don't break the bank. I wanted to give back and support the Rust community with a top-tier pack at an affordable price. ⭐ Support the Work If you love this pack, please consider leaving a 5-star review! Your feedback means the world to me and motivates me to keep building and improving the configurations for you! Thank you for your support, and happy raiding! 🚀
5.0
Welcome to Wallpaper Planner a lightweight, fast, and user-friendly extension for Rust that enhances the default wallpaper tool with a powerful custom skin selector. 📐 Features 🔳 Custom UI: Access a sleek, in-game wallpaper selector by middle-clicking (FIRE_THIRD) while holding the wallpaper tool. The plugin automatically detects whether you're aiming at a wall, floor, or ceiling and opens the correct category. ⭐ Favourites System: Mark your favourite skins in each category, then easily toggle a view that shows only your most liked wallpapers. 👑 VIP Skins (New): Offer exclusive VIP-only wallpapers, floors, and ceilings to supporters or special groups. Create unlimited VIP tiers in the config (e.g. wallpaperplanner.vip, wallpaperplanner.vip1, wallpaperplanner.vip2, etc.). Assign unique skins to each tier. Players with the matching permission automatically see their extra VIP skins in the UI. 🎨 100% Custom All wallpapers are exclusively made for this plugin. No DLC or official skins are used, though some designs may be inspired by existing skins. 🎨 More Skins Incoming: New exclusive custom wallpapers are added regularly. You can also import your own Workshop skins with ease. 🔐 Permissions wallpaperplanner.use — Grants access to the wallpaper planner UI. wallpaperplanner.outside — Allows use of wallpapers outside of a player’s base. (Please note: This is currently in Beta. Not all skins perform perfectly on exterior surfaces or Armoured Tier walls.) wallpaperplanner.admin — Enables admin-only tools to rename, delete, or manage skins directly through the UI. 💬 Chat Commands /wallpaperplanner — Use this if you prefer a custom keybind instead of the middle mouse button. Must be used while holding the wallpaper planner. Example: Bind to H key Open console (F1) and enter: bind H "chat.say /wallpaperplanner" List of input keys to use in config that rust accepts. BACKWARD LEFT RIGHT JUMP DUCK SPRINT USE FIRE_PRIMARY FIRE_SECONDARY RELOAD FIRE_THIRD DISABLED ⛔ DISABLED Input Key (New): Server owners can now disable the UI keybind system entirely. In the config, set: "UI input key": "DISABLED" This prevents the menu from opening with FIRE_THIRD, allowing admins to enforce custom binds (e.g. /wallpaperplanner only).
5.0
$19.99
This plugin allows you to set how many times per day players can raid bases. It is a very straight forward plugin with lots of features to customize it for your server such as scheduled reset times, custom UI, and protection options.     Features: Limit number of raids that players can perform daily Scheduled reset times, even when server is offline Option for "free" raids against your attackers when defending your base Limit sync with teams and clans Assign bonus raid points to individuals Damage thresholds for raids Configurable messages Customizable UI Works with Simple Status Works with Clans Works with protection plugins (configurable) Documentation: A full readme including permissions, command, and config options is available in  this google doc link.   Disclaimer: Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase  🙂
5.0
sale
The complete in-game admin control center for Rust - every moderation tool your team needs. In one beautiful CUI panel.   Stop alt-tabbing to RCON. Stop memorizing console commands. Stop juggling five different plugins. PowerfulAdmin puts your entire server - players, permissions, plugins, console, ConVars, ESP, Vanish and more - behind a single, fast, gorgeous in-game interface that any admin can master in minutes.   >>> Open it with one command: /padmin. Everything else is point-and-click.   Check the video demonstration - https://youtube.com/watch?v=94WqSINqTO4     All-in-one. Player management, ESP, Vanish, live console, permissions, plugin control, ConVar editing and Discord - no more plugin soup. Beautiful & fast. A modern, hand-crafted CUI with three themes, smooth partial updates (no jarring full-screen redraws), and an interface that feels like a real desktop app. Built for real moderation. Heal, kill, strip, teleport, mute, spectate, give items, edit blueprints, tweak metabolism, manage inventories - online and offline players. Permission-gated to the bone. Fourteen granular permissions let you hand juniors exactly what they need and nothing more. Scales with you. SQLite out of the box, one-click migration to MySQL for multi-server networks, or plain JSON if you prefer files. Discord-ready. Webhooks, a full bot with slash commands, a two-way chat bridge and role-based authorization - all optional, all configurable in-game. Localized. Ships with full English and Russian; every string lives in language files, so any locale is a translation away.       Your server at a glance, updated live: Online / max players, sleepers, admins online, new players today Server FPS, entity count, and join queue / joining counters One-tap quick toggles: Vanish, ESP, Godmode, Noclip A built-in live console feed so you always see what's happening   A searchable, paginated roster of online, offline (sleepers) and banned players. Each row has instant actions, and the full management card does it all:   Heal: Set / max / add / subtract HP Kill: Instantly kill the target Strip: Clear the player's inventory Teleport: To me · To player · To coordinates · To line-of-sight Mute: Timed or permanent, with reason templates and notify options Kick: With reason, comment and notification routing Inventory: View and edit a player's main / wear / belt Spectate: Jump into a live spectate camera (press R to exit) Give: Full item picker - categories, search, favorites, custom items, skins, a cart, and blueprints Blueprints: Unlock or reset blueprints per item, on a visual blueprint board Modifiers: Apply metabolism modifiers with custom duration and value Vitals: Live HP / metabolism editor that respects each stat's real min / max Permissions: Grant per-user permissions and manage their groups   Offline players are fully supported - teleport to a sleeper, mute, heal, strip, edit their body and more.   Rich player stats card: SteamID, live status (Online / Sleeping / Dead / Wounded / Offline), total playtime, current session, total Rust hours (via Steam API), groups, first/last seen, and IP - with a dedicated permission so only trusted staff can reveal it.   Walk up to anyone in the world, look at them, and act instantly: E - open their inventory Right Mouse Button (RMB) - open their full management card A clean on-screen hint shows you exactly which key does what.   A powerful, server-side admin ESP rendered through the engine's debug draw, visible only to permitted admins: - Players & sleepers with name, HP and held item - World entities: loot, boxes, tool cupboards, sleeping bags, traps, stashes, dropped bags, NPCs, turrets and vehicles - Adjustable radius, box/text opacity, and distance readouts - Color-coded enemy / team / admin, plus tagging of vanished admins   True invisibility done right: Removed from networking, colliders and entity queries Optional silhouette with a configurable color so other admins can still spot you Full damage and targeting immunity Optional auto-vanish on connect   Real-time server console inside the panel Category tabs: All · Chat · Commands · Connections · Errors Search, word-wrap, and export to file Run commands inline A draggable floating mini-console widget you can keep on-screen while you work   Browse every permission on the server, grouped by owning plugin Toggle permissions per user or per group Create and delete groups with parent inheritance Fast search across thousands of permissions   In-panel activity log: joins, leaves, chat, commands, admin actions and errors Filter by category Persisted to your chosen storage backend with configurable caps   See every loaded and unloaded plugin with title, author and version Load / unload / reload with a click   Browse and edit server ConVars by category Paginated and searchable tune your server without touching the console   Storage backends: SQLite (default, zero-config), MySQL (perfect for multi-server networks), or JSON files One-click live migration between backends your data follows you Security: lock PowerfulAdmin permissions, enable/disable the console, set log and ESP object caps, define reason templates Steam API key for Rust playtime lookups (cached and stored in your backend) All configurable in-game, no file editing required   Webhook and/or Bot delivery pick per channel Notifications for bans/kicks, chat, admin actions and plugin errors, each to its own channel Two-way chat bridge (Discord ↔ in-game) Slash commands: /online, /players, /kick, /mute, /chatbridge with autocomplete Role-based authorization so only the right Discord roles can moderate Configurable bot presence / activity status   Three polished themes Rust, Midnight, Plum selectable per admin Full English and Russian included; every label is translatable via language files   PowerfulAdmin is engineered to be light: Object pooling and reused buffers to minimize allocations Partial UI updates only the element that changed repaints, never the whole panel Cached state signatures and debounced saves ESP and inspect run on tuned intervals     powerfuladmin.use - Base access - open the panel powerfuladmin.players - Player management page & actions powerfuladmin.esp - ESP page & overlay powerfuladmin.vanish - Vanish powerfuladmin.godmode - Godmode quick toggle powerfuladmin.noclip - Noclip quick toggle powerfuladmin.console - Live console page powerfuladmin.perms - Permissions manager powerfuladmin.logs - Logs page powerfuladmin.plugins - Plugin control powerfuladmin.convars - ConVar editor powerfuladmin.settings - Settings, storage & Discord powerfuladmin.viewip - Reveal player IP addresses powerfuladmin.candisablevitals - Edit player vitals/metabolism powerfuladmin.countableondashboard - Counts toward the "admins online" stat   > Tip: there is a one-time console helper pa.setup <steamid/name> that grants the full PowerfulAdmin permission set to a player so you can get started instantly.       /padmin - (Chat) Open the admin panel pa.setup <steamid/name> - (Console) Grant the full permission set to a player (one-time)   Everything else happens inside the panel no commands to memorize.       Storage: SQLite or JSON work with zero setup; MySQL is optional for networks. Discord & Steam API: entirely optional the plugin runs perfectly without them.       Drop the plugin into your scripts folder; it loads and creates a clean config automatically. Run pa.setup <your name or steamid> once to give yourself full access. Type /padmin in-game. (Optional) Open Settings to switch to MySQL, connect Discord, or add your Steam API key.   That's it you're running.       Q: Do I need MySQL or a database server? A: No. SQLite is the default and needs zero configuration. MySQL is there only if you run multiple servers and want shared data.   Q: How do admins open the panel? A: With the /padmin chat command, provided they have at least the powerfuladmin.use permission.   Q: How do I give my staff access? A: Grant the permissions above (per user or per group) right inside the Permissions page, or use pa.setup for a quick full grant.   Q: Is Discord required? A: No, it's completely optional. Everything in the panel works without Discord. When you do want it, set it up entirely in-game.   Q: Will it lag my server? A: It's built for performance object pooling, partial UI redraws, debounced saves and tuned update intervals keep the footprint small.   Q: Can players abuse it? A: No. Every page and action is gated behind its own permission, and you can even lock the plugin's own permissions so they can't be edited.   Q: Is the ESP a "cheat"? A: It's a server-side admin tool rendered through the engine's debug draw and only shown to admins with the ESP permission there is no client-side mod involved.   Q: Can I manage offline players? A: Yes. You can teleport to, mute, heal, strip and otherwise manage a player's sleeping body. Actions that genuinely need a live connection (like kick) are disabled while they're offline.   Q: Can I move from SQLite to MySQL later? A: Absolutely there's a one-click live migration in Settings that moves your data between backends.   Q: Is it multi-language? A: It ships with full English and Russian, and every string is in language files, so adding a new language is just a translation.   Q: Can I change how it looks? A: Yes choose from the Rust, Midnight and Plum themes.   Q: Do I need a Steam API key? A: Only if you want the "total Rust hours" stat on player cards. Everything else works without one.   Q: What about bans and player freezes? A: Ban and Freeze are reserved for an upcoming DLC add-on and currently appear as placeholders. All other moderation tools are fully included.     Bans DLC full ban management (timed/permanent, templates, history) - COMPLETED Freezes DLC freeze/unfreeze players in place Continuous polish, more themes, and additional languages       PowerfulAdmin administer your Rust server the way it should be: fast, visual, and powerful.
5.0
sale
$25.00 $21.25
TeleportTerminal - Paid Teleport Terminals on Monuments   TeleportTerminal turns ordinary monuments into a network of paid teleportation points. Players pay to travel right at the terminal. The price scales with distance and destination popularity, and admins place terminals and destinations through an in-game editor, so nobody has to touch a config file by hand.     Terminals right on monuments. Place teleport points on any monument, including train tunnels and lab modules. The plugin finds the correct spots on the map automatically. Three terminal types. An NPC terminal (a full guard character with configurable name, kit, clothing and belt), a decorative prop, or an invisible interaction point with no model at all. Pick whichever fits the location. Ready-made setup included. Preset teleport destinations and NPC terminals are already spawned on monuments, so there's content on day one instead of an empty shell. Flexible monetization. Teleport price is calculated from distance to the destination and rises automatically for popular destinations through a dynamic surcharge, while permission-based discounts let admins reward VIPs or donators. Four payment options built in. ServerRewards, Economics, IQEconomic or Scrap: switch providers with one config line. If the chosen economy plugin is missing, the terminal falls back to Scrap automatically. A map built into the interface. Every terminal opens a map view with markers for all destinations, prices and zoom, so players see exactly where they can teleport and for how much, without leaving the panel. A full editor, no config files. Admins add and remove terminals, move them with pinpoint precision, manage destinations, adjust marker appearance on the map, and edit NPC profiles, all from an in-game menu. A visual prefab catalog. Terminal models are picked from a searchable catalog with previews, instead of typed in from memory.   A player approaches a terminal and opens it (E key): A list of available destinations with the price for each, already including discounts and the current popularity surcharge. An interactive map of the monument or server with destination markers. Clicking a marker or a list row confirms the trip and teleports the player.   An admin with editing rights opens the same interface in edit mode: Create and move terminals: snap to the nearest monument, fine-tune position and rotation, and use grid snapping. Manage destinations: add them, edit them, and require a specific permission for any given destination. Adjust style options: marker color, size, and icon, matching your server's theme. Edit the NPC profile: name, kit, clothing and gear for NPC-type terminals.   All changes save immediately. There's no need to reload the plugin.     An admin stands near a monument and creates a terminal from the editor, choosing the type (NPC, prop, or invisible), setting its look, and fine-tuning its position. Destinations are added, either open to everyone or restricted to players with a specific permission. A player with usage rights approaches the terminal, sees the map and destination list with prices, and teleports after paying through the configured economy. Pricing adjusts automatically. The more a destination gets picked, the higher its temporary surcharge climbs, and it decays gradually over time, while permission-based discounts reduce the final price.     Supported out of the box: ServerRewards Economics IQEconomic Scrap (no extra plugin required, used as the default fallback)   The provider is chosen with a single config line. If the selected economy plugin isn't loaded, the terminal falls back to Scrap automatically, so it keeps working without errors.     TeleportTerminal needs the following plugins to function and will not work without them: HumanNPC: required for NPC-type terminals. MonumentFinder: required to detect monument locations, including train tunnels and lab modules.     ServerRewards, Economics or IQEconomic: only needed if you want payment through one of these instead of Scrap.     English and Russian are included out of the box. Every message lives in the language files, so translating or rewording anything for your community takes just a few minutes.   Questions or suggestions? Reach out to us on Discord. Thank you for choosing TeleportTerminal!
0.0
$19.99
SimplePVE is exactly what the name suggests: a simple and easy-to-use PVE plugin for Rust servers. It allows server owners to control and customize PVE rules individually, either through the config or with a clean in-game CUI. You can also create, edit, and manage PVE/PVP schedules directly, making it easy to run full PVE servers, purge events, or hybrid PVE/PVP setups. ⭐ Key Features Control PVE rules directly from in-game CUI or through the config Easy-to-understand rule system for managing damage, raiding, looting, and protection Enable or disable PVE/PVP manually with commands Create automatic PVP schedules for purge times Supports weekly schedules, such as Sunday to Friday or weekend-only PVP Supports date-specific schedules, such as January 1 to January 7, holiday events, wipe-weekend events, and custom purge periods Automatic PVE/PVP purge events based on your configured schedule Loot protection system to prevent unauthorized looting Zone Manager support for custom PVE/PVP zones Exclude specific zones from global PVE rules Supports many popular event plugins Works without using `server.pve true` In-game rule manager using `/sprules` Debug command to help check why damage is blocked or allowed Optional PVE/PVP status UI for players Customizable UI position, status text, icons, and colors Discord embed messages when PVP purge starts or ends Optional Discord warning messages before PVE/PVP schedule changes Run custom server commands when PVP purge starts or ends Admin bypass permissions for loot and damage control Supports PVP delay when leaving PVP zones Flexible config for server owners who want full control Designed for simple PVE servers, purge servers, hybrid PVE/PVP servers, and event-based servers NEW • CUSTOM STATUS  NEW • PVE/PVP HUD FOR DISPLAYING PURGE EVENTS 📌 Commands /simplepve - Use to enable or disable pve toggle (Chat & Console command) /simplepve on or off - Use to enable disable pve (Chat & Console command) /sprules - Use to Open a Cui to control PVE Rules & Creating Schedules   (Chat command) /spdebug - Use this for debuging rules /sp_change - Use this to change the SimplePVE hud from ingame (Chat command) 📜 Permissions simplepve.admin - Required to enable or disable SimplePVE simplepve.adminloot - Required to view Loots of other players simplepve.admindamage - Required for Admin damages to any entity                                                                                                                                                                                                     🎉 Game hosting perfected, that's Physgun Join the thousands of server owners using Physgun to take their game server communities to the top.   🎬 Video Showcase 🚀 API & Hooks void  OnSPVEPurgeStarted() void  OnSPVEPurgeEnded() TimeSpan  GetPVPStartTimeRemaining() TimeSpan  GetPVPEndTimeRemaining() ⚙️ Configurations 🗃️ Rules Data file in Oxide/data/SimplePVE 📜 FAQ Question: Does SimplePVE require server.pve to be set to false? Yes, it requires server.pve set to false. Question: Where can I change the rules for my PVE server? You can use the `/sprules` command to open the in-game CUI rule manager. You must have the `simplepve.admin` permission assigned to use this command. Question: PVE/PVP schedules times are not working properly, why is that happening? You may need to adjust the `UTC Time Difference` value in the config. Make sure the UTC offset matches your server’s intended timezone. For more details, please check the Info tab below. Question: How do I enable or disable PVE manually? You can use `/simplepve on` to enable PVE and `/simplepve off` to disable it. You need the `simplepve.admin` permission to use these commands. Question: Can I create automatic PVP purge schedules? Yes. SimplePVE supports scheduled PVP/PVE times, allowing you to automatically enable PVP during purge events and return to PVE when the schedule ends. Question: Can I do Weekly schedules like Sunday To Friday or specific date to another date? Yes. SimplePVE supports both option and you can only use one of them at once. Question: Can admins damage players or entities while PVE is enabled? Yes, but only if the admin damage settings and permissions allow it. The permission `simplepve.admindamage` is used for admin damage access. Question: Why is damage still happening during PVE mode? This usually means one of your rules allows that damage type, or another plugin is modifying damage before or after SimplePVE. Use `/spdebug` to help debug which rule is being applied. Question: What does `/spdebug` do? The `/spdebug` command helps you debug damage rules. It can be useful when you are trying to understand why damage is blocked or allowed. Question: How does loot protection work? Loot protection prevents players from looting protected entities or containers, depending on your config settings. Admins can be allowed to bypass this using the `simplepve.adminloot` permission. Question: Can I exclude specific entities from loot protection? Yes. You can add entity shortnames to the `Loot Protection Excluded Entitys` list in the config. Question: Does SimplePVE support zones? Yes. SimplePVE supports Zone Manager, allowing you to create different PVE/PVP behavior inside specific zones. Question: Can I exclude specific zones from SimplePVE rules? Yes. You can add zone IDs to the `Exclude Zone IDs From Rules` config option. Question: Can SimplePVE send Discord notifications? Yes. SimplePVE can send Discord embed messages when PVP purge starts, ends, or when a scheduled event is approaching, depending on your Discord config settings. Question: Can I run server commands when PVP purge starts or ends? Yes. You can add commands to the config options for commands that run when PVP purge starts or ends. ⚙️ Schedules Settings for your own timezone 🛠️ For Developers           💬 Support   Check Out My Other plugins as Well
5.0
The Monument Events plugin creates amazing events on the monument from preconfigured presets from config. It creates CustomNPCs around the monument which will roam the monument during the event. Then it will spawn CH47 Helicopter which will drop Hackable crates & spawn configured Patrol Helicopters which will roam the monument vicinity. When players try to unlock the Hackable Crate there will be a  CH47 Helicopter which will carry NPC and drop on the monument and will give players an amazing raged experience. ⭐ Key Features 10+ Monument  preset preconfigured (Radtown, Oxum's Gas Station, Abandoned Supermarket, Water Treatment Plant, Power Plant, Ferry Terminal, Small Harbor, Large Harbor, Junkyard, The Dome, Airfield, Train Yard, Satellite Dish, Sewer Branch, Launch Site) PVE/PVP support  Easy setup everything is pre-configured, so drag and drop and it will auto start from the selected time Massive configure option for individual  monuments (Except a few not added) Monument Owner control based on damage Editable Monument Setting, Npc Settings, Npc Loottable Amazing event for engaging players with monuments NEW • CUSTOM VITAL STATUS 📌 Commands /mestart Preset_Name | monumentID - Starts any specific event  (Console & Chat command) /mestop Preset_Name | monumentID - Stops the event  (Console & Chat command) /melist - Shows all available monument events on the map /mestartrandom - Starts a random from presets (Console & Chat command) /meadd edit  PRESET_NAME -  Select a monument for editing spawn points (Chat command) /meadd  npcspawn -  Creates NPC spawn points for the selected monument  (Chat command) /meadd  wavespawn -  Creates Wave Npc spawn points for the selected monument  (Chat command) /meadd  cratespawn -  Creates Crates  spawn points for the selected monument  (Chat command) /meadd stopedit -  Deselect the current editing monument  (Chat command) 📜 Permissions MonumentEvents.admin - Permission required for using commands 🎬 Video Showcase   ⚙️ Configuration 🗃️Monument Settings 🗃️Npc Setting 🗃️Npc Loottable 🗃️Lang  🚀 API & Hooks 💬 Support  
4.9
$39.99
CubeBuild is a plugin that adds Minecraft-style building with cube blocks. Players receive a special building plan and can create structures from blocks: houses, castles, towers, statues, and many other objects that are difficult or impossible to build with the standard building system. Cube structures can be used not only as decorations. Players can place regular deployable objects inside these buildings, such as boxes, workbenches, furnaces, planters, lights, sleeping bags, and other items needed for gameplay and progression. There are currently 7 block categories available: wood, stone, brick, concrete, metal, high quality metal, and glass. Each category includes several skins, allowing players to combine different materials, colors, and textures in one build. More than 30 block variants are currently available. More blocks may be added in the future based on customer requests.   AI Building Generation The plugin includes instructions for generating ready-to-use builds with AI. You can describe the build you want in ChatGPT, for example: a castle, village, tower, statue, or arena. After that, AI will generate a special building file in the CubeBuild format. Simply add this file to the plugin data folder, and the build can be pasted on the server with one command: /cubepaste <presetName> Plugin reload is not required. This allows you to quickly create new objects without placing every block manually. An administrator can generate a build, upload the file to the server, and instantly place it in the desired location. The instruction has been tested only with ChatGPT. Compatibility with other AI services is not guaranteed.   Copy and Paste The built-in copy and paste system allows you to save completed builds and place them later. You can build an object once, save it as a preset, and reuse it at any time. At the moment, this feature is intended for administrators only. Custom Building Privilege CubeBuild has its own building privilege system, which replaces the standard building privilege for cube structures. It is designed to protect the house from decay and works as a separate upkeep system. If there are enough resources, the structure will be protected from decay. If the resources run out or are not sufficient, the cube blocks will gradually start to decay. The building privilege UI also includes a convenient repair feature. A player can repair the entire house inside the privilege zone with one button, without repairing each block manually.   Limitations CubeBuild uses separate entities for cube blocks, so they should not be placed in unlimited amounts. The config includes block limits for each player. It is not recommended to disable these limits or set them too high. I cannot guarantee stable plugin performance if more than 50,000 cube blocks are placed on the server.   Chat Commands - /givecubeplan - gives a custom building plan. Admin only. - /killallcubes - deletes all cubes and custom doors created by the plugin. Admin only. - /cubecopy <radius> <presetName> - copies a cube structure within the specified radius and saves it as a preset. - /cubepaste <presetName> - pastes a previously saved build. - /cubedelete <radius> - deletes cubes within the specified radius.   Console Commands - givecubeplan <userId> [amount] - gives one or more custom building plans to a player.   Permissions - cubebuild.building - allows players to use the custom building plan. - cubebuild.copy - allows players to use the copy command. - cubebuild.paste - allows players to use the paste command. - cubebuild.delete - allows deleting blocks within a radius.   Plugin Config en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian   Check out the rest of my work:  Adem's Codefling Library You can reach out to me in Discord:  Adem's Discord Profile Join the Mad Mappers Discord!
5.0
🗒️Features: Setting up safe and raid times 6 variations of GUI display for players Ability to configure blocked activities during safe time Ability to set the time for the day of the week (Used by default), and for a specific date Flexible and intuitive plugin settings Real-time UI(Has 6 variations) with date, time and raid/safe time info. A menu where players can find out the safe and raid times for any given day Convenient in-game menu for plugin settings You can set safe days after wipe                 How to open setup RTM UI❔ Default command for open setup RTM UI: /rtm❕ 📕Configuration: { "Command for open Raid Time Managment UI": "rtm", "Timezone(Difference between UTC and your time)": 60, "Time format for UI(True - 24H format, False - 12H format)": false, "Display UI": true, "Enable Alerts": true, "Allow players to close the UI": true, "[RaidableBases] Allow raiding RB bases in SafeTime": true, "[TruePVE] Safe Time RuleSet": "default", "[TruePVE] Raid Time RuleSet": "default", "[ZoneManager] The plugin will work on entities in the zones": "DISABLED", "[ZoneManager] Zone ID List": [], "UI Position": "UPPER_LEFT", "NPP amount": 0, "Block only offline raids": true, "Add safe days after wipe": 1, "Commands to be executed when raid time starts": [], "Commands to be executed when safe time starts": [], "Forbidden actions during the blocking of the raid": { "Default Raid By Player": true, "Damage Own Buildings": false, "Raid By Patrol Helicopter": true, "Raid By MLRS": true, "Using Ladders In Building Block": true, "Damage By Fire": true, "Build Ceiling In Building Block": true, "Build Turrets In 2x Building Block Radius": true, "Break down twig buildings": false }, "List of prefabs that can always be damaged": [], "Manage raids by day of the week (Used by default)": { "Monday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Tuesday": [ { "Start Raid Block(Hours)": 14, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Wednesday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Thursday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Friday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Saturday": [ { "Start Raid Block(Hours)": 10, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Sunday": [ { "Start Raid Block(Hours)": 8, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ] }, "Raid management for specific days(Takes precedence over raid management by day of the week)": {} } 📕Explanation of some options: "Default Raid by Player" : players will be able to use items for the raid 🏳️Lang: { "UI_ALERT": "ALERT", "UI_TURRETBLOCK": "You cannot place turrets in double TC radius during safe time", "UI_LADDERBLOCK": "You may not place ladders in a Building Block during safe times.", "UI_CEILINGBLOCK": "You cannot place ceilings in the Building Block during safe times.", "UI_CANDAMAGE": "You cannot damage other people's buildings during safe times", "UI_CANDAMAGEOWN": "You cannot damage own buildings during safe times", "UI_START_RAID_TIME": "Raid time has begun! All restrictions removed", "UI_STOP_RAID_TIME": "The raid time is over. Restrictions are in effect!", "CM_CLOSE_HUD": "You closed the RTM HUD, to open it again use the /rtm hud command", "UI_RAIDTIMESCHEDULE": "RAID TIME SCHEDULE", "UI_SAFE_TIME": "Safe Time", "UI_RAID_TIME": "Raid Time", "UI_Monday": "Monday", "UI_Tuesday": "Tuesday", "UI_Wednesday": "Wednesday", "UI_Friday": "Friday", "UI_Saturday": "Saturday", "UI_Sunday": "Sunday", "UI_AM": "AM", "UI_PM": "PM", "UI_January": "January", "UI_February": "February", "UI_March": "March", "UI_April": "April", "UI_May": "May", "UI_June": "June", "UI_July": "July", "UI_August": "August", "UI_September": "September", "UI_October": "October", "UI_November": "November", "UI_December": "December", "UI_Thursday": "Thursday" }
5.0
sale
Welcome to "Decay: The Last Haven," a custom map for the game RUST that immerses players in a post-apocalyptic world where survival is a luxury. This expansive map, with a size of 4500, boasts around 70,000 prefabs, creating a rich and detailed environment. It's fully compatible with BetterNPC plugins(Config for bots in the  file), and Train Homes, featuring three stations for the plugin. The map showcases a double-track surface railway, offering two metro entrances with separate branches for spawning trains, complemented by an intricate underground railway system. The layout includes evenly spaced monuments to optimize the FPS load for clients, ensuring smooth gameplay. Players can find custom building spots in the subway, marked as 'XU' on the minimap, amidst a network of bridges that are navigable by tugboats. The map's design incorporates a multitude of rivers, allowing tugboats and other water transport to access any point on the map with ease. For those seeking a strategic advantage, the map presents custom monuments in ample quantity for a comfortable and engaging gaming experience. Builders will appreciate the custom sites, indicated by 'X' on the minimap, while the heart of the map features fresh water and lush vegetation, ideal for farmers. Explorers can discover a large number of small settlements and standalone buildings, not marked on the road map, offering hidden gems throughout the landscape. Adventurous players can delve into underwater farm zones, denoted by 'O' on the minimap, and explore the depths of an underwater laboratory. To add to the excitement, the map is equipped with ziplines, providing a thrilling way to traverse this desolate yet captivating world. "Decay: The Last Haven" is not just a map; it's a testament to the resilience of humanity in the face of desolation, offering a sanctuary for those brave enough to claim it. Features: Map size:  4500; Prefabs count:  ~65K; Compatible with BetterNPC plugins (Config for bots in the  file) & Train Homes ( 3 stations for plug-in ); Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Underground railway; Evenly spaced monuments to spread the FPS load of client; Custom places for building in the subway (XU on the minimap); A lot of bridges ( The tugboat passes ); A large number of rivers, tugboats and other water transport can pass to any point on the map; Designed custom monuments in sufficient quantity for a comfortable game; Custom building sites (X on the minimap); Fresh water and vegetation for farmers are in the center of the map; A large number of small settlements/single buildings not marked on the road map by road; Underwater farm zones (O on the minimap); Underwater Laboratory; Ziplines. Custom monuments: Nuclear Cargo; Settlement; Bandit Settlement; Wood Industry; Industrial Settlement; Office Area; Reverpost; Shorpek; Warehouse Settlement; Bandit Ship; Slave Ship; Rebel Ship; RW Station; A large number of small settlements/single buildings not marked on the road map by road; A lots custom places to build a base. ( "X"/"XU"  on map  ); Underwater farm zones ( "O" on map ). Monuments: Combined Outpost; Launch Site; The Dome; Apartments complex; Ziggurat; PowerPlant; JunkYard; Harbor; Airfield; Arctic Research Base; Desert Military Base; Ferry Terminal; Large fishing village; Oxum`s Gas Station; Abandoned supermarket; Fishing villages; Lighthouses; Satellite Dish; Nuclear Missile Silo; Water Treatment Plant; Train Yard; Giant Excavator Pit; Underwater laboratory; Ranch; Underground railway; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov A password is attached to the map.  You can edit it.
5.0
Highest Rated
Top-rated picks trusted and loved by the community.
Great Deals
Discounted picks, limited-time deals, and sale items worth grabbing now.
Recently Updated
Recently improved files with fresh updates, fixes, and new content.
Latest Reviews
See what customers are saying about their experience with files.
This mod is so versatile, Nivex has covered every option you can think of and then some. Hands down the best mod on Codefling. My players rely on this to not get bored with the game.... Essential for PVE servers!
A brilliant plugin that has become a fantastic addition to our server. The WebUI is intuitive and makes creating and managing contracts incredibly straightforward. The ChatGPT integration is a genuine game-changer, helping design and generate contracts with minimal effort while still allowing plenty of customization. The developer is responsive, professional, and genuinely receptive to feedback and feature requests. It's clear the plugin is actively maintained and continually improving. I c
After the latest version, all DLC and the new storage boxes now support auto lock, even mannequins. Huge thanks to the developer for continuously keeping the plugin updated with the latest Rust changes. It's an incredibly useful plugin that saves a ton of time. Highly recommended!
adding double currency was a year long wait, but so happy its in now.  thank you great plugin. 
RankEval is an all-in-one solution that's highly customizable, efficient and with little to no performance hit. Gone are the days (thankfully) where we have to rely on custom SQL databases, Discord bots and sort of compatible resource draining plugins. RankEval has the same devs as Galium, so if you're already running Galium you'll know the product works as advertised. Key highlights worth mentioning: What you see is what you get, and then some. Any fair suggestion or fe
Thank you to the developers for creating such an excellent work. This is truly the best administrator panel I have ever used. The interface design is beautiful and elegant, with meticulous attention to detail and a pleasant visual experience; At the same time, the functions are also very practical, covering almost all the common tools needed for daily operation and maintenance. It is smooth and easy to use, greatly improving work efficiency. It can be said that this work combines beauty and prac
A really fun and well-designed event plugin. It brings the Red Light, Green Light game into Rust in a way that feels smooth and entertaining for players. The spectator area, configurable movement sensitivity, custom rewards and automatic event system are all great features. Setup requires a custom map, but the included prefab and installation instructions make the process clear. A great addition for servers looking for unique events.
A truly unique and well-made plugin. Pocket Dimensions adds a completely new gameplay mechanic while still feeling balanced and configurable for both PvP and PvE servers. The documentation is detailed, setup is straightforward, and the Copy Paste integration makes it even more useful. Definitely worth it!
A huge thank you to Gallium Anti-Cheat and their entire team for all the help and support they gave us throughout our multiple operations we have had over the years. If we ever decide to come back to the gaming sphere, we will surely be a returning customer.  We truly appreciate their dedication to improving the anti-cheat space and everything they have done for our community. Much love guys, 

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.7m
Total downloads
Customers
11.6k
Customers served
Files Sold
165.6k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.