Jump to content
Featured framework
Carbon for modern Rust servers
Fast, self-updating, and built for performance with seamless in-game plugin and server management.
1,500+ servers powered by Carbon
About RaidableBases By JaaaaaThomas (56 New+Old Bases Expert Pack & Loot Tables) 2605.2026 NIGHTMARE BASES | MINI-PACK (Tier 4) – 26.05.2026 This is a full preview of 56 bases from the upcoming pack: 56 Tier 4 Expert bases coming in the future. Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 56 of our most elite Tier 4 Expert designs, perfect for server owners who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 20 high-performance Nightmare bases that define the current meta and pushing raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events that require serious coordination. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty and deceptive layouts. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel, armored walls, and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a literal "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout, adapt, and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 56 Elite Tier 4 Expert Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Highly optimized and tested for stability, performance, and raiding flow to ensure the best player experience without lagging the server.  Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script itself. These are the custom blueprints crafted by our professional building team, ready to be dropped into your plugin profiles. Level Up Your Server Don't settle for basic cubes. Give your players a true "Expert" challenge they’ll never forget. Whether you're looking for a Hardcore server event or a brutal fortress to test your top teams, these 56 Tier 4 bases are built to dominate. [ Buy Now & Start Building ]
0.0
Introducing "Lost Horizons," a custom Rust map designed for optimal gameplay on PvE servers. Spanning 4500 in size and featuring approximately 80,000 prefabs, this map is fully compatible with BetterNPC plugins, Train Homes, and Raidable bases. Explore the underground railway and a double-track surface railway with two metro entrances and separate spawn train branches. The ring road supports event plugins, while monuments are evenly spaced to optimize FPS load. Custom building sites are marked with 'X' on the minimap, and subway construction areas are indicated by 'XU'. Bridges provide easy access for tugboats, and unique raid islands offer exciting challenges. Dive into the immersive world of "Lost Horizons"! FEATURES Map size: 4500; Prefab count: ~80k; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway;- Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS Factory; New hope; Ranch; Woodland; RW Station; Serenity; Creekside; Warehouse; Oil Refinery; Sandalwood; Cloverfield; Bluffton; Cedarwood; A large number of small settlements/single buildings not marked on the road map by road; A lots custom places to build a base. ( "X"/"XU"  on map  ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov A password is attached to the map.  You can edit it.
5.0
This is a carefully designed, atmospheric hub area built inside a natural rock basin. At the centre, there’s a large tree with bright pink blossoms, almost cherry blossom like. The tree acts as the visual focal point and gives the space a calm but slightly mystical feel. Around the outer edge, embedded into the rock walls, are 13 evenly spaced glowing portal entrances. There is 5 more in the centre between several small water pools. Their consistent spacing makes the hub feel organized and easy to navigate. The whole scene is enclosed by steep rocky cliffs with patches of greenery, giving it a secluded, almost hidden sanctuary vibe, perfect for a lobby where players gather before branching out into different modes.
5.0
DemoPro: The Anti Cheat That Works 🎥 DemoPro turns F7 reports into a single evidence bundle with timeline markers + jump points, so you can jump straight to the key moments fast. It captures footage  Before / during / after the f7 report is made Cheaters can’t hide from this system — no more relying on outdated anti-cheat plugins. This is clear video evidence that makes decisions easier, faster, and fairer. 100% accurate, No False Positives  Key Features 🎥      ✅ Converts **F7 reports** into a  single evidence bundle      ✅ Records BEFORE, DURING, and AFTER every F7 report. You NEVER miss what happens.      ✅ Saves you and your admins loads of time. No more wasting hours spectating players      ✅ Smart sorts demos with Timeline markers + jump points  to reach key moments fast      ✅ Private portal access for you and your admins with **Steam sign-in**      ✅ Assignments, notes, outcomes  (keeps reviews organised)      ✅ Server-friendly: all data is stored off-site on your account, not on your game server, keeping things lightweight and smooth.      ✅ Can be use as a content tool,  you can make cinematic videos from the demos you receive.      ✅ Fully compatible with all Rust server setups.   Proof it works: 🔍 join our Discord and check out the #cheater-clips channel  https://discord.gg/2DCfVFFgvW   7-day free trial: https://rustdemopro.com   RustAdmin Integration: https://www.rustadmin.com Visual snippet of recoil mapping with each attack in timeline Shareable filtered portal links Discord ban feed + global portal search Redesign the portal + dashboard for a more modern and fluid feel  New portal is now live Future Updates AI Integration 🧠 Introduce an AI/ML system that analyses demo files to learn the difference between normal players behaviour vs a cheaters behaviour All Seeing Eye  👁️ An AI powered monitoring layer that automatically flags suspicious players and triggers evidence capture without relying on F7 reports.   Set Up Guide   Step 1 — Create Your DemoPro Space Sign in at https://rustdemopro.com using your Steam account Create your community space Choose monthly or annual billing (includes a 7-day free trial)   Step 2 — Install the Harmony Mod Copy the DLL into: server_root/HarmonyMods/ Start the server once to generate: server_root/HarmonyConfig/ (this contains the config) After editing the config, run: rdm.reloadcfg to apply changes   Step 3 — Connect Your Server In the portal, generate a Server Key Paste the key into the plugin config Make sure uploads are enabled in the config Reload the config, enter this command in your console rdm.reloadcfg    Step 4 — Reports Create Cases When an in-game report (F7) happens, DemoPro automatically builds an evidence bundle The bundle is uploaded to your portal as a case for review   Step 5 — Review & Decide Open the case, assign it, and add notes Download the bundle, jump to the timeline markers Mark the outcome as Reviewed (Clear) or Reviewed (Cheating) with notes for your team If you need any help setting up DemoPro, please open a ticket on our Discord.         How it works  🎥 Server records players in 15-minute chunks with ~30 minutes rolling history. When someone is F7 reported, Demo Pro grabs the “before” buffer and keeps recording. 15 minutes later it adds the “after” clip and uploads everything to the portal. If a player disconnects/reconnects, chunk lengths can be shorter than 15 minutes—that’s normal. Portal statuses 🎥 Players reported → Clip uploaded → Needs Review → Admin downloads → Admin reviews → Mark result Needs Review — new or reset incidents. Downloaded (Needs Review) — someone pulled the bundle but hasn’t finished. Reviewed — Clear / Reviewed — Cheating — finished decisions. Opening & assigning a report 🎥 Click Open on a card to see details. Assign it to yourself immediately and add notes as you investigate. Set the review state to Reviewed (Clear) or Reviewed (Cheating) when done. Assignments and outcomes keep other moderators from duplicating work. Finding the action fast 🎥 Timeline dots: hits/shots, kills, report moment. Use the event feed to jump to notable damage or kill events. Report marker shows where the F7 report landed inside the clip. Downloading the bundle Use Download bundle for a ZIP containing .dem files and a README. The README points to the first demo and the timestamp to jump to—start there. Clip lengths can vary if players disconnect; that’s expected. Load demos into Rust 🎥 Copy the suggested .dem into C:\Program Files (x86)\Steam\steamapps\common\Rust\demos. If the demos folder doesn’t exist, create it (restart Rust once if needed). Playing + controls From Rust main menu, open the Demo browser, refresh, pick the file, and play. Use Alt to toggle cursor, Tab for UI, and debugcamera to free-fly. Cycle nearby players with Spacebar; pause/rewind/fast-forward as needed. Review guidance 🎥 Use the README timestamps as a starting point; check other demos if nothing obvious. If cheating is confirmed: capture proof, upload to the usual place, mark Reviewed (Cheating), and leave clear notes. If clean: mark Reviewed (Clear) and add a quick note (e.g., desync, valid prefire). long story short, when someone f7 reports, you can get a clip, you replay in rust of exactly why, and it shows footage before and during the report. For tips and useful keybinds to help you get the most out of DemoPro, check out the dedicated channels in our Discord.    Discord: https://discord.gg/2DCfVFFgvW Website: https://rustdemopro.com/ Youtube: https://www.youtube.com/@RustDemoPro Cheater Videos            
5.0
The Monument Events plugin creates amazing events on the monument from preconfigured presets from config. It creates CustomNPCs around the monument which will roam the monument during the event. Then it will spawn CH47 Helicopter which will drop Hackable crates & spawn configured Patrol Helicopters which will roam the monument vicinity. When players try to unlock the Hackable Crate there will be a  CH47 Helicopter which will carry NPC and drop on the monument and will give players an amazing raged experience. ⭐ Key Features 10+ Monument  preset preconfigured (Radtown, Oxum's Gas Station, Abandoned Supermarket, Water Treatment Plant, Power Plant, Ferry Terminal, Small Harbor, Large Harbor, Junkyard, The Dome, Airfield, Train Yard, Satellite Dish, Sewer Branch, Launch Site) PVE/PVP support  Easy setup everything is pre-configured, so drag and drop and it will auto start from the selected time Massive configure option for individual  monuments (Except a few not added) Monument Owner control based on damage Editable Monument Setting, Npc Settings, Npc Loottable Amazing event for engaging players with monuments 📌 Commands /mestart Preset_Name | monumentID - Starts any specific event  (Console & Chat command) /mestop Preset_Name | monumentID - Stops the event  (Console & Chat command) /melist - Shows all available monument events on the map /mestartrandom - Starts a random from presets (Console & Chat command) /meadd edit  PRESET_NAME -  Select a monument for editing spawn points (Chat command) /meadd  npcspawn -  Creates NPC spawn points for the selected monument  (Chat command) /meadd  wavespawn -  Creates Wave Npc spawn points for the selected monument  (Chat command) /meadd  cratespawn -  Creates Crates  spawn points for the selected monument  (Chat command) /meadd stopedit -  Deselect the current editing monument  (Chat command) 📜 Permissions MonumentEvents.admin - Permission required for using commands 🎬 Video Showcase   ⚙️ Configuration 🗃️Monument Settings 🗃️Npc Setting 🗃️Npc Loottable 🗃️Lang  🚀 API & Hooks 💬 Support  
4.9
sale
$15.00 $12.00
SimplePVE is exactly what the name suggests: a simple and easy-to-use PVE plugin for Rust servers. It allows server owners to control and customize PVE rules individually, either through the config or with a clean in-game CUI. You can also create, edit, and manage PVE/PVP schedules directly, making it easy to run full PVE servers, purge events, or hybrid PVE/PVP setups. ⭐ Key Features Control PVE rules directly from in-game CUI or through the config Easy-to-understand rule system for managing damage, raiding, looting, and protection Enable or disable PVE/PVP manually with commands Create automatic PVP schedules for purge times Supports weekly schedules, such as Sunday to Friday or weekend-only PVP Supports date-specific schedules, such as January 1 to January 7, holiday events, wipe-weekend events, and custom purge periods Automatic PVE/PVP purge events based on your configured schedule Loot protection system to prevent unauthorized looting Zone Manager support for custom PVE/PVP zones Exclude specific zones from global PVE rules Supports many popular event plugins Works without using `server.pve true` In-game rule manager using `/sprules` Debug command to help check why damage is blocked or allowed Optional PVE/PVP status UI for players Customizable UI position, status text, icons, and colors Discord embed messages when PVP purge starts or ends Optional Discord warning messages before PVE/PVP schedule changes Run custom server commands when PVP purge starts or ends Admin bypass permissions for loot and damage control Supports PVP delay when leaving PVP zones Flexible config for server owners who want full control Designed for simple PVE servers, purge servers, hybrid PVE/PVP servers, and event-based servers 📌 Commands /simplepve - Use to enable or disable pve toggle (Chat & Console command) /simplepve on or off - Use to enable disable pve (Chat & Console command) /sprules - Use to Open a Cui to control PVE Rules & Creating Schedules   (Chat command) /spdebug - Use this for debuging rules 📜 Permissions simplepve.admin - Required to enable or disable SimplePVE simplepve.adminloot - Required to view Loots of other players simplepve.admindamage - Required for Admin damages to any entity   🎬 Video Showcase 🚀 API & Hooks void  OnSPVEPurgeStarted() void  OnSPVEPurgeEnded() TimeSpan  GetPVPStartTimeRemaining() TimeSpan  GetPVPEndTimeRemaining() ⚙️ Configurations 🗃️ Rules Data file in Oxide/data/SimplePVE 📜 FAQ Question: Does SimplePVE require server.pve to be set to false? Yes, it requires server.pve set to false. Question: Where can I change the rules for my PVE server? You can use the `/sprules` command to open the in-game CUI rule manager. You must have the `simplepve.admin` permission assigned to use this command. Question: PVE/PVP schedules times are not working properly, why is that happening? You may need to adjust the `UTC Time Difference` value in the config. Make sure the UTC offset matches your server’s intended timezone. For more details, please check the Info tab below. Question: How do I enable or disable PVE manually? You can use `/simplepve on` to enable PVE and `/simplepve off` to disable it. You need the `simplepve.admin` permission to use these commands. Question: Can I create automatic PVP purge schedules? Yes. SimplePVE supports scheduled PVP/PVE times, allowing you to automatically enable PVP during purge events and return to PVE when the schedule ends. Question: Can I do Weekly schedules like Sunday To Friday or specific date to another date? Yes. SimplePVE supports both option and you can only use one of them at once. Question: Can admins damage players or entities while PVE is enabled? Yes, but only if the admin damage settings and permissions allow it. The permission `simplepve.admindamage` is used for admin damage access. Question: Why is damage still happening during PVE mode? This usually means one of your rules allows that damage type, or another plugin is modifying damage before or after SimplePVE. Use `/spdebug` to help debug which rule is being applied. Question: What does `/spdebug` do? The `/spdebug` command helps you debug damage rules. It can be useful when you are trying to understand why damage is blocked or allowed. Question: Can admins damage players or entities while PVE is enabled? Yes, but only if the admin damage settings and permissions allow it. The permission `simplepve.admindamage` is used for admin damage access. Question: How does loot protection work? Loot protection prevents players from looting protected entities or containers, depending on your config settings. Admins can be allowed to bypass this using the `simplepve.adminloot` permission. Question: Can I exclude specific entities from loot protection? Yes. You can add entity shortnames to the `Loot Protection Excluded Entitys` list in the config. Question: Does SimplePVE support zones? Yes. SimplePVE supports Zone Manager, allowing you to create different PVE/PVP behavior inside specific zones. Question: Can I exclude specific zones from SimplePVE rules? Yes. You can add zone IDs to the `Exclude Zone IDs From Rules` config option. Question: Can SimplePVE send Discord notifications? Yes. SimplePVE can send Discord embed messages when PVP purge starts, ends, or when a scheduled event is approaching, depending on your Discord config settings. Question: Can I run server commands when PVP purge starts or ends? Yes. You can add commands to the config options for commands that run when PVP purge starts or ends. ⚙️ Schedules Settings for your own timezone 🛠️ For Developers           💬 Support   Check Out My Other plugins as Well
5.0
Warning: To use this loot tables pack, you need to purchase the paid Raidable Bases plugin if you do not already own it:   https://codefling.com/plugins/raidable-bases ENHANCED LOOT TABES FOR RAIDABLE BASES: This package includes only the Base_Loot folder, offering balanced loot tables designed for Raidable Bases. What's New? 1) Two Loot Options: - Vanilla Loot: Classic setup for a traditional experience. - Enhanced Loot: Optimized for 2x, 3x, 5x, and higher servers, with fewer junk items. 2) Balanced Across 5 Levels: Loot is tailored across Easy to Nightmare levels, ensuring rewards match the effort (e.g., a 30 C4 raid gives proportional loot). 3) Regular Updates: Loot tables are kept updated for consistent balance and fairness. This simple, plug-and-play package ensures a clean and rewarding raiding experience for your server. This Raidable Bases Loot Tables (Easy to Nightmare) package includes: - Easy Bases Base_Loot "Vanilla" & "Enhanced" tables - Medium Bases  Base_Loot "Vanilla" & "Enhanced" tables - Hard Bases  Base_Loot "Vanilla" & "Enhanced" tables - Expert Bases  Base_Loot "Vanilla" & "Enhanced" tables - Nightmare Bases Base_Loot "Vanilla" & "Enhanced" tables Beware:   Our loot table package includes only the 5-tier loot tables within the Base_loot folder, ranging from easy to nightmare. It does not include the loot tables from the Difficulty_Loot or Weekday_Loot folders. It includes a separate loot table setup for each of the five tiers, with each one meticulously configured individually. With future updates, we aim to continue improving our loot table day by day. We additionally offer a package with 110 bases, including loot tables:  https://codefling.com/bases/raidable-bases-pack-loot-tables-110-bases INSTALLATION INSTRUCTIONS: Extract the downloaded zip file using WinRAR. Then, move the files to the following location, ensuring a clean setup without any other files: /serverfiles/oxide/data/RaidableBases/Base_Loot You need to place the five prepared .json files for Easy through Nightmare bases into the Base_Loot folder.   The number of items that spawn in crates is determined not by the loot table but by five different configs found in the /serverfiles/oxide/data/RaidableBases/Profiles directory, using the code below. For example, open Easy Bases.json inside the Profiles folder with Notepad, press CTRL+F, and search for "Amount Of Items To Spawn" In the example below, the spawn amount is set to 90. You can adjust this number to your preference, either increasing or decreasing it. Keep in mind that changing this will affect the drop rates in the loot table. "Amount Of Items To Spawn": 90, You may also open the individual base profile files (e.g., Easy Bases.json, Medium Bases.json, Hard Bases.json, Expert Bases.json, Nightmare Bases.json) located in /serverfiles/oxide/data/RaidableBases/Profiles and adjust the "Loot Amount Multiplier" to values such as 2.0 or 5.0. This will alter the existing loot balance. However, we recommend keeping this setting at 1.0, as changing it may disrupt the intended loot balance: "Loot Amount Multiplier": 1.0
5.0
2x BetterLoot Loottable The 2x BetterLoot config offers the perfect balance between vanilla progression and boosted excitement, and fight for loot.   Key Features Balanced Boost Roughly 2x the normal loot, perfect for servers that want faster progression without going full high-rate.  Cleaner Tables Low-value “trash” items are removed, ensuring every container has useful gear.   Flexible Gameplay Ideal for weekend raids, small-group PvP, or lightly boosted community servers.    Modern Items Supported Includes Minigun, Military Flamethrower, and Backpack with balanced drop rates.     Balanced Gameplay Keeps Rust’s survival feel intact while speeding up early and mid-game gearing.  ⚠️ Note: Made specifically for the BetterLoot plugin.   -  Setup: All you do is replace the 2 .json files (Loot table and loot groups), after that reload BetterLoot and it works:)   Access Our Other Loottables With These Links:  5x  -  3x  -  10x { "crate": "locked_crate", "items": { "rifle.ak": { "Min": 1, "Max": 1 }, "rocket.launcher": { "Min": 1, "Max": 1 }, "explosive.timed": { "Min": 1, "Max": 1 }, "explosives": { "Min": 3, "Max": 3 }, "metal.refined": { "Min": 45, "Max": 95 }, "techparts": { "Min": 6, "Max": 12 }, "autoturret": { "Min": 3, "Max": 3 }, "electric.battery.rechargable.large": { "Min": 1, "Max": 1 } } }
0.0
$32.99
Well rounded shop, with various features. It's standalone plugin which is compatible with WelcomePanel, HumanNpc. This plugin also supports selling commands, wipe block, no escape, sales, permission access.   Multi-currency support Use different currencies for different items. Economics and ServerRewards (RP) is supported as well as scrap or any other ingame item.     Restrictions Combat, raid, spawn and building block supported alongside with  basic cooldowns and wipe block.   NoEscape is required for combat and raid block.       Appearance   Simple and clean design to ensure smooth user experience for your players.   Additionally Shop can be inserted into WelcomePanel to achieve "all in" server panel.   Customization Widely customizable and feature rich Shop which will  fit all needs of your community.         Field Tested Plugin made by experienced developer,  tested by hundreds of server owners and used by some big organizations.       Discord   Customer support available on discord,   Installation - unzip downloaded package and place Shop.cs file into your plugin folder. - after succesfuly loading the plugin, data folder oxide/data/Shop will be generated - take data files provided in plugin package and drop them into your Shop data folder After finishing these steps your shop is ready to used.         Server Currency   If you don't wish to use ingame items as currency make sure you use either Economics or ServerRewards as you currency management as only those two plugins are compatible with Shop. Default currency setting is Economics ("eco"), if you wish to change it navigate to "oxide/data/Shop/Items.json", open this file in some text editor (VSC recommended) and simply select "eco" and mass replace for desired value. (video here) "eco" for Economics "rp" for ServerRewards "scrap" or any other ingame item   Shop Categories To remove, change or add new categories open "oxide/data/Shop/Categories.json" file. There you will find all categories alongside with items lists. If you wish to remove certain items from category, just head over to item list and delete from there.   Items Changing prices In "oxide/data/Shop/Items.json" you will find every item with their properties, to quick search for specific items press "CTRL + F".  By leaving BuyPrice or SellPrice at 0 you will disable selling or buying of said item. Due to multi-currency support prices can be set only in whole numbers, no decimals. To offset for this, you can set minimal amount requirement. For example instead of selling one piece of wood for 0.01$ you can set minimal amount of  100x wood for 1$.   Removing items If you wish to remove some items from Shop, you can do that directly in  "data/Shop/Categories.json" file. Removing items from "Items.json" is not needed as they have no effect unless they are listed in some category. Adding new items To add new item you must first head over to "Items.json" data file and create new entry by copy pasting some of the existing ones. Once done with that you can add the  item into category. To add multiple versions of same item can be created by simply adding unique tag behind shortname, for example "rifle.ak{1}",  "rifle.ak{2}", etc...   Commands Adding new commands Commands can be create at "data/Shop/Commands.json". Plugin can only run server side console commands and then parse steam id or player name with tags {steamid} and {playername}. There are two examples shown in default data file. Server side console commands are common thing and almost all plugins utilize them. Listing commands in categories Simply type in one of your command names into category item list like this "cmd/yourCommandName". Slash cmd in front of command name is there to make difference between ingame item and command.   Cooldowns These are very basic, cooldown is triggered when buy/sell action is triggered. By using minimal amount requirement for items you can manage how much player buy and how often. Cooldowns are managed in "data/Shop/Cooldowns.json". Default data file contains two example of cooldowns but it's simply shortname and amount of seconds.     Restrictions Raid and Combat Block Managed by NoEscape plugin, option to enable these two block can be found in config file. Building Block Prevents players from using shop while they are building block, option can be found in config file. Spawn Block Prevents players from using shop after they respawn, amount of seconds can be set in config file, 0 = disabled. Wipe Block Prevents players from buying specific items after wipe. Settings are located in "data/Shop/ItemsWipeBlock.json", similar as cooldowns.   Sales By Permission (config file) Discount on every item in the shop assigned by permission, multiple permission can be created with their own discount values. By Category (categories data file) Discount for every item within specified category. By Item Discount for specific item in the shop. If item is already in discounted category, higher discount will be applied.   WelcomePanel integration To integrate this plugin into WelcomePanel simply use one of the four configs included in download package. These config were premade for each WelcomePanel template (goes from 1 to 4). In case you have own  highly customized layout for WelcomePanel you will have to adjust "Layout Container" in Shop config file by yourself.                  
4.9
Automated chat messages based on chat keywords, timer or various other triggers. Plugin comes with an easy to use  Admin UI for complete setup, and supports special localization for your messages. You can define messages to be sent only to specific Groups or Permissions, and you can allow players to toggle on/off messages if they do not find them useful.   SUPPORTED TRIGGERS  If what you need is not here and still falls under the scope of the plugin description, reach out to me Timed | ChatCommand | AutoReply | NewPlayerJoined | PlayerConnected | PlayerDisconnected | PermissionGranted | PermissionRevoked | AddedToGroup | RemovedFromGroup | PlayerDead | CrateHacked | EnteredDeepSea | LeftDeepSea | EnteredZone | LeftZone | EnteredMonument | LeftMonument   COMMANDS /am.edit - (Admin UI for complete setup) - requires automatedmessages.admin permission /tips -  (Player command for toggling on/off messages) command can be changed in the config file   MESSAGES LOCALIZATION You can switch between languages in Admin UI to setup localized replies for every language the game supports. Check config section below for how to add languages.   Game Tips You can utilize Rust's native game tip UI to show specific messages instead or along with sending it to chat.   VARIABLES Variables can be included in the messages text to show further info based on the trigger or player. The plugin also supports  https://umod.org/plugins/placeholder-api  with the extensive list of variables it brings.   {playername} {playerid} - Player steam id {playercountry} {hacklocation} - Specific to messages with type CrateHacked {wipetimeremaining} - Days/Hours till wipe (based on rust convar settings if a missile silo monument is present) {online} - # of players online {sleeping} - # of players sleeping {joining} - # of players joining   CONFIG SETTINGS  Below are  only settings not currently available in Admin UI, highly recommended to edit triggers or actions using /am.edit Chat Icon (Steam Id)  - Icon that will be used for all messages sent by the plugin, must be a steam id. Toggle Chat Command  - "tips" - Chat command that allows a player to toggle on/off messages. AutoReply Cooldown (in seconds)  - Per action cooldown timer when  players type a keyword set. ChatCommand Cooldown (in seconds) - Per player cooldown timer when a player types a  chat command. ZoneManager Cooldown (in seconds)  - Per player cooldown timer on enter or exit zone. MonumentWatcher Cooldown (in seconds) - Per player cooldown timer on enter or exit monument. Replies Server Languages  - Languages your server will support. Available options:  af, ar, ca, cs, da, de, el, en-PT, en, es-ES, fi, fr, hu, it, ja, ko, nl, no, pl, pt-PT, pt-BR, ro, ru, sr, sv, tr, uk, vi, zh-CN, zh-TW Default Server Language -  Fallback language if player client  language had no available replies, you must have at least one reply for this language for the action to function. AutoReply `Broadcast to all` option to broadcast to team only if keywords sent from team chat - true/false
5.0
What's New
Fresh uploads, new releases, and recently updated files.
Highest Rated
Top-rated picks trusted and loved by the community.
Trending Files
Popular picks members are downloading the most right now.
Latest Reviews
See what customers are saying about their experience with files.
Took a mild amount of tinkering but one of my players lost it when I got it working.
We have been using this plugin for quite a long time and are very happy with it! What we like most is that it is easy to configure, you can avoid using configs and edit it directly on the server. Installation takes literally a couple of minutes, and it also works well with other plugins. An additional plus is that the developer regularly releases updates for game patches (the file is very easy to transfer from the plugin file to the plugins folder), so the plugin always runs smoothly❤️
Does extactly what it says, perfect for Huge PVE castles, or solo 1x2's alike.  Just gives the right amount of light, without having to constatnly replace the torch. 
Absolute necessity for low population servers where you want to keep players happy. I have it set to allow for up to 24h protection, and on a 4x server it is very manageable for players.
This is a must have for RPG servers. The loot table is super wide and gives you a lot of freedom. You can make huge legendary animal bosses with insane damage and massive health pools. The dev also replies fast, adds requested features and helps out asap. Easy 5/5.
It's solid and regularly updated on both prod and staging. I've so far come across ZERO backwards compatibiilty issues with oxide, even plugins written specifically for servers running carbon can work on oxide using pitereq's carbon aliases. LUI is ❤️ so far  

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.2k
Customers served
Files Sold
160.8k
Total sales
Payments
3.5m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.