Search the Community
Showing results for tags 'gui'.
-
Version 3.2.0
6,869 downloads
Features: You can add any plugin event in the UI (if it has hooks, usually specified in the plugin description) Has ingame UI menu for configure your Hud The time format is adjusted to the player (depending on his language in the game), it checks which time format is used for this language You can also enable an additional menu that opens on the arrow. You can add various buttons to this menu, for example, to open a store, your server menu, etc. Almost all elements are customizable [for example: visibility of each element, Logo, Icons, Color e.t.c (check config down below)] Commands: /h setup - open UI for ingame config /h - show all Server Hud UI commands /h open - open Server Hud UI /h events - open Events Bar /h close - close Server Hud UI /h hide - hide Server Hud UI Q&A: Q: Where i can find a base icon for creating my events icons? A: Take a base icon below this message and using f.e photoshop for create you personal event icon! Q: Where i can find a ready to use icons? A: Here some links to ready to use icons packs(1 free, 2 paid): https://codefling.com/customizations/free-custom-hud-icons https://codefling.com/customizations/custom-hud-icons-paid https://codefling.com/customizations/server-hud-custom-icon-pack API: string API_PlayerHudState(string id) CanHudChangeState(BasePlayer player, string currentState, strint nextState) Config: { "Auto reload [If you change the config and save the file the plugin will reload itself]": true, "Main setup": { "Overall layer [you will see the hud in your inventory]": false, "Size ALL [0% - inf]": 100, "Logo [HUD interact button]": "https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png", "Events background opacity [0% - 100%]": 100, "Background opacity [0% - 100%]": 100, "Position": { "Align [TopLeft | TopRight | BottomLeft | BottomRight": "TopLeft", "Left | Right - offset": 40, "Top | Bottom - offset": 25 }, "Server name": "Your Server Name", "Active players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395813965934/active.png", "Color": "#fff", "Enable": true }, "Sleep players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png", "Color": "#fff", "Enable": true }, "Queue players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455393972654171/line.png", "Color": "#fff", "Enable": true }, "Time": true, "Player position [hide permisson - hud.streamer]": { "Enable": true, "true - grid | false - x,z coordinates": true, "Color": "cyan" }, "Economy plugin [Economics | ServerRewards]": { "Currency": "$", "Value color": "#10ff10", "Enable": true }, "Info messages": { "Update interval [in seconds]": 60, "Align [BottomCenter | TopCenter | TopRight]": "BottomCenter", "Width [in px]": 260, "Offset [top | bottom]": 0, "Offset [right]": 15, "Outline color": "#000", "Overall [you will see messages in your invenotory]": true, "Enable": true, "Messages": [ "Welcome to Your Server Name", "Good luck" ] }, "Additional menu": { "Auto close timer [seconds | 0 - disable]": 60, "Auto close after command use": true, "Open/Close button color": "yellow", "Commands background opacity [0% - 100%]": 100, "Enable": true, "Commands": [ { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "https://media.discordapp.net/attachments/335512864548847617/1134455395813965934/active.png", "Command": "chat.say Hello there", "Text": "Say Something", "Outline color": "#000", "Is Console": true }, { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "", "Command": "/shop", "Text": "Say Something", "Outline color": "#000", "Is Console": false } ] } }, "Base Events": [ { "Name": "Bradley", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png", "Color": "#fff", "Enable": true }, { "Name": "PatrolHeli", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png", "Color": "#fff", "Enable": true }, { "Name": "CH47", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png", "Color": "#fff", "Enable": true }, { "Name": "Cargo", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png", "Color": "#fff", "Enable": true }, { "Name": "AirDrop", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png", "Color": "#fff", "Enable": true } ], "Custom Events": [ { "Hook OnEventStart": "OnConvoyStart", "Hook OnEventStop": "OnConvoyStop", "Name": "Convoy", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455318030598154/convoy.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnSputnikEventStart", "Hook OnEventStop": "OnSputnikEventStop", "Name": "Sputnik", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315488854016/sputnik.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnArmoredTrainEventStart", "Hook OnEventStop": "OnArmoredTrainEventStop", "Name": "ArmoredTrain", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315841155173/train.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnHarborEventStart", "Hook OnEventStop": "OnHarborEventEnd", "Name": "Harbor", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png", "Color": "#fff", "Enable": false } ] }$14.99- 381 comments
- 28 reviews
-
- 31
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Version 1.1.32
2,634 downloads
Clans is an all-in-one manager that lets you create, manage and invite players all from one stunning interface. Toggle friendly fire, view clan, and player leaderboards, create and break alliances, modify gather rates for clan members and set clan skins to identify clan members abroad easily. Features Beautiful user interface Performance Allied clans Gather rate for players (allows you to set how much each clan member must collect resources. For example: each member of the clan must collect 10 thousand sulfur, so that later it can be used to craft explosives and attack another clan) Clan skins (allows you to set common skins for all clan players. All the clothes on the players of the same clan will be the same, which allows you to distinguish your own from the enemies during the battle) The clan TAG min- and max-length can be defined in the config The clan overview shows offline member names Clan members can toggle friendly-fire protection for clan mates and allies Clan creation can check TAG’s against a blocked word list Clan tagging can be optionally disabled Old (not updated since x days) clans can be automatically purged Clans rating Players rating Setting a personal avatar for your clan Autowipe with wipe (optional) Commands clans (display clan menu) clans help (get information about commands) clan create (create a clan) clan leave (leave from your clan) clan join (open UI with invitations) clan ff (toggle friendlyfire status) clan allyff (toggle friendlyfire status for allies) clan invite <name/steamid> (invite a player) clan withdraw <name/steamid> (cancel an invite) clan kick <name/steamid> (kick a member) clan allyinvite <clanTag> (invite a clan to ally) clan allywithdraw <clanTag> (cancel the offer of an alliance) clan allyaccept <clanTag> (accept the offer of an alliance) clan allycancel <clanTag> (cancen the offer of an alliance) clan promote <name/steamid> (promote a member) clan demote <name/steamid> (demote a member) clan disband (disband your clan) clans.loadavatars (download avatars of all players) clans.manage list - lists all clans, their owners and their member-count clans.manage listex - lists all clans, their owners/members and their on-line status clans.manage show [name/userId] - lists the chosen clan (or clan by user) and the members with status clans.manage msg [clanTag] [message] - sends a clan message clans.manage create [name/userId] [clanTag] - creates a clan clans.manage rename [oldTag] [newTag] - renames a clan clans.manage disband [clanTag] - disbands a clan clans.manage invite [clanTag] [name/userId] - sends clan invitation to a player clans.manage join [clanTag] [name/userId] - joins a player into a clan clans.manage kick [clanTag] [name/userId] - kicks a member from a clan clans.manage owner [clanTag] [name/userId] - sets a new owner clans.manage promote [clanTag] [name/userId] - promotes a member clans.manage demote [clanTag] [name/userId] - demotes a member clans.reborn.convert (convert data from Clans Reborn plugin) clans.umod.convert (convert data from uMod Clans (v0.2.2+) plugin) clans.convert.olddata (convert data from old data) clans.convert.old.stats – used to update player data when upgrading from older versions of the game to 1.1.31 and above. Permissions clans.cancreate (permission to create a clan) clans.canjoin (permission to join a clan) clans.canleave (permission to leave a clan) clans.candisband (permission to disband a clan) clans.cankick (permission to kick a clan member) clans.admin (permission to use command 'clans.manage') Loot Types None – used for disabled loot Gather – used for gathering loot LootCrate – used for a loot crate Look – used to look at loot Kill – used to kill entities Craft – used for crafting items HackCrate – used for hacking a loot crate FAQ Q: Where can I see an example of a config? A: Config Q: Does the Clans plugin support other plugins? A: Yes, this Clans plugin has an API similar to other popular clans plugins. If the plugin works with Clans - it works with this plugin too. Q: How do I enable the display of clan ratings on the screen? A: You need to install the Clans Top plugin Q: Does the Clans plugin work with other Rust plugins? A: The Clans plugin is designed to work with a wide range of other Rust plugins, but compatibility may vary depending on the specific plugins you are using.$45.95 -
Version 2.1.5
620 downloads
Open UI - /wsetup (permission for use - weather. Use) FEATURES: Customize the weather the way you want it Setup your config with UI Weather presets (defaults included) Smooth transition between presets Set day or night chat command [setday | setnight] Commands: /wsetup - open setup UI /setday - set day /setnight - set night Q&A: Q: How can i now which one is active? A: In the UI you can see all presets and when you open it you can see the current active preset (its name will be green) (if the preset is just selected, it will be white) Q: What happens when the current preset is over? A: New one will randomly start. Config: { "Auto reload [If you change the config and save the file the plugin will reload itself]": true, "Day length [minutes]": 30, "Night length [minutes]": 30, "Use time control": true, "Presets": [ { "Name": "Drunk", "Duration [seconds]": 50, "Chance [0 - 100%": 1, "Wind": -1.0, "Rain": -1.0, "Thunder": -1.0, "Rainbow": -1.0, "Ocean": -1.0, "Atmosphere rayleigh": 3.0, "Atmosphere mie": 3.0, "Atmosphere contrast": 2.0, "Atmosphere directionality": 2.0, "Atmosphere fogginess": 3.0, "Atmosphere brightness": -1.0, "Clouds size": -1.0, "Clouds opacity": 0.0, "Clouds coverage": -1.0, "Clouds sharpness": -1.0, "Clouds coloring": -1.0, "Clouds attenuation": -1.0, "Clouds saturation": -1.0, "Clouds scattering": -1.0, "Clouds brightness": -1.0 }, { "Name": "Clear", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 0.0, "Rain": 0.0, "Thunder": 0.0, "Rainbow": 0.0, "Ocean": 3.0, "Atmosphere rayleigh": 1.0, "Atmosphere mie": 1.0, "Atmosphere contrast": 1.2, "Atmosphere directionality": 0.9, "Atmosphere fogginess": 0.0, "Atmosphere brightness": 1.0, "Clouds size": 2.0, "Clouds opacity": 1.0, "Clouds coverage": 0.0, "Clouds sharpness": 0.0, "Clouds coloring": 1.0, "Clouds attenuation": 0.15, "Clouds saturation": 1.0, "Clouds scattering": 1.0, "Clouds brightness": 1.0 }, { "Name": "Dust", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 0.0, "Rain": 0.0, "Thunder": 0.0, "Rainbow": 0.0, "Ocean": 3.5, "Atmosphere rayleigh": 2.0, "Atmosphere mie": 4.0, "Atmosphere contrast": 1.25, "Atmosphere directionality": 0.75, "Atmosphere fogginess": 0.3, "Atmosphere brightness": 0.9, "Clouds size": 2.0, "Clouds opacity": 0.25, "Clouds coverage": 0.0, "Clouds sharpness": 0.0, "Clouds coloring": 1.0, "Clouds attenuation": 0.25, "Clouds saturation": 1.0, "Clouds scattering": 1.0, "Clouds brightness": 1.0 }, { "Name": "Fog", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 0.0, "Rain": 0.0, "Thunder": 0.0, "Rainbow": 0.0, "Ocean": 4.5, "Atmosphere rayleigh": 1.0, "Atmosphere mie": 1.0, "Atmosphere contrast": 1.0, "Atmosphere directionality": 0.2, "Atmosphere fogginess": 0.9, "Atmosphere brightness": 0.5, "Clouds size": 2.0, "Clouds opacity": 0.0, "Clouds coverage": 0.0, "Clouds sharpness": 0.1, "Clouds coloring": 0.15, "Clouds attenuation": 0.15, "Clouds saturation": 0.8, "Clouds scattering": 100.0, "Clouds brightness": 0.8 }, { "Name": "Overcast", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 0.0, "Rain": 0.0, "Thunder": 0.0, "Rainbow": 0.0, "Ocean": 3.5, "Atmosphere rayleigh": 0.2, "Atmosphere mie": 5.0, "Atmosphere contrast": 1.5, "Atmosphere directionality": 0.75, "Atmosphere fogginess": 0.8, "Atmosphere brightness": 0.9, "Clouds size": 2.0, "Clouds opacity": 1.0, "Clouds coverage": 1.0, "Clouds sharpness": 0.05, "Clouds coloring": 0.15, "Clouds attenuation": 0.15, "Clouds saturation": 0.8, "Clouds scattering": 20.0, "Clouds brightness": 1.0 }, { "Name": "RainMild", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 1.0, "Rain": 0.2, "Thunder": 0.0, "Rainbow": 0.0, "Ocean": 4.7, "Atmosphere rayleigh": 1.0, "Atmosphere mie": 1.0, "Atmosphere contrast": 1.3, "Atmosphere directionality": 0.9, "Atmosphere fogginess": 0.2, "Atmosphere brightness": 1.0, "Clouds size": 1.0, "Clouds opacity": 1.0, "Clouds coverage": 0.4, "Clouds sharpness": 0.0, "Clouds coloring": 0.8, "Clouds attenuation": 0.05, "Clouds saturation": 0.8, "Clouds scattering": 0.4, "Clouds brightness": 1.0 }, { "Name": "RainHeavy", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 1.0, "Rain": 1.0, "Thunder": 0.0, "Rainbow": 0.0, "Ocean": 7.4, "Atmosphere rayleigh": 0.2, "Atmosphere mie": 5.0, "Atmosphere contrast": 1.5, "Atmosphere directionality": 0.75, "Atmosphere fogginess": 0.7, "Atmosphere brightness": 0.8, "Clouds size": 2.0, "Clouds opacity": 1.0, "Clouds coverage": 0.9, "Clouds sharpness": 0.25, "Clouds coloring": 0.15, "Clouds attenuation": 0.15, "Clouds saturation": 0.8, "Clouds scattering": 5.0, "Clouds brightness": 1.0 }, { "Name": "Storm", "Duration [seconds]": 14400, "Chance [0 - 100%": 20, "Wind": 1.0, "Rain": 1.0, "Thunder": 1.0, "Rainbow": 0.0, "Ocean": 8.0, "Atmosphere rayleigh": 1.0, "Atmosphere mie": 3.0, "Atmosphere contrast": 1.3, "Atmosphere directionality": 0.75, "Atmosphere fogginess": 0.95, "Atmosphere brightness": 0.8, "Clouds size": 2.0, "Clouds opacity": 1.0, "Clouds coverage": 1.0, "Clouds sharpness": 0.4, "Clouds coloring": 0.15, "Clouds attenuation": 0.15, "Clouds saturation": 0.8, "Clouds scattering": 5.0, "Clouds brightness": 1.0 } ] }$14.99 -
Version 1.1.1
100 downloads
Vehicle Hud is for your Vehicles(Modular Cars, MiniCopter, ScrapTransportHeli, RowBoat, Rhib, Snowmobile & new AttackHelicopter). This plugin provides players with a more detailed and visually appealing heads-up display (HUD) when operating various vehicles within the game. It aims to improve the usability and accessibility of your vehicles. Videos ScreenShots Many Designs Coming Soon In Future updates If you want to talk to me about Custom Vehicle Hud design or Any issues message me on Discord Discord: iftebinjan Useable Permission vehiclehud.use (If use permission set to true) vehiclehud.admin (You will need it change the Vehicle Hud) Useable Commands Use /vh to change the Vehicle Hud Configuration { "Use Permission": false, "Ui Update Interval": 1, "Change Hud Design": 1, "Vehicle Hud #1": { "Hud #1 Ui Settings": { "Ui Change(Hud/Overlay)": "Hud", "AnchorMin": "0.649 0.024", "AnchorMax": "0.831 0.176", "OffsetMin": "-0.554 -1.197", "OffsetMix": "-0.148 -0.648" }, "Hud #1 Ui Icons": { "Vehicle Light": { "Icon": "https://i.postimg.cc/Qx148TNL/editedcar-light.png", "Active Color": "#10ff10", "InActive Color": "#6CD2E1", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Engin": { "Icon": "https://i.postimg.cc/MZh3JDSb/editedengine.png", "Active Color": "#6CD2E1", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Lock": { "Icon": "https://i.postimg.cc/qBtDFF9v/editedcar-locked.png", "Active Color": "#6CD2E1", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Fuel": { "Icon": "https://i.postimg.cc/cC83cwkd/Fuel.png", "Active Color": "#6CD2E1", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff" }, "Vehicle Health": { "Icon": "https://i.postimg.cc/Jz8TGzts/editedwrench.png", "Icon Color": "#6CD2E1", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff" }, "Vehicle Grid": { "Icon": "https://i.postimg.cc/hhWdZvNT/edited-Location.png", "Icon Color": "#6CD2E1", "Text Color": "#ffffff", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Speed": { "Icon": "https://i.postimg.cc/MH2WBQCk/Untitled-design-1-removebg-preview.png", "Icon Color": "#6CD2E1", "Number Size": 20, "Number Color": "#ffffff", "Text Color": "#6CD2E1", "Text Size": 20, "Text Font": "robotocondensed-bold.ttf" } } }, "Vehicle Hud #2": { "Hud #2 Ui Settings": { "Ui Change(Hud/Overlay)": "Hud", "AnchorMin": "0.113 0", "AnchorMax": "0.341 0.161", "OffsetMin": "0.044 -0.001", "OffsetMix": "-0.644 -0.766" }, "Hud #2 Ui Icons": { "Vehicle Light": { "Icon": "https://i.postimg.cc/Qx148TNL/editedcar-light.png", "Active Color": "#008000", "InActive Color": "#808080", "Background Color": "0 0 0 0.6745098" }, "Vehicle Engin": { "Icon": "https://i.postimg.cc/MZh3JDSb/editedengine.png", "Active Color": "#008000", "InActive Color": "#DC143C", "Text Size": 14, "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff", "Background Color": "0 0 0 0.6745098" }, "Vehicle Lock": { "Icon": "https://i.postimg.cc/zfvwfph0/car.png", "Active Color": "#008000", "InActive Color": "#DC143C", "Background Color": "0 0 0 0.6745098" }, "Vehicle Fuel": { "Icon": "https://i.postimg.cc/cC83cwkd/Fuel.png", "Active Color": "#008000", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#ffffff", "Text Size": 14, "Background Color": "0 0 0 0.6745098" }, "Vehicle Speed": { "Number Size": 20, "Number Color": "#008000", "Text Color": "#008000", "Text Size": 14, "Text Font": "robotocondensed-bold.ttf", "Background Color": "0 0 0 0.6745098" }, "Vehicle Gear Shift": { "Icon": "https://i.postimg.cc/bvfSXgbn/gearshift.png", "Icon Color": "#008000", "Text Size": 14, "Text Color": "#ffffff", "Text Font": "robotocondensed-regular.ttf", "Background Color": "0 0 0 0.6745098" }, "Vehicle Heli Height": { "Icon": "https://i.postimg.cc/qByYscb1/whitehelicopter.png", "Icon Color": "#008000", "Text Size": 14, "Text Color": "#ffffff", "Text Font": "robotocondensed-regular.ttf", "Background Color": "0 0 0 0.6745098" }, "Vehicle Boat": { "Icon": "https://i.postimg.cc/Jzz80Qf2/motor-powered-boat.png", "Icon Color": "#008000", "Background Color": "0 0 0 0.6745098" } } }, "Vehicle Hud #3": { "Hud #3 Ui Settings": { "Ui Change(Hud/Overlay)": "Hud", "AnchorMin": "0.661 0.01", "AnchorMax": "0.838 0.165", "OffsetMin": "0.388 0.165", "OffsetMix": "-0.242 -0.884", "Background Color UI": { "HEX": "#172027", "Opacity (0 - 100)": 70.0 } }, "Hud #3 Ui Icons": { "Vehicle Light": { "Icon": "https://i.postimg.cc/Qx148TNL/editedcar-light.png", "Active Color": "#008000", "InActive Color": "#808080" }, "Vehicle Engin": { "Icon": "https://i.postimg.cc/MZh3JDSb/editedengine.png", "Active Color": "#808080", "InActive Color": "#DC143C" }, "Vehicle Lock": { "Icon": "https://i.postimg.cc/W45s5RcJ/padlock.png", "Active Color": "#808080", "InActive Color": "#DC143C" }, "Vehicle Fuel": { "Icon": "https://i.postimg.cc/cC83cwkd/Fuel.png", "Active Color": "#808080", "InActive Color": "#DC143C", "Text Font": "robotocondensed-regular.ttf", "Text Color": "#808080", "Text Size": 14 }, "Vehicle Speed": { "Number Size": 20, "Number Color": "#ffffff", "Text Color": "#808080", "Text Size": 14, "Text Font": "robotocondensed-bold.ttf", "Icon": "https://i.postimg.cc/RVxpKQTf/zYv7RDY.png", "Icon Color": "#808080" }, "Vehicle Gear Shift": { "Icon Color": "#808080" }, "Vehicle Health": { "Icon": "https://i.postimg.cc/Jz8TGzts/editedwrench.png", "Icon Color": "#808080", "Text Font": "robotocondensed-regular.ttf", "Text Size": 14, "Text Color": "#808080" }, "Vehicle Heli Height": { "Icon": "https://i.postimg.cc/xCRZQ2T0/helicopter.png", "Icon Color": "#808080", "Text Size": 14, "Text Color": "#808080", "Text Font": "robotocondensed-regular.ttf" }, "Vehicle Boat": { "Icon": "https://i.postimg.cc/0NGK6qnL/boat.png", "Icon Color": "#808080" } } } } Check Out My Other plugins as Well$9.99 -
Version 1.3.3
4,510 downloads
Enjoy a highly customizable Shop that can be configured in game! Use NPCs as shopkeepers, and set up a shop with ease using the game interface to add, edit, or remove items on the fly! ️ Features Beautiful user interface Discount system (by permissions) Automatic shop filling (+ the plugin has support for the ItemCostCalculator plugin) Selling items (players can sell items to the store and receive money for it) Performance Adding/editing/removing items IN GAME Supports NPC Supports Custom Vending Machines Supports NoEscape Convert from ServerRewards Favorite items By default, the plugin has English, Russian and Chinese translations Transfer money between players directly in the plugin! Shop allows you to use multiple economy plugins at once (players can choose what they want to pay with) Commands shop - open shop interface shop.refill - refill shop again shop.convert.sr [clear] - convert items from ServerRewards to Shop. The option clear means clearing Shop items before convert shop.setvm [categories: cat1 cat2 ...] - add custom VM in config shop.setnpc [categories: cat1 cat2 ...] - add NPC in config shop.remove all - a console command to remove all items and categories from the plugin shop.remove item [category name/all] - a console command to remove an item (or all items) shop.remove category [category name/all] - a console command to remove a category (or all categories) shop.fill.icc [all/buy/sell] - a console command for updating prices of items in the store using ItemCostCalculator. all - updates both Price and SellPrice, buy - updates Price, sell - updates SellPrice shop.convert.from.1.2.26 – command to convert Shop plugin version 1.2.26 to version 1.3.0+ Permissions shop.setvm - for command "shop.setvm" shop.setnpc - for command "shop.setnpc" shop.free - for free item purchases shop.admin - admin permission Sort Types None Name Amount PriceDecrease PriceIncrease Category Types None – normal category for items Favorite – category for favorite items Hided – hidden category, available only in NPC stores or Vending Machines Video FAQ Q: Where can I see an example of a config? A: Config Q: How to use BankSystem to store the economy A: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "BankSystem", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to use ServerRewards to store the economy A: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "ServerRewards", "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to use Economics to store the economy A: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to use scrap to pay for items A: "Economy": { "Type (Plugin/Item)": "Item", "Plugin name": "", "Balance add hook": "", "Balance remove hook": "", "Balance show hook": "", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0, "Lang Key (for Title)": "LangTitle", "Lang Key (for Balance)": "BalanceTitle" }, Q: How to add KIT as shop item A: https://pastebin.com/4szBQCgz Q: How to add Command as shop item A: https://pastebin.com/bcCkzBEL Q: How do I make a weapon spawn with ammo in it? A: You need to configure the "Weapon" section in the item config: "Weapon": { "Enabled": true, "Ammo Type": "ammo.rifle.explosive", "Ammo Amount": 128 } Q: How do I make items spawn some content (liquid, weapon modifications)? A: You need to configure the "Content" section in the item config: "Content": { "Enabled": true, "Contents": [ { "ShortName": "weapon.mod.lasersight", "Condition": 100.0, "Amount": 1, "Position": -1 } ] }, Q: How to turn off the sell feature? A: You need to turn off “Enable item selling” in the config, or do it in the item setting in the game. "Enable item selling?": false, Q: How to use the ItemCostCalculator with Shop? A: You need to use command "shop.refill" (command to refill the Shop) Q: What should be the size of images for item icons? A: Typically, the image dimensions for item icons are 512x512 pixels, but any square image can suffice.$29.95 -
Version 1.4.7
374 downloads
Open UI - /tssettings (use permission - tcauth.use) FEATURES: The maximum number of players that can authorize in a cupboard Only authorized players can open crates (on/off) Only authorized players can look inside and open Furnaces (on/off) Authorized players are automatically not attacked by turrets and SAM site (on/off) Authorized players no longer need codes and keys to open doors (on/off) Automatically if players are registered on the TC (remove building parts) (on/off) Automatically registered your teammates on the TC PERMISSIONS: "tcauth.use" - you can use UI (only for config setup) "tcauth.bypass" - you can use all the functionality "tcauth.ignore" - you ignore all the functionality "tcauth.auth.use" - you are automatically authorizing in your teammates TC (AutoTurrets + SAM optional) "tcauth.lock.use" - you can open what's under lock and key "tcauth.chest.use" - you can open chests "tcauth.turret.use" - you are automatically authorized in the turrets and SAM "tcauth.furnace.use" - you can open the ovens "tcauth.removebp.use" - you can destroy parts of the building at any time P.s - (My Discord - tofurahie#4144)$11.99- 48 comments
- 1 review
-
- #tc
- #authorized
- (and 5 more)
-
Version 1.1.3
237 downloads
VehicleBuy - Your Ultimate Vehicle Plugin for Rust With the "VehicleBuy" plugin, authorized players gain access to the powerful "/vehiclebuy" command, which opens a user-friendly GUI. Here, they can purchase vehicles and introduce them into the thrilling world of Rust. The plugin offers flexible payment methods, including Item, Economics, and Server Rewards. It also allows for the configuration of a Buy Cooldown to ensure a balanced gaming experience. After purchase, players receive a realistic gift: a skinned crate for land vehicles or a lifebuoy for water vehicles, which they can easily place in their inventory. "VehicleBuy" takes it a step further by offering extensive customization options. Server administrators can adjust prices, recall costs, and pickup fees to their preferences. Players with the appropriate permissions can easily recall their vehicles to their location using the "/callback" command. The plugin also allows for the re-packaging of vehicles, either through the "/pickup" command or by hitting the vehicle three times with a hammer (the number is configurable in the settings). "VehicleBuy" revolutionizes how players can acquire and use vehicles in Rust, providing a tailored player experience. Bring exciting vehicles to your Rust game now with "VehicleBuy"! Additionally, "VehicleBuy" grants administrators the ability to spawn vehicles into players' inventories using the command "(VehicleName.add SteamID)," providing an extra layer of control and customization. Commands : /vehiclebuy (For Players) /callback "Vehiclename" /pickup or hit 3 times with the hammer Admin Command (VehicleName.add SteamID) Please look at the config I attached it to a vehicle Video If you have any questions or problems, join my discord https://discord.gg/D2zTWCEnrN "Vehicles": { "attackheli": { "Enable decay?": false, "Pickup price": 0, "Recall cost need?": false, "Recall price": 0, "Can recall?": true, "Can pickup?": true, "Pickup type (0 - command, 1 - hammer)": 0, "Cooldown to buy (in seconds)": 0, "Order": 3, "Show": true, "Name": "Attack Helicopter", "Prefab": "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab", "Image link": "https://media.discordapp.net/attachments/1118444321436356671/1155264007834447982/Attackhelicopter.png", "Spawn distance": 10.0, "Fuel": 522, "Currency: 0 - item, 1 - Economics, 2 - Server Rewards": 0, "If vehicle selling for item type him shortname": "scrap", "Price": 1200, "Skin": 3036032642, "Command": "attack.add", "DeployableItemId": 833533164, "Need add engine parts if it possible?": true, "Engine parts": null$10.99- 16 comments
- 4 reviews
-
- 3
-
Version 1.3.1
106 downloads
TCLevels is a plugin that will make your server more fun and have more things to do! FEATURES ★ • Reduce the decay damage by tick; • Upgrade the authorizations limit; • Upgrade the building grade limit; • Upgrade the storage capacity of the cupboard; • Upgrade the stack size limit of the cupboard; • Unlock some deployable items; • Set a default building grade for the server; • Modify the default decay; • Keep the cupboard attributes when remove; Make your server fun ^u^ PERMISSIONS The plugin has a unique permission, which allows the player to use the cupboard upgrade: tclevels.use F.A.Q 1. How many items can be blocked? and which? You can block unlimited items and all items must be deployable or they will not be blocked. 2. Which area will be checked when i place my cupboard? The entire privilege area will be checked. But you can also disable checks in the configuration file. 3. Could it cause conflict with any plugin? Yes, but i am providing an API for the plugin so that other developers can integrate with it, so if there is a conflict, just go to the developer's plugin support and ask them to integrate it. Also if it is possible for me to integrate it from my plugin, i will do so without any problem. API </> // Gets the current cupboard allowed building grade limit // If the cupboard isn't provided, it will return the default building grade limit of the config; private BuildingGrade.Enum GetBuildingGradeLimit(BuildingPrivlidge? cupboard); // Gets the current cupboard decay multiplier // If the cupboard isn't provided, it will return the default decay multiplier of the config; private float GetDecayMultiplier(BuildingPrivlidge? cupboard); // Gets the current cupboard authorization limit // If the cupboard isn't provided, it will return the default auth limit of the config; private int GetAuthLimit(BuildingPrivlidge? cupboard); // Gets the current cupboard storage capacity // If the cupboard isn't provided it will throw an exception; private int GetCapacity(BuildingPrivlidge cupboard); // Gets a list of the cupboard blocked items // If the cupboard isn't provided it will return all locked items listed in the config; private List<string> GetLockedItems(BuildingPrivlidge? cupboard); CONFIGURATION TCLevels.json$20.00 -
Version 1.0.6
69 downloads
Adds a coin flipping mini game to your server. Players can try their luck by playing against both a bot and a real player. Commands flip - open interface Permissions coinflipping.use - open interface coinflipping.players - play against players coinflipping.npcs - play against npcs coinflipping.createroom - create a room Config { "Commands": [ "flip" ], "Work with Notify?": true, "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Interface": { "Show coin in header?": true, "Coin Image": "https://i.imgur.com/GBVGvQa.png" }, "Values for Bot Game": [ 100, 200, 300 ], "Min Bet for Bot Game": 100, "Min Bet for Player Game": 100, "Permissions Settings": { "Opening the interface": "coinflipping.use", "Playing against players": "coinflipping.players", "Playing against NPCs": "coinflipping.npcs", "Creating a room": "coinflipping.createroom" } }$19.95 -
Version 2.2.7
13,144 downloads
GUI with personal stats, leaderboard, per-category stats, and #1 player custom chat titles Tables with personal bests per category, top scoring player per category, and top-30 players per category. The same tables can be viewed for clans, rather than players. Server-wide top-list per category can be advertised on a timer. Tables have clickable headers for ascending/descending sort Multiple leaderboard snapshots (top single player for each category) can be taken for SQL/web use. Can also issue rewards (in command format) either on your command or automatically after wipe. Rewards are in a separate PlayerRanksRewards.json data file. Multiple commands issued as one reward should, be, comma, separated. Use {id} as a placeholder for player's Steam ID. Optional uMod dependencies. Clans. Economics. EventManager. Friends. PlaytimeTracker. BetterChat. (for titles) Permissions. playerranks.use - Allows players to use GUI, if 'RequiresPermission' is true. playerranks.admin - Allows admin UI and command access. playerranks.excludefromstats - Allows players to toggle /pr optout - taking their stats out of public displays. playerranks.excludedfromstats - Force a player to be excluded from stats playerranks.optout - Used behind the scenes for user preference persistence across wipes. By default, stats for admins are not publicised. Chat commands. Player commands. /pr - Open PlayerRanks GUI /pr chat - Enable/Disable chat announcements. /pr optout - Have your stats removed from, or included in, public displays. /pr reward <category name> - Issues rewards for the category. /pr reward - Issues rewards for all categories. Requires playerranks.excludefromstats permission. Admin commands. /pr save - Save the database /pr wipe - Wipe the database /pr del - Remove all stats for that player's steamID /pr wipecategory <categoryname> - Remove all of user stats for that category Console commands. playerranks.save - Save the database playerranks.wipe - Wipe the database playerranks.reward <category name> - Issues rewards for the category. playerranks.reward - Issues rewards for all categories. Configuration. General options. displayClanStats - True/False record_ClanMate_Kills - Toggle killing of clan-members contributing to PVPKills. record_FriendsAPI_Kills - Toggle killing of 'Friends' contributing to PVPKills. record_RustIO_Friend_Kills - Toggle killing of RustIO friends contributing to PVPKills. record_Rust_Teams_Kills - Toggle killing of Rust team mates contributing to PVPKills. blockEvents - Toggle EventManager contributing to ranks. statCollection - True/False RequiresPermission - Makes user /pr access by 'playerranks.use' permission only. allowadmin - Toggle admin stats in public displays. chatCommandAliases useTimedTopList - Toggle public broadcast rotation. TimedTopListAmount TimedTopListTimer TimedTopListSize - Font size for chat output. TimedTopListNumbered - Adds ordered numbering to chat output (1st,2nd,etc). deleteOnBan - true/false PVPHeadshotsOnly - true/false CountHeadshotsOnlyIfKill - true/false saveTimer (minutes) lastLoginLimit - in days.Deletes data for users who haven't logged in since X days ago. Value of 0 means disabled. wipeOnDeath - true/false WipeOnNewMap - Wipes PlayerRanks data base when a new map is detected. CommandOpensTop30 = false KDRExcludesSuicides = false PVPKillsCountsSleeperKills = false PlayTime_HH_MM = false CountPlantsOnlyFromPlanters = true GlobalTitleBroadcast = true - Tells everyone (true) or just the taker and loser of a title (false) useIntenseOptions - Enable/disable.Toggle gathering of information, and displays, relating to: StructuresBuilt ItemsDeployed ItemsCrafted EntitiesRepaired StructuresDemolished Resources Gathered GUI. UiTextColourStrong = "<color=#b3522b>"; UiTextColourWeak = "<color=#bdbdbd>"; ChatTextColourStrong = "<color=#d4d3d3>"; ChatTextColourWeak = "<color=#bdbdbd>"; ButtonColour = "0.7 0.32 0.17 1"; CategorySortButtonColour = "0.48 0.2 0.1 1"; GuiTransparency = 0.9; Useful tool for picking CUI colours - RGB Decimal. Titles (requires BetterChat) EnablePlayerTitles = false; MaxDisplayedTitles = 3; MaxTitlesBeforeLineBreak = 3; TitleStart = "["; TitleEnd = "]"; AddTitleHoldersToGroup = true; DestroyGroupOnUnload = false; Categories. Each category has the following options in config. "PVPKills": { "EnabledInPersonal": true, "EnabledInTop1": true, "EnabledInTop30": true, "IncludeInChatBroadcast": true, "Title": "[Killer]", "ShowTitleInPlayerChatMessages": true, "ChatPriority": 1, "BroadcastTitleChanges": true }, Title. Leave blank to have no title. Players with titles are automatically placed in a group of the category name. Players are removed when they lose #1, and all groups are emptied on unload. SQL - optional. Database Name Host Password Port Username tablename - Main data table name that PR will create. LBtableName - Leaderboards table name that PR will create. Use MySQL - true/false autoWipe - true/false (wipes SQL with main database) The SQL database will be created on the first save, whether automatic or manually with command /pr save. Category List. PVPKills PVPDistance PVEKills PVEDistance NPCKills NPCDistance Sleepers Killed HeadShots Deaths Suicides KDR (kill to death ratio) SDR (suicide to death ratio) SkullsCrushed TimesWounded TimesHealed HeliHits HeliKills APC Hits APCKills BarrelsDestroyed Explosives Thrown Arrows Fired Bullets Fired Rockets Launched MLRS Fired WeaponTrapsDestroyed Drops Looted Fish Caught Structures Built Structures Demolished Items Deployed Items Crafted Entities Repaired Resources Gathered Plants Gathered Structures Upgraded Economics** ServerRewards** PlayTime** (DD:HH:MM:SS) MySQL Only. Online/Offline Status** ActiveDate - Player's last login date. ** - These options are reported by Player Ranks, but not incremented or maintained by Player Ranks. Resetting Player Ranks database will not set these entries to zero, as they are read from elsewhere. Wipe Playtime Tracker data and/or Economics data to set these to zero. API ResetClan(string clanname) ResetPlayer(ulong ID) Key Binds. Personal stats and leader board can be bound to toggle as follows, using H J as examples: bind h callPersonalStatsUI bind j callLeaderBoardUI Notes. Data for banned players is automatically removed. Heli Kills are attributed to the player who hit the heli the most - not the last hitter. If a player dies from his wounds, the person who wounded him gets the PVP kill. PVP distance is recorded based on the wounding shot.Free- 365 comments
- 13 reviews
-
- 20
-
- #statistics
- #leaderboard
- (and 12 more)
-
Version 1.1.9
731 downloads
HUD Panel System is the feature-packed HUD interface players can fully customize to their specific needs and play style. Display important server stats and ongoing events while enabling your players to create their own unique experience with the endless customization options this plugin provides! An API is included to make integration to other plugins seamless. Features: Beautiful HUD and other user interface Support for third-party plugins (you can modify your own and others' plugins) The player can customize the HUD (interface) Great customization options in the config All HUD titles can be changed Convoy plugin support Armored Train plugin support Showcase FAQ Q: How do I make the buttons hide when I click on the logo? A: In the logo settings, specify the command to hide the buttons (panelsystem.buttons). Example: https://pastebin.com/Ksggh718 Commands: /panel hide - hide panel /panel show - show panel API: private void OnEventChangeStatus(string key, bool spawned, bool ignorePlayers = false) Panel Anchors: UpperLeft UpperRight API Using Example: Plugin Code public class EmptyPlugin : RustPlugin { [PluginReference] private Plugin PanelSystem; private void OnServerInitialized() { EventChangeStatus("UserNotify", true); } private void Unload() { EventChangeStatus("UserNotify", false); } private void EventChangeStatus(string key, bool spawned) { PanelSystem.Call("OnEventChangeStatus", key, spawned); } } PanelSystem config { "Enabled": true, "Image": "https://i.imgur.com/asflpJe.png", "Permission": "", "Type": 7, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "UserNotify" } Config: { "Work with Notify?": true, "Display type (Overlay/Hud)": "Overlay", "Panel Anchor": "UpperRight", "Logotype": { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/eeuY1WI.png", "Command": "", "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "-100 -110", "OffsetMax": "-10 -20" }, "Players Settings": { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/Ik9YSZS.png", "Settings Image": "https://i.imgur.com/Ltn0Jr1.png", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": false, "Size": true }, "Size Settings": { "Sizes": [ { "Image Size": 35.0, "Title Font Size": 12, "Value Font Size": 16, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeBig", "Permission": "" }, { "Image Size": 30.0, "Title Font Size": 10, "Value Font Size": 14, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeMedium", "Permission": "" }, { "Image Size": 25.0, "Title Font Size": 8, "Value Font Size": 12, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 } }, "Sleepers Settings": { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/J2QIswN.png", "Settings Image": "https://i.imgur.com/84eMeAq.png", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": false, "Size": true }, "Size Settings": { "Sizes": [ { "Image Size": 35.0, "Title Font Size": 12, "Value Font Size": 16, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeBig", "Permission": "" }, { "Image Size": 30.0, "Title Font Size": 10, "Value Font Size": 14, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeMedium", "Permission": "" }, { "Image Size": 25.0, "Title Font Size": 8, "Value Font Size": 12, "Up Indent": 40, "Side Indent": 145, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 } }, "Time Settings": { "Updating the time every minute of game time (may cause performance issues)": false, "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/ZI5vJk9.png", "Settings Image": "https://i.imgur.com/MhfhTLP.png", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": false, "Size": true }, "Size Settings": { "Sizes": [ { "Image Size": 35.0, "Title Font Size": 12, "Value Font Size": 16, "Up Indent": 50, "Side Indent": 145, "Lang Key": "sizeBig", "Permission": "" }, { "Image Size": 30.0, "Title Font Size": 10, "Value Font Size": 14, "Up Indent": 50, "Side Indent": 145, "Lang Key": "sizeMedium", "Permission": "" }, { "Image Size": 25.0, "Title Font Size": 8, "Value Font Size": 12, "Up Indent": 50, "Side Indent": 145, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 } }, "Settings Button": { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/zrGBH8Q.png", "Color": { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "20 -60", "OffsetMax": "55 -25" }, "Buttons Setting": { "Enabled": true, "Permission": "", "Commands for hiding/unhiding buttons": [ "panelsystem.buttons" ], "Buttons": [ { "Enabled": true, "Image": "https://i.imgur.com/RScZfCg.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnShop", "Command": "chat.say /shop" }, { "Enabled": true, "Image": "https://i.imgur.com/84ixNM9.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnStats", "Command": "chat.say /stats" }, { "Enabled": true, "Image": "https://i.imgur.com/hIyouiW.png", "Permission": "", "Lang Key (oxide/lang/**/PanelSystem.json)": "BtnBank", "Command": "chat.say /bank" } ], "Settings Image": "https://i.imgur.com/mJih52U.png", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": false, "Size": true }, "Size Settings": { "Sizes": [ { "Image Size": 35.0, "Font Size": 16, "Up Indent": 205.0, "Side Indent": 25, "Margin": 5.0, "Lang Key": "sizeBig", "Permission": "" }, { "Image Size": 30.0, "Font Size": 14, "Up Indent": 205.0, "Side Indent": 25, "Margin": 2.5, "Lang Key": "sizeMedium", "Permission": "" }, { "Image Size": 25.0, "Font Size": 12, "Up Indent": 205.0, "Side Indent": 25, "Margin": 0.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 } }, "Events": [ { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/kxeEFQG.png", "Type": 2, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "CH47" }, { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/zjzI25y.png", "Type": 4, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 2, "Default Inactive Color ID": 3 }, "Key (MUST BE UNIQUE)": "Bradley" }, { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/PclffR9.png", "Type": 3, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 3, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Helicopter" }, { "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/NKNIqxz.png", "Type": 5, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Airdrop" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/lsEIGc5.png", "Type": 8, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "CargoShip" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/Mkan1Ac.png", "Type": 10, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Convoy" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/LkmaOCm.png", "Type": 11, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "ArmoredTrain" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/GbJGvQM.png", "Type": 12, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "WipeBlock" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/CukDURt.png", "Type": 13, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Sputnik" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/p4rxub9.png", "Type": 14, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "SpaceEvent" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/mm8nhlg.png", "Type": 16, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "AirEvent" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/asflpJe.png", "Type": 7, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "UserNotify" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/CukDURt.png", "Type": 13, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "Sputnik" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/p4rxub9.png", "Type": 14, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "SpaceEvent" }, { "Enabled": false, "Permission": "", "Image": "https://i.imgur.com/mm8nhlg.png", "Type": 16, "Panel Settings": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Size": 25.0, "Lang Key": "sizeBig", "Permission": "" }, { "Size": 20.0, "Lang Key": "sizeMedium", "Permission": "" }, { "Size": 15.0, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Color Settings": { "Default Active Color ID": 0, "Default Inactive Color ID": 2 }, "Key (MUST BE UNIQUE)": "AirEvent" } ], "Economics": [ { "ID": 1, "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/Q21Pwq9.png", "Plugin name": "Economics", "Balance show hook": "Balance", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Font Size": 20, "Lang Key": "sizeBig", "Permission": "" }, { "Font Size": 18, "Lang Key": "sizeMedium", "Permission": "" }, { "Font Size": 16, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Default Color ID": 6 }, { "ID": 2, "Enabled": true, "Permission": "", "Image": "https://i.imgur.com/DhSC8z0.png", "Plugin name": "ServerRewards", "Balance show hook": "CheckPoints", "Panel Settngs": { "Enabled": true, "Permission": "", "Switch": true, "Color": true, "Size": true }, "Size Settings": { "Sizes": [ { "Font Size": 20, "Lang Key": "sizeBig", "Permission": "" }, { "Font Size": 18, "Lang Key": "sizeMedium", "Permission": "" }, { "Font Size": 16, "Lang Key": "sizeSmall", "Permission": "" } ], "Default Size (index)": 0 }, "Default Color ID": 7 } ], "Settings Interface": { "Icons On String": 4, "Size": 50.0, "Margin": 5.0 }, "Events Interface": { "Side Indent": 56.0, "Up Indent": 25.0, "Size": 35.0 }, "Hide Settings": { "Enabled": false, "Command": "panel", "Show Logo?": true }, "Colors": [ { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 }, { "HEX": "#000000", "Opacity (0 - 100)": 100.0 }, { "HEX": "#FFFFFF", "Opacity (0 - 100)": 60.0 }, { "HEX": "#FF6060", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#DCDCDC", "Opacity (0 - 100)": 100.0 }, { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F6003B", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#F68E00", "Opacity (0 - 100)": 100.0 }, { "HEX": "#0FF542", "Opacity (0 - 100)": 100.0 }, { "HEX": "#4B68FF", "Opacity (0 - 100)": 100.0 } ], "Version": { "Major": 1, "Minor": 1, "Patch": 5 } }$21.95- 56 comments
- 7 reviews
-
- 2
-
- #hud
- #panel
-
(and 28 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
-
Version 2.10.14
1,023 downloads
Crafting system that allows you to create items, cars, vehicles, recyclers, etc! Commands craft open interface crafts.setwb [categories: cat1 cat2 ...] set new custom workbench Permissions You can set permission in config, for example: "Permission (ex: crafts.use)": "crafts.use", crafts.setworkbench - allows you to use the "crafts.setwb" command (set custom workbenches) Craft Types Command Vehicle Item Recycler ModularCar How to install a custom workbench 1. Spawn the workbench (for example, in RustEdit or a plugin) 2. In the game, go to him and use the command "crafts.setwb" and specify the necessary categories. Example: /crafts.setwb Misc 3. Go to config (oxide/config/Crafts.json) and configure this workbench (use SafeZone, workbench level, etc.) VIDEO FAQ Q: Where can I see an example of a config? A: Config$19.95 -
Version 1.0.0
15 downloads
This plugin provides a beautiful and convenient crafting panel for your server. Its design and mechanics are as similar as possible to the in-game Rust crafting panel. Add crafting of any custom items, commands, permissions and anything else you like. Features The design is ~90% similar to the design of Rust's in-game crafting panel. Support for any custom items and commands. The plugin only registers permissions for items that you have specified to it. Thus, preventing the creation of a large number of permissions. Customizable sound effects, notifications in the status bar on the right, and text notifications in popular plugins. The plugin can take and give out items from inventory, backpack and Backpacks plugin, depending on the fullness of any of them. Ability to add item variations (just look at the screenshots). Working with economy plugins. The player can choose whether to craft or buy an item. Add items to favorites, built-in search, fully functional queue and more. Permissions The plugin has immutable and generated permissions. The immutable ones include: craftingpanel._use – is responsible for opening the panel. If there is no permission, the panel will not open. craftingpanel._admin – give this permission only to administrators. It adds an additional "Give yourself" button to get items from the panel for free. This permission is also needed to use the givecraft command (about it below). craftingpanel._instant – all player crafts will be instant. craftingpanel._death – crafting queue will not be reset when the player dies. craftingpanel._disconnect – when a player leaves the server, the craft queue will not be reset. craftingpanel._economics – allows you to purchase items for the currency of the selected economy plugin. If the player does not have permission, the cost panel will still be displayed, but the player will not be able to make a purchase. The generated permissions are created by the plugin itself, here's how it works: craftingpanel.section.vehicles- this is permission for the "vehicles" section. craftingpanel.vehicles.minicopter - this is permission for the item "minicopter" in the "vehicles" section. craftingpanel.vehicles.snowmobile.tomaha - this is permission for the item "snowmobile" in the "vehicles" section and in "tomaha" variation. Commands Only one command is present in the plugin: givecraft steamid/nickname section item 5 skin steamid/nickname – steamid or nickname of your choice. section – section name from the Section permission [required] field. item – item name from the Item permission [required] field. 5 – how much of the current item to give out (craft multiplier). skin - name of the item from the Ingredients section, Item permission [required] fields. All arguments of this command are required. If your item has an empty "Variations" section or you want a default item, specify "default" in place of skin. General settings Allow taking resources from the Backpack? – plugin can take resources for crafting from an additional backpack (Backpacks by WhiteThunder). Delete player data from the Data file if they have not logged into the server for so many days – this setting is added to prevent the plugin from keeping in memory the settings of all players who have ever visited your server. Effect at the start/end/canceling – game effects that will be played at the start of crafting/completion of crafting/cancellation of crafting (effects list, plugin for playing effects). Specify a plugin to work with the economy – specify one plugin from the list or leave the field empty to disable work with economy. Notification settings Notification type (Chat, GameTips, Notify, GUIAnnouncements) – if this section is enabled, you must specify the type/plugin to notify the player of different warnings. Chat – notification to regular chat. GameTips – notification in the in-game Rust tooltips (blue or red at the bottom of the screen). Notify – notification in the Notify plugin by Mevent. GUIAnnouncements – notification in the GUIAnnouncements plugin by JoeSheep. Just below that are the customization fields for the specific type of notification. Game Status Settings Game status is a notification that is shown at the bottom right of the screen (like in-game crafting). The plugin can show 3 types of game status: Current craft – it's the blue panel with the gear. It is displayed while the crafting process is in progress. Giving item – it's the green panel with the down arrow. It is displayed when a player is given a craft item. Dropping item – it's the red panel with the cross. It is displayed when the items given by the plugin do not fit in the inventory and drop out near the player. Crafting Panel working with Rust's in-game status and two plugins (SimpleStatus, AdvancedStatus) that have slightly advanced features. Rust – is the in-game status built into the game. It does not require any additional plugins, but it cannot show the Current craft (blue panel with a gear). SimpleStatus – this plugin displays customizable statuses. It can show Current craft and Giving item. But cannot display Dropping item due to limitations in its operation. AdvancedStatus - this plugin displays customizable statuses. It works with all of the above status types. Section settings Section name – the displayed section name on the menu button. Section permission [required] – be sure to fill in these fields and make sure they are all unique. Because it is by this field that the plugin understands which section it is currently working with. If you specify "favorite" here, the plugin will use this section to display the player's favorite items (don't add items to it, the plugin will delete them anyway). Register this permission? – if enabled, the plugin will register a permission with the above name. In this case this section will be shown only to those players who have this permission. Section item settings Item name [required] – required field. The name of the item is displayed only in this plugin. If you need to create an item with the same name, you will find this setting below. Item permission [required] – required field. Make sure that each item in the section has a unique field. Because by this field the plugin understands which item in the current section it is currently working with. Register this permission? - if enabled, the plugin will register permission with the above name. Keep in mind that the current item will still be shown to all players, but they will not be able to craft it (this is also notified by the icon on the top left of the information section). Item description – item description, is not passed to the item when crafting, only displayed in the panel of this plugin. Item properties – if the item has some characteristics (e.g., damage, radiation protection, etc.) you can specify them here. This data is displayed in a separate panel in the information section of the item. Item shortname – if you are using the command as a craft result, leave this field empty. Create an item with the default name (true) or the above name (false)? – if true, the plugin will create an item with the default game name (which refers to the current shortname), otherwise it will set the name from the Item name field. Item skinId – if the item is custom, specify the required skinId, otherwise set it to 0. Item image [optional] – if as a result of craft, you have to execute some command, you can specify a link to a picture related to this command. Console commands executed after crafting (%steamid%, %username%, %amount%) [optional] – if you need to execute some commands as a result of crafting, you can list them with commas in this field. In the command you can specify %steamid% and %username%, the plugin will replace them with the data of the current player. The plugin can also replace %amount% with the amount per craft (next setting). If the command gives some custom game item and you know its shortname and skinid you can specify them in the fields above. This way you don't need to additionally save the image of this item to the hosting and specify its link. Amount per craft – number of items given out per craft. Max craft multiplier - maximum allowable craft multiplier. The craft multiplier (selected by the player in the Ingredients section) is how many times an item will be dispensed or how many times commands will be executed. If Amount per craft = 3, and the player chose multiplier = 2, he will receive 2 * 3 = 6 items. Crafting time [sec] – time to craft the item. It can be set to 0, then the item will be crafted instantly. Show notification in game status (if they are enabled)? – if a command from another plugin is used to give a custom item and that plugin displays game status, duplication of game statuses may occur. Therefore, it is possible to disable the display of game status for a particular item. Keep in mind that this only disables the Giving item status. Crafting cost in the economy plugin [0 - disable] – the value of the current item in your economy server currency. The customization works if you specified one of the supported economy plugins at the beginning. Item Variation settings In the in-game Rust crafting panel this section is called Skins, here it is called Variations. This is done because here it can include not only skins, but any items or commands related to the parent item. For example, you have several modular car presets, with different types of modules, but they are all related to modular cars. Therefore, you can specify them in one item - "Modular car". The settings in this section are similar to the parent item, except for the crafting ingredients. They will be the same as the parent item. Item Ingredient settings Resource name [required] – required field. Is used to display the name of the ingredient in the plugin panel (it is not taken into account when taking ingredients from the player). When canceling the craft, the plugin can set this ingredient to the specified name, you will find this setting below. Use this resource in ingredients? – enables or disables this resource for use in ingredients. Resource shortname [required] – required field. Shortname of the item that the plugin will look for from the player for crafting. Resource skinId – if it's a custom item, give its skinId, otherwise set it to 0. Return an item with the default name (true) or the above name (false)? – when the craft is canceled, if true, the plugin will create an ingredient with the default game name (which refers to the current shortname), otherwise it will set the name from the Resource name field. Plugin Config Example of plugin configuration in English: Example of plugin configuration in Russian. If you need Russian config, open it (CraftingPanel.cs) before loading the plugin, and at the top set the variable "isRus = true". Then save and upload this file to your server.$30.00- 30 comments
- 1 review
-
- 6
-
- #craft
- #craft menu
- (and 14 more)
-
Version 2.2.0
263 downloads
VIP Status is a powerful plugin that shows custom status messages for VIP players (3 different groups) on your Rust server. With the user-friendly configuration options, you can customise the colours, icons and text of the VIP status message of all 3 VIP groups to suit your individual needs. Plus, the plugin comes with a fully customizable language file, so you can translate the status message and other plugin texts into your preferred language. But that's not all: VIP Status is designed to be stable and reliable. Unlike other plugins that use countdown timers to display the remaining time of a VIP status, VIP Status simply shows the expiration date and checks it against the player's permissions file at fixed intervals. This approach ensures that the plugin operates smoothly without causing any lags or performance issues. Many other plugins that constantly perform countdown calculations can be processor-intensive and lead to performance drops. That's why we opt for static end times, eliminating the need for resource-heavy calculations every minute. If you want to enhance the VIP experience on your Rust server and offer your players a premium status that stands out, VIP Status is the plugin for you. Try it out today and see how it can elevate your server to the next level! Please note that VIP Status requires the Free TimedPermissions plugin to function, as it relies on TimedPermissions to set and track the VIP expiration time. If a player is a member of the VIP group but not listed in the TimedPermission file, the VIP status is now displayed without an expiry date. vip groups now possible for a maximum of 3 groups with different settings (pictures, colour etc.) as well as long file for all 3 groups Toggle the visibility of your VIP status. Added new configuration option to display a custom status when the player does not belong to any group, as an example: no vip Commands: /vip - List of Commands /vt - Toggle the visibility of your VIP status. /vi - Shows how long you have left on your VIP status Config: { "VIPGroups": [ { "Color": "0.66 0.66 0.66 0.8", "IconColor": "1.5 0.8 0.0 0.9", "ImageUrl": "https://i.ibb.co/hmC7s0y/vip1.png", "SubTextColor": "1 1 1 0.7", "TextColor": "1.5 0.8 0.0 0.8", "VipStatusId": "vip1" ///name of the vip group 1 }, { "Color": "0.30 0.66 0.66 0.8", "IconColor": "1.5 0.8 0.0 0.9", "ImageUrl": "https://i.ibb.co/yN18d6h/vip2.png", "SubTextColor": "1 1 1 0.7", "TextColor": "1.5 0.8 0.0 0.8", "VipStatusId": "vip2" ///name of the vip group 2 }, { "Color": "1.0 0.0 0.0 0.4", "IconColor": "1.5 0.0 0.0 0.9", "ImageUrl": "https://i.ibb.co/py0GJpj/vip3.png", "SubTextColor": "1 1 1 0.7", "TextColor": "1.5 0.8 0.0 0.8", "VipStatusId": "vip3" ///name of the vip group 3 } ], "ShowCustomStatusWhenNoGroup": false, ///set true to display a custom status when the player does not belong to any group. "NoGroupConfig": { "Color": "1.0 0.0 0.0 0.4", "TextColor": "1.5 0.8 0.0 0.8", "SubTextColor": "1 1 1 0.7", "IconColor": "1.5 0.8 0.0 0.8", "ImageUrl": "https://i.ibb.co/hmC7s0y/vip1.png" } } Lang: { "VIPStatusText_group1": "GROUP1", ///visible name of the vip group 1 "UntilText_group1": "until {0}", ///subtext for Group 1 with expire time "NoExpireText_group1": "Unlimited", ///subtext for Group 1 without an expiry date. "VIPStatusText_group2": "GROUP2", ///visible name of the vip group 2 "UntilText_group2": "until {0}", ///subtext for Group 2 with expire time "NoExpireText_group2": "Unlimited",///subtext for Group 2 without an expiry date. "VIPStatusText_group3": "GROUP3", ///visible name of the vip group 3 "UntilText_group3": "until {0}",///subtext for Group 3 with expire time "NoExpireText_group3": "Unlimited", ///subtext for Group 3 without an expiry date. "VIPStatusOn": "VIP status display turned on.", "VIPStatusOff": "VIP status display turned off.", "VIPStatusExpiration": "{0} expires on: {1}", "VIPStatusUnlimited": "{0} has unlimited VIP status.", "MessageCommandsListTitle": "List of Commands:", "MessageCommandVT": "/vt - Toggle the visibility of your VIP status.", "MessageCommandVIPInfo": "/vi - Shows how long you have left on your VIP status.", "NoGroupStatus": "No VIPs" /// text for the custom status when the player does not belong to any group. }$15.00 -
Version 1.1.7
105 downloads
Open UI - /zm FEATURES: Create and setup zone with GUI Can damage other player in Zone Can Damage other player structures Can damage NPC Can damage Helicopter P.s - (My Discord - tofurahie#4144) Config: { "Show Notification": true, "Show None zone type": true, "Notification message when enter in zone(%ZONENAME% - Zone name, %ZONETYPE% - Zone type)": "You have entered the zone %ZONENAME%\nZone type: %ZONETYPE%", "Notification message when leave from zone": "You have left the Zone, now you are in the open world", "Zones": [ { "ZoneID(Uniq)": 1633968236, "Zone Name": "ZONE NAME", "Zone Type": "ZONE TYPE", "Zone Type Color(HEX FORMAT)": "white", "Zone Position": { "x": 189.8238, "y": 4.038739, "z": 606.1398 }, "Zone Radius": 10.0, "Visible sphere?": false, "Can damage other players in Zone": false, "Can damage other player structures": false, "Can damage NPC": false, "Can damage Helicopter": false } ] }$4.99 -
Version 1.3.0
61 downloads
Advanced graphical plugin manager to easily manage plugins. Features Load/Unload plugins Unloaded plugins are unloaded permanently (not reloading after restarts) Convenient error lookup for not loading plugins Intuitive and super responsive UI (no lag for small UI changes and no mouse reset) Search/Filter function Back button for quick navigation No plugin dependencies Commands (Chat and Console) gplugins - Opens/Closes the UI gplugins.load <pluginname> - Loads the given plugin and removes it from the disabled plugins list gplugins.unload <pluginname> - Unloads the given plugin and adds it to the disabled plugins list Permissions Administrators don't need any permission Players can be given access with the permission 'gplugins.use' (for UI and commands) Hints Clicking the exclamation mark icon will show the error message at the bottom The disablement of plugins after restarts will not work if gplugins is not loaded Loading a plugin in any way other then gplugins when it is disabled in gplugins will not work Configuration uicolor.primary (rgba) - The primary accent color uicolor.disabled (rgba) - The disabled buttons color$11.99 -
Version 1.1.3
38 downloads
The "MyVehicle" plugin introduces a vehicle management system that allows admins/players to spawn, de-spawn, and manage a variety of vehicles directly within the game. Leveraging a user-friendly interface, players can access this feature through permissions-based commands, ensuring control and customization. The plugin supports configuration for different vehicles, including aspects like spawn distance, fuel amount, and unique permissions for each vehicle type. It also incorporates a cool-down system to regulate vehicle spawning frequency, enhancing game-play balance. Additionally, the plugin tracks and saves data on player-spawned vehicles, ensuring a seamless gaming experience even across server restarts. The plugin is light weighted with a clean and user friendly graphical user interface (GUI). Command: /myvehicle - Opens graphical user interface (GUI) of the vehicle spawner. Permissions: MyVehicle Use - Permission to use/open the GUI. MyVehicle Despawn - If you already have a vehicle spawned and you want to spawn another one of the same type, the previous will disappear. You can set which vehicles are affected by this permission in the config. MyVehicle cooldown.1m - 1 minute cool-down between spawning vehicles of the same type. MyVehicle cooldown.1h - 1 hour cool-down between spawning vehicles of the same type. MyVehicle cooldown.1d - 1 day cool-down between spawning vehicles of the same type. MyVehicle cooldown.30d - 30 day cool-down between spawning vehicles of the same type. myvehicle minicopter - Allow spawning Mini(s). myvehicle attackhelicopter - Allow spawning Attack Heli(s). myvehicle scrapheli - Allow spawning Scrap Heli(s). myvehicle baloon - Allow spawning Balloon(s). myvehicle rhib - Allow spawning RHIB(s). myvehicle horse - Allow spawning Horse(s). myvehicle tugboat - Allow spawning Tugboat(s). myvehicle subsolo - Allow spawning Solo Sub(s). myvehicle subduo - Allow spawning Duo Sub(s). myvehicle rowboat - Allow spawning Rowboat(s). myvehicle kayak - Allow spawning Kayak(s). myvehicle snowmobile - Allow spawning Snowmobile(s) and Tomaha(s). myvehicle sedan - Allow spawning Sedan(s) and Sedan Rail(s). myvehicle car2modules - Allow spawning Car(s) with 2 modules. myvehicle car3modules - Allow spawning Car(s) with 3 modules. myvehicle car4modules - Allow spawning Car(s) with 4 modules. myvehicle train - Allow spawning Locomotive(s), Workcart(s) and Caboose(s). myvehicle magnetcrane - Allow spawning Magnetcrane(s). myvehicle chinook - Allow spawning Chinook(s). myvehicle patrolheli - Allow calling in the Patrol Heli. myvehicle bradley - Allow spawning Bradley(s). The "Despawn Last" button will remove all spawned vehicles one by one from last to first! !!! Magnetcrane, Patrol Heli and Bradley should only be used by admins !!! Magnetcrane will explode if spawned outside Junkyard! Patrol Heli will spawn in a random location outside the map and will fly in. Bradley will open fire at player as soon as it is spawned! These vehicles ( if spawned with MyVehicle ) can also be despawned with the "Despawn Last" button from the GUI. Cars can be customized through the config. The identifiers for the modules can be obtained on https://rustlabs.com or https://www.corrosionhour.com Cockpit With Engine Vehicle Module: 170758448 Cockpit Vehicle Module: -1501451746 Armored Cockpit Vehicle Module: 1874610722 Engine Vehicle Module: 1559779253 Camper Vehicle Module: -1040518150 Fuel Tank Vehicle Module: 1186655046 Storage Vehicle Module: 268565518 Flatbed Vehicle Module: -1880231361 Large Flatbed Vehicle Module: -1693832478 Taxi Vehicle Module: -626174997 Rear Seats Vehicle Module: 1376065505 Passenger Vehicle Module: 895374329 Armored Passenger Vehicle Module: -1615281216 The tier of the engine parts can be set in the config. Use 1 for low, 2 for medium or 3 for high quality parts. I want to thank M&B-Studios for assisting me in putting this plugin together. I appreciate his help and recommend his work and services! Config: { "Vehicles": { "assets/content/vehicles/minicopter/minicopter.entity.prefab": { "Despawn": true, "DisplayName": "Mini Copter", "Permission": "myvehicle.minicopter", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab": { "Despawn": true, "DisplayName": "Attack Heli", "Permission": "myvehicle.attackhelicopter", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab": { "Despawn": true, "DisplayName": "Scrap Heli", "Permission": "myvehicle.scrapheli", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/rust.ai/nextai/testridablehorse.prefab": { "Despawn": false, "DisplayName": "Horse", "Permission": "myvehicle.horse", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/rhib/rhib.prefab": { "Despawn": true, "DisplayName": "RHIB", "Permission": "myvehicle.rhib", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/tugboat/tugboat.prefab": { "Despawn": true, "DisplayName": "Tugboat", "Permission": "myvehicle.tugboat", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/submarine/submarinesolo.entity.prefab": { "Despawn": true, "DisplayName": "Solo Sub", "Permission": "myvehicle.subsolo", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/submarine/submarineduo.entity.prefab": { "Despawn": true, "DisplayName": "Duo Sub", "Permission": "myvehicle.subduo", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/rowboat/rowboat.prefab": { "Despawn": true, "DisplayName": "Rowboat", "Permission": "myvehicle.rowboat", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/kayak/kayak.prefab": { "Despawn": true, "DisplayName": "Kayak", "Permission": "myvehicle.kayak", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/snowmobiles/snowmobile.prefab": { "Despawn": true, "DisplayName": "Snowmobile", "Permission": "myvehicle.snowmobile", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab": { "Despawn": true, "DisplayName": "Tomaha", "Permission": "myvehicle.snowmobile", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab": { "Despawn": true, "DisplayName": "Balloon", "Permission": "myvehicle.baloon", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/sedan_a/sedantest.entity.prefab": { "Despawn": true, "DisplayName": "Sedan", "Permission": "myvehicle.sedan", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/sedan_a/sedanrail.entity.prefab": { "Despawn": true, "DisplayName": "Sedan Rail", "Permission": "myvehicle.sedan", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/modularcar/car_chassis_2module.entity.prefab": { "Despawn": true, "DisplayName": "Car 2", "Permission": "myvehicle.car2modules", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": [ 170758448, 268565518 ], "EnginePartsTier": 1 }, "assets/content/vehicles/modularcar/car_chassis_3module.entity.prefab": { "Despawn": true, "DisplayName": "Car 3", "Permission": "myvehicle.car3modules", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": [ 170758448, -1040518150 ], "EnginePartsTier": 2 }, "assets/content/vehicles/modularcar/car_chassis_4module.entity.prefab": { "Despawn": true, "DisplayName": "Car 4", "Permission": "myvehicle.car4modules", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": [ 1559779253, 170758448, 268565518, 268565518 ], "EnginePartsTier": 3 }, "assets/content/vehicles/trains/locomotive/locomotive.entity.prefab": { "Despawn": true, "DisplayName": "Locomotive", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/workcart/workcart.entity.prefab": { "Despawn": true, "DisplayName": "Workcart", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/workcart/workcart_aboveground2.entity.prefab": { "Despawn": true, "DisplayName": "Workcart 2", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/workcart/workcart_aboveground.entity.prefab": { "Despawn": true, "DisplayName": "Workcart 3", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/caboose/traincaboose.entity.prefab": { "Despawn": true, "DisplayName": "Caboose", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/crane_magnet/magnetcrane.entity.prefab": { "Despawn": true, "DisplayName": "Magnetcrane", "Permission": "myvehicle.magnetcrane", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/npc/ch47/ch47.entity.prefab": { "Despawn": true, "DisplayName": "Chinook", "Permission": "myvehicle.chinook", "ButtonColor": "vlblue", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab": { "Despawn": true, "DisplayName": "Patrol Heli", "Permission": "myvehicle.patrolheli", "ButtonColor": "vlred", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/npc/m2bradley/bradleyapc.prefab": { "Despawn": true, "DisplayName": "Bradley", "Permission": "myvehicle.bradley", "ButtonColor": "vlred", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 } }, "DefaultButtonColor": "vlgreen", "DespawnButtonColor": "vlorange", "CloseButtonColor": "vlred", "UIChatCommand": "myvehicle", "SpawnEffect": "assets/prefabs/missions/portal/proceduraldungeon/effects/appear.prefab", "DespawnEffect": "assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab", "ChatPrefix": "<color=green>[MyVehicle]</color>", "UITitle": "Vehicle Spawner" } Language EN: { "NoPermission": "You don't have permission to use this command.", "NoVehicles": "You have no spawned vehicles to despawn.", "Despawned": "Your last spawned vehicle has been despawned.", "CantFind": "Could not find your last spawned vehicle.", "NotFound": "Vehicle not found.", "Spawn": "Spawning {0}.", "WaterVehicle": "This vehicle can only be spawned in water.", "Usage": "Usage: /spawn <vehicleType>", "NoType": "Vehicle type '{0}' not found.", "NoPermissionToSpawn": "You don't have permission to spawn '{0}'.", "Cooldown": "You need to wait for {0} seconds to spawn your vehicle.", "AlreadyDestroyed": "Previously destroyed vehicle has been removed from your data." }$4.99- 13 comments
- 2 reviews
-
- 3
-
- #myvehicle
- #vehicle
- (and 4 more)
-
Version 1.3.0
64 downloads
Advanced graphical permissions manager to easily manage player and group permissions. Features Assign/Revoke player permissions Assign/Revoke player groups Assign/Revoke group permissions Create, rename, clear and delete groups Convenient overview of given permissions per plugin Hierarchical wildcard permissions Back button for quick navigation Search/Filter function Intuitive UI No plugin dependencies Commands (Chat and Console) gperms - Opens/Closes the UI Permissions Administrators don't need any permission Players can be given access with the provided permissions: 'gperms.use' - Open the GUI (readonly, but needed for any action in GPerms) 'gperms.players' - Grant/Revoke player permissions 'gperms.playergroups' - Assign/Remove players from groups 'gperms.groups' - Grant/Revoke group permissions 'gperms.modifygroups' - Create, edit and delete groups Hints Directly granted permissions will be checked as green Inherited group permissions will be checked as blue To revoke all permissions of a plugin click the 1 level wildcard permission twice (grant all -> revoke all) Configuration perms.hidepluginprefix (true/false) - if set to false, the full permission names will be shown plugins.showwithoutpermissions (true/false) - If set to false, plugins without permissions wil be hidden players.showoriginalnames (true/false) - If set to true, the original playername will also be shown uicolor.primary (rgba) - The primary accent color uicolor.disabled (rgba) - The disabled buttons color uicolor.activetab (rgba) - The active tab color$11.99- 2 comments
- 3 reviews
-
- 7
-
- #permissions
- #admin
- (and 13 more)
-
Version 1.4.4
374 downloads
The plugin allows you to display time to expiration for permissions or groups. Features: Detailed and elegant display of your permissions and groups. Detailed customization of everything Ability to customize text for different languages to reach players from different countries. Ability to enable status display only in the authorized area of the cabinet Ability for a player to disable status display Optimized (static) status mode available Automatically generate language files for all languages, you just need to write your text. Permissions: permissionstatus.hide - this permission is used for status switching by the player. IMPORTANT: If you give this to any group, the statuses will not work. Chat Commands: ps.toggle - status display switch for a player Default Config { "ExampleGroupOrPerm": { "true - Group | false - Permission": true, "Display Mode (0 - Time, 1 - Static)": 0, "[Time display mode] Update Interval (in seconds)": 60.0, "Only show in authorized cupboard area": false, "Icon Url": "default", "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Background Color": "0.16 0.44 0.63 0.85", "Icon Color": "0.22 0.63 0.90 0.9", "Title Color": "1 1 1 1", "Text Color": "1 1 1 1" } } Default Lang: { "HideMessage": "You have hidden the statuses of timed permissions.", "ShowMessage": "You have enabled the display of timed permissions statuses.", "ExampleGroupOrPerm": "ExampleGroupOrPerm" } Example Config: { "Elite": { "true - Group | false - Permission": true, "Display Mode (0 - Time, 1 - Static)": 0, "Only show in authorized cupboard area": false, "Icon Url": "default", "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Color": "0.85 0.52 0.17 1", "Icon Color": "1 0.8 0 1", "Text Color": "1 1 1 1", "Subtext Color": "1 1 1 1" }, "backpackpro.size42": { "true - Group | false - Permission": false, "Display Mode (0 - Time, 1 - Static)": 0, "Only show in authorized cupboard area": false, "Icon Url": "https://static.thenounproject.com/png/74337-200.png", "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Color": "0.16 0.44 0.63 1", "Icon Color": "0.22 0.63 0.90 1", "Text Color": "1 1 1 1", "Subtext Color": "1 1 1 1" } } Example Lang: { "Elite": "Elite", "backpackpro.size42": "Ext. backpack" }$15.00- 37 comments
- 2 reviews
-
- 4
-
- #timedpermissions
- #statusbar
-
(and 7 more)
Tagged with:
-
Version 2.0.6
1,783 downloads
Create your own UI buttons for your rust server! Plugin comes with built ingame editor which makes creating proccess so much easier! • Features - Create as many buttons as you want. - Attach Images or Text to buttons. - Set chat commands to each button. - UI Editor ingame - Toggle hide function to create small gui menu. • Commands • Permissions • Config Example • Cui Data Example Special thanks to @SinKohhfor contributing and testing plugin before release.$7.50 -
Version 1.0.3
798 downloads
PhoneCore is a Grand Theft Auto Style GUI that is easy to setup and customise. UPDATE? Go To Bottom PhoneCore is a zip file with 4 variations to the code, images and psd/afphoto allowing you all the options you could think of. Code included is a 2x3 Phone, 3x4 phone and now 2x3 with 4 pages and 3x4 with 4 pages! Fire off any command that would usually be used with a "/" via this tasty little ui (e.g. /kits /backpack /dis) Configuration Configuration is simple, Drop in the urls for the image you want (list in image folder of default URLS) and add a command,Save, Reload and enjoy. Both the configs follow the same setup, just one is longer than the other. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. { "Use Permission phonecore2x4.show": false, "Background Image Url": "https://i.imgur.com/GY90fRP.png", "Image Url in place One": "https://i.imgur.com/bQGcmWL.png", "Command For Place One": "", "Image Url in place Two": "https://i.imgur.com/WAY6j4A.png", "Command For Place Two": "", "Image Url in place Three": "https://i.imgur.com/rOLnNiY.png", "Command For Place Three": "", "Image Url in place Four": "https://i.imgur.com/EbBRqT5.png", "Command For Place Four": "", "Image Url in place Five": "https://i.imgur.com/3mLH0mP.png", "Command For Place Five": "", "Image Url in place Six": "https://i.imgur.com/6RjWdNd.png", "Command For Place Six": "" } Command /Phone << opens the phone GUI Permission Each of the codes has an option to use permissions in the config.. the permission is pluginname.show and is required to open the PhoneUI is the config value is set to true e.g. PhoneCore3x4.show Update Version 1.0.1... Added 2 Extra codes to the zip, These "multi" versions have 4 pages.. Watch the video Below. Version 1.0.1... Code 2x3 had an error that prevented compiling.. this has been rectified. Version 1.0.2... Added Rules so that blank unused buttons are no longer clickable. Version 1.0.3... Added option in config to require a permission to open the UI Images These are images that are included & random things I've added to hosting that you can use on with PhoneCore Icons: https://i.imgur.com/6RjWdNd.png Blank https://i.imgur.com/EbBRqT5.png Backpack https://i.imgur.com/0o3q7BC.png Close https://i.imgur.com/3mLH0mP.png Discord https://i.imgur.com/Vz4vVaw.png Hammer https://i.imgur.com/rOLnNiY.png Info https://i.imgur.com/bQGcmWL.png Facemask/Kits https://i.imgur.com/mnBkYwB.png Message https://i.imgur.com/WAY6j4A.png Minicopter https://i.imgur.com/cMjS34N.png WorkBench https://i.imgur.com/eRN5lCU.png Door https://i.imgur.com/uKCyxev.png House/Teleport https://i.imgur.com/cclUBi3.png Kit/Present https://i.imgur.com/62Tu4HV.png Lift/Elevator https://i.imgur.com/ldwvf7L.png Wolf/Pet https://i.imgur.com/IqvuMKd.png Stats https://i.imgur.com/1Of9ltc.png Skin/Hoodie https://i.imgur.com/8DJoUQT.png Rocket Turret https://i.imgur.com/9Yom8S9.png Brush https://i.imgur.com/rUlh3Qk.png Portal Backgrounds: https://i.imgur.com/GY90fRP.png Default/Phone GUI https://i.imgur.com/MCjSq33.png Tower https://i.imgur.com/rYwQO6C.png Furnace https://i.imgur.com/J4rvbCJ.png Wolf https://i.imgur.com/d7b2LmJ.png SatAirDrop https://i.imgur.com/1NZyPXl.png Night https://i.imgur.com/UqdQAWL.png RustPoster https://i.imgur.com/m48YGmJ.png Waving https://i.imgur.com/WJ5Qr6w.png Face https://i.imgur.com/XHLySft.png Hemp https://i.imgur.com/AweYNbi.png MikeHawke https://i.imgur.com/vVye6Wu.png Cobalt Rewards https://i.imgur.com/htVCYhH.png Cobalt Regen$2.00 -
Version 1.0.1
15 downloads
The "F1 Item Menu" plugin allows players to open an interactive menu to select items in Rust and add them to their inventory using a simple command. The plugin provides a user-friendly interface with a search function and page navigation for convenient browsing of available items. Command: /f1menu - Opens the F1 item menu, allowing the player to select items and add them to their inventory. Permissions: f1itemmenu.f1 - This permission is required to use the /f1menu command. How to Use the Plugin: 1. To open the menu, the player enters the /f1menu command, provided they have the f1itemmenu.f1 permission. 2. In the menu, the player can search for items by entering a search term and clicking "Search." 3. The player can navigate through the available items by clicking the arrow buttons (< and >) to go to the previous or next page. 4. After selecting an item, the player is presented with another menu to specify the quantity of the chosen item. 5. The player can then choose the desired quantity (1, 10, 100, 1000, 10000) and click "Close" to exit the menu. 6. The selected item is automatically added to the player's inventory. { "Enable Discord Webhook": true, "Webhook URL": "", "Username": "Rust Server", "Avatar URL": "", "Discord Message Format": "Player **{playerName}** has taken **{quantity}** of **{itemName}**." }$10.99- 2 comments
- 2 reviews
-
- #spawnitems
- #f1console
-
(and 3 more)
Tagged with:
-
Version 1.1.1
22 downloads
Here is a GUIshop Pre-built Config for the GUIShop on UMod by Khan, It is designed for scrap based use based off the in-game value of scrap, and what the items of the game recycle down vs those items value in the vending machines/scrap. This config supports all of the following plugins: Backpacks by whitethunder Lock-on-Rockets, by killyou ExtendedRecycler by TheFriendlyChap This Config Has taken many hours to create and fine-tune to provide a "fair" and "non-broken" feeling. Workbenches also influence cost of the item Based on which workbench is required to craft it via a multiplier - this was T3 items are not cheap (rockets/c4/ect.) Gunpowder also has its own multiplier to make boom less convenient to buy. With the Current setup you can only "sell" items in the "sell" tab back to the store. These items are the items found in the sell vending machines at Bandit Camp, with the exception of Horse Dung - which you cannot buy due to a duplication exploit with buying dung, and selling fertilizer. The "Sell" tab also Includes the "special" items in the game to sell if you have any plugins that add them to the Loot-Tables (blood bags, sticks, paper, ect. ect. ect.) **INSTALLATION** - Make sure ImageLibrary, LangAPI, and of course GUIShop is up-to-date - Download file and replace GUIShop's Config in your server/oxide/config folder - Good to go!$2.50 -
Version 1.1.2
128 downloads
A simple, minimalist and modern hud with events, player counter and other things for your server. Are you tired of using complex game panel plugins with an ugly interface? Now you can have a simple and minimalist interface on your server with just basic events and player counters, and you can configure it however you want. Features: ★ Most native events. ★ Game time with overrides for day and night. ★ Simplified player counter. ★ Sleepers counter. ★ Excavator event. ★ Large Oil rig & Small Oil rig events. ★ Economics & IQEconomic integration. ★ Minimize & maximize button. Commands: /mhtoggle - Toggle between showing or hiding the UI (Needs admin perm or missionminimalisthud.toggle) Default configuration: GALLERY:$12.00- 27 comments
- 3 reviews
-
- 1
-
- #hud
- #minimalist
-
(and 5 more)
Tagged with:
-
Version 0.1.4
135 downloads
What is it? A utility that gives you ability to view sent or received emails and of course gives you ability to send EMAILS with simple GUI! Usage Just use the command and click on a category depending if you want to view something or send a new email. Permissions zmail.use -- Gives player ability to use the command zmail.send -- Gives player ability to send new emails zmail.view -- Gives player ability to view sent and received emails Chat Command /zmail -- Opens the GUI Localization { "NoPerms": "You don't have permission to use this!", "noPlayerFound": "No player found!", "foundPlayerToSend": "Recipient {0}", "newEmailButton": "NEW Email", "receivedEmailsButton": "Received", "sentEmailsButton": "Sent", "clearAllButton": "Clear All", "succussfullySend": "Message succussfully sent!", "selectedFieldID": "ID:", "selectedFieldFrom": "From:", "selectedFieldTo": "Sent to:", "selectedFieldMessage": "Message:", "defaultInputUser": ".....Set player username or id.....", "defaultInputMessage": "Type your message here.....", "noEmails": "You have not received any emails yet!", "noSentEmails": "You have not sent any emails yet!", "receivedEmails": "You have received {0} emails({1} Unread emails)", "sentEmails": "You have sent {0} emails", "pageOfMaxPages": "Page: {0} / {1}", "previous": "Previous", "next": "Next", "findOnline": "Find Online Players", "receivedNew": "[<color=#13ad0f>Z</color>Mail]\nYou have just received new mail from <color=#05ba00>{0}</color>\nYou have total amount of <color=#a10800>{1}</color> unread emails", "conMails": "[<color=#13ad0f>Z</color>Mail]\nYou have total amount of <color=#a10800>{0}</color> unread emails" } Configuration { "Get message on connection?": true, "Real time notification?": true }Free