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Carbon for modern Rust servers
Fast, self-updating, and built for performance with seamless in-game plugin and server management.
1,800+
servers powered by Carbon
🥇Ready to level up your server's raiding experience?
This premium pack contains 210 unique, handcrafted raidable bases divided into 5 distinct difficulty tiers (Easy, Medium, Hard, Expert, and Nightmare). Each tier comes with its own custom, balanced loot tables —the bigger the challenge, the better the reward! Everything is 100% Plug & Play. You don’t need to spend hours editing configurations; just copy, paste, and you're good to go!
🕹️What makes this pack unique:
Easy & Medium Bases: Built to be starter-friendly, utilizing a massive variety of awesome skins to make your server look incredibly alive and high-quality.
Hard, Expert & Nightmare Bases: Features complex layouts, multiple entrances, clever trap placements, and a heavy challenge loaded with top-tier rewards.
Plug & Play Setup: Comes with everything pre-configured—loot tables, difficulty profiles, and the main plugin settings are all included. No setup required!
🎮How to Install (Step-by-Step)
As detailed in the README.txt.txt file, setting this up on your server takes less than 2 minutes:
Base Files: Extract all .json files from the copypaste/ folders and place them directly into: oxide/data/copypaste/ (Do not copy the subfolders, only the files inside them!)
Loot Tables: Copy all files from Difficulty_Loot/ into: oxide/data/RaidableBases/Difficulty_Loot/
Profiles: Copy all files from Profiles/ into: oxide/data/RaidableBases/Profiles/
Plugin Config (Optional): If you want to use the included custom config, copy RaidableBases.json from the config/ folder into: oxide/config/ (Note: This will overwrite your existing config!)
Reload: Run o.reload RaidableBases in your server console.
Note: This pack requires the paid Raidable Bases plugin (by nivex) and the CopyPaste plugin installed on an Oxide/uMod Rust server.
IMPORTANT: Remove Stone Walls (Enclosures):
By default, the plugin spawns a giant stone wall around bases. To remove it:
Open oxide/config/RaidableBases/Profiles/Easy.json
Find the "Arena Walls" section and change "Enabled" to false:
"Arena Walls": {
"Enabled": false,
...
}
Run command: rb.reload in console.
In Case that you feel that it's too much loot:
Open oxide/config/RaidableBases/Profiles/Easy.json or any tother Difficulty
"Amount Of Items To Spawn": 45,
Change the Amount Of Items to a lower number.
Modifying Base Despawn Timers:
If you want to change how long a base stays on the map before disappearing, find these lines under "Raid Management" in config:
"Minutes Until Despawn After Looting (min: 1)": 15,
"Minutes Until Despawn After Inactive (0 = disabled)": 45
Controlling Automatically Maintained Events:
It's spawning 6 bases at every 30 mins - 1h 30 mins, randomly. Easy & Medium got higher chances to spawn. Takes 30 seconds per base to spawn so it's not going to make the server to lag.
"Always Maintain Max Events": true,
"Max Maintained Events": 6
Auto-Cooking & Sorting (Furnace & Base Sorting):
If you want to know how the pack automatically moves resources or food into the right containers when a base spawns, look for these options under "Raid Management" in config:
"Move Cookables Into Ovens": true,
"Move Food Into BBQ Or Fridge": true,
"Move Resources Into Tool Cupboard": true,
"Move Items Into Lockers": true
Turning Lights and Furnaces On Automatically:
"Turn Lights On At Night": true,
"Turn Lights On Indefinitely": true,
"Furnace Starting Fuel": 1000
Automatic Chat Announcements:
If you want the entire server to know when a new raid has appeared on the map, look for "Event Messages" in config:
"Announce Buy Base Messages": false,
"Show Opened Message For PVE Bases": true,
"Show Opened Message For PVP Bases": true
If you already have other bases installed and don't want to use the included Profiles, you can register all 210 bases directly into your difficulty profiles by running the commands below in your server console (F1 or RCON). After pasting all commands, reload the plugin with o.reload RaidableBases.
rb.config add "Easy Bases" easy1 easy2 easy3 easy4 easy5 easy6 easy7 easy8 easy9 easy10
rb.config add "Easy Bases" easy11 easy12 easy13 easy14 easy15 easy16 easy17 easy18 easy19 easy20
rb.config add "Easy Bases" easy21 easy22 easy23 easy24 easy25 easy26 easy27 easy28 easy29 easy30
rb.config add "Easy Bases" easy31 easy32 easy33 easy34 easy35 easy36 easy37 easy38 easy39 easy40
rb.config add "Easy Bases" easy41 easy42 easy43 easy44 easy45 easy46 easy47 easy48 easy49 easy50
rb.config add "Easy Bases" easy51 easy52 easy53 easy54 easy55 easy56 easy57 easy58 easy59 easy60
rb.config add "Medium Bases" medium1 medium2 medium3 medium4 medium5 medium6 medium7 medium8 medium9 medium10
rb.config add "Medium Bases" medium11 medium12 medium13 medium14 medium15 medium16 medium17 medium18 medium19 medium20
rb.config add "Medium Bases" medium21 medium22 medium23 medium24 medium25 medium26 medium27 medium28 medium29 medium30
rb.config add "Medium Bases" medium31 medium32 medium33 medium34 medium35 medium36 medium37 medium38 medium39 medium40
rb.config add "Medium Bases" medium41 medium42 medium43 medium44 medium45 medium46 medium47 medium48 medium49 medium50
rb.config add "Medium Bases" medium51 medium52 medium53 medium54 medium55 medium56 medium57 medium58 medium59 medium60
rb.config add "Hard Bases" hard1 hard2 hard3 hard4 hard5 hard6 hard7 hard8 hard9 hard10
rb.config add "Hard Bases" hard11 hard12 hard13 hard14 hard15 hard16 hard17 hard18 hard19 hard20
rb.config add "Hard Bases" hard21 hard22 hard23 hard24 hard25 hard26 hard27 hard28 hard29 hard30
rb.config add "Expert Bases" expert1 expert2 expert3 expert4 expert5 expert6 expert7 expert8 expert9 expert10
rb.config add "Expert Bases" expert11 expert12 expert13 expert14 expert15 expert16 expert17 expert18 expert19 expert20
rb.config add "Expert Bases" expert21 expert22 expert23 expert24 expert25 expert26 expert27 expert28 expert29 expert30
rb.config add "Nightmare Bases" nightmare1 nightmare2 nightmare3 nightmare4 nightmare5 nightmare6 nightmare7 nightmare8 nightmare9 nightmare10
rb.config add "Nightmare Bases" nightmare11 nightmare12 nightmare13 nightmare14 nightmare15 nightmare16 nightmare17 nightmare18 nightmare19 nightmare20
rb.config add "Nightmare Bases" nightmare21 nightmare22 nightmare23 nightmare24 nightmare25 nightmare26 nightmare27 nightmare28 nightmare29 nightmare30
You will see photos only with 5 bases per Difficulty, beacause I am aware of people stealing my designs.
In the pack you will se a file named: RaidableBases_Testing_cfg (this is another config for the pack, that makes the bases to spawn without any cooldown, while the main configuration in the pack makes the bases to spawn between 30 min up to 1h 30 mins)
🛡️ Optimized NPCs
The number of NPCs is fully optimized for each difficulty tier. You can find and tweak these balanced guard configurations inside the Profiles/ folder!
A Note From Me 👋
Hello and welcome! I’ve put my heart and countless hours into creating this professional, 100% plug-and-play pack. Everything was built by me from absolute scratch on my local server. I am incredibly proud of it, especially the loot tables—honestly, you won't find a better-balanced reward system out there!
Why only $30?
A massive pack like this usually costs around $70–$80. But as a former server owner myself, I know how hard and expensive it is to find high-quality setups that don't break the bank. I wanted to give back and support the Rust community with a top-tier pack at an affordable price.
⭐ Support the Work
If you love this pack, please consider leaving a 5-star review! Your feedback means the world to me and motivates me to keep building and improving the configurations for you!
Thank you for your support, and happy raiding! 🚀
$47.00
🗺️ The BEVERLEY HELLBILLIES • high-performance 3.8K map • 28,500 prefabs
Explore a monstrous mountain map of deep valleys, towering peaks, and fast-flowing roads. Monuments are thoughtfully spaced with natural barriers of big hills between them, delivering excellent FPS performance. A wide zip-tower network stretches across the landscape, while outer islands and broad rivers are linked by a chain of road bridges. Custom monuments focus on a diverse collection of roadside buildings, most clustered along the highways — perfect for low-tier loot runs and quick cover from any passing Patrol Helicopter. Building opportunities are abundant: island spots, shoreline claims, inland flats, hillsides, and mountain bases.
⚠ 100% TESTED on live humans
"This crazy map's even good for those there uptight city folks. Yeeeeha Leroy...!"
• Fantastical mountainous landscape with rolling hills.
• Handy zip-tower network with heli-panic rooms.
• Road/railway supports 'Convoy' & 'ArmoredTrain'.
• Huge number of roadside recycler buildings.
• Straight level roads with wide bends for rapid transit.
⚠ Required dependencies: Umod/Oxide & Rustedit DLL
Any problems? Please advise.
-- Nomad
LOST in RUST https://discord.gg/THf6dGN8eW
This is a custom package created by us, featuring 110 unique bases and a specialized loot setup tailored for five difficulty levels, ranging from Easy to Nightmare.
Note: The building skins in the package showcase images may differ from the spawned bases or use the default building skin.
Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work.
🔗 Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases
🔗 Copy Paste (Free): https://umod.org/plugins/copy-paste
This Raidable Bases Pack & Loot Tables package includes:
🏡30 Easy Bases +🗡️Base_Loot Tables (Easy "Vanilla" and "Enhanced" tables included)
🏡30 Medium Bases +🗡️Base_Loot Tables (Medium "Vanilla" and "Enhanced" tables included)
🏡30 Hard Bases +🗡️Base_Loot Tables (Hard "Vanilla" and "Enhanced" tables included)
🏡10 Expert Bases +🗡️Base_Loot Tables (Expert "Vanilla" and "Enhanced" tables included)
🏡10 Nightmare Bases +🗡️Base_Loot Tables (Nightmare "Vanilla" and "Enhanced" tables included)
Beware: Our loot table package includes only the 5-tier loot tables within the Base_loot folder, ranging from easy to nightmare.
It does not include the loot tables from the Difficulty_Loot or Weekday_Loot folders.
With a total of 110 bases, this package focuses on simplicity and optimization.
Most bases are protected by turrets and traps, and each base is designed with player PC performance and server stability in mind.
VANILLA AND ENHANCED LOOT TABLES FOR RAIDABLE BASES
This package includes 10 different base loot table files, ensuring a well-structured and advanced configuration for every difficulty level, from Easy to Nightmare.
5 loot files for the Vanilla setup (Easy, Medium, Hard, Expert, Nightmare), offering a balanced loot experience with some junk items, staying close to a 1x rate.
5 loot files for the Enhanced setup (Easy, Medium, Hard, Expert, Nightmare), designed for modded servers with 2x, 3x, or higher gather rates, featuring cleaner loot tables with minimal junk and more valuable rewards.
📁 Installation Path:
All loot table files are intended for the /oxide/data/RaidableBases/Base_Loot directory.
⚠️ Setup Requirement: You must choose and install only one loot table setup at a time—either Vanilla or Enhanced. If you want to switch, you can replace the current files with the other set, but both cannot be active simultaneously.
For those exclusively seeking the loot table, we offer it as a standalone product: https://codefling.com/customizations/raidable-bases-loot-tables-pack
(Note: If you've purchased our Raidable Bases Pack & Loot Tables (110 Bases) package, there is no need to buy this separately.)
WARNING: TWO DIFFERENT INSTALLATION METHODS
(PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS)
INSTALLATION GUIDE 1:
(If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases and loot tables—use the second installation guide instead.)
Step 1: Place the Config File
From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory:
📁 /serverfiles/oxide/config
Step 2: Place the Bases
From the extracted ZIP files, locate the copypaste folder and move it to the following directory:
📁 /serverfiles/oxide/data
Step 3: Place the Base_Loot Tables
From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory:
📁 /serverfiles/oxide/data/RaidableBases
Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality.
Choose between Vanilla or Enhanced loot tables based on your preference.
If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.)
Step 4: Place the Profiles Folder
From the extracted ZIP files, locate the profiles folder and move it to the following directory:
📁 /serverfiles/oxide/data/RaidableBases
Why Are Profiles Important?
The profiles folder contains crucial settings that allow you to:
✔️ Enable/disable the dome
✔️ Enable/disable NPCs
✔️ Adjust the number of lootable items
These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases.
⚠️ I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs.
Step 5: Restart the plugin via RCON:
o.reload RaidableBases
INSTALLATION GUIDE 2:
(Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own /oxide/data/RaidableBases/Profiles configurations.)
In this case, you only need to add the bases. To do this, use the following commands in RCON:
Step 1:
You can add bases one by one or in bulk.
After executing the commands in RCON, the bases will be registered inside the Profiles configuration.
If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead.
A- Example RCON commands:
rb.config add "Easy Bases" fullwipedeasy1
rb.config add "Hard Bases" fullwipedhard1
B- Commands to Integrate Raid Bases in Bulk via RCON:
rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30
rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30
rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30
rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10
rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10
Step 2: Place the Base_Loot Tables
From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory:
📁 /serverfiles/oxide/data/RaidableBases
Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality.
Choose between Vanilla or Enhanced loot tables based on your preference.
If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.)
Step 3: Restart the plugin via RCON:
o.reload RaidableBases
EXTRA IMPORTANT INFORMATIONS:
We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly.
For example, to enable the dome, follow the steps below:
Navigate to:
/oxide/data/RaidableBases/Profiles
Open the files inside the Profiles folder with a text editor.
Locate the following settings:
(This is already set to false because it is required for markers to appear on the map.)
"Spawn Silently (No Notification, No Dome, No Map Marker)": false,
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
Change the value from 0 to 5 as shown below:
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
Additionally, the loot amount for bases varies depending on the difficulty level (easy, medium, hard, expert, and nightmare). You can adjust this setting in the same Profiles location according to your needs:
"Amount Of Items To Spawn": 210,
For example, in medium bases, this value is set to 210, which determines the total number of items that will appear in crates, furnaces, and the cupboard.
Our current configuration is specifically adjusted to prevent players from feeling overwhelmed by massive buildings right after a wipe. We have configured Maintained Events accordingly to ensure a balanced experience.
In our setup:
- Timed events and purchasable events are disabled.
- After a wipe, easy bases will start spawning 30 minutes later.
- Nightmare bases will begin spawning 48 hours (2 days) later.
Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore.
You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios.
Configuration Example: serverfiles/oxide/config
"Maintained Events": {
"Always Maintain Max Events": true,
"Max Maintained Events": 30,
"Enable X Hours After Wipe (0 = immediately)": {
"Easy": 0.5,
"Medium": 1.0,
"Hard": 3.0,
"Expert": 24.0,
"Nightmare": 48.0
All of our bases from Easy to Nightmare are equipped with turret protection.
If you do not want turrets to spawn in your raidable bases on your server, you can use the following method.
Go to the file path /data/RaidableBases/Profiles, open the JSON files inside with a text editor, and apply the following:
"Kill These Prefabs After Paste": [
"assets/prefabs/npc/autoturret/autoturret_deployed.prefab",
"autoturret_deployed"
],
If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you.
Please leave a review here: https://codefling.com/bases/raidable-bases-pack-loot-tables-110-bases?tab=reviews
Thank you! ❤️
Support: FULLWIPED DISCORD
$23.99
Welcome to Wallpaper Planner a lightweight, fast, and user-friendly extension for Rust that enhances the default wallpaper tool with a powerful custom skin selector.
📐 Features
🔳 Custom UI:
Access a sleek, in-game wallpaper selector by middle-clicking (FIRE_THIRD) while holding the wallpaper tool. The plugin automatically detects whether you're aiming at a wall, floor, or ceiling and opens the correct category.
⭐ Favourites System:
Mark your favourite skins in each category, then easily toggle a view that shows only your most liked wallpapers.
👑 VIP Skins (New):
Offer exclusive VIP-only wallpapers, floors, and ceilings to supporters or special groups.
Create unlimited VIP tiers in the config (e.g. wallpaperplanner.vip, wallpaperplanner.vip1, wallpaperplanner.vip2, etc.).
Assign unique skins to each tier.
Players with the matching permission automatically see their extra VIP skins in the UI.
🎨 100% Custom
All wallpapers are exclusively made for this plugin. No DLC or official skins are used, though some designs may be inspired by existing skins.
🎨 More Skins Incoming:
New exclusive custom wallpapers are added regularly. You can also import your own Workshop skins with ease.
🔐 Permissions
wallpaperplanner.use — Grants access to the wallpaper planner UI.
wallpaperplanner.outside — Allows use of wallpapers outside of a player’s base. (Please note: This is currently in Beta. Not all skins perform perfectly on exterior surfaces or Armoured Tier walls.)
wallpaperplanner.admin — Enables admin-only tools to rename, delete, or manage skins directly through the UI.
💬 Chat Commands
/wallpaperplanner — Use this if you prefer a custom keybind instead of the middle mouse button. Must be used while holding the wallpaper planner.
Example: Bind to H key
Open console (F1) and enter:
bind H "chat.say /wallpaperplanner"
List of input keys to use in config that rust accepts.
BACKWARD
LEFT
RIGHT
JUMP
DUCK
SPRINT
USE
FIRE_PRIMARY
FIRE_SECONDARY
RELOAD
FIRE_THIRD
DISABLED
⛔ DISABLED Input Key (New):
Server owners can now disable the UI keybind system entirely.
In the config, set:
"UI input key": "DISABLED"
This prevents the menu from opening with FIRE_THIRD, allowing admins to enforce custom binds (e.g. /wallpaperplanner only).
🗃️Configuration
🗃️Lang
✨XP Keys
⚡Permanent Buffs
🎓Skills
🍀Ability
🌐XPPro Editor
- Edit the levels, rewards, skills abilities using the website (https://xppro-editor.vercel.app/)
⚙️Languages
- Right now I have already translated files you can download and use: German, Spanish, French, Brazilian Portuguese, Russian, Simplified Chinese
Translation.zip
📡Live Server for Test before buy (CREATIVE SERVER)
client.connect 91.229.114.90:28132
$19.99
This plugin allows you to set how many times per day players can raid bases. It is a very straight forward plugin with lots of features to customize it for your server such as scheduled reset times, custom UI, and protection options.
Features:
Limit number of raids that players can perform daily
Scheduled reset times, even when server is offline
Option for "free" raids against your attackers when defending your base
Limit sync with teams and clans
Assign bonus raid points to individuals
Damage thresholds for raids
Configurable messages
Customizable UI
Works with Simple Status
Works with Clans
Works with protection plugins (configurable)
Documentation:
A full readme including permissions, command, and config options is available in this google doc link.
Disclaimer:
Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase 🙂
Introducing UltimateLeaderboard, the most advanced and comprehensive leaderboard system designed for Rust servers! Elevate your server competitive spirit by tracking an extensive range of player statistics—everything from kills and deaths to resources gathered, items crafted, structures built, and more. Featuring a sleek, customizable user interface and seamless integration with popular plugins, UltimateLeaderboard is the perfect addition to engage your players and showcase their achievements.
⭐ Features of Ultimate Leaderboard
Track a wide variety of player statistics, including kills, deaths, resources gathered, items crafted, structures built, and more.
Fully customizable leaderboard—choose which stats to display and tailor it to your server unique style.
Intuitive and visually appealing user interface for players to view their stats and compare rankings.
Seamless integration with plugins like ServerPanel for enhanced displays, and Notify/UINotify for in-game alerts.
Flexible data storage options: choose between JSON, SQLite, or MySQL to suit your server needs.
Two reward systems: post-wipe awards that give actual items, kits, and money to top players when they connect, plus an optional companion plugin UltimateLeaderboardTop for real-time privilege management based on current rankings.
Players can pick up their awards on demand with a claim command instead of receiving them on connect.
Scheduled top announcements, posted to chat and to a Discord webhook.
Custom Titles system that automatically displays achievement-based chat titles for top performers (requires BetterChat plugin).
Optimized for high performance, ensuring smooth operation even with large player bases and extensive data.
Configurable templates.
Optional real-time database updates for integrations (e.g., Discord Bot).
🖼️ Showcase
Fullscreen Template
ServerPanel V1 (V1.1)
ServerPanel V2
📨 Video Overview
🎮 Commands
/leaderboard or /stats - Opens the leaderboard interface for players to view stats and rankings.
/leaderboard <steamid> - Opens another player's profile (requires ultimateleaderboard.profile permission).
/leaderboard.hide - Allows players to hide themselves from the leaderboard (requires ultimateleaderboard.hide.self permission).
/claimreward or /claim - Lets players collect awards that are waiting for them. Disabled by default; turn it on under Awards → Claim Reward in the config, where you can also rename the commands.
leaderboard.manage hide <steamid> - Console command to hide a player from the leaderboard (server console only).
leaderboard.wipe - Console command to reset all leaderboard data (server console only).
leaderboard.migrate <migration_id> - Console command to perform database migrations (server console only). Available:
— leaderboard.migrate 1 adds HiddenFromLeaderboard column to PlayerStats table (upgrade from v1.1.7 to v1.1.8)
— leaderboard.migrate 2 migrates BodyHits data to the new format (upgrade to v1.5.10)
leaderboard.find.short.prefab <search_term> - Console command to search for prefabs containing the specified search term (server console only). Useful for finding correct prefab names for configuration.
leaderboard.manage - Console command to manage player statistics (server console only). Use leaderboard.manage help for detailed usage information.
🛡️ Permissions
ultimateleaderboard.use - grants players access to leaderboard commands and interface. This one is optional: it is whatever name you put in Permission to use plugin in the config, and an empty value leaves the leaderboard open to everyone.
ultimateleaderboard.profile - allows players to view other players' profiles using the leaderboard command.
ultimateleaderboard.hide.self - allows players to hide themselves from the leaderboard using the /leaderboard.hide command.
ultimateleaderboard.ignore.titles - stops the plugin from giving this player a custom chat title.
Tabs, categories, and award categories each take their own permission field in the config, so you can lock individual parts of the interface to a group without touching the permissions above.
⚙️ Web Config Editor
Easily manage your UltimateLeaderboard settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server.
P.S. To access the web config editor, you must be part of the "UltimateLeaderboard" group in our Discord server. Join us at https://discord.gg/mevent and request the group to get started.
📚 FAQ
Q: How do I install UltimateLeaderboard?
A: Download the UltimateLeaderboard.cs file, place it in your oxide/plugins directory, and restart your server or reload the plugin using the Oxide command oxide.reload UltimateLeaderboard.
Q: Can I choose which statistics to track and display?
A: Yes! The plugin allows you to customize tracked statistics and leaderboard displays via the configuration file. You can enable or disable specific stats like kills, resources, or events to suit your server.
Q: What data storage options are available?
A: UltimateLeaderboard supports JSON, SQLite, and MySQL. You can select your preferred storage method in the config file, offering flexibility for small or large servers.
Q: How do I set up the awards system?
A: In the configuration file, define award categories (e.g., most kills, top gatherer) and their criteria. The plugin will automatically track and assign awards to top players based on your settings.
Q: Where can I configure the UI?
A: UI is now template-driven. Use configurable templates stored at oxide/data/UltimateLeaderboard/Templates.
Q: What languages does the plugin come in?
A: The archive ships English and Russian files in the lang folder. Copy them to oxide/lang (or carbon/lang for Carbon) and the plugin picks up each player's client language. Any text you edit in those files is kept on reload, and new keys from an update are added around it.
Q: What happens to the data on a server wipe?
A: By default, data wipes with a new save file, but you can disable this in the config (Wipe data on new save) to persist stats across wipes if desired.
Q: How do I add UltimateLeaderboard to the ServerPanel menu?
A: Follow these simple steps:
1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button
2. Set these exact parameters:
Type: Plugin
Plugin Name: UltimateLeaderboard
Plugin Hook: API_OpenPlugin
3. Click "SAVE" button to create the category
Q: I see black images with Rust logo or get error 429 when loading images. What should I do?
A: These issues occur when there are problems downloading images from the internet. The UltimateLeaderboard plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). To fix this, enable Offline Image Mode which will use local images instead:
Enable the mode in config:
Open "oxide/config/UltimateLeaderboard.json" (or "carbon/config/UltimateLeaderboard.json" for Carbon)
Set "Enable Offline Image Mode": true
Set up the images:
Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon)
Download PluginsStorage (click "CODE" → "Download ZIP")
Extract the ZIP and copy all contents to the "TheMevent" folder
Reload the plugin:
Type o.reload UltimateLeaderboard (Oxide) or c.reload UltimateLeaderboard (Carbon)
Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc.
Q: What's the difference between UltimateLeaderboard awards and UltimateLeaderboardTop?
A: UltimateLeaderboardTop is a companion plugin that automatically manages player privileges based on leaderboard positions.
Main Plugin Awards: Gives actual rewards (kits, money, commands) to top players after wipe - rewards are given once when player connects.
UltimateLeaderboardTop: Continuously manages privileges (VIP groups, permissions) as players enter/exit top positions in real-time.
To display awards in UI while using UltimateLeaderboardTop:
Configure awards in UltimateLeaderboard config
Configure awards in UltimateLeaderboardTop config
Set "Automatically give rewards after the wipe": false
Q: Can UltimateLeaderboardTop give items/kits to players?
A: No, UltimateLeaderboardTop is designed only for reversible actions (permissions, groups, etc.). Since items can't be taken back from players when they leave top positions, item rewards are not supported. Use the main plugin's awards system for item rewards instead.
Q: How do I configure rewards for top players?
A: There are two reward systems available:
UltimateLeaderboard Awards (Post-Wipe Rewards):
Configure in the main plugin's config file under "Awards Settings":
Set award categories (e.g., "Most Kills", "Top Gatherer")
Define criteria: loot type, prefab, and minimum amount required
Set rewards: commands to execute (give items, kits, money, etc.)
Awards are given once when top players connect after a wipe
UltimateLeaderboardTop (Real-time Privileges):
Configure in UltimateLeaderboardTop.json:
Set leaderboard types to monitor (kills, points, playtime, etc.)
Define top positions (1st, 2nd, 3rd, etc.)
Configure "Enter place commands" (given when player reaches position)
Configure "Exit place commands" (executed when player loses position)
Use for permissions, groups, temporary privileges
Example UltimateLeaderboardTop configuration:
{
"Loot type": "Kill",
"Prefab": "kills",
"Places settings": {
"1": {
"Enter place commands": ["o.usergroup add %steamid% vip"],
"Exit place commands": ["o.usergroup remove %steamid% vip"]
}
}
}
Q: What are Custom Titles and how do they work?
A: Custom Titles automatically display achievement-based titles in chat for top players. For example, top killers get "[Killer]" title, top builders get "[Builder]" title, etc. Requires BetterChat plugin to work. Titles are updated automatically based on leaderboard positions and can be configured with priority system and limits.
Q: Why don't I see my statistics updated immediately on the leaderboard?
A: The leaderboard is cached and refreshes periodically (configurable interval) to minimize server load and ensure optimal performance. This means statistics may take a few minutes to appear on the leaderboard after the action is performed. The caching system helps maintain smooth server operation even with large player bases and extensive statistics tracking.
Q: How can I track multiple similar items or entities with one statistic?
A: You can combine multiple prefabs using the pipe symbol | in the prefab field. For example, to track all types of scientists as one "NPC Kills" statistic, use: npc_tunneldweller|npc_underwaterdweller|scientistnpc_arena|scientistnpc_bradley. This is useful for grouping similar items, resources, or entities into a single tracked category.
Q: How do I find the correct prefab names for items, entities, or events?
A: There are several ways to find prefab names:
In-game console command: Use leaderboard.find.short.prefab <search_term> in the server console to search for prefabs containing your search term. For example: leaderboard.find.short.prefab scientist will show all prefabs containing "scientist".
F1 console spawn command: In-game, open F1 console and use the spawn command to see available entity prefabs. Type spawn followed by part of the name to see matching options.
Item shortnames: For items, use their shortname (e.g., "stones", "metal.ore", "wood"). You can find these by examining items in your inventory or using item-related commands.
Plugin documentation: Check the "Custom Prefabs" and "Available Loot Types" sections in this plugin's description for comprehensive lists of supported prefabs and loot types.
Q: How can I output the sum of all values by type of statistics (for example, all kills, all loot collected)?
A: Use the prefab total_sum for the desired LootType. For example, to show the total number of all player kills, specify the LootType Kill and the prefab total_sum in the column or block settings. It works for any type: Kill, Gather, Craft, Event, and others.
Q: How does the leaderboard scoring system work?
A: The leaderboard uses a points-based scoring system. Points are earned from in-game actions, and each action has:
Loot Type - The category of action (e.g., Kill, Gather, Construction, Craft, Event)
Prefab/Short Name - The specific item or entity (e.g., "kills", "stones", "helicopter", "supply_drop")
Score Value - The points awarded for this action (configured in Loot Settings)
When a player performs an action:
The plugin looks up the score for that action type + prefab combination
Multiplies the score by the action value (usually 1 per action)
Adds it to the player's total Points
Example scores (from config):
Player kills: +1.0 point per kill
Deaths: -1.0 point per death
Gathering stone: +0.1 point per stone
Supply drop looted: +3.0 points
Bradley crate: +5.0 points
Helicopter kill: +15.0 points
Bradley kill: +10.0 points
How to become top player:
Perform actions that have scores configured in Loot Settings
Accumulate the most total Points
The leaderboard ranks players by their Points value (or other tracked stats)
Q: What award types are available and how do I configure them?
A: UltimateLeaderboard supports 7 award types:
Command - Execute console commands. Supports %steamid% placeholder. Use | to separate multiple commands.
Example: "Command (%steamid%)": "inventory.giveto %steamid% rifle.ak 1|oxide.usergroup add %steamid% vip"
Kit - Give kits from Kits plugin. Requires Kits plugin to be loaded.
Example: "Type": "Kit", "Kit Name": "vip_starter"
ServerRewards - Add reward points. Requires ServerRewards plugin.
Example: "Type": "ServerRewards", "Amount": 1000
Economics - Deposit money via Economics plugin.
Example: "Type": "Economics", "Amount": 5000
BankSystem - Deposit money to player's bank account.
Example: "Type": "BankSystem", "Amount": 2500
GameStores - Add balance via GameStoresRUST plugin.
Example: "Type": "GameStores", "Amount": 100
MoscowOVH - Add balance via RustStore plugin (Moscow OVH integration).
Example: "Type": "MoscowOVH", "Amount": 50
💻 Custom Prefabs
UltimateLeaderboard supports advanced custom prefabs for granular statistics tracking and display:
total_play_time - Total playtime (in seconds)
current_playtime - Current session duration
kdr - Kill/Death ratio
points - Internal points system
longest_kill_distance - Longest kill distance record
total_hits - Total player hits
total_resources - Total resources gathered
total_items_crafted - Items crafted
events_won - Event victories
structures_built - Structures built
upgrades_performed - Building upgrades
name/nickname - Player display name
clan_tag - Player clan tag
formatted_total_playtime - Human-readable playtime (Xd Xh Xm)
kd - K/D formatted as "Kills/Deaths"
favorite_resource - Most gathered resource
favorite_crafted_item - Most crafted item
favorite_event - Most won event
favorite_building_material - Preferred building material
favorite_weapon - Most used weapon
total_quests_completed - Total completed quests
total_sum - Sum of all values for the selected LootType. For example, using total_sum with LootType Kill will show the total number of all kills for the player (across all kill categories). Works for any LootType: Kill, Gather, Craft, Event, etc.
📊 Available Loot Types
None
Construction
Medical
Event
Available prefabs:
Convoy
Sputnik
Caravan
GasStationEvent
AirEvent
SatDishEvent
Triangulation
WaterEvent
HarborEvent
FerryTerminalEvent
ArcticBaseEvent
JunkyardEvent
SupermarketEvent
PowerPlantEvent
ArmoredTrainEvent
SurvivalArena
KillBoss
PaintballTeam
PaintballFFA
GunGame
ZombieInfection
TugboatPirates
SpaceEvent
AbandonedBase
DungeonEvent
FlyingCargoEvent
AirfieldEvent
Gather
Kill
Available custom prefabs:
helisignals_{skin} - Tracks helicopter kills from HeliSignals (e.g., "helisignals_2920175997")
bradleydrops_{skin} - Tracks bradley kills from BradleyDrops (e.g., "bradleydrops_2905355269")
roadbradley_{profile} - Tracks bradley kills from RoadBradley (e.g., "roadbradley_easy")
helicopter - Tracks helicopter kills
Custom NPC support:
horde_npc - For NPCs from ZombieHorde plugin
raidbase_npc - For NPCs from Raidable Bases plugin
For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.)
Other entity prefabs can be found in-game by using the "spawn" command in the F1 console
Consume
Raid
Death
Available custom prefabs:
Custom NPC support:
horde_npc - For NPCs from ZombieHorde plugin
raidbase_npc - For NPCs from Raidable Bases plugin
For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.)
Craft
Crate
LootItems
Fishing
Puzzle
Available prefabs:
keycard_1
keycard_2
keycard_3
Custom
Upgrade
ShotFired
ExplosiveUsed
RecycleItem
BodyHits
WeaponUsed
RaidableBases
Available prefabs:
easy
medium
hard
expert
nightmare
Economy
Available prefabs:
ShoppyStock
Economics
IQEconomic
Quest
EconomyBalance
Available prefabs:
Economics
ServerRewards
BankSystem
IQEconomic
Gambling
Available prefabs:
BlackjackDeposit
BlackjackWon
SlotDeposit
SlotWon
PockerDeposit
PockerWon
WheelDeposit
WheelWon
SkillTree
Available prefabs:
xp - Experience points earned
level - Skill tree level reached
Trivia
MixingTable
📡 API for Developers
UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality:
📊 Methods
JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination
float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic
bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard
void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player
void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player
void API_GetTopPlayers(int lootType, string prefab, int limit, Action<JObject> callback) - Get the top players for a loot type and prefab; the result arrives in the callback
bool API_HasPendingRewards(ulong playerId) - Check whether a player has awards waiting to be collected
bool API_ClaimRewards(BasePlayer player) - Give a player the awards waiting for them
🎣 Hooks
void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content
void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
object CanUltimateLeaderboardAddPoints(ulong userId, string lootType, string prefab, float points) - Called before points are added to a player. Return a non-null value to block the points; the statistic itself is still recorded. lootType is the LootType name, for example "Kill", "Gather" or "Crate".
In-game admin panel
Oxide & Carbon
Our Discord
Everything you open RCON for,
without leaving the game.
PowerfulAdmin is an admin panel that lives inside Rust. Fourteen pages in the sidebar cover players, permissions, plugins, the live console, ConVars, a working server map and your own buttons. Four more tools work out in the world, on whatever you happen to be looking at. Every page and every action has a permission of its own, so a junior moderator gets what you hand them and nothing else.
/padmin opens it. After that it is point and click, or a key you bound yourself.
00
New in 1.2.0
Five things this version adds
Config editor
Open any plugin from the Plugins page and edit its config as a form. Booleans become switches, numbers and strings become fields, an object becomes a group, an array opens in its own window. Save writes the file and can reload the plugin for you.
Lang editor
The same form for language files. Copy the open language into a new code to start a translation, delete one you no longer need, or add a key and push it into every localization at once.
Map objects
Cupboards, bags and stashes on the map used to be dots. Click one and a menu opens with the owners and their avatars, a teleport, a remote inventory, and a destroy behind a confirmation.
Economy
If you run Economics, ServerRewards or IQEconomic, the player card shows the balance and lets you add to it, take from it or set it. Reading and changing are separate permissions.
Hammer & hints
The hammer edits container contents instead of only listing them, its action menu moved to a radial you open by holding E, and its HUD can be dragged. Tooltips were added across the sidebar, the actions and the toggles.
01
The sidebar
Fourteen pages, plus whatever docks in
The panel reopens on the page you left. Add-ons appear in the same sidebar, use the same permission system and follow the theme the admin picked.
Dashboard
Live console
Players
Vanish
ESP
Server map
Binds
Permissions
Logs
Plugins
ConVars
Quick buttons
Appearance
Settings
Bans DLC
Freeze DLC
Whitelist DLC
Your own sections land here too, through the API at the bottom of this page
02
Out in the world
Walk up to it and deal with it
Most moderation starts with you standing in front of a base, a player or a locked crate, not in a menu. Four tools cover that, and none of them asks the admin to install anything on their client.
Vanish
You leave the world properly: networking, colliders, entity queries and the game's own AI target list. NPCs stop shooting and forget you were standing there. Radiation, cold, wetness, hunger, thirst and drowning stop touching you, and everything is restored the way it was when you switch Vanish off. A silhouette for other admins, auto vanish on connect, opening locks and noclip riding along are all optional, and each has a permission.
Admin hammer
Hold a hammer, look at anything, and the HUD reads out the owner, position, health, upkeep, power, who is authorized, the code lock codes and what is in the container. Hold E to pick an action from the radial menu, then Shift+LMB runs it: delete, delete with gibs, delete the whole linked structure, edit the container contents, or on a hackable crate unlock it now and set its timer to any value you type.
Inspect
Look at a player and act on them without typing a name. E opens their inventory, RMB opens their full card. A hint on screen keeps telling you which key does what.
Server ESP
The server draws it with the engine's own debug draw and sends it only to admins who hold the permission. Players and sleepers carry their name, HP and held item. Loot, boxes, cupboards, bags, traps, stashes, NPCs, scientists, turrets and vehicles each get their own colour. You set the radius, the opacity and the text size, and enemy, team and admin are coloured apart.
03
The player card
One card per player, awake or asleep
A searchable, paginated roster of everyone the server has ever seen. The card holds the SteamID, live status, current session and total playtime, total Rust hours from the Steam API, groups, first and last seen, the balance if you run an economy plugin, and the IP behind a permission of its own. Under that sit the actions.
Heal
Kill
Strip
Kick
Ban
Freeze
Mute
Teleport
Inventory
Spectate
Give
Blueprints
Modifiers
Vitals
Permissions
Notes
Show on map
Each of these has its own permission
Give is a cart, not a single item. Search the item list, stack up what you want, edit any quantity by clicking the number, then send the lot. Vitals reads the real limits off the prefab, so a raised max HP or a frozen metabolism survives death, respawn, reconnect and wipe.
04
The map
The server map, drawn inside the panel
The island and the Deep Sea, with zoom. Layers go on one at a time, so you look at what you came for and nothing else.
Layers
Players, sleepers, cupboards, bags, stashes, cars, horses, air, shops, events and map notes. Cars, boats, submarines, trains, horses and player helicopters each have their own icon and an arrow showing where they are heading. The cargo ship, the cargo plane and the chinook are on the map with the rest.
Click an object
Cupboards, bags and stashes open a menu that names the owners and shows their Steam avatars. From there you can teleport to it, open its inventory from where you are standing, or destroy it behind a confirmation. Each of the three actions has a separate permission, so a moderator can be allowed to look without being allowed to delete.
Heat
PVP and raid heat build up from kills that actually happened and explosive damage that actually landed, over a window you set. It shows where the server is loud right now rather than guessing.
Side panel
A player search next to the map, and a card for whoever you picked with the same actions as the full player card. Hold Shift and place a map note to teleport straight to it.
05
Server control
The parts you used to need RCON for
Live console
Server output as it happens, filtered by category, with a command line and history. It can be switched off entirely for everyone in Settings.
Permissions
Every permission on the server, grouped under the plugin that owns it. Toggle per user or per group, create and delete groups, set a parent group, and search across thousands of entries. PowerfulAdmin's own permissions can be locked so nobody edits them from inside the panel.
Plugins
Load, unload and reload anything on the server, then open its config and language files as a form and edit them without touching the filesystem. Editing is a separate permission from reloading, so an admin can restart a plugin without being able to rewrite it.
ConVars
Edit the server ConVars that matter, grouped and searchable. The panel keeps them in its own cfg file and applies them again on boot, so a restart does not quietly undo your work.
Logs
Commands, chat, joins, leaves, errors and warnings, colour coded and capped at a number you choose. Companion plugins write into the same log through the API.
06
Make it yours
Bend it to how your team works
Quick buttons
Your own console commands as buttons, each with an icon, a colour, an optional confirmation and a permission of its own. You decide where a button shows up: the player card, the map, the dashboard or the floating widget.
Binds
Ready bind lines for the panel, Vanish, god mode, noclip, ESP, the hammer, inspect and the map. Type the key you want, select the generated line, Ctrl+C, paste into F1. One key toggles both ways.
Appearance
Three themes, Rust, Midnight and Plum, chosen per admin. Fonts are picked per slot, the window can be dragged, and the ESP text size is adjustable. Fonts without Cyrillic are marked in the picker.
Notifications
Panel messages go through Notify or NCP if you have either installed, or through chat, or nowhere at all. You pick the provider in Settings and the add-ons follow it.
Storage
SQLite by default, and it needs no setup. MySQL is there for networks that share data between servers, JSON for people who prefer files. Moving between them is one click in Settings and the data comes along.
Discord
An optional companion plugin ships in the same archive. Two way chat relay, feeds for bans, actions and errors, a bot with a live status line, and roles that decide who may run commands from Discord. It is set up in game, not in a config file.
07
Permissions
Twenty seven of them, and that is the point
A trial moderator can be given Vanish, the player card and nothing else. A head admin gets the lot. The panel greys out what an admin cannot reach instead of hiding it, so nobody has to guess why a page is missing.
powerfuladmin.use
Open the panel at all
powerfuladmin.players
Player page and player cards
powerfuladmin.map
Map page
powerfuladmin.map.teleport
Teleport to an object on the map
powerfuladmin.map.loot
Open an object's inventory from the map
powerfuladmin.map.remove
Destroy an object from the map
powerfuladmin.esp
ESP page and the overlay itself
powerfuladmin.vanish
Vanish
powerfuladmin.vanish.unlock
Open locked doors and boxes while vanished
powerfuladmin.hammer
Admin hammer
powerfuladmin.hammer.codes
See code lock codes in the hammer HUD
powerfuladmin.hammer.loot
Edit container contents with the hammer
powerfuladmin.plugins
Plugin page, load and reload
powerfuladmin.plugins.edit
Edit plugin configs and language files
powerfuladmin.economy
See a player's balance
powerfuladmin.economy.edit
Change a player's balance
powerfuladmin.console
Live console page
powerfuladmin.perms
Permission manager
powerfuladmin.logs
Logs page
powerfuladmin.convars
ConVar editor
powerfuladmin.quickbuttons
Create and edit quick buttons
powerfuladmin.settings
Settings, storage and Discord
powerfuladmin.godmode
God mode toggle
powerfuladmin.noclip
Noclip toggle
powerfuladmin.viewip
Reveal player IP addresses
powerfuladmin.candisablevitals
Edit player vitals and metabolism
powerfuladmin.countableondashboard
Counts toward the admins online figure
On top of that, every action in the player card carries powerfuladmin.player.NAME, and every quick button you create carries powerfuladmin.quickbtn.NAME. You do not have to grant them one by one on day one: pa.setup <steamid or name> in the server console hands a player the whole set at once.
08
Commands
One in chat, three in console
There is nothing else to memorise. The console ones exist mainly so you can bind them to keys.
/padmin
Open the panel
pa.open <page>
Open the panel straight on a page, for example pa.open map
pa.toggle <feature>
Flip vanish, god, noclip, ESP, hammer or inspect. Called without a value it toggles, so one key does both directions
pa.setup <steamid|name>
Grant the full permission set to a player, once, on install
Install
1
Drop the plugin into your scripts folder. It loads and writes a clean config on its own. Oxide and Carbon both work.
2
Run pa.setup with your name or steamid once in the server console.
3
Type /padmin in game. You are in.
4
Optional, later, in Settings: switch to MySQL, connect Discord, add a Steam API key for Rust hours, and copy your binds out of the Binds page.
09
Add-ons
Bans, Freeze and Whitelist, sold separately
Three companion plugins drop into the sidebar and share the card, the permissions and the storage backend. They are extras rather than missing pieces: everything above this line works without them.
PowerfulBans
Timed and permanent bans in their own database, reason templates, per role duration caps, ban history and login enforcement. Runs standalone too.
PowerfulFreeze
Freeze a player where they stand while you talk to them, from the card, the map or the world, with live countdowns and three freeze modes.
PowerfulWhitelist
Closed server whitelisting with JSON, SQLite or MySQL storage and its own standalone commands.
10
Before you buy
The questions that actually get asked
Will it lag my server?
It is built not to. Objects are pooled and buffers reused, only the element that changed repaints instead of the whole panel, saves are debounced, state is cached behind signatures, and ESP, inspect and the map run on intervals you can tune. Nothing runs for an admin who is not looking at it.
Is the ESP a cheat?
There is no client mod involved. The server draws it through the engine's own debug draw and sends it only to admins holding powerfuladmin.esp. Take the permission away and it stops existing for that admin.
Can a junior moderator abuse it?
Only as far as you let them. Every page has a permission, every action in the player card has one, every quick button you make has one, and the plugin's own permissions can be locked so they cannot be edited from inside the panel.
Do I need a database?
No. SQLite is the default and needs no configuration. MySQL is there for networks that want shared data, JSON for people who like plain files, and moving between them is one click in Settings.
Do I have to set up Discord or a Steam API key?
Neither. Discord is optional and configured in game when you want it. The Steam key only fills in the total Rust hours figure on player cards. Without it that one line reads n/a and nothing else changes.
Can I manage players who are offline?
Yes. Teleport to a sleeper, heal them, strip them, edit the inventory, mute, change permissions. Only the actions that need a live connection are disabled while a player is away.
Oxide or Carbon?
Both. On Carbon the panel's internal commands are protected on top of that, so nothing outside the panel can call them, while the public ones stay open for your binds.
What language does it speak?
English and Russian out of the box, and every string lives in a language file. Adding another locale is a translation rather than a code change, and you can now do it from inside the panel.
I write plugins. Can I hook into it?
Yes, and the section below shows how.
11
For developers
Your plugin, inside the panel
Any plugin can register its own sidebar section and draw inside the panel, in the player's language and in whichever theme the admin picked. Bans, Freeze and Whitelist are built on this same public API, so it gets exercised on every release.
[PluginReference] private Plugin PowerfulAdmin;
var definition = new Dictionary<string, object>
{
["id"] = "mystats",
["icon"] = "assets/icons/star.png",
["category"] = "nav.cat.tools",
["permission"] = "myplugin.view",
["title"] = (Func<BasePlayer, string>)(p => "My Stats"),
["hint"] = (Func<BasePlayer, string>)(p => "Kills, deaths, playtime"),
["open"] = (Action<BasePlayer>)OpenSection,
["cardRows"] = (Func<string, List<string[]>>)CardRows,
["settings"] = (Action<BasePlayer, CuiElementContainer, string, int>)DrawSettings,
["settingsHeight"] = (Func<BasePlayer, int>)(p => 180),
["popupActions"] = new Dictionary<string, Action<BasePlayer, ulong, string>>
{
["ban"] = OnBan
}
};
PowerfulAdmin.Call("API_AddSection", definition);
Only id is required. Every other key is optional, and the permission is registered for you if no plugin has claimed it yet. Read API_SectionContext on every render to get the parent layer, the body size, the padding, the player's language and the full theme palette, because the admin can switch themes while your page is open.
API_AddSection(def)
Register or replace a section
API_RemoveSection(id)
Unregister, call it in Unload
API_OpenSection(player, id)
Send a player to your section
API_SectionContext(player)
Geometry, language and palette for rendering
API_ReopenPanel(player)
Reopen the panel where it was
API_RefreshPlayerCard(steamId)
Repaint a player card after your data changes
API_RefreshSettings(player)
Repaint the settings page after saving a value
API_Notify(player, message, isError)
Notify through the admin's chosen provider
API_Log(message, category)
Write a line into the Logs page
API_KnownPlayers()
Every player the server has seen
API_RustHours(steamId)
Total Rust playtime from the Steam API, cached
Support, updates and feature requests
Bugs get fixed and requests get read. LR Development Discord
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Merged Outpost & Bandit: Optimized for performance and convenience. All Bandit Camp shops and airwolf are integrated into the Outpost.
Perfect Balance: 2x Wood/Stone, 1.5x Sulfur. No junk in loot crates.
Monument Upgrades: Recyclers & Drones added to Fishing Village, Ranch, and Barns.
Optimized Speed: Faster smelting, crafting, and recycling.
Time Control: 55m Days / 5m Nights and much more (Add the files that you want to use).
Possible to get helispawn on road, rhib boats at coast and 50% upkeep by request.
BetterLoot V.4: Optimized for 2x: This setup is perfectly balanced for a 2x experience with 5 star reviews.
Need a different rate? Check out my 3x and 5x Server setup!
WHAT YOU GET:
Config & Data Folders: 30+ tuned files (Loot, Files for plugins, Monuments, etc.).
Language Files: Clean chat messages and prefixes.
Plugin explanation:
BetterLoot: Custom 2x loot tables (August 2026 update).
GatherManager: Optimized 2x gather rates.
QuickSmelt: Faster furnace smelting.
StackSizeController: Increased stack limits.
CraftingController: Adjusted crafting speeds.
AutoAuth: Shared TC, Turret & Lock access.
BuildingWorkbench: Extended workbench radius.
RecyclerSpeed: Faster recycling.
BetterChat/Mute: Chat formatting & muting.
PermissionsManager: GUI for permissions.
AdminRadar: Admin tracking tool.
CopyPaste: Building copy/paste tool.
TimeOfDay: Custom day/night cycles.
SignArtist: Custom images on signs.
ImageLibrary: UI icon support.
UnburnableMeat: Prevents burnt meat.
LootBouncer: Refreshes containers by spawning new loot if not fully emptied.
Godmode: Admin invincibility & protection.
InventoryViewer: Remote player inventory inspection.
MonumentAddons: Adds custom features to monuments.
MonumentFinder: Required for locating monuments.
And more!
No extra costs for plugins!
Easy Setup: Very little Knowledge Required: Designed to be as easy as it gets—perfect for both new and experienced server owners.
Step-by-step README included. Also plugin explanation, links to all the plugins to make it as easy as it gets to get the server up n runing.
NOTE: This is a Configuration-only pack. Plugin files (.cs) are not included to ensure you always use the latest versions from uMod/Codefling.Simply download the plugins and drop them in!
$30.00
Manage your Rust server easier and more efficiently with the AdminMenu plugin. Track players, interact with them, edit their data and permissions, as well as change server convars and manage plugins.
Features:
Menu retains its state after closing, you won't lose everything you did before.
Ability to fully translate the menu into any language.
Large range of permissions for each action, will allow you to flexibly customize the admin menu for each group of administrators.
Quick menu that allows you to perform quick actions
Full list of players with the ability to filter by online, offline, admins and moderators. Also has a frame of different colors depending on the level of authorization.
Wide range of information and actions for the selected player.
Editing convars with search. Has a complete list of editable convars with descriptions for some of them.
Extensive issue menu by category, with easy management of name, skin and amount (manual, +1, +100, +1000, +10000).
Plugin management menu. It is possible to reload, unload or load a plugin easily and quickly. Updates occur in real time.
Ability to create your own custom buttons that execute several commands
Quick Start:
You install the plugin in the plugins folder.
Give yourself the adminmenu.fullaccess permission.
Commands, use one of your choice, one for the player and one for the admin group:
o.grant user [name or steamid] adminmenu.fullaccess
o.grant group admin adminmenu.fullaccess
Press the X button (swap seat button) or type adminmenu in the console.
Enjoy
Useful stuff:
You can quickly open a player in the admin menu. To do this, point at the player and press X.
You don't have to hover over the player exactly, you will be able to open players within a certain radius of the place you are looking at.
CUSTOM BUTTONS
Custom buttons are buttons that when pressed will execute commands on behalf of the administrator, commands can be several, below will be the details.
At the moment, custom buttons can be created in two places: in the quick menu and in the menu when selecting a player. These places are separated in the config.
Button Fields:
"Execution as server" - Call the command on behalf of the server, not the administrator
"Label" - Text that will be on the button, for each such inscription creates a field in the lang file, accordingly you can translate this text into several languages.
"Commands" - Array of commands that will be executed on behalf of the administrator. Chat commands require a special entry, see examples.
"Permission"- permission to display and use the button. You need to write the permission that will be after "adminmenu.".
Example: if you enter the permission "test" the permission will be adminmenu.test
"Position" - The location for the button, the first number is responsible for the row number, the second for the position within the row, starts from 0.There are limits of locations, if you have gone beyond the limit - the button will not be displayed.
Common Tags:
{adminUID} - administrator's id.
{position} - administrator coordinates (underfoot)
{view_position} - the position where the administrator is looking (can be used for spawning or something similar)
{view_direction_forward} - forward view direction of the administrator
{view_direction_backward} - the direction the administrator is looking backwards
{view_direction_left} - direction of the administrator’s view to the left
{view_direction_right} - administrator’s view direction to the right
Tags for target only:
{steamid}, {steamID}, {userID}, {STEAMID}, {USERID} - mean the same thing, namely the id of the selected player.
{target_position} - target coordinates (underfoot)
Example of commands:
chat.say \"/{chat command}\"
vanish
ban {steamID}
teleport {steamID} {adminUID}
More information about the grant menu:
The grant menu includes the full list of items including hidden items as well as custom items created by the CustomItemDefinitions library.
The menu can be accessed from the navigation or from the menu of the selected player. When issuing itself has categories.
Search works in any registry by any part of the name or short name.
Has a page system at any stage.
More information about the buttons in the Quick Menu:
[Teleport to 0 0 0] - Teleport to coordinates 0 0 0.
Requires adminmenu.quickmenu.teleportto000 permission
[Teleport to Deathpoint] - Teleport to your deathpoint.
Requires adminmenu.quickmenu.teleporttodeath permission
[Teleport to Spawn point] - Teleport to a random spawn point.
Requires adminmenu.quickmenu.teleporttospawnpoint permission
[Kill Self] - Kill Self, kills even when immortal.
Does not require permission.
[Heal Self] - Fully heal yourself.
Requires adminmenu.quickmenu.healself permission
[Call Heli] - Call Helicopter to yourself (arrives in time).
Requires adminmenu.quickmenu.helicall permission
[Spawn Bradley] - Spawn bradley on yourself.
Requires adminmenu.quickmenu.spawnbradley permission
More information about the buttons in the menu of the selected player:
[Teleport Self To] - Teleport yourself to the selected player.
Requires adminmenu.userinfo.teleportselfto permission
[Teleport To Self] - Teleport the selected player to yourself.
Requires adminmenu.userinfo.teleporttoself permission
[Teleport To Auth] - Teleportation to random authorization (TC).
Requires adminmenu.userinfo.teleporttoauth permission
[Teleport to Deathpoint] - Teleportation to a player's deathpoint.
Requires adminmenu.userinfo.teleporttodeath permission
[Heal] - Full healing, including metabolism.
Requires adminmenu.userinfo.fullheal permission
[Heal 50%] - Half healing.
Requires adminmenu.userinfo.halfheal permission.
[View Inventory] - View and edit player's inventory.
Requires adminmenu.userinfo.viewinv permission
[Strip Inventory] - Clear player's inventory.
Requires adminmenu.userinfo.stripinventory permission
[Unlock Blueprints] - Unlock all Blueprints.
Requires adminmenu.userinfo.unlockblueprints permission
[Revoke Blueprints] - Reset all Blueprints.
Requires adminmenu.userinfo.revokeblueprints permission.
[Kill] - Kill a player.
Requires adminmenu.userinfo.kill permission
[Kick] - Kick a player.
Requires adminmenu.userinfo.kick permission
[Ban] - Ban a player.
Requires adminmenu.userinfo.ban permission
More information about the buttons in the menu of the selected group:
[Remove Group] - Remove group, has confirmation.
Requires adminmenu.groupinfo.removegroup permission
[Clone Group] - Clone group with the ability to copy users.
Requires adminmenu.groupinfo.clonegroup permission
Permissions:
adminmenu.use - Ability to use admin menu with basic set. Open tab quick menu (each button has its own permission, without permissions is present only kill yourself button) and the list of players.
adminmenu.fullaccess - Full access to all functions without the need for each permission, includes also adminmenu.use. It is recommended to give only to the main administrators.
adminmenu.quickmenu.teleportto000 - Access to the button in the quick menu, teleportation to coordinates 0 0 0 0.
adminmenu.quickmenu.teleporttodeath - Access to the button in the quick menu, teleportation to the point of your death.
adminmenu.quickmenu.teleporttospawnpoint - Access to the button in the quick menu, teleportation to a random spawn point.
adminmenu.quickmenu.healself - Access button in quickmenu, heal yourself completely.
adminmenu.quickmenu.helicall - Access to the button in the quick menu, call a helicopter to yourself (arrives in time).
adminmenu.quickmenu.spawnbradley - Access button in quickmenu, spawn bradley.
adminmenu.userinfo.teleportselfto - Access to the button in the menu of the selected player, teleportation to the selected player.
adminmenu.userinfo.teleporttoself - Access to the button in the menu of the selected player, teleport the selected player to himself.
adminmenu.userinfo.teleporttoauth - Access to the button in the menu of the selected player, teleportation to random authorization (TC).
adminmenu.userinfo.teleporttodeath - Access to the button in the menu of the selected player, teleportation to the place of death of the player.
adminmenu.userinfo.fullheal - Access to the button in the menu of the selected player, full healing, including metabolism.
adminmenu.userinfo.halfheal - Access to the button in the menu of the selected player, half healing.
adminmenu.userinfo.viewinv - Access to the button in the selected player's menu, view and edit the player's inventory.
adminmenu.userinfo.stripinventory - Access to the button in the menu of the selected player, clear the player's inventory.
adminmenu.userinfo.unlockblueprints - Access the button in the menu of the selected player, unlock all drafts.
adminmenu.userinfo.revokeblueprints - Access to the button in the menu of the selected player, reset all drafts.
adminmenu.userinfo.kill - Access the button in the selected player's menu to kill the player.
adminmenu.userinfo.kick - Access the button in the selected player's menu to kick the player.
adminmenu.userinfo.ban - Access to the button in the menu of the selected player, ban the player.
adminmenu.groupinfo.removegroup - Access to the button in the menu of the selected group, the ability to remove the group.
adminmenu.groupinfo.clonegroup - Access to the button in the menu of the selected group, the ability to clone the group.
adminmenu.convars - View and edit convars.
adminmenu.permissionmanager - View and edit permissions in groups, player groups, create, delete and clone groups (requires additional permissions from these buttons).
adminmenu.pluginmanager - Access to plugin management, reloading, unloading, loading plugins.
adminmenu.give - Access to give resources, as well as yourself and the selected player.
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Latest Reviews
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🥳🤯Dude plugin is genuinely top-tier💯💥
I've got almost all the software from this author running on my server, and it has never let me down once—the guy clearly knows his stuff.
Ultimate Quests is not just some boring "gather 50 wood" or run-around-marking-stuff 🤪.
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Players loved it right away, and it makes the gameplay feel so much more alive.
Having
Very feature-rich, with a highly customizable API. It combines multiple ranking features and server information in one place, with great integrations and an easy-to-use interface. Overall, it’s very complete and competitive 🤣.
One of the best anti-cheats on the market. It’s very comprehensive and intuitive, easy to use, and highly customizable. The support is impeccable as well.
I hope you don't take this the wrong way, but I'm really wondering why something like this is allowed on the platform.
I've noticed that one AI plugin after another has been released on the platform lately. That's why I thought I'd just check this out.
First of all, I’m wondering why someone would do something like this if they have no idea what they’re doing. (I assume they won't understand it when I see the code.)
My second question was: Why is this being released on this platfo
Galium has been an amazing resource for both myself and our server moderators. It allows us to quickly identify and handle problems, recognize troublesome players or groups, and stay ahead of issues before they become bigger problems. Most importantly, we spend less time in “mod mode” and more time actually engaging with and enjoying the community. Thanks for creating such a useful tool!
What can i say great Plugin, good and fast Support on Error
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Fantastic selection of bases with loot ready to go. The dev is really helpful and quick to reply. Well worth the price!
I don’t know what to write here.
It’s a great service for tracking players’ statistics. As a player, I can say it’s very helpful for keeping an eye on your neighbor 🙂
As a customer, I think I haven’t fully experienced it yet, and I’ll add my review later.
What I’d like to note is that it’s very easy to integrate this into your project — the web integration is literally done in two lines 🙂
THE BEST ANTICHEAT FOR RUST
Really, this anticheat is the best on the market
My server needed reliable protection against cheaters, and I was looking for different options to solve this problem. On Codefling, I found this marvel of technology and started researching the issue.
The process of getting access to the service was a bit cumbersome — I had to wait about two weeks for it. After I finally got to the front of the queue, I was given a detailed tour of the service’s functio