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Carbon for modern Rust servers
Fast, self-updating, and built for performance with seamless in-game plugin and server management.
1,800+ servers powered by Carbon
🗃️Configuration 🗃️Lang ✨XP Keys ⚡Permanent Buffs 🎓Skills 🍀Ability 🌐XPPro Editor - Edit the levels, rewards, skills abilities using the website (https://xppro-editor.vercel.app/) ⚙️Languages - Right now I have already translated files you can download and use: German, Spanish, French, Brazilian Portuguese, Russian, Simplified Chinese Translation.zip 📡Live Server for Test before buy (CREATIVE SERVER) client.connect 91.229.114.90:28132  
5.0
Corrupted Drone Boss Event A giant Corrupted Drone boss that hunts players at your monuments. It thinks, dodges, shields itself and fights in phases. Kill it for crash-site loot, a damage leaderboard and rank rewards. Drop it in and it works: five monuments come ready with flight paths, and the drone shows up as a timed server event. Every monument gets its own profile, so you can run an easy guard at Junkyard and a nightmare at Launch Site on the same server. Features Smart AI. Picks its target by threat and hunts players who hide behind cover. Attacks that change in phases. Machine gun, cannon shells, napalm, homing rockets, artillery barrages and mine drops. Shield phase. Destroy the power cells to break the shield and stun the drone. Flares. Counters homing launcher missiles, so teamwork beats it. Homing launcher support. The vanilla homing launcher locks on to the drone like a helicopter. Event mode. "A Corrupted Drone has been spotted at Airfield!" It stays for a limited time, then leaves. Four respawn types. Timer, plugin load, daily schedule or event, set per monument. Damage leaderboard and rank rewards. Items, Economics, ServerRewards and commands for the top players. Crate lock. The top damage dealer's team gets the loot first. Loot your way. Built-in loot, Loottable, AlphaLoot or CustomLoot, set per monument. Health bar. Shows SHIELDED and STUNNED states. Map markers. Show health %, a respawn countdown, "Arriving in…" and "Leaves in…". Waypoint editor in-game. Draw any number of waypoints. The combat zone is calculated for you. Multi-language. Every player gets messages in their own language. Performance friendly. The drone sleeps (no AI, no physics) while no player is near. How a fight plays out The drone patrols its waypoints. When players come close it wakes up, picks a target and starts fighting. It uses its machine gun all the time, plus one special attack at a time, chosen from the current phase's list. Phase Health Default special attacks Behaviour Phase 1 100% – 70% Cannon shells, Mine drop Goes after the closest player Shield at 50% — Immune until the power cells are destroyed Phase 2 70% – 35% Cannon, Napalm, Artillery Flares on, hunts launcher users Phase 3 below 35% Napalm, Homing, Artillery, Mines Faster attacks, hunts the top damage dealer Everything in this table can be changed per monument. Special attacks Attack What players see Cannon shells Bursts of Bradley main-cannon shells at the target Napalm rockets Fire rockets that set the ground on fire Homing rockets Rockets that climb, then dive onto players Artillery barrage Smoke and a beep mark each player's spot. "INCOMING BARRAGE, MOVE!" Rockets rain down 3 seconds later. They land where players were, so moving saves you. Mine drop Landmines scattered under the drone. They arm after a moment and disappear after 60 seconds. They can't be looted. Smart AI Threat targeting. Each phase weights recent damage, holding a launcher, distance, low health and a random factor. The drone hunts whoever matters most. Line of sight. Hide behind a wall and the drone moves to a spot inside its zone that can see you again. Flares. When a homing missile gets close, the drone can fire flares, and the missile goes for the flares instead. Charges recharge over time, so a second missile right after the first gets through. Shield phase At 50% health the drone becomes SHIELDED. Hits bounce off, and power cells spawn around the monument. They show on the map and give off sparks. Destroy them all and the shield breaks. The drone is then STUNNED for a few seconds and takes bonus damage. If nobody destroys the cells in time, the drone repairs itself. When it dies The drone spins out and crashes. Its burning crates scatter around the crash site. Kill announcement in chat. Damage leaderboard showing the top players and their % of the damage. Rank rewards for the top damage dealers. Crate lock. The crates belong to the top damage dealer and their team for a few minutes. Respawn types Set per monument profile. Type Name How it spawns 0 Timer Respawns a random time (min – max) after it dies 1 Plugin load Spawns once when the plugin loads, never respawns 2 Schedule Spawns at set server times, e.g. 18:00 and 22:00 3 Event Only spawns through the drone event (default) Also per monument: Minimum online players. A due boss waits until enough players are online. Flies away when nobody comes. An idle boss leaves and frees its slot. The main config also caps how many bosses can be alive at the same time. Event mode Every 1–2 hours (configurable), the plugin picks a random event monument: Warning: "A Corrupted Drone has been spotted heading to Power Plant! It arrives in 1 min." Arrival: it stays for 30 minutes, with reminders in chat and a "leaves in…" countdown on the map. End: it's killed, or it leaves. If players are still shooting it when time runs out, it stays a bit longer. Then the timer for the next event starts. Default monuments These come with flight paths ready to go. They all use the Event respawn type, so you decide which ones use other types. ☑ Launch Site ☑ Junkyard ☑ Airfield ☑ Power Plant ☑ Water Treatment Plant Add any other monument with /drone addmonument. Waypoints are saved relative to the monument, so a path works on every map that has it. You can also use RustEdit map markers or any custom position. Note Any number of waypoints. The drone patrols your waypoints in order. Its combat zone is the outline around all of them, worked out for you, and it strafes, chases and drops mines inside that zone. See it all while editing. The waypoints show in green and the combat zone in yellow. The event area is a blue sphere and the attack radius a red one. Change those two radiuses live with /drone eventradius and /drone attackradius. Rewards and loot Rank rewards (per monument) Each rank (1st, 2nd, 3rd…) can give any mix of: Items (with skin, custom name, blueprint and chance) Economics money ServerRewards points Console commands with {steamid} and {name} Players below a minimum damage share get nothing, so one bullet doesn't count. Players who were dead when rewards went out get their items when they respawn. Crash crate loot (per monument) Loot type Value Source Default 0 The crate's vanilla loot (or your loot plugin's normal crate loot) Own 1 The plugin's own item list Loottable 2 A Loottable custom preset AlphaLoot 3 An AlphaLoot loot profile CustomLoot 4 A CustomLoot preset You also set the crate prefab, how many crates, fire around the crates, locking crates with fire, and how long until the crates disappear. Commands All commands need the DroneBossEvent.admin permission (or admin). If you leave out [name], the nearest location is used. Waypoint editing Command Description /drone edit [name] Select a location and show its waypoints and combat zone /drone addwp Add a waypoint where you are (fly at the height the drone should patrol) /drone removewp Remove the waypoint nearest to you /drone stopedit Stop editing and respawn the boss on the new path /drone eventradius <meters> Set the event area of the location you're editing (shown as a blue sphere) /drone attackradius <meters> Set the attack radius of the location you're editing (shown as a red sphere) Locations Command Description /drone add <name> Create a custom location at your position /drone addmonument Create a location for the monument nearest to you /drone remove <name> Delete a location /drone enable <name> / /drone disable <name> Turn a location on or off /drone tp <name> Teleport to a location Bosses and events Command Description /drone spawn [name] Spawn the boss now (starts an event at Event locations) /drone kill [name] Remove the boss without loot and start its respawn timer /drone status All bosses, health, respawn timers and the event state /drone event start [name] Start an event now (random monuments, or the one you name) /drone event stop End the running event and schedule the next one /drone event status Time until the next event /drone reload Reload the plugin Server console: drone status, drone spawn <name>, drone kill <name>, drone event start [name], drone event stop, drone reload. Installation Upload DroneBossEvent.cs to oxide/plugins. The plugin creates oxide/config/DroneBossEvent.json and the five default monuments in oxide/data/DroneBossEvent/Locations/. Grant yourself the admin permission: oxide.grant user YourName DroneBossEvent.admin Test it right away with /drone event start. Warning Updating from an older version? Delete oxide/config/DroneBossEvent.json once so the full config is created again. Configuration Each profile also holds the waypoints, every weapon's stats, the artillery, mine and flare settings, target weights per phase, the stun time and bonus damage, rank rewards and the full loot list. Optional plugins Plugin Used for Economics Money rewards ServerRewards Point rewards Loottable Crate loot type 2 AlphaLoot Crate loot type 3 CustomLoot Crate loot type 4 TruePVE / SimplePVE Players can always damage the boss, even on PVE servers For developers // Hooks void OnCorruptedDroneSpawned(Drone drone, string location) void OnCorruptedDroneKilled(string location, Vector3 crashPosition, BasePlayer killer) void OnCorruptedDronePlayerTarget(Drone drone, BasePlayer target) void OnCorruptedDroneLeft(string location) void OnCorruptedDroneEventStarted(Drone drone, string location) void OnCorruptedDroneEventEnded() void OnCorruptedDroneShieldUp(Drone drone, string location) void OnCorruptedDroneShieldBroken(Drone drone, string location) void OnCorruptedDroneFlares(Drone drone) // API bool IsCorruptedDrone(Drone drone) string GetCorruptedDroneLocation(Drone drone) Support Found a bug or have an idea? Open a support ticket on this page. Please include your config and a description of what happened.  
5.0
🗺️ The BEVERLEY HELLBILLIES • high-performance 3.8K map • 28,500 prefabs Explore a monstrous mountain map of deep valleys, towering peaks, and fast-flowing roads. Monuments are thoughtfully spaced with natural barriers of big hills between them, delivering excellent FPS performance. A wide zip-tower network stretches across the landscape, while outer islands and broad rivers are linked by a chain of road bridges. Custom monuments focus on a diverse collection of roadside buildings, most clustered along the highways — perfect for low-tier loot runs and quick cover from any passing Patrol Helicopter. Building opportunities are abundant: island spots, shoreline claims, inland flats, hillsides, and mountain bases. ⚠ 100% TESTED on live humans "This crazy map's even good for those there uptight city folks. Yeeeeha Leroy...!" • Fantastical mountainous landscape with rolling hills. • Handy zip-tower network with heli-panic rooms. • Road/railway supports 'Convoy' & 'ArmoredTrain'. • Huge number of roadside recycler buildings. • Straight level roads with wide bends for rapid transit. ⚠ Required dependencies: Umod/Oxide & Rustedit DLL Any problems? Please advise. -- Nomad 🌴LOST in RUST https://discord.gg/THf6dGN8eW
5.0
sale
🥇Ready to bring Christmas to your server’s raiding experience?🕯️ 🕯️This seasonal pack contains 75 unique, handcrafted, high quality raidable bases divided into 5 distinct difficulty tiers (Easy, Medium, Hard, Expert, and Nightmare). Every base was built manually in-game, saved with CopyPaste, and tested on a live server. All 75 bases are fully decorated in a festive Christmas style. The Easy and Medium bases are bigger and more challenging than usual. Everything is 100% Plug & Play — no setup or editing required!❤️ 🕯️What Makes This Pack Unique:   75 Custom Bases: Includes 20 Easy, 15 Medium, 15 Hard, 15 Expert, and 10 Nightmare bases. Decorated By Hand: 8,159 string lights, 80 christmas trees and 55 snowmen placed one by one across the pack. Not a filter or a reskin — the decorations are part of every build. Complete Loot Table Set: A fully balanced loot table for every tier, tuned so each difficulty rewards properly without breaking your server’s economy. Fully Defended & Clever Layouts: Built with auto turrets, shotgun traps, flame turrets, SAM sites, land mines. A Real Difficulty Curve: An Easy base is a quick starter raid at around 270 entities. The toughest Nightmare fortress runs to 1,790 entities with 114 traps and turrets across multiple levels. Visual Variety & Heavy Challenge: Higher tiers are built mostly in Metal and HQM. Paste-Tested: All 75 base files were checked and corrected one by one, so nothing collapses, explodes or goes missing when a base spawns. Plug & Play Setup: Pre-configured profiles and main plugin settings included. Just copy, paste, and reload! Important! — In case that you are buying this pack to update your server, contact me, and after buying the pack I can rename the bases special for you, and will send the updated profiles so you won’t lose any time.🕯️ 🕯️How to Install (Step-by-Step):   Setting this up on your server takes less than 2 minutes: Base Files: Extract all 75 .json files from all subfolders (copypaste/Easy/, Medium/, etc.) and place them directly into oxide/data/copypaste/. (Do not copy subfolders, only the files inside them! The plugin does not look inside subfolders — the profiles reference the bases as easy1, medium1 and so on, with no folder prefix.) Loot Tables: Copy all 5 .json files from Difficulty_Loot/ into oxide/data/RaidableBases/Difficulty_Loot/. Default Loot: Replace oxide/data/RaidableBases/Default_Loot.json with the empty one included. The plugin mixes this file into every difficulty, so emptying it keeps the loot exactly as balanced. (Optional, but recommended!) Profiles: Copy all files from Profiles/ into oxide/data/RaidableBases/Profiles/. Keep the filenames exactly as they are, spaces included — “Easy Bases.json”, not “EasyBases.json”. Plugin Config (Optional): If you want to use the included custom config, copy config/RaidableBases.json into oxide/config/. (Note: This will overwrite your existing config!) Reload: Run o.reload RaidableBases in your server console. For later changes you can use rb.reloadconfig, rb.reloadprofiles and rb.reloadtables instead, without reloading the whole plugin. Requirements: This pack requires an Oxide/uMod Rust server with the paid RaidableBases plugin (by nivex) and the CopyPaste plugin installed. The bases work well. The only thing is that a few of them have lower stability by design, so "stability": "false" should be set in the profile’s CopyPaste Options. It’s already set that way in all the profiles that come with the pack, so there’s nothing to do on your side.   IMPORTANT: Remove Stone Walls (Enclosures): By default, the plugin spawns a giant stone wall around bases. To remove it: Open oxide/config/RaidableBases/Profiles/Easy.json Find the "Arena Walls" section and change "Enabled" to false: "Arena Walls": { "Enabled": false, ... } Run command: rb.reload in console. Loot Hints (enabled by default): Players type /rb hint and the containers that still hold loot are drawn for them — very useful on the big Hard, Expert and Nightmare bases. To turn it off: "Loot Hints": { "Enabled (/rb hint)": false, "Required Loot Percentage To See Loot Left": 85.0, ... } In Case that you feel that it's too much loot: Open oxide/config/RaidableBases/Profiles/Easy.json or any tother Difficulty "Amount Of Items To Spawn": 185, Change the  Amount Of Items to a lower number. Modifying Base Despawn Timers: If you want to change how long a base stays on the map before disappearing, find these lines under "Raid Management" in config:  "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45 Controlling Automatically Maintained Events: It's spawning 6 bases at every 30 mins - 1h 30 mins, randomly. Easy & Medium got higher chances to spawn. Takes 30 seconds per base to spawn so it's not going to make the server to lag. "Always Maintain Max Events": true, "Max Maintained Events": 6 NPCs: Default is 1+1 on Easy up to 3+3 on Nightmare. Raise these for a harder fight: "NPCs": { "Enabled": true, "Amount Of Scientists To Spawn": 2, "Minimum Amount Of Scientists To Spawn": 2, "Amount Of Murderers To Spawn": 2, "Minimum Amount Of Murderers To Spawn": 2, ... } Auto-Cooking & Sorting (Furnace & Base Sorting): If you want to know how the pack automatically moves resources or food into the right containers when a base spawns, look for these options under "Raid Management" in config: "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true Turning Lights and Furnaces On Automatically: "Turn Lights On At Night": true, "Turn Lights On Indefinitely": true, "Furnace Starting Fuel": 1000 Automatic Chat Announcements: If you want the entire server to know when a new raid has appeared on the map, look for "Event Messages" in config: "Announce Buy Base Messages": false, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true Manual Base Registration (Console Commands) If you already have existing bases and do not want to overwrite your profiles, run these commands in your server console (F1 or RCON) to add all 75 bases manually, then run o.reload RaidableBases: (Important! - In case that you are buying this pack to update your server, contact me, and after buying the pack I can rename the bases special for you, and will send the updated profiles so you won’t lose any time.) rb.config add “Easy Bases” Easy easy1 easy2 easy3 easy4 easy5 easy6 easy7 easy8 easy9 easy10 rb.config add “Easy Bases” easy11 easy12 easy13 easy14 easy15 easy16 easy17 easy18 easy19 easy20 rb.config add “Medium Bases” Medium medium1 medium2 medium3 medium4 medium5 medium6 medium7 medium8 medium9 medium10 rb.config add “Medium Bases” medium11 medium12 medium13 medium14 medium15 rb.config add “Hard Bases” Hard hard1 hard2 hard3 hard4 hard5 hard6 hard7 hard8 hard9 hard10 rb.config add “Hard Bases” hard11 hard12 hard13 hard14 hard15 rb.config add “Expert Bases” Expert expert1 expert2 expert3 expert4 expert5 expert6 expert7 expert8 expert9 expert10 rb.config add “Expert Bases” expert11 expert12 expert13 expert14 expert15 rb.config add “Nightmare Bases” Nightmare nightmare1 nightmare2 nightmare3 nightmare4 nightmare5 nightmare6 nightmare7 nightmare8 nightmare9 nightmare10 🛡️Optimized NPCs The number of NPCs is fully optimized for each difficulty tier — from 1 scientist and 1 murderer on Easy up to 3 and 3 on Nightmare. You can find and tweak these balanced guard configurations inside the Profiles/ folder. A Note From Me👋🏻 Hello and welcome! I’ve put my heart and countless hours into creating this Christmas pack. Everything was built by me from scratch on my online server, and every single one of the 75 bases was decorated by hand — the lights, the trees, the snowmen, all placed one at a time. In case that you want to see few of my bases by urself, contact me and I will join on my public server and will spawn some of them, the ip: 148.251.177.248:28020   🕯️Why only $17? Seasonal content has a short window, and I would rather have it running on your server this December than sitting unsold. As a former server owner myself, I know how hard and expensive it is to find high-quality setups that don’t break the bank. Everything is tested and plug & play, at a price that makes it an easy decision. 🌟Support the Work If you love this pack, please consider leaving a 5-star review! Your feedback means the world to me and motivates me to keep building and improving future packs. Thank you for your support, and Merry Christmas! Happy raiding!  
0.0
sale
$39.99 $19.99
CubeBuild is a plugin that adds Minecraft-style building with cube blocks. Players receive a special building plan and can create structures from blocks: houses, castles, towers, statues, and many other objects that are difficult or impossible to build with the standard building system. Cube structures can be used not only as decorations. Players can place regular deployable objects inside these buildings, such as boxes, workbenches, furnaces, planters, lights, sleeping bags, and other items needed for gameplay and progression. There are currently 7 block categories available: wood, stone, brick, concrete, metal, high quality metal, and glass. Each category includes several skins, allowing players to combine different materials, colors, and textures in one build. More than 30 block variants are currently available. More blocks may be added in the future based on customer requests.   AI Building Generation The plugin includes instructions for generating ready-to-use builds with AI. You can describe the build you want in ChatGPT, for example: a castle, village, tower, statue, or arena. After that, AI will generate a special building file in the CubeBuild format. Simply add this file to the plugin data folder, and the build can be pasted on the server with one command: /cubepaste <presetName> Plugin reload is not required. This allows you to quickly create new objects without placing every block manually. An administrator can generate a build, upload the file to the server, and instantly place it in the desired location. The instruction has been tested only with ChatGPT. Compatibility with other AI services is not guaranteed.   Copy and Paste The built-in copy and paste system allows you to save completed builds and place them later. You can build an object once, save it as a preset, and reuse it at any time. At the moment, this feature is intended for administrators only. Custom Building Privilege CubeBuild has its own building privilege system, which replaces the standard building privilege for cube structures. It is designed to protect the house from decay and works as a separate upkeep system. If there are enough resources, the structure will be protected from decay. If the resources run out or are not sufficient, the cube blocks will gradually start to decay. The building privilege UI also includes a convenient repair feature. A player can repair the entire house inside the privilege zone with one button, without repairing each block manually.   Limitations CubeBuild uses separate entities for cube blocks, so they should not be placed in unlimited amounts. The config includes block limits for each player. It is not recommended to disable these limits or set them too high. I cannot guarantee stable plugin performance if more than 50,000 cube blocks are placed on the server.   Chat Commands - /givecubeplan - gives a custom building plan. Admin only. - /killallcubes - deletes all cubes and custom doors created by the plugin. Admin only. - /cubecopy <radius> <presetName> - copies a cube structure within the specified radius and saves it as a preset. - /cubepaste <presetName> - pastes a previously saved build. - /cubedelete <radius> - deletes cubes within the specified radius.   Console Commands - givecubeplan <userId> [amount] - gives one or more custom building plans to a player.   Permissions - cubebuild.building - allows players to use the custom building plan. - cubebuild.copy - allows players to use the copy command. - cubebuild.paste - allows players to use the paste command. - cubebuild.delete - allows deleting blocks within a radius.   Plugin Config en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian   Check out the rest of my work:  Adem's Codefling Library You can reach out to me in Discord:  Adem's Discord Profile Join the Mad Mappers Discord!
5.0
sale
Give your players a massive world to survive in. A 4500 map with 70,000 prefabs, 13 islands, 24 custom monuments, and a pre-configured BetterNPC setup. Smooth FPS and endless building spots. FEATURES Save Setup Time: The BetterNPC config is already done. Bots are placed at all points of interest. Just upload and play. Also compatible with Train Homes (3 stations included). A World to Explore: 13 islands and 24 custom monuments, including unique settlements, bandit ships, and industrial zones. Your players will never run out of places to explore and loot. Endless Building Spots: Over 44% of the land is buildable - one of the highest percentages among 4500 maps. Custom zones are marked "X" on the map, plus secret spots in the subway marked "XU". Plenty of room for massive bases and clan villages. Smooth Gameplay (High FPS): Monuments are spread out evenly to reduce lag. No more FPS drops even with large player bases. Easy Travel & Boats: A huge network of rivers lets tugboats reach any point on the map. The double-track railway and underground metro connect the map for fast travel. Underwater Farming & Loot: Custom underwater farm zones (marked "O" on the map) and an underwater laboratory offer unique challenges and resources for players who love the water. MAP DETAILS Size: 4500 Prefabs: ~70,000 Buildable Land: 44.7% Custom Monuments: 24 total, including Bandit Settlement, Industrial Settlement, Nuclear Cargo, Rebel Ship, Train Station ×3, and more. Vanilla Monuments: All standard monuments included (Launch Site, Airfield, Oil Rigs, etc.). My Discord: shemov A password is attached to the map.  You can edit it.
5.0
🔴 Live · 4.8M+ player profiles Live leaderboards, ranked profiles, interactive 3D Event Maps™, seasonal challenges, and 230+ tracked stats. Powered by server-side tracking — no client install required for players. Tracking competitive Rust since 2021. Start Free Trial Browse Servers 4.8M+ Player profiles 420+ Ranked servers 230+ Tracked stats 130+ Server organizations   🏆 Leaderboards & Rating Engine At the heart of RankEval is a powerful, customizable rating engine. Every tracked stat rolls into a fair, preset-driven ranking. Track 230+ player stats From K/D and accuracy to gathering, raiding, and gambling, every action is processed through our proprietary rating algorithm. Diminishing returns discourage single-stat grinding — spreading activity beats farming one number. Stats are grouped into preset categories. Server owners set category weights to define a PvP-focused, farming-focused, or balanced ladder identity — no two leaderboards are alike. Browse the full stat catalog in the Knowledgebase → 🔄 Wipe Mode Resets every server wipe. Current-wipe ratings only. 👥 Team Mode Aggregates every member of an in-game team automatically. ∞ Lifetime Mode Cumulative stats across every wipe on a server. 📷 Wipe Snapshots Each wipe is frozen for historical comparison.   13 tracked stat categories Every stat lives in one of these categories. Server presets decide which ones count — and how much. 🔫 PvP Kills, deaths, damage, accuracy & hit-zones. 💀 PvE Animals, scientists & other NPC kills. 🚩 Events Oil rigs, Cargo, Heli, Bradley, raids, keycards. 💣 Explosives C4, rockets, satchels, grenades & ammo. ⛏️ Gathering Wood, stone, metal, sulfur, HQM & scrap. 🌱 Farming Berries, pumpkin, corn, potato & hemp. 🎲 Gambling Blackjack, slots, poker & wheel. 🏰 Building Blocks placed & base construction activity. ⚠️ Trap Trap placement & trap-related kills. 🐟 Fishing Fish caught & fishing activity. ⚡ Electricity Electrical components & power networks. 🚤 Boat Boat usage & maritime activity. 🐄 Livestock NEW Milk, wool, eggs, honeycomb & cow and sheep trade. 🎯 Player Profiles & Rank Tiers Every player earns a public profile that turns raw stats into a competitive identity — rank, archetype, mastery, and rivalries. 🥇 Rank Tiers & Divisions An overall rating maps to a named tier with five divisions. Pass the placement floor to earn your badge, server rank, and percentile. 🎭 Playstyle Archetypes A label drawn from the preset category you rate highest in — raider, farmer, sharpshooter, and more. 🎯 Combat Fingerprint A six-axis radar — aim, head accuracy, K/D, range, power, volume — plus a full body-zone hit map. ⚔️ Weapon Mastery Every weapon you have killed with, ranked by kills. Mastery climbs from Novice to Grandmaster; your top weapon becomes your signature. 🆚 Rivalries Head-to-head kill history surfaces your nemesis, your favourite target, and a log of recent duels. 🏅 Challenge Titles Prestige titles awarded hourly to the #1 player on a given stat — a single-holder crown to fight over.   🗺️ LiveMap & Event Maps™ An interactive 3D Rust map with real-time player positions, event activity, and heatmaps. Watch your wipe unfold and replay it. Event Maps™ — Live Replay See the whole battlefield Monuments, player and team positions, Attack Helicopter and Bradley tracking, raids, and event activity — all on a true 3D map. Perfect for post-wipe analysis, staff review, and community engagement. 🔥 Kill, gather & build heatmaps reveal hotspots and PvP flashpoints across the map. 🚁 Event tracking for Oil Rigs, Cargo, Excavator, Heli, and Bradley — respawn and taken. 📍 Position playback — scrub through the timeline and watch movement unfold. ⚡ 3-second live ingest keeps the map current with what is happening in-game right now. ☁️ Cloud Control Panel Every deployment is managed from a powerful web-based panel. Configure everything — without touching a line of code. Complete control over your system Manage organizations, servers, presets, and access from a single interface. Changes sync to the Harmony mod on the next config pull. ✓  Create custom leaderboards per server or organization. ✓  Define stat weightings, rating presets, and category layout. ✓  Toggle modules — team scoring, challenges, event maps. ✓  Assign roles and access control per org or server. ✓  Manage wipes — snapshot and reset with one action. No two configs are the same — and you never touch code. 🏢 Orgs & Servers Create orgs, attach servers, manage access tokens. 🎚️ Rating Presets Set active categories, weights & which stats count. 🏆 Challenges Enable titles, set thresholds & control badges. 📍 Event Maps Attach a map to record position & event data. 💬 Discord Linking Connect a guild for commands, alarms & alerts. 📷 Wipe Management Snapshot & reset wipes; lifetime data continues.   🔌 Built for Players & Owners A complete server-side toolkit. Players install nothing — everything runs through the Harmony mod and your Discord. 🔌 Harmony Mod Runs server-side. No client install for players. Configurable presets. 💬 Discord Bot Account linking and /rank commands in any guild where the bot lives. 🛡️ Raid Alarm Raid events on your base push a Discord alert — even when you are offline from the game. 🎮 In-Game Leaderboard Panel NEW The full leaderboard, inside Rust. Players type /stats in chat (the default; rename it from the cloud panel) and a full-screen panel opens: wipe, team and lifetime boards, every category tab, their own rank highlighted and player search by name or SteamID. No website, no Discord, no client install. Included in Core and Pro. Runs on servers marked Modded, with RankEval mod 2.37+. Switch it off or rename it anytime. How the in-game panel works →   📸 See it in action Real screens from live RankEval servers — on rankeval.gg, on customer websites and in Discord. Server leaderboards Every server gets a live ranked board: podium, 13 pillar ratings and a sortable table. Rustopia EU Mondays Premium, 468/500 players. On your own website The same leaderboard, embedded in your site and styled in your brand. Live on rustopia.gg/leaderboards. Server profile and meta Wipe totals, the server rating mix across 13 pillars, and the weapon meta by share of kills. Live 3D EventMap Every player on a true 3D map of your server, updated live, with teams and events. Team tracking Select a team and follow every member, with health and held weapon. Player profiles Rating, rank, badges, clan and a six-axis combat fingerprint for every player. Weapon mastery Every weapon a player has killed with, ranked, with mastery tiers and a signature weapon. Rivalries The hottest head-to-head kill records on the server this wipe. Challenges and titles Titles held by the #1 player on a stat, with live standings for who is chasing. Clan Hub Permanent clan identities that carry across every server and every wipe. Discord leaderboards, posted for you One auto-updating leaderboard post per server in your Discord. No commands needed. Discord cards Podium cards and a Top 10 image, rendered and posted by the RankEval bot. 🎁 14-day free trial Turn your Rust server into a competitive ecosystem. Spin up your organization in the cloud control panel. No charge during the trial — cancel anytime. Join the community of server owners who trust RankEval. Start Free Trial Browse Servers Want the full breakdown first? Read the Knowledgebase → 130+ server organizations • 4.8M+ player profiles • Tracking competitive Rust since 2021
5.0
$24.99
This map has custom places to build a base, such as: hobbit house, glass sphere in winter, tree house, places that have a farm ready to use and many others. There are 20 custom places on the map in total and they are marked on the map. And also on the map there is a tower to shoot down a helicopter. Throughout the winter biome, there is beautiful grass that glows. There is a challenge house with good loot and several other custom monuments. Also, this map is ideal for raid bases because there is a shallow ocean near the land. Specifications        •  Map size: 4500        •  Prefab count: ~35 200        •  Editing of the map is allowed, the password is in the ReadMe file Custom monuments        •  Challenge House        •  Heli Tower        •  Mine        •  Car Service        •  Railway Station        •  Large Warehouse        •  20 Custom Places To Build A Base Standard monuments        • Apartment Complex        • Jungle Ziggurat        • Toxic Village        •  Arctic Research Base        •  Caves        •  Fishing Villages        •  Harbor 1        •  Harbor 2        •  Ferry Terminal        •  Airfield        •  Giant Excavator Pit        •  Nuclear Missile Silo        •  Military Tunnel        •  Powerplant        •  Water Treatment Plant        •  Lighthouses        •  Bandit Camp        •  Outpost        •  Junkyard        •  Radtown Small        •  Military Base        •  Oilrig 1        •  Oilrig 2        •  Trainyard        •  Roadside Monuments        •  Sulfur Quarry        •  Stone Quarry        •  HQM Quarry        •  Satellite Dish        •  The Dome        •  Underwater Labs        •  Launch Site        •  Large Barn        •  Ranch
5.0
We are current looking for servers that can offer us Quality Feedback. You will gain access to all features on TeamGames for FREE, no fees, no subscriptions, for the lifetime of your server. Send a DM if you're interested. Terms: You must have an active Rust server that you're ready to implement TeamGames on.       Stop Scripting, Start Selling: The All-in-One Game Store That Works For You You built an amazing game world; now let it fund its own future. Stop wrestling with clunky donation plugins and manual payment tracking. TeamGames provides a powerful, professional, and fully automated web store solution designed to help you monetize your server effortlessly. Focus on your community, not on code. See It In Action: Watch the Video Tutorial Request a FREE installation on our Discord: https://discord.gg/rGN8zCV Launch Your Professional Store in Minutes Go from zero to a fully functional, revenue-generating webstore with a setup so simple, you'll be live before your next server restart. Create Your Account: Instantly access your dashboard at https://teamgames.io/. Link Your Server: Create a game server profile and grab your unique API key. Install the Plugin: Use our simple Oxide plugin. Just run one command: /tg.secret <your-api-key>. Done! Your store is live and ready to process payments and deliver packages automatically. Features That Put You in Control TeamGames isn't just a store; it's a complete monetization toolkit. All features are included with our single, transparent fee. Feature Category: What You Get Instant Storefront: A fully-hosted, customizable webstore that's live and ready from day one. No web design skills needed. Effortless Integration: A lightweight Oxide plugin that connects your server for automated command execution and purchase claims (/tg.claim). Powerful Payments: Accept payments globally with secure Stripe and PayPal integration. More are on the way. Dynamic Promotions: Drive sales with an advanced coupon and sale manager. Create percentage discounts, limited-time offers, and special promotions with ease. Total Brand Control: Match your store to your game's unique identity with full theme customization. Change colors, layouts, and logos to create a seamless player experience. Data-Driven Decisions: An in-depth analytics dashboard provides clear insights into sales, revenue, and top-performing items, helping you optimize your strategy. Why TeamGames is the Smarter Choice Choosing a monetization platform is a big decision. Here’s why we are the partner you need to succeed: One Simple Fee, All The Features: For a flat 2.5% platform fee, you unlock everything. No subscriptions, no tiers, no hidden costs. This is a significantly lower fee compared to competing platforms. Built for Game Developers, by Game Developers: We understand the grind. Our platform is designed to be user-friendly, powerful, and flexible, catering to the specific needs of server owners. Dedicated Support: You're not just a number. Get full installation and operational support directly from our team on the TeamGames Discord channel. Ready to build a self-sustaining server and reward your community? Join the growing family of developers who trust TeamGames to power their in-game economies. Take your server to the next level.   Simple & Powerful In-Game Commands Manage your store directly from the game with these simple commands. (Note: The names for the claim and secret commands can be changed to whatever you like using the /tgsetcmd command below!) Player Commands This is the command your players will use to receive their purchases. /tgclaim   Description: Allows a player to claim any pending purchases from the webstore. The plugin will automatically check for their transactions and deliver the items or run the commands associated with their purchase. Cooldown: There is a 10-second cooldown to prevent spam. Admin Commands These commands are for server owners and administrators to configure the plugin. Permission Required: teamgames.admin You must grant this permission to the admin group on your server. The  /tgsecret  command can also be run directly from RCON.   /tgsecret <your-api-key>   Description:This is the most important command for setup. It securely saves your TeamGames API key, linking your game server to your webstore. This must be set for the plugin to function. Example: /tgsecret <your_secret_key /tgsetcmd <type> <new_name>   Description: Customizes the command names to your liking. Arguments: type: The command you want to change (claim or secret). new_name: The new command you want to use (e.g., store, shop, redeem).
0.0
Stop wasting weeks on configs and loot tables – get a pro server in minutes. This is a complete "Server-in-a-Box" designed for 2x Gather servers. It includes my Premium Loottable and a perfectly balanced suite of around 30 plugin configurations. Everything can be easily adjusted to fit your specific needs. If you ever run into issues or want to tweak a setting, I am here to help! TOP FEATURES: Merged Outpost & Bandit: Optimized for performance and convenience. All Bandit Camp shops and airwolf are integrated into the Outpost. Perfect Balance: 2x Wood/Stone, 1.5x Sulfur. No junk in loot crates. Monument Upgrades: Recyclers & Drones added to Fishing Village, Ranch, and Barns. Optimized Speed: Faster smelting, crafting, and recycling. Time Control: 55m Days / 5m Nights and much more (Add the files that you want to use). Possible to get helispawn on road, rhib boats at coast and 50% upkeep by request. BetterLoot V.4: Optimized for 2x: This setup is perfectly balanced for a 2x experience with 5 star reviews. Need a different rate? Check out my 3x and 5x Server setup! WHAT YOU GET: Config & Data Folders: 30+ tuned files (Loot, Files for plugins, Monuments, etc.). Language Files: Clean chat messages and prefixes. Plugin explanation:  BetterLoot: Custom 2x loot tables (August 2026 update). GatherManager: Optimized 2x gather rates. QuickSmelt: Faster furnace smelting. StackSizeController: Increased stack limits. CraftingController: Adjusted crafting speeds. AutoAuth: Shared TC, Turret & Lock access. BuildingWorkbench: Extended workbench radius. RecyclerSpeed: Faster recycling. BetterChat/Mute: Chat formatting & muting. PermissionsManager: GUI for permissions. AdminRadar: Admin tracking tool. CopyPaste: Building copy/paste tool. TimeOfDay: Custom day/night cycles. SignArtist: Custom images on signs. ImageLibrary: UI icon support. UnburnableMeat: Prevents burnt meat. LootBouncer: Refreshes containers by spawning new loot if not fully emptied. Godmode: Admin invincibility & protection. InventoryViewer: Remote player inventory inspection. MonumentAddons: Adds custom features to monuments. MonumentFinder: Required for locating monuments. And more! No extra costs for plugins! Easy Setup: Very little Knowledge Required: Designed to be as easy as it gets—perfect for both new and experienced server owners. Step-by-step README included. Also plugin explanation, links to all the plugins to make it as easy as it gets to get the server up n runing. NOTE: This is a Configuration-only pack. Plugin files (.cs) are not included to ensure you always use the latest versions from uMod/Codefling.Simply download the plugins and drop them in!
5.0
Player Homes
0:17
164
5
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Shemov
Economy Repair
0:08
116
2
Economy Repair
Brad Copp
[UI] Custom Items Creator
0:13
626
2
[UI] Custom Items Creator
Kamycz3q
Raid Calculator
0:29
110
3
Raid Calculator
DesignCrew
[UI] Custom Items Creator
0:13
289
0
[UI] Custom Items Creator
Kamycz3q
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This is so cool an players love it .  Meowhuh and xEvie are the best , they are always ready to help an get you on track an playing, can not say enough good about them., 10 out of 10 on this one 
My players find this really challenging. They tried another drone boss plugin before, but they thought it was too static — you could just camp in one spot and shoot it down easily. I love that this one forces players to keep moving; it works great.
I love this welcome panel; it’s incredibly customizable. With a bit of imagination, you can transform your server into something truly unique—it’s an essential add-on if you want your server to stand out from the rest.
This is the best idea for a plugin in the last year! Bravo to the authors of this work! This is exactly what Rust lacks) Every detail is thought out, excellent optimization, and extensive functionality with flexible customization.
Super plugins Les joueurs aiment bien. Ça change de leur construction. Merci. À vous les gars 
This plugin is perfect for roleplay servers or anyone who wants to add custom build locations without touching the map in Rustedit. I grabbed it on release day, found a few bugs, reported them, and they were fixed almost instantly these guys don't play arond. I also love that you can create your own build spots and add them to the list with simple, easy‑to‑use commands. Overall, a super solid plugin!!  Great job Simil3x & Shemov

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

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