Jump to content

Search the Community

Showing results for tags 'skin'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

  • Creator Services
  • Host Services

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 18 results

  1. LAGZYA

    LSkins

    Version 1.7.5

    1,262 downloads

    Unique skin system Easy setup of skins for each item in a separate file, no longer have to dig through a long configuration file. User-friendly interface. You can view skins apparel directly on the player. The ability to add skins to favorites, so as not to dig and find any every time. Automatic load images skins trading platform. For rights you can enable auto-install the skin on the subject no skin is selected in the interface. Add some skins for certain people on rights. Also in the config, you can download all the skins from the marketplace (Automatically add them to the date and upload a picture) I also added the already generated date of pictures and skins from the trading platform. Config { "Add a skin to the cfg automatically?(true = yes)": false, "Rights to use the skins system": "lskins.use", "Install the skin automatically on items where there is already a skin?(true = yes)": false, "Rights to use default skins": "lskins.usedefault", "Setting up payment for opening": { "Enabled(true = yes)": false, "How to pay?(Scrap, ServerRewards, Economics)": "Scrap", "The price for opening the interface (If 0, then free)": 10, "Price per change of one skin (If 0, then free)": 10 }, "Items with these skins cannot be exchanged.": [ 12341234 ], "Rights to use unique skins": { "lskins.prem": [ 2668297561, 2649480126, 2599664731 ] } } Data "615766181": { "Enabled skin?(true = yes)": true, "Is this skin from the developers of rust or take it in a workshop?": true, "Name skin": "Digital Camo AK47" }, Lang { "NEEDMORESCRAP": "Not enough scrap in the inventory!", "NEEDMOREMONEY": "Insufficient funds in the account.", "LABLEMENUTEXT": "SKIN MENU", "INFOCLICKSKIN": "Click on the item\nyou want to install the skin on", "FAVSKINSLABLE": "FAVOURITE SKINS", "ADAPTINTERFACELABLE": "ADAPT\n<size=10>THE SIZE OF THE SKINS INTERFACE</size>", "NOPERMUSE": "You don't have the rights to use the command!" } Commands ChatCommand: /skin ConsoleCommand(only admin) Permission lskins.admin lskins add skinid lskins addcollection collectionid lskins remove skinId
    $40.00
  2. Version 1.0.4

    27 downloads

    What's "Command Skin Changer"? "Command Skin Changer" is the ultimate tool for Rust players who crave unique item skins. Whether you're an admin on a community server or a player, this plugin empowers you to take command of your in-game style. Key Features Easy Customization: Simply use the /skin command followed by the item name or skin ID to transform your gear. Limitless Possibilities: Tailor your server's skin options by configuring your desired skins and alternative names in the plugin's config. No UI Required: Say goodbye to complex user interfaces – it's all done with commands! Permissions commandskinchanger.use: Grants access to the /skin command. Chat Commands /skin <Name or Skin ID>: Change the skin of the item in your hand. /skinall <Name or Skin ID>: Skin all items in the inventory, hotbar and on the character. At the same time, if the name of a series of skins is specified (Ex. Blackout), the skin will be applied to all items regardless of whether they are clothing or weapons. /skinset <Name>: Saves the player's favorite skin and allows them to place their favorite skin on an item using the /skin command. Functionality to send a command through the server console. Command: skinall <Steam ID> <Item ID> <Skin name or ID> Bind to Your Preferences bind <key> "chat.say "/skin <Name or Skin ID>"" Upgrade your Rust experience today with "Command Skin Changer" – the ultimate tool for skin customization!
    $9.49
  3. Version 1.0.0

    10 downloads

    What's "Hazmat Skinner"? "Hazmat Skinner" is the ultimate tool for Rust players who crave unique hazmat skins. Whether you're an admin on a community server or a player, this plugin empowers you to take command of your in-game style. Key Features Easy Customization: Simply use the /hz command followed by the item name to transform your hazmat. No UI Required: Say goodbye to complex user interfaces – it's all done with commands! Permissions hazmatskinner.user: Grants access to the /hs command. Chat Commands /hs <Name>: Change the skin of the hazmat in your hand. List of names Hazmat Abyss Lumberjack Nomad Arctic Space Ninja (Skin cannot be moved back to hazmat or it will break). Surgeon (Skin cannot be moved back to hazmat or it will break). Bind to Your Preferences bind <key> "chat.say "/hs <Name>"" Upgrade your Rust experience today with "Hazmat Skinner" – the ultimate tool for hazmat customization!
    $7.99
  4. Version 2.0.9

    25 downloads

    Save Outfit Skin Info This plugin allows you to save your skins and you can switch from one skin to another with just one click of the mouse. This way you can save many predefined skins, such as a desert skin, a snow skin, and so on. Once a skin is saved, just select it and the skin will be applied to you, this way you save yourself the time of having to create skins from 0 every time PERMISSION saveoutfitskin.use => Permission to use plugin -------------------- CONFIG In the configuration file /config/SaveOutfitSkin.json you can specify in the blacklist the IDs of the skins that you do not want to be saved or selected, for example: { "Command":"oskin", "SkinSetting":{ "SkinBlacklist":[ 2349862507, 2432948498, 2585539626, 2752873720 ] } } -------------------- COMMAND /oskin -- Opens the interface to save or select your skin VIDEO
    $10.99
  5. Whispers88

    Skinner

    Version 1.5.6

    1,273 downloads

    Skinner allows you to skin all items with ease. Features: Skin any inventory or placed item Very fast loading of skins and icons Light weight and performance efficient code - ONLY USES ONE LIGHT WEIGHT HOOK AND HAS MINIMAL UI FOR PERFORMANCE Automatically imports new and approved workshop skins Ability to add custom workshop skins and collections Multiple skin sets Chat Commands: /Skin or /s - skin items as per normal skinbox /Skinitem or /si - look at items that have already been placed such as a furnace or largebox and type the command and select the desired skin /Skincraft or /sc - select default crafting skins. This will overwrite the default skin when you craft items and when using skincon, skininv, skinbase and skinall commands /Skincon or /scon - sets all items in a container you are looking at to your default craft skins /Skininv or /sinv - sets all items in your inventory to your default craft skins /SkinBase - Allows you to skin all deployables in your base to your default skincraft skins. You can optionally specify certain deplorables such as /skinbase sleepingbag to only skin sleeping bags. /SkinAll Command - This is like the skincon command but it will skin all the items in all the containers in your base. You can optionally specify certain items such as /SkinAll rifle.ak to only skin ak47's. /Skinimport or /sip - Import custom workshop skins using /skinimport workshopID /Colimport or /cip - Import custom workshop collection using /skinimport collectionID /SkinSet or /ss - Select the craft skin set you want to use e.g. /Skinset 2. You can use numbers 1-3 or select via the UI. Note: All chat commands can be customized via the configuration Console Commands: skinimport or sip - Import custom workshop skins using - skinimport workshopID colimport or cip - Import custom workshop collection using - skinimport collectionID Note: All console commands work via rcon as well Permissions: Skinner.default - allows use of the /skin command Skinner.items - allows use of the /skinitem command Skinner.craft - allows use of thee /skincraft command Skinner.skincon - allows use of the /skincon command Skinner.skininv -allows use of the /skininv command Skinner.bypassauth- allows you to bypass the building auth requirement when using /skinitem Skinner.skinbase for use of the /skinbase command Skinner.skinall for the use of the /skinall command Skinner.import – allows use of the /skinimport command and /Colimport Custom command cooldown perms see config. Config: Note: The "Imported Skins (skinid : 'shortnamestring', skinid2 : 'shortnamestring2'": {}" is now redundant and automatically converted to imported skins list. { "Skin Commands (skin items in you inventory": [ "skin", "s", "skinbox", "sb" ], "Skin Items Commands (skin items you have already placed": [ "skinitem", "si" ], "Set default items to be skinned": [ "skincraft", "sc" ], "Automatically set all items in you inventory to your default skins": [ "skininv", "sinv" ], "Automatically set all items a container to your default skins": [ "skincon", "scon" ], "Automatically skin all deployables in your base": [ "skinbase", "skinbuilding" ], "Automatically skin all items in your base": [ "skinall", "sa" ], "Import Custom Skins": [ "skinimport", "sip" ], "Import Workshop Collection Command": [ "colimport", "cip" ], "Custom Page Change UI Positon 'min x, min y', 'max x', max y'": [ "0.66 0.05", "0.82 0.1" ], "Custom Searchbar UI Positon 'min x, min y', 'max x', max y'": [ "0.70 0.88", "0.82 0.91" ], "Custom Set Selection UI Positon 'min x, min y', 'max x', max y'": [ "0.70 0.847", "0.93 0.875" ], "Apply names of skins to skinned items": true, "Add Search Bar UI": true, "Override spraycan behaviour": true, "Use spraycan effect when holding spraycan and skinning deployables": true, "Blacklisted Skins (skinID)": [], "Import Skin collections (steam workshop ID)": [], "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinbase": 60.0, "skinall": 60.0 } }, "Imported Skins List": {}, "Imported Skins (skinid : 'shortnamestring', skinid2 : 'shortnamestring2'": {} } API: // Get Dict of all items (shortnames) and cached skins public Dictionary<string, List<CachedSkin>> GetAllCachedSkins() { return _skinsCache; } //Get list of all cached skins of a certain item via itemshortname public List<CachedSkin> GetSkinsItemList(string itemshortname) { List<CachedSkin> cachedSkins = new List<CachedSkin>(); _skinsCache.TryGetValue(itemshortname, out cachedSkins); return cachedSkins; }
    $38.00
  6. Version 1.4.0

    730 downloads

    Skin Controller is meant to bring together a ton of skinning options for your player all in one place! Easy for the player, easy for the server owner. FEATURES - Supports backpacks - Saving of outfits (A list of skins for doors, weapons, clothing, etc*) - Add infinite items in an outfit - Skin stacks of items - Skin your whole inventory with one click - Skin items in containers that you're looking at with one command - Skin all the deployed items in your base with one command - Search items in the skin list to easily find the skin you're looking for - Auto skin items when crafted and picked up - Auto imports all accepted workshop skins - Manual imports of non-accepted workshop skins and collections - Infinite outfit saves, you can limit the amount of outfit saves someone has via perms. - Server owners can toggle whether they want players to be able to skin items on pickup and craft - If server owners allow skinning on craft and pickup, players can toggle that on and off for themselves - Set your own custom commands for all available types of commands - Blacklist skins COMMANDS /skin or /sb (Configurable) - Opens the skin menu /skinc (Configurable) - Skins the items in the container that you're looking at /skinbase (Configurable) - Skins all the deployed items in your base /skinitem (Configurable) - Skins the item you're looking at /addskin - Command for admins to add workshop skins to the skinbox /addcollection - Command for admins to add collections of workshop skins to the skinbox PERMISSIONS skincontroller.addskins skincontroller.use skincontroller.skinoncraft skincontroller.skinonpickup skincontroller.skinbase skincontroller.skinitem skincontroller.skincontainer To set the amount of outfits someone can save, go into the config, there will be a setting where you can set custom permission and how many outfits each outfit can save Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7
    $39.99
  7. Monster

    XSkinMenu

    Version 1.5.1

    1,825 downloads

    XSkinMenu - beautiful menu of skins for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XSkinMenu - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Setting up item categories. - Setting skins for each item. - Blacklist of skins. You cannot change the skin of an item if it has a skin from the black list. [ For example: fire gloves, fire ax ] - The ability to change skins for items in inventory, when crafting, when removing a skin and on installed items/constructions. - The ability to change the skin of items/constructions installed by a friend. - The ability to change the skin on the active item. [ The item the player is holding ] - Automatic change of skins after entering the player's inventory. [ You can customize skins once and run with them ] - Ability to change skins for items after the player respawns. - Ability to display selected skins on the main page. - The player can customize the menu/skins. - Custom menu/skins customization by permishenes. - Console commands for easy setting of items and skins. - Setting up UI layers for easy interaction with the menu. - Convenient removal of skins through the UI. [ Both admin and player ] - Logs for loading/reloading skins in the server console. [ Can be disabled in config ] - Setting default skins. When a player enters the server and he is not in the data, the skins specified in the config will be automatically selected for him. You can force the same skins for all players. For example skins of your project. To prevent the player from choosing a different skin, simply do not give permission for it. - Automatic reload of images after wipe. [ To fix a common problem with dark squares in images after a wipe. ] - The ability to customize Admin/Vip skins. Access to them is by permission only. [ They are not available to ordinary players. If the player picks up an item with a skin that they don't have access to, the item will simply reset its skin. ] - The ability to move item skins from regular to VIP, from VIP to regular, etc. in the UI. - The ability to add/remove collections of skins from the Steam workshop. - Button to enable/disable UI admin functionality. [ For comfort. ] - UI button for easy transition from the XSkinMenu menu to the XBuildingSkinMenu menu. [ And vice versa. ] - Display item/skin pages. [ Can be disabled in the config. ] - The ability to use skins with a spray can. - The ability to enable/disable sound effects in the menu. - The ability to change item skins when picked up by the player. - The ability to select UI configuration: Default menu. Comfort menu. Comfort menu. [ + ] - Skin kits. [ Default and personal. ] - Default kits are customized in the config. Personal kits are created by the player himself. [ Sets can be completely disabled. ] - Ability to delete personal kits. - The ability to see all the skins of the kit. - Three ways to apply skin kits: Only change the skins in the inventory. Only install skins in the menu. Change the skins in the inventory + Install skins in the menu. - Ability to zoom in on skins. [ It's easy to see the skin. ] - Displaying the name of skins. - Skin search. [ Name or ID ] - Ability to add a skin/collection via UI. - Item redirection. [ Item -> DLC, DLC -> DLC, DLC -> Item ] - Ability to allow players to use skins from their Steam inventory if those skins are on the Admin/VIP list. Permissions xskinmenu.use - access to the menu. xskinmenu.setting - access to settings. xskinmenu.craft - access to changing the skin when crafting. xskinmenu.entity - access to change the skin of installed items/constructions. xskinmenu.item - access to change the skin on the active item. xskinmenu.inventory - access to change skins in the inventory. [ When the player selects a skin from the menu. ] xskinmenu.give - access to automatically change skins for items that enter the player inventory by any means. xskinmenu.pickup - access to automatically change skins on items picked up by the player. xskinmenu.skinchange - access to skin selection/removal of selected skins. [ On the menu. ] xskinmenu.spraycan - access to the use of skins through a spray can. xskinmenu.playeradd - access to add skin/collection via UI. xskinmenu.defaultkits - access to default skin kits. xskinmenu.customkits - access to personal skin kits. xskinmenu.kitN - number of personal sets. [ Settings in config. ] xskinmenu.adminskins - access to Admin skins. xskinmenu.vipskins - access to VIP skins. xskinmenu.admin - access to admin functionality. Commands /skin - open the skins menu. /skinkit - open the skin kits menu. /skinentity - change the skin of an installed item/construction. [ The player must approach the object and write a command. ] /skinitem - change the skin on the active item. [ The player must hold the object in his hands and write the command. ] skinimage_reload - reload all images. skinimage_stop - stop loading/reloading images. xskin2 add2 000000 ... - add several(maximum 15) skins, without specifying a shortname. xskin2 remove2 000000 ... - remove several(maximum 15) skins, without specifying a shortname. [ Automatic shortnames detection. ] xskin add <item shortname> <skinID> - add a new skin to the list of item skins. xskin remove <item shortname> <skinID> - remove a skin from the list of skins of an item. xskin list <item shortname> - see a list of item skins. xskin clearlist <item shortname> - clear the list of item skins. xskin_c addcollection 000000 - add a collection of skins from the steam workshop. xskin_c removecollection 000000 - remove a collection of skins from the steam workshop. [ There is a check for repetition and emptiness of lists ] Config { "API/image settings": { "Display images of items and skins by game methods. ( Set to false if you want to use the API and plugin ImageLibrary )": true, "Which API to use to upload images - [ True - regular images from the Steam Workshop (almost all existing skins) | False - beautiful images (all accepted skins by the developers, plus half from the Steam Workshop) ]": false }, "Steam settings": { "Steam API Key": "" }, "General settings": { "Generate/Check and add new skins accepted by developers or made for twitch drops": true, "Generate/Check and add new skins added by developers [ For example, a skin for hazmatsuit ]": false, "Propagate blacklisted skins to repair bench": true, "Forbid changing the skin of an item that is not in the config": false, "Change skins to items after player respawns": true, "Image load logs in the server console": true, "Image reload logs in the server console": true, "Enable default skin kits": true, "Enable personal skin kits": true, "1.1 Reset Admin skins from items if they are used by a player without permission": true, "1.2 Do not reset Admin skin if the player has it in the Steam inventory": true, "2.1 Reset Vip skins from items if they are used by a player without permission": true, "2.2 Do not reset Vip skin if the player has it in the Steam inventory": true, "List of commands to open the menu - 1": [ "skin" ], "List of commands to open the menu - 2": [ "skinkit" ], "List of commands to open the menu - 3": [ "skinentity" ], "List of commands to open the menu - 4": [ "skinitem" ], "Blacklist of skins that cannot be changed. [ For example: fire gloves, fire hatchet ]": [ 1742796979, 841106268 ], "List Admin skins": { "rifle.ak": [ 2428514763, 2431899986, 2802928155, 2551895055, 2957212973, 2976404884 ], "smg.mp5": [ 2468526014, 2966579723, 2590028692, 2354313222, 2558124512, 2432107615, 2351278756 ], "metal.facemask": [ 2976455803, 2972755707, 2960187815, 2963852242, 2462021937, 1658894467, 1539950759 ] }, "List Vip skins": { "hatchet": [ 2940068053, 2891473448, 1567848320, 1414450116, 1306286667, 1277610054, 1679923378 ], "pickaxe": [ 2940068876, 1672711156, 1624825406, 2637131316, 2837147224, 2775081117 ], "box.wooden.large": [ 1686318599, 1651859603, 1566044873, 1547157690, 1882223552, 2068573115, 2388451898 ] } }, "Default player settings": { "Change item skin in inventory after selecting skin in menu": true, "Change item skin in inventory after removing skin in menu": true, "Change skin on installed items/constructions [ /skinentity ]": true, "Allow friends to change the skin on items/constructions you installed [ /skinentity ]": true, "Change item skin when it is placed in the inventory by any means": true, "Change item skin only when pickup": false, "Do not reset item skin for which no skin is selected when it enters the inventory": false, "Change item skin when crafting": true, "Use skins with a spray can": true, "Enable sound effects in the menu [ Clicks ]": true, "[ True - Comfort menu | False - Default menu ]": false }, "Default skin kits setting": { "Blackout": { "metal.facemask": 2105454370, "metal.plate.torso": 2105505757, "hoodie": 2080975449, "pants": 2080977144, "shoes.boots": 2090776132, "coffeecan.helmet": 2120618167, "roadsign.jacket": 2120615642, "roadsign.kilt": 2120628865, "roadsign.gloves": 2530894213, "burlap.gloves": 2090790324, "jacket": 2137516645, "rifle.l96": 2473291137, "rifle.ak": 2128372674, "rifle.lr300": 2151920583, "rifle.bolt": 2363806432, "rifle.semiauto": 2267956984, "smg.mp5": 2887642987, "smg.thompson": 2393671891, "smg.2": 2879438786, "crossbow": 2178956071, "bow.hunting": 2192571819 }, "Whiteout": { "metal.facemask": 2432948498, "metal.plate.torso": 2432947351, "hoodie": 2416648557, "pants": 2416647256, "shoes.boots": 2752873720, "coffeecan.helmet": 2503956851, "roadsign.jacket": 2503955663, "roadsign.kilt": 2469019097, "roadsign.gloves": 2469031994 }, "Forest Raiders": { "metal.facemask": 2551475709, "metal.plate.torso": 2551474093, "hoodie": 2563940111, "pants": 2563935722, "shoes.boots": 2575506021, "coffeecan.helmet": 2570227850, "roadsign.jacket": 2570233552, "roadsign.kilt": 2570237224, "roadsign.gloves": 2575539874 }, "Desert Raiders": { "metal.facemask": 2475428991, "metal.plate.torso": 2475407123, "hoodie": 2503910428, "pants": 2503903214, "shoes.boots": 2510093391, "coffeecan.helmet": 2496517898, "roadsign.jacket": 2496520042, "roadsign.kilt": 2496523983, "roadsign.gloves": 2510097681, "rifle.ak": 2525948777, "smg.thompson": 2537687634, "rifle.semiauto": 2522121227 } }, "Permissions settings. Maximum number of personal skin kits": { "xskinmenu.kit12": 12, "xskinmenu.kit9": 9, "xskinmenu.kit6": 6, "xskinmenu.kit3": 3 }, "GUI settings": { "Layer UI - [ Overlay - above inventory | Hud - under inventory (to view installed skins without closing the menu) ]": "Overlay", "Refresh UI page after skin selection": true, "Refresh UI page after skin removal": true, "Display selected skins on homepage": false, "Display button to reset, all selected skins": true, "Display pages": true, "Display the button - Comfort menu [ + ]": true, "Close the menu by tapping on an empty area of the screen": false, "Icon - Kits": "assets/icons/clothing.png", "Icon - XBuildingSkinMenu": "assets/icons/construction.png", "Icon - Zoom": "assets/icons/add.png", "Material_background_0": "assets/icons/greyout.mat", "Color_background_0": "0 0 0 0", "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Color_background_3": "0.1 0.1 0.1 0.975", "Color_background_4": "0.257 0.261 0.249 1", "Active category color": "0.53 0.77 0.35 0.8", "Inactive category color": "0 0 0 0", "Category button color": "0.517 0.521 0.509 0.5", "Settings buttons color": "0.517 0.521 0.509 0.5", "Button color (icons)": "1 1 1 0.75", "Item/skin block color": "0.517 0.521 0.509 0.5", "Selected skin block color": "0.53 0.77 0.35 0.8", "Active next/reset button color": "0.35 0.45 0.25 1", "Color of inactive next/reset button": "0.35 0.45 0.25 0.4", "Next/reset active button text color": "0.75 0.95 0.41 1", "Text color of inactive next/reset button": "0.75 0.95 0.41 0.4", "Active back button color": "0.65 0.29 0.24 1", "Back button color": "0.65 0.29 0.24 0.4", "Active back button text color": "0.92 0.79 0.76 1", "Back button text color": "0.92 0.79 0.76 0.4" }, "Menu settings": { "Enabled parameter icon": "assets/icons/check.png", "Disabled parameter icon": "assets/icons/close.png", "Enabled parameter color": "0.53 0.77 0.35 0.8", "Disabled parameter color": "1 0.4 0.35 0.8" }, "Category settings - [ Item shortname | Default item skin ]": { "weapon": { "gun.water": 0, "pistol.revolver": 0, "pistol.semiauto": 0, "pistol.python": 0, "pistol.eoka": 0, "shotgun.waterpipe": 0, "shotgun.double": 0, "shotgun.pump": 0, "bow.hunting": 0, "crossbow": 0, "grenade.f1": 0, "smg.2": 0, "smg.thompson": 0, "smg.mp5": 0, "rifle.ak": 0, "rifle.lr300": 0, "lmg.m249": 0, "rocket.launcher": 0, "rifle.semiauto": 0, "rifle.m39": 0, "rifle.bolt": 0, "rifle.l96": 0, "longsword": 0, "salvaged.sword": 0, "mace": 0, "knife.combat": 0, "bone.club": 0, "knife.bone": 0 }, "construction": { "wall.frame.garagedoor": 0, "door.double.hinged.toptier": 0, "door.double.hinged.metal": 0, "door.double.hinged.wood": 0, "door.hinged.toptier": 0, "door.hinged.metal": 0, "door.hinged.wood": 0, "barricade.concrete": 0, "barricade.sandbags": 0 }, "item": { "locker": 0, "vending.machine": 0, "fridge": 0, "furnace": 0, "table": 0, "chair": 0, "box.wooden.large": 0, "box.wooden": 0, "rug.bear": 0, "rug": 0, "sleepingbag": 0, "water.purifier": 0, "target.reactive": 0, "sled": 0, "discofloor": 0, "paddlingpool": 0, "innertube": 0, "boogieboard": 0, "beachtowel": 0, "beachparasol": 0, "beachchair": 0, "skull.trophy": 0, "skullspikes": 0, "skylantern": 0 }, "attire": { "metal.facemask": 0, "coffeecan.helmet": 0, "riot.helmet": 0, "bucket.helmet": 0, "deer.skull.mask": 0, "twitch.headset": 0, "sunglasses": 0, "mask.balaclava": 0, "burlap.headwrap": 0, "hat.miner": 0, "hat.beenie": 0, "hat.boonie": 0, "hat.cap": 0, "mask.bandana": 0, "metal.plate.torso": 0, "roadsign.jacket": 0, "roadsign.kilt": 0, "roadsign.gloves": 0, "burlap.gloves": 0, "attire.hide.poncho": 0, "jacket.snow": 0, "jacket": 0, "tshirt.long": 0, "hazmatsuit": 0, "hoodie": 0, "shirt.collared": 0, "tshirt": 0, "burlap.shirt": 0, "attire.hide.vest": 0, "shirt.tanktop": 0, "attire.hide.helterneck": 0, "pants": 0, "burlap.trousers": 0, "pants.shorts": 0, "attire.hide.pants": 0, "attire.hide.skirt": 0, "shoes.boots": 0, "burlap.shoes": 0, "attire.hide.boots": 0 }, "tool": { "fun.guitar": 0, "jackhammer": 0, "icepick.salvaged": 0, "pickaxe": 0, "stone.pickaxe": 0, "rock": 0, "hatchet": 0, "stonehatchet": 0, "explosive.satchel": 0, "hammer": 0, "torch": 0 }, "transport": { "snowmobile": 0 } } }
    $33.99
  8. Monster

    XFireGloves

    Version 2.0.0

    9 downloads

    XFireGloves - are fire gloves. After putting them on, the player mines melted resources with any tool. - Each glove can be customized. [ Default config is 2 gloves ] You can create an unlimited number of different gloves. - There is a lang ru/en/uk/es. - Mining of remelted resources. - Pickuping of remelted resources. - Radiation accumulation when mining with fire gloves. - Adjusting raites of mined and picked up resources in gloves. - Set the number of glove usings ( lives ). [ Gloves will be deleted after N actions. Number of stones and pickups from the ground ] - Customizing custom items with glove recycling. - Customizing crates and the chance to find gloves in them. - Binding to SkinID (Do not lose functionality if put in a "Backpack"). - Information in chat when a player puts on gloves. - Information in chat when gloves break. - Gloves can only be put in slot 7. [ For optimization ] - Permission to be able to use gloves. - Customize the list of items that can smelt/fry gloves. - Customize the list of items that will not be affected by rates. Permissions Permissions to be able to find fire gloves in crates: xfiregloves.glovesloot Commands Command to give gloves via console or store - gl_give %STEAMID% SkinID_gloves Config { "General settings": { "Use permission for a chance to find gloves in crates: xfiregloves.glovesloot": true, "Display information in chat when a player puts on gloves": true }, "List of fire gloves": { "SkinID": { "Name of the fire gloves": "Fire gloves", "Permission to use gloves": "xfiregloves.default", "Rates of mined resources in gloves": 2.0, "Rates of picked resources in gloves": 2.0, "Amount of radiation when picked resources": 2.0, "Amount of radiation in bonus mining": 1.0, "Number of usings": 25, "List of resources that can smelt gloves": [ "chicken.raw", "humanmeat.raw", "bearmeat", "deermeat.raw", "meat.boar", "wolfmeat.raw", "horsemeat.raw", "hq.metal.ore", "metal.ore", "sulfur.ore", "wood" ], "A list of resources that are not affected by rates": [ "diesel_barrel" ], "List of custom items after recycling": [ { "Item shortname": "wood", "Item skin": 0, "Item name": "", "Chance [ 100.0 - 100% ]": 50, "Text [ If it's a note ]": "", "Number of usings [ If it's a glove ]": 0, "Minimum amount": 50, "Maximum amount": 100 } ], "Enable delete gloves after N usings - only for smelting": true, "Enable delete gloves after N usings - when mining/pickup any resources": false, "Enable smelting of mined resources": true, "Enable smelting of pickuped resources": true, "Enable mined resource rates": true, "Enable pickuped resource rates": true, "Enable custom items after recycling fire gloves": true, "Enable gloves to drop out of crates at a certain chance": true, "Enable radiation accumulation when pickuping resources": true, "Enable radiation accumulation when bonus mining": true, "Customize the gloves drop chance from crates and barrels. Name crate/barrel | Drop chance: 100.0 - 100%": { "crate_tools": 50.0, "crate_normal_2": 50.0 } } } }
    $8.59
  9. Monster

    XBarrelEvent

    Version 1.1.0

    37 downloads

    XBarrelEvent - an event of mysterious barrels for your server. - Optimization of the interface for different monitor resolutions. - There is a lang ru/en/uk/es. - Sound effects. - The ability to set the minimum online for the start of the Event. - Possibility to configure the interval for launching the Event. - Customize items and drop chances from barrels. - Setting the number of barrels on the map. - Setting up the ability to spawn a new barrel in a random place on the map after breaking the existing one. - Setting up a marker that marks the barrel on the map. [ Ability to disable the marker, thereby complicating the search for barrels ] - There is a check for stones and any textures. [ Barrels will not spawn inside textures and rocks ] - The ability to change the HP of the barrel. - Logs of spawning/breaking barrels. - The ability to use a list of different prefabs. [ Will spawn randomly ] - There are two Event modes. -> Overview - YouTube <- Commands start_barrelevent_admin - start the event manually. [ Runs only when interval event mode is enabled ] show_barrels_info - to see a list of coordinates for all the barrels. Config { "General settings": { "Offset from the edges of the map": 200, "Maximum number of items in a barrel": 4, "Number of barrels": 10, "HP barrel": 150.0, "Minimum online to start the event": 7, "Event start interval": 5400, "Event duration": 210, "Marker transparency": 0.0, "Marker radius": 0.0, "Barrel/New Year's gift/road sign prefab. [ If there is more than one prefab in the list, it will be randomized ]": [ "assets/bundled/prefabs/radtown/oil_barrel.prefab" ], "Use the effect after breaking the barrel": true, "Mark the barrel with a marker on the map": true, "Spawn a new barrel after breaking an existing one": true, "Spawn barrels only during the event (If false, then the barrels will be spawned when the plugin is loaded, and the event with an interval will not be started)": false, "Enable logs in the server console": true }, "Item customization and barrel drop chance": [ { "Item shortname": "rifle.ak", "Item skin": 2412486082, "Custom item name": "", "Text (if it's a note)": "", "Item drop chance. 100 - 100%": 25, "Minimum number of items": 1, "Maximum number of items": 1 }, { "Item shortname": "rocket.launcher", "Item skin": 0, "Custom item name": "", "Text (if it's a note)": "", "Item drop chance. 100 - 100%": 25, "Minimum number of items": 1, "Maximum number of items": 1 } ] }
    $9.49
  10. Fateeh

    Grade UI

    Version 0.1.6

    39 downloads

    Download the GradeUI.cs. gradeui.use is required to use the interface. Put it in the oxide/plugins folder. May require new permissions with updates. And everything should be okay. If your server doesn't create config file: GradeUI.json { "Consume Materials": false, "Images": { "..." } }
    $14.99
  11. Version 1.1.4

    797 downloads

    XBuildingSkinMenu - building block skins menu for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XBuildingSkinMenu - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Possibility to allow only the owner of the cupboard to paint the building blocks of the house. - Possibility to paint building blocks only when authorized in the cupboard. - Possibility to paint building blocks with a hit of a hammer. [ Each player can turn on/off in the main menu for convenience. ] - Possibility to paint building blocks when upgraded. - Possibility to use effects when painting. - Possibility to paint each house separately. [ You can paint an unlimited number of houses at the same time. ] - Plugin support - BGrade and IQGradeRemove. - Chat messages about the started/completed of painting the house. [ The number of painted building blocks. ] - Chat messages about the started/completed of painting items/constructions inside the house. [ The number of painted items/constructions. ] - Chat messages: the house is already being painted - items/constructions in the house are already being painted. - To paint the containers, the color chosen by the player through the Spray can is used. - UI button for easy transition from the XBuildingSkinMenu menu to the XSkinMenu menu. [ And vice versa. ] - Possibility to choose color in UI. - Automatic replenishment of the configuration with new skins of building blocks. - Permissions for each skin. - Automatically reset selected skins from a player, if revoke away their permission. Permissions xbuildingskinmenu.use - access to plugin functionality. [ Skins menu, hammer, building, painting the whole house. ] xbuildingskinmenu.entity - access to painting items/constructions inside the house. [ Requires XSkinMenu plugin version 1.1.14 and above. ] xbuildingskinmenu.default - default permission for skins. Commands /bskin - open the building block skins menu. API ulong GetBuildingSkin(BasePlayer player, string grade) - returns the skin of the building block selected by the player. ulong GetBuildingSkin(BasePlayer player, BuildingGrade.Enum grade) - returns the skin of the building block selected by the player. ulong GetBuildingSkin(BasePlayer player, BuildingBlock block) - returns the skin of the building block selected by the player. Config { "General setting": { "Automatically add actual skins of building blocks to the configuration": true, "Only the owner of the cupboard can start painting the house": false, "Use effects when painting home": true, "Use effects when painting items/constructions in the house": true, "Use effects when painting building blocks by hitting a hammer": false, "Enable painting of items/constructions in the house using player skins from the XSkinMenu plugin": false, "Skins for buildings": { "Wood": { "0": { "ImageURL": "", "Permission": "" } }, "Stone": { "0": { "ImageURL": "", "Permission": "" }, "10220": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" }, "10223": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" }, "10225": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" } }, "Metal": { "0": { "ImageURL": "", "Permission": "" }, "10221": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" } }, "TopTier": { "0": { "ImageURL": "", "Permission": "" } } }, "Default skins for new players": { "Wood": 0, "Stone": 0, "Metal": 0, "TopTier": 0 } }, "GUI setting": { "Close the menu by tapping on an empty area of the screen": false, "Material_background_0": "assets/icons/greyout.mat", "Color_background_0": "0 0 0 0", "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Skin background color": "0.517 0.521 0.509 0.5", "Background color of the selected skin": "0.53 0.77 0.35 0.8", "Close button (icon) color": "1 1 1 0.75", "Color of buttons in cupboard": "0.35 0.45 0.25 1", "Button text color in cupboard": "0.75 0.95 0.41 1", "Hammer button color - On": "0.35 0.45 0.25 1", "Hammer button text color - On": "0.75 0.95 0.41 1", "Hammer button color - Off": "0.65 0.29 0.24 1", "Hammer button text color - Off": "0.92 0.79 0.76 1", "AnchorMin - button 1": "0.5 0", "AnchorMax - button 1": "0.5 0", "OffsetMin - button 1": "395 621.5", "OffsetMax - button 1": "572.5 641.5", "AnchorMin - button 2": "0.5 0", "AnchorMax - button 2": "0.5 0", "OffsetMin - button 2": "395 646.5", "OffsetMax - button 2": "572.5 666.5" } }
    $16.99
  12. Krungh Crow

    SplitFix

    Version 0.0.1

    204 downloads

    Very basic plugin to make sure that skinned items do not get to lose their added skin when spliting stacks. (no config only a dev debug inside)
    Free
  13. Version 1.3.2

    590 downloads

    Skin and Bones is a nifty system that provides animals with bones and skulls you can use for trading, crafting and skull crushing. Features : When harvesting animal corpses this will skin the bonefragments to each respective animal type bones. Injects animal corpses with skulls which are skinned upon gathering. The plugin is a core system to give animals the new bones and skulls to be used in other plugins in this series. With the new animal skull you have the option to crush them for bones just like with human and wolf skulls. Admins can give themselves skulls and bones with commands. Supported animals : Bear Polarbear : This will be shared component with regular Bears Boar Chicken Horse and RidableHorse Shark Stag Wolf Permisions : skinandbones.admin : To be able to use the chatcommands. Commands : /bones {animalname} {amount} : Gives the animals bones and amounts (bear, boar, chicken, fish, horse, stag, wolf) /skull {animalname} {amount} : Gives the animals skull and amounts (bear, boar, chicken, shark, horse, stag, wolf) Configuration : When having the (Convert Bones : false) the plugin will keep the vanilla bone.fragments , only the skulls will be added and skinned. { "Main config": { "Debug": false }, "Convert Bones": true, "FX on Fail Crush": "assets/prefabs/misc/halloween/skull_door_knocker/effects/door_knock_fx.prefab", "Bones From Skullcrushing": { "Bear Bones": 30, "Boar Bones": 15, "Chicken Bones": 10, "Horse Bones": 25, "Shark (fish)Bones": 40, "Stag Bones": 15, "Wolf Bones": 20 }, "SkinID's Skulls": { "Bear Skull SkinID": 2582058305, "Boar Skull SkinID": 2582176436, "Chicken Skull SkinID": 2582166639, "Horse Skull SkinID": 2582200089, "Shark Skull SkinID": 2583809564, "Stag Skull SkinID": 2582184045 } } Localisation : English language file included to use a different language just make a new file in the language folder. { "CommandBones": "<color=4A95CC>/bones {animalname} {amount}</color> : Gives the animals bones and amounts\n(bear,boar,chicken,fish,horse,stag,wolf)", "CommandSkull": "<color=4A95CC>/skull {animalname} {amount}</color> : Gives the animals skull and amounts\n(bear,boar,chicken,shark,horse,stag,wolf)", "CrushMessage": "</color>You crushed a <color=#4A95CC>{0}</color> into {1} <color=#4A95CC>{2}</color>", "CrushMessageFail": "You failed crushing the <color=#4A95CC>{0}</color>.\nTry crushing them from your inventory", "GiveMessage": "You where given <color=#4A95CC>{0}x {1}</color>", "GiveErrorAmount": "Value needs to be higher then 0", "GiveErrorBones": "The server uses normal :bone.fragments: bone.fragments", "InvalidInput": "<color=red>Please enter a valid command!</color>", "NoPermission": "<color=green>You do not have permission to use that command!</color>" }
    Free
  14. Version 1.0.4

    789 downloads

    Information: Allows a player with permission to install any available skin on underwear without purchasing them. Permissions: underwearselection.use - Allows the player to use a command to change their underwear. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. Command: /wear - opens a graphical interface for installing a skin for underwear (can be changed in the configuration file). ConsoleCommand: setwear {name/steamId} {skinId} - set a skin for a player. Configuration: Commands - list of commands to open skin selection menu. Forced underwear skin when a player connects - Accepts Id of underwear from the list and forces it to be set for the player upon connection. Set to 0 to disable. Random underwear skin upon respawn - Sets a random underwear skin when the player respawns. Variables can work without giving permission to players.
    Free
  15. Malmø

    Skin Button

    Version 1.0.0

    531 downloads

    About Skin Button This plugin adds two more buttons to the lockers: "Save" and "Skin", a perfect QoL feature to put behind VIP passes. With the save button you allow players to save the current skinned "kit" to their preferences, next time they press "Skin" the plugin will skin the items in that locker to the saved skins. This is a very loved plugin among clans and larger groups that prefer to roam in their team color. Permissions skinbutton.use Everybody with this permission will be able to use the plugin. Configuration The config file allows you to change the colors of the buttons. { "Button: Save": { "Color": "0.3 0.7 1 0.5", "Text Color": "0.6 0.8 1 1" }, "Button: Skin": { "Color": "1 0.7 0.3 0.5", "Text Color": "1 0.8 0.3 1" } } Language file To change the button text, simply edit your language files. { "SkinButton": "Skin", "SaveButton": "Save" } Support I'm available on CodeFling and on Discord as "Malmø#0001".
    Free
  16. Logan

    Easy Skin

    Version 1.0.0

    2,029 downloads

    Easy Skin is a lightweight rust plugin that is easy to use and configure. Easy Skin allows players with the correct permissions to change their in-game items with skins. Features: Blacklist skins Whitelist skins Skin items with any skin from the workshop Easy to configure config Reload config without reloading plugin Notes: Skin ID 0 will reset the skin that is held. Permissions: easyskin.admin easyskin.use Commands: cscreload - Reloads config for easy skin skin [skinid] - Changes skin of held item Easy Skins Showcase Configs: { "Whitelisted Skins Only | If set to true, players only can use the whitelisted skins": false, "Whitelisted Skins | Skins that players are able to use": [ 0 ], "Blacklisted Skins | Skins that players are not able to use": [] }
    Free
  17. Version 2.0.0

    39 downloads

    This plugin is quite unique compared to the other skin plugins (at least based on my and my partners opinion ). The main difference is, that you can browse the items from the Rust workshop itself first, then you can apply any skin ID right after on your selected item in your hand. This prevent the misunderstanding based on the small in-game pictures, and always manually look for the right skin for the given item. The plugin has the opportunity to prevent items to be able to skin, to prevent for example the inappropriate pictures on rugs, door, etc... But it has also the option to give permission to the restricted items anyway (one-by-one), so like VIP or trust-able players can use those items as well, as an idea. All skins are applicable, what are present in the workshop (allowed, not allowed), and correctly created, for example, if the SMG item has Jackhammer tag, then it will not fit for the SMG. The plugin has an additional item-applicable check, to prevent user error, to apply door on the rock ... Hazmat suit is currently not supported, since no created skin present, just the buy-able item. Permissions itemskinchanger.admin - Admin bypass the restrictions. itemskinchanger.use - Permission to use the skin feature. itemskinchanger.allow_[restricted_item_name] - Additional permission to bypass the restricted items. (Only available, if AddRestrictedItemPermission configuration is true ) Configuration AddRestrictedItemPermission - To add separate permissions for the restricted items, otherwise they can't be bypassed. Example Configuration: { "AddRestrictedItemPermission": true, "UseClan": false, "UseFriends": false, "RestrictedItems": [ "door.hinged.wood", "door.double.hinged.wood", "door.hinged.metal", "door.double.hinged.metal", "wall.frame.garagedoor", "door.hinged.toptier", "door.double.hinged.toptier", "rug" ], "BypassItems": [ "researchpaper", "bottle.vodka", "ducttape", "glue" ] } Commands /skinitem [skinID from workshop] - example: /skinitem 1402412287 and the corresponding item is in your hand as an active item. /skintarget [skinID from workshop] - example: /skintarget 1402412287 and the corresponding item before you. /checkname - give back the shortname of the item in your hand, to support the configuration. Example Item list and naming conventions are provided next to the *.cs file as txt file. Localization English language file generated by default, texts supported by the language files.
    $7.50
  18. Version 2021.05.29

    819 downloads

    Config file containing every skin for every item in the game. Only officially accepted skins! Plugin by misticos: https://umod.org/plugins/skins
    Free
1.1m

Downloads

Total number of downloads.

5.5k

Customers

Total customers served.

78.5k

Files Sold

Total number of files sold.

1.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.