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🛠️ DiSCORD SUPPORT & STAY UP TO DATE 🛠️

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About Skill System

xSkillSystem

xSkillSystem adds an RPG-style leveling experience to your gameplay. Whether you're chopping wood, mining for ores, or battling wildlife, every action earns you XP and helps you level up specialized skills. XP Table was testet properly and it should be fine. There are gather rates impact which are configurable and also a passive HP regen for skill "Vitality" depending on its level which is also configurable. Comes with an ingame config editor!

⚠️ PLUG&PLAY PLUGIN, but configs are available to adjust it to your needs ⚠️

 

📜 Skills: Each player starts at Level 1 in every skill and levels up through regular gameplay. Here's what you can master:

  • Woodcutting – Chop trees. (Configurable Gather Rates depending on Level)
  • Mining – Dig deep and extract valuable resources like stone, metal, and sulfur. (Configurable Gather Rates depending on Level)
  • Gathering – Pick up natural items from the environment. (Configurable Gather Rates depending on Level)
  • Slayer – Hunt animals, kill NPCs and fight players.
  • Skinning – Skin downed animals for XP. (Configurable Gather Rates depending on Level)
  • Building - Gain XP by building, upgrading, deploying etc.
  • Crafting – Gain XP as you build tools, weapons, and other items.
  • Vitality - Gain XP by using medical syringes & bandages (Configurable passive HP regen depending on Level)

> Each skill has unique XP values, making your path to mastery feel rewarding.

> Ores has different XP table.

> Animals / Player / NPC has different XP table and depends on distance. (BaseXP + (distance *2))

> Each 10th level will trigger a global message.

skills.png

 

🔥 Double XP Weekends

Level up twice as fast every Friday evening through Sunday!

> Friday 8p.m. - Sunday 12p.m. (UTC +2)

See the attached double-xp image (the green arrow up is indicating that the DXP event is running)

 

🎨 Eye-Catching UI

Each skill comes with a custom icon, sleek visual panels, XP- and level up popups.

 

💡 Commands

Use /skills to view your current levels and progress.

Use /stats <playername> to view others' skills.

Use /lb to see the leaderboards and find out who's on top!

🔥 !! ChatCommands are configurable !! 🔥


📹 Plugin Preview:

 

ℹ️ Ingame Config Editor

Spoiler

Permission needed: xskillsystem.config

 

Screenshot-2025-11-07-180158.png

 

ℹ️ Config

Spoiler
{
  "EnableGatherRateBySkill": false,
  "GatherRateIncreasePerLevel_Woodcutting": 0.1,
  "GatherRateIncreasePerLevel_Mining": 0.1,
  "GatherRateIncreasePerLevel_Skinning": 0.1,
  "GatherRateIncreasePerLevel_Gathering": 0.1,
  "MaxGatherRate": 10.0,
  "IconURL_Woodcutting": "https://i.ibb.co/21NHVd5w/woodcutting-1.png",
  "IconURL_Mining": "https://i.ibb.co/nsxwGKdk/mining-1.png",
  "IconURL_Gathering": "https://i.ibb.co/fYPfZxTR/gathering-1.png",
  "IconURL_Skinning": "https://i.ibb.co/JW7X2CJF/skinning-1.png",
  "IconURL_Slayer": "https://i.ibb.co/fYwD7kDZ/slayer-1.png",
  "IconURL_Crafting": "https://i.ibb.co/J1Kpn2k/crafting-1.png",
  "IconURL_Building": "https://i.ibb.co/6Rzn2kdk/building.png",
  "IconURL_Vitality": "https://i.ibb.co/vnJfNX6/vitality.png",
  "ShowLevelUpPopup": true,
  "ShowXPPopup": true,
  "ShowXPPopupIcon": true,
  "XPPopupDurationSeconds": 1.5,
  "XPPopupColor": "#e89425",
  "LevelUpTextColor": "#e89425",
  "ShowGlobalLevelUpMessage": true,
  "GlobalMessageColorUsername": "#3bff6e",
  "GlobalMessageColorLevel": "#3bff6e",
  "GlobalMessageColorSkill": "#3bff6e",
  "GlobalMessageColorText": "#3aba5c",
  "DoubleXPTimesEnabled": true,
  "Commands": {
    "Skills": [
      "skills"
    ],
    "Stats": [
      "stats"
    ],
    "Leaderboard": [
      "lb"
    ]
  },
  "WoodcuttingXP": {
    "wood": 25
  },
  "MiningXP": {
    "stones": 75,
    "metal.ore": 150,
    "sulfur.ore": 175,
    "hq.metal.ore": 300
  },
  "SkinningXP": {
    "skinning": 90
  },
  "GatheringXP": {
    "collectible": 725
  },
  "SlayerXP": {
    "chicken": 25,
    "boar": 75,
    "deer": 60,
    "wolf": 150,
    "stag": 70,
    "bear": 250,
    "default": 100,
    "crocodile": 850,
    "snake": 225,
    "panther": 650,
    "tiger": 650,
    "player_and_npcs": 1500
  },
  "CraftingXP": {
    "Build": 5,
    "Items": 2,
    "Resources": 1,
    "Clothing": 5,
    "Tool": 20,
    "Medical": 12,
    "Weapon": 18,
    "Ammo": 8,
    "Electrical": 6,
    "Component": 4,
    "Common": 2
  },
  "BuildingXP": {
    "block_place": 20,
    "upgrade_wood": 25,
    "upgrade_stone": 40,
    "upgrade_metal": 60,
    "upgrade_hqm": 100,
    "deployable": 15,
    "electrical": 20,
    "trap": 30,
    "turret": 60,
    "cupboard": 50,
    "door": 20
  },
  "VitalityXP": {
    "EnableXPPopup": true,
    "EnableHPRegen": false,
    "XPPerMedicalUse": 20.0,
    "HPRegenPerLevelPerSecond": 0.01,
    "MaxHPRegen": 5.0
  },
  "XPBaseTarget": 275, //Level 1 to 2 you need by default 275 XP, you can change this here. (If changed, delete dataFile)
  "XPTargetPerLevelIncrease": 85, //XP_Target incremental, e.g. level 2 to 3 will require 360 XP. (Previous TargetXP + 85)
  "DoubleXPTimes": [ //This default config gives you double xp from Friday 8 p.m. - Sunday 12 p.m. (Double XP Weekend) [UTC TIME +2]
    {
      "Day": "Friday", // Valid days: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
      "StartHour": 20, // 8p.m.
      "EndHour": 24 // 12p.m.
    },
    {
      "Day": "Saturday",
      "StartHour": 0,
      "EndHour": 24
    },
    {
      "Day": "Sunday",
      "StartHour": 0,
      "EndHour": 24
    }
  ]
}

 

 

 👥 Hooks

Spoiler
// Gives a player a specific amount of XP in a specific skill. Valid Skills: Woodcutting, Mining, Gathering, Slayer, Skinning, Crafting
public void GiveXP(BasePlayer player, string skillName, ulong amount)

// Returns a specific skill level of a player
public int GetSkillLevel(BasePlayer player, string skillName)

// Returns the current XP amount of a specific skill level for a player
public ulong GetSkillXP(BasePlayer player, string skillName)

// Sets a level for a specific skill of a player (Considers XP & XP_Target)
public void SetSkillLevel(BasePlayer player, string skillName, int level)

// Resets a specific skill level of a player
public bool ResetPlayerSkill(BasePlayer player, string skillName)
  
// Resets all skill levels of a player
public void ResetAllSkills(BasePlayer player)
  
// Returns if the double xp weekend is currently running (true or false)  
public bool IsDoubleXPWeekend()

 

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