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Found 3 results

  1. Version 1.0.2

    1,136 downloads

    SkillTreeItems adds 2 item types into loot containers on your server. Research Notes: will provide the player with an injection of xp equal to the amount specified in the items name. Tome of skill points: will award the player with skill points equal to the amount specified in the items name. The plugin allows you to create your own versions of the items, and has a number of commands available that should work with other plugins. skilltreeitems.use - required to consume the items and find them in loot containers. skilltreeitems.admin - required to use the spawn commands. Command: givexpitem Type: Chat Parameters: <amount> <Skin ID> <displayName> Example: givexpitem 1500 2863540162 research notes - Generates an item that can be redeemed for 1500 experience Command: givespitem Type: Chat Parameters: <amount> <Skin ID> <displayName> Example: givespitem 2 2863540162 tome of skill points - Generates an item that can be redeemed for 2 skill points Command: givespitemto Type: Chat/Console Parameters: <target ID> <amount> <skin ID> <displayName> Example: givespitemto 76561197988695317 3 2863540162 tome of skill points - Generates an item that can be redeemed for 2 skill points and gives it to target ID. Command: givexpitemto Type: Chat/Console Parameters: <target ID> <amount> <skin ID> <displayName> Example: givexpitemto 76561197988695317 1500 2863540162 tome of skill points - Generates an item that can be redeemed for 1500 experience and gives it to target ID. Command: giverandomxpitem Type: Chat/Console Parameters: <target ID> Example: giverandomxpitem 76561197988695317 - Generates a random item from the xp items listed in the config and gives it to Target ID. Command: giverandomspitem Type: Chat/Console Parameters: <target ID> Example: giverandomspitem 76561197988695317 - Generates a random item from the skill points items listed in the config and gives it to Target ID.
    Free
  2. Version 2.1.4

    1,453 downloads

    Overview This plugin adds a crafting skill system and the ability to craft higher quality items that have increased stats. Features Crafting skill progression system 5 crafting category trees (with more to come!) Progression paths for individual items Quality tiers for crafted items Stat modifiers for quality items Player signatures on crafted items Leaderboards for top crafters on the server Inventory overlay for display item qualities Support for vendor shops and other item containers Inspection tool for viewing modified stats of items Adjustable HUD elements Clean crafting skill menu GUI In game documentation and help menu for players Customizable animated notifications for XP gain Toggleable skill HUD progress bar Useful commands for server admins and moderators Crafting Categories Gunsmithing Toolcrafting Tailoring Bowmaking Weaponsmithing First Aid (Planned) Cooking (Planned) Engineering (Planned) More TBD! Permissions qualitycrafting.admin - Grants access to admin commands General Commands /qc help - Opens the plugin help menu. /qc skills - Opens the plugin skills menu. /qc buttons <show/hide> - Toggles the visibility of the HUD buttons. Admin Commands /qc wipeskills <player> - Wipes all skill xp data for a specified player. /qc grantxp <player> <skill> <xp> - Grants the specified player crafting xp for the given item or category. /qc grantlevel <player> <skill> <level> - Advances the crafting skill level of the specified player by the given amount. /qc setlevel <player> <skill> <level> - Sets the crafting skill level for the given item or category. /qc setquality <player> <quality> <item uid?> - Sets the quality level of an item. If no item id is given, the current active item will be targeted. /qc xprate <category> <multiplier?> - Temporarily overrides the configured xp multiplier for the given category. If a multiplier is not given, it will be reset to the default value. /qc getlevel <player> <skill> - Displays the crafting skill level information for the specified player Config { "Notifications": { "Item Crafted Notification": { "Show": true, "X": 480, "Y": 124 }, "XP Gained Notification": { "Show": true, "X": 480, "Y": 124 } }, "HUD": { "Inspect Button": { "Icon": "https://i.imgur.com/tPi2qM4.png", "X": 407, "Y": 19, "Size": 25 }, "Quality Button": { "Icon": "https://i.imgur.com/KMWMn0K.png", "X": 407, "Y": 52, "Size": 25 }, "Skills Button": { "Icon": "https://i.imgur.com/x0Zg12R.png", "X": 830, "Y": 30, "Size": 32 }, "Tracked Skill": { "X": 890, "Y": 17, "Size": 160 } }, "Colors": { "HUD Background": "0.5 0.5 0.5 0.5", "Menu Background": "0.16078 0.16078 0.12941 1", "HUD Button Toggled": "1 1 1 1", "HUD Button Untoggled": "1 1 1 0.4", "XP Bar": "0.5 1 0.5 1", "Text": "1 1 1 0.4" }, "Sounds": { "Item Crafted Normal": "assets/bundled/prefabs/fx/notice/loot.start.fx.prefab", "Item Crafted Rare": "assets/prefabs/deployable/research table/effects/research-success.prefab", "Item Duplicated": "assets/bundled/prefabs/fx/item_unlock.prefab", "Skill Level Up": "assets/prefabs/locks/keypad/effects/lock.code.updated.prefab" }, "UI Images": { "Close": "https://i.imgur.com/AbG6hrk.png", "Help": "https://i.imgur.com/tVSQyuX.png", "Arrow Up": "https://i.imgur.com/Mgua5IP.png", "Arrow Down": "https://i.imgur.com/L5kufsD.png" }, "Version": { "Major": 2, "Minor": 1, "Patch": 0 }, "General": { "Blueprint XP Gain": true }, "Categories": { "Gunsmithing": { "Enabled": true, "Icon": "https://i.imgur.com/BH0ndEH.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Toolcrafting": { "Enabled": true, "Icon": "https://i.imgur.com/I0i8tBW.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Tailoring": { "Enabled": true, "Icon": "https://i.imgur.com/WlrTTKR.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Bowmaking": { "Enabled": true, "Icon": "https://i.imgur.com/NsBOZg1.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Weaponsmithing": { "Enabled": true, "Icon": "https://i.imgur.com/1eAdvAq.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } } }, "Quality Tiers": { "Star Icon": "https://imgur.com/fbELboi.png", "Tier 0": { "Icon": null, "Color": "0.9 0.9 0.9 1" }, "Tier 1": { "Icon": "https://imgur.com/BKx4Hs8.png", "Color": "0.11764 1 0 1" }, "Tier 2": { "Icon": "https://imgur.com/NSZTZ4v.png", "Color": "0 0.43921 1 1" }, "Tier 3": { "Icon": "https://imgur.com/XSbgf72.png", "Color": "0.63921 0.20784 0.93333 1" }, "Tier 4": { "Icon": "https://imgur.com/cEZUU9F.png", "Color": "0.87531 0.70196 0 1" }, "Tier 5": { "Icon": "https://imgur.com/RD7ED4R.png", "Color": "1 0.29803 0.14901 1" }, "Percent Stat Increases Per Tier": { "Projectile Damage": 0.08, "Protection": 0.01, "Melee Damage": 0.2, "Durability": 0.2, "Gather Rate": 0.1 } } } Localization { "gunsmithing": "Gunsmithing", "toolcrafting": "Toolcrafting", "weaponsmithing": "Weaponsmithing", "bowmaking": "Bowmaking", "tailoring": "Tailoring", "top crafters": "Top Crafters", "craft speed": "Crafting Speed", "total xp": "Total XP", "xp": "XP", "perks": "Perks", "duplicate chance": "Duplicate Chance", "no items have been crafted": "No items have been crafted in this category yet.", "crafting skills": "Crafting Skills", "item inspection": "Item Inspection", "crafted by": "Crafted by {0}", "no creator": "No Creator", "damage": "Damage", "durability": "Durability", "gathering": "Gathering", "protection": "Protection", "gain item xp": "+{0} XP", "gain item xp with bonus": "+{0} XP (+{1} Bonus)", "quality chance": "Quality chances", "player not found": "Player '{0}' does not exist.", "command success": "Successfully executed command.", "command error": "Error executing command", "usage": "Usage: {0}", "invalid value": "Invalid value '{0}'.", "value not allowed": "Value '{0}' is not allowed. Allowed Values {1}.", "level up skills": "Level Up Skills", "craft items or study": "Craft items or study unlocked blueprints to gain XP points to advance your crafting level.\n\nYou can advance your category crafting level as well as your item crafting level for a specific item.", "craft quality items": "Craft Quality Items", "advancing your item crafting level": "Advancing your item crafting level will increase the chance of crafting a quality item.\n\nThere are five tiers of quality, each tier increases the base stats for that item.", "inspect your creations": "Inspect Your Creations", "use the quality and inspect buttons": "Use the quality and inspect buttons near the hotbar to reveal the quality level and stats of items in your inventory.\n\nQuality level is represented by a number of stars or a specific color.", "overview": "Overview", "commands": "Commands", "support": "Support", "crafted": "Crafted", "max level": "Max Level", "duplicated": "Duplicated!", "plugin page": "Plugin Page", "donate": "Donate", "general commands": "General Commands", "admin commands": "Admin Commands", "plugin help": "Plugin Help", "track": "Track", "untrack": "Untrack", "no permission": "You do not have permission to use that command." } FAQ Q: How do I see the quality level of the items in my inventory? A: Click the star button to toggle the quality overlay. This will automatically un-toggle when you close your inventory. Q: How do I view my crafting skill levels? A: Click the icon with the bar graph to open the menu or use the command “/qc skills”. Q: Why doesn’t the inventory item information UI display the correct stats for my quality items? A: Unfortunately there is no way to override the information for Rust’s default inventory UI. To view the true stats of an item, use the inspect HUD button which looks like a magnifying glass. Q: Why can’t I see the HUD buttons? A: If you can’t see the HUD buttons you can try “/qc buttons show” to enable them. If that doesn’t work, then your server administrator probably disabled them. Q: Does this work with skins? A: Yes Q: The item images for notifications aren’t loading? A: Sometimes the image doesn’t load if this is the first time that item’s image has been requested since the server restart. It should load correctly next time that image is requested. Q: What do the percentages in the top right corner of the item skills represent? A: Those percentages show the chance of crafting a certain quality level version of that item. Q: How do I get the progress bar to permanently stay on the screen? A: In the skills menu, click the “track” button to show the progress bar on your HUD.
    Free
  3. fermens

    Skill Rates

    Version 2.0.1

    302 downloads

    Skill system for your server Chat command /skill Console command set.lvl steamid lvl skill skill: 0 - miner, 1 - alchemist, 2 - woodcutter, 3 - hunter, 4 - marauder, 5 - technicist, 6 - jeweler, 7 - dustman Ex. set.lvl 76561198125444659 10 5 - ADD 10 levels for player skill (technicist) Screenshot Localization const bool fermensEN = true; // true - ENGLISH PLUGIN | false - РУССКИЙ ПЛАГИН // 18 line in cs file Config { "Level generation": { // Generator exp for lvls "Maximal lvl": 100, "Exp - 0 lvl": 1.0, "Magnification": 1.05 // "Exp - 0 lvl" * "Magnification" * nextlevel + level.exp [Ex. 1 lvl = 1.05; 2 lvl = 1.05 * 2 + 1.05 = 3.15] }, "Quary rates - static": 5.0, // in next updates add to skills "Additional boxes from helicopter and tank": { "Enable?": true, "Amount crates": 2 }, "Messages": { "uplevel": "The skill <color=#ccff66>{skill}</color> has been upgraded to <color=#ccff66>{level} lvl</color>\nYour new bonuses:\n{bonuses}\n\n<color=#ccff66>/skill</color> - list of available skills and their bonuses", "welcome": "Welcome to the server.\nThere is a skill leveling system on the server, command <color=#ccff66>/skill</color>.", "broadcast": "<size=11>Player <color=#ccff99>{name}</color> upgraded <color=#ccff66>{skill}</color> to <color=#ccff66>{level} lvl</color>\n<color=#ccff66>/skill</color></size>" }, "Skills - setting": { "miner": { "Name": "MINER", "Color - lvl": "0.73 0.87 0.745 1", "Color - progress, main": "0.21 0.42 0.26 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#5da86c>x{0}</color> stone mining\n<color=#5da86c>x{1}</color> iron ore mining\n<color=#5da86c>x{2}</color> mining of high quality iron ore", "Clue": "mine stone and iron ore", "Bonuses": { "STONE": { "First lvl": 10.0, // rates for 1 lvl "Last lvl": 20.0 // rates for maximal lvl }, "METAL": { "First lvl": 10.0, // rates for 1 lvl "Last lvl": 20.0 // rates for maximal lvl }, "HQM": { "First lvl": 10.0, // rates for 1 lvl "Last lvl": 20.0 // rates for maximal lvl } } }, "alchemist": { "Name": "ALCHEMIST", "Color - lvl": "0.73 0.87 0.745 1", "Color - progress, main": "0.21 0.42 0.26 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#5da86c>x{0}</color> sulfur mining\n<color=#5da86c>x{1}</color> melting speed in furnaces", "Clue": "mine sulfur ore", "Bonuses": { "SULFUR": { "First lvl": 5.0, "Last lvl": 10.0 }, "REMELTINGSPEED": { "First lvl": 5.0, "Last lvl": 20.0 } } }, "woodcutter": { "Name": "WOODCUTTER", "Color - lvl": "0.73 0.87 0.745 1", "Color - progress, main": "0.21 0.42 0.26 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#5da86c>x{0}</color> wood mining\n<color=#5da86c>{1}%</color> chance of coal from a tree", "Clue": "chop down trees", "Bonuses": { "WOOD": { "First lvl": 10.0, "Last lvl": 20.0 }, "COALSHANCE": { "First lvl": 0.75, "Last lvl": 1.0 } } }, "hunter": { "Name": "HUNTER", "Color - lvl": "0.91 0.75 0.75 1", "Color - progress, main": "0.51 0.25 0.25 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#b76c6c>x{0}</color> resource from fleshed animals\n<color=#b76c6c>{1}%</color> animal damage reduction\n<color=#b76c6c>{2}%</color> increased damage to animals", "Clue": "kill animals and fleshed them", "Bonuses": { "ANIMAL": { "First lvl": 10.0, "Last lvl": 20.0 }, "ANIMALARMOR": { "First lvl": 0.0, "Last lvl": 0.25 }, "ANIMALDAMAGE": { "First lvl": 0.0, "Last lvl": 0.5 } } }, "marauder": { "Name": "MARAUDER", "Color - lvl": "0.91 0.75 0.75 1", "Color - progress, main": "0.51 0.25 0.25 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#b76c6c>x{0}</color> loot from bots\n<color=#b76c6c>{1}%</color> bot damage reduction\n<color=#b76c6c>{2}%</color> increased damage against bots", "Clue": "kill bots and loot them", "Bonuses": { "NPC": { "First lvl": 10.0, "Last lvl": 20.0 }, "NPCARMOR": { "First lvl": 0.0, "Last lvl": 0.1 }, "NPCDAMAGE": { "First lvl": 0.0, "Last lvl": 0.25 } } }, "technicist": { "Name": "TECHNICIAN", "Color - lvl": "0.91 0.75 0.75 1", "Color - progress, main": "0.51 0.25 0.25 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#b76c6c>x{0}</color> loot from tank and helicopter\n<color=#b76c6c>{1}%</color> reduced damage from tanks and helicopters\n<color=#b76c6c>{2}%</color> increased damage to tanks and helicopters", "Clue": "destroy bradley and helicopter and loot it", "Bonuses": { "MECH": { "First lvl": 10.0, "Last lvl": 20.0 }, "MECHARMOR": { "First lvl": 0.0, "Last lvl": 0.25 }, "MECHDAMAGE": { "First lvl": 0.0, "Last lvl": 0.1 } } }, "jeweler": { "Name": "JEWELER", "Color - lvl": "0.756 0.75 0.87 1", "Color - progress, main": "0.26 0.25 0.46 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#7773b4>x{0}</color> loot from supply drops\n<color=#7773b4>x{1}</color> loot from locked boxes\n<color=#7773b4>x{2}</color> loot from elite crates", "Clue": "loot airdrops, elite and locked crates", "Bonuses": { "AIR": { "First lvl": 10.0, "Last lvl": 20.0 }, "LOCKEDCRATE": { "First lvl": 10.0, "Last lvl": 20.0 }, "ELITE": { "First lvl": 10.0, "Last lvl": 20.0 } } }, "dustman": { "Name": "SCAVENGER", "Color - lvl": "0.756 0.75 0.87 1", "Color - progress, main": "0.26 0.25 0.46 1", "Color - progress, background": "0.16 0.16 0.16 1", "Info text with bonuses": "<color=#7773b4>x{0}</color> loot from barrels\n<color=#7773b4>x{1}</color> loot from regular crates and trash cans", "Clue": "loot barrels, trash cans and regular crates", "Bonuses": { "BARREL": { "First lvl": 10.0, "Last lvl": 20.0 }, "CRATE": { "First lvl": 10.0, "Last lvl": 20.0 } } } }, "Exp": { // experience for completed activities "Barrel": 1.5, "Regular box": 2.0, "Stone - mined": 1.5, "Metal - mined": 1.5, "Sulfur - mined": 2.0, "Tree - downed": 2.0, "Helicopter - downed": 50.0, "Stone - picked up": 0.1, "Metal - picked up": 0.1, "Sulfur - picked up": 0.1, "Wood - picked up": 0.1, "Bradley - exploded": 25.0, "Bradley - mining parts": 0.5, "Helicopter - mining parts": 0.5, "Helicopter - crate": 2.0, "Bradley - crate": 2.0, "Wolf - killed": 1.0, "Boar - killed": 0.75, "Horse - killed": 0.75, "Riding horse - killed": 0.1, "Stag - killed": 0.75, "Chicken - killed": 0.2, "Bear - killed": 1.5, "Supply crate": 2.0, "Locked crate": 10.0, "Elit crate": 3.5, "Wolf - fleshed": 1.5, "Horse - fleshed": 1.25, "Boar - fleshed": 1.25, "Stag - fleshed": 1.25, "Chicken - fleshed": 0.4, "Bear - fleshed": 3.0, "NPC - killed": 1.5, "NPC - looted": 1.0 }, "Show progress of other players in global chat": false, "Exp boosters : permissions": { // increase experience rates for player "skillrates.x3boost": 3.0, "skillrates.x2boost": 2.0 }, "Gather/loot boosters : permissions": { "skillrates.x3": 3.0, "skillrates.x2": 2.0 } }
    $39.99
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

81.4k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

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