About King of the Hill Event: Full Metal
About King Of The Hill
Turn any monument or custom location into a high-intensity PvP battleground. King Of The Hill creates a capture-based event where players must fight waves of hostile scientists while holding control of the zone to claim powerful rewards.
Watch as a glowing capture sphere appears, scientists flood the area in escalating waves, and a locked crate spawns at the center — creating a fast-paced, competitive event that feels native to Rust rather than scripted.
Players must eliminate all enemies and maintain control of the zone until the capture timer completes to secure victory and loot the crate.
Features
• Spawn KOTH events anywhere on the map
• Monument or custom-position support
• Progressive capture system
• Escalating scientist waves
• Hackable Locked Crate rewards
• Dynamic zone bubble and map marker
• Server-side UI capture progress
• Automatic wave spawning
• Auto-start mode with cooldown timers
• Full admin UI panel
• Automatic cleanup and despawn handling
• Fully configurable values
Chat Commands (Admin Only)
/koth
Opens the King Of The Hill admin UI panel
Permissions
koth.admin
Required to configure, start, or end King Of The Hill events
Configuration
{
"Auto": false,
"AutoCooldown": 2700,
"Radius": 30,
"CaptureTime": 600,
"Duration": 2700,
"SpawnRadius": 25,
"UIRadius": 100,
"Waves": [5, 8, 10, 13, 15],
"CrateEnabled": true,
"MapMarker": true,
"ZoneBubble": true,
"ScientistGearTier": "Heavy",
"WaveDelay": 5
}
Default values are optimized for performance and competitive balance.
Notes
This plugin is designed to feel vanilla-friendly, competitive, and performance-aware. It works especially well on servers that want fast-paced PvP objectives without relying on static monuments or predictable events.
Feedback, suggestions, and feature requests are always welcome.
Created by CodeBrothers
Check out our other work on Codefling
