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ServerPanel adds a player information menu to your server, where you can both share important and useful information with your players and integrate your plugins into it!
🌟 Features
User-Friendly Interface: Intuitive GUI for easy navigation and interaction.
Economy Integration: Supports various economy plugins for seamless financial management.
Dynamic Menu Categories: Organize functionalities into customizable categories for better user experience.
Extensive Configuration Options: Almost every aspect of the plugin can be customized, including messages, colors, sizes, fonts, tion.
Auto-Open Menu: Automatically displays the menu upon player connection, configurable per server settings.
Block Settings: Control access to the menu during building, raiding, or combat situations to enhance gameplay balance.
Multiple Economy Head Fields: Display various economic metrics such as balance, server rewards, and bank information.
Permission Management: Fine-tune permissions for different user roles to control access to features.
Localization Support: Easily translate and customize all messages for different languages.
Performance Optimized: Designed to minimize server lag while providing rich functionality.
Customizable Hooks: Integrate with existing economy systems using customizable hooks for adding, removing, and displaying balances.
Editor Position Change: Admins can now change editor positions with a simple click, choosing between left, center, or right alignments.
Command Enhancements: Commands are now processed with multiple arguments separated by "|", enabling bulk command processing.
🎮 Commands
/info – open menu
/sp.install (or) /welcome.install – open installer menu
sp.migrations – console command for updating plugin data structure when upgrading to new versions. Automatically creates backups before making changes.
sp.migrations list – shows available migrations and whether they need to run
sp.migrations run <version> – runs specific migration (e.g., "1.3.0")
sp.migrations run <version> force – forces migration even if not detected as needed
🛡️ Permissions
serverpanel.edit – allows players to edit the plugin settings and open the edit menu
serverpanelinstaller.admin - required to access the plugin installation functions
🎥 Video
🖼️ Showcase
Templates
Template V1
Template V2
Template V3
Template V5
Editor
Installer
🧪 TEST SERVER
Join our test server to view and experience all our unique features yourself!
Copy the IP Address below to start playing!
connect 194.147.90.239:28015
📊 Update Fields
ServerPanel supports dynamic update fields that can be used in your templates to display real-time information. These fields are automatically updated and can be used in text components, headers, and other interface elements.
Player Information
{online_players} – Number of currently online players
{sleeping_players} – Number of sleeping players
{all_players} – Total number of players (online + sleeping)
{max_players} – Maximum server capacity
{player_kills} – Player's kill count (requires KillRecords, Statistics, or UltimateLeaderboard)
{player_deaths} – Player's death count (requires KillRecords, Statistics, or UltimateLeaderboard)
{player_username} – Player's display name
{player_avatar} – Player's Steam ID for avatar display
Economy
{economy_economics} – Economics plugin balance
{economy_server_rewards} – ServerRewards points
{economy_bank_system} – BankSystem balance
Note: Economy fields are fully customizable in "oxide/config/ServerPanel.json" under "Economy Header Fields". You can add support for any economy plugin by configuring the appropriate hooks (Add, Balance, Remove). Custom keys can be created and used in templates just like the default ones.
Server Information
{server_name} – Server hostname
{server_description} – Server description
{server_url} – Server website URL
{server_headerimage} – Server header image URL
{server_fps} – Current server FPS
{server_entities} – Number of entities on server
{seed} – World seed
{worldsize} – World size
{ip} – Server IP address
{port} – Server port
{server_time} – Current server time (YYYY-MM-DD HH:MM:SS)
{tod_time} – Time of day (24-hour format)
{realtime} – Server uptime in seconds
{map_size} – Map size in meters
{map_url} – Custom map URL
{save_interval} – Auto-save interval
{pve} – PvE mode status (true/false)
Player Stats
{player_health} – Current health
{player_maxhealth} – Maximum health
{player_calories} – Calorie level
{player_hydration} – Hydration level
{player_radiation} – Radiation poisoning level
{player_comfort} – Comfort level
{player_bleeding} – Bleeding amount
{player_temperature} – Body temperature
{player_wetness} – Wetness level
{player_oxygen} – Oxygen level
{player_poison} – Poison level
{player_heartrate} – Heart rate
Player Position
{player_position_x} – X coordinate
{player_position_y} – Y coordinate (height)
{player_position_z} – Z coordinate
{player_rotation} – Player rotation (degrees)
Player Connection
{player_ping} – Connection time in seconds
{player_ip} – Player's IP address
{player_auth_level} – Authorization level (0=Player, 1=Moderator, 2=Admin)
{player_steam_id} – Steam ID
{player_connected_time} – Connection start time
{player_idle_time} – Idle time (HH:MM:SS)
Player States
{player_sleeping} – Is sleeping (true/false)
{player_wounded} – Is wounded (true/false)
{player_dead} – Is dead (true/false)
{player_building_blocked} – Is building blocked (true/false)
{player_safe_zone} – Is in safe zone (true/false)
{player_swimming} – Is swimming (true/false)
{player_on_ground} – Is on ground (true/false)
{player_flying} – Is flying (true/false)
{player_admin} – Is admin (true/false)
{player_developer} – Is developer (true/false)
Network & Performance
{network_in} – Network input (currently shows 0)
{network_out} – Network output (currently shows 0)
{fps} – Server FPS
{memory} – Memory allocations
{collections} – Garbage collections count
Usage Example:
You can use these fields in any text component like: "Welcome {player_username}! Server has {online_players}/{max_players} players online."
🔧 API Documentation for Developers
ServerPanel provides an API for plugin developers to integrate their plugins into the menu system.
Required Methods
API_OpenPlugin(BasePlayer player) - Main integration method that returns CuiElementContainer
OnServerPanelClosed(BasePlayer player) - Called when panel closes (cleanup)
OnServerPanelCategoryPage(BasePlayer player, int category, int page) - Called when category changes (cleanup)
OnReceiveCategoryInfo(int categoryID) - Receives your category ID
Integration Example
[PluginReference]
private Plugin ServerPanel;
private int _serverPanelCategoryID = -1;
private void OnServerInitialized()
{
ServerPanel?.Call("API_OnServerPanelProcessCategory", Name);
}
private void OnReceiveCategoryInfo(int categoryID)
{
_serverPanelCategoryID = categoryID;
}
private void OnServerPanelCategoryPage(BasePlayer player, int category, int page)
{
// Cleanup when player switches categories
}
private CuiElementContainer API_OpenPlugin(BasePlayer player)
{
var container = new CuiElementContainer();
// Create base panels (required structure)
container.Add(new CuiPanel()
{
RectTransform = {AnchorMin = "0 0", AnchorMax = "1 1"},
Image = {Color = "0 0 0 0"}
}, "UI.Server.Panel.Content", "UI.Server.Panel.Content.Plugin", "UI.Server.Panel.Content.Plugin");
container.Add(new CuiPanel()
{
RectTransform = {AnchorMin = "0 0", AnchorMax = "1 1"},
Image = {Color = "0 0 0 0"}
}, "UI.Server.Panel.Content.Plugin", "YourPlugin.Background", "YourPlugin.Background");
// Add your plugin's UI elements here
container.Add(new CuiLabel
{
RectTransform = {AnchorMin = "0.1 0.8", AnchorMax = "0.9 0.9"},
Text = {Text = "Your Plugin Interface", FontSize = 16, Align = TextAnchor.MiddleCenter, Color = "1 1 1 1"}
}, "YourPlugin.Background", "YourPlugin.Title");
// Add buttons, panels, etc. using "YourPlugin.Background" as parent
return container;
}
private void OnServerPanelClosed(BasePlayer player)
{
// Cleanup when panel closes
}
Header Update Fields
API_OnServerPanelAddHeaderUpdateField(Plugin plugin, string updateKey, Func<BasePlayer, string> updateFunction) - Registers a per-player string provider for a header placeholder. Returns true on success.
API_OnServerPanelRemoveHeaderUpdateField(Plugin plugin, string updateKey = null) - Unregisters a specific updateKey for your plugin, or all keys for your plugin when updateKey is null. Returns true on success.
Usage Example
[PluginReference]
private Plugin ServerPanel;
private void OnServerInitialized()
{
// Register a dynamic header field for each player
ServerPanel?.Call("API_OnServerPanelAddHeaderUpdateField", this, "{player_kdr}", (Func<BasePlayer, string>)(player => GetKdr(player)));
}
private string GetKdr(BasePlayer player)
{
// Compute and return the value to display in the header for this player
return "1.23";
}
Using in UI: Place your key (e.g., {player_kdr}) directly in Header Field texts. The value will be updated per player using your function.
📚 FAQ
Q: Why can't I open the menu?
A: Make sure that the plugin is installed and activated on your server. If the problem persists, contact the server administrator.
Q: How do I enable Expert Mode? (disables automatic template updates)
A: In the data file "Template.json", turn on the "Use an expert mod?" option:
"Use an expert mod?": true,
P.S. "Template.json” is located in the "oxide/data/ServerPanel" directory (if you use Oxide) or in the "carbon/data/ServerPanel" directory (if you use Carbon)
Q: I see black images with Rust logo or get error 429 when loading images. What should I do?
A: These issues occur when there are problems downloading images from the internet. To fix this, enable Offline Image Mode which will use local images instead:
Enable the mode in config:
Open "oxide/config/ServerPanel.json" (or "carbon/config/ServerPanel.json" for Carbon)
Set "Enable Offline Image Mode": true
Set up the images:
Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon)
Download PluginsStorage (click "CODE" → "Download ZIP")
Extract the ZIP and copy all contents to the "TheMevent" folder
Reload the plugin:
Type o.reload ServerPanel (Oxide) or c.reload ServerPanel (Carbon)
Note: If using a hosting service, you may need to use their file manager or FTP to upload the files.
Q: Does ServerPanel work only with Mevent's plugins?
A: Currently, ServerPanel integrates seamlessly with Mevent's plugins (Shop, Kits, Daily Rewards, etc.). However, other developers can use the provided API to integrate their plugins into the menu system. The plugin system is designed to be extensible for third-party integrations.
Q: Why do integrated plugins (Shop, Kits) have different window sizes?
A: Different plugins may use different templates for integration. Make sure all your integrated plugins use the same template version (V1, V2, etc.) that matches your ServerPanel template. Update the template in each plugin to ensure consistent sizing.
Q: The panel displays differently for different players. How can I make it show the same on everyone's screen?
A: This issue occurs when players have different UI scale settings. To fix this and ensure consistent display for all players:
Open the "Template.json" file located in "oxide/data/ServerPanel" (or "carbon/data/ServerPanel" for Carbon)
Find the "Parent (Overlay/Hud)" setting in the "Background" section
Change the value from "Overlay" to "OverlayNonScaled"
Save the file and restart your server or reload the plugin
Q: How can I change the video displayed in the ServerPanel interface to my own custom video?
A: Yes, you can replace the default video with your own! You need to find and modify the command:
serverpanel_broadcastvideo [your_video_url]
Replace [your_video_url] with the direct link to your video. For best compatibility, we recommend hosting your video on imgur.com.
Q: My custom images are not loading or show as blank/question marks. What image hosting should I use?
A: For custom images, we recommend using imgbb.com for image hosting. Avoid Imgur and services without direct access to the image. For the most reliable experience, use Offline Image Mode with local images instead.
Q: How can I make plugin UIs open outside of the ServerPanel menu instead of inside categories?
A: You can configure buttons to execute chat commands that open plugin UIs independently. To do this:
In your button configuration, set "Chat Button": true
Set the "Commands" field to "chat.say /command" (replace "command" with the actual plugin command)
Example: To open the Cases plugin outside the menu:
"Chat Button": true
"Commands": "chat.say /cases"
This will execute the command as if the player typed it in chat, opening the plugin's interface independently rather than within the ServerPanel menu.
Q: Text in V4 template is shifting or sliding out of place. How can I fix this?
A: This issue occurs when text width isn't properly configured. ServerPanel provides "TITLE LOCALIZATION" settings to control text width for categories and pages:
Open the ServerPanel editor (click the "ADMIN MODE" button to open the edit menu)
Select the category or page you want to edit (click to "EDIT CATEGORY" or "EDIT PAGE" button)
In the editor, find the "TITLE LOCALIZATION" section
For each language (en, ru, etc.), you'll see three columns:
LANGUAGE - The language code
TEXT - The localized text content
WIDTH (px) - The width setting in pixels
Adjust the "WIDTH (px)" value to match your text length. Longer text requires larger width values
Save your changes and test in-game
Tip: Start with a width value around 100-150 pixels for short text, and increase it for longer titles. You can adjust this value until the text displays correctly without shifting.
This is a custom package created by us, featuring 110 unique bases and a specialized loot setup tailored for five difficulty levels, ranging from Easy to Nightmare.
Note: The building skins in the package showcase images may differ from the spawned bases or use the default building skin.
Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work.
🔗 Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases
🔗 Copy Paste (Free): https://umod.org/plugins/copy-paste
This Raidable Bases Pack & Loot Tables package includes:
🏡30 Easy Bases +🗡️Base_Loot Tables (Easy "Vanilla" and "Enhanced" tables included)
🏡30 Medium Bases +🗡️Base_Loot Tables (Medium "Vanilla" and "Enhanced" tables included)
🏡30 Hard Bases +🗡️Base_Loot Tables (Hard "Vanilla" and "Enhanced" tables included)
🏡10 Expert Bases +🗡️Base_Loot Tables (Expert "Vanilla" and "Enhanced" tables included)
🏡10 Nightmare Bases +🗡️Base_Loot Tables (Nightmare "Vanilla" and "Enhanced" tables included)
Beware: Our loot table package includes only the 5-tier loot tables within the Base_loot folder, ranging from easy to nightmare.
It does not include the loot tables from the Difficulty_Loot or Weekday_Loot folders.
With a total of 110 bases, this package focuses on simplicity and optimization.
Most bases are protected by turrets and traps, and each base is designed with player PC performance and server stability in mind.
VANILLA AND ENHANCED LOOT TABLES FOR RAIDABLE BASES
This package includes 10 different base loot table files, ensuring a well-structured and advanced configuration for every difficulty level, from Easy to Nightmare.
5 loot files for the Vanilla setup (Easy, Medium, Hard, Expert, Nightmare), offering a balanced loot experience with some junk items, staying close to a 1x rate.
5 loot files for the Enhanced setup (Easy, Medium, Hard, Expert, Nightmare), designed for modded servers with 2x, 3x, or higher gather rates, featuring cleaner loot tables with minimal junk and more valuable rewards.
📁 Installation Path:
All loot table files are intended for the /oxide/data/RaidableBases/Base_Loot directory.
⚠️ Setup Requirement: You must choose and install only one loot table setup at a time—either Vanilla or Enhanced. If you want to switch, you can replace the current files with the other set, but both cannot be active simultaneously.
For those exclusively seeking the loot table, we offer it as a standalone product: https://codefling.com/customizations/raidable-bases-loot-tables-pack
(Note: If you've purchased our Raidable Bases Pack & Loot Tables (110 Bases) package, there is no need to buy this separately.)
WARNING: TWO DIFFERENT INSTALLATION METHODS
(PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS)
INSTALLATION GUIDE 1:
(If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases and loot tables—use the second installation guide instead.)
Step 1: Place the Config File
From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory:
📁 /serverfiles/oxide/config
Step 2: Place the Bases
From the extracted ZIP files, locate the copypaste folder and move it to the following directory:
📁 /serverfiles/oxide/data
Step 3: Place the Base_Loot Tables
From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory:
📁 /serverfiles/oxide/data/RaidableBases
Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality.
Choose between Vanilla or Enhanced loot tables based on your preference.
If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.)
Step 4: Place the Profiles Folder
From the extracted ZIP files, locate the profiles folder and move it to the following directory:
📁 /serverfiles/oxide/data/RaidableBases
Why Are Profiles Important?
The profiles folder contains crucial settings that allow you to:
✔️ Enable/disable the dome
✔️ Enable/disable NPCs
✔️ Adjust the number of lootable items
These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases.
⚠️ I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs.
Step 5: Restart the plugin via RCON:
o.reload RaidableBases
INSTALLATION GUIDE 2:
(Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own /oxide/data/RaidableBases/Profiles configurations.)
In this case, you only need to add the bases. To do this, use the following commands in RCON:
Step 1:
You can add bases one by one or in bulk.
After executing the commands in RCON, the bases will be registered inside the Profiles configuration.
If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead.
A- Example RCON commands:
rb.config add "Easy Bases" fullwipedeasy1
rb.config add "Hard Bases" fullwipedhard1
B- Commands to Integrate Raid Bases in Bulk via RCON:
rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30
rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30
rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30
rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10
rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10
Step 2: Place the Base_Loot Tables
From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory:
📁 /serverfiles/oxide/data/RaidableBases
Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality.
Choose between Vanilla or Enhanced loot tables based on your preference.
If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.)
Step 3: Restart the plugin via RCON:
o.reload RaidableBases
EXTRA IMPORTANT INFORMATIONS:
We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly.
For example, to enable the dome, follow the steps below:
Navigate to:
/oxide/data/RaidableBases/Profiles
Open the files inside the Profiles folder with a text editor.
Locate the following settings:
(This is already set to false because it is required for markers to appear on the map.)
"Spawn Silently (No Notification, No Dome, No Map Marker)": false,
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
Change the value from 0 to 5 as shown below:
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
Additionally, the loot amount for bases varies depending on the difficulty level (easy, medium, hard, expert, and nightmare). You can adjust this setting in the same Profiles location according to your needs:
"Amount Of Items To Spawn": 210,
For example, in medium bases, this value is set to 210, which determines the total number of items that will appear in crates, furnaces, and the cupboard.
Our current configuration is specifically adjusted to prevent players from feeling overwhelmed by massive buildings right after a wipe. We have configured Maintained Events accordingly to ensure a balanced experience.
In our setup:
- Timed events and purchasable events are disabled.
- After a wipe, easy bases will start spawning 30 minutes later.
- Nightmare bases will begin spawning 48 hours (2 days) later.
Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore.
You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios.
Configuration Example: serverfiles/oxide/config
"Maintained Events": {
"Always Maintain Max Events": true,
"Max Maintained Events": 30,
"Enable X Hours After Wipe (0 = immediately)": {
"Easy": 0.5,
"Medium": 1.0,
"Hard": 3.0,
"Expert": 24.0,
"Nightmare": 48.0
All of our bases from Easy to Nightmare are equipped with turret protection.
If you do not want turrets to spawn in your raidable bases on your server, you can use the following method.
Go to the file path /data/RaidableBases/Profiles, open the JSON files inside with a text editor, and apply the following:
"Kill These Prefabs After Paste": [
"assets/prefabs/npc/autoturret/autoturret_deployed.prefab",
"autoturret_deployed"
],
If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you.
Please leave a review here: https://codefling.com/bases/raidable-bases-pack-loot-tables-110-bases?tab=reviews
Thank you! ❤️
Support: FULLWIPED DISCORD
Galium — Anti-Cheat & Moderation Platform for Rust Organizations
Detection, intelligence, and enforcement — unified in one organizational dashboard.
Galium is a production anti-cheat service operating since 2022, built for Rust server organizations that need structured moderation at scale — across multiple servers, multiple staff teams, and high player volume.
Not a single plugin.
Operational infrastructure for Rust organizations.
Request Access Join Discord
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What Galium is
Galium is an anti-cheat at its core — designed to detect behavioral abuse through live production signals, risk modeling, and enforcement workflows.
Ahead of public launch, that proven detection foundation expanded into a full moderation and management platform — giving organizations one place to run their entire operational stack:
✓
Anti-cheat detection & risk scoring
✓
Teaming violation detection
✓
Toxicity and chat moderation
✓
Mute & ban management (history, reasons, evidence, traceability)
✓
Staff management & role-based permissions
✓
Organization & server management
✓
Automation rules and operational tooling
✓
Integrations (BattleMetrics + ecosystem-ready)
Galium doesn't replace "one feature."
It replaces fragmentation — plugins, spreadsheets, Discord-only logging, and inconsistent enforcement across servers.
Reputation and production history
Galium has been running in real competitive Rust environments since 2022 — refined through actual enforcement scenarios, edge cases, and the operational realities of moderating at scale.
Over years of production usage, Galium has:
✓
Processed millions of behavioral signals
✓
Evolved risk weighting through real-world outcomes
✓
Prioritized explainability and auditability, not black-box actions
✓
Maintained enforcement consistency across wipes, servers, and staff teams
This launch is not a new experiment — it's the public release of infrastructure that's already been proven in production.
Built for organizations, not single servers
Most "anti-cheat plugins" operate per server. Galium operates at the organization level. That means:
✓
One player identity across your entire org
✓
Risk follows the player, not the server they join
✓
Behavioral profiles persist beyond wipe cycles
✓
Policies and enforcement stay consistent across your infrastructure
✓
Staff actions and decisions are fully traceable across teams
No silos. No per-server blind spots. One structured organizational view.
Unified moderation control center
Galium centralizes your moderation stack into one dashboard — so your team can move fast without losing control.
Threat & moderation tools
Behavioral analytics and risk overview
Teaming detection and investigative context
Prioritized cases based on severity, frequency, and recency
Enforcement & logging
Ban history, mute history, and action timelines
Evidence linkage and structured reasons
Full audit trails across staff actions
Organization operations
Server management and org configuration
Staff roles, permissions, and governance
Subscription and infrastructure controls
Automation & integrations
Automation rules for repeatable enforcement
Sharing agreements and org-level controls
BattleMetrics integration + integration-ready architecture
Performance and infrastructure mindset
Galium is designed for high-population, high-activity environments.
✓
Detection and analysis are designed to avoid server-side performance degradation
✓
Signal processing and intelligence are built to scale with organizational concurrency
✓
Operational clarity is maintained even under peak load
✓
Performance integrity stays preserved — while visibility and enforcement improves.
Structured moderation at scale starts here
If you operate multiple Rust servers and require centralized visibility, cross-server risk intelligence, and controlled enforcement — Galium provides the infrastructure to support it.
Request Access Join Discord
Production anti-cheat since 2022 • Built for Rust server organizations
The RankEval Leaderboard System
Modular, extensible, and designed for Rust's most competitive environments.
From wipe-based PvP ladders to multi-server team tracking, RankEval powers the most advanced leaderboard system in Rust.
Get Started Browse Servers
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🏆 Leaderboards
At the heart of RankEval is a powerful, customizable leaderboard engine.
Track 178 Unique Player Statistics
From kill/death ratios to building and farming efficiency, we process them through our proprietary rating algorithm to generate fair, flexible rankings.
You can configure leaderboards for different modes and filter, rank, and embed them based on your community's needs.
Visualize performance live with Event Maps™, a real-time heatmap showing player positions, hotspots, and PvP activity as it happens. Perfect for post-wipe analysis, staff review, and community engagement.
🔄
Wipe Mode
Resets stats every server wipe
👥
Team Mode
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Event Maps™
Heatmaps & player position tracking
General Overview
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Event Maps™
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Create custom leaderboards for each server or org
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The map is made in a post-apocalyptic style: fog, abandoned scientific bases, anomalous fields, subways, caves and secret bunkers. Players are waiting for dangerous locations, caves, ruined cities and closed doors, behind which you can find valuable resources.
The island has become a testing ground for experiments at the Cobalt Research Institute. After the accident at the power reactor, the terrain changed: anomalies appeared, the space became unstable, and research was urgently stopped. Scientists have disappeared, laboratories are empty, technology has gone crazy.
Now the island is full of dangers and mysteries. Something continues to work underground, and abnormal zones are growing and being transferred. Those who ventured to explore the area find artifacts and traces of what led to the disaster.
Every step here is a choice between prey and death.
But the deeper you go, the more you feel that this place is going to disappear or explode... very soon.
Features:
Prefab Count: ~58к prefabs
Size: 4500
A lot of interesting locations to explore
Railway
Places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs
Custom plugin Map Skinner (by Adem)
Custom plugin Npc Moving Control (by Adem)
Custom plugin Emission (by Adem)
Custom plugin Artifacts (by Adem)
Custom plugin Anomalies (by Adem)
Profile BetterNPC
Realistic zombies on the map
The atmosphere of the apocalypse
This map is constantly supported and updated for the current version of the game with all updates!
Description of Plugins:
Emission - Once every 2 - 4 hours, a timer message appears and a large-scale change in the weather and effects occurs, radiation begins to spread, the screen shakes, trees fall and the effects of this event appear. Players need to find shelter underground or in their house (the higher the building level, the less radiation damage will be).
Commands for plugins:
/emissionstart
/emissionstop
Anomalies - There are 4 types of Anomalies on the map, they appear after the end of the Emission. 1 anomaly is electrical (damage is inflicted on the player who is inside the anomaly, configured in the config), 2 anomaly is fiery (there are funnels in the radius, if you step on them, flames are released into the air, you can deactivate the anomaly by throwing a stone into the funnel, there is damage to the player), 3 anomaly is a bubble (in the radius of the bubbles breaks, if the player is too close to it, it will be thrown to the side or into the air, damage is caused only by the player falling), 4 anomaly - light (the most dangerous anomaly, when a blue ray appears, you need to turn away from it sharply, otherwise you will be blinded and a lot of damage will be done, it is configured in the config).
/spawnanomaly presetName - spawns an anomaly in a random position;
/killanomaly - destroys the anomaly closest to the player;
/killallanomalies - destroys all anomalies on the map;
/spawnanomalymypos presetName - will spawn an anomaly in your position
Artifacts - These are stones with some improvements to the player's characteristics, these are increased rates, lack of radiation, increased processing of components (increased extraction of resources from processing), HP recovery (takes away water and food). These artifacts only work in the player's fast slots and have their own HP, which is not repaired. These artifacts can only be found in anomalies with a metal detector in hand.
/giveartifact customShortName - give the artifact to yourself
giveartifact customShortName userId - give the artifact to the player with the userId
Map Skinner - we change this plugin skins on some objects installed on the map, for atmospheric effect.
Npc Moving Control - this plugin controls the radius of movement of the NPCs installed in the editor and changes their clothes to random hazmats.
These plugins were created for the map as a bonus. When evaluating the map itself, please do not touch on the topic of plugins. The map can work without these plugins.
Custom Monuments:
Icarus
Cultural Center
Zalesye
Orbita Station
Blocked Tunnel
Uranium Mining
Unfinished Scanner
Yanov Station
Hot Runner
Cemetery of Onlookers
Loners Cave
Radioactive Waste Storage
Anomaly Ribs
Startup Failure
Dead man Mine
Supply Depot
Dire Thicket
Vent
Distribution Substation
Danger Tunnel
Skladovsk
Dredger
Old Church
Secret Bunker
Cage
Machine Station
Repair Factory
interesting places to build a base marked X
Shelters for escape from radiation Emission, marked with the letter S
Monument Facepunch:
Launch Site
Missile Silo
Junkyard
Harbor 1 and 2
Arctic Research Base
Satellite Dish
Airfield
Bandit Camp
Outpost
Giant Excavator Pit
Water Treatment
Military Tunnel
The Dome
Sewer Branch
Ranch
Fishing Village 1,2,3
Lighthouse
Underwater Lab
Railway
HQM, Sulfur, Stone Quarry
Roadside Monument
RadTown
Water Well
Ziggurat
ExtraEvents can run multiple different and custom competitive events for players to win prizes; each event is highly configurable including chat/GameTip messages & items, commands, and/or kits rewards for one or more winners; regularly optimized to be as lightweight & efficient as possible; additional events and features planned.
The configuration may seem long but it's simply repetitive to allow for greater customization. ExtraEvents comes out of the box running a random event every 1-2 hours with a scrap reward of 100 for the top player and a participation reward of 10 scrap for everyone else who participates in the event! Custom events and rewards can be added.
Join my Discord for support and updates: https://discord.gg/teSffnDQ7N
Events Included
AnimalAnnihilation - Kill animals to win!
BarrelBreakers - Break barrels to win!
BerryBash - Gather wild berries to win!
BotBash - Kill bots to win!
CrateClash - Loot crates to win!
FishingFrenzy - Catch fish to win!
HempHunters - Gather wild hemp to win!
MushroomMadness - Gather wild mushrooms to win!
OreWar - Mine ore nodes to win!
PlayerBattle - Kill players to win!
ResourceRumble - Collect resources to win!
RoadsignRun - Destroy roadsigns to win!
TreeTrimmers - Chop trees to win!
TunnelTussle - Kill tunnel dwellers to win!
UnderwaterWar - Kill underwater lab scientists to win!
Additional Events Included
HighQualBrawl - Collect high quality metal ore at 3x (configurable) the normal rate
MetalMash - Collect metal ore at 3x (configurable) the normal rate
ResourceRun - Collect resources at 2x (configurable) the normal rate!
StoneSmash - Collect stones at 3x (configurable) the normal rate
SulfurSpree - Collect sulfur ore at 3x (configurable) the normal rate
WoodWhirl - Collect wood at 3x (configurable) the normal rate
Custom Events Can Be Added!
Event Types
destroy - counts destroyed/killed NPCs, players, barrels, roadsigns, etc.
loot - counts looted crates & loot containers
collect - adds collected resources/entity amounts together (adds total number of entities collected [500 wood, 1000 metal.ore, 10 cloth, etc.])
dispense - counts collected resource/entity types (counts entity types distributed [wood = 1 point, metal.ore = 1 point, cloth = 1 point, etc.])
fish - counts caught fish or killed sharks
gather - Adds gathered resources/entity amounts together when picked up from the ground (adds total number of entities collected [10 cloth, 1 mushroom, 1 red.berry, etc.])
Permissions
extraevents.admin
Admin Commands (Console & Chat) (requires extraevents.admin permission)
extraevents start - Start random event manually (regardless of Minimum Players Online) [/extraevents start]
extraevents start EventName - Start event manually (case sensitive (uses Event key/identifier, not DisplayNames)) [/extraevents start EventName]
extraevents end - End current event [/extraevents end]
Player Chat Commands
/extraevents ui - Toggle the UI visibility
/extraevents image - Toggle event image visiblity independent from UI
/extraevents sound - Toggle event sounds
ADD CUSTOM EVENTS
"BoarBrawl": {
"Enable Event": true,
"Event Name": "BoarBrawl",
"Event Description": "Kill boar to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"boar"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.boarbrawl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
}
Add extra winner positions to each event by adding to the Event Reward(s) [] group and extra Rewards by adding to the Item(s) [], Command(s) [], and Kits[] groups.
Example (First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit)
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "{player_name} scored first place in the {event_name} event with {points_scored} points and won {rewards_list}!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Pookie",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "pookie.bear",
"Item Skin ID": 0,
"Item Amount": 1,
"Min Item Amount": 1,
"Max Item Amount": 1
},
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": true,
"Command Probability %": 100,
"Command Display Name": "10,000 RP",
"Command": "sr add {player.id} 10000"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
},
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "{player_name} scored second place in the {event_name} event with {points_scored} points and won {rewards_list}!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": false,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": true,
"Command Probability %": 100,
"Command Display Name": "5,000 RP",
"Command": "sr add {player.id} 5000"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": true,
"Kit Probability %": 100,
"Kit Display Name": "Farm Kit",
"Kit": "farmkit"
}
]
}
]
FAQ
Q: Is there a limit to the number of custom events I can create?
Add as many custom events as you want! All custom "Event Types" and "Additional Event Types" must have a unique identifier (EX: "OreWar_Metal", "ResourceRumble_Stones", "ScarecrowSniper", etc.), must use the correct "Event Type" (EX: "dispense", "collect", "destroy", etc.), and must target the appropriate "Event Entities" (EX: "metal.ore", "stones", "scarecrow", etc.)
Q: Can I add custom Additional Event Types?
Yes! Same as the "Event Types" you can have as many "Additional Event Types" as you'd like, so long as they have a unique identifier (EX: "ResourceRun_Stones", etc.), use the correct "Event Type" (EX: "multiply"), and target the appropriate "Event Entities" (EX: "metal.ore", "stones", etc.)
Q: Is there a limit to the number of reward positions?
Nope, the sky is the limit! The plugin will automatically read any reward position you add to the Event Reward(s)[] group. Give rewards to the top 100 players if you want.
Q: Is there a limit to the number of items, commands, kits, etc. each player can win?
Again the sky is the limit! The plugin will read each item[], command[], kit[], etc. you add to the reward position as long as it is valid and enabled. Invalid items, commands, kits, etc. will be attempted and skipped on failure.
Q: Can I remove an entire event from the config file if I'm not using it?
No, if you remove an entire event from the configuration file it will re-add that event in its default state on reload. Use "Enable Event": false, to completely disable specific events.
Q: What is the ExtraEvents.data file? What does it do? Why can't I read it? Can I delete it?
The ExtraEvents.data file simply stores PlayerIDs for players who have disabled their event UIs & images and that is all. ExtraEvents uses an efficient ProtoBuf method of saving data to optimize performance (originally created by Google) which saves this file in binary and is why your average reader cannot compile it. If you delete the ExtraEvents.data file it will enable the UI and images for all of your players and they would have to disable it again manually.
Q: What is (r g b a)?
(r g b a) stands for (red green blue alpha[opacity]) and is a way of formatting colors, specifically for UI elements in our case. You can convert HEX (#FF0000) to RGBA (255 0 0 1.0) using online guides. Support for HEX and English colors coming soon. https://www.w3schools.com/colors/colors_hexadecimal.asp
Q: Can I add multiple images per event?
Sure, it will display any image you have in the Event Image(s)[] group.
Hooks for Developers
private void OnExtraEventStart(string eventIdentifier, string eventName, string eventDesc)
{
PrintWarning($"Event Identifier: {eventIdentifier} Event Start Name: {eventName} Event Desc: {eventDesc}");
}
private void OnExtraEventEnd(string eventIdentifier, string eventName, string eventDesc)
{
PrintWarning($"Event Identifier: {eventIdentifier} Event End Name: {eventName} Event Desc: {eventDesc}");
}
private void OnExtraEventWinnerItem(ItemDefinition item, BasePlayer winningPlayer)
{
PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventWinnerCommand(string command, BasePlayer winningPlayer)
{
PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventWinnerKit(string kitName, object kitSuccess, BasePlayer winningPlayer)
{
PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationItem(ItemDefinition item, BasePlayer winningPlayer)
{
PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationCommand(string command, BasePlayer winningPlayer)
{
PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationKit(string kitName, object kitSuccess, BasePlayer winningPlayer)
{
PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}");
}
Default Config
{
"General Options": {
"Chat Prefix": "<color=purple>ExtraEvents:</color>",
"Chat Icon (Steam64 ID)": 76561199519603325,
"Minimum Players Online to Automatically Start Random Event": 3,
"Auto Random Event Start Time Min (seconds)": 3600,
"Auto Random Event Start Time Max (seconds)": 7200,
"Enable Console Messages": true,
"Enable Log File": true,
"Chat Command": "extraevents",
"Admin Permission": "extraevents.admin",
"All Events Permission (optional, overrides individual event permissions if enabled)": "extraevents.all"
},
"Event Types": {
"AnimalAnnihilation": {
"Enable Event": true,
"Event Name": "AnimalAnnihilation",
"Event Description": "Kill animals to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"chicken",
"stag",
"boar",
"wolf",
"wolf2",
"bear",
"polarbear",
"crocodile",
"panther",
"tiger",
"snake.entity"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.animalannihilation",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BarrelBreakers": {
"Enable Event": true,
"Event Name": "BarrelBreakers",
"Event Description": "Break barrels to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"loot-barrel-1",
"loot-barrel-2",
"loot_barrel_1",
"loot_barrel_2",
"oil_barrel"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.barrelbreakers",
"Show UI And Notifications To Players Without Event Permission?": false,
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{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
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],
"Event Leaderboard": {
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"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
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"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
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"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
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"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
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"Participation Reward Min Item Amount": 10,
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}
],
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{
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"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
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"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BerryBlast": {
"Enable Event": true,
"Event Name": "BerryBlast",
"Event Description": "Gather wild berries to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "gather",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"black.berry",
"blue.berry",
"green.berry",
"red.berry",
"white.berry",
"yellow.berry"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.berryblast",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
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"Image Anchors Max (x y)": "0.83 0.245"
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],
"Event Leaderboard": {
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"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
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"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
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"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
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"Max Item Amount": 100
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],
"Command(s)": [
{
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"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
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"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
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"Participation Reward Notification": {
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"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
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"Participation Reward Item Display Name": "Scrap",
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"Participation Reward Kit": "farmkit"
}
]
}
},
"BotBash": {
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"Event Name": "BotBash",
"Event Description": "Kill bots to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
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"Event Entities": [
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"scientistnpc_roam",
"scientistnpc_patrol",
"scientistnpc_junkpile_pistol",
"scientistnpc_peacekeeper",
"scientistnpc_excavator",
"scientistnpc_full_any",
"scientistnpc_full_lr300",
"scientistnpc_oilrig",
"scientistnpc_cargo",
"scientistnpc_cargo_turret_any",
"scientistnpc_cargo_turret_lr300",
"scientistnpc_heavy",
"scientistnpc_full_shotgun",
"scientistnpc_outbreak",
"scarecrow",
"zombie",
"npc_underwaterdweller",
"npc_tunneldweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.botbash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
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],
"Event Leaderboard": {
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"UI Anchors Min (x y)": "0.695 0.025",
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"UI Background Color (r g b a)": "255 255 255 0.2",
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"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
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"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
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"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
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],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
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]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
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"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
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"Separate {rewards_list} With Commas?": true
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{
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"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
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],
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{
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],
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{
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"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
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}
},
"CrateClash": {
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"Event Name": "CrateClash",
"Event Description": "Loot crates to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "loot",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "loot",
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"Event Entities": [
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"crate_elite",
"crate_normal",
"crate_normal_2",
"crate_normal_2_food",
"crate_normal_2_medical",
"crate_underwater_basic",
"crate_underwater_advanced",
"crate_tools",
"crate_mine",
"minecart",
"vehicle_parts",
"hiddenhackablecrate",
"codelockedhackablecrate",
"codelockedhackablecrate_oilrig",
"supply_drop",
"bradley_crate",
"heli_crate",
"crate_ammunition",
"crate_fuel",
"crate_medical",
"crate_food_1",
"crate_food_2",
"foodbox",
"loot_trash",
"trash-pile-1",
"tech_parts_1",
"tech_parts_2",
"wagon_crate_normal",
"wagon_crate_normal_2",
"wagon_crate_normal_2_food",
"wagon_crate_normal_2_medical",
"giftbox_loot",
"presentdrop",
"xmastunnellootbox",
"crate_basic_jungle"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.crateclash",
"Show UI And Notifications To Players Without Event Permission?": false,
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{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
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"UI Background Color (r g b a)": "255 255 255 0.2",
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"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
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"Event Chat Prefix": "",
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"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
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"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
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"Event Reward(s)": [
{
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"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
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"Item(s)": [
{
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"Item Probability %": 100,
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"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
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],
"Command(s)": [
{
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"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
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"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
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"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
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"Participation Reward Min Item Amount": 10,
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}
],
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{
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"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
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],
"Participation Reward Kit(s) (plugin required)": [
{
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"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"FishingFrenzy": {
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"Event Name": "FishingFrenzy",
"Event Description": "Catch fish to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "fish",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "fish",
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"Event Entities": [
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"fish.herring",
"fish.yellow_perch",
"fish.brown_trout",
"fish.anchovy",
"fish.sardine",
"simpleshark",
"fish.troutsmall",
"fish.catfish",
"fish.salmon",
"fish.orangeroughy"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.fishingfrenzy",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
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],
"Event Leaderboard": {
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"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
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"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"HempHunters": {
"Enable Event": true,
"Event Name": "HempHunters",
"Event Description": "Gather wild hemp to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "gather",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"cloth"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.hemphunters",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"MushroomMadness": {
"Enable Event": true,
"Event Name": "MushroomMadness",
"Event Description": "Gather wild mushrooms to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "gather",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"mushroom"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.mushroommadness",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"OreWar": {
"Enable Event": true,
"Event Name": "OreWar",
"Event Description": "Mine ore nodes to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "dispense",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense",
"Event Length (seconds)": 600,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"stones"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.orewar",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"PlayerBattle": {
"Enable Event": true,
"Event Name": "PlayerBattle",
"Event Description": "Kill other players to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"player"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.playerbattle",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"ResourceRumble": {
"Enable Event": true,
"Event Name": "ResourceRumble",
"Event Description": "Collect resources to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "collect",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "collect",
"Event Length (seconds)": 600,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"hq.metal.ore",
"stones",
"wood",
"cloth",
"leather"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.resourcerumble",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"RoadsignRun": {
"Enable Event": true,
"Event Name": "RoadsignRun",
"Event Description": "Destroy roadsigns to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"roadsign1",
"roadsign2",
"roadsign3",
"roadsign4",
"roadsign5",
"roadsign6",
"roadsign7",
"roadsign8",
"roadsign9"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.roadsignrun",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"TreeTrimmers": {
"Enable Event": true,
"Event Name": "TreeTrimmers",
"Event Description": "Chop trees to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "dispense",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense",
"Event Length (seconds)": 600,
"Event Entities": [
"wood"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.treetrimmers",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
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"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"TunnelTussle": {
"Enable Event": true,
"Event Name": "TunnelTussle",
"Event Description": "Kill tunnel dwellers to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"npc_tunneldweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.tunneltussle",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
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"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"UnderwaterWar": {
"Enable Event": true,
"Event Name": "UnderwaterWar",
"Event Description": "Kill underwater lab scientists to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"npc_underwaterdweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.underwaterwar",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
}
},
"Additional Event Types": {
"HighQualBrawl": {
"Enable Event": true,
"Event Name": "HighQualBrawl",
"Event Description": "Collect high quality metal ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"hq.metal.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.highqualbrawl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"MetalMash": {
"Enable Event": true,
"Event Name": "MetalMash",
"Event Description": "Collect metal ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"metal.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.metalmash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"ResourceRun": {
"Enable Event": true,
"Event Name": "ResourceRun",
"Event Description": "Collect resources at 2x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 2.0,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"hq.metal.ore",
"stones",
"wood",
"cloth",
"leather"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.resourcerun",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"StoneSmash": {
"Enable Event": true,
"Event Name": "StoneSmash",
"Event Description": "Collect stones at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"stones"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.stonesmash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"SulfurSpree": {
"Enable Event": true,
"Event Name": "SulfurSpree",
"Event Description": "Collect sulfur ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"sulfur.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.sulfurspree",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"WoodWhirl": {
"Enable Event": true,
"Event Name": "WoodWhirl",
"Event Description": "Collect wood at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"wood"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.woodwhirl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
}
},
"Version": {
"Major": 1,
"Minor": 13,
"Patch": 3
}
}
Welcome to UltimateCases - the most exciting case opening experience for Rust servers! Give your players the thrill of unboxing rare items with beautiful roulette animations, create unlimited custom cases with unique rewards, and build a thriving economy through our advanced key exchange system. Whether you want to reward active players with free cases or monetize your server with premium loot boxes, UltimateCases has everything you need to keep players engaged and coming back for more!
⭐️ Why Choose UltimateCases?
Beautiful Unboxing Experience - Watch your players' excitement as they spin the roulette and discover their rewards! Customizable animations, rarity backgrounds, and sound effects create an unforgettable opening experience.
Easy Case Creation - No coding required! Use our in-game visual editor to create cases, add items, set prices, and configure everything you need. Edit cases on the fly without touching configuration files.
Monetize Your Server - Turn your server into a profitable venture with our key exchange system. Players can buy keys using any currency (Economics, ServerRewards, scrap, etc.) and you control the economy.
Reward Active Players - Keep players engaged with free cases! Set playtime requirements and cooldowns to reward your most dedicated community members.
Protect Your Economy - Advanced limits and restrictions prevent abuse. Set daily limits, lifetime limits, minimum playtime requirements, and block case opening during combat or raids.
Store Rewards Safely - Built-in inventory system stores all case rewards securely. Players can retrieve items when they're ready, with options to persist items across wipes.
Share the Excitement - Announce rare wins in chat and Discord! Customizable logging and webhook integration lets your community celebrate big wins together.
NPC Traders at Monuments - Spawn NPCs at monuments where players can exchange keys for currency. Perfect for creating trading hubs and encouraging exploration!
VIP Benefits - Reward your supporters with exclusive discounts on case opening and key exchange. Multiple VIP tiers with customizable benefits.
Works Everywhere - Seamlessly integrates with ServerPanel, supports all major economy plugins, and works with ImageLibrary for perfect image management.
💰 Key Exchange System
Turn any currency into case keys! Our flexible exchange system supports:
Multiple Currencies - Use Economics, ServerRewards, BankSystem, IQEconomic, or any item (scrap, sulfur, etc.) as currency for key exchange.
Bulk Discounts - Reward players who exchange more keys! Automatic discounts: 5% off for 10+ keys, 10% off for 25+ keys, 15% off for 50+ keys, 20% off for 100+ keys.
VIP Discounts - Give your supporters extra savings! Configure permission-based discounts (5%, 10%, 15%, 20%) with custom daily limits.
Daily Limits - Prevent abuse by limiting how many keys players can exchange per day. Perfect for controlling your server economy.
Monument NPCs - Spawn traders at monuments! Players can visit NPCs at lighthouse, outpost, or any monument to exchange keys. Fully customizable appearance and rates.
📦 Smart Inventory System
Never lose a reward again! Our inventory system stores all case rewards safely:
Secure Storage - All case rewards are automatically stored in your personal inventory, accessible anytime through the UI.
Wipe Protection - Choose whether items persist across server wipes or are cleared automatically. Perfect for seasonal rewards!
Safe Retrieval - Items can only be retrieved when it's safe - no retrieving during combat, raids, or building blocked situations.
Post-Wipe Cooldown - Optional cooldown after wipe before items can be retrieved, helping maintain server balance.
📬 Video Overview
🖼️ Showcase
Templates
Fullscreen Template
ServerPanel V1 Template
ServerPanel V2 Template
ServerPanel V4 Template
In-Game Editor
Monument Trader
How to get Keys?
🎮 Commands
/opencases or /cases - Opens the cases interface for players
/cases.trader - Chat command for managing Monument Traders (requires ultimatecases.edit permission)
/cases.trader create [currencyID] [defaultKeys] [prefab] - Create a new trader bot
/cases.trader start <botIndex> - Enter edit mode for a trader
/cases.trader move - Update trader position (requires edit mode)
/cases.trader rotate <angle> - Set trader rotation (requires edit mode)
/cases.trader save - Save and reload trader (requires edit mode)
/cases.trader cancel/stop - Cancel edit mode
/cases.trader list - Show all configured trader bots
/cases.trader teleport <botIndex> - Teleport to a trader bot location
/cases.trader help - Show help for trader commands
cases.give - Console/Rcon command for giving keys or cases to players (admin only)
cases.give <player> keys <amount> - Give keys to a player
cases.give <player> case <caseID> [amount] - Give case(s) to a player
Examples: cases.give PlayerName keys 100 or cases.give 76561198000000000 case 0 5
cases.convert - Console command for converting cases from old Cases plugin (requires UltimateCasesConverter plugin, admin only)
cases.convert - Convert all cases and add them to existing UltimateCases data
cases.convert true - Clear existing UltimateCases data before converting (fresh start)
🛡️ Permissions
ultimatecases.edit - Permission to edit cases, items, and modals using the in-game editor. Required to access all editor functions and manage Monument Traders.
ultimatecases.discount1 - 5% discount on case opening
ultimatecases.discount2 - 10% discount on case opening
ultimatecases.discount3 - 15% discount on case opening
ultimatecases.vip1 - 5% discount on key exchange, with optional custom daily limit
ultimatecases.vip2 - 10% discount on key exchange, with optional custom daily limit
ultimatecases.vip3 - 15% discount on key exchange, with optional custom daily limit
ultimatecases.vip4 - 20% discount on key exchange, with optional custom daily limit
Note: Additional permissions can be configured in the config file for demo mode and quick unbox mode. These are optional and can be left empty to disable the features.
📚 FAQ
Q: How do I open the Case Editor?
A: To open the Case Editor:
Make sure you have the ultimatecases.edit permission
Open the cases menu using /opencases or /cases
Look for the "EDIT" button in the header of the interface (usually in the top-right area)
Click the "EDIT" button to open the Case Editor
From here you can create new cases, edit existing cases, add items, configure prices, permissions, and all case settings
Q: How do I open the Item Editor?
A: To open the Item Editor:
First, open the Case Editor (see instructions above)
Select a case from the list or create a new case
In the case editor, you'll see a section for items
Click "ADD ITEM" or click on an existing item to edit it
The Item Editor will open where you can configure item type, chance, image, title, description, permissions, and all item-specific settings (weapons, contents, genes, etc.)
Q: How do I open the Modal Editor?
A: To open the Modal Editor:
Make sure you have the ultimatecases.edit permission
Open the cases menu and navigate to any modal window (like the keys exchange modal)
Look for the "EDIT" button that appears on modal windows when you have edit permission
Click the "EDIT" button to open the Modal Editor
From here you can edit modal content, text elements, images, buttons, and all modal settings
Q: How do I create a case?
A: It's super easy! Open the cases menu in-game, click the "EDIT" button in the header, then click "ADD CASE" in the Case Editor. Configure the case title, image, price, permission, and add items. No file editing needed!
Q: Can players get free cases?
A: Yes! Enable Free Case Settings for any case. Set minimum playtime (e.g., 2 hours) and cooldown (e.g., 24 hours). Players meeting requirements can open the case for free once per cooldown period.
Q: How do I set up key exchange?
A: Go to Exchange Settings in the config. Add currencies (Economics, ServerRewards, scrap, etc.), set exchange rates, configure discounts, and you're done! Players can exchange currency for keys instantly.
Q: What can I put in cases?
A: Almost anything! Add items (weapons with attachments, containers with contents, blueprints, plant seeds with genes), or execute commands when cases are opened. Full customization for every reward type.
Q: How do Monument Traders work?
A: Configure NPCs in Exchange Settings to spawn at monuments. Players can visit these NPCs to exchange keys for currency. Set the monument (lighthouse, outpost, etc.), NPC appearance, position, and exchange rate.
Q: Can I limit how many cases players can open?
A: Absolutely! Set daily limits (e.g., 5 cases per day), total lifetime limits (e.g., 50 cases total), minimum playtime requirements, and block opening for a period after server wipe.
Q: How does the inventory system work?
A: When players open cases, rewards go to their inventory automatically. Players can access inventory through the UI and retrieve items when ready. Configure whether items persist across wipes.
Q: Can I announce rare wins?
A: Yes! Enable chat announcements and Discord webhooks. Set rarity threshold (e.g., only announce items with 5% or lower chance), customize message format, and share the excitement with your community!
Q: How do I add UltimateCases to ServerPanel?
A: In ServerPanel, create a new category with Type: "Plugin", Plugin Name: "UltimateCases", Plugin Hook: "API_OpenPlugin". The plugin integrates seamlessly!
Q: Can I give VIP players discounts?
A: Yes! Configure permission-based discounts in Case Opening Discounts and Exchange Privilege Settings. Set different discount percentages for different VIP tiers.
Q: How do I configure the plugin config file?
A: The config file is located at oxide/config/UltimateCases.json (or carbon/config/UltimateCases.json for Carbon). Here's how to configure key settings:
Template Selection: Set "Template" to "Fullscreen", "V1", "V2", or "V4"
Commands: Modify "Open UI Commands" array to add custom command aliases
Key Exchange: Configure "Exchange Settings" → "Currencies" to add currencies (Economics, ServerRewards, items, etc.)
Roulette Duration: Set "Roulette Settings" → "Default Duration" (seconds) and "Quick Mode Duration"
Sound Effects: Enable/disable sounds in "Sound Effects" section and set effect prefab paths
Logging: Configure console, file, chat, and Discord logging in "Logging Settings"
Restrictions: Enable/disable case opening restrictions in "Restrictions Settings"
Inventory: Configure inventory settings in "Inventory settings" section
After editing, reload the plugin: o.reload UltimateCases (Oxide) or c.reload UltimateCases (Carbon).
Q: How do I set up LangAPI for multi-language support?
A: To enable LangAPI support:
Make sure LangAPI plugin is installed and loaded on your server
In UltimateCases config, set "Work with LangAPI?" to true
Create language files in oxide/lang/UltimateCases/ (or carbon/lang/UltimateCases/ for Carbon)
Create files like en.json, ru.json, etc. with translation keys
Use LangAPI's translation system to translate all plugin messages
Reload the plugin to apply changes
Example translation key structure:
{
"UI_Header_Title": "Ultimate Cases",
"UI_Content_ButtonOpen": "OPEN CASE",
"UI_Content_ButtonOpenFREE": "FREE",
...
}
Q: How do I set up Monument Traders using commands?
A: To create and configure Monument Traders:
Make sure you have ultimatecases.edit permission
Go to the monument where you want to spawn a trader (e.g., lighthouse, outpost)
In server console, use: cases.trader create [currencyID] [defaultKeys] [prefab]
currencyID - ID of the currency from Exchange Settings (0, 1, 2, etc.)
defaultKeys - Default number of keys per exchange (e.g., 1)
prefab - NPC prefab path (e.g., "assets/prefabs/npc/bandit/missionproviders/missionprovider_outpost_b.prefab")
Enter edit mode: cases.trader start <botIndex> (use cases.trader list to see bot indices)
Position yourself where you want the NPC to spawn
Update position: cases.trader move
Set rotation: cases.trader rotate <angle> (0-360 degrees)
Save: cases.trader save
The NPC will spawn automatically at the configured monument
Q: How do I configure custom economy plugins?
A: To use a custom economy plugin:
In config, find "Custom Economy Settings"
Set "Use Custom Economy" to true
Set "Type" to "Plugin"
Enter "Plugin Name" (exact name as it appears in plugins list)
Configure hooks:
"Plugin Hook Add" - Hook name for adding balance (e.g., "AddPoints", "Deposit")
"Plugin Hook Remove" - Hook name for removing balance (e.g., "TakePoints", "Withdraw")
"Plugin Hook Balance" - Hook name for checking balance (e.g., "CheckPoints", "Balance")
Test the hooks work correctly by checking plugin documentation
Reload the plugin
Q: How do I configure rarity backgrounds?
A: To set up rarity backgrounds:
In config, find "Rarity Settings" → "Rarity Backgrounds"
Add entries with chance ranges and images:
"Min" - Minimum chance percentage (e.g., 0)
"Max" - Maximum chance percentage (e.g., 1)
"Image" - Background image URL for case display
"Roulette Item Background Image" - Background image URL for roulette item display
Example: Legendary (0-1%), Epic (1-5%), Rare (5-15%), Uncommon (15-50%), Common (50-100%)
Items with drop chances within each range will display the corresponding background
Q: How do I configure Discord webhook logging?
A: To set up Discord webhook logging:
Create a Discord webhook in your Discord server (Server Settings → Integrations → Webhooks → New Webhook)
Copy the webhook URL
In config, find "Logging Settings" → "Discord"
Set "Enabled" to true
Paste webhook URL in "Webhook URL"
Configure options:
"Rare Threshold" - Only log items with chance ≤ X% (0 = log all items)
"Embed Color" - Decimal color code (e.g., 15844367 for gold)
"Title" - Embed title
"Show Player Avatar" - Display player avatar in embed
"Show Item Icons" - Display item icons in embed
"Group Items" - Group multiple items in single message
"Include Statistics" - Add statistics to embed
Reload the plugin
Q: How do I configure item rewards with weapons and attachments?
A: In the Item Editor:
Set "Type" to "Item"
Enter the weapon "ShortName" (e.g., "rifle.ak")
In "Weapon" section, set "Enabled" to true
Set "Ammo Type" (e.g., "ammo.rifle.explosive")
Set "Ammo Amount" (e.g., 128)
In "Content" section, set "Enabled" to true
Add attachments in "Contents" array:
"ShortName" - Mod shortname (e.g., "weapon.mod.lasersight")
"Condition" - Item condition (0-100)
"Amount" - Usually 1 for mods
"Position" - Slot index (-1 for auto-assignment)
Save the item
Q: How do I configure command rewards in cases?
A: To add command rewards:
In Item Editor, set "Type" to "Command"
In "Command (%steamid%)" field, enter your command
Use placeholders:
%steamid% - Player's Steam ID
%username% - Player's display name
%player.x% - Player's X coordinate
%player.y% - Player's Y coordinate
%player.z% - Player's Z coordinate
Multiple commands can be separated by | or line breaks
Example: "inventory.giveto %steamid% rifle.ak 1|oxide.usergroup add %steamid% vip"
Q: How do I enable Offline Image Mode?
A: To use local images instead of downloading from internet:
In config, set "Enable Offline Image Mode" to true
Create folder "TheMevent" in oxide/data (or carbon/data for Carbon)
Download PluginsStorage (click "CODE" → "Download ZIP")
Extract the ZIP and copy all contents to the "TheMevent" folder
Reload the plugin: o.reload UltimateCases (Oxide) or c.reload UltimateCases (Carbon)
Note: For custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix (e.g., "TheMevent/MyImage.png").
Q: How do I configure demo mode and quick unbox mode?
A: Demo mode allows testing cases without spending keys, and quick unbox mode speeds up animations:
In config, find "Roulette Settings"
For demo mode: Set "Demo Mode Permission" to a permission name (e.g., "ultimatecases.demo") or leave empty to disable
For quick unbox: Set "Quick Unbox Permission" to a permission name (e.g., "ultimatecases.quick") or leave empty to disable
Set "Quick Mode Duration" (seconds) - how long the quick animation should last
Grant the permissions to players who should have access
Reload the plugin
Q: How do I configure case opening restrictions?
A: To prevent case opening in certain situations:
In config, find "Restrictions Settings"
Set "Enabled" to true
Enable/disable specific restrictions:
"Block During Combat" - Requires NoEscape plugin
"Block During Raid" - Requires NoEscape plugin
"Block in Building Blocked" - Blocks when player can't build
"Block While Swimming" - Blocks when player is swimming
"Block When Player is Wounded" - Blocks when player is wounded
"Block During Duel" - Requires Duel/Duelist plugin
"Block During Helicopter Flight" - Blocks when in helicopter
"Block When Player is Sleeping" - Blocks when player is sleeping
Reload the plugin
🧪 TEST SERVER
Join our test server to experience UltimateCases yourself!
Copy the IP Address below to start playing!
connect 194.147.90.147:28015
Ready to create the ultimate case opening experience? UltimateCases gives you all the tools you need to build excitement, reward players, and monetize your server. Start creating your first case today!
Premium Betterloot table V.4 Compatible + Updated deep sea loot.
Elevate your Rust server's loot economy with this meticulously crafted BetterLoot v4 configuration, designed exclusively for 2x gather servers.
Probability-driven drops ensure resonable and fair loot without flooding the map with junk loot.
This covers boxes, NPC and all other loot on rust.
Key Balancing Features
2x-Optimized Scaling: Matches vanilla multipliers on high tier items for fair 2x progression.
Balanced Probabilities:Barrels stay low-tier for early-game grind. Tested for wipe-long sustainability—no early-game god-rolls or late-game starvation.
Perfect for servers seeking premium, player-approved loot without alot of custom plugins.
Full config JSON included with setup guide.
I also have a 3x, 5x and 10x table based like this.
$32.99
Well rounded shop, with various features. It's standalone plugin which is compatible with WelcomePanel, HumanNpc.
This plugin also supports selling commands, wipe block, no escape, sales, permission access.
Multi-currency support
Use different currencies for different items. Economics and ServerRewards (RP) is supported as well as scrap or any other ingame item.
Restrictions
Combat, raid, spawn and building block supported alongside with basic cooldowns and wipe block. NoEscape is required for combat and raid block.
Appearance
Simple and clean design to ensure smooth user experience for your players. Additionally Shop can be inserted into WelcomePanel to achieve "all in" server panel.
Customization
Widely customizable and feature rich Shop which will fit all needs of your community.
Field Tested
Plugin made by experienced developer, tested by hundreds of server owners and used by some big organizations.
Discord
Customer support available on discord,
Installation
- unzip downloaded package and place Shop.cs file into your plugin folder.
- after succesfuly loading the plugin, data folder oxide/data/Shop will be generated
- take data files provided in plugin package and drop them into your Shop data folder
After finishing these steps your shop is ready to used.
Server Currency
If you don't wish to use ingame items as currency make sure you use either Economics or ServerRewards as you currency management as only those two plugins are compatible with Shop. Default currency setting is Economics ("eco"), if you wish to change it navigate to "oxide/data/Shop/Items.json", open this file in some text editor (VSC recommended) and simply select "eco" and mass replace for desired value. (video here)
"eco" for Economics
"rp" for ServerRewards
"scrap" or any other ingame item
Shop Categories
To remove, change or add new categories open "oxide/data/Shop/Categories.json" file. There you will find all categories alongside with items lists. If you wish to remove certain items from category, just head over to item list and delete from there.
Items
Changing prices
In "oxide/data/Shop/Items.json" you will find every item with their properties, to quick search for specific items press "CTRL + F". By leaving BuyPrice or SellPrice at 0 you will disable selling or buying of said item. Due to multi-currency support prices can be set only in whole numbers, no decimals. To offset for this, you can set minimal amount requirement. For example instead of selling one piece of wood for 0.01$ you can set minimal amount of 100x wood for 1$.
Removing items
If you wish to remove some items from Shop, you can do that directly in "data/Shop/Categories.json" file. Removing items from "Items.json" is not needed as they have no effect unless they are listed in some category.
Adding new items
To add new item you must first head over to "Items.json" data file and create new entry by copy pasting some of the existing ones. Once done with that you can add the item into category. To add multiple versions of same item can be created by simply adding unique tag behind shortname, for example "rifle.ak{1}", "rifle.ak{2}", etc...
Commands
Adding new commands
Commands can be create at "data/Shop/Commands.json". Plugin can only run server side console commands and then parse steam id or player name with tags {steamid} and {playername}. There are two examples shown in default data file. Server side console commands are common thing and almost all plugins utilize them.
Listing commands in categories
Simply type in one of your command names into category item list like this "cmd/yourCommandName". Slash cmd in front of command name is there to make difference between ingame item and command.
Cooldowns
These are very basic, cooldown is triggered when buy/sell action is triggered. By using minimal amount requirement for items you can manage how much player buy and how often. Cooldowns are managed in "data/Shop/Cooldowns.json". Default data file contains two example of cooldowns but it's simply shortname and amount of seconds.
Restrictions
Raid and Combat Block
Managed by NoEscape plugin, option to enable these two block can be found in config file.
Building Block
Prevents players from using shop while they are building block, option can be found in config file.
Spawn Block
Prevents players from using shop after they respawn, amount of seconds can be set in config file, 0 = disabled.
Wipe Block
Prevents players from buying specific items after wipe. Settings are located in "data/Shop/ItemsWipeBlock.json", similar as cooldowns.
Sales
By Permission (config file)
Discount on every item in the shop assigned by permission, multiple permission can be created with their own discount values.
By Category (categories data file)
Discount for every item within specified category.
By Item
Discount for specific item in the shop. If item is already in discounted category, higher discount will be applied.
WelcomePanel integration
To integrate this plugin into WelcomePanel simply use one of the four configs included in download package. These config were premade for each WelcomePanel template (goes from 1 to 4). In case you have own highly customized layout for WelcomePanel you will have to adjust "Layout Container" in Shop config file by yourself.
$24.99
Allows both PVE and PVP players to exist on a server at the same time. PVE players will have certain configurable protections and restrictions. You can have players use a command to flag themselves as PVP/PVE or you can assign it to them when they first spawn. If you have ZoneManager you can also designate specific zones to force player's to be PVE or PVP. Plugin is also compatible with SimpleStatus.
Note: Video is outdated, see documentation for a full list of new features!
Documentation:
A full readme including permissions, commands, and config options is available in this google doc link.
Disclaimer:
Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase!
Developer API:
API Methods
// Returns the mode of the given entity. Also takes into account if the entity is in a forced mode zone.
string GetEntityMode(BaseEntity entity);
// Returns the group name for the given mode. For example if given 'pve' will return 'warmodepve'
string GetModeGroup(string modeId);
// Returns the target type for a given entity. Target types are the category that an entity falls into.
// For example, if given a BasePlayer entity, it will return 'players'. If given a horse entity is will
// return 'horses'.
string GetEntityTargetType(BaseEntity entity);
Hooks - place these in your plugin and WarMode will call them.
// Called when a player's mode has been updated or config changes have ocurred that may affect the mode.
private void WarMode_PlayerModeUpdated(string userid, string modeId)
// Used to override WarMode logic for taking damage.
// If true/false is returned then WarMode logic will be skipped. Return null to continue WarMode logic.
private object CanEntityTakeDamage(BaseCombatEntity target, HitInfo info)
// Used to override WarMode logic for targeting.
// If true/false is returned then WarMode logic will be skipped. Return null to continue WarMode logic.
private object CanEntityBeTargeted(BasePlayer target, BaseEntity attacker, bool skipVendingCheck)
// Used to override WarMode logic for triggering a trap.
// If true/false is returned then WarMode logic will be skipped. Return null to continue WarMode logic.
private object CanEntityTrapTrigger(BaseTrap trap, BasePlayer basePlayer)
// Used to override WarMode logic for looting an entity.
// If true/false is returned then WarMode logic will be skipped. Return null to continue WarMode logic.
private object CanEntityLoot(BasePlayer looter, BaseEntity target, bool skipVendingCheck)
FREE Extension Plugins:
War Mode Admin Panel
Use the /warmode.config or /wmc command to open a panel that allows admins to update mode rules in game without having to reload the pluign. Requires the warmode.admin permission to use.
I HIGHLY recommend you use this extension!
WarModeAdminPanel.cs
War Mode Spawn UI
Provides a UI that is shown to players when they first spawn that prompts them to choose whether they want to be PVP or PVE. Also supports custom modes. Localization and config options available. This can also be configured to appear when players use the /flag command.
WarModeSpawnUI.cs
War Mode Rules UI
Using the /rules command (which is configurable) players can see a list of what restrictions they have for their current mode. These ruling will update dynamically based on your config settings.
WarModeRulesUI.cs
War Mode Badges
Customizable UI elements that will appear on the player's HUD to indicate what their current mode is.
WarModeBadges.cs
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Community Feedback
Latest Reviews
See what customers are saying about their experience with files.
Learned about StarGuard from another server owner. Got to say it lives up to claims of features and is extremely simple to use. I especially like that it provides everything I need to manage my server without having to be in game. The web interface is clean and extremely easy to navigate. If your a new server owner or even a veteran of admin console management, StarGuard makes it super easy to manage your server without needing to know a long list of admin commands. One caveat is the plugin is
I have every mini game from imthenewguy but gungame is definitely everyone’s favorite ! It’s a great way to keep a small server engaged and entertained. I gave it a try then went back and purchased every other mini game. 10/10 plugin
After adding the plugin - my server FPS instantly crashed into the abyss. I do not recommend it at this point.
good concept buthere is a lot of things broken on the map puzzles you can t finish do to door path beign blocked by door colider floating clifs. monumnets that take up too much space but provide nothing to the game.
Good Good Exelent
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Support Good Good Exelent
This plugin is awesome! Have used it for quite a while now on my servers, and my players were enjoying it for what it was. But the new version? Tier system, a leaderboard, lots of improvements, and many configuration options. What an upgrade! The developer is also super friendly and helpful. You should probably give it a try!
If you run a PvE server, this is a must-have! The feedback from my community has been amazing since I installed it. Players love teaming up and preparing their bases to take down the heli on their own terms. It creates fantastic co-op events and gives them a great endgame goal. The configuration is simple and it runs flawlessly.
Незаменимый инструмент для владельцев серверов. Управление игроками, правами доступа и плагинами раньше было утомительным через консоль, но этот графический интерфейс меняет всё. Больше всего мне нравится, что меню сохраняет своё состояние после закрытия — это экономит массу времени! Система прав доступа также очень гибкая, позволяя мне легко устанавливать разные уровни доступа для моих модераторов. Настоятельно рекомендую!
plugin not works how must be work, get tired reload plugin!!!
An excellent observation and oversight tool that adds context, evidence bundles, and easy retrievability far beyond other demo-based systems.