About Solar Panel
The xSolarPanel plugin modifies Rust’s solar panel behavior so that once a panel has generated power from sunlight, it will continue producing power indefinitely, regardless of day/night cycles or if the solar panels are are fully sealed in a dark spot. This plugin is designed for servers that want to simplify power management or create unique gameplay experiences involving permanent energy sources.
Media
Console Commands
xsolarpanel.output => View permanent solar output value
xsolarpanel.output [NUMBER] => Set permanent solar output value
xsolarpanel.clear => Clear all stored activated solar panel IDs.
Configuration
{ "PermanentEnergyOutput": 20, "MinEnergyOutput": 1, "MaxEnergyOutput": 1000, "ApplyToKnownPanelsOnLoad": true, "NotifyOnActivation": true, "ActivationMessage": "Your solar panel has been permanently activated by the sun.", "ResetDataOnWipe": true }
PermanentEnergyOutput ⮞ Sets the constant power output for permanently activated panels.
MinEnergyOutput ⮞ Lowest allowed permanent energy value.
MaxEnergyOutput ⮞ Highest allowed permanent energy value.
ApplyToKnownPanelsOnLoad ⮞ Re-applies saved panel activations on server start.
NotifyOnActivation ⮞ Sends a chat message when a panel becomes activated by the sun.
ActivationMessage ⮞ Custom text shown to the player upon activation.
ResetDataOnWipe ⮞ Clears saved activations automatically after a map wipe.


DiSCORD