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This is a custom package designed by us, featuring 210 unique bases and a specialized loot setup for five different difficulty levels, ranging from Easy to Nightmare.
Note: The building skins in the package showcase images may differ from the spawned bases or use the default building skin.
This MEGA PACK is an upgraded version of the FullWiped-110 Bases + Loot Pack we previously offered. If you've already purchased the FullWiped-110 Bases + Loot Pack, you only need to buy the expansion pack, which includes 100 new bases ranging from Easy to Hard. Get it here: https://codefling.com/bases/raidable-bases-pack-100-bases-expanded-package-from-easy-to-hard
Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work.
🔗Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases
🔗Copy Paste (Free): https://umod.org/plugins/copy-paste
This Raidable Bases Pack & Loot Tables package includes:
🏡70 Easy Bases +🗡️Base_Loot Tables (Easy "Vanilla" and "Enhanced" tables included)
🏡60 Medium Bases +🗡️Base_Loot Tables (Medium "Vanilla" and "Enhanced" tables included)
🏡60 Hard Bases +🗡️Base_Loot Tables (Hard "Vanilla" and "Enhanced" tables included)
🏡10 Expert Bases +🗡️Base_Loot Tables (Expert "Vanilla" and "Enhanced" tables included)
🏡10 Nightmare Bases +🗡️Base_Loot Tables (Nightmare "Vanilla" and "Enhanced" tables included)
Beware: Our loot table package includes only the 5-tier loot tables within the Base_loot folder, ranging from easy to nightmare.
It does not include the loot tables from the Difficulty_Loot or Weekday_Loot folders.
VANILLA AND ENHANCED LOOT TABLES FOR RAIDABLE BASES
This package includes 10 different base loot table files, ensuring a well-structured and advanced configuration for every difficulty level, from Easy to Nightmare.
- 5 loot files for the Vanilla setup (Easy, Medium, Hard, Expert, Nightmare), offering a balanced loot experience with some junk items, staying close to a 1x rate.
- 5 loot files for the Enhanced setup (Easy, Medium, Hard, Expert, Nightmare), designed for modded servers with 2x, 3x, or higher gather rates, featuring cleaner loot tables with minimal junk and more valuable rewards.
📁Installation Path:
All loot table files are intended for the 📁/oxide/data/RaidableBases/Base_Loot directory.
⚠️Setup Requirement: You must choose and install only one loot table setup at a time—either Vanilla or Enhanced. If you want to switch, you can replace the current files with the other set, but both cannot be active simultaneously.
For those exclusively seeking the loot table, we offer it as a standalone product: https://codefling.com/customizations/raidable-bases-loot-tables-pack
(Note: If you've purchased our Raidable Bases Mega Pack & Loot Tables (210 Bases) package, there is no need to buy this separately.)
WARNING: TWO DIFFERENT INSTALLATION METHODS
(PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS)
⚙️INSTALLATION GUIDE 1:
(If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases and loot tables—use the second installation guide instead.)
▶ Step 1: Place the Config File
From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory:
📁/serverfiles/oxide/config
▶ Step 2: Place the Bases
From the extracted ZIP files, locate the copypaste folder and move it to the following directory:
📁/serverfiles/oxide/data
▶ Step 3: Place the Base_Loot Tables
From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory:
📁/serverfiles/oxide/data/RaidableBases
Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality.
Choose between Vanilla or Enhanced loot tables based on your preference.
If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.)
▶ Step 4: Place the Profiles Folder
From the extracted ZIP files, locate the profiles folder and move it to the following directory:
📁/serverfiles/oxide/data/RaidableBases
Why Are Profiles Important?
The profiles folder contains crucial settings that allow you to:
✔️ Enable/disable the dome
✔️ Enable/disable NPCs
✔️ Adjust the number of lootable items
These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases.
⚡ I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs.
▶ Step 5: Restart the plugin via RCON:
o.reload RaidableBases
⚙️INSTALLATION GUIDE 2:
(Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own 📁/oxide/data/RaidableBases/Profiles configurations.)
In this case, you only need to add the bases. To do this, use the following commands in RCON:
▶ Step 1:
You can add bases one by one or in bulk.
After executing the commands in RCON, the bases will be registered inside the Profiles configuration.
If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead.
A- Example RCON commands:
rb.config add "Easy Bases" fullwipedeasy1
rb.config add "Hard Bases" fullwipedhard1
B- Commands to Integrate Raid Bases in Bulk via RCON:
rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30 fullwipedeasy31 fullwipedeasy32 fullwipedeasy33 fullwipedeasy34 fullwipedeasy35 fullwipedeasy36 fullwipedeasy37 fullwipedeasy38 fullwipedeasy39 fullwipedeasy40 fullwipedeasy41 fullwipedeasy42 fullwipedeasy43 fullwipedeasy44 fullwipedeasy45 fullwipedeasy46 fullwipedeasy47 fullwipedeasy48 fullwipedeasy49 fullwipedeasy50 fullwipedeasy51 fullwipedeasy52 fullwipedeasy53 fullwipedeasy54 fullwipedeasy55 fullwipedeasy56 fullwipedeasy57 fullwipedeasy58 fullwipedeasy59 fullwipedeasy60 fullwipedeasy61 fullwipedeasy62 fullwipedeasy63 fullwipedeasy64 fullwipedeasy65 fullwipedeasy66 fullwipedeasy67 fullwipedeasy68 fullwipedeasy69 fullwipedeasy70
rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30 fullwipedmed31 fullwipedmed32 fullwipedmed33 fullwipedmed34 fullwipedmed35 fullwipedmed36 fullwipedmed37 fullwipedmed38 fullwipedmed39 fullwipedmed40 fullwipedmed41 fullwipedmed42 fullwipedmed43 fullwipedmed44 fullwipedmed45 fullwipedmed46 fullwipedmed47 fullwipedmed48 fullwipedmed49 fullwipedmed50 fullwipedmed51 fullwipedmed52 fullwipedmed53 fullwipedmed54 fullwipedmed55 fullwipedmed56 fullwipedmed57 fullwipedmed58 fullwipedmed59 fullwipedmed60
rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30 fullwipedhard31 fullwipedhard32 fullwipedhard33 fullwipedhard34 fullwipedhard35 fullwipedhard36 fullwipedhard37 fullwipedhard38 fullwipedhard39 fullwipedhard40 fullwipedhard41 fullwipedhard42 fullwipedhard43 fullwipedhard44 fullwipedhard45 fullwipedhard46 fullwipedhard47 fullwipedhard48 fullwipedhard49 fullwipedhard50 fullwipedhard51 fullwipedhard52 fullwipedhard53 fullwipedhard54 fullwipedhard55 fullwipedhard56 fullwipedhard57 fullwipedhard58 fullwipedhard59 fullwipedhard60
rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10
rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10
▶ Step 2: Place the Base_Loot Tables
From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory:
📁/serverfiles/oxide/data/RaidableBases
Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality.
Choose between Vanilla or Enhanced loot tables based on your preference.
If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.)
▶ Step 3: Restart the plugin via RCON:
o.reload RaidableBases
EXTRA IMPORTANT INFORMATIONS:
We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly.
For example, to enable the dome, follow the steps below:
Navigate to:
📁/oxide/data/RaidableBases/Profiles
Open the files inside the Profiles folder with a text editor.
Locate the following settings:
(This is already set to false because it is required for markers to appear on the map.)
"Spawn Silently (No Notification, No Dome, No Map Marker)": false,
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
Change the value from 0 to 5 as shown below:
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
Additionally, the loot amount for bases varies depending on the difficulty level (easy, medium, hard, expert, and nightmare). You can adjust this setting in the same Profiles location according to your needs:
"Amount Of Items To Spawn": 210,
For example, in medium bases, this value is set to 210, which determines the total number of items that will appear in crates, furnaces, and the cupboard.
Our current configuration is specifically adjusted to prevent players from feeling overwhelmed by massive buildings right after a wipe. We have configured Maintained Events accordingly to ensure a balanced experience.
In our setup:
- Timed events and purchasable events are disabled.
- After a wipe, easy bases will start spawning 30 minutes later.
- Nightmare bases will begin spawning 48 hours (2 days) later.
Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore.
You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios.
Configuration Example: 📁/serverfiles/oxide/config
"Maintained Events": {
"Always Maintain Max Events": true,
"Max Maintained Events": 30,
"Enable X Hours After Wipe (0 = immediately)": {
"Easy": 0.5,
"Medium": 1.0,
"Hard": 3.0,
"Expert": 24.0,
"Nightmare": 48.0
All of our bases from Easy to Nightmare are equipped with turret protection.
If you do not want turrets to spawn in your raidable bases on your server, you can use the following method.
Go to the file path /data/RaidableBases/Profiles, open the JSON files inside with a text editor, and apply the following:
"Kill These Prefabs After Paste": [
"assets/prefabs/npc/autoturret/autoturret_deployed.prefab",
"autoturret_deployed"
],
If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you.
Thank you! ❤️
Premium Betterloot table V.4 Compatible + Updated deep sea loot.
Elevate your Rust server's loot economy with this meticulously crafted BetterLoot v4 configuration, designed exclusively for 2x gather servers.
Probability-driven drops ensure resonable and fair loot without flooding the map with junk loot.
This covers boxes, NPC and all other loot on rust.
Key Balancing Features
2x-Optimized Scaling: Matches vanilla multipliers on high tier items for fair 2x progression.
Balanced Probabilities:Barrels stay low-tier for early-game grind. Tested for wipe-long sustainability—no early-game god-rolls or late-game starvation.
Perfect for servers seeking premium, player-approved loot without alot of custom plugins.
Full config JSON included with setup guide.
I also have a 3x and 5x table based like this.
Black Rock Medical Center
Step into the decaying halls of Black Rock Medical, a medium-to-large scale monument designed to be the crown jewel of your Rust map. Whether you run a hardcore PvP environment or a custom PvE survival world, this abandoned hospital offers the perfect blend of atmospheric storytelling and high-stakes gameplay.
Once a state-of-the-art facility, Black Rock now stands as a hollowed-out labyrinth of rusted gurneys and shattered glass—yet, it remains heavily stocked with the supplies players crave.
Key Features
Dual-Tier Logic Puzzle: Navigate a complex security system featuring two separate Red Keycard rooms. Getting through the first door is only the beginning; players will need to solve a secondary environmental puzzle to access the deepest, most lucrative vaults.
Dynamic Combat Layout: Designed with verticality and tight corridors, the hospital provides intense "close quarters combat" (CQC) opportunities while offering plenty of flanking routes for tactical squads.
High-Tier Loot Progression: From medical supplies in the wards to elite crates in the secure wings, the rewards are scaled to match the monument’s difficulty.
Atmospheric Detail: Immersive lighting and custom prefab work ensure this monument feels like a lived-in part of the Rust world.
The "Mad Doctor" Mystery
Legend has it the facility wasn't entirely abandoned. As players delve deeper into the basement levels, they must stay alert to avoid becoming the Mad Doctor’s final patient.
⚠️ WARNING: A mysterious button is located within the facility. Its purpose is unknown, and the consequences of pressing it are... unpredictable. Use at your own risk.
For any Assistance or questions Please contact me on Discord @ https://discord.gg/HNhPTPZVmd
$26.49
IQTeleportation - is an advanced, optimized teleportation system that provides a wide range of features to improve player comfort and convenience.
Only the necessary, user-friendly features — the plugin isn’t overloaded with extras.
All capabilities are designed for stability and maximum player convenience.
Plugin Installation :
When you download the resource, you receive an archive with plugins and data folders.
Move the file from data strictly following the archive path: oxide/data/IQSystem/IQTeleportation.
If any of these files don’t exist on your server, create them.
Move IQTeleportation.cs from plugins strictly following the archive path: oxide/plugins.
Note for users who use a “web editor” on hosting panels.
Before uploading, unpack the archive locally in any convenient place, then upload the files from there.
Feature List :
Minimalist UI for the player :
The plugin supports UI for teleport requests and for setting a home point. These are optional and configured in the config.
Teleport directly into vehicles :
Optional feature.
Allows accepting a teleport while controlling a vehicle. The player will be teleported into a free seat; if there are no free seats, the teleport is canceled.
Sound effects :
Built-in sound effects for teleportation.
Players can feel the timer through sound: as teleport time approaches, the sound frequency increases.
This makes it clear when a teleport to a friend or home point will occur, without distracting from gameplay and keeping focus.
Home points on G-Map :
Optional feature.
Displays the last 6 home points the player teleported to directly on the G-Map, with the ability to teleport to them via the UI.
It fits the Rust and G-Map style nicely and is very convenient for players!
Teleport requests via G-Map :
Now you can simply right-click on a friend’s nickname (or near it) on the G-Map, and a teleport request will be sent automatically.
This helps players stay focused on gameplay and simplifies team interactions.
Automatic teleport between friends :
The plugin supports automatically accepting teleport requests from friends.
This feature can be toggled with the /atp command.
Players in a team no longer need to confirm requests manually — friend teleports will happen automatically, making co-op play even more comfortable.
Block teleporting from monuments :
You can forbid teleporting from specific monuments.
This improves gameplay and prevents using monument structures as a hideout followed by teleporting away from an opponent, creating a more balanced experience for everyone.
Home point marker :
After setting a home point, the player automatically gets a duplicate marker with the point’s name on their G-Map.
This improves visibility, helps orientation, and simplifies coordination with home points.
A temporary mark with a visual effect is also shown at the placement location.
Simplified commands :
The goal is to simplify usage and add convenience for players — commands weren’t overlooked:
/sethome has a shorter alias /sh
/removehome has a shorter alias /rh
/tpr has “built-in memory,” making player interaction easier.
You no longer need to specify a nickname every time you send a teleport request.
The command remembers the last player you teleported to, and when you run /tpr again without a name, it will send the request to that player.
This makes teleporting even faster and more convenient.
See the full command list in the “Commands” section.
WARP system :
The plugin includes a warp system with multiple points and convenient commands.
What is this system for?
For example, you want players to teleport to Outpost (or any other monument) with /compound — you can do this with the system: just create the points, and the commands will be registered automatically and will persist every server wipe!
Other uses?
Use it however you like: for events, create a teleport point for the event, then remove the warp after it’s over.
Points placed outside standard monuments will not be saved after a map change.
Logging system :
If you want to monitor the plugin and know about your players’ teleports to analyze activity, there’s an optional logging feature for teleport requests, accepted teleports, and home teleports.
There are many simple, clear configuration options — you can preview them in the “Configuration” section.
Permissions :
iqteleportation.gmap — permission to use /gmap and instant admin teleports via G-Map to any point on the map
iqteleportation.tp — permission to use /tp for instant teleport to a player
iqteleportation.warpadmin — for using WARP features and the /warp command
These permissions are intended for administrators only and do not affect player features.
Do not grant them to regular players!
Command List :
Chat Commands :
/atp – toggle automatic acceptance of teleport requests from friends
/sethome Name – set a home point at your current position
/sh Name – shorthand alias for /sethome
/removehome Name – remove a previously set home point
/rh Name – shorthand alias for /removehome
/home NameHome – teleport to your home point
/home NameHome FriendName – teleport to a friend’s home point
/homelist – view all your home points
/tpr Name – send a teleport request to a player
/tpr – send a teleport request to the last player who accepted your request
/tpa – accept a teleport request
/tpc – cancel a teleport request
Warp System :
/warp list – show all available warps
/warp points WarpName – show all teleport points for the specified warp
/warp add WarpName – create a new warp or add an extra teleport point to that warp
/warp edit WarpName PointNumber – edit a specific teleport point for the warp
/warp remove WarpName – remove the warp and all its teleport points
/warp remove WarpName PointNumber – remove the specified teleport point of the warp
/NAMEWARP – command to teleport to a warp; created automatically based on your warp name
For Administrators :
/gmap – enable teleporting to any position via G-Map by right-clicking the map
/tp Name – instantly teleport to a player
/tp Name NameTwo – instantly teleport player “Name” to player “NameTwo”
/mblock – block teleportation from the monument where the admin is currently standing
/a.home points NameOrID – show all named home points of the specified player
/a.home clear NameOrID – delete all home points of the specified player
Console Commands :
atp – toggle automatic acceptance of teleport requests from friends
sethome Name – set a home point at your current position
sh Name – shorthand alias for sethome
removehome Name – remove a previously set home point
rh Name – shorthand alias for removehome
home NameHome – teleport to your home point
home NameHome FriendName – teleport to a friend’s home point
homelist – view all your home points
tpr Name – send a teleport request to a player
tpr – send a teleport request to the last player who accepted your request
tpa – accept a teleport request
tpc – cancel a teleport request
For Administrators :
gmap – enable teleporting to any position via G-Map by right-clicking the map
tp Name – instantly teleport to a player
tp Name NameTwo – instantly teleport player “Name” to player “NameTwo”
Configuration :
{
"General plugin settings": {
"Log player actions to file (true = yes / false = no)": false,
"Use sound effects (true = yes / false = no)": true,
"Use GameTip messages instead of chat (true = yes / false = no)": false,
"Wake the player immediately after teleport (otherwise they remain 'sleeping') (true = yes / false = no)": false,
"List of monuments where teleportation is forbidden (applies to home points / teleport-to-player / warps)": [],
"IQChat settings": {
"IQChat : Custom prefix in the chat": "[IQTeleportation]",
"IQChat : Custom avatar in the chat (Steam64ID) (If required)": "0"
},
"SimpleStatus settings": {
"SimpleStatus: Enable plugin support": false,
"SimpleStatus: UI settings for teleportation": {
"SimpleStatus: Background panel color": "0.3 0.3 0.3 0.5",
"SimpleStatus: Prefix translations [LanguageKey] = Text": {
"ru": "Телепортация",
"en": "Teleporation"
},
"SimpleStatus: Prefix color": "0.5647059 0.5490196 0.5333334 1",
"SimpleStatus: UI sprite": "assets/icons/stopwatch.png",
"SimpleStatus: Sprite color": "0.5647059 0.5490196 0.5333334 1"
}
}
},
"Teleport-to-player settings": {
"Teleport request settings": {
"Offer to accept teleport requests in the UI (true = yes / false = no)": true,
"Teleportation mode: true — teleport the player to the position where the request was accepted; false — teleport the player to the other player regardless of where it was accepted": false,
"Allow players to send teleport requests via G-Map (true = yes / false = no)": true,
"Use instant teleport to a point via G-Map (true = yes / false = no) (requires admin rights or the iqteleportation.gmap permission)": true,
"Disable teleportation features on the server (tpr and tpa will be unavailable) (true = yes / false = no)": false,
"Forbid sending and accepting teleport requests while the player is in a vehicle (true); otherwise teleport directly into the vehicle if a seat is free (false)": true,
"Block sending and accepting teleport requests in a safe zone (true = yes / false = no)": false,
"Block sending and accepting teleport requests during raid block (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is in the subway (train tunnels) (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is in the Underwater Lab (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is on the Cargo Ship (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is in a hot air balloon (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is cold (freezing) (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is swimming (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is under radiation (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is bleeding (true = yes / false = no)": true,
"Block sending and accepting teleport requests while the player is in another player's building privilege area (building blocked) (true = yes / false = no)": true,
"Allow teleportation only to friends (true = yes / false = no)": false
},
"Teleport-to-player cooldown settings": {
"Default count for players without permissions": 60,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 45,
"iqteleportation.premium": 35,
"iqteleportation.gold": 25
}
},
"Teleport-to-player countdown settings": {
"Default count for players without permissions": 20,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 15,
"iqteleportation.premium": 10,
"iqteleportation.gold": 5
}
},
"Teleport-to-player limit settings": {
"Use player teleport-to-player limits (true = yes / false = no)": false,
"Hours until player limits are reset": 24,
"Player teleport limit settings": {
"Default count for players without permissions": 15,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 20,
"iqteleportation.premium": 25,
"iqteleportation.gold": 30
}
}
}
},
"Home points settings": {
"Allow teleporting to a friend's home point (true = yes / false = no)": true,
"Enable UI with recent home points on G-Map (true = yes / false = no)": true,
"Offer setting a home point in the UI after placing a bed or sleeping bag (true = yes / false = no)": true,
"Allow players to teleport to a home point via G-Map (true = yes / false = no)": false,
"Block home teleports in a safe zone (true = yes / false = no)": false,
"Add a visual ping effect to the home point after it’s set (true = yes / false = no)": true,
"Add a marker on the player’s G-Map after setting a home (true = yes / false = no)": true,
"Permissions for setting home points": {
"Block setting a home point during raid block (true = yes / false = no)": true,
"Allow setting home points on tugboats (true = yes / false = no)": false,
"Allow setting home points only when building privilege is present (true = yes / false = no)": true,
"Allow setting home points only when authorized in the building privilege area (true = yes / false = no)": true
},
"Home point count settings": {
"Default count for players without permissions": 2,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 3,
"iqteleportation.premium": 4,
"iqteleportation.gold": 5
}
},
"Home teleport cooldown settings": {
"Default count for players without permissions": 30,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 25,
"iqteleportation.premium": 20,
"iqteleportation.gold": 15
}
},
"Home teleport countdown settings": {
"Default count for players without permissions": 20,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 15,
"iqteleportation.premium": 10,
"iqteleportation.gold": 5
}
},
"Home teleport limit settings": {
"Use player home-teleport limits (true = yes / false = no)": false,
"Hours until player limits are reset": 12,
"Home teleport limit settings": {
"Default count for players without permissions": 15,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 20,
"iqteleportation.premium": 25,
"iqteleportation.gold": 30
}
}
}
},
"Warp system settings": {
"Enable warp support (true = yes / false = no)": false,
"Block teleport to a warp if the player is hostile (safe-zone aggression) (true = yes / false = no)": true,
"Teleport-to-warp cooldown settings": {
"Default count for players without permissions": 120,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 100,
"iqteleportation.premium": 80,
"iqteleportation.gold": 60
}
},
"Teleport-to-warp countdown settings": {
"Default count for players without permissions": 30,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 25,
"iqteleportation.premium": 20,
"iqteleportation.gold": 15
}
},
"Permissions for teleporting to specific warps: [WarpKey] = Permission (otherwise available to everyone)": {
"warpName": "iqteleportation.warpPermission"
},
"Teleport-to-warp limit settings": {
"Use player teleport-to-warp limits (true = yes / false = no)": false,
"Hours until player limits are reset": 6,
"Teleport-to-warp limit settings": {
"Default count for players without permissions": 15,
"Count overrides for players with permissions [Permission] = Count": {
"iqteleportation.vip": 20,
"iqteleportation.premium": 25,
"iqteleportation.gold": 30
}
}
}
}
}
For Developers :
API :
private void ClearHomesPlayer(UInt64 userID, String pluginName)
// Clears all home points of the player.
private Boolean API_HavePendingRequest(BasePlayer player)
// Returns true if the player has an active (pending) teleport request.
private Dictionary<String, Vector3> GetHomes(UInt64 userID)
// Returns all home points of the player.
Hooks :
private Object CanTeleport(BasePlayer player)
// Called when attempting to teleport to a player.
// Return a string with the reason to cancel the teleport.
private Object canTeleport(BasePlayer player)
// Same as above (alternate hook name).
// Return a string with the reason to cancel the teleport.
private Object OnTeleportRequested(BasePlayer player, BasePlayer requester)
// Called when a teleport request is sent to a player.
// You can cancel by returning false (bool) or a String (your message).
private Object CanTeleportHome(BasePlayer player, Vector3 positionHome)
// Called when attempting to teleport home.
// You can cancel by returning a String with the reason.
private Object OnHomeAdd(BasePlayer player, String homeName, Vector3 positionHome)
// Called when attempting to set a home point.
// You can cancel by returning a String with the reason.
private void OnTeleportRejected(BasePlayer player, BasePlayer requester)
// Called when a teleport request to a player is canceled/rejected.
private void OnTeleportAccepted(BasePlayer player, BasePlayer requester, Int32 countdown)
// Called when a teleport request is accepted.
private void OnPlayerTeleported(BasePlayer player, Vector3 playerPos, Vector3 teleportationPos)
// Called after the player has been teleported.
private void OnHomeAccepted(BasePlayer player, String homeName, Int32 countdown)
// Called after the player has sent a teleport-home request.
private void OnHomeAdded(BasePlayer player, Vector3 positionHome, String homeName)
// Called after a home point has been set.
private void OnHomeRemoved(BasePlayer player, Vector3 positionHome, String homeName)
// Called after a home point has been removed.
private Object CanTeleportWarp(BasePlayer player)
// Called when a player tries to teleport to a warp.
// Return a string to cancel; return null to ignore (allow).
private Object CanTeleportHome(BasePlayer player, Vector3 positionHome)
// Called when a player tries to teleport to a home point.
// Return a string to cancel; return null to ignore (allow).
private Object CanTeleportPlayer(BasePlayer player)
// Called when a player tries to teleport to another player.
// Return a string to cancel; return null to ignore (allow).
private void OnPlayerTeleported(BasePlayer player, BasePlayer target)
// Called when a player has teleported to another player.
private void OnPlayerTeleportedWarp(BasePlayer player, Vector3 positionWarp)
// Called when a player has teleported to a warp.
private void OnPlayerTeleportedHome(BasePlayer player, Vector3 positionHome)
// Called when a player has teleported to a home point.
$49.90
MORDOR is a medieval world designed and based on The Lord of the Rings saga.
It features rocky and volcanic terrain, as well as flat areas for building.
The Mordor map contains large custom-built construction zones, including a massive fortress with a vast flat area. This fortress is situated atop a cliff, which is guarded and surrounded by multiple flat construction zones for players.
Two enormous flat areas have been provided for the Raidable Bases plugin; construction in these areas is blocked for players.
FEATURES
Size: 4000.
Objects: 107076.
Map protection plugin included.
The map can be edited: Yes.
PLAYER RESPAWN
Players spawn in towers; these towers are scattered throughout the map and contain custom recyclers, workbenches, furnaces, a refinery, and a chimney.
If you want players to spawn in the classic beach areas, you can edit the Mordor map using Rustedit by removing the “Spawn Point” volume.
THE LOOT
On the Mordor map, we’ve decided to set up the loot system a bit differently.
We have created four loot tables:
The first is based on all the primitive and medieval items provided by Rust.
The second table contains Resources and Weapons.
The third table contains Basic Blueprint Fragments.
The fourth table contains Advanced Blueprint Fragments.
These chests feature a wooden design, and we’ve also included the classic medicine and food chests.
The Loot table files have been provided so you can edit them to suit your needs.
ELECTRICITY AND PUZZLES
Mordor is a map for players seeking a medieval style; there is no electricity on this map, nor does it include any puzzles involving electricity or security cards (Green Card, Blue Card, Red Card).
This map contains location-based puzzles and parkour-style puzzles with traps and drops into the void.
In Mordor, there are no markers for monument locations; Mordor is designed so that players explore and discover on their own places that will remind them of The Lord of the Rings saga.
THE NPCS
The NPC spawning system consists of two free plugins.
One plugin spawns the NPCs, while the other plugin provides them with clothing, loot, and weapons.
You can edit or modify the appearance or content of the NPCs to suit your needs.
THE MONUMENTS
Players must explore the map to find each Monument; Monuments are located both on the surface and beneath the map.
List of Monuments:
Towers.
Dock.
Black Ships.
Lumberjack Huts.
Orc Fortresses.
Allied Fortress with a construction zone.
Multiple construction zones.
Orc Camps.
Orc Villages.
Caves.
Caves with construction zones.
Maze.
Giant Arena Zone: This zone is designed for two events: “Death Match” and “Last Man Standing”. It is fully configured and ready for use; the Mordor map contains the configuration files for all necessary plugins.
Torrech Ungol, the lair of the spider Shelob.
Morgul Mines, stronghold of the Witch-King.
The Black Gate.
Barad-dûr, the great tower of the Eye of Sauron.
Orodruin, Mount Doom, the volcano where Sauron’s Ring was destroyed.
Secret locations.
OFFICIAL MONUMENTS
- Does not contain any Official Monuments.
IMAGES FOR FLAGS
• Flags of Gondor and Mordor included.
TIPS
• Set your server to Primitive mode.
• Use a plugin to control the weather and create a spooky atmosphere with clouds, thunder, and a dark sky.
• Have fun 🙂
SUPPORT: https://discord.badgyver.com
Make the deep sea more interesting for your players with the Deep Sea Cargo Ship! Featuring a fully functional bradley tank that patrols the deck of the ship, this plugin transforms the classic cargo ship into a high-risk, high-reward ocean battle. Tougher NPCs, red keycard-protected loot, and fully configurable tank health and rewards, the Deep Sea Cargo Ship delivers an intense endgame experience your players won’t forget.
Features
Bradley tank drives on the cargo ship
Cargo ship drives through the deep sea
Increased NPC count
Loot is protected by red key card
Configurable tank health & loot
Configurable NPCs
Fully customizable loot
Commands
All command require the admin permission
dcargo start - Start the event
dcargo stop - Stop the event
Permission
deepseacargo.admin
For developers
(void) OnDeepSeaCargoStart() // Called when the event starts
(void) OnDeepSeaCargoEnd() // Called when the event is over
Default Configuration
{
"Start delay after deep sea opens (minutes)": 10,
"Event duration (minutes)": 60,
"Time before radiation starts after the event is over (seconds)": 20,
"Tank configuration": {
"Health": 1200.0,
"Crate count": 4,
"Remove server gibs after tank is destroyed (saves performance)": false
},
"Cargo ship NPC configuration (Normal)": {
"Health": 200.0,
"Clothing items": [
{
"shortName": "hazmatsuit_scientist_naval",
"amount": 1,
"skinId": 0
}
],
"Belt items": [
{
"shortName": "smg.mp5",
"amount": 1,
"skinId": 0
},
{
"shortName": "grenade.f1",
"amount": 10,
"skinId": 0
}
],
"Remove corpse on death": true
},
"Cargo ship NPC configuration (Turret)": {
"Health": 250.0,
"Clothing items": [
{
"shortName": "hazmatsuit_scientist_naval",
"amount": 1,
"skinId": 0
}
],
"Belt items": [
{
"shortName": "rifle.lr300",
"amount": 1,
"skinId": 0
}
],
"Remove corpse on death": true
},
"Cargo ship NPC configuration (Captain)": {
"Health": 400.0,
"Clothing items": [
{
"shortName": "hazmatsuit_scientist_naval",
"amount": 1,
"skinId": 0
}
],
"Belt items": [
{
"shortName": "shotgun.m4",
"amount": 1,
"skinId": 0
},
{
"shortName": "grenade.f1",
"amount": 10,
"skinId": 0
}
],
"Remove corpse on death": true
},
"Loot configuration": {
"IMPORTANT NOTICE": "The maximum total crate count is 21. If the crate count in the config is higher, excess crates will be ignored, starting at the lowest tier",
"Locked crate count (total crate count must be less than or equal to 21)": 3,
"Elite crate count (total crate count must be less than or equal to 21)": 4,
"Military crate count (total crate count must be less than or equal to 21)": 8,
"Normal crate count (total crate count must be less than or equal to 21)": 6,
"Locked crate loot table": {
"Enabled": true,
"Item list": [
{
"Short name": "scrap",
"Min amount": 10,
"Max amount": 100,
"Chance (1 = 100%)": 1.0,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "metal.refined",
"Min amount": 10,
"Max amount": 25,
"Chance (1 = 100%)": 0.6,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "lmg.m249",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.05,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "rifle.l96",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "rifle.ak.ice",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "rifle.bolt",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "smg.mp5",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.3,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "smg.thompson",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.3,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "pistol.prototype17",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.4,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "metal.facemask.icemask",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.15,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "metal.plate.torso.icevest",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.15,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "explosives",
"Min amount": 10,
"Max amount": 20,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "explosive.timed",
"Min amount": 1,
"Max amount": 2,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.rocket.basic",
"Min amount": 1,
"Max amount": 3,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.rocket.seeker",
"Min amount": 1,
"Max amount": 3,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.rocket.mlrs",
"Min amount": 1,
"Max amount": 2,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "aiming.module.mlrs",
"Min amount": 1,
"Max amount": 2,
"Chance (1 = 100%)": 0.6,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "rocket.launcher",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.15,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "homingmissile.launcher",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.15,
"Skin id": 0,
"Custom name": ""
}
]
},
"Bradley crate loot table": {
"Enabled": false,
"Item list": []
},
"Elite crate loot table": {
"Enabled": false,
"Item list": []
},
"Military crate loot table": {
"Enabled": false,
"Item list": []
},
"Normal crate loot table": {
"Enabled": false,
"Item list": []
},
"NPC loot table": {
"Enabled": true,
"Item list": [
{
"Short name": "parachute",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.3,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.shotgun",
"Min amount": 4,
"Max amount": 8,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.shotgun.fire",
"Min amount": 4,
"Max amount": 8,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.shotgun.slug",
"Min amount": 4,
"Max amount": 8,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.pistol",
"Min amount": 15,
"Max amount": 30,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.pistol.hv",
"Min amount": 15,
"Max amount": 30,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.pistol.fire",
"Min amount": 15,
"Max amount": 30,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.rifle",
"Min amount": 12,
"Max amount": 24,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.rifle.hv",
"Min amount": 12,
"Max amount": 24,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "ammo.rifle.incendiary",
"Min amount": 12,
"Max amount": 24,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "syringe.medical",
"Min amount": 1,
"Max amount": 2,
"Chance (1 = 100%)": 0.2,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "bandage",
"Min amount": 1,
"Max amount": 3,
"Chance (1 = 100%)": 0.3,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "largemedkit",
"Min amount": 2,
"Max amount": 6,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "riflebody",
"Min amount": 1,
"Max amount": 1,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "smgbody",
"Min amount": 1,
"Max amount": 2,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "metalspring",
"Min amount": 1,
"Max amount": 3,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
},
{
"Short name": "sewingkit",
"Min amount": 1,
"Max amount": 2,
"Chance (1 = 100%)": 0.1,
"Skin id": 0,
"Custom name": ""
}
]
},
"Captain NPC loot table (leave at null to use NPC loot table from above)": null
}
}
xQRCommands lets you automatically create and use custom QR code image links that can be mapped to custom chat commands, which players can use.
With the /xqrcreate command, users with permission can generate a QR code image from any link (Discord, store, vote page, etc.), have it downloaded automatically, and register a new chat command right away. Players can then use that command to open a clean in-game QR code image UI.
It also includes permission-based control for management commands and force-showing QR codes to players when needed.
» Supports PNG, JPG, and JPEG formats
» For QR code image generation, the GoQR API is being used.
✨ Features
Automatic QR code image creation from links
Automatic image download and local caching
Custom command-to-QR mapping (e.g., /discord, /store, /vote)
Automatic chat command registration after image is ready
Force-Show QR UI to specific online player(s)
Use config for custom image urls or ingame command to auto. generate simple QR Code Images.
For fancy QR Codes as in the Video shown, i can recommend "QRCode Monkey" 🙂
📹 Plugin Preview Video
🔐🛠️ Permissions / Commands
xqrcommands.create
Allows use of: /xqrcreate <COMMANDNAME> <LINK> » Example: /xqrcreate discord https://discord.gg/rGm7VS5ERc
xqrcommands.forceshow
Allows use of: /xqr <PLAYERNAME/STEAMID64> <imagename> » Example: /xqr Player123 discord
⚙️ Config
{
"CommandMappings": [
{
"Command": "discord",
"ImageUrl": "https://example.com/discord.png"
},
{
"Command": "store",
"ImageUrl": "https://example.com/store.png"
}
]
}
ExtraEvents can run multiple different and custom competitive events for players to win prizes; each event is highly configurable including chat/GameTip messages & items, commands, and/or kits rewards for one or more winners; regularly optimized to be as lightweight & efficient as possible; additional events and features planned.
The configuration may seem long but it's simply repetitive to allow for greater customization. ExtraEvents comes out of the box running a random event every 1-2 hours with a scrap reward of 100 for the top player and a participation reward of 10 scrap for everyone else who participates in the event! Custom events and rewards can be added.
Join my Discord for support and updates: https://discord.gg/teSffnDQ7N
Events Included
AnimalAnnihilation - Kill animals to win!
BarrelBreakers - Break barrels to win!
BerryBash - Gather wild berries to win!
BotBash - Kill bots to win!
CrateClash - Loot crates to win!
FishingFrenzy - Catch fish to win!
HempHunters - Gather wild hemp to win!
MushroomMadness - Gather wild mushrooms to win!
OreWar - Mine ore nodes to win!
PlayerBattle - Kill players to win!
ResourceRumble - Collect resources to win!
RoadsignRun - Destroy roadsigns to win!
TreeTrimmers - Chop trees to win!
TunnelTussle - Kill tunnel dwellers to win!
UnderwaterWar - Kill underwater lab scientists to win!
Additional Events Included
HighQualBrawl - Collect high quality metal ore at 3x (configurable) the normal rate
MetalMash - Collect metal ore at 3x (configurable) the normal rate
ResourceRun - Collect resources at 2x (configurable) the normal rate!
StoneSmash - Collect stones at 3x (configurable) the normal rate
SulfurSpree - Collect sulfur ore at 3x (configurable) the normal rate
WoodWhirl - Collect wood at 3x (configurable) the normal rate
Custom Events Can Be Added!
Event Types
destroy - counts destroyed/killed NPCs, players, barrels, roadsigns, etc.
loot - counts looted crates & loot containers
collect - adds collected resources/entity amounts together (adds total number of entities collected [500 wood, 1000 metal.ore, 10 cloth, etc.])
dispense - counts collected resource/entity types (counts entity types distributed [wood = 1 point, metal.ore = 1 point, cloth = 1 point, etc.])
fish - counts caught fish or killed sharks
gather - Adds gathered resources/entity amounts together when picked up from the ground (adds total number of entities collected [10 cloth, 1 mushroom, 1 red.berry, etc.])
Permissions
extraevents.admin
Admin Commands (Console & Chat) (requires extraevents.admin permission)
extraevents start - Start random event manually (regardless of Minimum Players Online) [/extraevents start]
extraevents start EventName - Start event manually (case sensitive (uses Event key/identifier, not DisplayNames)) [/extraevents start EventName]
extraevents end - End current event [/extraevents end]
Player Chat Commands
/extraevents ui - Toggle the UI visibility
/extraevents image - Toggle event image visiblity independent from UI
/extraevents sound - Toggle event sounds
ADD CUSTOM EVENTS
"BoarBrawl": {
"Enable Event": true,
"Event Name": "BoarBrawl",
"Event Description": "Kill boar to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"boar"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.boarbrawl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
}
Add extra winner positions to each event by adding to the Event Reward(s) [] group and extra Rewards by adding to the Item(s) [], Command(s) [], and Kits[] groups.
Example (First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit)
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "{player_name} scored first place in the {event_name} event with {points_scored} points and won {rewards_list}!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Pookie",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "pookie.bear",
"Item Skin ID": 0,
"Item Amount": 1,
"Min Item Amount": 1,
"Max Item Amount": 1
},
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": true,
"Command Probability %": 100,
"Command Display Name": "10,000 RP",
"Command": "sr add {player.id} 10000"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
},
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "{player_name} scored second place in the {event_name} event with {points_scored} points and won {rewards_list}!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": false,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": true,
"Command Probability %": 100,
"Command Display Name": "5,000 RP",
"Command": "sr add {player.id} 5000"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": true,
"Kit Probability %": 100,
"Kit Display Name": "Farm Kit",
"Kit": "farmkit"
}
]
}
]
FAQ
Q: Is there a limit to the number of custom events I can create?
Add as many custom events as you want! All custom "Event Types" and "Additional Event Types" must have a unique identifier (EX: "OreWar_Metal", "ResourceRumble_Stones", "ScarecrowSniper", etc.), must use the correct "Event Type" (EX: "dispense", "collect", "destroy", etc.), and must target the appropriate "Event Entities" (EX: "metal.ore", "stones", "scarecrow", etc.)
Q: Can I add custom Additional Event Types?
Yes! Same as the "Event Types" you can have as many "Additional Event Types" as you'd like, so long as they have a unique identifier (EX: "ResourceRun_Stones", etc.), use the correct "Event Type" (EX: "multiply"), and target the appropriate "Event Entities" (EX: "metal.ore", "stones", etc.)
Q: Is there a limit to the number of reward positions?
Nope, the sky is the limit! The plugin will automatically read any reward position you add to the Event Reward(s)[] group. Give rewards to the top 100 players if you want.
Q: Is there a limit to the number of items, commands, kits, etc. each player can win?
Again the sky is the limit! The plugin will read each item[], command[], kit[], etc. you add to the reward position as long as it is valid and enabled. Invalid items, commands, kits, etc. will be attempted and skipped on failure.
Q: Can I remove an entire event from the config file if I'm not using it?
No, if you remove an entire event from the configuration file it will re-add that event in its default state on reload. Use "Enable Event": false, to completely disable specific events.
Q: What is the ExtraEvents.data file? What does it do? Why can't I read it? Can I delete it?
The ExtraEvents.data file simply stores PlayerIDs for players who have disabled their event UIs & images and that is all. ExtraEvents uses an efficient ProtoBuf method of saving data to optimize performance (originally created by Google) which saves this file in binary and is why your average reader cannot compile it. If you delete the ExtraEvents.data file it will enable the UI and images for all of your players and they would have to disable it again manually.
Q: What is (r g b a)?
(r g b a) stands for (red green blue alpha[opacity]) and is a way of formatting colors, specifically for UI elements in our case. You can convert HEX (#FF0000) to RGBA (255 0 0 1.0) using online guides. Support for HEX and English colors coming soon. https://www.w3schools.com/colors/colors_hexadecimal.asp
Q: Can I add multiple images per event?
Sure, it will display any image you have in the Event Image(s)[] group.
Hooks for Developers
private void OnExtraEventStart(string eventIdentifier, string eventName, string eventDesc)
{
PrintWarning($"Event Identifier: {eventIdentifier} Event Start Name: {eventName} Event Desc: {eventDesc}");
}
private void OnExtraEventEnd(string eventIdentifier, string eventName, string eventDesc)
{
PrintWarning($"Event Identifier: {eventIdentifier} Event End Name: {eventName} Event Desc: {eventDesc}");
}
private void OnExtraEventWinnerItem(ItemDefinition item, BasePlayer winningPlayer)
{
PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventWinnerCommand(string command, BasePlayer winningPlayer)
{
PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventWinnerKit(string kitName, object kitSuccess, BasePlayer winningPlayer)
{
PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationItem(ItemDefinition item, BasePlayer winningPlayer)
{
PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationCommand(string command, BasePlayer winningPlayer)
{
PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationKit(string kitName, object kitSuccess, BasePlayer winningPlayer)
{
PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}");
}
Default Config
{
"General Options": {
"Chat Prefix": "<color=purple>ExtraEvents:</color>",
"Chat Icon (Steam64 ID)": 76561199519603325,
"Minimum Players Online to Automatically Start Random Event": 3,
"Auto Random Event Start Time Min (seconds)": 3600,
"Auto Random Event Start Time Max (seconds)": 7200,
"Enable Console Messages": true,
"Enable Log File": true,
"Chat Command": "extraevents",
"Admin Permission": "extraevents.admin",
"All Events Permission (optional, overrides individual event permissions if enabled)": "extraevents.all"
},
"Event Types": {
"AnimalAnnihilation": {
"Enable Event": true,
"Event Name": "AnimalAnnihilation",
"Event Description": "Kill animals to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"chicken",
"stag",
"boar",
"wolf",
"wolf2",
"bear",
"polarbear",
"crocodile",
"panther",
"tiger",
"snake.entity"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.animalannihilation",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BarrelBreakers": {
"Enable Event": true,
"Event Name": "BarrelBreakers",
"Event Description": "Break barrels to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"loot-barrel-1",
"loot-barrel-2",
"loot_barrel_1",
"loot_barrel_2",
"oil_barrel"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.barrelbreakers",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BerryBlast": {
"Enable Event": true,
"Event Name": "BerryBlast",
"Event Description": "Gather wild berries to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "gather",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"black.berry",
"blue.berry",
"green.berry",
"red.berry",
"white.berry",
"yellow.berry"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.berryblast",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BotBash": {
"Enable Event": true,
"Event Name": "BotBash",
"Event Description": "Kill bots to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"Scientist",
"scientistnpc_roam",
"scientistnpc_patrol",
"scientistnpc_junkpile_pistol",
"scientistnpc_peacekeeper",
"scientistnpc_excavator",
"scientistnpc_full_any",
"scientistnpc_full_lr300",
"scientistnpc_oilrig",
"scientistnpc_cargo",
"scientistnpc_cargo_turret_any",
"scientistnpc_cargo_turret_lr300",
"scientistnpc_heavy",
"scientistnpc_full_shotgun",
"scientistnpc_outbreak",
"scarecrow",
"zombie",
"npc_underwaterdweller",
"npc_tunneldweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.botbash",
"Show UI And Notifications To Players Without Event Permission?": false,
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{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
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],
"Event Leaderboard": {
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"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
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"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
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"Event Chat Prefix": "",
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"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
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"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
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"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
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}
],
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{
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"Participation Reward Command": "oxide.usergroup add {player.id} participant"
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],
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{
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"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"CrateClash": {
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"Event Name": "CrateClash",
"Event Description": "Loot crates to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "loot",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "loot",
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"Event Entities": [
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"crate_elite",
"crate_normal",
"crate_normal_2",
"crate_normal_2_food",
"crate_normal_2_medical",
"crate_underwater_basic",
"crate_underwater_advanced",
"crate_tools",
"crate_mine",
"minecart",
"vehicle_parts",
"hiddenhackablecrate",
"codelockedhackablecrate",
"codelockedhackablecrate_oilrig",
"supply_drop",
"bradley_crate",
"heli_crate",
"crate_ammunition",
"crate_fuel",
"crate_medical",
"crate_food_1",
"crate_food_2",
"foodbox",
"loot_trash",
"trash-pile-1",
"tech_parts_1",
"tech_parts_2",
"wagon_crate_normal",
"wagon_crate_normal_2",
"wagon_crate_normal_2_food",
"wagon_crate_normal_2_medical",
"giftbox_loot",
"presentdrop",
"xmastunnellootbox",
"crate_basic_jungle"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.crateclash",
"Show UI And Notifications To Players Without Event Permission?": false,
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{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
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],
"Event Leaderboard": {
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"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
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"UI Pending Participation Message": "No one has played... yet."
},
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
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"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
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"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
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],
"Command(s)": [
{
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"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
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],
"Kit(s) (plugin required)": [
{
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"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
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"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
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"Participation Reward Notification": {
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"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
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{
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],
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{
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"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
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],
"Participation Reward Kit(s) (plugin required)": [
{
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"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"FishingFrenzy": {
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"Event Name": "FishingFrenzy",
"Event Description": "Catch fish to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "fish",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "fish",
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"Event Entities": [
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"fish.herring",
"fish.yellow_perch",
"fish.brown_trout",
"fish.anchovy",
"fish.sardine",
"simpleshark",
"fish.troutsmall",
"fish.catfish",
"fish.salmon",
"fish.orangeroughy"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.fishingfrenzy",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
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],
"Event Leaderboard": {
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"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
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"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
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"Event Chat Prefix": "",
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"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
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"Event Reward(s)": [
{
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"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
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"Item(s)": [
{
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"Item Shortname": "scrap",
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],
"Command(s)": [
{
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"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
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"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
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]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
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"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
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{
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],
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{
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"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"HempHunters": {
"Enable Event": true,
"Event Name": "HempHunters",
"Event Description": "Gather wild hemp to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "gather",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
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"Event Entities": [
"cloth"
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"Enable Event Permission": false,
"Event Permission": "extraevents.hemphunters",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
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],
"Event Leaderboard": {
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"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
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"Event Notifications": {
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"Event Chat Prefix": "",
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"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
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"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
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"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
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},
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{
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"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
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"Separate {rewards_list} With Commas?": true
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"Item Shortname": "scrap",
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{
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"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
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"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
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"Participation Reward": {
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"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
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"Participation Reward Item(s)": [
{
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"Participation Reward Command": "oxide.usergroup add {player.id} participant"
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"Participation Reward Kit(s) (plugin required)": [
{
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"Participation Reward Kit": "farmkit"
}
]
}
},
"MushroomMadness": {
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"Event Name": "MushroomMadness",
"Event Description": "Gather wild mushrooms to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "gather",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
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"Event Entities": [
"mushroom"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.mushroommadness",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
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"Event Leaderboard": {
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"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
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"GameTip Style (info OR alert OR error)": "info",
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"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
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"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"OreWar": {
"Enable Event": true,
"Event Name": "OreWar",
"Event Description": "Mine ore nodes to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "dispense",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense",
"Event Length (seconds)": 600,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"stones"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.orewar",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"PlayerBattle": {
"Enable Event": true,
"Event Name": "PlayerBattle",
"Event Description": "Kill other players to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"player"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.playerbattle",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"ResourceRumble": {
"Enable Event": true,
"Event Name": "ResourceRumble",
"Event Description": "Collect resources to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "collect",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "collect",
"Event Length (seconds)": 600,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"hq.metal.ore",
"stones",
"wood",
"cloth",
"leather"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.resourcerumble",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"RoadsignRun": {
"Enable Event": true,
"Event Name": "RoadsignRun",
"Event Description": "Destroy roadsigns to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"roadsign1",
"roadsign2",
"roadsign3",
"roadsign4",
"roadsign5",
"roadsign6",
"roadsign7",
"roadsign8",
"roadsign9"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.roadsignrun",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"TreeTrimmers": {
"Enable Event": true,
"Event Name": "TreeTrimmers",
"Event Description": "Chop trees to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "dispense",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense",
"Event Length (seconds)": 600,
"Event Entities": [
"wood"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.treetrimmers",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"TunnelTussle": {
"Enable Event": true,
"Event Name": "TunnelTussle",
"Event Description": "Kill tunnel dwellers to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"npc_tunneldweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.tunneltussle",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
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"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
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"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
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"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
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],
"Participation Reward Kit(s) (plugin required)": [
{
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"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"UnderwaterWar": {
"Enable Event": true,
"Event Name": "UnderwaterWar",
"Event Description": "Kill underwater lab scientists to win!",
"Event Type (destroy, loot, collect, dispense, fish)": "destroy",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"npc_underwaterdweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.underwaterwar",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
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],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Item Amount": 100,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
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"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Participation Reward Item(s)": [
{
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"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
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"Participation Reward Min Item Amount": 10,
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}
],
"Participation Reward Command(s)": [
{
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"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
}
},
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"Enable Event": true,
"Event Name": "HighQualBrawl",
"Event Description": "Collect high quality metal ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"hq.metal.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.highqualbrawl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
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"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
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"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
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"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"MetalMash": {
"Enable Event": true,
"Event Name": "MetalMash",
"Event Description": "Collect metal ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"metal.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.metalmash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
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"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"ResourceRun": {
"Enable Event": true,
"Event Name": "ResourceRun",
"Event Description": "Collect resources at 2x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 2.0,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"hq.metal.ore",
"stones",
"wood",
"cloth",
"leather"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.resourcerun",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
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"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
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"Event Notifications": {
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"StoneSmash": {
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"Event Name": "StoneSmash",
"Event Description": "Collect stones at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"stones"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.stonesmash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
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"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
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"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
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"Event Notifications": {
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"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"SulfurSpree": {
"Enable Event": true,
"Event Name": "SulfurSpree",
"Event Description": "Collect sulfur ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"sulfur.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.sulfurspree",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
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"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
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"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"WoodWhirl": {
"Enable Event": true,
"Event Name": "WoodWhirl",
"Event Description": "Collect wood at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"wood"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.woodwhirl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
}
},
"Version": {
"Major": 1,
"Minor": 13,
"Patch": 3
}
}
Galium — Anti-Cheat & Moderation Platform for Rust Organizations
Detection, intelligence, and enforcement — unified in one organizational dashboard.
Galium is a production anti-cheat service operating since 2022, built for Rust server organizations that need structured moderation at scale — across multiple servers, multiple staff teams, and high player volume.
Not a single plugin.
Operational infrastructure for Rust organizations.
Request Access Join Discord
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What Galium is
Galium is an anti-cheat at its core — designed to detect behavioral abuse through live production signals, risk modeling, and enforcement workflows.
Ahead of public launch, that proven detection foundation expanded into a full moderation and management platform — giving organizations one place to run their entire operational stack:
✓
Anti-cheat detection & risk scoring
✓
Teaming violation detection
✓
Toxicity and chat moderation
✓
Mute & ban management (history, reasons, evidence, traceability)
✓
Staff management & role-based permissions
✓
Organization & server management
✓
Automation rules and operational tooling
✓
Integrations (BattleMetrics + ecosystem-ready)
Galium doesn't replace "one feature."
It replaces fragmentation — plugins, spreadsheets, Discord-only logging, and inconsistent enforcement across servers.
Reputation and production history
Galium has been running in real competitive Rust environments since 2022 — refined through actual enforcement scenarios, edge cases, and the operational realities of moderating at scale.
Over years of production usage, Galium has:
✓
Processed millions of behavioral signals
✓
Evolved risk weighting through real-world outcomes
✓
Prioritized explainability and auditability, not black-box actions
✓
Maintained enforcement consistency across wipes, servers, and staff teams
This launch is not a new experiment — it's the public release of infrastructure that's already been proven in production.
Built for organizations, not single servers
Most "anti-cheat plugins" operate per server. Galium operates at the organization level. That means:
✓
One player identity across your entire org
✓
Risk follows the player, not the server they join
✓
Behavioral profiles persist beyond wipe cycles
✓
Policies and enforcement stay consistent across your infrastructure
✓
Staff actions and decisions are fully traceable across teams
No silos. No per-server blind spots. One structured organizational view.
Unified moderation control center
Galium centralizes your moderation stack into one dashboard — so your team can move fast without losing control.
Threat & moderation tools
Behavioral analytics and risk overview
Teaming detection and investigative context
Prioritized cases based on severity, frequency, and recency
Enforcement & logging
Ban history, mute history, and action timelines
Evidence linkage and structured reasons
Full audit trails across staff actions
Organization operations
Server management and org configuration
Staff roles, permissions, and governance
Subscription and infrastructure controls
Automation & integrations
Automation rules for repeatable enforcement
Sharing agreements and org-level controls
BattleMetrics integration + integration-ready architecture
Performance and infrastructure mindset
Galium is designed for high-population, high-activity environments.
✓
Detection and analysis are designed to avoid server-side performance degradation
✓
Signal processing and intelligence are built to scale with organizational concurrency
✓
Operational clarity is maintained even under peak load
✓
Performance integrity stays preserved — while visibility and enforcement improves.
Structured moderation at scale starts here
If you operate multiple Rust servers and require centralized visibility, cross-server risk intelligence, and controlled enforcement — Galium provides the infrastructure to support it.
Request Access Join Discord
Production anti-cheat since 2022 • Built for Rust server organizations
Free
StarGuard Platform
The RCON dashboard built for Rust server admins
Manage your servers from anywhere. Console, players, bans, reports, automated rules, analytics, one place, persistent across wipes.
Get Started Live Demo
Explore the Dashboard
Just a preview, countless other features integrated and planned.
Console Full RCON access from your browser
Players Live player list with deep profiles
Reports All F7 reports in one place
Statistics Live server KPIs and performance
Plugins Oxide and Carbon plugin management
Under the Hood
Built for speed and moderation workflows, with real-time data, automation, and persistent history.
🖥️
RCON Console
Full RCON from your browser. Command history, syntax highlighting, real-time output.
👥
Player Intel
Deep player profiles, alts, playtime, connections, ban history. One click to moderate.
🛡️
Threat Detection
Flags suspicious joins instantly. VPN detection, threat scoring, known cheater alerts.
⚡
Automation
Event-driven rules. Auto-kick, auto-ban, scheduled commands, runs 24/7.
📊
Analytics
Player counts, peak hours, retention, performance trends.
💾
Persistent Data
Persistent across wipes. Chat logs, bans, reports, events, all searchable.
Oxide Compatible
Carbon Compatible
Developer API
StarGuard hooks into global.playerlist and extends it. If you're building on top of this, here's what you get.
GetPlayerList(ConsoleSystem.Arg arg)
Replaces the default global.playerlist handler. Returns JSON with extended player data not available in the vanilla response.
Response Fields
SteamID · OwnerSteamID · DisplayName · Ping · Address · EntityId · ConnectedSeconds · ViolationLevel · Health · NetworkId · S_TeamId
TryGetCommand(out ConsoleSystem.Command command)
Scans ConsoleSystem.Index.All for global.playerlist. Returns true with the command reference via out, false otherwise.
Get set up in 2 minutes.
Create an account, connect your server, done.
Get Started Live Demo
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Community Feedback
Latest Reviews
See what customers are saying about their experience with files.
The most important part of buying maps from Badgyver is the responsive support and rapid, "immediate" fixes for reported issues—such as map bugs or missing components—are highlighted as crucial ensuring that I as server owner can keep my server running smoothly.
Support is absolutely no help ever. Any changes I make to the config reset on server restart, and the support won't even take the time to look into it, and the answers I do get only lead me to believe I've looked through their files more than they probably ever have, in Classic Mevent Fashion.
LuffyRust and its players absolutely love how this monument works. Sewage Treatment Plant is a fantastic custom prefab that brings new life to a familiar Rust monument. It combines Water Treatment and Sewer Branch into one polished, functional, and exciting design that feels fresh without losing that natural Rust feel. A great way to make your map stand out, and another excellent release from Silent Creations. Highly recommended.
Very well done A nice mix instead of the regular supermarket.
love this event and players love it as it still requires you to use the natural red room at lauch to get to it.
Well done sir!!
Fantastic support. Needed a plugin to spawn players with permissions for a pvp arena & after working with the dev, got it working perfectly. Thank you for your work & commitment!
Love how the maker will work with server owners to better the product
I've been running Rust servers for a while now and gone through a LOT of maps... but Mordor is just on another level entirely. Like I genuinely don't even know where to start. It's the most fully custom stunning map I have ever loaded up and I mean that with everything in me.
I threw it on a test server just to mess around with it and people who joined literally did not want to leave. No events running, no real reason to stick around, just players wandering around in complete awe of the map
This Alpha loot table is amazing, it offers wide variety of loot between multiple lootable crates. It still makes your progression feel just right, and your event rewards on point!
I wanted to make some changes to my map, but you've done a great job to make sure no one can do that. It's a shame that customers can't make small modifications. 😞 This is the second product I've purchased from you, and I'm starting to question whether it's worth buying anything from you. I've noticed that you've put a lot of effort into making it impossible for customers to make changes, rather than allowing them to customize the product to their liking. However, I must admit that your work in