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Found 17 results

  1. The_Kiiiing

    Ganja

    Version 1.0.8

    305 downloads

    This plugin allows players to gather weed from hemp plants and craft joints using a mixing table. Weed is separated into three tiers where each tier can be found in a different biome. Joints can be crafted at a mixing table and will give the player configurable buffs and healing with each tier having different effects. Plants require a set amount of H-genes in order to yield weed. Features: Highly customizable Three tiers of weed Configurable effects for each tier Plants need a specified amount of H genes in order to yield weed Yield amount and chance configurable for each tier Custom crafting UI for mixing table Default weed stacksize: 100 Ideal for Roleplay Servers New in V 1.0.8: Loot Table integration: This plugin now supports the custom item api of Loot Table and Stack Size GUI, so you can easily add weed to the loot table. When both plugins are installed on the server, the weed items will show up in the custom items tab of Loottable (right image): How to get weed: Plant has to be in RIPE state when harvesting Plant needs the minimum amount of H-genes specified in the config (2 by default) for a chance of dropping weed Chance of dropping weed can be modified in the config If the plant has the amount of H-genes for guaranteed drop (4 by default) you will always get weed when harvesting it Different tiers: Depending on the biome, you will receive different tiers of weed, the biomes can also be changed in the config. By default, tier2 weed can be gathered in the snow biome, tier1 in the desert and tier0 everywhere else. Names, droprates, and boosts can also be configured individually for each tier. How to craft a joint: To craft a joint, go to the mixing table and open it. A custom UI will appear above yor inventory where you can craft a joint simply by pressing a button, providing you have the ressources for it (by default weed x2 and note x1). Controls: With a joint selected in the hot bar: Right click to ignite joint When joint is bruning: left click to use joint Permissions: Permissions can be disabled in the config (disabled by default), making gathering and crafting accessible to everyone regardless of permissions. ganja.craft - Required to craft joints ganja.gather - Required to obtain weed WTF is a biome mask: The biome mask is a simple 4-bit integer that determines where a certain tier of weed can be found. Each biome has its own number, these numbers can also be combined to select multiple biomes. The numbers for each biome are as follows: 1 - Arid 2 - Temperate 4 - Tundra 8 - Arctic By default, they look like this: "Biome Masks": { "tier0": 6, "tier1": 1, "tier2": 8 } In this case, tier0 can be obtained in the temperate and the tundra biome, tier1 in the desert and tier2 in the snow. Configuration: { "Names": { "tier0": "Weed", "tier1": "Ganja", "tier2": "Purple Haze" }, "Droprates (1 = 100%)": { "tier0": 0.4, "tier1": 0.3, "tier2": 0.1 }, "Max drop amounts per plant": { "tier0": 3, "tier1": 2, "tier2": 2 }, "tier0 joint boosts (1 = 100%, duration in seconds)": { "scrap_boost": 0.5, "scrap_boost_duration": 30.0, "wood_boost": 0.0, "wood_boost_duration": 0.0, "ore_boost": 0.0, "ore_boost_duration": 0.0, "max_health": 0.0, "max_health_duration": 0.0, "healing_per_use": 5.0 }, "tier1 joint boosts (1 = 100%, duration in seconds)": { "scrap_boost": 0.0, "scrap_boost_duration": 0.0, "wood_boost": 0.5, "wood_boost_duration": 120.0, "ore_boost": 0.0, "ore_boost_duration": 0.0, "max_health": 0.0, "max_health_duration": 0.0, "healing_per_use": 8.0 }, "tier2 joint boosts (1 = 100%, duration in seconds)": { "scrap_boost": 1.0, "scrap_boost_duration": 300.0, "wood_boost": 1.0, "wood_boost_duration": 300.0, "ore_boost": 1.0, "ore_boost_duration": 300.0, "max_health": 0.5, "max_health_duration": 300.0, "healing_per_use": 15.0 }, "Paper Item ID (Item used for crafting joints)": 1414245162, "Joint Durability (seconds)": 300.0, "Weed amount for crafting a joint": 2, "Minimum H count for chance of dropping weed": 2, "Minimum H count for guaranteed drop": 3, "Enable gather permission": false, "Enable crafting permission": false, "Weed item ids": { "tier0": 642482233, "tier1": 642482233, "tier2": 642482233 }, "Biome Masks": { "tier0": 6, "tier1": 1, "tier2": 8 }, "Enable gathering of collectable hemp": true } REQUIRES IMAGE LIBRARY: https://umod.org/plugins/image-library
    $16.00
  2. Version 1.2.6

    1,286 downloads

    This plugin adds a character progression system to your server in the form of a leveling and skill tree system. Players gain xp by cutting trees, mining rocks, killing NPCs etc, and are rewarded with skill points when they level up. These points can be used to unlock perks and buffs across a number of different skill trees. The plugin is extremely customizable and server owners can change, move, scale or disable any perk to tailor the setup to their server. It features: 81 unique buff types. 11 unique skill trees. 61 sources of xp with configurable values. A functional tree system that prevents unlocking/upgrading of nodes if the player has not invested enough skill points into a tree. Configurable limits on the amount of skill points that players can spend, allowing for more specialized builds. Capable of building your own additional trees and nodes. SkillTree allows users to focus on multiple skill trees and unlock nodes in each tree as they level, to make their characters more powerful and unique. skilltree.chat - required to use the chat commands to access the skill tree menu. skilltree.xp - required to obtain xp from xp sources. skilltree.tree - required to access and use the skill tree. skilltree.admin - required to use the admin commands. skilltree.all - allows user access to all trees. skilltree.Mining - allows the user to access the mining tree. skilltree.Woodcutting - allows the user to access the woodcutting tree. skilltree.Skinning - allows the user to access the skinning tree. skilltree.Harvesting - allows the user to access the harvesting tree. skilltree.Combat - allows the user to access the combat tree. skilltree.Medical - allows the user to access the medical tree. skilltree.Build_Craft - allows the user to access the build craft tree. skilltree.Scavenging - allows the user to access the scavenging tree. skilltree.Vehicles - allows the user to access the vehicles tree. skilltree.Cooking - allows the user to access the cooking tree. skilltree.bag.keepondeath - prevents the ExtraPockets bag from dropping on death. skilltree.notitles - Removes the level title from the player (Requires BetterChat) //Custom permission settings "Modified max skill points based on permissions [must be higher than default]": { "vip": 120 }, "Cost per point to respec based on permissions [must be lower than default]": { "vip": 10.0 }, "Maximum amount of xp a player can lose when they die based on permissions [must be less than default]": { "vip": 500.0 }, "Permissions to adjust xp gain modifiers (skilltree.<perm>) [1.0 is default modifier]": { "vip": 1.2 }, The permission for "vip" would be skilltree.vip Assigning this perm to players would override the default values for the respective settings (max skill points, respec cost, xp gain and xp loss). Command: st Description: Opens the skill tree menu. Requires skilltree.chat permissions. Command: updatexptable Description: Recalculates the xp table based on the config values. Requires Command: togglexpdrops Description: Toggles the xp popup when obtaining xp. Command: togglexphud Description: Toggles the xp hud on the players screen. Command: givexp Parameters: <name> <amount> Description: Gives the player matching the name parameter, xp equal to the amount parameter. Command: givesp Parameters: <name> <amount> Description: Gives the player matching the name parameter, skill points equal to the amount parameter. Command: resetdata Parameters: <name> Description: Resets the target players data. Command: turbo Description: Toggles the turbo on the boat if the player has the relevant perk. Command: togglebc Description: Toggles the BetterChat title on/off for the user. Command: movebar Description: brings up a ui that can be used to relocate the xp bar on the players screen. Command: stresetalldata Description: Resets all players data. Command: sb or score or scoreboard Description: Chat and console command that brings up the scoreboard, showing who has the most xp. Command: sttogglenotifications Description: Toggle notifications from buff triggers. Command: stgiveitem Parameters: <id> <shortname> <quantity> <skin ID> <optional: displayName> Description: gives an item to the target ID that matches the parameters. Console Command: strespecallplayers Description: Resets skills for all online and offline players. Console Command: serespecplayer Parameters: <target name/userID> Description: Resets the target online/offline players skills. Experience can be gained from a number of different sources. The value for each source can be adjusted via the config. NodeHit - Hitting a stone, metal or sulfur mining node. NodeHitFinal - Finishing a stone, metal or sulfur mining node. TreeHit - Hitting a tree. TreeHitFinal - Knocking down a tree. SkinHit - Hitting an animal with a skinning tool. SkinHitFinal - Finishing off an animal with a skinning tool. CollectWildPlant - Collecting any map generated collectible, such as hemp, corn, pumpkin, stone, sulfur or metal. CollectGrownPlant - Collecting any player grown produce. BuildingBlockDeployed - Placing down a twig building block. FishCaught - Catching a fish. Crafting - Whenever a craft is successfully completed. XP is calculated based on the duration of the craft. ScientistNormal - Killing a blue scientist. ScientistHeavy - Killing a heavy scientists. SmallAnimal - Killing a small animal such as a chicken. MediumAnimal - Killing a medium animal such as a boar, wolf or stag. LargeAnimal - Killing a large animal such as a horse, shark or bear. Barrel - Destroying barrels. RoadSign - Destroying road signs. Scarecrow - Killing scarecrows or a zombie in ZombieHorde. Mission - Completing a mission in rust. BradleyAPC - Getting the last hit on Bradley. LootHackedCrate - First player to loot a locked crate. LootHeliCrate - First player to loot a heli crate. LootBradleyCrate - First player to loot a bradley crate. CookingMealXP - (Requires cooking plugin) XP is calculated per ingredient used. Example 2 tomatos and 8 bear meat would yield 100xp. RaidableBaseCompletion - Awards raiders of a RaidableBase xp upon the completion of the raid. Win_HungerGames - Awards xp to the winner of the Hunger Games arena. Win_ScubaArena - Awards xp to the winner of the Scuba arena. Win_Skirmish - Awards xp to the winner of the Skirmish arena. Gut_Fish - Awards xp when gutting a fish. default_botrespawn - default amount xp given when killing a bot made using botrespawn. Overriding values can be added to the config based on the bot group. crate_basic - when opening crates crate_elite - when opening crates crate_mine - when opening crates crate_normal - when opening crates carte_normal_2 - when opening crates crate_normal_2_food - when opening crates crate_normal_2_medical - when opening crates crate_tools - when opening crates crate_underwater_advanced - when opening crates crate_underwater_basic - when opening crates crate_ammunition - when opening crates crate_food_1 - when opening crates crate_food_2 - when opening crates crate_fuel - when opening crates crate_medical - when opening crates Harbor_Event_Winner - Winner of the Harbor event plugin. Junkyard_Event_Winner - winner of the Junkyard event plugin. PowerPlant_Event_Winner - winner of the Power plant event plugin. Satellite_Event_Winner - winner of the Satellite event plugin. Water_Event_Winner - winner of the Water event plugin. Air_Event_Winner - winner of the Air event plugin. Armored_Train_Winner - winner of the Armored train plugin. Convoy_Winner - winner of the Convoy event plugin. Supply_drop - first player that opens a supply drop. SurvivalArena_Winner - winning the SurvivalArena event. Name: Mining Yield Key: 1 Value: 1 Description: Increases the amount of resources gained while mining. Name: Instant Mine Key: 2 Value: 1 Description: Gives the user a chance to instantly mine out a stone, sulfur or metal node. Name: Smelt On Mine Key: 3 Value: 1 Description: Gives the user a chance to smelt some of the ore as its mined from sulfur and metal nodes. Name: Mining Luck Key: 4 Value: 1 Description: Gives the user a chance to obtain items from the Mining luck loot table when they finish mining a node. Name: Mining Tool Durability Key: 5 Value: 1 Description: Decreses the durability loss of mining tools. Name: Woodcutting Yield Key: 6 Value: 1 Description: Increases the amount of resources gained while woodcutting. Name: Instant Chop Key: 7 Value: 1 Description: Gives the user a chance to instantly chop down a tree. Name: Woodcutting Coal Key: 8 Value: 1 Description: Gives the user a chance to obtain some charcoal while woodcutting. Name: Woodcutting Luck Key: 9 Value: 1 Description: Gives the user a chance to obtain items from the Woodcutting luck loot table when they finish cutting down a tree. Name: Woodcutting Tool Durability Key: 10 Value: 1 Description: Decreses the durability loss of woodcutting tools. Name: Skinning Yield Key: 11 Value: 1 Description: Increases the amount of resources gained while skinning. Name: Instant Skin Key: 12 Value: 1 Description: Gives the user a chance to instantly cut up an animal. Name: Skinning Tool Durability Key: 13 Value: 1 Description: Decreases the durability loss of skinning tools. Name: Skinning Cook Key: 14 Value: 1 Description: Gives the user a chance to received cooked meat, instead of raw meat, while skinning an animal. Name: Harvest Wild Yield Key: 15 Value: 1 Description: Increases the yield when harvesting map generated collectibles, such as berries, hemp, stone, sulfur and mushrooms. Name: Harvest Grown Yield Key: 16 Value: 1 Description: Increases the yield when harvesting player grown produce. Name: Extra Fish Key: 17 Value: 1 Description: Gives the user a chance of receiving an extra fish while fishing. Name: Double Bandage Heal Key: 18 Value: 0 Description: Doubles the healing power of cloth bandages. Name: Radiation Reduction Key: 19 Value: 1 Description: Reduces the amount of radiation damage taken by the player. Name: Extra Food Key: 20 Value: 1 Description: Increases the amount of calories the player receives when consuming food. Name: Fire Damage Reduction Key: 21 Value: 1 Description: Reduces the amount of fire damage received. Name: Fall Damage Reduction Key: 22 Value: 1 Description: Reduces the amount of fall damage received. Name: No Cold Damage Key: 23 Value: 0 Description: Removes all cold damage from the player. Name: Wounded Resist Key: 24 Value: 1 Description: Gives the player a chance to get straight back on their feet after entering the wounded state. Name: Animal Damage Resist Key: 25 Value: 1 Description: Reduces the damage taken by animals. Name: Riding Speed Key: 26 Value: 1 Description: Increases the speed of a horse while riding it. Name: Free Bullet Chance Key: 27 Value: 1 Description: Gives the player a chance to not expend a bullet when firing a gun. Name: Primitive Expert Key: 28 Value: 0 Description: Removes durability loss for primitive weapons. Name: Upgrade Refund Key: 29 Value: 1 Description: Gives the player a chance to receive their resources back when upgrading a building block. Name: Craft Speed Key: 30 Value: 1 Description: Increases the crafting speed of a player. Name: Research Refund Key: 31 Value: 1 Description: Gives the player a chance to receive their scrap back when researching an item on the research bench. Name: Craft Refund Key: 32 Value: 1 Description: Gives the player a chance to receive their crafting materials back when crafting an item. Name: Extra Scrap Barrel Key: 33 Value: 1 Description: Gives the player a chance to receive additional scrap when destroying a barrel. Name: Barrel Smasher Key: 34 Value: 0 Description: Allows the player to instantly smash a barrel with any weapon. Name: Extra Scrap Crate Key: 35 Value: 1 Description: Gives the player a chance to obtain extra scrap when looting a crate for the first time. Name: Component Chest Key: 36 Value: 1 Description: Gives the player a chance to obtain additional components when looting a crate for the first time. Name: Electronic Chest Key: 37 Value: 1 Description: Gives the player a chance to obtain additional electronics when looting a crate for the first time. Name: Component Barrel Key: 38 Value: 1 Description: Gives the player a chance to obtain additional components when smashing a barrel. Name: Electronic Barrel Key: 39 Value: 1 Description: Gives the player a chance to obtain additional electronics when smashing a barrel. Name: Melee Resist Key: 40 Value: 1 Description: Reduces the damage taken by melee weapons. Name: Iron Stomach Key: 41 Value: 0 Description: Allows the player to eat spoiled and raw food without being poisoned. Name: Boat Speed Key: 42 Value: 1 Description: Allows the user to activate a turbo boost while on a boat, increasing the boats speed. Name: Recycler Speed Key: 43 Value: 2 Description: Increases the speed of recycling for the player. Name: Smelt_Speed Key: 44 Value: 1 Description: Adds a chance for ore to smelt whenever wood is consumed, in addition to the standard smelt rate. Name: Heli_Fuel_Rate Key: 45 Value: 1 Description: Reduces the fuel consumption for your helicopters. Name: Boat_Fuel_Rate Key: 46 Value: 1 Description: Reduces the fuel consumption for your boats. Name: Vehicle_Mechanic Key: 47 Value: 0 Description: Allows the user to repair a vehicle at no cost. Name: Reviver Key: 48 Value: 1 Description: Brings a wounded player up with additional health if the reviving player has the buff. Name: Rationer Key: 49 Value: 1 Description: Provides the consumer a chance to receive their food/tea back once consumed. Name: PVP_Critical Key: 50 Value: 1 Description: Gives the attacker a chance to critically damage the target in PVP. Name: PVP_Damage Key: 51 Value: 1 Description: Increases the damage of all PVP attacks. Name: PVP_Shield Key: 52 Value: 1 Description: Reduces the damage of all incoming PVP attacks. Name: Metabolism_boost Key: 53 Value: 1 Description: Increases your calories and hydration above the maximum. Name: LootPickup Key: 54 Value: 1 Description: Chance to have the loot from destroyed barrels given moved directly to their inventory. Name: Node_Spawn_Chance Key: 55 Value: 1 Description: Chance to spawn a new node when a new one is mined out. Name: HealthRegen Key: 56 Value: 3 Description: Passively regenerates x health per second Name: AnimalTracker Key: 57 Value: 0 Description: Allows the user to use the /track command to find the direction of the closest animal. Name: ExtraPockets Key: 58 Value: 4 Description: Creates a backpack style storage system, providing players the ability to access the storage using a chat command (/pouch). Slots are given based on points spent. Name: Human_NPC_Damage Key: 59 Value: 1 Description: Increases damages against scientists. Name: Animal_NPC_Damage Key: 60 Value: 1 Description: Increases damages against animals. Name: Human_NPC_Defence Key: 61 Value: 1 Description: Decrease damage from scientist. Name: Craft_Duplicate Key: 62 Value: 1 Description: Chance to duplicate an item while crafting. Name: WaterBreathing Key: 63 Value: 2 Description: Breath underwater. Name: SharkResistance Key: 64 Value: 1 Description: Reduce damage taken from sharks. Name: SharkSkinner Key: 65 Value: 1 Description: Chance to receive random items while skinning sharks. Name: DeepSeaLooter Key: 66 Value: 1 Description: Chance to receive additional items while looting sunken crates. Name: InstantUntie Key: 67 Value: 0 Description: Instantly untie sunken crates. Name: UnderwaterDamageBonus Key: 68 Value: 1 Description: Increase damage to all living things while underwater (including underwater labs). Name: Permission Key: 69 Value: 5 Description: Used for permission based skills. Name: MaxRepair Key: 70 Value: 0 Description: Resets the max condition for any items that are repaired. Name: Durability Key: 71 Value: 0 Description: Reduces condition loss for all items that the player is using. Name: Regrowth Key: 72 Value: 0 Description: Provides a chance for a tree to respawn when cut down. Name: Woodcutting_Ultimate Key: 991 Value: 0 Description: Harvests the surrounding trees when cutting down a tree. Name: Mining_Ultimate Key: 992 Value: 0 Description: Provides access to a chat command to see all surrounding node locations. Name: Combat_Ultimate Key: 993 Value: 0 Description: Heals the player for a percentage of the damage that they deal to all sources. Name: Vehicle_Ultimate Key: 994 Value: 0 Description: Reduces damage dealt to the players mounted vehicle (default 100% deduction). Name: Harvester_Ultimate Key: 995 Value: 0 Description: Allows the player to set the genetic composition of plants. Name: Medical_Ultimate Key: 996 Value: 0 Description: Gives the player a chance to resurrect at their point of death if they choose to. Name: Skinning_Ultimate Key: 997 Value: 0 Description: Killing an animal with this buff active will provide the player with an enhanced ability for a period of time, depending on the animal killed. - Chicken: No fall damage. - Boar: Chance to find components while harvesting mushrooms and berries. - Wolf: Increased healing while near team mates. - Stag: Notification when a neutral player is nearby, and their last known location (configurable). - Bear: Scientists will not attack the player unless attacked. - Polarbear: Overshield. Name: Build_Craft_Ultimate Key: 998 Value: 0 Description: Use any coloured swipe cards in any reader. Name: Scavengers_Ultimate Key: 999 Value: 0 Description: Will automatically recycle components from barrels when they are broken. The xp table uses a common equation to calculate its levels and xp requirements. You can read more about the method here: https://blog.jakelee.co.uk/converting-levels-into-xp-vice-versa/ There is also a spreadsheet you can make a copy of and adjust the x value at the top of. Increasing the number minimizes the xp between levels. Find a good value, then put it in the "x" value under the "Leveling information" section in the config. It is recommended that you leave the y value at 2 or 3, and adjust the x value only. Rule of thumb: - 0.07: default - 0.04: grindy. API object STCanGainXP(BasePlayer player, BaseEntity source) Returning a non-null value will cancel the xp gain. Source can return null so be sure to check that. string[] ST_GetPlayerLevel(BasePlayer player) // Example [ChatCommand("testapi")] void TestAPI(BasePlayer player) { var data = (string[])SkillTree.Call("ST_GetPlayerLevel", player); Puts($"Level: {data.First()}. XP: {data.Last()}"); } Returns the players level [0] and xp [1] values as a string[] object STCanReceiveYield(BasePlayer player, BaseEntity entity) Returning a non-null value will cancel the yield gain. object STOnLoseXP(BasePlayer player) Returning a non null value prevents the xp loss. double GetExcessXP(BasePlayer player) Gets the excess xp over the players current level as a double. RemoveXP(BasePlayer player, double value) Removes xp from the player equal to the value. Will not reduce the value below the start of their current level. void STOnPlayerLevel(BasePlayer player, int oldLevel, int newLevel); Triggers when a player levels up. No return value. void STOnPouchOpened(BasePlayer player, StorageContainer pouch) Triggers when a player opens the ExtraPockets storage. object STCanModifyHorse(BasePlayer player, RidableHorse horse, float modifier) Returning a non-null value will prevent the horse from being modified by the Riding_Speed buff. public void AddNode(string tree, string node, bool enabled, int max_Level, int tier, float value_Per_Buff, string _buff, string _buffType, string icon_url, object[] _perms = null) object[] perms { string perms_description, Dictionary<int, List<string>> tiers_and_perms } void AddCookingNodeToSkillTree() { if (SkillTree != null && SkillTree.IsLoaded) { Dictionary<int, Dictionary<string, string>> _perms = new Dictionary<int, Dictionary<string, string>>() { [1] = new Dictionary<string, string>() { ["cooking.instant"] = "Instant Cook" } }; string Description = "Cooking food with the Cooking plugin will be instant."; object[] perms = new object[] { Description, _perms }; string Tree = "Cooking"; string Node = "Instant Chef"; bool StartOn = true; int Max_Level = 1; int Tier = 2; float Value_per_Level = 1; string Buff = "Permission"; string BuffType = "Permission"; string URL = "https://i.imgur.com/3TMqFKG.png"; SkillTree.Call("AddNode", Tree, Node, StartOn, Max_Level, Tier, Value_per_Level, Buff, BuffType, URL, perms); } } Allows plugins to add custom nodes to trees. [HookMethod("IsExtraPocketsContainer")] public object IsExtraPocketsContainer(uint uid) { if (containers.ContainsKey(uid)) return True; return False; } [HookMethod("GetExtraPocketsContainerProvider")] public Func<uint, bool> GetExtraPocketsContainerProvider() { return new Func<uint, bool>(uid => { if (containers.ContainsKey(uid)) return true; return false; }); } [HookMethod("GetExtraPocketsOwnerIdProvider")] public Func<uint, string> GetExtraPocketsOwnerIdProvider() { return new Func<uint, string>(uid => { Containers data; if (containers.TryGetValue(uid, out data)) return data.userIDString; return null; }); } API for extra pockets. object STCanReceiveBonusLootFromContainer(BasePlayer player, LootContainer container) Prevents buffs from adding loot to containers if returning a non-null value.
    $29.99
  3. Version 1.1.8

    82 downloads

    Workbench crafter is a new crafting system, instead of the current way of staying AFK next to workbench waiting for the craft to finish now you can leave that task to the workbench and go to PVP with your teammates. Depends on: Image Library Features: Craft panel has easy to use GUI and perfectly blends with Rust native UI. Crafting task & storage saved when server restart and will finish craft upon server startup. When destroying Workbench all the loot will be dropped. Allow craft menu access in building privilege only. Open craft menu anywhere. Auto Craft items. Link loot boxes with workbench for an easy way to craft. A permission and Chat command to open UI instead of pressing "E" to open the craft menu anywhere. Permissions Permission use: WorkbenchCrafter.use. Permission no crafting time: WorkbenchCrafter.nocraftingtime. Permission use anywhere: WorkbenchCrafter.useAnywhere. Update 1.1.5 Video Config { "Permission use": "WorkbenchCrafter.use", "Permission no crafting time": "WorkbenchCrafter.nocraftingtime", "Permission use anywhere": "WorkbenchCrafter.useAnywhere", "Settings": { "GUI color": "0.6 0.6 0.6 0.3", "GUI color (when using /workbench command)": "0 0 0 0.9", "Allow craft menu access in building privilege only (true or false)": true, "Don't allow using /workbench when building blocked (true or false)": true, "Crafting time multiplier": 1.0, "Storage slots(0 no limit)": 0, "Default stack size": true, "Custom stack size": 1.0, "Maximum items crafting in queue": 8, "Include default blueprints": false } }
    $16.50
  4. David

    Craft Menu

    Version 1.1.2

    701 downloads

    Custom crafting panel at player's workbenches. Craft custom or non-craftable items, create your own blueprints. No chat commands required! Create blueprints, modify materials required to craft item, change item names or skins. Split blueprints between workbench tiers or create default blueprints. No chat commands! All what players need to do is open workbench. Craft panel has very light design and perfectly blends with Rust native ui. Separate permission for each item category to support role play servers with different professions. Set specific crafting time for each item with option to craft items into queue. Craft and place entities which are normally not "placeable" in Rust. FREE WITH EVERY CRAFT MENU PURCHASE oxide permission - craftmenu.use • How to create default blueprint. Simply leave ResearchCost as 0. • Crafting Recycler. Plugins for placing entities usually utilizes specific item together with skin id. Here you can find list of examples PlaceableEntities.txt • Adding same shortname multiple times. When you using same shortname for more than one blueprint you have add {number} at the end of it to prevent duplicates. Ex.: "box.wooden.large{1}" • Item is name too long. Inside lang file you can create replacements for default item names. • Wiping blueprints manualy. There are two admin console commands. "craftmenu_admin wipe" will wipe blueprints for all players "craftmenu_admin wipe <steamID>" wipes blueprints only for certain player. Premade blueprints from screenshots Blueprints.json
    $16.00
  5. Version 1.0.0

    4 downloads

    Custom Mixing plugin allows you to create infinite amount of custom recipes in mixing table. It updated the mixing table with ability to customize, add or remove recipes, change their craft time, ingredients and much more! Video Preview (Version 1.0.0) Features You can create infinite amount of custom recipes. You can edit default ones or remove them. Supports custom item crafts. (Skin, Display Name and Blueprint Requirement) Configurable mixing time. Crafting time cached through server restarts. Crafting items search and paging. Configurable hints while clicking on item icon. Ability for admins to give items by clicking on icon with permission and pressed SPRINT button. RUST-Themed UI. Optional statistics data file for admins. Permissions custommixing.give - Gives access for giving items by clicking icons with SPRINT button pressed. Default Config (Version 1.0.0) { "Enable Statistics": false, "Craftings": [ { "Crafting Display Name": "Basic Healing Tea", "Item Shortname": "healingtea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Advanced Healing Tea", "Item Shortname": "healingtea.advanced", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "healingtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "healingtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "healingtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "healingtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Pure Healing Tea", "Item Shortname": "healingtea.pure", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "healingtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "healingtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "healingtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "healingtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Basic Ore Tea", "Item Shortname": "oretea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "yellow.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "blue.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "yellow.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "blue.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Advanced Ore Tea", "Item Shortname": "oretea.advanced", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "oretea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "oretea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "oretea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "oretea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Pure Ore Tea", "Item Shortname": "oretea.pure", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "oretea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "oretea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "oretea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "oretea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Basic Anti-Rad Tea", "Item Shortname": "radiationresisttea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "green.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "green.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Advanced Anti-Rad Tea", "Item Shortname": "radiationresisttea.advanced", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "radiationresisttea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "radiationresisttea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "radiationresisttea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "radiationresisttea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Pure Anti-Rad Tea", "Item Shortname": "radiationresisttea.pure", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "radiationresisttea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "radiationresisttea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "radiationresisttea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "radiationresisttea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Basic Wood Tea", "Item Shortname": "woodtea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "blue.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "blue.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Advanced Wood Tea", "Item Shortname": "woodtea.advanced", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "woodtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "woodtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "woodtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "woodtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Pure Wood Tea", "Item Shortname": "woodtea.pure", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "woodtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "woodtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "woodtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "woodtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Basic Scrap Tea", "Item Shortname": "scraptea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "yellow.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "white.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "yellow.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "white.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Advanced Scrap Tea", "Item Shortname": "scraptea.advanced", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "scraptea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "scraptea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "scraptea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "scraptea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Pure Scrap Tea", "Item Shortname": "scraptea.pure", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "scraptea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "scraptea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "scraptea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "scraptea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Basic Max Health Tea", "Item Shortname": "maxhealthtea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "red.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "yellow.berry", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Advanced Max Health Tea", "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "maxhealthtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Pure Max Health Tea", "Item Shortname": "maxhealthtea.pure", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 5.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Low Grade Fuel", "Item Shortname": "lowgradefuel", "Item Amount": 4, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 1.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "cloth", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "fat.animal", "Item Amount": 3, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "maxhealthtea.advanced", "Item Amount": 1, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Gun Powder", "Item Shortname": "gunpowder", "Item Amount": 10, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 1.0, "Default Display": true, "Require Shortname Blueprint": false, "Crafting Ingredients": [ { "Item Shortname": "sulfur", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "charcoal", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "sulfur", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "charcoal", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" } ] }, { "Crafting Display Name": "Explosives", "Item Shortname": "explosives", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Icon URL": "", "Mixing Time": 4.0, "Default Display": true, "Require Shortname Blueprint": true, "Crafting Ingredients": [ { "Item Shortname": "gunpowder", "Item Amount": 50, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "lowgradefuel", "Item Amount": 3, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "sulfur", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" }, { "Item Shortname": "metal.fragments", "Item Amount": 10, "Skin ID": 0, "Icon URL": "" } ] } ] }
    $10.00
  6. Version 2.0.2

    97 downloads

    Overview This plugin adds a crafting skill system and the ability to craft higher quality items that have increased stats. Features Crafting skill progression system 5 crafting category trees (with more to come!) Progression paths for individual items Quality tiers for crafted items Stat modifiers for quality items Player signatures on crafted items Leaderboards for top crafters on the server Inventory overlay for display item qualities Support for vendor shops and other item containers Inspection tool for viewing modified stats of items Adjustable HUD elements Clean crafting skill menu GUI In game documentation and help menu for players Customizable animated notifications for XP gain Toggleable skill HUD progress bar Useful commands for server admins and moderators Crafting Categories Gunsmithing Toolcrafting Tailoring Bowmaking Weaponsmithing First Aid (Planned) Cooking (Planned) Engineering (Planned) More TBD! Permissions qualitycrafting.admin - Grants access to admin commands General Commands /qc help - Opens the plugin help menu. /qc skills - Opens the plugin skills menu. /qc buttons <show/hide> - Toggles the visibility of the HUD buttons. Admin Commands /qc wipeskills <player> - Wipes all skill xp data for a specified player. /qc grantxp <player> <skill> <xp> - Grants the specified player crafting xp for the given item or category. /qc grantlevel <player> <skill> <level> - Advances the crafting skill level of the specified player by the given amount. /qc setlevel <player> <skill> <level> - Sets the crafting skill level for the given item or category. /qc setquality <player> <quality> <item uid?> - Sets the quality level of an item. If no item id is given, the current active item will be targeted. /qc xprate <category> <multiplier?> - Temporarily overrides the configured xp multiplier for the given category. If a multiplier is not given, it will be reset to the default value. /qc getlevel <player> <skill> - Displays the crafting skill level information for the specified player Config { "Notifications": { "Item Crafted Notification": { "Show": true, "X": 480, "Y": 124 }, "XP Gained Notification": { "Show": true, "X": 480, "Y": 124 } }, "HUD": { "Inspect Button": { "Icon": "https://i.imgur.com/tPi2qM4.png", "X": 407, "Y": 19, "Size": 25 }, "Quality Button": { "Icon": "https://i.imgur.com/KMWMn0K.png", "X": 407, "Y": 52, "Size": 25 }, "Skills Button": { "Icon": "https://i.imgur.com/x0Zg12R.png", "X": 830, "Y": 30, "Size": 32 }, "Tracked Skill": { "X": 890, "Y": 17, "Size": 160 } }, "Colors": { "HUD Background": "0.5 0.5 0.5 0.5", "Menu Background": "0.16078 0.16078 0.12941 1", "HUD Button Toggled": "1 1 1 1", "HUD Button Untoggled": "1 1 1 0.4", "XP Bar": "0.5 1 0.5 1", "Text": "1 1 1 0.4" }, "Sounds": { "Item Crafted Normal": "assets/bundled/prefabs/fx/notice/loot.start.fx.prefab", "Item Crafted Rare": "assets/prefabs/deployable/research table/effects/research-success.prefab", "Item Duplicated": "assets/bundled/prefabs/fx/item_unlock.prefab", "Skill Level Up": "assets/prefabs/locks/keypad/effects/lock.code.updated.prefab" }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "General": { "Blueprint XP Gain": true }, "Categories": { "Gunsmithing": { "Enabled": true, "Icon": "https://i.imgur.com/BH0ndEH.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Toolcrafting": { "Enabled": true, "Icon": "https://i.imgur.com/I0i8tBW.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Tailoring": { "Enabled": true, "Icon": "https://i.imgur.com/WlrTTKR.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Bowmaking": { "Enabled": true, "Icon": "https://i.imgur.com/NsBOZg1.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } }, "Weaponsmithing": { "Enabled": true, "Icon": "https://i.imgur.com/1eAdvAq.png", "Base XP Multiplier": 1.0, "Base Crafting Speed": 1.0, "Perk Increases Per Level": { "Crafting Speed": 0.04, "Duplicate Chance": 0.002 } } }, "Quality Tiers": { "Star Icon": "https://imgur.com/fbELboi.png", "Tier 0": { "Icon": null, "Color": "0.9 0.9 0.9 1" }, "Tier 1": { "Icon": "https://imgur.com/BKx4Hs8.png", "Color": "0.11764 1 0 1" }, "Tier 2": { "Icon": "https://imgur.com/NSZTZ4v.png", "Color": "0 0.43921 1 1" }, "Tier 3": { "Icon": "https://imgur.com/XSbgf72.png", "Color": "0.63921 0.20784 0.93333 1" }, "Tier 4": { "Icon": "https://imgur.com/cEZUU9F.png", "Color": "0.87531 0.70196 0 1" }, "Tier 5": { "Icon": "https://imgur.com/RD7ED4R.png", "Color": "1 0.29803 0.14901 1" }, "Percent Stat Increases Per Tier": { "Projectile Damage": 0.08, "Protection": 0.01, "Melee Damage": 0.2, "Durability": 0.2, "Gather Rate": 0.1 } } } Localization { "gunsmithing": "Gunsmithing", "toolcrafting": "Toolcrafting", "weaponsmithing": "Weaponsmithing", "bowmaking": "Bowmaking", "tailoring": "Tailoring", "top crafters": "Top Crafters", "craft speed": "Crafting Speed", "total xp": "Total XP", "xp": "XP", "perks": "Perks", "duplicate chance": "Duplicate Chance", "no items have been crafted": "No items have been crafted in this category yet.", "crafting skills": "Crafting Skills", "item inspection": "Item Inspection", "crafted by": "Crafted by {0}", "no creator": "No Creator", "damage": "Damage", "durability": "Durability", "gathering": "Gathering", "protection": "Protection", "gain item xp": "+{0} XP", "gain item xp with bonus": "+{0} XP (+{1} Bonus)", "quality chance": "Quality chances", "player not found": "Player '{0}' does not exist.", "command success": "Successfully executed command.", "command error": "Error executing command", "usage": "Usage: {0}", "invalid value": "Invalid value '{0}'.", "value not allowed": "Value '{0}' is not allowed. Allowed Values {1}.", "level up skills": "Level Up Skills", "craft items or study": "Craft items or study unlocked blueprints to gain XP points to advance your crafting level.\n\nYou can advance your category crafting level as well as your item crafting level for a specific item.", "craft quality items": "Craft Quality Items", "advancing your item crafting level": "Advancing your item crafting level will increase the chance of crafting a quality item.\n\nThere are five tiers of quality, each tier increases the base stats for that item.", "inspect your creations": "Inspect Your Creations", "use the quality and inspect buttons": "Use the quality and inspect buttons near the hotbar to reveal the quality level and stats of items in your inventory.\n\nQuality level is represented by a number of stars or a specific color.", "overview": "Overview", "commands": "Commands", "support": "Support", "crafted": "Crafted", "max level": "Max Level", "duplicated": "Duplicated!", "plugin page": "Plugin Page", "donate": "Donate", "general commands": "General Commands", "admin commands": "Admin Commands", "plugin help": "Plugin Help", "track": "Track", "untrack": "Untrack", "no permission": "You do not have permission to use that command." } FAQ Q: How do I see the quality level of the items in my inventory? A: Click the star button to toggle the quality overlay. This will automatically un-toggle when you close your inventory. Q: How do I view my crafting skill levels? A: Click the icon with the bar graph to open the menu or use the command “/qc skills”. Q: Why doesn’t the inventory item information UI display the correct stats for my quality items? A: Unfortunately there is no way to override the information for Rust’s default inventory UI. To view the true stats of an item, use the inspect HUD button which looks like a magnifying glass. Q: Why can’t I see the HUD buttons? A: If you can’t see the HUD buttons you can try “/qc buttons show” to enable them. If that doesn’t work, then your server administrator probably disabled them. Q: Does this work with skins? A: Yes Q: The item images for notifications aren’t loading? A: Sometimes the image doesn’t load if this is the first time that item’s image has been requested since the server restart. It should load correctly next time that image is requested. Q: What do the percentages in the top right corner of the item skills represent? A: Those percentages show the chance of crafting a certain quality level version of that item. Q: How do I get the progress bar to permanently stay on the screen? A: In the skills menu, click the “track” button to show the progress bar on your HUD.
    Free
  7. Version 1.2.1

    12 downloads

    NOTICE: Only one of the dependencies is required, you DO NOT need to install both. If using Misticos' skins plugin please see: Skins hook fix Are you tired of going out pvping all day, only to come back to a base with mismatched sets and gear? Do you have a certain set that you really like and want to use without the hassle of skinning each item? This is for you then. This plugin integrates with misticos' FREE skin plugin, as well as SkinBox to save each player's preferences. (Only install one) You can allow a player to skin an item once, and have it be automatically skinned when they craft the item the next time! The easiest way to use this plugin is through the new button shown in compatible item containers (such as lockers, boxes, coffins, etc.) With these saved preferences, you can also allow a user to run a command while looking at ANY container (within building privilege of course!) and skin each item in the target inventory! There is an option to automatically skin items in a container when the player opens it. This is off by default. This fixes those boxes of ugly and randomly skinned items that you accrue from pvp, and allows you to go out and roam with a fresh fit every time. Here's a demonstration: (New video showcasing the button system will be out shortly) Permissions: skinpreset.use (Base permission) skinpreset.command (Allows use of /sc) skinpreset.crafted (Automatic skinning of crafted items) skinpreset.button (Allows usage of the skin plugin, it will be hidden if the player lacks this permission)
    $9.95
  8. Whispers88

    Skinner

    Version 1.1.7

    174 downloads

    Skinner allows you to skin all items with ease. Features: Skin deployables/item you have already placed Automatically skin crafted items!! Automatically skin all items in your inventory Automatically skin all items in storage boxes Skin any item after its been crafted Automatically updates with new approved skins Can add custom workshops skins Ability to blacklist skins Command cooldowns! Performance optimized including reduced hooks and automatic hook subscriptions Commands: /skin or /s (skin items as per normal skinbox) /skinitem or /si (look at items that have already been placed such as a furnace or largebox and type the command and select the desired skin) /skincraft or /sc - (select default crafting skins. This will overwrite the default skin when you craft items) /skincon or /scon - (sets all items in a container you are looking at to your default craft skins) /skininv or /sinv - (sets all items in your inventory to your default craft skins) /skinimport or /sip skinid item-shortname – (add workshop skins) Note: All commands can be customized via the configuration Permissions: Skinner.default - allows use of the /skin command Skinner.items - allows use of the /skinitem command Skinner.craft - allows use of thee /skincraft command Skinner.skincon - allows use of the /skincon command Skinner.skininv -allows use of the /skininv command Skinner.bypassauth- allows you to bypass the building auth requirement when using /skinitem Skinner.import – allows use of the /skinimport command Custom command cooldown perms see config. Config: { "Skin Commands (skin items in you inventory": [ "skin", "s" ], "Skin Items Commands (skin items you have already placed": [ "skinitem", "si" ], "Set default items to be skinned": [ "skincraft", "sc" ], "Automatically set all items in you inventory to your default skins": [ "skininv", "sinv" ], "Automatically set all items a container to your default skins": [ "skincon", "scon" ], "Automatically set all items a container to your default skins": [ "skincon", "scon" ], "Custom UI Positon 'min x, min y', 'max x', max y'": [ "0.66 0.05", "0.82 0.1" ], "Blacklisted Skins (skinID)": [], "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0 } }, "Imported Skins (skinid : 'shortnamestring', skinid2 : 'shortnamestring2'": { "861142659": "vending.machine" } }
    $38.00
  9. Version 1.2.1

    63 downloads

    Better No Workbench - Rust Plugin A plugin for Rust that gives workbench level 3 access to players with permission. Unlike the free version you can refill items and it also displays the workbench UI in the bottom right. Permission: Give players so they get workbench access: BetterNoWorkbench.on
    $2.99
  10. Version 1.4.5

    199 downloads

    This plugin is basically custom made mixing table which works pretty much same as "vanilla" Mixing Table. Worth mentioning detail, vanilla mixing table interface is no longer accessible while using this plugin although you can still list "teas" in DrugMixing and make them craft-able this way. By using one of my other plugins called Consumable Effects you can add special buffs to consumable items. These buffs are activated upon consuming the item with custom item name listed in data file. Buffs can modify metabolism values like health, bleeding, hunger, comfort etc. or apply Tea Boost with customized values (time, value, type). Join our discord and get access to more free plugins Invite Link FAQ Default configuration. Default config files are included with plugin, you will find there 7 recipes which supports ConsumableEffects plugin. Alternatively you can look into configuration made by my customers here -> Default Tea Recipes / Complete Drug Config for RP servers Changing and uploading custom item icons. You can upload any icon on steam workshop with uploader tool, it is simple as just clicking one button. I can provide you with free one on my discord. Where can players find custom ingredients for mixing table. There is few different ways how to do it. Best way is to use any plugin which modifies loot tables and add your special items in there. Getting custom item when picking up plants. This is done by using free plugin ExtraGatherBonuses (link here). With this plugin you can set up any gather chance for custom items. Special effects/buffs when consuming custom items. To set up any buffs, please check out optional dependency Consumable Effects If you have any questions prior to purchasing, feel free to message me here, for faster response reach out on my discord.gg/rustplugins/ For more detailed documentation visit this link. Create Recipe Additional Options
    $10.99
  11. imthenewguy

    EpicLoot

    Version 1.1.3

    201 downloads

    Epic Loot is a plugin that adds additional RPG style loot to crates, NPC corpses, barrels and crafting. There is a configurable chance that an enhanced piece with varying set types and modifiers will appear in a loot crate, barrel or corpse. Players also have a chance to receive an enhanced version of their crafted items, rather than the plain old vanilla armor/weapon/tool. Wearing more than 1 of the same type of item will provide the user with a set bonus. Depending on the set type, they may get access to higher mining yields, more damage to scientists or even access to exclusive loot tables that proc while gathering. The plugin is incredibly configurable, supports language conversions and allows users to modify and design their own set bonuses. There are currently 24 different set types and 27 unique set bonuses! Set types are added to the name of the item and are responsible for providing the user with a buff. Miners, - Increases the wearers mining yield. Lumberjacks, - Increases the wearers woodcutting yield. Skinners, - Increases the wearers skinning yield. Farmers, - Increases the wearers farming yield. Foragers, - Increases the wearers collection yield. Fishermans, - Increases the wearers fishing yield. Assassins, - Increases damage done to players. Demo, - Decreases damage from explosives. Elemental - Reduces cold and fire damage. Scavengers - Offers the wearer a chance to obtain additional scrap from barrels and crates. Transporters - Reduces the fuel costs for helicopters and boats. Crafters - Increases crafting speed. Reinforced - Reduces durability loss on all equipped items. Tamers - Reduces damage taken from animals. Hunters - Increase damage done to animals. Operators - Increases damage done to humanoid NPCs. Jockeys - Increases speed of the wearers mounted horse. Raiders - Offers the wearer a chance for their fired rocket/thrown explosive to be refunded. Builders - Offers the wearer a chance for their building/upgrade costs to be refunded. Assemblers - Offers the wearer a chance for their crafting materials to be refunded. Fabricators - Offers the wearer a chance for an additional crafted item to be produced. Medics - Increases healing received. Knights - Decreases damage received from melee attacks. Barbarians - Increased damage done with melee attacks. When a user wears enough pieces of the same set, they will get access to extra set bonuses, depending on the number of pieces worn. Here are some of the available set bonuses. BonusMultiplier - Add an additional bonus on top of the existing modifier. Smelting - Chance to receive a refined ore, instead of a raw ore, while mining. InstantMining - Chance to instantly mine the rest of a node out on hit. InstantWoodcutting - Chance to instantly cut down the rest of the tree on hit. Regrowth - Chance for the felled tree to respawn. InstantSkinning - Chance to instantly skin the rest of an animal on hit. InstantCook - Chance to receive cooked meat instead of raw meat while skinning. PVPCrit - Chance to critically damage a player, adding an additional 10-30% damage. Reflexes - Reduces damage taken from PVP. IncreasedBoatSpeed - Increases the speed of all watercraft. FreeVehicleRepair - Removes the repair cost for repairing vehicles of all kinds. Survivalist - Increases calories and hydration from all food sources. Researcher - Chance to receive your scrap back while researching. Feline - Reduces fall damage. Lead, - Reduces radiation damage. Gilled - Underwater breathing. Smasher - % Chance to destroy barells and roadsigns instantly. WoodcuttersLuck - Access to a loot table for woodcutting. MinersLuck - Access to a loot table for mining. SkinnersLuck - Access to a loot table for skinning. RockCycle - Chance to spawn a new rock once mined out. Attractive - Chance for loot to be instantly moved to your inventory. FishersLuck - Access to a loot table for fishing. TeamHeal - Shares heals with nearby team mates. HealthShot - Heals team mates for damage that would have been done when shot. BulletProof - Reduces the damage received from bullets. FishingRodModifier - Adjusts the tensile strenght of the cast fishing rod, making it harder to snap the line. UncannyDodge - Chance to dodge a projectile and negate its damage. Type: chat Command: genitem Parameters: <optional: item shortname> <optional: set type> <optional: tier> Usage: /genitem pants miners s - will spawn a pair of pants with the miners set type and a random modifier from s tier range. /genitem transporters c - will spawn a random item with the transporters set type and a random modifier from the c tier range. /genitem pants b - will spawn a pair of pants with a random set type and a random modifier from the b tier range. /genitem pants - will spawn a pair of pants with a random set type and a random set modifier. Type: console Command: genitem Parameters: <target name/steam ID> <optional: item shortname> <optional: set type> <optional: tier> Usage: /genitem "new guy" pants miners s - will spawn a pair of pants with the miners set type and a random modifier from s tier range. /genitem "new guy" transporters c - will spawn a random item with the transporters set type and a random modifier from the c tier range. /genitem "new guy" pants b - will spawn a pair of pants with a random set type and a random modifier from the b tier range. /genitem 76561197988695317 pants - will spawn a pair of pants with a random set type and a random set modifier. Type: chat Command: eladdskin Parameters: <set type> <item shortname> Usage: /eladdskin Transporters pants 2533474346 - Adds the specified skin ID to the list of skins for the transporters pants. Type: chat Command: givescrappercurrency Parameters: <quantity> Usage: /givescrappercurrency 100 - gives 100 scrapper currency to the player. Type: console Command: givescrappercurrency Parameters: <target name/ID> <quantity> Usage: /givescrappercurrency new 100 - gives new guy 100 scrapper currency. Type: console Command: elprintitems Parameters: none Usage: /elprintitems - will print a list of items that can be enhanced into console. Type: chat Command: el Parameters: none Usage: /el - opens up the EpicLoot menu. Type: chat Command: reseticonpositions Parameters: none Usage: /reseticonpositions - forces all player icon positions to be set to the default config value. epicloot.use - Required to access the menu. epicloot.admin - Required to use the genitem commands. epicloot.drop - Required for items to drop from crates, barrels and corpses. epicloot.salvage - Required to access the salvager menu. epicloot.enhance - Required to access the enhancement menu. epicloot.enhance.free - Enhancements have no cost. epicloot.craft - Required to randomly craft epic loot items. void GenerateItem(BasePlayer player, string type = null, List<string> item_shortname = null, string tier = null, bool msg = false) Type must be a set type (miners, transporters etc). Item_shortname can contain a number of item shortnames. The hook will pick a random item from the list. Tier must be either s, a, b or c.
    $19.99
  12. Version 1.1.8

    153 downloads

    IQCraftSystem is a unique crafting system with all sorts of crafting, craft even a tree(which can be put), even a copter! - Huge functionality - Advanced settings - You can craft whatever your heart desires. - Has a nice interface - Has all the interface settings in detail, in the configuration - Has sorting of items by category - Has a smooth design - Plugin support - Has conditions for crafting, which you can set separately for each item 1. The level of work bench 2. Have a rank 3. To have the skill to "Advanced crafting" with the support of IQPlagueSkill 4. Currency with IQEconomic support - Also the installation of items that are required for crafting - Categories that you can craft 1. game Items 2. Commands 3. Transport 4. BaseEntity-prefabs
    $10.00
  13. Version 1.0.0

    31 downloads

    No more blueprints ! Great for those crazy, heavy modded servers. You can control to which users the blueprints will be unlocked by granting the permission OxidationBlueprintUnlock.allow. If you'd like to unlock to all your players just grant the permission to the default group on the console like so: oxide.grant group default OxidationBlueprintUnlock.allow
    $1.99
  14. Version 2022.9.19.920

    20 downloads

    This high performance patch will change the overall output rates of pickup, gather and quarries/excavator aka "Gather Manager". This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.Modded.X.dll file into your HarmonyMods folder and restart your server. At the first server start after installing the patch a new configuration file Oxidation.Modded.X.json will be created at the HarmonyMods folder. The following settings can be configured: Recycler tick rate (default: 5s) Research table speed (default: 10s) Crafting speed multiplier Vending machine buying speed Overall gather multiplier Overall pickup multiplier Overall quarry multiplier Overall excavator multiplier It also supports setting unique output rates based on the Item's short name, example: "Excavator": { "*": 5.0, "hq.metal.ore": 1.0, "metal.ore": 2.5, "sulfur.ore": 1.0 } What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
    $9.99
  15. Version 2022.9.24.1102

    15 downloads

    This high performance patch will make craft be instant for all your players. After installing the patch and restarting your server you need to set "craft.instant 1" to activate the instant crafting. This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.Instacraft.dll file into your HarmonyMods folder and restart your server. What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
    $2.99
  16. Version 1.0.3

    216 downloads

    Features Changes the speed of crafting. Usage - Copy the downloaded DLL file into server/HarmonyMods folder - After loading the plugin it will create a directory in the server's folder called HarmonyConfig, where you will be able to change the config options. Support - If you need help or If you have any issues or suggestions you can contact me by joining my discord server: https://discord.gg/efVKDG6z6F or by adding me on discord: Farkas#6006
    Free
  17. Death

    Group Crafting

    Version 1.0.3

    216 downloads

    Simple plugin that allows crafting speed multipliers to be set per oxide/uMod group. Commands These commands can be ran via ingame console (with permission) or RCON. gcraft gcraft <group> <multiplier> Permissions The following permission is only needed to allow users to access commands via ingame console. groupcrafting.admin Configuration The config can be edited directly or can be adjusted with the commands above. "group": Multiplier, "group2": Multiplier Oxide/uMod groups automatically populate the config when plugin is loaded. Default multiplier is 1 and increases crafting speed higher the value. For instant crafting, set multiplier to 0. Thanks to @SawyerWD for icon!
    Free
432.2k

Downloads

Total number of downloads.

2.3k

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Total customers served.

31.8k

Files Sold

Total number of files sold.

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