Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'christmas sale'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Game Updates
  • Showcases
  • Tutorials

Categories

  • Plugins
  • Maps
  • Monuments
  • Prefabs
  • Buildings
  • Tools
  • Customizations

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. Version 2.0.9

    148 downloads

    XDStatistics - The most advanced statistics! It has great functionality and a nice design that will please the eyes of your players. Some useful information about the plugin: Opportunities: The plugin has very detailed statistics. In it, the player will be able to see everything that he will be interested in! Players can hide their statistics from other players , for this you need to issue permissions and enable this feature in the config Players can reset their statistics, for this you need to issue permissions and enable this feature in the config The administrator can add (remove) a player to the ignore list, the player's statistics will not be deleted, it will only be hidden and will not be visible to other players. There is an opportunity to award top 1 players in each category or in a certain one. The reward is given when the player enters the server after the vape. It is possible to issue awards in Economics | Server Rewards | IQEconomic | You can also grant a privilege or something else with the command There is also a points system in the plugin. The glasses are configured in the config in a very detailed and convenient way. The best player is the one with the most points. The plugin also knows how to clean data when wiping (configured in the configuration) Interface: Very nice and simple interface Some parts of the interface can be configured in the config At the moment there are 3 main pages (my statistics, top 10, search) The player can view the pages of other players if they have not hidden them Chat Alerts: Also in the configuration, you can set up chat alerts with the top 5 players in different categories, which are selected using random Messages can be configured in detail in the lang file You can also configure the frequency of alerts in the configuration Commands: [CHAT] /stat - (Open statistics (can be changed in the config)) [CONSOLE] stat - (Open statistics (can be changed in the config)) [CONSOLE] stat.ignore <add/remove> <Steam ID|Name> - (Adds the player to the ignore list. Also removes it from the statistics) Permissions: XDStatistics.admin - (To use the stat.ignore command) XDStatistics.reset - (Allows the player to reset his stats. You need to enable this feature in the config) XDStatistics.availability - (Allows the player to hide his stats from other players. Need to enable in the configuration) What is planned in the future: [Discord] - Add the ability to send a message at the end of the wipe with the best players behind the wipe Add a tab with weapons so that players can view their detailed statistics on certain weapons The configuration is available in English and Russian The lang file is available in English and Russian Configuration example - { "Basic plugin settings": { "Chat command for opening statistics": "stat", "Console command to open statistics": "stat", "Send chat messages with top 5 players in different categories": true, "Once in how many seconds will a message be sent ?": 600, "Enable the ability to reset your stats ? (requires XDStatistics.reset)": false, "Enable the ability to hide your statistics from users ? (requires XDStatistics.availability)": true, "Clear data when wiped": true, "Once in a rowman, the data will be saved.": 30 }, "Setting up the issuance of points": { "Points for crafting": 1.0, "Points for barrels": 1.0, "Points for installing building blocks": 1.0, "Points for using explosive items": { "explosive.timed": 2.0, "explosive.satchel": 0.7, "grenade.beancan": 0.3, "grenade.f1": 0.1, "ammo.rocket.basic": 1.0, "ammo.rocket.hv": 0.5, "ammo.rocket.fire": 0.7 }, "Points for resource extraction": { "wood": 0.3, "stones": 0.6, "metal.ore": 1.0, "sulfur.ore": 1.5, "hq.metal.ore": 2.0 }, "Points for found scraps": 0.5, "Points for harvesting (from the plantation)": 0.2, "Points for killing animals": 1.0, "Points for shooting down a helicopter": 5.0, "Points for tank explosion": 5.0, "Points for killing NPCs": 5.0, "Points for killing players": 10.0, "Points for time (for every minute of the game on the server)": 0.2, "How many points to take away for suicide ?": 2.0, "How many points to take away for death ?": 1.0 }, "Customize rewards for top 1 players in each category": { "Reward the best players at the end of the wipe": false, "Award for the top 1 in the SCORE category": { "Use command as a prize ?": true, "[RU]Использовать магазин GameStore для выдачи награды": false, "[RU]Использовать магазин MoscowOVH для выдачи награды": false, "Use [IQEconomic or Economics or Server Rewards] to issue a reward": false, "Command for the prize": [ "say %STEAMID%" ], "[RU][GameStores] ID магазина": "", "[RU][GameStores] ID сервера": "", "[RU][GameStores] Секретный ключ": "", "[RU][GameStores или MoscowOVH] Сколько начислять денег на баланс": 30, "[IQEconomic or Economics or ServerRewards] How much money to add to the balance": 100 }, "Award for the top 1 in the Killer category": { "Use command as a prize ?": true, "[RU]Использовать магазин GameStore для выдачи награды": false, "[RU]Использовать магазин MoscowOVH для выдачи награды": false, "Use [IQEconomic or Economics or Server Rewards] to issue a reward": false, "Command for the prize": [ "say %STEAMID%" ], "[RU][GameStores] ID магазина": "", "[RU][GameStores] ID сервера": "", "[RU][GameStores] Секретный ключ": "", "[RU][GameStores или MoscowOVH] Сколько начислять денег на баланс": 30, "[IQEconomic or Economics or ServerRewards] How much money to add to the balance": 100 }, "Award for the top 1 in the gathering category": { "Use command as a prize ?": true, "[RU]Использовать магазин GameStore для выдачи награды": false, "[RU]Использовать магазин MoscowOVH для выдачи награды": false, "Use [IQEconomic or Economics or Server Rewards] to issue a reward": false, "Command for the prize": [ "say %STEAMID%" ], "[RU][GameStores] ID магазина": "", "[RU][GameStores] ID сервера": "", "[RU][GameStores] Секретный ключ": "", "[RU][GameStores или MoscowOVH] Сколько начислять денег на баланс": 30, "[IQEconomic or Economics or ServerRewards] How much money to add to the balance": 100 }, "Award for the top 1 in the raider category": { "Use command as a prize ?": true, "[RU]Использовать магазин GameStore для выдачи награды": false, "[RU]Использовать магазин MoscowOVH для выдачи награды": false, "Use [IQEconomic or Economics or Server Rewards] to issue a reward": false, "Command for the prize": [ "say %STEAMID%" ], "[RU][GameStores] ID магазина": "", "[RU][GameStores] ID сервера": "", "[RU][GameStores] Секретный ключ": "", "[RU][GameStores или MoscowOVH] Сколько начислять денег на баланс": 30, "[IQEconomic or Economics or ServerRewards] How much money to add to the balance": 100 }, "Award for the top 1 in the Big Online category": { "Use command as a prize ?": true, "[RU]Использовать магазин GameStore для выдачи награды": false, "[RU]Использовать магазин MoscowOVH для выдачи награды": false, "Use [IQEconomic or Economics or Server Rewards] to issue a reward": false, "Command for the prize": [ "say %STEAMID%" ], "[RU][GameStores] ID магазина": "", "[RU][GameStores] ID сервера": "", "[RU][GameStores] Секретный ключ": "", "[RU][GameStores или MoscowOVH] Сколько начислять денег на баланс": 30, "[IQEconomic or Economics or ServerRewards] How much money to add to the balance": 100 } }, "Interface Settings": { "Background color in the top 10 for 1st place": "1 0.8431373 0 0.49", "Background color in the top 10 for 2st place": "0.7529412 0.7529412 0.7529412 0.49", "Background color in the top 10 for 3st place": "0.8039216 0.4980392 0.1960784 0.49" } } I also accept any ideas for improving this plugin. You can offer me ideas and I will implement them in the future. My discord for communication! DezLife#1480
    $18.00
  2. Version 2.4.1

    3,709 downloads

    Create fully automated raidable bases with NPCs in Rust This is the premium version of Raidable Bases. The differences between this and the free version is five (5) difficulties and associated loot table functionality instead of one (1), buyable events, and lockouts for players. Updating from 1.7.1 to 2.0.0 shouldn’t require anything special. Simply install it. Requires latest version of CopyPaste or bases will not spawn properly! This plugin requires CopyPaste plugin to work. It also requires that you have copypaste files already made. Raidable bases will be spawned using the CopyPaste plugin. This plugin does NOT come with any bases. Packages are sold separately that include bases. Check out my packages for this plugin for tier1, tier2, and tier3 which contain everything you need to get the plugin working in minutes with all bases and loot already configured for you! Packages are sold separately. Tutorial This is not your run-of-the-mill plugin. DO NOT INSTALL WITHOUT READING THIS DOCUMENTATION FIRST. This plugin is extremely advanced and requires utmost attention to detail to configure properly. Jumping around in the configuration file or profiles will lead to more problems than it's worth. Take your time to understand each option before enabling or disabling its functionality. Raidable Bases is an independent expansion of Dangerous Treasures. You may learn how to enable the expansion mode below. It does not require Dangerous Treasures for any other purpose. Configuration Loot Tables The plugin comes with some very basic items (Default_Loot.json) that only serve as a demo loot list for you to either delete or expand upon. In order to make any use of the plugin (beyond demonstration) you will have to create your own loot lists instead. It will take a very long time to configure your loot tables, and fine-tune each to your specific needs. To start, I recommend that you use the rb.populate all command. This creates files in the Editable_Lists folder for each difficulty that contain every item in the game. Edit each file and set the amounts for the items that you want to spawn, and remove those that you do not want to spawn. It may look intimidating editing a list of 660 items, but don't underestimate how easy it is to delete items from a list compared to adding each one manually. Items that have their amount (not amountMin) set to 0 will not spawn. So you may either delete these items from the list, or come back to them later. If you set amountMin to 0 then chance will determine if the item spawns or not, and another item will not replace it unless there are extra items available (as of 1.7.3). You can set the item skin that you want to use, but I suggest using the Skins settings in the configuration file to use random skins, or none at all. The rb.populate command which populates the Editable_Lists folder also includes items already inside of your Difficulty_Loot folder. This allows you to easily repopulate lists in order to re-evaluate which items spawn at a later date. Files inside of the Editable_Lists folder must be copied into an existing loot file in order to use the loot table. As the name implies, it is for editing only. - If you want to use Editable_Lists/Easy.json for your Easy bases then copy the contents of the file into the Difficulty_Loot/Easy.json file. - If you want to use Editable_Lists/Expert.json for the Expert Bases.json profile, then you must copy the contents of the Expert.json file into the Bases_Loot/Expert Bases.json file probability - the chance that the item can spawn. value must be between 0.0 and 1.0 where 1.0 is 100% chance Loot Priority Loot is pulled from all datafiles within the oxide/data/RaidableBases/ folder with the exception of the Profiles folder which is used to configure bases. oxide/data/RaidableBases/Base Loot - If a loot table exists in this folder with the same name as a profile then all of the bases in that profile will use this loot table. If you want items in this loot table to always spawn then you must enable Always Spawn Base Loot Table in the respective profile. oxide/data/RaidableBases/Difficulty Loot - Items will be chosen from these files based on the difficulty of each profile. If Use Day Of Week Loot is enabled then it will choose the loot table for that specific day. Otherwise, it will pick from Default_Loot.json. This is the default list, and is only used when all other loot tables do not have a sufficient amount of loot to spawn based on the Amount Of Items To Spawn setting. Loot Settings Allow Duplicate Items - This is useful when you do not have enough items in your loot tables , and you want to spawn Amount Of Items To Spawn by using the same items more than once. Amount Of Items To Spawn - This is the number of items that you want to spawn. If you do not have enough items in your loot tables then it will only spawn the amount that you have available. It will not spawn items if the container does not have enough space. Drop Tool Cupboard Loot After Raid Is Completed (false) Divide Loot Into All Containers - This allows you to divide loot evenly from all of your loot lists into all containers when enabled. You MUST increase or decrease Amount Of Items To Spawn respective to how many items you want in each container. This includes large boxes, small boxes, coffins and vending machines. Optional settings include (in order of priority) cupboard, bbq, oven, fridge and lockers. Allow Players To Pickup Deployables (false) - As name implies, overridden by Entities Not Allowed To Be Picked Up Allow Players To Deploy A Cupboard (true) - Block players from placing a TC after destroying the TC in the base. Drop Container Loot X Seconds After It Is Looted (false) - Prevent players from cherry picking items and leaving the rest, in order to despawn the raid quicker. Drop Container Loot Applies Only To Boxes And Cupboards (true) - As name implies Empty All Containers Before Spawning Loot (true) - Useful if using CopyPaste files that contain loot already - I suggest leaving this true as it can complicate how many items spawn if there are too few inventory slots remaining. Ignore Containers That Spawn With Loot Already (false) - Useful if you want specific loot to spawn from a copypaste file. Require Cupboard Access To Loot (false) - Prevent all players from looting until they reach the TC, or destroy it. Skip Treasure Loot And Use Loot In Base Only (false)" - Useful if you want all loot to spawn from a copypaste file - not recommended - will allow players to memorize which boxes to raid and ignore the rest. Always Spawn Base Loot Table (false) - Very useful if you want items in the Base_Loot file to always spawn (such as C4, rockets, ammo, etc) Settings Blacklisted Commands (none) - prevents players from using these commands inside of a raid base Automatically Teleport Admins To Their Map Marker Positions (true) - right-click map to teleport (requires raidablebases.mapteleport permission) Block Wizardry Plugin At Events (false) - Block players from using wands Chat Steam64ID (0) - The steam profile icon to show in chat messages Expansion Mode (Dangerous Treasures) (false) - Allow Dangerous Treasures to take over a random box for its event Remove Admins From Raiders List (false) - Allows admins to help players without receiving any rewards Show X Z Coordinates (false) - Show X Z coordinates alongside grid location Buy Raid Command (buyraid) - Opens the buyable UI to purchase raids for each difficulty Event Command (rbe) - Specify command name Hunter Command (rb) - Specify command name Server Console Command (rbevent) - Specify command name Raid Management Allow Teleport (false) - Allow/prevent players from teleporting Allow Cupboard Loot To Drop (true) - Allows loot to drop when TC is destroyed by a player Allow Players To Build (true) Allow Players To Use Ladders (true) Allow Players To Deploy Barricades (true) Allow Players To Upgrade Event Buildings (false) - Prevent players from upgrading buildings with no TC to prevent this otherwise Allow Player Bags To Be Lootable At PVP Bases (true) - Bypasses Prevent Looting plugin Allow Player Bags To Be Lootable At PVE Bases (true) - Bypasses Prevent Looting plugin Allow Traps To Drop Loot (false) - Allow traps such as guntraps and turrets to drop loot on death Allow Players To Loot Traps (false) - Allows players to loot traps such as guntrap and turrets with TC access Allow Raid Bases On Roads (true) Allow Raid Bases On Rivers (true) Allow Raid Bases On Building Topology (true) - Specifically added for custom map makers Allow Vending Machines To Broadcast (false) - Prevents vending machines from showing on the map Allow Bases To Float Above Water (false) - Keyword: FLOAT Allow Bases To Spawn On The Seabed (false) Prevent Bases From Floating Above Water By Also Checking Surrounding Area (false) - Keyword: FLOAT Maximum Water Depth Level Used For Float Above Water Option (1.0) - Keyword: FLOAT, but allows you to prevent on water if the value is low enough Backpacks Can Be Opened At PVE Bases (true) Backpacks Can Be Opened At PVP Bases (true) Backpacks Drop At PVE Bases (false) - Will drop a backpack on death, even if explicity disabled in Backpack configuration (requires Backpacks 3.4.0 ) Backpacks Drop At PVP Bases (false) Block Mounted Damage To Bases And Players (false) - Prevent players from dealing damage while on mini, scrap heli, etc Block RestoreUponDeath Plugin For PVP Bases (false) Block RestoreUponDeath Plugin For PVE Bases (false) Bypass Lock Treasure To First Attacker For PVE Bases (false) - Do not set an owner for PVE bases Bypass Lock Treasure To First Attacker For PVP Bases (false) - Do not set an owner for PVP bases Despawn Spawned Mounts (true) - Allows mounts such as mini or scrap heli to remain if not abandoned when raid despawns Do Not Destroy Player Built Deployables (true) - Useful for cleaning up after players Do Not Destroy Player Built Structures (true) Divide Rewards Among All Raiders (true) Draw Corpse Time (Seconds) (300.0) - The amount of time the players corpse location is drawn on their screen Eject Sleepers Before Spawning Base (true) Extra Distance To Spawn From Monuments (0.0) Flame Turrets Ignore NPCs (false) - Can help with performance on some servers Maximum Elevation Level (2.5) - The allowed height of the surrounding terrain for spawning bases Move Cookables Into Ovens (true) Move Food Into BBQ Or Fridge (true) Move Resources Into Tool Cupboard (true) Move Items Into Lockers (true) Lock Treasure To First Attacker (true) - Sets the first attacker as the owner of a raid. You must set eject settings in each profile if you do not want players entering private raids Lock Treasure Max Inactive Time (Minutes) (10.0) - Resets the raid as public after this time Assign Lockout When Lock Treasure Max Inactive Time Expires (false) - useful those who partially raid bases in order to avoid the lockout timer Lock Players To Raid Base After Entering Zone (false) - Forces players to be locked to a raid once they enter it, even on accident Only Award First Attacker and Allies (false) Minutes Until Despawn After Looting (min 1) (15) - The time until the base despawns after being raided Minutes Until Despawn After Inactive (0 = disabled) (45) - The time until the base despawns after being raided Minutes Until Despawn After Inactive Resets When Damaged (true) - Resets the time until the base despawns when it is damaged by a player Mounts Can Take Damage From Players (false) Mounts Can Take Damage From SamSites (true) Player Cupboard Detection Radius (75.0) - Extra layer of protection to prevent raid bases from spawning too closely to player bases Players With PVP Delay Can Damage Anything Inside Zone (false) - Applies specifically to PVP raid bases Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere (false) PVP Delay Between Zone Hopping (10.0) - The amount of time players can take damage while on a PVE server after stepping outside of a PVP zone - prevents exploiting - recommended value: 120 Prevent Fire From Spreading (true) - Helps with server performance by preventing forest fires, err, fire from spreading after initial spawn Prevent Players From Hogging Raids (true) - Prevents players from tagging multiple raids at once Require Cupboard To Be Looted Before Despawning (false) Destroying The Cupboard Completes The Raid (false) Require All Bases To Spawn Before Respawning An Existing Base (false) - Rotate through all bases specific to each difficulty before reusing an existing base Turn Lights On At Night (true) Turn Lights On Indefinitely (false) Traps And Turrets Ignore Users Using NOCLIP (false) Use Random Codes On Code Locks (true) Wait To Start Despawn Timer When Base Takes Damage From Player (false) - Prevents the inactive despawn timer from starting until it is damaged by a player. Combos well when inactive resets is disabled by giving players a limited time to finish a raid once they start it Additional Containers To Include As Boxes (none) - example: vendingmachine Eject Mounts Boats (false) - Set any true to prevent them from entering a raid base Cars (Basic) (false) Cars (Modular) (false) Chinook (false) Horses (false) MiniCopters (false) Pianos (true) Scrap Transport Helicopters (false) All Controlled Mounts (false) - Mounts controlled via another plugin Max Amount Of Players Allowed To Enter Each Difficulty (0 = infinite, -1 = none) (infinite) Easy Difficulty => Amount (0) Medium Difficulty => Amount (0) Hard Difficulty => Amount (0) Expert Difficulty => Amount (0) Nightmare Difficulty => Amount (0) Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite) -1 = disabled) Easy (0) - Specifies how many of each difficulty can be spawned at any given time Medium (0) Hard (0) Expert (0) Nightmare (0) Player Lockouts (0 = ignore) Time Between Raids In Minutes (Easy) (0.0) - Set a cooldown before the player can enter another raid base Time Between Raids In Minutes (Medium) (0.0) Time Between Raids In Minutes (Hard) (0.0) Time Between Raids In Minutes (Expert) (0.0) Time Between Raids In Minutes (Nightmare) (0.0) Block Clans From Owning More Than One Raid (false) - Prevent clans from hogging multiple raid bases Block Friends From Owning More Than One Raid (false) Block Teams From Owning More Than One Raid (false) Easy|Medium|Hard|Expert|Nightmare Raids Can Spawn On Monday (true) Tuesday (true) Wednesday (true) Thursday (true) Friday (true) Saturday (true) Sunday (true) Difficulty Colors (Border) Easy (000000) Medium (000000) Hard (000000) Expert (000000) Nightmare (000000) Difficulty Colors (Inner) Easy (00FF00) Medium (FFEB04) Hard (FF0000) Expert (0000FF) Nightmare (000000) Map Markers Marker Name (Raidable Base Event) Radius (0.25) Use Vending Map Marker (true) Show Owners Name on Map Marker (true) Use Explosion Map Marker (false) Create Markers For Buyable Events (true) Create Markers For Maintained Events (true) Create Markers For Scheduled Events (true) Create Markers For Manual Events (true) Buyable Events Do Not Reward Buyable Events (false) Refunds > Refund Despawned Bases (false) Refunds > Refund Percentage (100.0) Refunds > Refund Resets Cooldown Timer (false) Refunds > Block Refund If Base Is Damaged (true) Cooldowns (0 = No Cooldown) VIP Permission (raidablebases.vipcooldown (300.0) Admin Permission (raidablebases.allow (0.0) Server Admins (0.0) Normal Users (600.0) Allow Players To Buy PVP Raids (false) - If all of your profiles have PVP enabled then players will NOT be able to buy any raids! Convert PVE To PVP (false) Convert PVP To PVE (false) Distance To Spawn Bought Raids From Player (500.0) Lock Raid To Buyer And Friends (true) Ignore Player Entities At Custom Spawn Locations (false) Ignore Safe Checks (false) - if enabled will prevent the plugin from checking the area for a TC, buildings, or deployables Max Buyable Events (1) Reset Purchased Owner After X Minutes Offline (10.0) Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want buyable raids to spawn in specific locations using spawn files from the Spawns Database plugin Maintained Events Always Maintain Max Events (false) - Spawn another raid soon after one despawns Ignore Player Entities At Custom Spawn Locations (false) - spawn regardless of what player entities are built in the area Chance To Randomly Spawn PVP Bases (0 = Ignore Setting) (0.0) - Overrides all PVP Allow profile settings for a chance to make the raid PVE or PVP Convert PVE To PVP (false) Convert PVP To PVE (false) Include PVE Bases (true) Include PVP Bases (true) Ignore Safe Checks (false) - Bypass checks that ensure no buildings or other objects are blocking the spawn Minimum Required Players Online (1) Max Maintained Events (1) - How many bases you want available at any given time Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want maintained raids to spawn in specific locations using spawn files from the Spawns Database plugin Time To Wait Between Spawns (15.0) - Wait a specific time frame between each paste (can be set to 0) Manual Events Convert PVE To PVP (false) Convert PVP To PVE (false) Max Manual Events (1) Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want manually spawned raids to spawn in specific locations using spawn files from the Spawns Database plugin Scheduled Events Enabled (false) - Spawn raids on a timer specific to random amount of time between Every Min and Every Max Seconds Ignore Player Entities At Custom Spawn Locations (false) - spawn regardless of what player entities are built in the area Chance To Randomly Spawn PVP Bases (0 = Ignore Setting) (0.0) - Overrides all PVP Allow profile settings for a chance to make the raid PVE or PVP Convert PVE To PVP (false) Convert PVP To PVE (false) Every Min Seconds (3600.0) Every Max Seconds (7200.0) Include PVE Bases (true) Include PVP Bases (true) Ignore Safe Checks (false) - Bypass checks that ensure no buildings or other objects are blocking the spawn Max Scheduled Events (1) Max To Spawn At Once (0 = Use Max Scheduled Events Amount) (0) Minimum Required Players Online (1) Spawn Bases X Distance Apart (100.0) Spawns Database File (Optional) (none) - Useful if you want scheduled raids to spawn in specific locations using spawn files from the Spawns Database plugin Time To Wait Between Spawns (15.0) - Wait a specific time frame between each paste (can be set to 0) Economics Buy Raid Costs (0 = disabled) Easy (0.0) - How much each raid costs, use the /buyraid command to see the UI Medium (0.0) Hard (0.0) Expert (0.0) Nightmare (0.0) ServerRewards Buy Raid Costs (0 = disabled) Easy (0) - How much each raid costs, use the /buyraid command to see the UI Medium (0) Hard (0) Expert (0) Nightmare (0) Custom Buy Raid Costs Easy (50 scrap) - How much each raid costs, use the /buyraid command to see the UI Medium (100 scrap) Hard (150 scrap) Expert (200 scrap) Nightmare (250 scrap) All are disabled by default. All can require its own specific item. Allowed Zone Manager Zones List: pvp, 99999999 - the list of zones where raid bases may spawn at - Zone Manager is not required to use this plugin. Event Messages Announce Raid Unlocked (false) Announce Buy Base Messages (false) Announce Thief Message (true) Announce PVE/PVP Enter/Exit Messages (true) Show Destroy Warning (true) Show Opened Message (true) Show Opened Message For Paid Bases (true) Show Prefix (true) GUIAnnouncements Enabled (false) Banner Tint Color (Grey) Maximum Distance (300.0) Text Color (White) Lusty Map Enabled (false) Icon File (http://i.imgur.com/XoEMTJj.png) Icon Name (rbevent) Icon Rotation (0.0) Ranked Ladder (based on points system) Award Top X Players On Wipe (3) - Every wipe the top 3 players are awarded the raidablebases.th permission and raidhunter group. Used with plugins that give titles based on permissions/groups, such as BetterChat Enabled (true) Difficulty Points (for each difficulty) Assign To Owner Of Raid Only (false) Assign Rank After X Completions - Players that complete the required amount of completions will receive the relevant above permission and group automatically - Set value above 0 to enable this feature for any given difficulty as it is disabled for all difficulties by default Permissions and groups are given to players for being top 3 in each difficulty at the end of a wipe permissions: raidablebases.ladder.easy, raidablebases.ladder.medium, raidablebases.ladder.hard, raidablebases.ladder.expert, raidablebases.ladder.nightmare, raidablebases.th groups: raideasy, raidmedium, raidhard, raidexpert, raidnightmare, raidhunter Skins Randomize Npc Item Skins (true) - Skins npc outfits Boxes Include Workshop Skins (true) Preset Skin (0) Use Random Skin (true) - Skins boxes Loot Items Include Workshop Skins (true) Use Random Skin (true) - Skins items inside of boxes Use Imported Workshop Skins File (false) - copy existing Imported Workshop Skins section from Skinbox to the Imported Workshop Skins json file to apply. Deployables List: Partial Names (door, barricade, chair, fridge, furnace, locker, reactivetarget, rug, sleepingbag, table, vendingmachine, waterpurifier, skullspikes, skulltrophy, summer_dlc, sled) Skin Everything (true) Include Workshop Skins (true) Use Random Skin (true) - Skins deployed items Treasure Resources Not Moved To Cupboards (skull.human, battery.small, bone.fragments, can.beans.empty, can.tuna.empty, water.salt, water, skull.wolf) Use Day Of Week Loot (false) Do Not Duplicate Base Loot (false) Do Not Duplicate Difficulty Loot (false) Do Not Duplicate Default Loot (false) Use Stack Size Limit For Spawning Items (false) UI Enabled (true) - Shows a status indicator Anchor Min (0.838 0.249) Anchor Max (0.986 0.284) Font Size (18) Panel Alpha (1.0) Panel Color (000000) PVP Color (FF0000) PVE Color (008000) Show Containers Left (false) Show Time Left (true) UI Details => Shows owner and active status Buyable UI Enabled (true) - Allows players to buy raids through a UI - DO NOT PUT IN STORE OR SHOPS Cursor Enabled (false) Anchor Min (0.522 0.136) Anchor Max (0.639 0.372) Panel Color (000000) Panel Alpha (0.0) Button Alpha (1.0) Text Color (FFFFFF) Use Contrast Colors For Text Color (false) Use Difficulty Colors For Buttons (false) X Button Color (497CAF) Easy Button Color (497CAF) Medium Button Color (497CAF) Hard Button Color (497CAF) Expert Button Color (497CAF) Nightmare Button Color (497CAF) Lockouts Enabled (true) - Shows lockout timers for each difficulty (expert/nightmare not implemented) Easy Anchor Min (0.838 0.285) Easy Anchor Max (0.883 0.320) Medium Anchor Min (0.893 0.285) Medium Anchor Max (0.936 0.320) Hard Anchor Min (0.946 0.285) Hard Anchor Max (0.986 0.320) Expert Anchor Min (0.838 0.325) Expert Anchor Max (0.883 0.365) Nightmare Anchor Min (0.893 0.325) Nightmare Anchor Max (0.936 0.365) Panel Alpha (1.0) Weapons Fog Machine Allows Motion Toggle (true) Fog Machine Requires A Power Source (true) SamSite Repairs Every X Minutes (0.0 = disabled) (5.0) SamSite Range (350.0 = Rust default) (75.0) Test Generator Power (100.0) Infinite Ammo AutoTurret (true) FlameTurret (true) FogMachine (true) GunTrap (true) SamSite (true) Ammo AutoTurret (256) FlameTurret (256) FogMachine (5) GunTrap (128) SamSite (24) Tesla Coil Requires A Power Source (true) Max Discharge Self Damage Seconds (0 = None) 120 = Rust default) (0.0) Max Damage Output (35.0) Profiles Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare) (0) Entities Not Allowed To Be Picked Up (List: generator.small, generator.static autoturret_deployed - overrides Allow Players To Pickup Deployables) Additional Bases For This Difficulty (default) - A list of bases to use within this profile Paste Options (default) - Paste options specific to the profiles filename if it is also a base Profile Enabled (true)- Useful for disabling a profile instead of deleting it Add Code Lock To Unlocked Or KeyLocked Doors (true) Add Code Lock To Boxes (false) Add Code Lock To Tool Cupboards (false) Close Open Doors With No Door Controller Installed (true) Allow Duplicate Items (false) - [Explained above] Allow Players To Pickup Deployables (false) - [Explained above] Allow Players To Deploy A Cupboard (true)- [Explained above] Allow PVP (true) Allow Friendly Fire (Teams) (true) Amount Of Items To Spawn (30) - [Explained above] Minimum Amount Of Items To Spawn (0 = Use Max Value) (0) Flame Turret Health (300.0) Block Plugins Which Prevent Item Durability Loss (false) - Force items to take condition losses Block Damage Outside Of The Dome To Players Inside (false) - Prevent damage from outside of the dome to players inside of the dome Block Damage Outside Of The Dome To Bases Inside (false) - Prevent damage from outside of the dome to the base inside Block Damage Inside From Npcs To Players Outside (false) Building Blocks Are Immune To Damage (false) Boxes Are Invulnerable (false) Spawn Silently (No Notifcation, No Dome, No Map Marker) (false) Divide Loot Into All Containers (true) - [Explained above] Drop Container Loot X Seconds After It Is Looted (0.0) - [Explained above] Drop Container Loot Applies Only To Boxes And Cupboards (true) - [Explained above] Create Dome Around Event Using Spheres (0 = disabled, recommended = 5) (5) - A visible dome for players to distinguish raid bases from player bases Enable Stability Foundation Wipe (false) - Enables a custom stability system for when stability is disabled via CopyPaste settings. Empty All Containers Before Spawning Loot (true) - [Explained above] Eject Corpses From Enemy Raids (Advanced Users Only) (true) - Prevents corpses from remaining inside of a raid when it becomes private and prevents the user from looting it Eject Enemies From Purchased PVE Raids (true) - Useful when Lock Raid To Buyer And Friends is enabled Eject Enemies From Purchased PVP Raids (false) Eject Enemies From Locked PVE Raids (true) - Useful when Lock Treasure To First Attacker is enabled Eject Enemies From Locked PVP Raids (false) Explosion Damage Modifier (0-999) (100.0) - Modify the damage of all explosives Force All Boxes To Have Same Skin (true) Ignore Containers That Spawn With Loot Already (false) - [Explained above] Penalize Players On Death In PVE (ZLevels) (true) Penalize Players On Death In PVP (ZLevels) (true) Loot Amount Multiplier (1.0) - useful to scale loot amounts without having to adjust them all individually Protection Radius (50.0) - This options controls every single option and feature that relies explicity on distance or radius in one regard or another. Setting an incorrect value, either too low, or too high, will break the functionality of the plugin. It's best to leave it alone. Require Cupboard Access To Loot (false) - [Explained above] Minimum Respawn Npc X Seconds After Death (0.0) - Useful in simulating a real raid where players respawn Maximum Respawn Npc X Seconds After Death (0.0) Skip Treasure Loot And Use Loot In Base Only (false) - [Explained above] Always Spawn Base Loot Table (false) - [Explained above] - Arena Walls Enabled (true) Extra Stacks (1) - How many times you want walls to stack on top of one another Use Stone Walls (true) Use Iced Walls (false) Use Least Amount Of Walls (true) Use UFO Walls (false) - Walls spawn horizontally instead of vertically Radius (25.0) NPC Levels Level 1 - Play With Fire - Harmless fire aura rotates around npcs randomly Amount (0 = disabled) (0) Chance To Play (0.5) Level 2 - Final Death (false) - Respawns all npcs when raid is completed NPCs Enabled (true) Spawn Inside Bases (Options: Spawn On Floors, Spawn On Rugs, Spawn On Beds) Murderer Items Dropped On Death (none) Scientist Items Dropped On Death (none) Murderer (Items) (metal.facemask, metal.plate.torso, pants, tactical.gloves, boots.frog, tshirt, machete) Scientist (Items) (hazmatsuit_scientist, rifle.ak) Murderer Kits (murderer_kit_1, murderer_kit_2) - Kits have priority over these lists of items Scientist Kits (scientist_kit_1, scientist_kit_2) Random Names (none) - Spawn with a custom random name instead of a provided random name Amount To Spawn (3) Aggression Range (70.0) - Aggression range is increased by 250 meters when engaged Despawn Inventory On Death (true) Health For Murderers (100 min, 5000 max) (150.0) Health For Scientists (100 min, 5000 max) (150.0) Minimum Amount To Spawn (1) Use Dangerous Treasures NPCs (false) - Tells Dangerous Treasures to control and outfit the NPCs instead Spawn Murderers And Scientists (true) Scientist Weapon Accuracy (0 - 100) (30.0) - These bots are meant to be savages. 30% is average for highly skilled players, while the average player has 10-20% accuracy Spawn Murderers (false) Spawn Random Amount (false) Spawn Scientists Only (false) Rewards Economics Money (0.0) - How much is rewarded after a raid. Overridden by Divide Rewards Among All Raiders ServerRewards Points (0) Change Building Material Tier To Wooden (false) - Useful for upgrading or downgrading buildings automatically Stone (false) Metal (false) HQM (false) Change Door Type To Wooden (false) - Useful for upgrading or downgrading doors automatically Metal HQM Player Building Restrictions Wooden (false) Stone (false) Metal (false) HQM (false) Auto Turrets Aim Cone (5.0) Minimum Damage Modifier (1.0) Maximum Damage Modifier (1.0) Start Health (1000.0) Sight Range (30.0) Set Hostile (False = Do Not Set Any Mode) (true) Requires Power Source (false) Remove Equipped Weapon (false) Weapon To Equip When Unequipped (null = Do Not Equip) (rifle.ak) Permissions raidablebases.allow -- Allows player to use the available ADMIN commands. This is NOT recommended as players can use the commands 'buyraid' and 'rb' already. raidablebases.canbypass permission (or to be flying) to bypass dome restrictions (this previously worked for admins, but now requires the permission instead) raidablebases.blockbypass permission to bypass Owning More Than One Raid settings for Clans/Friends/Teams raidablebases.mapteleport Teleporting to map marker now simply requires this permission and to be enabled in config raidablebases.ddraw allows support for FauxAdmin users raidablebases.config allows use of the rb.config command in-game (server console does not require this permission) raidablebases.banned bans the user from entering any raids - DO NOT GIVE THIS TO THE DEFAULT GROUP LOL raidablebases.durabilitybypass to bypass `Block Plugins Which Prevent Item Durability Loss` raidablebases.notitle permission to exclude users from ranked title rewards Grid This plugin creates it's own spawn points automatically, which cover the entirety of your server's map when the plugin is loaded. This is created one-time when the plugin loads. The grid maintains itself without requiring any input. You may view the grid by typing /rb grid in-game to view detailed drawings of all locations on the grid. X - green - possible spawn point X - Red - currently in use C - Cyan - construction detected nearby TC - yellow - TC detected nearby W - blue - water depth is too high - refreshes on ocean level change Each location on the grid is checked a second time before spawning a base to insure it does not spawn the base on players or their buildings. You can disable using the grid by providing a valid spawn file for each raid type (buyable, maintained, scheduled and manual). Commands buyraid - buys a raid, eg: buyraid easy, buyraid easy steamid, buyraid 0, buyraid 0 steamid. I suggest typing the command and using the UI to buy bases. rb - for players to see the ladder (also for admins to see the status of each raid going on, which includes showing the allies and owners of each raid) rb ui [lockouts|status] - toggle ui on/off, or optional the lockouts or status rbe despawn - despawns a players purchased base if they have raidablebases.despawn.buyraid permission For admins, or players with the admin permission raidablebases.allow: rbe debug - toggles debug messages shown every second to server console for maintained and scheduled warning messages rb grid - see the grid and all monument names rb resettime - reset the time for the next scheduled event rb savefix - to cancel a server save that has become stuck - requires authlevel 2 rb prod - to gather information from a raid base entity for debugging purposes - requires admin or raidablebases.allow rbe - spawns a base at the position you are looking at. You cannot spawn a base on a player (including yourself) rbe draw - draw the raids radius rbe despawn - despawn a base near you (can be used by players with raidablebases.despawn.buyraid permission to despawn a base they purchased) rbe despawnall - despawn all bases rbe [basename] [difficulty] - spawn a raid at the location you are looking at rbe expire steamid|playername - removes a lockout for a specific player rbe expireall rbevent [basename] [difficulty] - spawn a raid randomly on the map - and teleport to it if using the command in-game rb.reloadconfig - allows you to reload the config without needing to reload the plugin. Some changes are not applied immediately, and no changes are retroactive to bases that are already spawned. rb.config - allows you to edit the config by adding, removing, and listing bases. Requires the permission raidablebases.config when not being used from the server console. rb.toggle - toggles Maintained Events and Scheduled Events on/off, if enabled in the config, until plugin reloads rbe setowner name - Sets the player as the owner of the raid rbe clearowner - Clears the owner of the raid Additional Bases allows you to add additional files to an existing base so that all bases in that list share the same configuration as the primary base/profile. This is great for setting up a list of bases for easy, medium, hard, expert and nightmare. Command rb.populate will populate specific loot tables with every item in the game (items are disabled by default as their amounts are set to 0) Arguments: rb.populate easy medium hard expert nightmare loot all Arguments: rb.populate 0 1 2 3 4 loot all easy - Populates oxide/data/RaidableBases/Editable_Lists/Easy.json medium - Populates oxide/data/RaidableBases/Editable_Lists/Medium.json hard - Populates oxide/data/RaidableBases/Editable_Lists/Hard.json expert - Populates oxide/data/RaidableBases/Editable_Lists/Expert.json nightmare - Populates oxide/data/RaidableBases/Editable_Lists/Nightmare.json loot - Populates oxide/data/RaidableBases/Editable_Lists/Default_Loot.json all - Populates ALL above loot tables Configure the items to your liking then copy the files contents into a loot table that you would like to use (for example Difficulty Loot/Easy.json) You cannot use loot tables in the config file anymore. Use the data directory (oxide/data/RaidableBases) API No return behavior: void OnRaidableBaseStarted(Vector3 raidPos, int mode, float loadingTime) void OnRaidableBaseEnded(Vector3 raidPos, int mode, float loadingTime) void OnPlayerEnteredRaidableBase(BasePlayer player, Vector3 raidPos, bool allowPVP) void OnPlayerExitedRaidableBase(BasePlayer player, Vector3 raidPos, bool allowPVP) Tips Players will be considered raiders after looting, killing an npc, using explosives, eco raiding, destroying a building block/high wall/door or dealing damage from INSIDE of the dome You must change easybase1, mediumbase2, expertbase3, etc to the name of your CopyPaste files, or vis-versa. This plugin doesn't create bases for you. You can use the rb.config command (rb.config add "easy bases" easybase1 easybase2 0) in the server console to make this process easier. You can rename all profiles or additional base filenames. When copying a base with CopyPaste, make certain that you copy the base from eye level of the foundation outside of the base. I would not change autoheight from false to true. Do not change stability to true, as it may cause your base to crumble. height is the distance the base is spawned off of the ground. elevation determines how flat the surrounding terrain must be in order for bases to spawn on it Scheduled Events is how often you want a random base to spawn on the map. This is disabled by default. This randomness comes from Every Min Seconds and Every Max Seconds Maintain Events will always spawn the Max Events amount of bases on your map. This is disabled by default. When one despawns, another will take its place shortly after. Allow Teleport will prevent players from teleporting when disabled. Compatible with NTeleportation or any plugin that uses the CanTeleport hook. Help This plugin does NOT use Zone Manager - it creates and manages everything on its own. If you are having issues with too few locations on the grid, or each attempt to spawn a base returns a manual spawn was already requested then it is likely because of how you have setup Zone Manager. You either have far too many zones, or you have zones which are far too large. Raidable Bases will not spawn in these zones unless the ZoneID is added to Allowed Zone Manager Zones in the config file. Do not put this plugin in your store/shop. It simply is not designed to work with it. There are far too many cooldowns to make this idea plausible, and the plugin cannot function properly without them. Using /buyraid will open a UI designed specifically for this issue. This plugin requires CopyPaste plugin to work. It also requires that you have copypaste files already made. Raidable bases will be spawned using the CopyPaste plugin. This plugin does NOT come with any bases. PvE server friendly with TruePVE and other plugins that support the hooks CanEntityTakeDamage, CanEntityBeTargeted, and CanEntityTrapTrigger. Bases can have 5 difficulty settings: 0 for easy, 1 for medium, 2 for hard, 3 for expert, and 4 for nightmare. This is configurable per profile. Bases can spawn on roads and other areas that do not allow building by Rust. Building ladders in these areas is allowed by the plugin. I will add support for building twig later. My bases often spawn in the same biome If you're having issues with spawn points being repeatedly used, or with a biome being favored consistently over other biomes then this is an elevation issue with the terrain on your map. You can fix this by increasing the Elevation in the configuration. For example, if your Elevation is 1.0 then set it to 1.5 and try again. This will also increase the height the base is allowed to spawn off of the ground. With certain maps you'll just have to make do with this issue. Corpses appear outside of the dome as backpacks This is intended, and it is optional. The location is drawn on the players screen to notify them that their corpse moved. This allows players to retrieve their backpack in the event that the raid becomes locked privately to another player, and prevents them from entering. Players do not drop their active item when they die. Hooks: OnRaidableBaseDespawn, OnRaidableBaseDespawned, OnRaidableBaseEnded, OnRaidableBasePrivilegeDestroyed, OnRaidableBaseCompleted, OnRaidableBaseStarted private void ...(Vector3 raidPos, int mode, bool allowPVP, string id, float spawnTime, float despawnTime, float loadTime, ulong ownerId, BasePlayer owner, List<BasePlayer> raiders, List<BasePlayer> intruders, List<BaseEntity> entities)
    $50.00
  3. Version 1.0.0

    5 downloads

    Better No Workbench - Rust Plugin A plugin for Rust that gives workbench access to players with permission. Unlike the free version you can choose between level 1, 2, 3 via the config file + you can refill items and it also displays the workbench UI in the bottom right. Permission: Give players so they get workbench access: BetterNoWorkbench.on Config File: { "Workbench level": 3 }
    $5.99
  4. Death

    Quarry Levels

    Version 1.0.5

    271 downloads

    Allows players to upgrade their quarries or pumpjacks with another quarry or pumpjack effectively allowing them to stack up to x quarries and pumpjacks together instead of having them placed individually causing clutter. This plugin is very performant and was designed to run on very high-pop servers. A level 2 quarry will produce the same amount as 2 level 1 quarries. Same for pumpjacks. Every quarry level will also unlock the next tier of production. Level 3 will unlock metal, level 4 sulfur and level 5 HQM. The production rates for each output are default but can be adjusted in the config. The GUI displays the production amount, process rate, capacity and fuel consumption for each level. The production of each type is also displayed under it's respective icon each time fuel is consumed. The time it takes to complete 1 cycle is based on process rate. Permissions quarrylevels.use - Required to use the quarry levels system. Config If you'd like to see more config options, please suggest them in the Discussions tab. EnableOilCraters - When enabled, oil craters will have a chance to spawn while surveying. (WIP) OilCraterChance - The chance an oil crater will spawn while surveying. PreventUnauthorizedToggling - When enabled, only authorized players can toggle quarries/pumpjacks PreventUnauthorizedLooting - When enabled, only authorized players can access the quarry/pumpjack. QuarryMaxLevel - Sets the maximum level a player can upgrade their quarry to. PumpjackMaxLevel - Sets the maximum level a player can upgrade their pumpjack to. EnableEconomics - Enables the Economics plugin for upgrades. Leaving disable will use the old upgrade method. EconomicsCost - Sets the price per upgrade for both quarries and pumpjacks. EconomicsCurrency - Sets the vanity name of the currency to be displayed in the GUI and info text. Metal_Production - Increases the amount produced each process rate. Lower = higher. Sulfur_Production - Increases the amount produced each process rate. Lower = higher. HQM_Production - Increases the amount produced each process rate. Lower = higher. ButtonBounds - Change the position of the "upgrade" button. ButtonColor - Change the container color of the "upgrade" button. ButtonOpacity - Change the background opacity of the "upgrade" button. ButtonFontColor - Change the font color of the "upgrade" button. PanelBounds - Change the position of the upgrade panel. PanelColor - Change the container color of the upgrade panel. PanelOpacity - Change the background opacity of the upgrade panel. PanelFontColor - Change the font color of the upgrade panel. Commands QL reload - Hot loads the config to apply config changes without having to reload the plugin. (Console command)
    $10.00
  5. Version 1.0.3

    76 downloads

    This is a simple tool for developers who want to make custom items, this allows you to chose a item name (Workshop Name) and item image anywhere on your computer (.png) and upload it to your rust steam workshop. This will allow you to get the workshop ID in which you use to create a "custom" item. Requirements - Must have steam running - Must have rust in steam library Installation Download the zip and extract the folder to chosen location Run the unity game named, Rust Custom Icons.exe Tips I recommend running this in windowed which you can get to by pressing ALT + ENTER GIF of how it work
    $10.00
  6. Version 1.1.3

    74 downloads

    This is a tool I made as I found CUI to be very difficult when beginning to make Rust Plugins. This tool allows you to make any type of UI in unity, and export it to Rust Format, using this tool allows you to go back and make any minor adjustments needed as everything is saved in the project file. Never leave your self guessing on how far you can go with UI, this tool will allow you to make super sleek looking UI in just minutes! Features Create Panels, Images, Labels, Buttons, and Input Fields Pick one of the four fonts and get a preview live Use any sprite from rust, and directory auto set by exporter UI Materials, be able to test UI with materials live Auto Custom Image Uploader, exporter will upload your image to imgur and the exporter will put the link in the proper section Export UI from Unity to Rust Automatic Offset/Anchor Support, no longer need to fight with numbers in your head Automatic conversion for Font Size, Text Alignment, etc Installation Download Unity 2021.1.5f1 Extract the zip file to a spot you would like to keep the tool Find the ImgurToken.txt in the same folder as the UI scene, follow instructions in the file. Open the project file in the folder that you extracted, and navigate to the top find Rust -> Download Sprites and follow the instructions After that you are all done, now its time to get creative and make some killer UI Notes for those who purchase: - When using custom images, please put them in a custom folder in the assets folder. - Make sure you set your game tab to 1920x1080 otherwise your scene view will look all wonky - Make sure that you are on the right unity version, and if you are showing unity errors google them before contacting me. - Rust CUI Input Fields do not have a background or placeholder text, to add a background use a panel. View an example, and if that's not enough check out the video below! Advanced UI made in minutes
    $40.00
  7. Version 1.3.18

    37 downloads

    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe and auto wiping the server. Requirements Rust Server(s) setup in a standard way on a Windows ,Pterodactyl Panel or Ubuntu dedicated server (you can use Map Voter plugin only if you don't have dedicated server or VPS but you won't be able to automatically wipe the server). Administrator privileges on said dedicated server. All of your server settings in \server\my_server_identity\cfg \server.cfg except rcon.port ,rcon.web rcon.password which will be added to batch script later. Auto Wipe will launch the server without start.bat. Features: Automatically restart and update the server every first Thursday of the month. Automatically generate maps on wipe day or x days before wipe using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Automatically update Oxide and the server and wipes it on forced wipe. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Added Custom maps via GUI (to delete map you have to delete it from data file in MapVoter/Custommapdata.json). The vote will start automatically on custom maps in data folder if custom maps usage is enabled in config. How to add Custom maps : Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. Commands /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.mapwipe <delay in seconds> <Map size > will generate a map and change startup parameters in server.cfg. MapVoter.mapwipe <delay in seconds> <Custom map url > will wipe the server with a given custom map url and change startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Map size > will generate map and delete *.db, *.db-journal and *.sav files and changes startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Custom map url > will delete *.db, *.db-journal and *.sav files and change startup parameters MapVoter.cancelwipe : cancels ongoing wipe. MapVoter.stopvoting : stops ongoing voting. MapVoter.update <Delay in seconds> initiates restart and updates the server & oxide. Mapvoter.CancelUpdate : Cancels restart and update. Discord commands !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. !mapwipe <delay in seconds> <Map size > !bpwipe <delay in seconds> <Map size > bpwipe <delay in seconds> <Custom map url > !cancelwipe !stopvoting !update <Delay in seconds> !cancelupdate Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Discord Webhook": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting x days before wipe": 0, "Start voting at (HH:mm) 24-hour clock": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock": "19:00", "Wipe time (HH:mm) 24-hour clock": "19:00" } } Files Batch & Powershell script which turns on/off your server, updates it and deletes your selected map/bp files. AutoWipeconfig.txt MapVoter.cs, which will handle wipe schedule and automatically generate maps, start voting and restart the server. How to Install Windows: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2- Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.bat, TryParse.ps1 and AutoWipeconfig.txt to your server folder 5- download & install Unzip for Windows http://gnuwin32.sourceforge.net/packages/unzip.htm 6- open AutoWipe.bat in NotePad++. 7- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 8- Open AutoWipeconfig.txt in NotePad++. 9- Replace the example server config path with your own server.cfg location. 10- Replace the example SteamCmd path with your own SteamCmd.exe location. 11-Replace unzip path with your own unzip.exe location if you install it to a different path. 11- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 12-Run AutoWipe.bat. Pterodactyl: 1- Change the Docker Images in settings -> Nests -> rust -> rust to ghcr.io/goover/games:rust 2- Go to Servers click on server name you want to install the script -> startup replace the Startup Command with ./AutoWipe.sh +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" Note : your going to use RCON password and port in Pterodactyl variables (startup). 3- Upload AutoWipe.sh and AAutoWipeConfig.txt to File Manager. 4- Connect to your server Terminal using SSH or any other method. 5- Go to your Server folder Command #1 : cd /var/lib/pterodactyl/volumes Command #2: ls Command #3: cd "your server folder name" Command #4: chmod +x AutoWipe.sh 6- Go back to File manager click on server folder and create folder named my_server_identity if you don't have one 7- In my_server_identit create another folder cfg and in the new folder create file server.cfg with all your server configuration exept recon password and port. 8- Now go to server settings and click on reinstall server (Some files may be deleted or modified during this process, please back up your data before continuing.) Linux: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2-Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.sh and AutoWipeconfig.txt to your server folder 5- download & install Unzip sudo apt-get install unzip 6- download & install jq JSON sudo apt-get install jq 7- open AutoWipe.sh in NotePad++. 8- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 9- Open AutoWipeconfig.txt in Text Editor. 10- Replace the example server config path with your own server.cfg location. 11- Replace the example SteamCmd path with your own SteamCmd.sh location. 12- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 13- open terminal and do chmod +x AutoWipe.sh. 14- Run AutoWipe.sh ./AutoWipe.sh. Perform a Dry-Run Run the AutoWipe.bat to ensure that it is working as expected. Whilst your server is online with no players, test some commands like Mapvote.bpwipe, check AutoWipeLogs.log as well as server.cfg, and make sure that server.seed and server.worldsize has changed and all your selected files have been deleted. Contact kaysharp#2008
    $45.00
  8. Version 0.6.2

    79 downloads

    StructureUpgrade allows players to upgrade entire structures, regardless of size, quickly, efficiently and securely using as much of Rust's code as possible to maintain stability. StructureUpgrade was built for performance from the ground up, and resolves many issues in free alternatives such as exploits, client & server crashes, and extreme lag. In addition, due to issues a lot of plugins suffer from, I offer a 6 month support guarantee with maximum 7 day turnaround (including for updates to fix the plugin if functionality is lost due to updates) for all support handled through Codeflings support system. If I can't get the plugin into a working condition or provide a reasonable level of support through Codeflings support requests within 7 days, I'll refund what you paid for the plugin if within the 6 month guarantee period. Support is provided in many places other than Codeflings support system, and I encourage everyone to ask on the forums or our discord first for the fastest response times. Click here to join my discord. Features Upgrades entire buildings, regardless of size, without causing lag in batches. Determines upgrade costs, handles taking costs from player inventory, dominating tool cupboard, and soon, storages inside the structure. Several checks ensure payment is taken correctly, and when refunding is added even more checks will be implemented. Resumes upgrading efficiently where it left off after a server crash or plugin reload. Supports a virtually infinite queue with optimized queue storage, jobs are stored and tracked in a data file and worked one at a time. Players are notified when their job starts. Unlike the simpler free alternative this plugin is optimized to prevent crashing on upgrading large structures, optimized to eliminate server lag, only a small frame drop for players looking at the structure. Uses Rusts existing building system rather than a janky, laggy alternative. We don't to build lists of entities because Rust already maintains that for us. We're just manipulating and using that information. Free alternative has an exploit allowing players to unintentionally upgrade nearby structures that aren't theirs, StructureUpgrade resolves that issue. Permissions structureupgrade.admin - Allows the player to upgrade structures without being authenticated on the tool cabinet. structureupgrade.free - Allows the player to bypass the upgrade costs when upgrading. They still must be authenticated on the tool cabinet. structureupgrade.up - Allows the player to use the /tc command. structureupgrade.uptc - Allows the player to use the /uptc command. structureupgrade.ups - Allows the player to use the /ups command. structureupgrade.norefund - Disables refunding cost when using /down for that player. Chat Commands Up Command Adds an upgrade job to queue after verifying and taking payment from the players inventory. Usage: /up {NewGrade} Usage Example: /up 2 (Upgrades structure to Stone Tier) Parameters NewGrade - What grade you'd like to upgrade to. 0 = Twig, 1 = Wood, 2 = Stone, 3 = Sheet Metal, 4 = High Quality Conditions For Use If using NoEscape Plugin - Player is not currently RaidBlocked. Provided NewGrade variable is inside supported range; currently 0 - 4. Command is run by a player. Player is inside building privilege. Player is authenticated on dominating tool cabinet, or has permission structureupgrade.admin. Player has upgrade costs in inventory, or has permission structureupgrade.free. Down Command Adds an downgrade job to queue after verifying and refunding cost to the players inventory. (Disable refund by giving player structureupgrade.norefund permission) Usage: /down {NewGrade} Usage Example: /down 2 (Downgrades structure to Stone Tier) Parameters NewGrade - What grade you'd like to downgrade to. 0 = Twig, 1 = Wood, 2 = Stone, 3 = Sheet Metal, 4 = High Quality Conditions For Use If using NoEscape Plugin - Player is not currently RaidBlocked. Provided NewGrade variable is inside supported range; currently 0 - 4. Command is run by a player. Player is inside building privilege. Player is authenticated on dominating tool cabinet, or has permission structureupgrade.admin. Player has space for refunded resources in main inventory, or has permission structureupgrade.norefund. UpTc Command This command functions like /up except payment is taken out of the dominating tool cupboard. Usage: /uptc {NewGrade} Usage Example: /uptc 2 (Upgrades structure to Stone Tier) Parameters NewGrade - What grade you'd like to upgrade to. 0 = Twig, 1 = Wood, 2 = Stone, 3 = Sheet Metal, 4 = High Quality Conditions For Use If using NoEscape Plugin - Player is not currently RaidBlocked. Provided NewGrade variable is inside supported range; currently 0 - 4. Command is run by a player. Player is inside building privilege. Player is authenticated on dominating tool cabinet, or has permission structureupgrade.admin. Player has upgrade costs in inventory, or has permission structureupgrade.free. UpS Command Upgrades the structure, takes payment from storages attached to the structure. Usage: /ups {NewGrade} Usage Example: /ups 2 (Upgrades structure to Stone Tier) Parameters NewGrade - What grade you'd like to upgrade to. 0 = Twig, 1 = Wood, 2 = Stone, 3 = Sheet Metal, 4 = High Quality Conditions For Use If using NoEscape Plugin - Player is not currently RaidBlocked. Provided NewGrade variable is inside supported range; currently 0 - 4. Command is run by a player. Player is inside building privilege. Player is authenticated on dominating tool cabinet, or has permission structureupgrade.admin. Player has upgrade costs in building storages, or has permission structureupgrade.free. Configuration Default Configuration { "BatchSize": 1, "AllowUpgradeFromTc": true, "AllowUpgradeFromStorages": true, "UpgradeFrequency": 0.025, "HidePrefixWithPluginNameInMessages": false } AllowUpgradeFromTc - If enabled the /uptc command is registered, if disabled /uptc is not registered and will result in an unknown command error. AllowUpgradeFromStorages - If enable the /ups command is registered, if disabled /uptc is not registered and will result in an unknown command error. BatchSize - Determines how many building blocks are upgraded every UpgradeFrequency. WARNING! :: Increasing this value does considerably reduce time to upgrade a structure. However for every 1 (one) increment players in the area will see a reduced 15 fps average. Setting this to 3 may kill fps by up to 30 in addition to the normal 20 or so. It is strongly recommended to modify UpgradeFrequency instead. HidePrefixWithPluginNameInMessages - If enabled the [StructureUpgrade] branding is removed from all player communications, as this is attached programatically rather than through the lang file. UpgradeFrequency - This is the frequency in fractions of a second that upgrades structures (quantity defined by BatchSize). This is optimized by default, lowering it too far will still cause lag. By default 1 block is upgraded every 25ms, or 0.025 seconds. For Developers Currently no API or Hooks exposed. This will be changed in the future, suggestions welcome. Future Features Want a feature not listed? Please suggest it as I'd love to continue expanding and increasing on the already substantial feature sets of StructureUpgrade. Command Aliases (in configuration) Logging all usages with statistics to log file Additional payment and block statistics to aid in future refunding functionality and abuse protection /upundo command to undo an upgrade. GUI in inventory screen detailing cost and duration, with buttons for grade and upgrade. Partial upgrades. Changeable chat icon. FAQ Where can I get support and interact with the community & developer? Codefling provides a support and discussion tab that's perfect for that. Additionally you're welcome to join my discord for faster more direct support: Click here to join! What checks are conducted to prevent abuse when upgrading? There are a few checks in addition to the checks defined for each command in the commands section above. Does the building block still exist? Is the building blocks grade higher than desired value? Skip.
    $10.00
  9. Version 1.1.6

    98 downloads

    Let your players shop from the safety of their own bases. Give them the ability to place & pickup their own drone Marketplaces, plus they look cool! With all the necessary configurable options, players will love this on any type of server, PvP or PvE. Features. Support for Friends, Clans, Teams Works with rewards shops like Server Rewards, Economics etc. Force on foundation (optional) Pickup with hammer or chat command Allow multiple marketplaces (optional) Allow players to craft (optional) Configurable crafting cost More control with optional permissions Drop item if building underneath destroyed (optional) Lose condition on pickup (optional) Checks for space before placing (prevents clipping through structures) Chat Commands. /marketplace.give (give to self) /marketplace.give <PlayerName> (give to player) /marketplace.craft /marketplace.pickup (Or hit with hammer) /marketplace.clear (Clear ALL stored marketplace data) /marketplace.clear <SteamID> (Remove marketplace data for player) Console Command. marketplace.give <SteamID> (Use console command in reward shops) Permissions (Optional). personalmarketplace.admin (Required for give & clear commands) personalmarketplace.deploy personalmarketplace.pickup personalmarketplace.craft API: Interface.CallHook("MarketplaceCheck", skinID) Returns true if given entity/item skinID is a Marketplace item (deployable wooden box item, or Marketplace entity) or null if it is not. How to Place. As there is no deployable marketplace item in Rust, the plugin uses the large wooden box planner to help guide and align the Marketplace where you want to place it. Keep in mind the marketplace is a very large item, so it is only a guide to help align it. Make sure to place it far away from where you stand and from buildings, if there is not enough room you will not be able to place and you will get a chat message to tell you this. If you don’t get the position right first time, no worries, just pick it up and try again until happy with the placement. Use caution if marketplace condition is enabled, picking up the marketplace too many times will cause it to break and it is NOT repairable! Marketplaces are better placed in the middle of a 3x4 or larger foundation for best placement (see below image), but can be placed on open terrain or floors if allowed as such in the config: Inventory item: Custom Icon (to use in reward shops etc): https://rustynuts.gg/pmicon.png
    $10.00
  10. Version 0.0.61

    31 downloads

    IQWipeBlock - multifunctional temporary lock of items after a wipe Has the ability to : - An interface that generates line positions with blocking progress by itself - You can configure the lock completely in detail - Variations of additional item locks for the main item ( ammo or modules ), you can enable the unlock of additional items during the unlock of the main item or after it is unlocked - Support for blocking custom items with SkinID from plugins ( for example, the UraniumTools plugin) - Full item blocking - Blocking of separate modules to the item (body kits) - Blocking of separate cartridges to the object (can be combined with the blocking of modules (body kits) and vice versa) - Ability to highlight a locked item in your inventory - The selection of a blocked item in the inventory can be made in 3 different types (grid, lightning, flame, see the video review) - Detailed interface configuration : - You can customize the location of all the blocks, change their places - Two views of the unlock progress display ( configurable in the configuration) - Customize all colors - You can enable the quick menu for users - Allow users to hide and reveal the quick menu - Enable or disable the informative block with the display of colors ( informs about colors in the process of unlocking ) ( configurable in the configuration) - Supports multilanguage - Plugin support: - Duel - Battles - Duelist - ImageLibrary
    $15.00
  11. walkinrey

    FarmBarn

    Version 1.2.4

    4 downloads

    For growing various plants (hemp, pumpkin, corn, etc.), players receive special points that they can spend in a farm barn in an NPC town. In the city of the NPC, a small building called "Farm Barn" will spawn, in which there will be 8 boxes - they will differ by category (resources, tools, constructions, clothing, weapons, components, equipment, items). In the configuration, you can set up the items sold, change their price, set a marker to display the farm barn on the map, set up the issuance of the initial balance to the players, set up the issuance of points, change the pictures on the sign. You can separately disable any boxes by deleting products from it in the config. In this case, when you open the box, it will be empty and the purchase interface will not appear. P.S: The plugin allows you to sell custom items. The MarkerManager plugin is required to display the farm barn on the map! Video: Config: { "How many points to give out for the planted plants?": 200, "Initial balance for the player": 0, "Reset player balance after wipe?": true, "Disable chat notification when you receive points?": false, "Products": { "Resource box": [ { "Item name (if needed)": "", "Item shortname": "wood", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1000, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "stones", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10000, "Price": 500 }, { "Item name (if needed)": "", "Item shortname": "metal.fragments", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1000, "Price": 100 } ], "Tool box": [ { "Item name (if needed)": "", "Item shortname": "hatchet", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "pickaxe", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "axe.salvaged", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 } ], "Constructions box": [ { "Item name (if needed)": "", "Item shortname": "door.hinged.toptier", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 1000 }, { "Item name (if needed)": "", "Item shortname": "door.double.hinged.toptier", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 1000 }, { "Item name (if needed)": "", "Item shortname": "door.hinged.metal", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 } ], "Clothes box": [ { "Item name (if needed)": "", "Item shortname": "hoodie", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "shoes.boots", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "metal.facemask", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 } ], "Weapons box": [ { "Item name (if needed)": "", "Item shortname": "rifle.bolt", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 }, { "Item name (if needed)": "", "Item shortname": "rifle.ak", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 300 }, { "Item name (if needed)": "", "Item shortname": "rifle.m39", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 }, { "Item name (if needed)": "", "Item shortname": "pistol.m92", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 } ], "Components box": [ { "Item name (if needed)": "", "Item shortname": "scrap", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1000, "Price": 800 }, { "Item name (if needed)": "", "Item shortname": "gears", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "propanetank", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "metalpipe", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 } ], "Equipment box": [ { "Item name (if needed)": "", "Item shortname": "largemedkit", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "syringe.medical", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "ammo.shotgun", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "ammo.rifle", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "ammo.pistol", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 100, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "explosive.timed", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 1000 }, { "Item name (if needed)": "", "Item shortname": "explosive.satchel", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 250 } ], "Items box": [ { "Item name (if needed)": "", "Item shortname": "furnace", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "furnace.large", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 }, { "Item name (if needed)": "", "Item shortname": "sofa", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "bbq", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 25 } ] }, "Ambar local position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Ambar local rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Marker on the map": { "Enable display of the farm barn on the map?": true, "Display name": "Farm Barn", "Marker radius": 0.32, "Marker fill color": "c0392b", "Marker outline color": "e74c3c" }, "GoldenFish plugin support": { "Enable GoldenFish plugin support?": false, "How many points to give out for a caught goldfish?": 4 }, "Oysters plugin support": { "Enable Oysters plugin support?": false, "How many points to give out for a caught oyster?": 4 }, "Pictures": { "GUI Image": "https://www.rustyplugin.ru/FarmBarn/eng/gui.png", "Banner Image": "https://www.rustyplugin.ru/FarmBarn/eng/logo.png", "Picture for sign 'Components'": "https://www.rustyplugin.ru/FarmBarn/eng/components.png", "Picture for sign 'Constructions'": "https://www.rustyplugin.ru/FarmBarn/eng/constructions.png", "Picture for sign 'Equipment'": "https://www.rustyplugin.ru/FarmBarn/eng/equipment.png", "Picture for sign 'Items'": "https://www.rustyplugin.ru/FarmBarn/eng/items.png", "Picture for sign 'Resources'": "https://www.rustyplugin.ru/FarmBarn/eng/resources.png", "Picture for sign 'Tools'": "https://www.rustyplugin.ru/FarmBarn/eng/tools.png", "Picture for sign 'Weapons'": "https://www.rustyplugin.ru/FarmBarn/eng/weapons.png", "Picture for sign 'Clothes'": "https://www.rustyplugin.ru/FarmBarn/eng/clothes.png" } } Commands: /farmbarn balance - shows the player his current balance in the farm barn fb [STEAM ID] [AMOUNT] - gives the player a certain number of points (works only from the server console)
    $20.00
  12. Version 2.2.7

    105 downloads

    A very interesting auto event for your server. Down with the boring old radioactive house. Features: Construction - You can make any building - The building position is level, the house will not hang in the air or spawn in the same place Bots - Bots turn on lights and laser sights at night, and cut them out in the morning - It is possible to dress the NPC as you want it, as well as give them all random weapons - You can also adjust the loot and health level of the NPC Radiation - It is possible to turn on radiation in the event area Map - It is possible to display the event on maps Other possibilities - There is sending notifications to the discord - You can change any message in the lang file - You can multiply the loot by the day of the wipe, the loot will get higher every day the wipe - Detailed setting of everything. - UI notifications The plugin was tested for a month and a half, many problems were fixed. But if something is found, I will fix it! I am also ready to accept your suggestions, Any! Sorry, but the video is in Russian Commands: /cl start /stop - Start / stop the event ahead of schedule (For administrators) /cl.items add - add loot to the box with prizes, then be sure to adjust the odds in the config (From your inventory) /cl.items reset Replace all old loot in the box with a new one (From your inventory) /cl.botitems add - add the loot that will be in the bot, then you must definitely adjust the odds in the config (From your inventory) /cl.botitems reset - completely change the old loot in the bot to the new one Config: { "Setting up a building for an event (CopyPaste)": { "Setting the height of the building (Required in the setting if you want to place your building)": 2, "file in the folder / oxide / data / copypaste with your building (If you do not specify the standard will be loaded)": "", "radius for detecting player buildings": 25 }, "Setting the start and stop of the event": { "The minimum number of players to start an event": 0, "Time before the start of the event (Minimum in seconds)": 3000, "Time before the start of the event (Maximum in seconds)": 7200, "Time until the event is deleted if no one opens the box (Seconds)": 900, "The time until the event is deleted after the box is unlocked": 300 }, "Configuring notifications": { "Discord WebHook (If you do not need discord notifications, leave the field blank)": "", "Enable UI Notifications?": true }, "Setting up radiation in the event area": { "Turn on radiation?": true, "Number of radiation particles": 20 }, "Event display on maps": { "Mark event on RustMap?": true, "Icon for RustMap": "https://i.imgur.com/bwg6de6.png", "Text for RustMap ": "Cobalt lab", "Mark the event on the map G (Required https://umod.org/plugins/marker-manager)": false, "Text for card G": "Cobalt lab" }, "Customization NPC": { "Spawn NPCs around the house?": true, "Number of NPCs ": 8, "HP NPC": 170, "Should I spawn help after breaking the mailbox? (NPC)": true, "Number of NPCs (Help)": 4, "Random npc nicknames": [ "Cobalt guard", "Cobalt defense" ], "NPC Clothes": [ { "ShortName": "roadsign.kilt", "SkinID": 1121447954 }, { "ShortName": "burlap.shirt", "SkinID": 2076298726 }, { "ShortName": "shoes.boots", "SkinID": 0 }, { "ShortName": "roadsign.gloves", "SkinID": 0 }, { "ShortName": "burlap.trousers", "SkinID": 2076292007 }, { "ShortName": "metal.facemask", "SkinID": 835028125 } ], "Weapon options for NPCs": [ { "ShortName": "rifle.lr300", "SkinID": 1975712725 }, { "ShortName": "rifle.lr300", "SkinID": 1837473292 }, { "ShortName": "pistol.semiauto", "SkinID": 1557105240 }, { "ShortName": "rifle.semiauto", "SkinID": 1845735432 }, { "ShortName": "rifle.ak", "SkinID": 1352726257 } ], "Use your loot in NPCs?": true, "Loot setting in NPC (if disabled, it will be standard) /cl.botitems": [ { "ShortName": "halloween.surgeonsuit", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 70, "Multiply this item by wipe day?": false }, { "ShortName": "metal.facemask", "SkinID": 1886184322, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 20, "Multiply this item by wipe day?": false }, { "ShortName": "door.double.hinged.metal", "SkinID": 191100000, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 2, "Item drop chance": 60, "Multiply this item by wipe day?": false }, { "ShortName": "rifle.bolt", "SkinID": 0, "Item name": "", "Blueprint?": true, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 10, "Multiply this item by wipe day?": false }, { "ShortName": "rifle.lr300", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 15, "Multiply this item by wipe day?": false }, { "ShortName": "pistol.revolver", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 3, "Item drop chance": 60, "Multiply this item by wipe day?": false }, { "ShortName": "supply.signal", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 3, "Item drop chance": 20, "Multiply this item by wipe day?": false }, { "ShortName": "explosive.satchel", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 3, "Item drop chance": 5, "Multiply this item by wipe day?": false }, { "ShortName": "grenade.smoke", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 20, "Item drop chance": 45, "Multiply this item by wipe day?": false }, { "ShortName": "ammo.rifle", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 50, "maximum amount": 120, "Item drop chance": 35, "Multiply this item by wipe day?": false }, { "ShortName": "scrap", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 100, "maximum amount": 500, "Item drop chance": 20, "Multiply this item by wipe day?": false }, { "ShortName": "giantcandycanedecor", "SkinID": 0, "Item name": "Новый год", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 5, "Item drop chance": 70, "Multiply this item by wipe day?": false } ] }, "Box customization": { "Loot customization in the box /cl.items": [ { "ShortName": "pistol.python", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 60, "Multiply this item by wipe day?": false }, { "ShortName": "multiplegrenadelauncher", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 15, "Multiply this item by wipe day?": false }, { "ShortName": "sulfur", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 500, "maximum amount": 800, "Item drop chance": 40, "Multiply this item by wipe day?": true }, { "ShortName": "gunpowder", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 300, "maximum amount": 400, "Item drop chance": 10, "Multiply this item by wipe day?": true }, { "ShortName": "door.hinged.toptier", "SkinID": 0, "Item name": "", "Blueprint?": true, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 15, "Multiply this item by wipe day?": false }, { "ShortName": "wall.external.high.ice", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 5, "Item drop chance": 75, "Multiply this item by wipe day?": false }, { "ShortName": "ammo.rocket.basic", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 3, "Item drop chance": 25, "Multiply this item by wipe day?": false }, { "ShortName": "ammo.grenadelauncher.smoke", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 3, "maximum amount": 10, "Item drop chance": 70, "Multiply this item by wipe day?": false }, { "ShortName": "ammo.grenadelauncher.he", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 2, "maximum amount": 5, "Item drop chance": 10, "Multiply this item by wipe day?": false }, { "ShortName": "metal.facemask", "SkinID": 0, "Item name": "", "Blueprint?": true, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 15, "Multiply this item by wipe day?": false }, { "ShortName": "metal.plate.torso", "SkinID": 0, "Item name": "", "Blueprint?": true, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 10, "Multiply this item by wipe day?": false }, { "ShortName": "clatter.helmet", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 70, "Multiply this item by wipe day?": false }, { "ShortName": "carburetor3", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 20, "Multiply this item by wipe day?": false }, { "ShortName": "crankshaft3", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 10, "Multiply this item by wipe day?": false }, { "ShortName": "techparts", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 5, "maximum amount": 15, "Item drop chance": 35, "Multiply this item by wipe day?": false }, { "ShortName": "xmas.lightstring.advanced", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 30, "maximum amount": 70, "Item drop chance": 45, "Multiply this item by wipe day?": false }, { "ShortName": "largemedkit", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 3, "maximum amount": 5, "Item drop chance": 70, "Multiply this item by wipe day?": false }, { "ShortName": "largemedkit", "SkinID": 0, "Item name": "", "Blueprint?": true, "Minimal amount": 3, "maximum amount": 5, "Item drop chance": 70, "Multiply this item by wipe day?": false }, { "ShortName": "metal.fragments", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1000, "maximum amount": 2000, "Item drop chance": 70, "Multiply this item by wipe day?": true }, { "ShortName": "explosives", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 10, "maximum amount": 50, "Item drop chance": 30, "Multiply this item by wipe day?": false }, { "ShortName": "autoturret", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 60, "Multiply this item by wipe day?": false }, { "ShortName": "explosive.timed", "SkinID": 0, "Item name": "", "Blueprint?": false, "Minimal amount": 1, "maximum amount": 1, "Item drop chance": 5, "Multiply this item by wipe day?": true } ], "Maximum number of items in a box": 10, "multiply the amount of loot by the number of days since the start of the wipe (on the 3rd day - there will be 3 times more loot)": false, "Turn on the alarm *?": true } }
    $20.00
  13. Version 1.0.2

    11 downloads

    Winter Wonderland is a christmas/winter themed map with dominant biome arctic and minority of the rest. Map contains 4 unique custom made cabins for players to explore and build in + a large ice valley that can be an unique location for a town or just player bases. Custom Safezone including all vendors from both Outpost + Bandit Camp , including Airwolf Vendor. 3 unique Heli Towers placed on top of mountains and 3 unique Gas Stations made by !David#1337 On top of mountains you will have the Sled Shop Cabin which allows players to race towards the Christmas Modern Village and Terminus Safe Zone , Sled Shop will sell sleds (Loot Profile included in zip file in case you want to do edits). The pack of wolves down next to Modern Christmas Village are dormant and will not move/attack or be hurt by any player interactions or AI. Snowflakes that you see on map picture are underwater terrain modifications. The map features custom and procedural monuments ~Procedural Monuments : Water Treatment Plant Train Yard Airfield Power Plant Launch Site Military Tunnels Satellite Dish Junkyard Sewer Branch The Dome HQM & Sulfur & Stone Quarries 2 Mining Outpost 2 Abandoned Supermarket Large & Small Oil Rigs 6 Underwater Labs ~Custom Monuments : 3 Public Heli Towers with Tier 1 - 2 - 3 Workbenches / Repair and Research Bench / Recycler and Vending Machines / Recreation area 4 Custom Winter Cabins featuring a deep hidden cave under the cabin and attic 2 Gas Stations made by !David#1337 Terminus Safezone - Including all Vendors from both Outpost & Bandit Camp with Airworlf Vendor and extras Modern Christmas Village featuring 4 Modern Villas in unique location and slightly modified Roadside bus stations with cover and fire source to warm your players Santa's Atelier with Reindeers (Pack of Wolves on budget) Sledge track towards Safezone and Village Sledge Shop on top of mountain between the Sledge tracks Frozen Valley ~ Entity Count : 38000 ~ Map Size : 4000 Password Comes with the map.
    $25.00
  14. Version 1.1.59

    49 downloads

    I present to your attention – IQSphereEvent This is a new look at the plugins for RUST servers, a storyline, a dynamic story, and events depending on the story The dull, old, and familiar sphere will gain new colors with this plugin, your players will definitely like it! This plugin is suitable both for PVE servers to gather teams and attack the sphere, capturing valuable loot from scientists and for PVP servers, creating battles between players for holding the sphere and passing the story! P.s If you have any questions about the plugin or you want to help me with the translation, please contact me at Discord-Mercury#5212 Chat & Console Commands : – iqsp start – standard start of the event in normal mode – iqsp quick.start – quick start of the event – iqsp stop – standard shutdown of the event – iqsp quick.stop – quick shutdown of the event API : public Boolean IsEventStart() //Returns the event status With this plugin, you can : Create a unique event on your beautiful server Entertain the players and surprise them with the introduction of this event A unique story with a pleasant accompaniment Large and convenient plugin configuration Multilingual support in the plugin story Absolutely configure the plugin in detail :Detailed configuration for NPCs of each level of the sphere separately: You will be able to customize the items of clothing on the NPC You will be able to customize the elements of weapons from NPCs and adding different variations You will be able to customize the drop-down loot with an NPC Setting up the chance of falling out for loot with NPC Support for custom loot in NPC Setting the number of HP for an NPC Configuring the NPC Display Name Setting the number of NPC spawn Full control over the event : You can configure the interval for the automatic start of the event You will be able to control the end of the event Setting up your own loot on the sphere : Support for custom items Support for the chance of dropping items You can configure the event’s coverage area : You will be able to block the teams you need in the event area Support for placemarks on the G map : You can customize the marker color You can adjust the transparency of the marker Additional settings : You will be able to enable notifications for players who are in the area of the event to inform them Pager support : You can enable and disable pager support You can adjust the frequency of the pager The pager will turn on and vibrate from the start of the event to its end Full customization of the sphere’s appearance and configuration of its events:Air defense support : You can enable and disable air defense support You can adjust the radius of detection of flying objects You can adjust the number of rounds in each air defense Support for sound effects : You can enable and disable support for sound effects You can create your own unique sound effect or take a ready-made one from YouTube, absolutely any sound is suitable, at your discretion You will be able to control the volume level of the sound effect Radiation support : You can turn on additional radiation on the sphere during the storyline Setting the initial radiation value Setting up the radiation multiplier Setting the radiation update time Maximum radiation value Support for light signals : You can enable and disable support for light signals The light signals include : Red warning lights Yellow warning lights Lighting support: You can turn on and off the lighting on the sphere The lighting includes : Bright lamps Laser support You can enable and disable support for lasers on the sphere The lasers include : Laser installations that respond to sound Support for additional plugins :There is support for IQChat : You can enable and disable IQChat support Configuring the icon in the message Configuring the prefix in messages Story Settings : (All the settings listed above also affect the story )You will be able to customize each element of the story : Setting up icons for each person’s story interface Setting up the names of each person’s story interface Setting up effects in the story: You can enable and disable the effects support in the plugin The story has a nice running line that is comfortable to read When you turn on the running line with the story , a different sound of the NPC is played You will be able to customize the playback sound yourself when you turn on the story (Sounds specifically from the game) Setting up a helicopter : You can enable and disable helicopter support on the sphere Adjust the number of circles that the helicopter will make around the sphere Adjust the maximum speed of the helicopter Adjust the speed indicator of the helicopter (The helicopter has its own speed during each maneuver, so this indicator differs from the maximum speed indicator) Plot development with a helicopter : (All events will be accompanied by a story)When a helicopter is shot down : You can set up your own loot from a helicopter Burning boxes fall out of it, already in flight and fly to the ground, have their own gravity, thereby making this element unusual, because the boxes can fly to different places The number of boxes is always different, you can specify it yourself Enable and disable loot support At the end of the flying circles by helicopter : The helicopter will start to fly away and disappear only at the end of the map, where it will not be seen by the players Setting up a Chinook : You can disable and enable Chinook support on the sphere Chinook has several behaviors and each behavior has its own events :Behavior : Crash With this behavior, during the flight to the sphere, the Chinook will suffer an explosion of the fuel tank and begin to explode in flight, after that it will try to make an emergency landing, which will be unsuccessful and it will fall exactly into the center of the sphere (All this will be accompanied by a plot) When a Chinook crashes, there are several events :A normal crash : The Chinook just falls, accompanied by the plot, on the sphere Behavior with the loss of cargo :A Chinook can drop one or more boxes with a timer of 15 minutes during falls You will be able to set up your own loot list for each hackeblelocket crate Behavior : Combat Support With this behavior, the Chinook will fly up to the sphere and maneuver over it while the scientists in it will shoot everyone around and after that it will fly away (All this is also accompanied by a plot) Behavior : Ammunition support With this behavior, the Chinook will fly up to the sphere and maneuver over it while the scientists in it will shoot everyone around, then it will drop the box and after that it will fly away (All this is also accompanied by a plot) Configuring hackeblelocket crate drops in each behavior :In each behavior of the chinook, you can configure the hackeblelocket crate drop: You can set up a static chance of dropping the hackeblelocket crate You can set up a dynamic chance of dropping the hackeblelocket crate You can disable or enable hackeblelocket crate drops support Each behavior supports its own loot setting
    $39.99
  15. kaysharp

    Map Voter

    Version 1.0.8

    4 downloads

    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe. Features: Automatically generate maps and start the vote ,every first Thursday of the month. Automatically generate maps on wipe day using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Note : This plugin does not include auto wipe script. if you wish to automatically restart and update the server and wipes it on forced wipe or on schedule check the other version of Map voter. Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. Commands: /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.stopvoting : stops ongoing voting. Discord commands: !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Discord Webhook": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting at (HH:mm) 24-hour clock (UTC)": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock (UTC)": "19:00", "Wipe time (HH:mm) 24-hour clock (UTC)": "19:00" } } Contact kaysharp#2008
    $15.00
  16. Version 47 1203

    21 downloads

    These set of prefabs will allow you to place a Ski Resort high up on the mountains of Rust. It features a working Ski Lift, within the realms of Rust and a plugin to support this that you will need to configure. Instructions included in the ReadMe file Included in the Zip Ski Station Ski Station inc Stairwell Ski Lift Pylon Ski Lodge V1 & V2 Ski Ramp If you have any problems you can contact me via Discord https://discord.gg/r84Cg84 Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko
    $19.95
  17. Version 1.0.0

    6 downloads

    Gifts from Santa - this plugin will bring New Year's mood to your server. The plugin adds behavioral points for each player. The player gains or loses his behavior points for various actions (configurable in the config). Santa will cyclically give gifts to the player (the interval is configured in the config). The gift, as well as its content, depends on the behavior of the player. (All of the above is configured in the config). The plugin has a standard, playable configuration. Configuration: { "Command for open UI": "gifts", "SteamID for icon in chat messages": 0, "The interval for giving out gifts from Santa.(In seconds)": 86400, "Behaviors": [ { "The minimum number of behavior points to achieve this behavior": 0, "Name of behavior": "<color=red>UNSATISFACTORY</color>", "List of gifts for this behavior with random drop chance": [ { "Behavior name": "COMMON GIFT", "Minimum number of items to be given out": 1, "Maximum number of items to be given out": 2, "Item list": [ { "Shortname": "coal", "Amount": 1, "SkinID": 0 }, { "Shortname": "coal", "Amount": 1, "SkinID": 0 }, { "Shortname": "coal", "Amount": 1, "SkinID": 0 }, { "Shortname": "giantcandycanedecor", "Amount": 1, "SkinID": 0 } ] }, { "Behavior name": "UNCOMMON GIFT", "Minimum number of items to be given out": 2, "Maximum number of items to be given out": 3, "Item list": [ { "Shortname": "coal", "Amount": 1000, "SkinID": 0 }, { "Shortname": "coal", "Amount": 1000, "SkinID": 0 }, { "Shortname": "sulfur", "Amount": 1000, "SkinID": 0 }, { "Shortname": "metal.fragments", "Amount": 1000, "SkinID": 0 }, { "Shortname": "shotgun.waterpipe", "Amount": 1, "SkinID": 0 }, { "Shortname": "ladder.wooden.wall", "Amount": 1, "SkinID": 0 }, { "Shortname": "candycaneclub", "Amount": 1, "SkinID": 0 }, { "Shortname": "bow.compound", "Amount": 1, "SkinID": 0 }, { "Shortname": "door.double.hinged.metal", "Amount": 1, "SkinID": 0 } ] } ] }, { "The minimum number of behavior points to achieve this behavior": 500, "Name of behavior": "<color=yellow>SATISFACTORY</color>", "List of gifts for this behavior with random drop chance": [ { "Behavior name": "RARE GIFT", "Minimum number of items to be given out": 3, "Maximum number of items to be given out": 4, "Item list": [ { "Shortname": "scrap", "Amount": 200, "SkinID": 0 }, { "Shortname": "metal.fragments", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 500, "SkinID": 0 }, { "Shortname": "metalpipe", "Amount": 5, "SkinID": 0 }, { "Shortname": "riflebody", "Amount": 1, "SkinID": 0 }, { "Shortname": "smgbody", "Amount": 1, "SkinID": 0 }, { "Shortname": "pistol.m92", "Amount": 1, "SkinID": 0 }, { "Shortname": "grenade.f1", "Amount": 4, "SkinID": 0 }, { "Shortname": "jackhammer", "Amount": 1, "SkinID": 0 }, { "Shortname": "ammo.pistol", "Amount": 100, "SkinID": 0 } ] }, { "Behavior name": "EPIC GIFT", "Minimum number of items to be given out": 3, "Maximum number of items to be given out": 4, "Item list": [ { "Shortname": "scrap", "Amount": 500, "SkinID": 0 }, { "Shortname": "lowgradefuel", "Amount": 300, "SkinID": 0 }, { "Shortname": "metal.refined", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.pistol", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.pistol", "Amount": 28, "SkinID": 0 }, { "Shortname": "workbench2", "Amount": 1, "SkinID": 0 }, { "Shortname": "explosive.satchel", "Amount": 4, "SkinID": 0 }, { "Shortname": "smg.thompson", "Amount": 1, "SkinID": 0 }, { "Shortname": "oretea.advanced", "Amount": 3, "SkinID": 0 }, { "Shortname": "wall.frame.garagedoor", "Amount": 1, "SkinID": 0 }, { "Shortname": "supply.signal", "Amount": 100, "SkinID": 0 } ] } ] }, { "The minimum number of behavior points to achieve this behavior": 1000, "Name of behavior": "<color=green>SANTA'S FAVORITE</color>", "List of gifts for this behavior with random drop chance": [ { "Behavior name": "LEGENDARY GIFT", "Minimum number of items to be given out": 2, "Maximum number of items to be given out": 3, "Item list": [ { "Shortname": "ammo.rifle", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.rifle", "Amount": 28, "SkinID": 0 }, { "Shortname": "ammo.rifle.explosive", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.rifle.explosive", "Amount": 28, "SkinID": 0 }, { "Shortname": "hazmatsuit", "Amount": 1, "SkinID": 0 }, { "Shortname": "easter.silveregg", "Amount": 1, "SkinID": 0 }, { "Shortname": "door.hinged.toptier", "Amount": 1, "SkinID": 0 }, { "Shortname": "door.hinged.toptier", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.refined", "Amount": 100, "SkinID": 0 }, { "Shortname": "rifle.lr300", "Amount": 1, "SkinID": 0 }, { "Shortname": "workbench3", "Amount": 1, "SkinID": 0 }, { "Shortname": "syringe.medical", "Amount": 2, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 } ] }, { "Behavior name": "SUPERIOR GIFT", "Minimum number of items to be given out": 2, "Maximum number of items to be given out": 3, "Item list": [ { "Shortname": "scrap", "Amount": 1000, "SkinID": 0 }, { "Shortname": "explosives", "Amount": 100, "SkinID": 0 }, { "Shortname": "explosive.timed", "Amount": 2, "SkinID": 0 }, { "Shortname": "jackhammer", "Amount": 1, "SkinID": 0 }, { "Shortname": "chainsaw", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.refined", "Amount": 100, "SkinID": 0 }, { "Shortname": "lmg.m249", "Amount": 1, "SkinID": 0 }, { "Shortname": "weapon.mod.small.scope", "Amount": 1, "SkinID": 0 }, { "Shortname": "weapon.mod.silencer", "Amount": 1, "SkinID": 0 }, { "Shortname": "weapon.mod.lasersight", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.facemask", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.plate.torso", "Amount": 1, "SkinID": 0 } ] } ] } ], "Behaivor Points per player kill": 20.0, "Behaivor Points per NPC kill": 20.0, "Behavior points per chat message": 0.1, "Behavior Points for Learning a Recipe": 1.5, "Behavior points per broken stone/ore/wood/corpse": 4.0, "The interval for giving the player 1 behavior point for being on the server": 300, "Behavior score for object destruction": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": 0.5, "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab": 0.5, "assets/bundled/prefabs/radtown/loot_barrel_1.prefab": 1.0, "assets/bundled/prefabs/radtown/loot_barrel_2.prefab": 0.5, "assets/bundled/prefabs/radtown/oil_barrel.prefab": 1.0, "assets/rust.ai/agents/bear/bear.prefab": 1.0, "assets/rust.ai/agents/boar/boar.prefab": 1.0, "assets/rust.ai/agents/stag/stag.prefab": 1.0, "assets/rust.ai/agents/stag/wolf.prefab": 1.0 }, "Behavior points for the presence of certain words in the chat": { "dick": -0.5, "bitch": -0.5, "fuck": -1.0, "prick": -0.5, "bastard": -1.0, "bellend ": -0.5, "cunt": -0.5, "balls": -0.5, "shit": -1.0, "fucker": -0.5, "asshole": -1.0, "slave": -5.0, "nigger": -5.0, "best server": 5.0, "sorry": 1.0, "good": 0.5, "well done": 1.0, "cool": 0.5, "pretty": 0.5, "cute": 0.5 } } Lang file: { "CM_TAKEGIFT": "Received a {0} gift from Santa", "UI_BEHAVIOR": "YOUR BEHAVIOR " } If you have any ideas for what else you can add / remove behavior points to a player, write in the discussion. If you want to order a plugin from me, write to me in the discord: AhigaO#4485
    $15.00
  18. Mercury

    IQBearRide

    Version 1.0.6

    8 downloads

    Conquer the world of RUST on a riding bear! The bear has a portable inventory, increased characteristics such as speed, health and other indicators! The plugin has an intuitive and pleasant interface for interacting with the bear, as well as an additional interface with instructions for managing it! Your players will be able to fight on bears, kill other players or animals with the help of a bear! Break trees and smash barrels! Detailed configuration in the configuration : You will be able to change various indicators, such as : Movement speed Running speed Speed of turns Bear Growth Time Damage done Number of inventory cells Full interface configuration Full customization of the bear cub item Full customization of the bear item There is a language file and localization! The plugin has support for many other plugins : 1. IQChat – configured in the plugin configuration 2. IQRates – the bear will mine the same amount as the player. He is affected by the same X production indicators as the player 3. Working with a variety of plugins to multiply mining ratings 4. AnimalLoot – bear prey will be affected by the settings from this plugin 5. IQCraftSystem – you can add the creation of an adult bear to the crafting system Console Commands : Permission for this command – iqbearride.givebear iqbr.bear <SteamID:Name:IP> – Issuance of an adult bear Permission for this command – iqbearride.giveteddy iqbr.teddy<SteamID:Name:IP> – Issuing a bear cub CONFIGURATION { “Chance of a bear cub falling out”: 20, “Make a bear immortal (true – yes/false – no)”: false, “The number of hp of the bear”: 1200, “How long does a bear grow in seconds”: 100, “Walking speed”: 5.0, “Leash speed”: 7.5, “Running speed”: 7.5, “Running speed with shift”: 10.0, “Turning speed”: 150.0, “Step size up (If you don’t know what it is, don’t touch this function)”: 1.0, “Step size down (If you don’t know what it is, don’t touch this function)”: 1.0, “Board size length (If you don’t know what it is, don’t touch this function)”: 1.5, “Board size width (If you don’t know what it is, don’t touch this function)”: 0.2, “The maximum height that can climb”: 50.0, “The radius of checking for objects (If you don’t know what it is, don’t touch this function)”: 0.6, “The radius of the rotation balls check (If you do not know what it is, do not touch this function)”: 0.35, “Maximum depth”: 150.0, “Inventory Size”: 24, “The damage inflicted is individual”: { “default”: 50.0, “player”: 20.0 }, “How much health to give when eating”: 50.0, “IQ Chat : Custom prefix in the chat”: “[IQBearRide]”, “IQChat : Custom avatar in the chat (If required)”: “0”, “IQChat : Use UI notifications”: false, “Setting up the Bear Item”: { “DisplayName”: “Медведь | Bear”, “ShortName”: “stash.small”, “SkinId”: 2445048695 }, “Setting up the Bear Cub item”: { “DisplayName”: “Медвеженок | Teddy bear”, “ShortName”: “stash.small”, “SkinId”: 2445033042 }, “Picture To Follow”: “https://i.imgur.com/0sGNhqD.png”, “Picture to ride”: “https://i.imgur.com/xar8gWn.png”, “Picture Raise”: “https://i.imgur.com/973xdCt.png”, “Picture Inventory”: “https://i.imgur.com/OpjOCgL.png”, “Picture Instructions”: “https://i.imgur.com/32JQy4R.png” }
    $15.00
  19. Version 1.1.3

    31 downloads

    Oooooh! These are parachutes in RUST! The game developers themselves have been asked to add parachutes to the game for the second year, but they do not react to this in any way! Therefore, I take this idea into my own hands and add parachutes for you in the form of a plugin! You will be able to : Use a parachute on all aircraft transports (you can open the parachute only after jumping from the transport and including the trunk of the transport): - Minicopter - Large cargo helicopter (including trunk) - Chinook To buy a parachute at different locations directly from an NPC, pointers will be scattered throughout the territory that will help players find this seller (I will attach screenshots below) - In the compount - In the bandit camp - At the Airfield You can enable and disable any NPC location separately! Setting up an NPC is available in the configuration : - Change clothes - Change name - Change the name of a point on the G map - Change clothes to any of your own - Change the type of NPC (yes, its model) Specify the type and price for which the player will buy a parachute from an NPC Supports IQChat! The parachutes will also be fired by air defenses on different radtown or from players' houses! The parachute is given as an object and you need to put it on yourself to use it! Full setup and customization of the parachute : - Display name - SkinID - Shortname You will be able to customize the parachute flight in as much detail as possible : - Flight speed - Maneuvering speed - Speed of turns - Tilt angles - Boost - Slowing down You will be able to enable and disable the chance of opening a parachute You will be able to adjust the chance of opening the parachute Issue a parachute via a command in the console Enable and disable smoke on the parachute Replace the effect with any of your own! Parachute Control : R - Open the parachute W - Direct the movement forward S - Slow down the forward movement A - Turn left D - Turn right SHIFT - Slowing down the fall CTRL - Acceleration of the fall CONFIGURATION : { "Setting up the parachute": { "Whether to allow an air defense attack on a parachutist": true, "Setting up an item": { "DisplayName": "Parachute", "ShortName": "sunglasses", "SkinId": 2663677167 }, "Additional configuration": { "Setting up the effect": { "Enable parachute effect support": true, "Effect": "assets/bundled/prefabs/fx/smoke_signal_full.prefab" }, "Setting up the opening of the parachute": { "Enable the chance of opening the parachute (true - yes/false - no)": true, "Chance of opening a parachute": 80 } }, "Flight Setup": { "Maximum falling speed": -10.0, "Opposition to gravity": 7.0, "Acceleration force (When pressing W)": 4.0, "Acceleration force (When pressing S)": 4.0, "Rotation acceleration force (When pressing A/D)": 0.4, "Resistance (Parachute Deceleration)": 0.3, "Resistance to rotation (Reduces the rotation speed when the player does not press the A/D buttons)": 0.5, "Sliding(Gives sliding to the parachute when the SHIFT key is pressed)": 3.0, "Acceleration (Gives acceleration to the parachute when the CTRL key is pressed)": 1.5, "The maximum angle of inclination of the parachute when turning A/ D": 30.0 } }, "Setting up an NPC Merchant": { "Store names on the map": "SKYDIVING SHOP", "Setting up an NPC who Sells a Parachute": { "DisplayName NPC": "SKYDIVER", "ID NPC (His appearance depends on his ID)": 1321, "Clothes NPC": [ { "ShortName": "shoes.boots", "SkinId": 1526996873 }, { "ShortName": "pants", "SkinId": 963524525 }, { "ShortName": "tshirt", "SkinId": 860007266 }, { "ShortName": "metal.facemask", "SkinId": 1720716475 }, { "ShortName": "metal.plate.torso", "SkinId": 1720718368 } ] }, "Setting up a Parachute sale": { "Payment item Shortname": "scrap", "SkinID of the payment item(0 is the default)": 0, "The cost of a parachute": 100 }, "Setting up NPC Merchants": { "Use an NPC merchant in a compound": true, "Use an NPC merchant in a bandit camp": true, "Use an NPC merchant at the airfield": true } }, "Configuring supporting plugins": { "Settings IQChat": { "IQ Chat : Custom prefix in the chat": "[IQParachute]", "IQChat : Custom avatar in the chat (If required)": "", "IQChat : Use UI notifications": false } } }
    $7.99
  20. Version 1.1.0

    17 downloads

    Lapland This Christmas map will bring your server a great Christmas mood How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Description Size: 3700к Prefab Count: ~63к Dear customer, please note that the plug-in for riding animals along with the map is not for sale. If you want to add this feature to your server, then you need to purchase it yourself. Included with the map are plug-ins for cableway, sled tweaks, etc. WARNING! There are a large number of objects on the map that remain visible for a long distance. For a higher and more stable FPS, I advise you not to include a drawing range above 1500. Custom monuments: New Year's Snow Globe New Year's Central Square Sledge Slide Yeti Cave Stag Ranch Port Village Cableway Junkyard Hands Underground Cannabis Plantation Excavation Stations for ground trains Bridges Festive Christmas trees on standard monuments Christmas pole А place to build your base (Igloo) Monuments from Facepunch: Train Yard Military tunnels The Dome Water Treatment Plant Military Base Outpost Sewer Branch Bandit camp Satellite Dish Lighthouses Launch Site Underwater Labs Oil Rig Large Oil Rig Harbor 1 Harbor 2 Fishing Village Ranch Junkyard 3 in the form of roadside monuments Quarries
    $50.00
  21. Version 1.3.0

    63 downloads

    FEATURES - Multi server - You can add as many servers that you want to the config! - Fully Customizable - You can change the players joining message, queued message, and regular message! - Global bot - There is also a global pop bot that will display the pop of all of your servers combined. - Dynamically changing status - The bots status will go to do not disturb mode when the server is offline, idle when the data is being loaded, and online when it is actively updating the servers pops. - Threshold message - When your server is under a certain % of the max players allowed on the server it will not show the pop of the server, instead it will show the message that you set in the config! - Server status messages - The bot can also send a message to discord when your server(s) go offline and online. - Very simple config - Dynamic Pop Cap Changer When your server gets to a certain amount of players away from the max allowed players it will increase the max amount of players allowed This will work the same way with decreasing the max amount of players allowed. You can set the max the cap is allowed to go to, so it cannot increase over x amount for the player cap, and cannot decrease under x amount for the player cap You can also not allow it to increase the player count if the server is under x amount of FPS. THE BOT IS VERY EASY TO INSTALL Just fill in the very minimal things in the config and start up the bot and you're good to go. Steps to install: If you want the bot to run 24/7 you will need a VPS or bot hosting node. Hosting recommendation -> https://pebblehost.com/bot-hosting Once you have your bot node, upload all the files that are given to you into the file section of your bot node. From there all you need to do is edit the config.json file with all the proper information and you're good to go! Any questions, please feel free to join my support server and I'll be more than happy to help you! https://discord.gg/RVePam7pd7
    $5.00
  22. Version 1.0.0

    5 downloads

    No Building Debris is a plugin that will help improve players client fps a lot by getting rid of the gibs on Building Blocks destruction. I provided 4 options so if you want to keep some gibs on you can! These will work on all objects that are considered building blocks, such as high external walls! PLEASE READ BEFORE BUYING! For this to work it requires the server to disable sandbox, it uses Harmony code which allows me to modify the server code to allow this to be possible. You can find out how to disable sandbox below. After disabling, you can drop the plugin in the plugin folder like normal. To disable Sandbox, head to your RustDedicated_Data/Managed folder and create a file called oxide.disable-sandbox then restart your server to apply the change. Config { "Remove Admin Kill Gibs?": true, "Remove Stability Gibs?": true, "Remove Demolish Gibs?": true, "Remove Killed Gibs?": true }
    $10.00
  23. Version 1.0.1

    14 downloads

    Rust Snippets is a tool for developers to enable them to speed up programming and avoid them to have to visit forums or repeat repetitive tasks. Rust Snippets currently has all hooks built in to your visual studio so you never have to go look at the docs again, code on the fly with comments per hook. There is some other secrets and ideas I have for this, so expect updates Shortcuts: Setup - Sets up default oxide plugin setup Harmony - Sets up default Harmony oxide plugin Config - Sets up basic config file Language - Sets up base language file Rest are hooks, so typing "On" or "Can" will bring up all the hooks Tutorial is included in download, its very easy and well guided. Feel free to message me with any questions. Credits: JMarkson - Getting me the uMod link with hooks and giving me the idea
    $10.00
  24. Version 1.0.2

    13 downloads

    Voice Levels is a plugin that allows players to modify how far they can be heard. At the execution of command the player can switch between a select of voice distances created through the config file of the server owner. The UI Fades in and Fades Out smoothly which can be edited in the .cs file. Each voice level has ability to be permission locked, if that's something of interest. EXAMPLE VIDEO PLEASE READ BEFORE BUYING! For this to work it requires the server to disable sandbox, it uses Harmony code which allows me to modify the server code to allow this to be possible. You can find out how to disable sandbox below. After disabling, you can drop the plugin in the plugin folder like normal. To disable Sandbox, head to your RustDedicated_Data/Managed folder and create a file called oxide.disable-sandbox then restart your server to apply the change. Permission voicelevels.use - Allow creating and deleting of Store Clerks Commands /switch or /sv - Switch between voice levels Features Permission for using voice levels plugin Add/Remove Voice Levels Lock voice levels behind a permission Fully Configurable! Config { "Require Permission?": false, "Permission": "voicelevels.use", "Voice Levels": [ { "requiresPermission": false, "permission": "voicelevels.whisper", "LevelDisplayName": "WHISPERING", "voiceDistance": 5.0, "color": "#068016" }, { "requiresPermission": false, "permission": "voicelevels.normal", "LevelDisplayName": "NORMAL", "voiceDistance": 25.0, "color": "#805706" }, { "requiresPermission": false, "permission": "voicelevels.yell", "LevelDisplayName": "YELLING", "voiceDistance": 100.0, "color": "#630505" } ] }
    $20.00
  25. Version 2.1.0

    146 downloads

    Server supporter bot offers a wide variety of things. Those being: Team chat logs Global chat logs F7 Report logs Log RCON console to discord Leave and join logs for your rust server Fully interactable RCON (Able to send commands from discord to server) Multi server pop display is bot status An anti staff ping (Toggleable on / off) Suggestions command ( Sends suggestions to the specified channel ) | You can also deny and accept suggestions VIA a command Rust stats command (Pulls a users global rust stats) Servers stats command (Will pull your servers battlemetrics stats, player count, etc*) Steam URL converter (converts a vanity URL into a Steam 64 ID) EAC Checker command (Will check if the given Steam 64 ID is EAC banned from rust) A server blacklist checker (Checks if a server is blacklisted from Rust) Userinfo command (Will pull up information on a given discord account) Code lock command (DMs the user a 4 digit code that they can use for code locks in game) Rust hours command (Checks a players Rust hours) Discord user mute and unmute command (Mutes people in discord) Discord on and off duty commands (For server staff) Logs for discord joins, leaves, and messages removed Servers command gives stats on all the servers that you define in the config Discord purge messages command Automatic link removals Discord logs for leaves, joins, bans, unbans, messages removed, messaged edited, roles created, roles deleted, etc* The bot also offers a VERY simple config so you can have the bot up and running in no time. The configs let you configure the anti staff ping, any embed colors, your server name, bot prefix, etc* Everything is configurable and can be toggled off and on. Purchasing this will also give you access to any further updates that we release! All Commands: stats hours eac clock on clock off account bl code botinfo convert discordinfo mute unmute mapcheck maps seeds serverstats suggest userinfo sendverify servers serverinfo rcon restart The bot is very simple to install. All you need to do is copy and paste all the given files into a folder or discord bot hosting site and start the bot with node index.js It will automatically install all the needed packages. All you need to do is edit the config1, config2, and rconServersConfig You are given config examples for all the configs to assist you in setting up the bot. If they do not auto install, the packages that you will need are: discord.js node-fetch path fs os discord.js-pagination axios discord-buttons Need support or want updates about what is coming to the bot? Join the Server Supporter Bot discord here https://discord.gg/RVePam7pd7
    $15.00

About Us

Codefling is a forward-thinking platform for developers to share and monetize their work from plugins to game assets and everything in-between.

10,978 files sold to 948 customers and $171,714 of payments processed!

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.