Jump to content
Community collections
Collections curated by the community
Explore curated groups of files assembled by the community to help you discover tools and resources that work well together.
View Collections
sale
$15.00 $11.99
SimplePVE is exactly what it says. An easy, simple PVE plugin for your server to modify or change PVE rules individually & now also have a Simple CUI to control PVE rules and create or edit Schedules. ⭐ Key Features Control PVE Rules from in-game or in the config Easy to understand each rule Create PVP Schedules Loot prevention Automatic PVE/PVP purge events Zone Manager support Most event plugins support Works without "server.pve true" Discord Embed Messages on PurgeStart or End Many more features are added with every update 📌 Commands /simplepve - Use to enable or disable pve toggle (Chat & Console command) /simplepve on or off - Use to enable disable pve (Chat & Console command) /sprules - Use to Open a Cui to control PVE Rules & Creating Schedules   (Chat command) /spdebug - Use this for debuging rules 📜 Permissions simplepve.admin - Required to enable or disable SimplePVE simplepve.adminloot - Required to view Loots of other players simplepve.admindamage - Required for Admin damages to any entity   🎬 Video Showcase 🚀 API & Hooks void  OnSPVEPurgeStarted() void  OnSPVEPurgeEnded() TimeSpan  GetPVPStartTimeRemaining() TimeSpan  GetPVPEndTimeRemaining() ⚙️ Configurations 💬 Support   Check Out My Other plugins as Well          
5.0
Overview: This plugin allows players to mount weapons to their player Helicopters. Players can configure their weapons by simply inserting them into the corresponding inventory slots of a box on the back of the copter. Ammo for the weapons is also stored in this box in ammo slots that are shared between all of the weapons. Players can also equip their copters with flares, a radar set, and other utilities which will be added in the future.   Operation Using the plugin is very straightforward and intuitive: just drop weapons in the spots you want em, then go! The default key binds mimic the attack helicopter, so players don’t get confused: Fire Weapon: LMB Fire Flare: RMB Switch Weapon: Sprint Switch Ammo/Reload : Duck Switch Radar Target: Use Lock target/Activate Seeker: Reload   Configuration The config is very long and can be confusing to navigate. The plugin will automatically create the default config when you first run it. The dictionary of weapons always gets written on top, so you will need to scroll to the very bottom in order to find the general plugin settings. Here are some of the settings that can be changed (this is subject to change as I plan to add much more functionality over the coming months):   "DebounceTimeSeconds": 4.0, (The amount of time a button will be inactive after pressing) "DisplayOutOfAmmoMessage": true, "DisplaySelectedWeaponMessage": true, "UnlimitedAmmo": false, (Makes server projectile weapons not require ammo, but doesn’t work on most weapons. If you want an unlimited ammo version, please look for Minicopter Combat) "DisablePermissionCheck": true, (enables permissions for each weapon) "ApplyToScrapCopter": true, (Does a weapon box spawn on the back of all minicopters) "ApplyToMinicopter": true, "FlareFiredSfx": "assets/prefabs/weapons/grenade launcher/effects/attack.prefab", "SwitchWeaponSfx": "assets/prefabs/deployable/dropbox/effects/submit_items.prefab", "AlarmSfx": "assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab", "ReloadSfx": "assets/prefabs/npc/autoturret/effects/reload.prefab", "CounterMeasureDespawnTime": 5.0, "WeaponSwitchDelay": 2.0, "AmmoSwitchDelay": 1.0, "FirePrimaryButton": 1024,   (This is where you can set your keybinds. The values represent binarys for a facepunch Enum that represents each client input. Refer to the button table below.) "FireFlareButton": 2048, "SwitchWeaponButton": 128, "SwitchAmmoButton": 64, "RadarSelectButton": 256, "TargetLockButton": 8192, "EnableScrapcopterGibs": false, (turns off gib spawning for better server performance) "GibsDespawnTimerOverride": 0.0, "DisableFire": false, "HideUnauthorizedWeapons": true, (This option doesn’t quite work as intended yet. It will show players the weapons they don’t have access to due to not having the oxide permission for that weapon in the weapon selection menu while flying. Right now, setting this to false shows all weapons that exist for the plugin.)   Buttons    • FORWARD = 2,  • BACKWARD = 4,  • LEFT = 8,  • RIGHT = 16  • JUMP = 32  • DUCK = 64  • SPRINT = 128  • USE = 256  • FIRE_PRIMARY = 1024  • FIRE_SECONDARY = 2048  • RELOAD = 8192  • FIRE_THIRD = 134217728    
5.0
Computer Station Adventure Transform your server's computer stations into retro gaming terminals with single-player adventures AND multiplayer games! --- Description Computer Station Adventure brings classic gaming to Rust. When players sit down at any computer station, they can launch into immersive gaming experiences—complete with an authentic retro CRT terminal aesthetic. The plugin supports THREE game categories: - Story Mode: Choose-your-own-adventure style with clickable choices - Text Adventure Mode: Classic parser-based games like Zork (type commands) - Multiplayer Games: Challenge other players OR the CPU to classic board and card games! Whether your players are taking a break from raiding, waiting out a storm, competing with friends, or just looking for something different, this plugin delivers engaging experiences right inside the game world. --- Features IMMERSIVE TERMINAL EXPERIENCE - Authentic CRT monitor visual overlay - Classic green-on-black terminal styling - Retro sound effects for interactions - Fully customizable colors and appearance - All images loaded locally for fast performance MULTIPLAYER GAMES (8 Games!) - Battleship: Classic naval combat - place your fleet and sink your opponent's ships - Connect Four: Drop pieces to connect four in a row - Tic Tac Toe: The timeless X's and O's game - Checkers: Jump and capture to victory with king promotions - Chess: The ultimate strategy game with full piece movement and check/checkmate detection - UNO: The classic card game supporting 2-4 players with full rule set - Risk: Epic world domination with territory control, armies, and strategic conquest - Stratego: Classic military strategy with hidden pieces and tactical combat CPU OPPONENT SYSTEM - Play ANY multiplayer game against the computer when no friends are available - Intelligent AI with game-specific strategies:   - Battleship AI: Smart targeting patterns, hunt mode when ships are hit   - Connect Four AI: Blocks winning moves, sets up combos   - Tic Tac Toe AI: Minimax algorithm for perfect play   - Checkers AI: Evaluates piece positions, prioritizes kings and captures   - Chess AI: Full move evaluation, piece values, positional scoring   - UNO AI: Strategic card selection, color optimization   - Risk AI: Territory evaluation, strategic reinforcement and attacks   - Stratego AI: Aggressive scouting, piece value assessment, randomized setup - AI Chat System: CPU opponents have personality! They greet you, react to gameplay, and comment on wins/losses - Configurable AI chat frequency and messages MULTIPLAYER FEATURES - Player vs Player OR Player vs CPU for all games - Player invite system with accept/decline - Pending invite notifications right on the main menu - Real-time turn-based gameplay - In-game chat system for player communication - Beautiful game board images and piece graphics - Works across any computer stations on the server STORY MODE ENGINE (Choose Your Own Adventure) - Branching narrative paths with multiple endings - Inventory system for collecting and using items - Resource counters for survival-style mechanics - Conditional choices based on items, flags, and stats - Weighted random outcomes for unpredictable events - On-screen stat tracking (food, ammo, health, etc.) TEXT ADVENTURE ENGINE (Parser-Based) - Classic Infocom-style text parser ("go north", "take sword", "attack troll") - 150+ built-in verbs (movement, combat, inventory, puzzles, etc.) - Full room/item/NPC system with descriptions - Container system with nested containers and surfaces - Light/dark mechanics with fuel-based light sources - Combat system with hostile NPCs, weapons, and health - Scoring system with treasures and achievements - Save/load game progress - Fully scriptable events, puzzles, and interactions - 100% data-driven - create entire games from JSON alone COMPLETION REWARDS SYSTEM - Reward players with items when they complete/win games - Per-game reward configuration (different rewards for each game) - Kits plugin integration - grant full kits as rewards - Console command execution on win - add players to oxide groups, grant permissions, etc. - Once-per-wipe option to prevent reward farming - Server-wide announcements when players complete games - Notify plugin integration for stylish notifications - Automatic config updates - new games are detected and added to config PLAYER-FRIENDLY - Automatic progress saving between sessions - Category-based game selection menu - Pending multiplayer invites shown immediately when opening menu - Pagination for stories with many choices - Simple one-click access from any computer station - Play against CPU instantly - no waiting for other players SERVER ADMIN TOOLS - Permission system for access control - Admin permission for delegated management - Easy JSON-based story/game format - Hot-reload games without plugin reload (/adventurereload) - Auto-detection of new games with config population - Fully configurable UI positioning - Local image storage - no external URL dependencies --- Included Games MULTIPLAYER GAMES (All playable vs CPU or other players): Battleship The classic naval combat game. Strategically place your fleet of 5 ships, then take turns firing at your opponent's grid to locate and sink their ships. First to sink all enemy ships wins! Features ship placement with rotation, hit/miss markers, and ship status tracking. CPU uses intelligent hunt-and-destroy targeting. Connect Four Drop colored pieces into the grid, trying to connect four of your pieces in a row—horizontally, vertically, or diagonally. Simple to learn, challenging to master! CPU evaluates threats and opportunities to provide a real challenge. Tic Tac Toe The timeless game of X's and O's. Take turns placing your mark, trying to get three in a row while blocking your opponent. CPU uses optimal strategy for competitive gameplay. Checkers The classic strategy board game. Move diagonally, jump to capture opponent pieces, and reach the opposite end to crown your pieces as kings. Capture all enemy pieces to win! CPU prioritizes captures and king promotions. Chess The king of strategy games. Full implementation with all piece movements, castling, en passant, pawn promotion, check detection, and checkmate/stalemate conditions. CPU evaluates positions using piece values and board control. UNO The beloved card game for 2-4 players! Match colors or numbers, use action cards to skip, reverse, or force opponents to draw. Call UNO when you're down to one card, and be the first to empty your hand to win! Play with friends or CPU opponents. Risk Conquer the world! Control territories, build armies, and wage strategic warfare across continents. Features territory drafting, reinforcement phases, attack dice rolling, fortification, and card sets. Supports 2-6 players with any mix of humans and CPU opponents. CPU evaluates continental bonuses and strategic positions. Stratego Classic military strategy with hidden information. Deploy 40 pieces including the Marshal, Generals, Miners, Scouts, Spies, Bombs, and your Flag. Pieces remain hidden until combat reveals them. Capture the enemy flag to win! Features randomized CPU setup, aggressive AI tactics, and 1-turn piece reveal memory system. STORY MODE GAMES: The Oregon Trail Travel 2,040 miles from Independence, Missouri to Oregon City in 1847. Manage food, ammunition, medicine, and money as you face river crossings, disease, harsh weather, and countless life-or-death decisions. A fully-featured recreation with resource management, hunting, trading, and multiple paths to victory—or death. Pirate's Treasure Hack into a mysterious pirate radio frequency and follow cryptic clues across a remote island. Explore beaches, jungles, and hidden caves while collecting three ancient gems needed to unlock the legendary treasure. Multiple locations, secret passages, and puzzle-solving await. Abandoned Facility (Horror) Something went wrong at the old research facility. Access corrupted security logs, piece together what happened, and try not to become the next victim. Atmospheric horror storytelling with tension-building choices. Fallout Wasteland Survive in a post-apocalyptic wasteland. Scavenge for supplies, encounter other survivors, and make difficult moral choices in a world where resources are scarce and danger lurks around every corner. Rust Survival A meta-adventure set in a world suspiciously similar to the one outside the computer station. Gather, craft, build, and survive—all through text commands on a terminal screen. TEXT ADVENTURE GAMES: ZORK I: The Great Underground Empire The legendary 1980 Infocom classic, fully recreated. Explore the ruins of an ancient empire lying beneath the white house. Collect 19 treasures, battle dangerous creatures including trolls, thieves, and the infamous grue, and discover the secrets of the Great Underground Empire. Features 116 rooms, 104 items, 5 NPCs, and 350 points of adventure. --- CPU Opponent Details Every multiplayer game includes a fully-functional CPU opponent: BATTLESHIP CPU - Hunts in patterns until finding a ship - Switches to "destroy mode" after a hit - Systematically targets adjacent cells - Returns to hunting after sinking ships CONNECT FOUR CPU - Looks for winning moves first - Blocks opponent's winning threats - Builds toward multiple connection opportunities - Avoids setting up opponent wins TIC TAC TOE CPU - Uses minimax algorithm - Plays optimally - will never lose - Takes center and corners strategically CHECKERS CPU - Prioritizes capture chains - Values king pieces highly - Advances pieces toward promotion - Protects back row when possible CHESS CPU - Evaluates all legal moves - Considers piece values (Queen=9, Rook=5, etc.) - Factors in positional advantages - Detects and executes checkmate patterns UNO CPU - Plays matching cards strategically - Saves wild cards for emergencies - Chooses optimal colors based on hand - Properly calls UNO with one card remaining RISK CPU - Evaluates continent control opportunities - Reinforces strategic territories - Attacks when odds are favorable - Fortifies border territories STRATEGO CPU - Randomizes piece placement each game - Uses Scouts aggressively to probe defenses - Protects high-value pieces (Marshal, General) - Attacks with expendable low-rank pieces - Remembers revealed enemy pieces for one turn AI CHAT SYSTEM - CPU opponents have unique personalities - Greetings at game start - Reactions during gameplay (captures, good moves, etc.) - Victory/defeat messages - Configurable chat frequency (default 10%) - Adds immersion and entertainment to solo play --- Permissions computerstationadventure.use — Allows players to access adventure games computerstationadventure.admin — Allows use of admin commands (/adventurereload) --- Commands /adventurereload — Reload all stories, text adventures, and multiplayer games (Admin or permission required) --- Configuration {   "UI Background Color": "0.02 0.05 0.02 0.98",   "UI Text Color": "0.2 1 0.2 1",   "UI Button Color": "0.05 0.2 0.05 0.9",   "Enable Sound Effects": true,   "Allow Progress Saving": true,   "Use Monitor Image": true,   "Monitor Screen Area - Anchor Min (x y)": "0.07 0.15",   "Monitor Screen Area - Anchor Max (x y)": "0.93 0.93",   "Enable Completion Rewards": true,   "Rewards - Once Per Wipe Only": true,   "Announce Rewards In Chat": true,   "Reward Announcement Message": "<color=#7fc97f>{player}</color> has completed <color=#ffd700>{game}</color> and received rewards!",   "Use Notify Plugin": false,   "Notify Type (Player Reward)": 0,   "Notify Type (Broadcast)": 0,   "Game Completion Rewards": {     "battleship": {       "Kit Name (leave empty to not give a kit)": "",       "Items": [         {           "Item Shortname": "scrap",           "Amount": 100,           "Skin ID": 0,           "Display Name (optional)": ""         }       ],       "Console Command (use {steamid}, {playername}, {gameid} placeholders)": ""     },     "zork1": {       "Kit Name (leave empty to not give a kit)": "",       "Items": [         {           "Item Shortname": "scrap",           "Amount": 250,           "Skin ID": 0,           "Display Name (optional)": ""         }       ],       "Console Command (use {steamid}, {playername}, {gameid} placeholders)": "oxide.usergroup add {steamid} winners"     }   } } CONFIGURATION OPTIONS: UI Settings: - UI Background Color: Terminal background color (RGBA) - UI Text Color: Text color for all UI elements (RGBA) - UI Button Color: Button background color (RGBA) - Enable Sound Effects: Play retro sounds on interactions - Allow Progress Saving: Save player progress between sessions - Use Monitor Image: Display CRT monitor frame overlay - Monitor Screen Area: Position of the game screen within the monitor frame Reward Settings: - Enable Completion Rewards: Master toggle for the reward system - Rewards - Once Per Wipe Only: Players can only earn rewards once per wipe (per game) - Announce Rewards In Chat: Broadcast when a player completes/wins a game - Reward Announcement Message: Customizable message ({player} and {game} placeholders) - Use Notify Plugin: Use Notify for notifications instead of chat - Notify Type: The notification type ID for Notify plugin Per-Game Rewards: - Kit Name: Optional kit to grant via Kits plugin - Items: List of items to give (shortname, amount, skin, custom name) - Console Command: Server command to run on win (supports {steamid}, {playername}, {gameid} placeholders) CONSOLE COMMAND EXAMPLES: - Add to oxide group: "oxide.usergroup add {steamid} winners" - Grant permission: "oxide.grant user {steamid} someplugin.vip" - Run custom plugin: "customplugin.reward {steamid}" AUTO-CONFIG POPULATION: When new games are added to the Stories, TextAdventures, or Multiplayer folders, the plugin automatically detects them and adds default reward entries to the config. Just run /adventurereload or reload the plugin to pick up new games. --- Optional Plugin Support Kits - Grant kits as completion rewards - Configure kit name per game in the config Notify - Display stylish notifications instead of chat messages - Separate notification types for player rewards and broadcasts --- Installation 1. Place ComputerStationAdventure.cs in your oxide/plugins folder 2. Extract the data folder contents to oxide/data/ComputerStationAdventure/ 3. Configure rewards in the generated config file --- File Structure oxide/ ├── plugins/ │   └── ComputerStationAdventure.cs └── data/     └── ComputerStationAdventure/         ├── Images/                     (Game images - monitor, pieces, cards, boards, etc.)         ├── Stories/                    (Story Mode games - JSON files)         ├── TextAdventures/             (Text Adventure games - JSON files)         └── Multiplayer/                (Multiplayer game configs - JSON files) --- Credits Plugin developed with passion for classic gaming Zork I content based on the original 1980 Infocom game by Marc Blank and Dave Lebling ---    
5.0
Hello everyone! This is already my second project, and I’ve put a lot of heart into it. My team and I have worked hard to make it as interesting as possible and to include even more bases. Inside, you’ll find very cool features and lifehacks, so I can guarantee that once you purchase this package, you’ll truly enjoy using it. We have focused on creating more level 4, 5, and 6 bases, as these are the most popular choices! As mentioned before, this package also includes the acquisition and configuration for the level 6 pack—something brand new that hasn't been seen before. That’s why we highly recommend it!   Setup Guide for Your New Bases To ensure a clean installation, start by disabling the current plugin. Enter the following command into your server console: o.unload RaidableBases. If you have used this plugin before, it is essential to clear out any old settings. Please delete the following: The configuration file: oxide/config/RaidableBases.json The entire data directory: oxide/data/RaidableBases/ Now, access your server files via FTP and locate the main /oxide/ directory. Inside this download, you will see two folders: config and data. Simply drag and drop these into your server's /oxide/ folder. When prompted by your FTP client, choose "Overwrite" or "Merge" to ensure the new files are correctly placed. Once the transfer is complete, reactivate the plugin by typing: o.reload RaidableBases. You should see the updated loot tables appearing in the console logs. To verify that the bases have been recognized, use the command: rb.config list. This will display all the new schematic files now located in oxide/data/copypaste/. If the list appears empty, please double-check your file paths and try the process again.   Thank you for appreciating our work and for standing by us!
0.0
sale
Introducing UltimateLeaderboard, the most advanced and comprehensive leaderboard system designed for Rust servers! Elevate your server competitive spirit by tracking an extensive range of player statistics—everything from kills and deaths to resources gathered, items crafted, structures built, and more. Featuring a sleek, customizable user interface and seamless integration with popular plugins, UltimateLeaderboard is the perfect addition to engage your players and showcase their achievements.     ⭐ Features of Ultimate Leaderboard Track a wide variety of player statistics, including kills, deaths, resources gathered, items crafted, structures built, and more. Fully customizable leaderboard—choose which stats to display and tailor it to your server unique style. Intuitive and visually appealing user interface for players to view their stats and compare rankings. Seamless integration with plugins like ServerPanel for enhanced displays, and Notify/UINotify for in-game alerts. Flexible data storage options: choose between JSON, SQLite, or MySQL to suit your server needs. Two reward systems: post-wipe awards that give actual items, kits, and money to top players when they connect, plus an optional companion plugin UltimateLeaderboardTop for real-time privilege management based on current rankings. Custom Titles system that automatically displays achievement-based chat titles for top performers (requires BetterChat plugin). Optimized for high performance, ensuring smooth operation even with large player bases and extensive data. Configurable templates. Optional real-time database updates for integrations (e.g., Discord Bot).   🖼️ Showcase Fullscreen Template ServerPanel V1 (V1.1) ServerPanel V2   📨  Video Overview   🎮 Commands /leaderboard or /stats - Opens the leaderboard interface for players to view stats and rankings. /leaderboard <steamid>  - Opens another player's profile (requires ultimateleaderboard.profile permission). /leaderboard.hide - Allows players to hide themselves from the leaderboard (requires ultimateleaderboard.hide.self permission). leaderboard.manage hide <steamid>  - Console command to hide a player from the leaderboard (server console only). leaderboard.wipe  - Console command to reset all leaderboard data (server console only). leaderboard.migrate <migration_id>  - Console command to perform database migrations (server console only). Available: — leaderboard.migrate 1  adds HiddenFromLeaderboard column to PlayerStats table (upgrade from v1.1.7 to v1.1.8) — leaderboard.migrate 2  migrates BodyHits data to the new format (upgrade to v1.5.10) leaderboard.find.short.prefab <search_term>  - Console command to search for prefabs containing the specified search term (server console only). Useful for finding correct prefab names for configuration. leaderboard.manage  - Console command to manage player statistics (server console only). Use leaderboard.manage help for detailed usage information.   🛡️ Permissions ultimateleaderboard.use - grants players access to leaderboard commands and interface. ultimateleaderboard.profile  - allows players to view other players' profiles using the leaderboard command. ultimateleaderboard.hide.self  - allows players to hide themselves from the leaderboard using the /leaderboard.hide command.   ⚙️ Web Config Editor Easily manage your UltimateLeaderboard settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server. P.S. To access the web config editor, you must be part of the "UltimateLeaderboard" group in our Discord server. Join us at https://discord.gg/mevent and request the group to get started.   📚 FAQ Q: How do I install UltimateLeaderboard? A: Download the UltimateLeaderboard.cs file, place it in your oxide/plugins directory, and restart your server or reload the plugin using the Oxide command oxide.reload UltimateLeaderboard. Q: Can I choose which statistics to track and display? A: Yes! The plugin allows you to customize tracked statistics and leaderboard displays via the configuration file. You can enable or disable specific stats like kills, resources, or events to suit your server. Q: What data storage options are available? A: UltimateLeaderboard supports JSON, SQLite, and MySQL. You can select your preferred storage method in the config file, offering flexibility for small or large servers. Q: How do I set up the awards system? A: In the configuration file, define award categories (e.g., most kills, top gatherer) and their criteria. The plugin will automatically track and assign awards to top players based on your settings. Q: Where can I configure the UI? A: UI is now template-driven. Use configurable templates stored at oxide/data/UltimateLeaderboard/Templates. Q: What happens to the data on a server wipe? A: By default, data wipes with a new save file, but you can disable this in the config (Wipe data on new save) to persist stats across wipes if desired. Q: How do I add UltimateLeaderboard to the ServerPanel menu? A: Follow these simple steps: 1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button 2. Set these exact parameters: Type: Plugin Plugin Name: UltimateLeaderboard Plugin Hook: API_OpenPlugin 3. Click "SAVE" button to create the category Q: I see black images with Rust logo or get error 429 when loading images. What should I do? A: These issues occur when there are problems downloading images from the internet. The UltimateLeaderboard plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). To fix this, enable Offline Image Mode which will use local images instead: Enable the mode in config: Open "oxide/config/UltimateLeaderboard.json" (or "carbon/config/UltimateLeaderboard.json" for Carbon) Set "Enable Offline Image Mode": true Set up the images: Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon) Download PluginsStorage (click "CODE" → "Download ZIP") Extract the ZIP and copy all contents to the "TheMevent" folder Reload the plugin: Type o.reload UltimateLeaderboard (Oxide) or c.reload UltimateLeaderboard (Carbon) Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc. Q: What's the difference between UltimateLeaderboard awards and UltimateLeaderboardTop? A: UltimateLeaderboardTop is a companion plugin that automatically manages player privileges based on leaderboard positions. Main Plugin Awards: Gives actual rewards (kits, money, commands) to top players after wipe - rewards are given once when player connects. UltimateLeaderboardTop: Continuously manages privileges (VIP groups, permissions) as players enter/exit top positions in real-time. To display awards in UI while using UltimateLeaderboardTop: Configure awards in UltimateLeaderboard config Configure awards in UltimateLeaderboardTop config Set "Automatically give rewards after the wipe": false Q: Can UltimateLeaderboardTop give items/kits to players? A: No, UltimateLeaderboardTop is designed only for reversible actions (permissions, groups, etc.). Since items can't be taken back from players when they leave top positions, item rewards are not supported. Use the main plugin's awards system for item rewards instead. Q: How do I configure rewards for top players? A: There are two reward systems available: UltimateLeaderboard Awards (Post-Wipe Rewards): Configure in the main plugin's config file under "Awards Settings": Set award categories (e.g., "Most Kills", "Top Gatherer") Define criteria: loot type, prefab, and minimum amount required Set rewards: commands to execute (give items, kits, money, etc.) Awards are given once when top players connect after a wipe UltimateLeaderboardTop (Real-time Privileges): Configure in UltimateLeaderboardTop.json: Set leaderboard types to monitor (kills, points, playtime, etc.) Define top positions (1st, 2nd, 3rd, etc.) Configure "Enter place commands" (given when player reaches position) Configure "Exit place commands" (executed when player loses position) Use for permissions, groups, temporary privileges Example UltimateLeaderboardTop configuration: {   "Loot type": "Kill",   "Prefab": "kills",   "Places settings": {     "1": {       "Enter place commands": ["o.usergroup add %steamid% vip"],       "Exit place commands": ["o.usergroup remove %steamid% vip"]     }   } } Q: What are Custom Titles and how do they work? A: Custom Titles automatically display achievement-based titles in chat for top players. For example, top killers get "[Killer]" title, top builders get "[Builder]" title, etc. Requires BetterChat plugin to work. Titles are updated automatically based on leaderboard positions and can be configured with priority system and limits. Q: Why don't I see my statistics updated immediately on the leaderboard? A: The leaderboard is cached and refreshes periodically (configurable interval) to minimize server load and ensure optimal performance. This means statistics may take a few minutes to appear on the leaderboard after the action is performed. The caching system helps maintain smooth server operation even with large player bases and extensive statistics tracking. Q: How can I track multiple similar items or entities with one statistic? A: You can combine multiple prefabs using the pipe symbol | in the prefab field. For example, to track all types of scientists as one "NPC Kills" statistic, use: npc_tunneldweller|npc_underwaterdweller|scientistnpc_arena|scientistnpc_bradley. This is useful for grouping similar items, resources, or entities into a single tracked category. Q: How do I find the correct prefab names for items, entities, or events? A: There are several ways to find prefab names: In-game console command: Use leaderboard.find.short.prefab <search_term> in the server console to search for prefabs containing your search term. For example: leaderboard.find.short.prefab scientist will show all prefabs containing "scientist". F1 console spawn command: In-game, open F1 console and use the spawn command to see available entity prefabs. Type spawn followed by part of the name to see matching options. Item shortnames: For items, use their shortname (e.g., "stones", "metal.ore", "wood"). You can find these by examining items in your inventory or using item-related commands. Plugin documentation: Check the "Custom Prefabs" and "Available Loot Types" sections in this plugin's description for comprehensive lists of supported prefabs and loot types. Q: How can I output the sum of all values by type of statistics (for example, all kills, all loot collected)? A: Use the prefab total_sum for the desired LootType. For example, to show the total number of all player kills, specify the LootType Kill and the prefab total_sum in the column or block settings. It works for any type: Kill, Gather, Craft, Event, and others. Q: How does the leaderboard scoring system work? A: The leaderboard uses a points-based scoring system. Points are earned from in-game actions, and each action has: Loot Type - The category of action (e.g., Kill, Gather, Construction, Craft, Event) Prefab/Short Name - The specific item or entity (e.g., "kills", "stones", "helicopter", "supply_drop") Score Value - The points awarded for this action (configured in Loot Settings) When a player performs an action: The plugin looks up the score for that action type + prefab combination Multiplies the score by the action value (usually 1 per action) Adds it to the player's total Points Example scores (from config): Player kills: +1.0 point per kill Deaths: -1.0 point per death Gathering stone: +0.1 point per stone Supply drop looted: +3.0 points Bradley crate: +5.0 points Helicopter kill: +15.0 points Bradley kill: +10.0 points How to become top player: Perform actions that have scores configured in Loot Settings Accumulate the most total Points The leaderboard ranks players by their Points value (or other tracked stats) Q: What award types are available and how do I configure them? A: UltimateLeaderboard supports 8 award types: Command - Execute console commands. Supports %steamid% placeholder. Use | to separate multiple commands. Example: "Command (%steamid%)": "inventory.giveto %steamid% rifle.ak 1|oxide.usergroup add %steamid% vip" Kit - Give kits from Kits plugin. Requires Kits plugin to be loaded. Example: "Type": "Kit", "Kit Name": "vip_starter" ServerRewards - Add reward points. Requires ServerRewards plugin. Example: "Type": "ServerRewards", "Amount": 1000 Economics - Deposit money via Economics plugin. Example: "Type": "Economics", "Amount": 5000 BankSystem - Deposit money to player's bank account. Example: "Type": "BankSystem", "Amount": 2500 GameStores - Add balance via GameStoresRUST plugin. Example: "Type": "GameStores", "Amount": 100 MoscowOVH - Add balance via RustStore plugin (Moscow OVH integration). Example: "Type": "MoscowOVH", "Amount": 50   💻 Custom Prefabs UltimateLeaderboard supports advanced custom prefabs for granular statistics tracking and display: total_play_time - Total playtime (in seconds) current_playtime - Current session duration kdr - Kill/Death ratio points - Internal points system longest_kill_distance - Longest kill distance record total_hits - Total player hits total_resources - Total resources gathered total_items_crafted - Items crafted events_won - Event victories structures_built - Structures built upgrades_performed - Building upgrades name/nickname - Player display name formatted_total_playtime - Human-readable playtime (Xd Xh Xm) kd - K/D formatted as "Kills/Deaths" favorite_resource - Most gathered resource favorite_crafted_item - Most crafted item favorite_event - Most won event favorite_building_material - Preferred building material favorite_weapon - Most used weapon total_quests_completed - Total completed quests total_sum - Sum of all values for the selected LootType. For example, using total_sum with LootType Kill will show the total number of all kills for the player (across all kill categories). Works for any LootType: Kill, Gather, Craft, Event, etc.   📊 Available Loot Types None Construction Medical Event Available prefabs: Convoy Sputnik Caravan GasStationEvent AirEvent SatDishEvent Triangulation WaterEvent HarborEvent FerryTerminalEvent ArcticBaseEvent JunkyardEvent SupermarketEvent PowerPlantEvent ArmoredTrainEvent SurvivalArena KillBoss PaintballTeam PaintballFFA GunGame ZombieInfection TugboatPirates SpaceEvent AbandonedBase DungeonEvent FlyingCargoEvent AirfieldEvent Gather Kill Available custom prefabs: helisignals_{skin} - Tracks helicopter kills from HeliSignals (e.g., "helisignals_2920175997") bradleydrops_{skin} - Tracks bradley kills from BradleyDrops (e.g., "bradleydrops_2905355269") roadbradley_{profile} - Tracks bradley kills from RoadBradley (e.g., "roadbradley_easy") helicopter - Tracks helicopter kills Custom NPC support: horde_npc - For NPCs from ZombieHorde plugin raidbase_npc - For NPCs from Raidable Bases plugin For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.) Other entity prefabs can be found in-game by using the "spawn" command in the F1 console Consume Raid Death Available custom prefabs: Custom NPC support: horde_npc - For NPCs from ZombieHorde plugin raidbase_npc - For NPCs from Raidable Bases plugin For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.) Craft Crate LootItems Fishing Puzzle Available prefabs: keycard_1 keycard_2 keycard_3 Custom Upgrade ShotFired ExplosiveUsed RecycleItem BodyHits WeaponUsed RaidableBases Available prefabs: easy medium hard expert nightmare Economy Available prefabs: ShoppyStock Economics IQEconomic Quest EconomyBalance Available prefabs: Economics ServerRewards BankSystem IQEconomic Gambling Available prefabs: BlackjackDeposit BlackjackWon SlotDeposit SlotWon PockerDeposit PockerWon WheelDeposit WheelWon SkillTree Available prefabs: xp - Experience points earned level - Skill tree level reached Trivia MixingTable   📡 API for Developers UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality: 📊 Methods JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player 🎣 Hooks void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
5.0
$32.99
Well rounded shop, with various features. It's standalone plugin which is compatible with WelcomePanel, HumanNpc. This plugin also supports selling commands, wipe block, no escape, sales, permission access.   Multi-currency support Use different currencies for different items. Economics and ServerRewards (RP) is supported as well as scrap or any other ingame item.     Restrictions Combat, raid, spawn and building block supported alongside with  basic cooldowns and wipe block.   NoEscape is required for combat and raid block.       Appearance   Simple and clean design to ensure smooth user experience for your players.   Additionally Shop can be inserted into WelcomePanel to achieve "all in" server panel.   Customization Widely customizable and feature rich Shop which will  fit all needs of your community.         Field Tested Plugin made by experienced developer,  tested by hundreds of server owners and used by some big organizations.       Discord   Customer support available on discord,   Installation - unzip downloaded package and place Shop.cs file into your plugin folder. - after succesfuly loading the plugin, data folder oxide/data/Shop will be generated - take data files provided in plugin package and drop them into your Shop data folder After finishing these steps your shop is ready to used.         Server Currency   If you don't wish to use ingame items as currency make sure you use either Economics or ServerRewards as you currency management as only those two plugins are compatible with Shop. Default currency setting is Economics ("eco"), if you wish to change it navigate to "oxide/data/Shop/Items.json", open this file in some text editor (VSC recommended) and simply select "eco" and mass replace for desired value. (video here) "eco" for Economics "rp" for ServerRewards "scrap" or any other ingame item   Shop Categories To remove, change or add new categories open "oxide/data/Shop/Categories.json" file. There you will find all categories alongside with items lists. If you wish to remove certain items from category, just head over to item list and delete from there.   Items Changing prices In "oxide/data/Shop/Items.json" you will find every item with their properties, to quick search for specific items press "CTRL + F".  By leaving BuyPrice or SellPrice at 0 you will disable selling or buying of said item. Due to multi-currency support prices can be set only in whole numbers, no decimals. To offset for this, you can set minimal amount requirement. For example instead of selling one piece of wood for 0.01$ you can set minimal amount of  100x wood for 1$.   Removing items If you wish to remove some items from Shop, you can do that directly in  "data/Shop/Categories.json" file. Removing items from "Items.json" is not needed as they have no effect unless they are listed in some category. Adding new items To add new item you must first head over to "Items.json" data file and create new entry by copy pasting some of the existing ones. Once done with that you can add the  item into category. To add multiple versions of same item can be created by simply adding unique tag behind shortname, for example "rifle.ak{1}",  "rifle.ak{2}", etc...   Commands Adding new commands Commands can be create at "data/Shop/Commands.json". Plugin can only run server side console commands and then parse steam id or player name with tags {steamid} and {playername}. There are two examples shown in default data file. Server side console commands are common thing and almost all plugins utilize them. Listing commands in categories Simply type in one of your command names into category item list like this "cmd/yourCommandName". Slash cmd in front of command name is there to make difference between ingame item and command.   Cooldowns These are very basic, cooldown is triggered when buy/sell action is triggered. By using minimal amount requirement for items you can manage how much player buy and how often. Cooldowns are managed in "data/Shop/Cooldowns.json". Default data file contains two example of cooldowns but it's simply shortname and amount of seconds.     Restrictions Raid and Combat Block Managed by NoEscape plugin, option to enable these two block can be found in config file. Building Block Prevents players from using shop while they are building block, option can be found in config file. Spawn Block Prevents players from using shop after they respawn, amount of seconds can be set in config file, 0 = disabled. Wipe Block Prevents players from buying specific items after wipe. Settings are located in "data/Shop/ItemsWipeBlock.json", similar as cooldowns.   Sales By Permission (config file) Discount on every item in the shop assigned by permission, multiple permission can be created with their own discount values. By Category (categories data file) Discount for every item within specified category. By Item Discount for specific item in the shop. If item is already in discounted category, higher discount will be applied.   WelcomePanel integration To integrate this plugin into WelcomePanel simply use one of the four configs included in download package. These config were premade for each WelcomePanel template (goes from 1 to 4). In case you have own  highly customized layout for WelcomePanel you will have to adjust "Layout Container" in Shop config file by yourself.                  
4.9
🗺️ Easy Map Voter — Discord Bot for Rust Servers Easy Map Voter lets your community decide the next Rust map directly inside Discord. Run clean, interactive voting sessions, generate or fetch maps automatically while tracking long-term player preferences all with a few slash commands.   🚀 Features: 🗺️ Flexible Map Sources Choose how maps are provided: 🎲 Random generation 🔍 Rustmaps filter IDs ⚙️ Custom maps Supports vanilla, modded, and themed servers.   ⭐ VIP Voting (Optional) Reward supporters while keeping voting fair: - Assign VIP role - Configure vote multiplier (example: VIP = 2 votes) - Winner summaries show both regular and VIP totals   📊 Community Statistics & Insights Track long-term player behavior: /mappreferences – View community map preferences /voter [user] – See individual voting history /votingstats – Interactive stats with top voters and recent activity Great for understanding what your players actually enjoy.   ⏱️ Wipe Countdown Support Each server configuration can include a wipe schedule. Countdown timers appear during voting so players know exactly what they’re voting for.   💾 Persistent Data Storage All sessions, maps, and votes are stored locally in SQLite: - Automatic database creation - Historical voting records - No external databases required   🛠 Utility Commands /ping – Check bot latency !sync – Sync slash commands to your server       Requirements: - Python 3.10+ recommended. - A Discord application and bot token. - A Rustmaps API key.   Python dependencies are listed in requirements.txt.   Setup 1) Install requirements - Python 3.10+ installed and available on PATH. - Install dependencies from the project root: pip install -r requirements.txt   2) Configure your .env file DISCORD_TOKEN=your_discord_bot_token RUSTMAPS_API_KEY=your_rustmaps_api_key   3) Configure config.json Open `config.json` and update the IDs and options for your server: { "discord": { "guild_id": YOUR-GUILD-ID, "prefix": "!" }, "roles": { "administration_role_id": ADMINISTRATION-ROLE-ID, "enable_vip_voting": true, "vip_voter_role_id": VIP-ROLE-ID, "vip_vote_weight": 2, "store": YOUR-STORE-LINK }, "appearance": { "embed_color": DISCORD-APPROVED-COLOR } }   4) Discord bot permissions and intents Enable these gateway intents in the Discord Developer Portal: - Message Content Intent - Server Members Intent   Recommended permissions for the bot invite: - Read Messages / View Channels - Send Messages - Embed Links - Add Reactions - Read Message History - Manage Messages (needed to remove reactions and clean up voting messages)   Also include the applications.commands scope for slash commands.   Running the bot Run this line in the console or set it as the starting file if using a Host: python main.py   Logs are written to data/logs/bot.log.         For any help and support you can contact me on Discord #carl7332
5.0
sale
This custom package, designed by us, features 210 handcrafted bases across five difficulty levels, ranging from Easy to Nightmare. Note:  The building skins in the package showcase images may differ from the spawned bases or use the default building skin. This MEGA PACK is an upgraded version of the FullWiped-110 base pack we previously offered. If you've already purchased the FullWiped-110 bases, you only need to buy the expanded package, which includes 100 new bases ranging from Easy to Hard. Get it here:  https://codefling.com/bases/raidable-bases-pack-100-bases-expanded-package-from-easy-to-hard Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work. 🔗Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases 🔗Copy Paste (Free): https://umod.org/plugins/copy-paste This Raidable Bases package includes: (In addition to the bases, it includes a well-configured config file that can be uploaded to 📁/serverfiles/oxide/config, but its usage is optional. It also contains 5 different profile configs that can be uploaded to 📁/oxide/data/RaidableBases/Profiles. These are also well-configured and optional to use. The usage of both is entirely up to you.) 🏡70 Easy Bases 🏡60 Medium Bases 🏡60 Hard Bases 🏡10 Expert Bases 🏡10 Nightmare Bases   WARNING: TWO DIFFERENT INSTALLATION METHODS (PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS) INSTALLATION GUIDE 1 (If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases—use the second installation guide instead.) ▶ Step 1: Place the Config File From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory: 📁/serverfiles/oxide/config ▶ Step 2: Place the Bases From the extracted ZIP files, locate the copypaste folder and move it to the following directory: 📁/serverfiles/oxide/data ▶ Step 3: Place the Profiles Folder From the extracted ZIP files, locate the profiles folder and move it to the following directory: 📁/serverfiles/oxide/data/RaidableBases Why Are Profiles Important? The profiles folder contains crucial settings that allow you to: ✔️ Enable/disable the dome ✔️ Enable/disable NPCs ✔️ Adjust the number of lootable items These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases. I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs. ▶ Step 4: Restart the plugin via RCON:   o.reload RaidableBases   INSTALLATION GUIDE 2 (Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own 📁/oxide/data/RaidableBases/Profiles configurations.) In this case, you only need to add the bases. To do this, use the following commands in RCON: ▶ Step 1: You can add bases one by one or in bulk. After executing the commands in RCON, the bases will be registered inside the Profiles configuration. Note:  If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead.   A- Example RCON commands: rb.config add "Easy Bases" fullwipedeasy1 rb.config add "Hard Bases" fullwipedhard1 B- Commands to Integrate Raid Bases in Bulk via RCON: rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30 fullwipedeasy31 fullwipedeasy32 fullwipedeasy33 fullwipedeasy34 fullwipedeasy35 fullwipedeasy36 fullwipedeasy37 fullwipedeasy38 fullwipedeasy39 fullwipedeasy40 fullwipedeasy41 fullwipedeasy42 fullwipedeasy43 fullwipedeasy44 fullwipedeasy45 fullwipedeasy46 fullwipedeasy47 fullwipedeasy48 fullwipedeasy49 fullwipedeasy50 fullwipedeasy51 fullwipedeasy52 fullwipedeasy53 fullwipedeasy54 fullwipedeasy55 fullwipedeasy56 fullwipedeasy57 fullwipedeasy58 fullwipedeasy59 fullwipedeasy60 fullwipedeasy61 fullwipedeasy62 fullwipedeasy63 fullwipedeasy64 fullwipedeasy65 fullwipedeasy66 fullwipedeasy67 fullwipedeasy68 fullwipedeasy69 fullwipedeasy70 rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30 fullwipedmed31 fullwipedmed32 fullwipedmed33 fullwipedmed34 fullwipedmed35 fullwipedmed36 fullwipedmed37 fullwipedmed38 fullwipedmed39 fullwipedmed40 fullwipedmed41 fullwipedmed42 fullwipedmed43 fullwipedmed44 fullwipedmed45 fullwipedmed46 fullwipedmed47 fullwipedmed48 fullwipedmed49 fullwipedmed50 fullwipedmed51 fullwipedmed52 fullwipedmed53 fullwipedmed54 fullwipedmed55 fullwipedmed56 fullwipedmed57 fullwipedmed58 fullwipedmed59 fullwipedmed60 rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30 fullwipedhard31 fullwipedhard32 fullwipedhard33 fullwipedhard34 fullwipedhard35 fullwipedhard36 fullwipedhard37 fullwipedhard38 fullwipedhard39 fullwipedhard40 fullwipedhard41 fullwipedhard42 fullwipedhard43 fullwipedhard44 fullwipedhard45 fullwipedhard46 fullwipedhard47 fullwipedhard48 fullwipedhard49 fullwipedhard50 fullwipedhard51 fullwipedhard52 fullwipedhard53 fullwipedhard54 fullwipedhard55 fullwipedhard56 fullwipedhard57 fullwipedhard58 fullwipedhard59 fullwipedhard60 rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10 rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10 ▶ Step 2: Restart the plugin via RCON:  o.reload RaidableBases    EXTRA IMPORTANT INFORMATIONS: We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly. For example, to enable the dome, follow the steps below: Navigate to: 📁/oxide/data/RaidableBases/Profiles Open the files inside the Profiles folder with a text editor. Locate the following settings: (This is already set to false because it is required for markers to appear on the map.) "Spawn Silently (No Notification, No Dome, No Map Marker)": false, "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0, Change the value from 0 to 5 as shown below: "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,   In our setup: - Timed events and purchasable events are disabled. - After a wipe, easy bases will start spawning 30 minutes later. - Nightmare bases will begin spawning 48 hours (2 days) later. Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore. You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios. Configuration Example: 📁  serverfiles/oxide/config "Maintained Events": { "Always Maintain Max Events": true, "Max Maintained Events": 30, "Enable X Hours After Wipe (0 = immediately)": { "Easy": 0.5, "Medium": 1.0, "Hard": 3.0, "Expert": 24.0, "Nightmare": 48.0    All of our bases from Easy to Nightmare are equipped with turret protection. If you do not want turrets to spawn in your raidable bases on your server, you can use the following method. Go to the file path /data/RaidableBases/Profiles, open the JSON files inside with a text editor, and apply the following:   "Kill These Prefabs After Paste": [     "assets/prefabs/npc/autoturret/autoturret_deployed.prefab",     "autoturret_deployed" ],     If you need not only these bases but also the loot tables for the items that will spawn inside them, check out our one-of-a-kind, exceptional Raidable Base Loot Tables at the link below: https://codefling.com/customizations/raidable-bases-loot-tables-pack (Our loot tables are designed to cater to different server types, including Vanilla (1x) servers as well as 2x, 3x, 5x, 10x, and higher multipliers to match various loot requirements.)   If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you. Thank you!   Support:  FULLWIPED DISCORD  
0.0
Galium — Anti-Cheat & Moderation Platform for Rust Organizations Detection, intelligence, and enforcement — unified in one organizational dashboard. Galium is a production anti-cheat service operating since 2022, built for Rust server organizations that need structured moderation at scale — across multiple servers, multiple staff teams, and high player volume. Not a single plugin. Operational infrastructure for Rust organizations. Request Access Join Discord Your browser does not support the video tag. What Galium is Galium is an anti-cheat at its core — designed to detect behavioral abuse through live production signals, risk modeling, and enforcement workflows. Ahead of public launch, that proven detection foundation expanded into a full moderation and management platform — giving organizations one place to run their entire operational stack: ✓ Anti-cheat detection & risk scoring ✓ Teaming violation detection ✓ Toxicity and chat moderation ✓ Mute & ban management (history, reasons, evidence, traceability) ✓ Staff management & role-based permissions ✓ Organization & server management ✓ Automation rules and operational tooling ✓ Integrations (BattleMetrics + ecosystem-ready) Galium doesn't replace "one feature." It replaces fragmentation — plugins, spreadsheets, Discord-only logging, and inconsistent enforcement across servers. Reputation and production history Galium has been running in real competitive Rust environments since 2022 — refined through actual enforcement scenarios, edge cases, and the operational realities of moderating at scale. Over years of production usage, Galium has: ✓ Processed millions of behavioral signals ✓ Evolved risk weighting through real-world outcomes ✓ Prioritized explainability and auditability, not black-box actions ✓ Maintained enforcement consistency across wipes, servers, and staff teams This launch is not a new experiment — it's the public release of infrastructure that's already been proven in production. Built for organizations, not single servers Most "anti-cheat plugins" operate per server. Galium operates at the organization level. That means: ✓ One player identity across your entire org ✓ Risk follows the player, not the server they join ✓ Behavioral profiles persist beyond wipe cycles ✓ Policies and enforcement stay consistent across your infrastructure ✓ Staff actions and decisions are fully traceable across teams No silos. No per-server blind spots. One structured organizational view. Unified moderation control center Galium centralizes your moderation stack into one dashboard — so your team can move fast without losing control. Threat & moderation tools Behavioral analytics and risk overview Teaming detection and investigative context Prioritized cases based on severity, frequency, and recency Enforcement & logging Ban history, mute history, and action timelines Evidence linkage and structured reasons Full audit trails across staff actions Organization operations Server management and org configuration Staff roles, permissions, and governance Subscription and infrastructure controls Automation & integrations Automation rules for repeatable enforcement Sharing agreements and org-level controls BattleMetrics integration + integration-ready architecture Performance and infrastructure mindset Galium is designed for high-population, high-activity environments. ✓ Detection and analysis are designed to avoid server-side performance degradation ✓ Signal processing and intelligence are built to scale with organizational concurrency ✓ Operational clarity is maintained even under peak load ✓ Performance integrity stays preserved — while visibility and enforcement improves. Structured moderation at scale starts here If you operate multiple Rust servers and require centralized visibility, cross-server risk intelligence, and controlled enforcement — Galium provides the infrastructure to support it. Request Access Join Discord Production anti-cheat since 2022 • Built for Rust server organizations
5.0
sale
$14.99 $11.99
Upgrades your furnaces, ovens, refinery, mixing table & etc to beyond. ⭐ Key Features Upgrade each attribute of your furnace; Supports different oven types; It is possible to define default attributes for all ovens on the server; You can set a default value for all base ovens (replacing quicksmelt); You can enable/disable any features you want; Option to keep attributes when removing the furnace; Option to auto split ores; Automatic fuel calc based on the upraded oven attributes; Now BBQ and Campfire can also be improved; Option so that only the furnace owner can upgrade it; Option so that only owner's teammates can upgrade it; A new completely redesigned UI; NEW Supports Mixing Table 🎬 Video Showcase   📜 Permissions furnaceupgrades.use - This is the unique permission. required for all players to upgrade furnaces ⚙️ Configuration 💬 Support
5.0
Community Picks
Highest Rated
Top-rated picks trusted and loved by the community.
Trending
Trending Files
Popular picks members are downloading the most right now.
Deals
Great Deals
Discounted picks, limited-time deals, and sale items worth grabbing now.
Fresh Updates
Recently Updated
Recently improved files with fresh updates, fixes, and new content.
Community Feedback
Latest Reviews
See what customers are saying about their experience with files.
I’ve been an admin for quite a long time, and this tool really helps a lot — we’re talking about a game-changing anti-cheat. The detection system by itself already makes a huge difference, catching a large number of cheaters efficiently. It’s reliable and constantly improving, which is something I really value. Besides that, the tools provided are very useful and make server management much easier overall. It helps automate a lot of tasks and keeps everything more organized. In my
Skill Tree Items Pro has been an excellent addition to the LuffyRust servers. Our players really love the functionality, usability, and overall versatility this plugin brings to the server experience. It offers a lot of flexibility without feeling overcomplicated, which makes it a great fit for both server owners and players alike. One of the biggest advantages is its low performance impact while still delivering a very feature-rich system. It’s reliable, practical, and easy to work with, w
I’ve tried every anti cheat and teaming plugin out there, but none of them worked as comprehensively or efficiently as this system. It’s a system every server should have. The modular structure and the fact that it’s actively developed and supported are incredibly important. As it’s web based, it doesn’t cause any issues on the server, and you can view the suspicious activity of all players on the server via the panel or directly enable the system to run automatically. The biggest adva
Great map,. Map maker is easy to work with,  an is dedicated to fixing anything that is found,  I will be buying more maps from this person. 
This is one of the best pre fab build areas yet. Players love the out of the way building spots that are defendable. Looks like lots of thought and attention went into this design.  i received lot of positive  feedback on this  and will keep running it.   
UI is clean and responsive. This plugin is on top of other Battle Pass plugin, i can say that. Everything is customizable to your likings, very easy to install and understand how things work. Also the developer is very great at solving issue & taking suggestions, very worth the price paid.
A very interesting plugin, offering you players the ability to repair your items from almost anywhere (from boxes or even the /backpack) with a tax of your choosing! A truly aesthetically pleasing integration! The plugin offers a multitude of permissions that can be assigned to your players. And it will be very easy to integrate into other plugins, perhaps SkillTree?
There is no Bradley plugin that is this convenient and well-made. When you purchase it, the presets are already fully prepared, so it’s extremely easy to use, especially for beginners like me. It’s a really great plugin. It also seems to offer advanced customization options for experienced users, but honestly I’m already very satisfied just using the default configuration files.
“Hey, this is awesome. Is this really the price for this? You should raise the price quickly. It kind of feels like all the monuments have turned into oil rigs, lol. I like it.”
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.8k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.