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Important: Make a backup before updating!
If you’re updating from version 1.1.8 or earlier, you must create a backup of your config before updating.

Starting from version 1.1.9 and above, the plugin requires LootManager to function.
All your loot tables will be automatically transferred to LootManager, and a backup of your config will be created.
After confirming that the loot transfer was successful, you can safely delete the backup.
You don’t need to make any manual changes — everything will be done automatically on first launch.

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About Dynamic Monuments

DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps!
Say goodbye to tedious manual map editing or relying on RustEdit.
With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment.
 

image.png.4bb48044353e5d84df03e06e3d7fd39e.png

Key Features:

Dynamic Spawning:
- Monuments can spawn randomly during wipes or with each server restart (optional)
-  Customize spawn frequency and zones through the plugin's configuration
-  A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses

18 Unique Monuments:
- Water Monuments
- Coastal Monuments
- River Monuments
- Roadside Monuments
- Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more).

Personalization:
- Give players personal monuments

Versatility:
- Compatible with both custom and procedural maps.
- Automatically adapts to terrain, water, and roads.
- No RustEdit required! Everything is managed through the plugin's configuration.

Giving a monument to a player
9 out of 18 monuments can be given to players for personal placement.
The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store.
To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications.
Once placed, the monument is locked to the player, and only they can loot it.

Chat commands (admin only)

  • /killmonument -    destroys the DynamicMonument you're looking at
  • /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with  NewCratePresetName
  • /spawnmonument  PresetName -  spawns a monument in a random position
  • /spawnmonumentmypos PresetName -  spawns  the monument in your position
  • /killallmonuments -  destroys all DynamicMonuments on the server
  • /respawnmonuments -  forcibly launches automatic respawn of DynamicMonuments
  • /givemonument  PresetName -  give the monument to yourself
  • /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position   (only for Static Npc and crates)
  • /removemonumententity command — removes  entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn)

Console commands (RCON only)

  • spawnmonument  PresetName -  spawns a monument in a random position
  • killallmonuments - destroys all DynamicMonuments on the server
  • respawnmonuments -    forcibly launches automatic respawn of DynamicMonuments
  • givemonument PresetName userID -  give the DynamicMonument to the player

Plugin Config

  • en  –  example of plugin configuration in English
  • ru  –  example of plugin configuration in Russian

 

Check out the rest of my work:  Adem's Codefling Library
You can reach out to me in Discord:  Adem's Discord Profile
Join the Mad Mappers Discord!

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