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  1. WuyZar

    STOPWATCH

    Version 1.0.0

    7 downloads

    STOPWATCH Description : This plugin allows you to display a timer on the screen of all players and it also allows you to execute a command at the end of this timer. (To give items to all players for example or give a kit.) Setings : -Stopwatch Time -Stopwatch Command F1 - Commands : s.start <time> <command> Ex : s.start 120 env.time 12 Permissions : ownerid <steamID/user> WuyZar's Discord : https://discord.gg/NVwRcQwGwh Game interface :
    Free
  2. Version 1.1.7

    86 downloads

    The "MyVehicle" plugin introduces a vehicle management system that allows admins/players to spawn, de-spawn, and manage a variety of vehicles directly within the game. Leveraging a user-friendly interface, players can access this feature through permissions-based commands, ensuring control and customization. The plugin supports configuration for different vehicles, including aspects like spawn distance, fuel amount, and unique permissions for each vehicle type. It also incorporates a cool-down system to regulate vehicle spawning frequency, enhancing game-play balance. Additionally, the plugin tracks and saves data on player-spawned vehicles, ensuring a seamless gaming experience even across server restarts. The plugin is light weighted with a clean and user friendly graphical user interface (GUI). Command: /myvehicle - Opens graphical user interface (GUI) of the vehicle spawner. Permissions: MyVehicle Use - Permission to use/open the GUI. MyVehicle Despawn - If you already have a vehicle spawned and you want to spawn another one of the same type, the previous will disappear. You can set which vehicles are affected by this permission in the config. MyVehicle cooldown.1m - 1 minute cool-down between spawning vehicles of the same type. MyVehicle cooldown.1h - 1 hour cool-down between spawning vehicles of the same type. MyVehicle cooldown.1d - 1 day cool-down between spawning vehicles of the same type. MyVehicle cooldown.30d - 30 day cool-down between spawning vehicles of the same type. myvehicle minicopter - Allow spawning Mini(s). myvehicle attackhelicopter - Allow spawning Attack Heli(s). myvehicle scrapheli - Allow spawning Scrap Heli(s). myvehicle baloon - Allow spawning Balloon(s). myvehicle rhib - Allow spawning RHIB(s). myvehicle horse - Allow spawning Horse(s). myvehicle tugboat - Allow spawning Tugboat(s). myvehicle subsolo - Allow spawning Solo Sub(s). myvehicle subduo - Allow spawning Duo Sub(s). myvehicle rowboat - Allow spawning Rowboat(s). myvehicle kayak - Allow spawning Kayak(s). myvehicle snowmobile - Allow spawning Snowmobile(s) and Tomaha(s). myvehicle sedan - Allow spawning Sedan(s) and Sedan Rail(s). myvehicle car2modules - Allow spawning Car(s) with 2 modules. myvehicle car3modules - Allow spawning Car(s) with 3 modules. myvehicle car4modules - Allow spawning Car(s) with 4 modules. myvehicle pedalbike - Allow spawning Pedal Bikes. myvehicle motorbike - Allow spawning Motorbikes. myvehicle motorbikesidecar - Allow spawning Motorbikes with Sidecars. myvehicle train - Allow spawning Locomotive(s), Workcart(s) and Caboose(s). myvehicle magnetcrane - Allow spawning Magnetcrane(s). myvehicle chinook - Allow spawning Chinook(s). myvehicle patrolheli - Allow calling in the Patrol Heli. myvehicle bradley - Allow spawning Bradley(s). The "Despawn Last" button will remove all spawned vehicles one by one from last to first! !!! Magnetcrane, Patrol Heli and Bradley should only be used by admins !!! Magnetcrane will explode if spawned outside Junkyard! Patrol Heli will spawn in a random location outside the map and will fly in. Bradley will open fire at player as soon as it is spawned! These vehicles ( if spawned with MyVehicle ) can also be despawned with the "Despawn Last" button from the GUI. Cars can be customized through the config. The identifiers for the modules can be obtained on https://rustlabs.com or https://www.corrosionhour.com Cockpit With Engine Vehicle Module: 170758448 Cockpit Vehicle Module: -1501451746 Armored Cockpit Vehicle Module: 1874610722 Engine Vehicle Module: 1559779253 Camper Vehicle Module: -1040518150 Fuel Tank Vehicle Module: 1186655046 Storage Vehicle Module: 268565518 Flatbed Vehicle Module: -1880231361 Large Flatbed Vehicle Module: -1693832478 Taxi Vehicle Module: -626174997 Rear Seats Vehicle Module: 1376065505 Passenger Vehicle Module: 895374329 Armored Passenger Vehicle Module: -1615281216 The tier of the engine parts can be set in the config. Use 1 for low, 2 for medium or 3 for high quality parts. I want to thank M&B-Studios for assisting me in putting this plugin together. I appreciate his help and recommend his work and services! Config: { "Vehicles": { "assets/content/vehicles/minicopter/minicopter.entity.prefab": { "Despawn": true, "DisplayName": "Mini Copter", "Permission": "myvehicle.minicopter", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab": { "Despawn": true, "DisplayName": "Attack Heli", "Permission": "myvehicle.attackhelicopter", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab": { "Despawn": true, "DisplayName": "Scrap Heli", "Permission": "myvehicle.scrapheli", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/rust.ai/nextai/testridablehorse.prefab": { "Despawn": false, "DisplayName": "Horse", "Permission": "myvehicle.horse", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/rhib/rhib.prefab": { "Despawn": true, "DisplayName": "RHIB", "Permission": "myvehicle.rhib", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/tugboat/tugboat.prefab": { "Despawn": true, "DisplayName": "Tugboat", "Permission": "myvehicle.tugboat", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/submarine/submarinesolo.entity.prefab": { "Despawn": true, "DisplayName": "Solo Sub", "Permission": "myvehicle.subsolo", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/submarine/submarineduo.entity.prefab": { "Despawn": true, "DisplayName": "Duo Sub", "Permission": "myvehicle.subduo", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/rowboat/rowboat.prefab": { "Despawn": true, "DisplayName": "Rowboat", "Permission": "myvehicle.rowboat", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/boats/kayak/kayak.prefab": { "Despawn": true, "DisplayName": "Kayak", "Permission": "myvehicle.kayak", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/snowmobiles/snowmobile.prefab": { "Despawn": true, "DisplayName": "Snowmobile", "Permission": "myvehicle.snowmobile", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab": { "Despawn": true, "DisplayName": "Tomaha", "Permission": "myvehicle.snowmobile", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab": { "Despawn": true, "DisplayName": "Balloon", "Permission": "myvehicle.baloon", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/sedan_a/sedantest.entity.prefab": { "Despawn": true, "DisplayName": "Sedan", "Permission": "myvehicle.sedan", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/sedan_a/sedanrail.entity.prefab": { "Despawn": true, "DisplayName": "Sedan Rail", "Permission": "myvehicle.sedan", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/modularcar/car_chassis_2module.entity.prefab": { "Despawn": true, "DisplayName": "Car 2", "Permission": "myvehicle.car2modules", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": [ 170758448, 268565518 ], "EnginePartsTier": 1 }, "assets/content/vehicles/modularcar/car_chassis_3module.entity.prefab": { "Despawn": true, "DisplayName": "Car 3", "Permission": "myvehicle.car3modules", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": [ 170758448, -1040518150 ], "EnginePartsTier": 2 }, "assets/content/vehicles/modularcar/car_chassis_4module.entity.prefab": { "Despawn": true, "DisplayName": "Car 4", "Permission": "myvehicle.car4modules", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": [ 1559779253, 170758448, 268565518, 268565518 ], "EnginePartsTier": 3 }, "assets/content/vehicles/bikes/pedalbike.prefab": { "Despawn": true, "DisplayName": "Pedal Bike", "Permission": "myvehicle.pedalbike", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 3.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/bikes/motorbike.prefab": { "Despawn": true, "DisplayName": "Motorbike", "Permission": "myvehicle.motorbike", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 3.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/bikes/motorbike_sidecar.prefab": { "Despawn": true, "DisplayName": "Motorbike with Sidecar", "Permission": "myvehicle.motorbikesidecar", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 3.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/locomotive/locomotive.entity.prefab": { "Despawn": true, "DisplayName": "Locomotive", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/workcart/workcart.entity.prefab": { "Despawn": true, "DisplayName": "Workcart", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/workcart/workcart_aboveground2.entity.prefab": { "Despawn": true, "DisplayName": "Workcart 2", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/workcart/workcart_aboveground.entity.prefab": { "Despawn": true, "DisplayName": "Workcart 3", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/trains/caboose/traincaboose.entity.prefab": { "Despawn": true, "DisplayName": "Caboose", "Permission": "myvehicle.train", "ButtonColor": "vlgreen", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/content/vehicles/crane_magnet/magnetcrane.entity.prefab": { "Despawn": true, "DisplayName": "Magnetcrane", "Permission": "myvehicle.magnetcrane", "ButtonColor": "vlgreen", "FuelAmount": 100, "SpawnDistance": 5.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/npc/ch47/ch47.entity.prefab": { "Despawn": true, "DisplayName": "Chinook", "Permission": "myvehicle.chinook", "ButtonColor": "vlblue", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab": { "Despawn": true, "DisplayName": "Patrol Heli", "Permission": "myvehicle.patrolheli", "ButtonColor": "vlred", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 }, "assets/prefabs/npc/m2bradley/bradleyapc.prefab": { "Despawn": true, "DisplayName": "Bradley", "Permission": "myvehicle.bradley", "ButtonColor": "vlred", "FuelAmount": 0, "SpawnDistance": 15.0, "ModuleIDs": null, "EnginePartsTier": 0 } }, "DefaultButtonColor": "vlgreen", "DespawnButtonColor": "vlorange", "CloseButtonColor": "vlred", "UIChatCommand": "myvehicle", "SpawnEffect": "assets/prefabs/missions/portal/proceduraldungeon/effects/appear.prefab", "DespawnEffect": "assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab", "ChatPrefix": "<color=green>[MyVehicle]</color>", "UITitle": "Vehicle Spawner" } Language EN: { "NoPermission": "You don't have permission to use this command.", "NoVehicles": "You have no spawned vehicles to despawn.", "Despawned": "Your last spawned vehicle has been despawned.", "CantFind": "Could not find your last spawned vehicle.", "NotFound": "Vehicle not found.", "Spawn": "Spawning {0}.", "WaterVehicle": "This vehicle can only be spawned in water.", "Usage": "Usage: /spawn <vehicleType>", "NoType": "Vehicle type '{0}' not found.", "NoPermissionToSpawn": "You don't have permission to spawn '{0}'.", "Cooldown": "You need to wait for {0} seconds to spawn your vehicle.", "AlreadyDestroyed": "Previously destroyed vehicle has been removed from your data." }
    $4.99
  3. Version 0.0.5

    7 downloads

    This plugin is very simple. It logs to discord and to console items on a watch list that are related to making anything explosive related. This can include sulfur, all the way up to C4. If you don't want to use Discord, you can go ahead and just leave the discord webhook field alone. Default Config: { "Discord Webhook": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Enable Debug?": false, "List of items to watch for and log": [ "explosives", "ammo.rocket.hv", "ammo.rocket.fire", "ammo.rocket.mlrs", "ammo.rocket.basic", "rocket.launcher", "ammo.rocket.sam", "ammo.rocket.smoke", "ammo.rifle.explosive", "explosive.satchel", "explosive.timed", "sulfur", "sulfur.ore" ], "List of prefabs to watch (DO NOT CHANGE!)": [ "autoturret_deployed", "coffinstorage", "small_stash_deployed", "furnace", "furnace.large", "box.wooden.large", "woodbox_deployed", "locker.deployed", "dropbox.deployed", "vendingmachine.deployed", "researchtable_deployed", "repairbench_deployed", "mixingtable.deployed" ] }
    $2.99
  4. Version 1.0.12

    110 downloads

    This plugin adds more features to the free one : Get random items on gathering resources, quarry gather, Excavator gather, loot containers, Airdrops, Supply Drops. Populate NPC corps with random loot. You can enable/disable these features from config file. Update 1.0.6 Video Configuration To add or remove items this link may be helpful : https://github.com/OrangeWulf/Rust-Docs/blob/master/Items.md { "Give bonuses if player have active boost": true, "How many items should spawn when barrel is destroyed?": 2, "Give random items on quarry gather": { "Loot table (Item name , amount)": { "ammo.grenadelauncher.buckshot": 10, "ammo.grenadelauncher.he": 1, "ammo.grenadelauncher.smoke": 1, "ammo.handmade.shell": 15, "ammo.nailgun.nails": 30, "ammo.pistol": 30, "ammo.pistol.fire": 10, "ammo.pistol.hv": 10, "ammo.rifle": 30, "ammo.rifle.explosive": 10, "ammo.rifle.hv": 15, "ammo.rifle.incendiary": 15, "ammo.rocket.basic": 1, "ammo.rocket.fire": 1, "ammo.rocket.hv": 1, "ammo.rocket.sam": 5, "ammo.rocket.smoke": 1, "ammo.shotgun": 10, "ammo.shotgun.fire": 10, "ammo.shotgun.slug": 10 }, "Enabled": true }, "Give random items on Excavator gather": { "Loot table (Item name , amount)": { "ammo.grenadelauncher.buckshot": 10, "ammo.grenadelauncher.he": 1, "ammo.grenadelauncher.smoke": 1, "ammo.handmade.shell": 15, "ammo.nailgun.nails": 30, "ammo.pistol": 30, "ammo.pistol.fire": 10, "ammo.pistol.hv": 10, "ammo.rifle": 30, "ammo.rifle.explosive": 10, "ammo.rifle.hv": 15, "ammo.rifle.incendiary": 15, "ammo.rocket.basic": 1, "ammo.rocket.fire": 1, "ammo.rocket.hv": 1, "ammo.rocket.sam": 5, "ammo.rocket.smoke": 1, "ammo.shotgun": 10, "ammo.shotgun.fire": 10, "ammo.shotgun.slug": 10 }, "Enabled": true }, "Fill loot containers with random items": { "Loot table (Item name , amount)": { "ammo.grenadelauncher.buckshot": 10, "ammo.grenadelauncher.he": 1, "ammo.grenadelauncher.smoke": 1, "ammo.handmade.shell": 15, "ammo.nailgun.nails": 30, "ammo.pistol": 30, "ammo.pistol.fire": 10, "ammo.pistol.hv": 10, "ammo.rifle": 30, "ammo.rifle.explosive": 10, "ammo.rifle.hv": 15, "ammo.rifle.incendiary": 15, "ammo.rocket.basic": 1, "ammo.rocket.fire": 1, "ammo.rocket.hv": 1, "ammo.rocket.sam": 5, "ammo.rocket.smoke": 1, "ammo.shotgun": 10, "ammo.shotgun.fire": 10, "ammo.shotgun.slug": 10 }, "Enabled": true }, "Fill airdrops with random items": { "Loot table (Item name , amount)": { "ammo.grenadelauncher.buckshot": 10, "ammo.grenadelauncher.he": 1, "ammo.grenadelauncher.smoke": 1, "ammo.handmade.shell": 15, "ammo.nailgun.nails": 30, "ammo.pistol": 30, "ammo.pistol.fire": 10, "ammo.pistol.hv": 10, "ammo.rifle": 30, "ammo.rifle.explosive": 10, "ammo.rifle.hv": 15, "ammo.rifle.incendiary": 15, "ammo.rocket.basic": 1, "ammo.rocket.fire": 1, "ammo.rocket.hv": 1, "ammo.rocket.sam": 5, "ammo.rocket.smoke": 1, "ammo.shotgun": 10, "ammo.shotgun.fire": 10, "ammo.shotgun.slug": 10 }, "Enabled": true }, "Populate NPC corps with random loot": { "Loot table (Item name , amount)": { "ammo.grenadelauncher.buckshot": 10, "ammo.grenadelauncher.he": 1, "ammo.grenadelauncher.smoke": 1, "ammo.handmade.shell": 15, "ammo.nailgun.nails": 30, "ammo.pistol": 30, "ammo.pistol.fire": 10, "ammo.pistol.hv": 10, "ammo.rifle": 30, "ammo.rifle.explosive": 10, "ammo.rifle.hv": 15, "ammo.rifle.incendiary": 15, "ammo.rocket.basic": 1, "ammo.rocket.fire": 1, "ammo.rocket.hv": 1, "ammo.rocket.sam": 5, "ammo.rocket.smoke": 1, "ammo.shotgun": 10, "ammo.shotgun.fire": 10, "ammo.shotgun.slug": 10 }, "Enabled": true }, "Items": [ "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.he", "ammo.grenadelauncher.smoke", "ammo.handmade.shell", "ammo.nailgun.nails", "ammo.pistol", "ammo.pistol.fire", "ammo.pistol.hv", "ammo.rifle", "ammo.rifle.explosive", "ammo.rifle.hv", "ammo.rifle.incendiary", "ammo.rocket.basic", "ammo.rocket.fire", "ammo.rocket.hv", "ammo.rocket.sam", "ammo.rocket.smoke", "ammo.shotgun", "ammo.shotgun.fire", "ammo.shotgun.slug", "apple", "arcade.machine.chippy", "arrow.bone", "arrow.fire", "arrow.hv", "arrow.wooden", "attire.bunnyears", "attire.hide.boots", "attire.hide.helterneck", "attire.hide.pants", "attire.hide.poncho", "attire.hide.skirt", "attire.hide.vest", "attire.ninja.suit", "autoturret", "axe.salvaged", "barricade.concrete", "barricade.metal", "barricade.sandbags", "barricade.stone", "barricade.wood.cover", "battery.small", "bbq", "bed", "black.berry", "black.raspberries", "blue.berry", "blueberries", "bone.armor.suit", "boots.frog", "bow.compound", "bow.hunting", "box.repair.bench", "box.wooden", "box.wooden.large", "bucket.helmet", "building.planner", "burlap.gloves", "burlap.gloves.new", "burlap.headwrap", "burlap.shirt", "burlap.shoes", "burlap.trousers", "can.beans", "can.tuna", "cctv.camera", "ceilinglight", "chainsaw", "chocholate", "clatter.helmet", "coffeecan.helmet", "coffin.storage", "computerstation", "corn", "crossbow", "crude.oil", "cupboard.tool", "cursedcauldron", "diving.fins", "diving.mask", "diving.tank", "diving.wetsuit", "door.double.hinged.metal", "door.double.hinged.toptier", "door.double.hinged.wood", "door.hinged.industrial.a", "door.hinged.metal", "door.hinged.toptier", "door.hinged.wood", "dropbox", "explosive.satchel", "explosive.timed", "explosives", "flamethrower", "flameturret", "flashlight.held", "floor.grill", "floor.ladder.hatch", "floor.triangle.grill", "floor.triangle.ladder.hatch", "fridge", "furnace", "furnace.large", "fuse", "gates.external.high.stone", "gates.external.high.wood", "gears", "generator.wind.scrap", "grenade.beancan", "grenade.f1", "grenade.smoke", "guntrap", "habrepair", "hammer.salvaged", "hat.beenie", "hat.boonie", "hat.cap", "hat.ratmask", "hat.wolf", "hatchet", "hazmatsuit", "hazmatsuit.spacesuit", "healingtea", "healingtea.advanced", "healingtea.pure", "heavy.plate.helmet", "heavy.plate.jacket", "heavy.plate.pants", "hitchtroughcombo", "hobobarrel", "hoodie", "horse.armor.roadsign", "horse.armor.wood", "horse.saddle", "horse.saddlebag", "horse.shoes.advanced", "horse.shoes.basic", "icepick.salvaged", "innertube", "innertube.horse", "innertube.unicorn", "jacket", "jacket.snow", "jackhammer", "jackolantern.angry", "jackolantern.happy", "jar.pickle", "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.he", "ammo.grenadelauncher.smoke", "ammo.handmade.shell", "ammo.nailgun.nails", "ammo.pistol", "ammo.pistol.fire", "ammo.pistol.hv", "ammo.rifle", "ammo.rifle.explosive", "ammo.rifle.hv", "ammo.rifle.incendiary", "ammo.rocket.basic", "ammo.rocket.fire", "ammo.rocket.hv", "ammo.rocket.sam", "ammo.rocket.smoke", "ammo.shotgun", "ammo.shotgun.fire", "ammo.shotgun.slug", "jumpsuit.suit", "jumpsuit.suit.blue", "kayak", "keycard_blue", "keycard_green", "keycard_red", "knife.bone", "knife.butcher", "knife.combat", "ladder.wooden.wall", "lantern", "largecandles", "largemedkit", "laserlight", "lmg.m249", "locker", "longsword", "lowgradefuel", "mace", "machete", "mask.balaclava", "mask.bandana", "maxhealthtea", "maxhealthtea.advanced", "maxhealthtea.pure", "metal.facemask", "metal.fragments", "metal.plate.torso", "metal.refined", "metalblade", "metalpipe", "metalspring", "microphonestand", "minihelicopter.repair", "mining.quarry", "mixingtable", "multiplegrenadelauncher", "mushroom", "nightvisiongoggles", "oretea", "oretea.advanced", "oretea.pure", "paddle", "paddlingpool", "pants", "pants.shorts", "paper", "partyhat", "pickaxe", "pistol.eoka", "pistol.m92", "pistol.nailgun", "pistol.python", "pistol.revolver", "pistol.semiauto", "pitchfork", "planter.large", "planter.small", "plantfiber", "pookie.bear", "potato", "powered.water.purifier", "propanetank", "pumpkin", "pumpkinbasket", "radiationremovetea", "radiationremovetea.advanced", "radiationremovetea.pure", "radiationresisttea", "radiationresisttea.advanced", "radiationresisttea.pure", "red.berry", "research.table", "rf.detonator", "rf_pager", "rifle.ak", "rifle.bolt", "rifle.l96", "rifle.lr300", "rifle.m39", "rifle.semiauto", "riflebody", "riot.helmet", "roadsign.gloves", "roadsign.jacket", "roadsign.kilt", "roadsigns", "rocket.launcher", "rope", "rug", "rug.bear", "salvaged.cleaver", "salvaged.sword", "samsite", "scraptea", "scraptea.advanced", "scraptea.pure", "scraptransportheli.repair", "searchlight", "secretlabchair", "semibody", "sewingkit", "sheetmetal", "shelves", "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.he", "ammo.grenadelauncher.smoke", "ammo.handmade.shell", "ammo.nailgun.nails", "ammo.pistol", "ammo.pistol.fire", "ammo.pistol.hv", "ammo.rifle", "ammo.rifle.explosive", "ammo.rifle.hv", "ammo.rifle.incendiary", "ammo.rocket.basic", "ammo.rocket.fire", "ammo.rocket.hv", "ammo.rocket.sam", "ammo.rocket.smoke", "ammo.shotgun", "ammo.shotgun.fire", "ammo.shotgun.slug", "shirt.collared", "shirt.tanktop", "shoes.boots", "shotgun.double", "shotgun.pump", "shotgun.spas12", "shotgun.waterpipe", "shutter.metal.embrasure.a", "shutter.metal.embrasure.b", "shutter.wood.a", "sickle", "sleepingbag", "small.oil.refinery", "smg.2", "smg.mp5", "smg.thompson", "smgbody", "spear.stone", "spear.wooden", "speargun", "speargun.spear", "stone.pickaxe", "stonehatchet", "storage.monitor", "strobelight", "submarine.torpedo.rising", "submarine.torpedo.straight", "supply.signal", "surveycharge", "syringe.medical", "table", "tactical.gloves", "targeting.computer", "tarp", "techparts", "tool.instant_camera", "vending.machine", "wall.external.high", "wall.external.high.ice", "wall.external.high.stone", "waterpump", "weapon.mod.8x.scope", "weapon.mod.flashlight", "weapon.mod.holosight", "weapon.mod.lasersight", "weapon.mod.muzzleboost", "weapon.mod.muzzlebrake", "weapon.mod.silencer", "weapon.mod.simplesight", "weapon.mod.small.scope", "white.berry", "wood.armor.helmet", "wood.armor.jacket", "wood.armor.pants", "woodtea", "woodtea.advanced", "workbench1", "workbench2", "workbench3" ], "Amount": { "ammo.grenadelauncher.buckshot": 10, "ammo.grenadelauncher.he": 1, "ammo.grenadelauncher.smoke": 1, "ammo.handmade.shell": 15, "ammo.nailgun.nails": 30, "ammo.pistol": 30, "ammo.pistol.fire": 10, "ammo.pistol.hv": 10, "ammo.rifle": 30, "ammo.rifle.explosive": 10, "ammo.rifle.hv": 15, "ammo.rifle.incendiary": 15, "ammo.rocket.basic": 1, "ammo.rocket.fire": 1, "ammo.rocket.hv": 1, "ammo.rocket.sam": 5, "ammo.rocket.smoke": 1, "ammo.shotgun": 10, "ammo.shotgun.fire": 10, "ammo.shotgun.slug": 10 }, "Give random items when barrel is destroyed": true, "Give random items on gathering resources": true, "Give random items only on full gather": false, "Give random item when collecting resources": true }
    $5.99
  5. Version 1.0.3

    88 downloads

    Easy Rust Server Setup So, yo u're probably wondering, why did I make this? Well, most of the time I find myself needing to set up a server in a pinch for an event or some other reason, and it takes me forever to transfer over all of the plugins, or redownload them all and remember not to forget any essentials plugins I normally use for Admin related tasks. This simple setup is an easy way to create a server with a near drag and drop method to just get on moving with more important tasks. This setup is mainly geared towards newer server owners that don't really know where to start, and server owners that want a good baseline setup/template to use in all their servers. Thats why I have included a section called "Why Is This Plugin Here?". This section will outline why I chose to put this plugin into the setup, and what the plugin accomplishes. While this setup uses readily available plugins that are free to use, I would recommend taking a look at the "Suggested Paid Plugins" section to buy these plugins and support these developers. I personally use all of these plugins, and I highly recommend them. I have also included a pre-configured update checker plugin so that you'll always be up to date with the latest plugin versions. Note: This package isn't a 100% drag and drop method, its just a base line to easily install these plugins, and helps you get up and running faster. Features - Preconfigured plugins with optimized settings - Updated modern UI for plugins allowing UI customization - A set of installation instructions so you won't miss any important steps to setup - Preconfigured permissions and groups to allow you easier modification later on - Top free Anti-Cheat detection plugins to prevent your server from being griefed or have your players not have fun - Most used Admin/Moderation plugins so you can administer your server more effectively - Additional optional quality of life plugins added and configured properly - Included .gitignore file so you can push your changes to GitHub without having to worry about commit failures due to large file sizes - Included .pteroignore so that server owners who are renting from a host or have their own Pterodactyl Panel can backup their servers with only the essential files being saved. This will reduce backup size so if your host has a hard drive space limit, you're less likely to hit it - Fixed Lang files so they're easier to read for players and server owners - Pterodactyl Panel Recommended Scheduled Tasks - Pre-Configured Admin Kits for Building and Weapons Testing Groups & Permissions Currently there are a number of groups/ranks already set up for you, as well as permissions for each group. These groups and their permissions are defined below: Gold ranks should be sold on your Tebex, or Tip4Serv stores and should match the same permissions as the non-gold ranks. This eliminates the "pay to win" environment, which if we learned anything from EA Games, is something that you just shouldn't do. For easier to read information regarding groups and permissions check out this article: https://gist.github.com/JDsWebService/cba40563eb178be94cead53da8f6cf74 Default - The default rank a player gets when joining a server VIP/VIP Gold - The next rank a player should be able to achieve Veteran/Veteran Gold - The highest level a player should be able to achieve Moderators - Lowest level of staff rank. Should only be able to do limited functions such as kicking, muting, and banning players Admin - Someone who works on the servers backend. Adding and configuring plugins, or has the ability to debug plugins when something goes wrong Default Rank - Auto CCTV Stations - Easy Vote - Keywords (Triggers when a keyword is used) - Private Messages - Remover Tool (Normal) - Suicide Kill (Suicide Only) - Whitelist (Allowed by Default) VIP/VIP Gold Rank - Bypass Queue Veteran/Veteran Gold Rank - AFK Excluded - Bypass Queue - Vending Machine Timeout Bypass Moderator Rank - AFK Excluded - Better Chat Mute (Players Only) - Bypass Queue - Keywords (Bypass) - Entity Owner (Can Check Owner) - Inventory Viewer (Only View Inventories) - Smart Warnings Lite (Can issue warning) - Vending Machine Timeout Bypass Admin - Admin Radar - AFK Excluded - Antispam Immunity - Arkan Output to Chat - Auto CCTV Stations (Admin) - Automated Stash Traps (Admin and Bypass) - Better Chat (Admin) - Better Chat Filter (Admin) - Better Chat Mute (Global & Players) - Better Say - Blueprint Manager (Unlocks All Blueprints) - Bypass Queue - Entity Owner (Can Check All Data) - Freeze (Freeze Players) - Give - Godmode - Inventory Cleaner - Inventory Viewer (View and Manipulate) - Keywords Bypass - Nightvision - No Durability - Permissions Manager - Placeholder API (Testing & Debug) - Remover Tool (All Tools) - Scientist Names (Add Names) - Smart Warnings Lite (Add and Clear Warnings) - Suicide Kill (Hurt, Kill, and Suicide) - Teleport Marker - Timed Permissions - Update Checker GUI (Use the config though instead of the GUI... Better control) - Vanish - Vending Machine Timeout Bypass - Whitelist Allowed F.A.Q. Why do I have to pay for this setup if all the plugins in here are free? You're not paying for the plugins. What you're paying for is the configuration of these plugins, the detailed installation instructions, video productio (coming soon!), and the time it took to set this all up. While I do want to make this setup as cheap as possible, I do value my time and your payment helps me keep the lights on. Where are the installation instructions? The installation instructions are included in the downloadable file after your purchase this setup. Why Is This Plugin Here? Some plugins below are going to be labeled as optional. They aren't necessarily required, but I personally think that they are a good addition for either debug, lag busting, or general use purposes. They aren't for every server. Plugins marked as "Library" are just a plugin that other plugins use. The main function is to provide additional hooks that a plugin developer can use during their development process for handling various tasks. Plugins marked as "Community" are safe to use in a community server in its entirety. Remember, a community server must not interfere with player gameplay, their UI, or modify any aspect of the game outside of plugins used to administer the server. Plugins marked as "Community Admin Only" are plugins that do modify the gameplay for admins, but are NOT sutable for players. [Community] Admin Logger: Logs all admin actions to Discord. Easily identify admin abuse or just keep a log of all the commands and actions taken by your admins / moderators. [Community] Admin No Loot: Prevent players from looting admins. Specifically users with the Auth Level 2. [Community Admin Only] Admin Radar: Quickly locate entities in your server. This includes players, heli, npcs, and bradley. [Community Admin Only] AFK: Kicks players after being inactive for a certain amount of time. (Optional) [Community] Anti Spam: Plugin to filter spam and impersonation. [Community] Arkan: Scripting anti-cheat plugin [Community Admin Only] Auto CCTV Stations: The in game CCTV stations are just a simple google search away to any player. This plugin just auto adds those publicly available CCTV stations to the computer stations. (Optional) [Community] Auto Demo Record Lite: Records a player as a demo file to be played back whenever a player gets reported. Auto Stash Traps: ESP hacker identifier plugin. This plugin randomly places stashes with a predefined inventory all around the map. Since these stashes were placed randomly by the plugin, anyone who finds one is most likely using an ESP cheat. [Community] Better Chat: Enables you to have titles in your chat for various ranks. Also this plugin is an easy way to create ranks in a server as you can define the rank in the `oxide/data/BetterChat.json` file, and the group is automatically made for you with the appropriate title, priority, color, and more. [Community] Better Chat Filter: Automatically performs moderation actions based on a word filter list. If the word the player uses is on the filtered words list, then it will either mute, kick, or ban them. [Community] Better Chat Mute: Allows moderators and admins a /mute functionality to mute a user from the chat. [Community] Better Say: Makes the console command `say` look a little nicer with your servers name, or organizations name. [Community Admin Only] Blueprint Manager: Makes managing blueprints fairly easy. (Optional) [Community] Bypass Queue: Allows paid ranks the ability to bypass the server queue. [Community] Custom Map Name: Make your server stand out with a custom name instead of the generic "Procedural Map" name. [Community] Discord Logger: Logs a ton of various server events to Discord. A must have to keep track of events, errors, and moderation actions. [Community] Discord Messages: Library [Community] Discord Presence: Sets up a Discord bot that can be displayed near the top of your users list showing useful information to your players such as number of users currently connected, entity count, number of sleepers, and lifetime players. (Optional) [Community] Discord Server Stats: Provides an easy to see Discord embed that displays various information about your server, along with a Steam direct connect link so your players can easily connect to your server. (Optional) [Community (No Rewards Can Be Given)] Easy Vote: Allows the player to vote for your server on one of the popular Rust server voting websites. You can specify if you want to give them a reward for voting or not. (Optional) [Community Admin Only] Entity Owner: Allows an admin insight into who owns a structure or entity. [Community Admin Only] Freeze: Allows an admin to freeze a player in place, good to prevent a player from doing anything while you investigate a report, or just to mess with them. [Community Admin Only] Give: Gives you the ability to give yourself massive amounts of items using slash commands instead of using the F1 console. [Community Admin Only] Godmode: Prevents damage to an admin/moderator. This removes the need to use the `god true` command in console. [Community] Godmode Indicator: Shows when you're in Godmode. [Community] Image Library: Library that handles Images. [Community Admin Only] Inventory Cleaner: Quickly clears your inventory of items. [Community Admin Only] Inventory Viewer: View other players inventory. [Community] Keywords: Sends a discord notification whenever certain words are said in chat. Good to use if you want to know if a player needs an admin, or moderator. Loading Messages: Makes your server stand out by giving your players useful information while they load into the server. Loot Bouncer: Prevents half looted containers from remaining in the world. This is 100% an optional plugin. Also not community server friendly. [Community] MLRS Respawner: Fixes an issue where the MLRS spawns in with a -1 health value, and respawns the MLRS into the world upon server initialization. [Community] Nav Mesh Error Fix: Gets rid of Nav Mesh errors in console. [Community Admin Only] Night Vision: Allows an admin to set the time of day for them to always be day. [Community Admin Only] No Durability: Allows an admin to not have any durability on their items so they can test out features of the server without having to worrying about their item breaking. [Community] No Give Notices: Removes notices in chat about an admin giving themselves or other players items. [Community] Placeholder API: Library Powerless Neon: Completely optional, but this removes the power requirement for neon signs. Its a sign. No need to tax your users to use it. [Community] Private Messages: Allows users to send private messages to one another. [Community Admin Only] Remover Tool: Optional for players, a must have for admins. Allows the admin to remove placed entities, or complete structures. Good for use after a player or clan has been banned, and you want to remove their items. Scientist Names: Adds real surnames to scientist NPC's. (Optional) [Community] Smart Warnings Lite: Allows an admin or moderator the ability to warn a user, which they then have to acknowledge before continuing to play on the server. Suicide Kill: Gives the player the /suicide chat command. Just a simplier way to kill yourself. [Community Admin Only] Teleport Marker: Allows an admin to quickly teleport around the map. This replaces the need to use the F1 console command `teleport2marker`. Once you place down a marker, it will automatically teleport you. [Community] Timed Permissions: Allows an admin to give players timed ranks/groups or permissions. Unburnable Meat: Doesn't allow meat to burn (Optional) [Community Admin Only] Vanish: Allows the admin to remain hidden from the players view. Vending Machine Timeout: No more hogging the vending machines. This forces the player to exit the vending machine UI after a specified amount of time giving another player a chance to use the vending machine. Vender Rotate Protection: Prevents the player from rotating a vending machine when theres nothing in it, and it doesn't belong to them. Weather Events: Adds random weather events to your server. Pair with Timed Execute plugin (not included) to call the `we random` command to specify a random weather event. [Community] Whitelist: Blocks certain players from connecting to the server. [Community] Update Checker: Checks for plugin updates from uMod, Codefling, and Lone Design [Community] Permissions Manager: Provides a simple to use GUI to edit groups and permissions Suggested Paid Plugins Smart Warnings - https://codefling.com/plugins/smart-warnings Camomo's Payback - https://payback.fragmod.com/products/payback Admin Menu - https://chaoscode.io/resources/admin-menu.59/ Player Ranks (Free!) - https://codefling.com/plugins/player-ranks Player List - https://codefling.com/plugins/player-list Admin Toggle - https://codefling.com/plugins/admin-toggle Welcome Info - https://codefling.com/plugins/welcome-info-ui Rusty Admin Tools (Payback Alternative) - https://codefling.com/plugins/rusty-admin-tools Info Hud Bar - https://codefling.com/plugins/infohudbar Advanced Alerts - https://codefling.com/plugins/advanced-alerts Some Additional Things To Note Before Buying Discord Webhooks At this point in time, I'm going to assume that you know how to create a Discord Bot, and create Discord webhooks. If you don't, the links below will help you set up a bot, and instruct you on how to use webhooks. Discord Bot Making Tutorial: https://github.com/jagrosh/MusicBot/wiki/Getting-a-Bot-Token Discord Webhooks Tutorial: https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks Your Code Editor and Why It's Important PLEASE FOR THE LOVE OF ALL THATS HOLY STOP USING NOTEPAD++. You should migrate to a more professional editor. It makes your life so much simplier, has a better UI, and has increased functionality. My suggestion is to use Visual Studio Code. You can set up an SFTP connection so that you can edit files directly on your server, and push your changes to GitHub all directly from the editor. A link is below to download Visual Studio Code. https://code.visualstudio.com/download Also watch this video by Network Chuck! It goes into VS Code in more depth! RGBA Normalized Decimal Values In the installation instructions, I will refer to RGBA Normalized Decimal values. These are color codes that specify certain colors based on values. An easy to use color picker can be found here: https://doc.instantreality.org/tools/color_calculator/ JSON Crash Course Also, we need to quickly go over the concept of keys and values. In JSON we can have the following code: { "key": "value" } The key is the first part that specifies what you're defining, and the value is the definition itself. The key must always be wrapped with double quotation marks. These two items are commonly referred to as key value pairs. Some values can have different types. This is where the concept of strings, integers, floats, objects, booleans, and arrays come into play. The following defines what those types are: Strings: A string is a set of text that is wrapped inside of double quotation marks. Integer: A whole number value without a decimal point Float: A integer value including the decimal point Objects: A collection of key value pairs Boolean: A true or false value Arrays: A collection of any of the above value types Some examples are: { "strings": "This is a string", "The value of this key is set to an empty string": "", "integer": 2930, "float": 10.291, "Normalized Decimal RGBA (White)": "1 1 1 1", "Normalized Decimal RGBA (Black)": "0 0 0 1", "string-array": [ "This is a string", "This is another string" ], "integer-array": [ 1203, 3920 ], "float-array": [ 123.55, 5468.38 ], "this is a key with an object value": { "This is a nested key": "This is its string value", "This is another nested key": [ "That has an array of strings", "as its value" ] }, "This is a boolean key with a value of": false } These concepts will be referred to in the installation instructions, and its good to know these terms as it will help you help the developer of the plugin should any issue arise with the plugin itself, and you need to describe what's going on in your configuration. For example, you can say "I set the Discord webhook key to a string containing my webhook url", which makes a lot more sense then just saying "I put my webhook in the config, WhY iT nO wOrK?!?". Its more detailed and a developer can identify issues more quickly if they know what exactly it is you did. Also due to the way that C# (the programming language that Rust plugins are written in) handles floats and integers, its important that if a configuration file has integer or float value, you should leave them as such. Meaning, don't turn an integer into a float, and don't turn a float into an integer. If you want a whole number float, put 10.0 instead of just 10, and on the flip side don't substitute 10.0 for just 10. If you want to learn more about JSON and get a better FULL understanding, watch this YouTube video! The installation instructions will refer to the JSON concepts referenced in this video, and since pretty much every plugin created for Rust uses JSON, you should probably learn the proper terminology related to JSON.
    $4.99
  6. Version 1.0.2

    6 downloads

    If your organization has Trial Admins that need to have their bans approved by Admins and higher or by a ban approval team, this Discord bot is for you. By setting up your organization to require ban approvals for Trial Admins, or Admins in training, you are ensuring that your bans have what is expected of them, that the evidence is good, and that false bans don't happen as often. This will also help reinforce training among your new staff, and will help them get accustomed to how your organization runs things. Its easy to use, and can be setup in minutes. Hooks directly into Battlemetrics API, so it'll grab all the ban information for you! Installation Before you start, you're going to need a Python bot host. I have hosting available upon request, and can be reach via Discord: @BippyMiester or in our Discord Server: https://discord.gg/CUH3vADmMp 1. Upload the .zip file contents into the root of your Bot Host. 2. Rename the `.env.example` file to just `.env` 3. Fill out the settings. If the variable does not have "" after the equals, do not put quotes around that value... Example: What the variable looks like before editing BOT_MANAGER_ROLE_ID= # No Quotes - Good BOT_MANAGER_ROLE_ID=1234567890 # Quotes - Bad BOT_MANAGER_ROLE_ID="1234567890" What the variable looks like before editing BATTLEMETRICS_TOKEN="" # Quotes - Good BATTLEMETRICS_TOKEN="jhklasjdhlfkjhsadlkfjhasd" # No Quotes - Bad BATTLEMETRICS_TOKEN=jhklasjdhlfkjhsadlkfjhasd 4. Start the bot! main.py Example Config SERVER_NETWORK_NAME="RustX" DISCORD_API_TOKEN="" BATTLEMETRICS_TOKEN="" PREFIX="." DEBUG_LEVEL="default" BOT_MANAGER_ROLE_ID=123456789 GUILD_ID=123456789 APPROVAL_QUEUE_CHANNEL_ID=123456789 APPROVED_BANS_CHANNEL_ID=123456789 REJECTED_BANS_CHANNEL_ID=123456789 # Leave the variable blank if you have nothing to put there. # Dont put dummy role ids in these fields. APPROVAL_ROLE_1=123456789 APPROVAL_ROLE_2=123456789 APPROVAL_ROLE_3=123456789 APPROVAL_ROLE_4=123456789 APPROVAL_ROLE_5=123456789 APPROVAL_ROLE_6=123456789 APPROVAL_ROLE_7=123456789 DISABLE_BUTTONS_OR_DELETE_MESSAGE="delete" # "Correct Values: disable | delete" Commands /ping - Test the bots latency /ba - Submit a new ban approval request How to fill out the questions The first question should be answered with a link that looks like this. /rcon/bans/edit/<insert_id_here> Send question is what would you like the ban to be extended to, if anything. Upcoming Features Ability to automatically edit the ban from discord by clicking approve Add a team tag to the approval queue embeds Add certain roles/members to the ban denial thread Button to print out the number of bans / the bans themselves for the banned user Editable embed - Ability to include or not include certain fields in the embed Open to suggestions for new features as well!
    $9.99
  7. Version 1.4.15

    249 downloads

    SAVE 13% WHEN BUYING THE BUNDLE This is a server management plugin. It allows you to have consistency and visibility over all the information related with your server, including it's basic configuration. You may find this valuable no matter if you manage ONE or TEN servers, it works great with automation tools, docker and alike. It has four main features: Wipe schedule calculator (support weekly, biweekly and monthly) Manages server information (Title, description, tags, logo, banner, etc) Manages the basic server configuration (cvars) Manages Oxide's groups, permissions and user membership. Loading messages when a player is joining and/or waiting in queue. Timed messages (adverts) Public chat command "!wipe" that will inform: Last wipe date Next wipe date The current time in UTC Support the new Nuclear Missile Silo computer countdown Support dynamic slots (increase total slots according to connected players) 1. Wipe schedule calculator The plugin provides four "tokens" that you can use within the server's title or description to inform your users when was the last wipe and when it will be the next wipe. You can customize the date format and wipe schedule on the config file and the wipe schedule calculator will have into account the Thursday forced wipe. // You can format the date as you'd like "Date": { "Short": "dd/MM", "Long": "dd/MM/yyyy" }, "Wipe": { "DoW": 4, "Hour": 19, "Timezone": "Europe/London", "Frequency": "BiWeekly" }, 2. Manages server information This one is pretty self-explanatory, it allows you to define all the metadata about your server. "Server": { "Name": "DEVELOPMENT SERVER | %LASTWIPE%", "Description": [ "Map size is %WORLDSIZE% using seed %WORLDSEED%.", "Last wipe was at %LASTWIPE_LONG%, Next wipe is at %NEXTWIPE_LONG%", "Server has %UPTIME% seconds uptime, running at %FPS% fps with %ONLINE%/%MAXSLOTS% players online." ], "Banner image": "https://assets.example.com/banner.jpg", "Logo image": "https://assets.example.com/logo.png", "Tags": [ "weekly", "vanilla" ], "Website": "https://example.com/", "Custom map name": "kasvoton was here", "Wipe schedule": 7 }, Notice the special feature "Custom map name" which allows you to customize the map name that is displayed on the server list (Procedural Map). This shows in not only at Rust's in-game server browser, but also all on all the other sites that show off your server, i.e. Battlemetrics. WE DO NOT REQUIRE OXIDE'S SANDBOX MODE TO BE TURNED OFF AS OTHER PLUGINS DO. 3. Manages the basic server configuration (cvars) It allows you to have a clear view of what cvars are applied, very helpful if you run automation tools such as docker or github to manage server configurations. "CVars": { "fps.limit": "32", "server.tickrate": "10", "server.censorplayerlist": "true", "server.maxplayers": "8", "env.time": "12", "env.progresstime": "false" }, 4. Manages Oxide's groups, permissions and user membership. When you define a group inside the plugin's config file it means that the plugin will make sure that the group is created, that the permissions are assigned and that the listed members are part of the group. You can (and should) assign users to your groups using the oxide's tools or any other third party plugin as usual, the only difference is that the members listed on this config file will always be added back to the groups even when manually removed. "Permissions": { "Delay": 60.0, "Groups": [ { "Name": "admin", "Title": "Administrators", "Parent": "developer", "Rank": 0, "Default": false, "Permissions": [], "Members": [] }, { "Name": "default", "Title": "Default", "Parent": null, "Rank": 0, "Default": true, "Permissions": [], "Members": [ "*" ] }, { "Name": "developer", "Title": "Developer", "Parent": "administrator", "Rank": 800, "Default": false, "Permissions": [ "plugin.e", "plugin.f" ], "Members": [ "123456789123456789" ] }, { "Name": "administrator", "Title": "Administrator", "Parent": "moderator", "Rank": 80, "Default": false, "Permissions": [ "plugin.b", "plugin.c", "plugin.d" ], "Members": [ "123456789123456789", "123456789123456789" ] }, { "Name": "moderator", "Title": "Moderator", "Parent": "default", "Rank": 60, "Default": false, "Permissions": [ "plugin.a" ], "Members": [ "123456789123456789", "123456789123456789", "123456789123456789" ] } ] } Note the important config parameter "Delay", when the server starts we have no way to tell in which order the plugins will get loaded by Oxide, which means that when OxidationMetadata loads it's probable that we will not be the last one getting loaded. If we try to assign a permission to a group but the third party plugin has not yet loaded then the permission is not found and we'll get an error. The "Delay" creates a waiting period for OxidationMetadata to wait for all other plugins to load and only then it tries to assign the permissions, the value of the delay is really dependent of your own server. List of supported string format "tokens": %FPS% Average FPS value on the server %MAXSLOTS% Max number of players on the server %ONLINE% Total number of online players %UPTIME% Server uptime in seconds %WORLDSEED% Seed used to generate the world %WORLDSIZE% World size i.e. 3500 %LASTWIPE% Last wipe date formatted in short form %LASTWIPE_LONG% Last wipe date formatted in long form %NEXTWIPE% Next wipe date formatted in short form %NEXTWIPE_LONG% Next wipe date formatted in long form
    $4.99
  8. Version 1.0.4

    2,033 downloads

    This plugin modifies Rust's network system to use a more performant circular version. Using this on maximum settings with lower network distance offers an extreme performance boost over vanilla settings, and it has allowed huge server networks to push an extra 100 server pop on wipe with minimal lag. It's not a catch-all solution, but it works well for network lag with almost no downside. This also can marginally improve client FPS in some situations, as less entities are sent to clients. This method of optimization is being given out for free. If this helped your network reach higher pop, please consider supporting what I do on Patreon: https://www.patreon.com/vicerust This Plugin Uses Harmony This plugin uses Harmony patching which is a library built into Rust for modifying game functions. Since it is packaged as an Oxide plugin though, it needs Oxide's sandbox disabled to be able to do real modding. Oxide's sandbox tries to block certain functions to make it a bit harder to run malicious code, but it also blocks developers from doing any actual modding outside of Oxide. The sandbox is pointless as it isn't secure at all, which is why sites like CodeFling review plugins for security to make sure what you download isn't a virus. If you download a plugin from somewhere without moderation (CF, Lone, or uMod are all fine), it's not safe unless you verify it yourself---even with the sandbox on. You can read more on how to disable the sandbox here. How Does This Work? This quite literally just cuts the corners off the network distance grid. Vanilla Rust uses a square with radius 8 for "far" view distance, and 4 for "high priority" distance. This evens it out so that you will see the same distance in all directions, and cuts down 20% on networking costs at the same view distance. However, anecdotes from server owners show that nobody will notice if this is lower, so by default this plugin sets the far view distance to 6, which yields massive improvements over vanilla---around 52% lower networking costs.. Feel free to change the default Rust convars for network distance even lower, as this plugin will respect them: Net.visibilityRadiusFarOverride 5 Net.visibilityRadiusNearOverride 3 Defaults are 8 and 4 respectively. Unloading the plugin will disable the circular distance effect, but you will need to set the visibility radius back manually.
    Free
  9. Version 1.0.1

    11 downloads

    PlayerVisionTracer is a powerful Rust Oxide plugin designed to give server administrators unprecedented insights into player behavior. By visualizing where players are looking in real-time, admins can monitor suspicious activity, guide new players, and manage in-game events more effectively. Key Features: Real-Time Visualization: Draws lines and arrows from players' eyes to where they are looking. Configurable Settings: Customize line color, thickness, length, hit-stop, and more. Permission-Based Targeting: Control who gets monitored based on group permissions. Efficient Monitoring: Set thresholds to minimize unnecessary visual updates and control whether the line stops at hit objects or continues. Auto Vision Control: Automatically start or stop visualization for admins when they join or leave the server. Hit Detection Color: Configure a different color when the line hits a player. Improved Admin Control: Admins can toggle visualization, refresh tracers, and more via chat commands. Supported Languages PlayerVisionTracer is fully localized and supports multiple languages. The following is an example of the language file used: { "NoPermission": "{0}\n\nYou don't have permission to use this command.", "VisualizationOn": "{0}\n\nLook direction visualization is now <color=green>ON</color>.", "VisualizationOff": "{0}\n\nLook direction visualization is now <color=red>OFF</color>.", "LineLengthSet": "{0}\n\nLook direction line length set to <color=yellow>{1}</color> units.", "ViewRadiusSet": "{0}\n\nView radius set to <color=yellow>{1}</color> meters.", "LineThicknessSet": "{0}\n\nLine thickness set to <color=yellow>{1}</color>.", "UpdateIntervalSet": "{0}\n\nUpdate interval set to <color=yellow>{1}</color> seconds.", "StopLineAtHitSet": "{0}\n\nStop line at hit set to <color=yellow>{1}</color>.", "SyntaxError": "{0}\n\nSyntax error.\nUse <color=#44b9fc>/{1} help</color> to see the correct usage.", "Help": "{0}\n\n<color=yellow>Commands:</color>\n<color=#44b9fc>/{1}</color> <color=white>- Toggle look direction visualization on or off.</color>\n<color=#44b9fc>/{1} help</color> <color=white>- Show this help message.</color>\n<color=#44b9fc>/{1} radius <value></color> <color=white>- Set the view radius in meters.</color>\n<color=#44b9fc>/{1} length <value></color> <color=white>- Set the line length in units.</color>\n<color=#44b9fc>/{1} thickness <value></color> <color=white>- Set the line thickness.</color>\n<color=#44b9fc>/{1} interval <value></color> <color=white>- Set the update interval in seconds.</color>\n<color=#44b9fc>/{1} stoplineathit</color> <color=white>- Toggle whether the line should stop at a hit.</color>" } Configuration: PlayerVisionTracer offers extensive configuration options to tailor its functionality to your server's needs. Default Configuration: { "TitleHeader": "<color=#44b9fc>Player Vision Tracer</color>", "CommandPrefix": "tl", "UpdateInterval": 0.1, "ViewRadius": 100.0, "LineLength": 10.0, "RequireTargetsPermission": true, "LineThickness": 0.5, "ArrowThickness": 0.3, "LineColor": "#FF0000", "ArrowColor": "#FF0000", "HitEntityColor": "#FFA500", "MovementThreshold": 0.1, "StopLineAtHit": true } Configuration Options Explained: TitleHeader: The title displayed in all chat messages related to this plugin. You can customize it with HTML color tags. CommandPrefix: The command used to interact with the plugin in the chat. The default is /tl. UpdateInterval: The time (in seconds) between each update of the visualization. Lower values mean more frequent updates but could affect performance. ViewRadius: The maximum distance (in meters) within which the plugin will visualize players. LineLength: The length (in units) of the line drawn from a player's eyes. RequireTargetsPermission: If set to true, only players with the playervisiontracer.targets permission will be visualized. LineThickness: The thickness of the line drawn to represent the player's view direction. ArrowThickness: The thickness of the arrow at the end of the line. LineColor: The color of the line in hexadecimal format (e.g., #FF0000 for red). HitEntityColor: The color of the line when it hits a player (default is orange #FFA500). ArrowColor: The color of the arrow in hexadecimal format. MovementThreshold: The minimum movement required to redraw the line, preventing excessive updates for small movements. StopLineAtHit: Set to true to stop the line at the first hit object, or false to allow the line to pass through entities. Permissions Explanation: PlayerVisionTracer uses two key permissions to control access and functionality: playervisiontracer.admin Who: Admins and moderators. What it does: Allows you to turn the visualization on or off and change the plugin’s settings. playervisiontracer.targets Who: Players you want to monitor. What it does: Only players with this permission will have their looking direction visualized by admins. How It Works: Admins get the playervisiontracer.admin permission to control the plugin. Targets get the playervisiontracer.targets permission to be monitored. This system lets you easily control who can use the plugin and who gets monitored. Important: Before upgrading to version 1.0.1, you must delete your lang folder and existing config files to ensure compatibility with the new version. Use Cases: 1. Monitoring Suspicious Players: Scenario You suspect certain players of using cheats or engaging in suspicious activity. Solution Assign the playervisiontracer.targets permission to a group like suspects and monitor only those players without overwhelming your resources. Support If you encounter any issues or have questions about the plugin, feel free to reach out to our support team. We’re here to help ensure you get the most out of PlayerVisionTracer!
    $9.99
  10. Version 1.0.9

    82 downloads

    Admin Tools is an all-in-one plugin designed to make your job as a server owner/admin easier. This plugin has a wide range of features and commands that allow you to control your server easily, both in-game and via Discord. It also adds custom quality of life features exclusive to this plugin! ★ Inventory Viewing System - View an NPC or player's inventory in Discord and in-game ★ Custom Combatlog System - View a player's combatlog in Discord and in-game ★ Backpack Viewing System - View a player's backpack (uMod plugin) in Discord ★ Custom ID System - Get the ID of players on your server quick and easy, copy directly from chat ★ Warn System - Inform players of their wrongdoings and keep track of them (Warn Visuals: UI, Chat, Chat + Toast/Gametip) ★ Watchlist System - Lets you put suspicious players on a list for you to monitor, logs in-game and to discord ★ Server Command System - Reload/load/unload plugins and other console commands in Discord and in-game ★ and more! (Rest of features below) (Changed/Exclusive): * Timestamps for video in video's description - Make sure to up video quality if watching from this site. * Timestamps for video in video's description - Make sure to up video quality if watching from this site. ★ Permission System - Grant/revoke permissions to groups and players from Discord and in-game ★ Minecraft Creative System - While enabled, hold middle click to get the item you're looking at ★ Rename System - Rename the players who think they are funny (toggle in config) ★ F7 Report Logging System - Log F7 reports to discord with their combat log attached (if enabled) ★ Tempban System - Tempban players with no database required ★ Unique ID System - Find players even when they have the same or similar names -- Thanks to nivex ★ Kill, Wound, Revive & Respawn System - Kill, wound (down), revive and respawn players from Discord and in-game ★ Team Viewing System - View a player's team members from Discord and in-game Q: How do I set up the bot? A: Set Up Instructions - If you miss any permissions, can always add them to the Admin Tools role in discord after you invite the bot. Q: Does this plugin link players to Rust? A: No. You can use the free plugin DiscordCore by MJSU if you would like to link your players. Q: Does this plugin log kills/PMs/F1 Spawn/chat? A: No. Admin Tools only logs the following if enabled: F7 Reports, Bans, commands from this plugin, and players who are watchlisted. You can always view a player's combatlog from discord though. You can use the free logging plugins DiscordLogger by MONoH or DiscordChat by MJSU depending on your goal. However, personally, I recommend against using logging functionality that would be occurring very frequently due to Discord's rate limiting. Though, DIscordLogger is made in a way that combines messages if possible to prevent limiting. Q: Can this log to multiple Discord servers? A: YES. All you need to put for logging to multiple servers is the channel ID you want to log to in the list of channel IDs in the config. Q: Does this plugin ONLY work with Discord Extension 3.0.0+? A: YES. You need to download the 3.0.0+ version from GitHub, it is linked at the top (and right here) as a required dependency. Any version prior to 3.0.0 will not work with this plugin, but any version 3.0.0 and later will. Q: Will this work on a shared hosting server? A: Yes, BUT you will not be able to take advantage of the threading done within the plugin. It should still work fine, but when you're on a shared host, you may only have access to a single core/thread (not positive on which) and as a result the threading I am doing in the plugin will just be ran on the main thread. As a result some of the discord functionality (ie: image generation) may affect the server as its now running on the main thread (what the server uses to run the game on) instead of a separate thread which would normally not affect the server. The image generation stuff (backpack and inventory) is normally pretty quick depending on number of items and pictures being used/sent, and can be between 100-250ms to generate on my server, however that was while no players were on. Q: How do I fix this error Response Code: Forbidden Discord Error Code: 50001 Discord Error: Missing Access ? A: All you need to fix this issue is MFA/2FA on the account used to create the bot. This issue is caused by Discord requiring your account to have either MFA or 2FA due to the bot being in a Community Discord server. After you add 2FA/MFA this error will go away. Q: Renaming isn't working, how do I fix this? A: The issue is likely that you don't have it enabled in the config, make sure to enable it in the config, its above the warning options and the discord API options. Q: Can I forcibly update my bot's commands? A: Sort of. You can do the following in an attempt to try and force the bot to update its commands: Discord > Server Settings > Integrations > Admin Tools Bot > Toggle one of the checkboxes it shows in either Roles & Members or Channels > Save > Undo toggle > Save again. Q: Does this work with Rustcord? A: Yes, however you need this version here by MJSU as it has been updated to work with DiscordExtension 3.0.0+ versions. Special thanks to Nivex for creating the method used to generate unique IDs. For support, please make a support ticket or join the Cobalt Studios Discord.
    $29.99
  11. Version 1.4.1

    65 downloads

    "My backpack fell through the ground, again!" is a sentence that all admins hate to hear. And what will happen if no admin is online when a players backpack (or held item) glitches through the ground? Correct, it will be lost forever. This plugin checks for all items which are dropped after a players death and will smoothly bring them up to the players death position (+ a little extra so they won't fall through the ground again). Just one command, one permission permissions and the configuration is very small and simple. Configuration: "Lift glitched items slowly up instead of teleporting them instantly": (Just a small cosmetic feature) If true, the items will be slowly lifted up until they pop out of the terrain. If false, the items will be teleported instantly to the position on which the played died. --> If you experience any performance issues by the animation/coroutine, leave the setting on "false". While testing I had no performance issues unless I retrieved 50+ items simultaneously (which won't ever happen on a live server nevertheless). Permissions: glitcheditemretriever.active If a player does not have this permission, his items will not be retrieved. Why? Admins tend to throw stuff under the map and want to disable the retrieve logic for these items. Now, you can revoke the permission and throw all your stuff under the map, this plugin will not bring it up to the map. Commands: /gir.toggle Can be used by every player, toggles the above mentioned permission for the calling player. Useful for admins when they want to throw stuff under the map. Just toggle the permission (to off), throw the stuff away, toggle the permission again (to on). Notes: To make sure an item is dropped under the terrain ON PURPOSE, I added a minimum distance of 3 meters between the noclip-flying-admin-player and the terrain. If an admin wants to throw his stuff under the map WITHOUT toggling the permission first, make sure to fly more than 3 meters under the terrain. If the players position is below the terrain but not at least 3 meters, the plugin assumes that the player glitched through the terrain, dropped the items by accident and retrieves them. Roadmap: - Since the plugins name could lead to the confusion: currently it only retreives the backpack and/or the held item the player drops on his death. I will check for items that were looted by p.e. barrels and other props later. - Maybe: configurable list of items that should be retrieved or ignored by the plugin - Smoother animation - Configurable message that is sent to the player - Check if player is in a tunnel/cave, since items that are dropped in these locations, are retrieved to the terrain (which is above the tunnel/cave!)
    $9.99
  12. Version 1.1.8

    69 downloads

    RustStatistics is a plugin to recover players and server statistics We have a warning system automatic "Admin System Bans" Whitelist system for your server, can be activated with a click on the dashboard of your server from our website How to install on the server ? Linked the plugin Admin System Bans ( Prenium ) Data Recovery on Players Data Recovery on Servers Config Lang
    $2.00
  13. Version 1.0.0

    14 downloads

    This civil guard barracks is a empty building to be used by the server administrator to build The roof of the monument is public and has some helicopter re spawns and loot.
    $7.10
  14. Version 2.0.9

    66,898 downloads

    Convenient GUI manager for player and group permissions. Allows assignment of player permissions. (online or sleeping) Allows assignment of group permissions. Allows one-click removal of all players from a group. (group page - "Remove All") Allows adding/removing a player from groups. Supports unlimited plugins/permissions/groups Up to 60 plugins per-page. Up to 40 permissions per-page. Up to 40 user groups per-page Allows for local and sql backup and recall of all permissions or groups. Permissions. permissionsmanager.allowed - Allows players to use GUI. Plugin can be used with this permission, or by any Admin : Auth Level 2. Chat commands. /perms data - Backup and restore permissions and/or groups - local data file and/or SQL. ** /perms OR /perms player - Opens GUI player list, allowing a player to be chosen. /perms group - Opens GUI group list, allowing a group to be chosen. /perms player <playername> - Opens permissions GUI for the specified player. /perms group <groupname> - Opens permissions GUI for the specified group. Console commands. EmptyGroup <groupname> - Removes all players from the specified group. Configuration. Global. Chat - Title colour Chat - Message colour GUI - Label colour GUI - On colour GUI - Off colour GUI - AllPerPage - Sets All/None option to per-page, or per plugin. Options - GUI Transparency 0-1 Options - Plugin BlockList - ex. "playerranks,botspawn" Block list must be lower case, comma separated, no spaces, and no final comma, as above. Useful tool for picking CUI colours - RGB Decimal - Take the RGB Normalized decimal output, and remove all commas. ** Please note that with data backups : SQL saving is accumulative - Saving adds current permissions/group data to whatever was already saved. Local data file saving is not accumulative. It overwrites any existing backup with the current server permissions/groups. FAQ. Q: I'm trying to revoke permission(Y) for a player, but it says "Inherited". A: The player is in a group(X) which is also granted permission(Y). Solution: Revoke permission (Y) from group(X) or remove the player from group(X). Q: I removed a player from group(X), but they still have permission(Y). A: This is the opposite of the above. This player must have been independently granted permission(Y) at some time. Solution: Revoke permission(Y) from the player.
    Free
  15. Gt403cyl2

    Loot Audit

    Version 1.5.2

    340 downloads

    A plugin for Rust server owners or admin that can assist in determining if a player is cheating to gain loot. Loot Audit is used by granting the permission "uselog" to the specific player they suspect is cheating and the plugin will categorically log what the loot is and where it was looted from. Discord integration is quickly setup by creating a webhook in discord and adding it to the Discord Webhook line in the config. If you do not wish to use the Discord logging feature then leave that line as is in the config. NOTE: *** Use permissions can be toggled on/off (true/false) in the config, it is highly recommended to leave it true (set by default) as the logs will add up fairly quickly and can impact server performance. *** Permissions: lootaudit.admin - Allows admin to clear the logs from the data file. lootaudit.uselog - Allows the players loot to be logged. Commands: - /clrla - Clears the data files. - /lasave - Manually saves the data file. (configurable for chat command, non configurable for console) - /tiadmin - Toggles Ignore admin - /lahelp - Lists the current set commands to the admin in chat. - /cdebug - Toggles debug to console. Features: * Ignore admin, regardless of permissions. * Detailed logs sorted by category. * Easily configurable. * Logs items even when stacked. Default Config: { "Chat Prefix": "<color=#32CD32>Loot Audit</color>: ", "Discord Prefix": "Loot Audit: ", "Discord WebHook": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Change Commands": { "/list Shows Help Syntax": "lahelp", "/lasave manually saves the datafile (in game chat": "lasave", "/cdebug Toggles console debug": "cdebug", "/clrla Clear's data file": "clrla", "/tiadmin Toggles Ignore Admin": "tiadmin" }, "Logging Options": { "Use data file to log": true, "Ignore Admin": false, "Use Console Debugging": true, "Clear data file on wipe": false, "Use Permissions (Recommended)": true }, "Enable or Disable Specific Logs": { "Vending Machines": true, "Item Pickups": true, "Collectible Pickups": true, "Checking Corpses": true, "Player Corpse Looting": true, "NPC Corpse Looting": true, "Looting From Containers": true, "Dispensers": true, "Growables": true, "Looting of Players": true, "Looting of Drop bags": true } } Default Data File: { "Bought": [], "NPCSold": [], "Pickedup": [], "Collected": [], "Chopped": [], "Mined": [], "Hunted": [], "Farmed": [], "CheckedCorpse": [], "CheckedSleeper": [], "CheckedNPCCorpse": [], "LootedFromCorpse": [], "LootedFromNPCCorpse": [], "LootedFromPlayerInventory": [], "LootedFromContainer": [], "LootedFromPlayerDropBag": [] } Default Lang File: { "perms": "You don't have permission to use this command.", "clrla": "Loot Audit Data has been cleared.", "iadmin": "Ignore admin now set.", "iadminf": "Ignore admin now disabled.", "databought": "{0} ({1}) bought {2} {3}(s) from {4} for {5} {6} from {7} ({8}) {9} UTC time.", "databoughtnpc": "{0} sold {1} {2}(s) to {3} ({4}) for {5} {6} {7} UTC time.", "databoughtnpcd": "{0} sold {1} {2}(s) to {3} ({4}) {5} UTC time.", "datalootpickup": "{0} ({1}) picked up {2} {3}(s) off the ground {4} UTC time.", "datachopped": "{0} chopped {1} {2} from a {3} {4} UTC time.", "datamined": "{0} mined {1} {2} from a {3} node {4} UTC time.", "datamined2": "{0} ({1}) mined {2} {3} from a Metal Ore node {4} UTC time.", "datahunted": "{0} carved {1} {2} from a {3} {4} UTC time.", "datafarmed": "{0} ({1}) harvested {2} {3} {4} UTC time.", "datalootcollect": "{0} ({1}) collected {2} {3}(s) off the ground {4} UTC time.", "datacheckcorpse": "{0} ({1}) checked for loot on the corpse of {2} ({3}) {4} UTC time.", "datachecksleeper": "{0} ({1}) checked for loot on sleeping body of {2} ({3}) {4} UTC time.", "datachecknpccorpse": "{0} ({1}) checked for loot on a {2} {3} UTC time.", "datalootfromcorpse": "{0} ({1}) looted {2} {3}(s) from the dead body of {4} ({5}) {6} UTC time.", "datalootfromnpccorpse": "{0} ({1}) looted {2} {3}(s) from a {4} {5} UTC time.", "datalootfromplayerinventory": "{0} ({1}) looted {2} {3}(s) from a {4} owned by {5} {6} UTC time.", "datalootfromcontainer": "{0} ({1}) looted {2} {3}(s) from a {4} {5} UTC time.", "datalootfromdropbag": "{0} ({1}) looted {2} {3}(s) from a drop bag {4} UTC time." } Other information: Comments, suggestions or for support message me here or on Discord: gt403cyl2
    $9.99
  16. 0xF

    Admin Map

    Version 2.0.4

    1,278 downloads

    Admin Map is an innovative plugin for the game of Rust, designed to make server administration easier and improve the quality of the gaming experience. Focused on optimization and functionality, this plugin provides admins with the tools to effectively control players, minimizing the negative impact on the server and other participants. Main features: Interactive map with players: Admin Map provides server admins with a detailed and user-friendly map showing the positions of all players. This allows admins to easily monitor player activity and movements, and quickly detect suspicious activity. Large variety of different admin map layers: - Marker, - Text , - Sleeper, - TC, - Stash, - Sleeping Bag Quick Commands on Players: The plugin allows admins to perform quick actions on players directly from the map. Send messages, punish or help players in real time, minimizing reaction time and increasing interaction efficiency. Minimal server load: One of the key features of Admin Map is its low server load. All processing takes place solely on the client side, which means that the plugin will not slow down the server or create additional delays for players. This makes it an ideal choice even for servers with high traffic. Ease of use: The plugin's intuitive user interface provides admins with easy access to functionality. Navigating the map, sending commands and monitoring players is done with minimal effort, making server administration easy. Customization: Admin Map provides admins with the option to customize the functionality to suit their needs. Scanning area, available commands, buttons, permissions and other options. Hardcore bypass: Admins will be able to access the map on servers with the hardcore game mode installed. After permission is granted, it is necessary to rejoin the server Support in RUST+: You will be able to view players online on the map directly in your phone without going to the server! Admin Map is an innovative solution that combines convenience, functionality and optimization. It provides administrators with tools to effectively manage players without negatively impacting gameplay and other server participants. The Admin Map plugin is an essential asset for any Rust server administrator looking to create a comfortable and safe gaming environment. Permissions: adminmap.allow - for use adminmap and hardcore bypass adminmap.<button perm> - any permissions specified in the button settings adminmap.teleport2marker - teleportation by marker via CTRL+RMB adminmap.invis - hide player from the player map adminmap.rust+ - enable rust+ admin map adminmap.rust+.invis - hide from rust+ admin map (recommended in case of giving the map to players) Commands: /amap - show sidebar /amap off - disable everything and hide the sidebar Color designations on the cupboards map: Default Config: { "Auto show sidebar panel": true, "Open the admin menu instead of the action menu": false, "Text Map Settings": { "Font size": 8.0, "Use color generation for teams?": true, "Color for team": "ffaf4d", "Color for solo player": "9bd92f", "Color for sleeper": "404040" }, "Command Buttons": [ { "Permission (adminmap.<perm>)": "", "Label": "TP", "Command": "teleport {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "TP2ME", "Command": "teleport {steamid} {admin.steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "INV", "Command": "/viewinv {username}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "SPECTATE", "Command": "spectate {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "KILL", "Command": "kill {steamid}", "Color": "0.9 0.1 0.25 1" }, { "Permission (adminmap.<perm>)": "", "Label": "KICK", "Command": "kick {steamid}", "Color": "0.9 0.1 0.25 1" }, { "Permission (adminmap.<perm>)": "", "Label": "SHOW\nTEAMMATES", "Command": "adminmap.cmd show_player_teammates {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "SHOW\nPRIVLIDGES", "Command": "adminmap.cmd show_player_privlidges {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "SHOW\nSLEEPING\nBAGS", "Command": "adminmap.cmd show_player_sleepingbags {steamid}", "Color": "1 1 1 1" }, { "Permission (adminmap.<perm>)": "", "Label": "SHOW\nSTASHES", "Command": "adminmap.cmd show_player_stashes {steamid}", "Color": "1 1 1 1" } ] } Button Library: Give item to player for AdminMenu by k1lly0u | Minimum required version 1.0.1 { "Permission (adminmap.<perm>)": "", "Label": "GIVE", "Command": "adminmenu.callback {steamid}.4;adminmenu.callback {steamid}.4", "Color": "1 1 1 1" } Permanent ban { "Permission (adminmap.<perm>)": "", "Label": "BAN", "Command": "ban {steamid}", "Color": "1 0 0 1" } View backpack (for Backpack Pro) { "Permission (adminmap.<perm>)": "", "Label": "Backpack", "Command": "/b {steamid}", "Color": "1 1 1 1" } View backpack (for Backpacks plugin from uMod) { "Permission (adminmap.<perm>)": "", "Label": "Backpack", "Command": "viewbackpack {steamid}", "Color": "1 1 1 1" } Spectate { "Permission (adminmap.<perm>)": "", "Label": "SPECTATE", "Command": "spectate {steamid}", "Color": "1 1 1 1" } If you want to add buttons here, message me on my discord server
    $20.00
  17. SiCkNeSs

    Admin Video

    Version 1.0.6

    29 downloads

    Want to troll cheaters you have on your server? Maybe you have taken a clip of them cheating, or want to rick roll them. Maybe you want to show an advertisement to your players? Then this is the plugin for you! A friend had wanted to know how he could send a video to play on a cheaters screen, because this person was streaming while cheating, and he had clipped it. This plugin integrates with Rust's built in "client.playvideo" command, but with the added benefit of being able to just supply a Youtube URL, or a Twitch URL. The integration with the Twitch and Youtube API is offloaded onto my web server, to minimize outside web calls, and to minimize load on your server. WARNING! Be careful of the length of the video that you add! Player will have NO input, will NOT be able to F1 kill, or even log out of server until the video is completed! They will need to ALT+F4 if they want to leave before video finishes. Known Issues: Video “could” be closed by a player if they know the client commands and send a video to themselves thinking of implementing a “close” button that you can enable on ads etc to allow the user to close the video Any comments, concerns, questions, or suggestions are greatly appreciated To show video on first join of wipe: Config set both Show a welcome video, Show welcome video ONLY on first join of the wipe to true. Make sure to delete the file "data/AdminVideo.json" each wipe "Show a welcome video": true, "Show welcome video ONLY on first join of the wipe": true, "Welcome Video URL": "https://www.youtube.com/shorts/hT5BqdjT1Hs", Links Supported: Direct .mp4 link - eg. https://archive.org/download/rick-roll/Rick Roll.mp4 Youtube Video Link - eg. https://www.youtube.com/watch?v=OvQkif96CTg - Currently fixing due to an api change Youtube Shorts Link - eg. https://www.youtube.com/shorts/8sTHiZI_tus - Currently fixing due to an api change Twitch Clip Link - eg. https://www.twitch.tv/camomo_10/clip/NastySleepyCockroachFutureMan-ihrWpONnkxv4ayv4 Command works from both ingame console, and RCON console. Safety Checks: Commands with safety checks will only send video if the player is: In a SafeZone AND not mounted (such as on a mini) OR TC Authorized and INSIDE AND not mounted (such as on a mini) AND Has not been in combat for at least 20 seconds These are to limit the possibility of players being killed while frozen and unable to move. Additional safety checks can be added if needed Command format: Send a forced video to a player (no safety checks, perfect for forcing on cheaters): adminvideo {steam_id|displayname} {url|shortname} Send a video to all players (has some safe checks): adminvideo all {url|shortname} Send a video to all players (has NO safe checks): adminvideo allunsafe {url|shortname} Send an ad video to a player (has some safe checks): adminvideo ad {steam_id|displayname} {url|shortname} Send an ad video to all players (has some safe checks): adminvideo ad all {url|shortname} Add a video shortname into the config: adminsavevideo add {shortname} {url} Remove a video shortname from the config: adminsavevideo remove {shortname} eg. Send video to specified steamID (no safety checks) adminvideo 123456789 https://www.youtube.com/shorts/8sTHiZI_tus Send video to player name (no safety checks) adminvideo sickness https://www.youtube.com/shorts/8sTHiZI_tus Send RickRoll video to player name based on saved shortname adminvideo sickness rickroll Send RickRoll video to all online players based on saved shortname (has safety checks) adminvideo all rickroll Send ad video to specific player (has safety checks) adminvideo ad sickness https://www.youtube.com/shorts/8sTHiZI_tus Send ad video to all online players (has safety checks) adminvideo ad all https://www.youtube.com/shorts/8sTHiZI_tus Add a video shortname into the config: adminsavevideo add boom https://www.youtube.com/shorts/8sTHiZI_tus Remove a video shortname from the config: adminsavevideo remove boom Permissions: adminvideo.use - to be able to issue videos to players adminvideo.admin - allows you to use the shortname creation command adminvideo.adbypass - allows you to bypass "ad" videos Default Config: { "Admin Bypass Ads/Welcome": false, "Show a welcome video": false, "Show welcome video ONLY on first join of the wipe": false, "Welcome Video URL": "https://www.youtube.com/watch?v=ScMzIvxBSi4", "ShortNameVideos": { "rickroll": "https://archive.org/download/rick-roll/Rick Roll.mp4" } } (Note: Video player auto resizes to fit the content aspect ratio) Shoutout to @ELF for the original idea and for some live testing NOTICE: The backend API for converting youtube/twitch videos, is to be used by the Admin Video Plugin. Using it for any other purposes, eg. integrating into a bot, or integrating it into another plugin, without express consent/permission from SiCkNeSs, can result in blocking of access to the IP address's/services that are integrating it, with no notice, or refund.
    $12.00
  18. Mabel

    Drop Inventory

    Version 1.0.1

    67 downloads

    Allows players to drop their entire inventory (Main, Belt, and Wear containers) via a command. Admins can forcefully drop any player's inventory. This plugin is highly configurable, allowing control over permissions, cooldowns, broadcast messages, and item drop behaviour. Permissions dropinventory.use - Grants the ability for players to use the /drop command to drop their own inventory. dropinventory.cooldown.bypass - Allows players to bypass the cooldown period when using the /drop command. dropinventory.admin - Grants access to admin commands like /drop.admin to drop the inventory of any player. Commands Player Command: /drop - Allows players to drop their entire inventory (Main, Belt, Wear containers) if they have permission (dropinventory.use). - Cooldown: Players can use the command again after the cooldown period, unless they have the dropinventory.cooldown.bypass permission. Admin Commands: /drop.admin <all | belt | wear | main> <playername/steamid> - Allows an admin to drop another player's inventory. Admins must have the dropinventory.admin permission. - Admin will receive confirmation, and the target player will be notified. Console Command: /drop.admin <all | belt | wear | main> <playername/steamid> Equivalent to the chat admin command, but used in the server console. Configuration Broadcast Settings - Chat Prefix: Prefix for all messages shown in chat (e.g., <color=#FF0000>[DropInv]</color>). - Use Chat Message: Whether messages are broadcast via in-game chat. - Use Game Tip Message: Whether to use in-game game tip notifications. Drop Settings - Sound Effect: A sound effect played when items are dropped. - Drop Velocity: The velocity at which items are thrown when dropped. - Drop Main Container: Whether the main inventory should be dropped. - Drop Wear Container: Whether the wear container (armor) should be dropped. - Drop Belt Container: Whether the belt (hotbar) items should be dropped. Command Settings - Chat Command Cooldown: The cooldown time (in seconds) for players using /drop. - Player Chat Command: The command players can use to drop their inventory. - Admin Chat Command: The chat command that admins can use to drop another player's inventory. - Admin Console Command: The console command that admins can use to drop another player's inventory. Default Configuration { "Broadcast Settings": { "Chat Prefix": "<color=#FF0000>[DropInv]</color> ", "Use Chat Message": true, "Use Game Tip Message": true }, "Drop Inventory Settings": { "Sound Effect": "assets/bundled/prefabs/fx/gestures/drink_vomit.prefab", "Drop Velocity": 5, "Drop Main Container": true, "Drop Wear Container": true, "Drop Belt Container": true }, "Command Settings": { "Chat Command Cooldown": 60, "Player Chat Command": "drop", "Admin Chat Command": "drop.admin", "Admin Console Command": "drop.admin" }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } Default Language { "Cooldown": "Drop is on cooldown. Time remaining: <color=#FF0000>{0}</color> seconds.", "DropAll": "Your Main, Belt and Wear items have been dropped.", "DropMain": "Your Main items have been dropped.", "DropBelt": "Your Belt items have been dropped.", "DropWear": "Your Wear items have been dropped.", "DropMainBelt": "Your Main and Belt items have been dropped.", "DropMainWear": "Your Main and Wear items have been dropped.", "DropBeltWear": "Your Belt and Wear items have been dropped.", "NoContainers": "No containers are enabled for dropping items.", "AdminDroppedItems": "Your items were dropped by an admin.", "AdminDroppedItemsReply": "You dropped (Player: <color=#FF0000>{0}</color>) Items.", "NoPermission": "You don't have permission to use this command.", "AdminCommandUsage": "Usage: /drop.admin <playername or steamid>", "PlayerNotFound": "Player not found or multiple players found matching the name or ID provided." }
    Free
  19. RustFlash

    SkinFinder

    Version 1.0.0

    12 downloads

    SkinFinder is an admin tool with which you can pull the SkinID of certain objects. The nice side effect is that the short name and the NetID are also displayed. More Free Plugins: If you are looking for more useful free plugins, please have a look at my Discord, you only have to choose the Flash role when you join. Support Discord Permission: To use the plugin, you need the .use permission. skinfinder.use load, run, enjoy
    Free
  20. Version 1.2.8

    147 downloads

    Introducing Total Control, a comprehensive admin tool designed for Rust game servers. This plugin is built with a full GUI, providing an intuitive and user-friendly interface for server administrators. With Total Control, you can customize every aspect of your Rust server to create a unique gaming experience for your players. Here are some of the features that set Total Control apart: StackSize Page: A new addition to Total Control, the StackSize page allows you to set up multipliers for individual items or entire categories, offering greater control over item stacking in your server. Item Gather Rate Control: Customize the gather rate for every item in the game to balance resource acquisition and gameplay progression. Smelting and Cooking Control: Adjust the smelting speeds for furnaces, mixing tables, campfires, and oil refineries. You can also control the charcoal output amount, the cooked output amount, and the amount of fuel used. Reward System: Set up rewards for various in-game actions such as killing scientists, and players, or picking up or mining different items. Rewards can be given in the form of economics (if the Economics plugin is installed) or server rewards (if the ServerRewards plugin is installed) or even scrap. Bradley APC and Patrol Heli Rewards: Players can be rewarded for dealing damage to or destroying the Bradley APC and Patrol Heli. There’s also a setting to divide the loot among all players who dealt damage or give all the loot to the player who deals the final blow. Total Control allows you to create a Rust server tailored to your community’s playstyle. Whether you’re looking to create a hardcore survival experience or a more casual, resource-rich environment, Total Control gives you the tools to make it happen. Accessible In-Game: One of the key features of Total Control is its accessibility. Any admin with the correct permissions can alter any settings directly in the game, even if they don’t have access to server files. Simply open the UI using the /tc command and change any settings as needed. Permissions: TotalControl.OpenGui To allow access to the Ui for admin. Chat Commands: /tc To Open the Ui for any player with the correct permission
    $15.00
  21. UserLeftRust

    Finder

    Version 3.0.7

    931 downloads

    Finder is a small plugin for admins to search for various things quickly and easily Features Find all players with partial names Find all sleeping bags owned by a specific player Find all Tool Cupboards with partial names Find all buildings with partial names Find items Find Teleport locations Permissions finder.find << Required to use chat commands Players with Auth level 1 or 2 should not require special permissions. Chat Commands /find player PLAYERNAME/STEAMID /find cupboard PLAYERNAME/STEAMID /find bag PLAYERNAME/STEAMID /find building PLAYERNAME/STEAMID /find item ITEMNAME MINAMOUNT /find tp FINDID Item names may need to be enclosed in quotations eg /find item "Timed Explosive Charge" 1 => Special thanks to Steenamaroo the code whisperer for helping me keep what little sanity I had left!
    Free
  22. SiCkNeSs

    Rust Sync Bot

    Version 1.0.1

    14 downloads

    Are you tired of having to change configurations and plugins manually on multiple Rust servers that run the same configurations? (eg. a mirrored US and EU version of your server) Then this is just what you are looking for! Introducing RustSyncBot—your ultimate solution for seamless server synchronization. Designed with ease of use in mind, RustSyncBot is an easy-to-install Pterodactyl egg that effortlessly keeps your game servers in sync across multiple machines. Whether you're running a network of Rust servers or any other setup requiring consistency across servers, RustSyncBot is here to simplify your workflow. With RustSyncBot, you can easily specify the directories and files that need to be mirrored from a main server to one or more secondary servers. The bot’s robust configuration options allow you to manage multiple pairs of servers, ensuring your server network stays perfectly synchronized at all times. Key Features: Easy Installation: Install and set up within minutes with our user-friendly Pterodactyl egg. Seamless Synchronization: Automatically sync specified directories and files from your main server to secondary servers. Multi-Server Management: Configure multiple server pairs to maintain consistency across your entire server setup. Efficiency Boost: Streamline your server management, making it easier than ever to run the same server setup across multiple servers. RustSyncBot takes the hassle out of server synchronization, letting you focus on what matters most—delivering an exceptional gaming experience to your community. Tested and working with "BotReaper Python Discord Bot" node. You just need to modify the "APP PY FILE" to be "main.py" instead of "app.py" Pterodactyl is NOT needed, you can run this bot through normal python on any server or even windows machine with python installed! Installation Instructions: How to install: 1. Create a new server using the provided egg called "egg-rust-sync-bot.json". 2. Upload the "rustsyncbot.zip" archive to the server's Files section. Once uploaded, you can unzip the file or trigger a reinstall in the server's Settings section. 3. Navigate to the Files section and modify the .env file if you would like to change the sync time (default 120 seconds) (do not set it too low, as then you will have alot of network requests often, test and set to your needs) 4. Navigate to the config directory and look through the "example.yaml" file, you will need to setup your configuration files to connect to your servers, specify what files/folders you would like to sync (I recommend using https://yamlchecker.com/ OR https://jsonformatter.org/yaml-formatter/ to verify that your syntax is correct) 5. Start the server. All dependencies will be installed on startup, and bot will automatically start. (The bot will ONLY copy files that have a newer modified date from server_1 over to server_2. so make sure your files are the latest version on server_1) 6. Leave server running, bot will recheck files based on the SYNC_INTERVAL you have set in the .env file NOTE: All directories/files are RELATIVE to the starting location of your SFTP login. this means that you should NOT put /home/container/ before each of your folder/file locations I have made a tool to help with generating the correct information for the configuration. It can be found at: https://rustsync.rustvideo.com/ Sample Configuration: # MAIN server server_1_name: Server 1 Display Name server_1_url: ip:port # eg 192.168.1.1:2022 using sftp://domain.com:2022 "should" work also server_1_user: username.shortcode server_1_pass: panelpassword # SECONDARY server server_2_name: Server 2 Display Name server_2_url: ip:port # eg 192.168.1.1:2022 using sftp://domain.com:2022 "should" work also server_2_user: username.shortcode server_2_pass: panelpassword # directories for the bot to keep in sync CASE SENSITIVE # directories are listed as key/pair. where the key is the directory on the main server, and value is the directory # on the secondary server eg. # oxide/plugins: # server_1 directory # carbon/plugins # where to put that directory on server_2 # will sync the directory of oxide/plugins on server_1 to the carbon/plugins directory on server_2 # you can use trailing slashes and preceding slashes. eg. # /oxide/plugins , /oxide/plugins/, and oxide/plugins are all valid options directories_to_sync: oxide/plugins: oxide/plugins oxide/config: oxide/config oxide/data/copypaste: oxide/data/copypaste # files for the bot to keep in sync CASE SENSITIVE # files are listed as key/pair. where the key is the location on the main server, and value is the location on the secondary server # eg. # oxide/plugins/ZoneManager.cs # server_1 file # carbon/plugins/ZoneManager.cs # location to put it on server_2 # will sync the individual file of "oxide/plugins/ZoneManager.cs" on server_1 to the location of "carbon/plugins/ZoneManager.cs" on server_2 # files_to_sync: steam_appid.txt: steam_appid.txt server/rust/cfg/users.cfg: server/rust/cfg/users.cfg
    $12.00
  23. Version 1.1.8

    10 downloads

    Player Reporting Plugin, Command Usage: /report (Player Name) (reason) /adminreports - Gui for seeing players with reports and how many requires "playerreports.admin" permssion Gui Preview in video below Permissions: o.grant group default playerreport.use o.grant group admin playerreport.admin Example Of Messages Sent To Discord Webhook Attached. When a player is reported, In-Game admins will receive a notification of that person being reported, if they have the permission "playerreport.admin" Default Config: { "Discord Webhook URL": "https://discord.com/api/webhooks/yourwebhookhere", "Ban Notification Webhook URL": "https://discord.com/api/webhooks/yourwebhookhere", "Server Shortname": "5x Duo Max Rustico", "Admin Notification": true, "Ban Appeal Link": "https://discord.gg/JKmGzRf7", "Maximum Reports Before Auto Ban": 10 } Localisation Support: { "Usage": "Usage: /report <player name> <reason>", "PlayerNotFound": "Player '{0}' not found. Check the spelling or try a different name.", "DidYouMean": "Did you mean: {0}?", "ReportSubmitted": "Your report against {0} has been submitted.", "ReporterField": "Reporter", "ReportedPlayerField": "Reported Player", "ReasonField": "Reason", "ReportedOn": "Reported on", "DiscordError": "Failed to send report to Discord: {0}", "CooldownMessage": "Please wait {0} seconds before submitting another report.", "AdminNotification": "Player {0} reported {1} for: {2}", "AutoBanMessage": "You have been automatically banned due to multiple reports. Appeal: {0}" }
    $9.99
  24. Version 1.4.78

    651 downloads

    This plugin makes the admin’s life easier by automatically generating maps, initiating a vote that lets users choose which map they would like to play in during the next wipe and auto wiping the server. Depends on: Image Library Wipe Info API (If your server in country that have forced wipe at Friday please use WipeInfoApi file in MapVoter/WipeInfoApi/WipeInfoApi .cs) Discord extension UnZip for Windows Update 1.4.67: Added: Single Discord message now supports up to 4 maps. Wipe countdown in Embed. Fixed: Magnify icon not showing. New config options: You must set the Embed URL if you want to use the Single Discord embed message. "Embed Url": "https://codefling.com" "Single Embed?": false Note: The single message will only display 4 maps, but you can add more. Update 1.4.64: Server administrators can list data files to be deleted after the wipe "Plugins Data wipe": { "Enable plugins data wipe on forced wipe day": true, "Enable plugins data wipe on map wipe day": true, "File names to be deleted on forced wipe day": [ "wipeinfo", "WipeInfoApi" ], "File names to be deleted on map wipe day": [ "wipeinfo", "WipeInfoApi" ] } If you utilize a game hosting service, please ensure that your host permits the modification of the startup command. Update 1.3.26 : Auto wipe now works for non Dedicated (game server or host) servers but you'll have to disable sandbox and you won't be able to auto update the server. Requirements Rust Server(s) setup in a standard way on a Windows ,Pterodactyl Panel , Open Game Panel, Ubuntu dedicated server or game/host server (Doesn't work on LinuxGSM). Administrator privileges on said dedicated server. All of your server settings in \server\my_server_identity\cfg \server.cfg except rcon.port ,rcon.web rcon.password which will be added to batch script later. Auto Wipe will launch the server without start.bat. Features: Automatically restart and update the server every first Thursday of the month. Automatically generate or select random maps from rustmaps.com filter maps on wipe day or x days before wipe using https://rustmaps.com/ & wipe-info-api and start the vote. Allows players to vote on maps through an in-game UI or Discord (if you use any plugin that links a player and a Discord user, enable “only authenticated users can vote” in the config file to avoid duplicate votes). Automatically checks if it’s wipe day using wipe-info-api and the plugin’s config. Automatically update Oxide and the server and wipes it on forced wipe. Configure the plugin through a GUI (not all settings are available on the GUI). Select maps from rustmaps.com through a GUI via a RustMaps share code. Added Custom maps via GUI (to delete map you have to delete it from data file in MapVoter/Custommapdata.json). The vote will start automatically on custom maps in data folder if custom maps usage is enabled in config. Fun kit. Automatically generates custom maps every wipe, utilizing RustMaps.com. Please note that to use this feature, a subscription to RustMaps.com is required. Update 1.4.61 In this update you can generate a custom maps every time map vote starts with same config you provided. Update 1.3.40 New UI Update 1.3.35 1- Added Fun kit. Fun kit is kit that will be enabeled before every wipe, players can redeem it using /kit <kit name> or when respawning. Players wont be able to learn BPs and unloack workbench tree nodes. How to add fun kit? 1 - create kit using kits plugin with permission example : 2 - In map voter config file edit : "Fun Kit": { "Fun kit enabled": false, "Enable Fun kit x minutes before wipe": 0, "Kit name": null, "Permission": null }, 3 - save and reload MapVoter. 2 - Map Voter will print future wipes in console when loaded How to add Custom maps : Video Permissions: MapVoter.use only allows an admin to generate maps and start a vote. MapVoter.Manager allows an admin to use all the features. MapVoter.Vote allows player to vote(you can enable or disable this in configuration). Commands /mvote : Opens the plugin’s main GUI. /startvote After selecting which maps will appear on the vote, starts the vote. MapVoter.generate <Number of maps to generate> <seed> <voting duration in minutes>. voteresult : Shows which map had won the vote. Mapvoter.reload reload the plugin. MapVoter.mapwipe <delay in seconds> <Map size > will generate a map and change startup parameters in server.cfg. MapVoter.mapwipe <delay in seconds> <Custom map url > will wipe the server with a given custom map url and change startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Map size > will generate map and delete *.db, *.db-journal and *.sav files and changes startup parameters in server.cfg MapVoter.bpwipe <delay in seconds> <Custom map url > will delete *.db, *.db-journal and *.sav files and change startup parameters MapVoter.cancelwipe : cancels ongoing wipe. MapVoter.stopvoting : stops ongoing voting. MapVoter.update <Delay in seconds> initiates restart and updates the server & oxide. Mapvoter.CancelUpdate : Cancels restart and update. Discord commands !vote !generate <Number of maps to generate> <seed> <voting duration in minutes>. !mapwipe <delay in seconds> <Map size > !bpwipe <delay in seconds> <Map size > bpwipe <delay in seconds> <Custom map url > !cancelwipe !stopvoting !update <Delay in seconds> !cancelupdate Configuration { "Commands": { "Open MapVoter UI": "mvote", "Generate Mpas": "MapVoter.generate", "vote result": "voteresult" }, "Options": { "Map size": 3500, "Select random maps from rustmaps filter id instead of generating random maps on wipe day (true/false)": false, "How many pages the plugin looks up per search request(every page has 30 maps": 10, "Enable Discord bot (true/false)": true, "Only players with permission MapVoter.Vote can vote (true/false)": false, "Log to Discord (true/false)": true, "Discord Logs Channel Id": "", "Disable UI": false, "RustMaps API key": "https://rustmaps.com/user/profile", "staging": false, "barren": false, "Stop voting after (minutes)": 60, "avatar url": "", "Discord footer": "", "filter Id": "Visit https://rustmaps.com/ and adjust your map requirements. In the red box above the settings hit the Share button,the string at the end of the URL is the filterId.Example URL: https://rustmaps.com/?share=gEU5W6BUuUG5FpPlyv2nhQ the string at the end in this case {gEU5W6BUuUG5FpPlyv2nhQ} is the filterId." }, "Discord Settings": { "Vote Channel id": "", "Discord Apikey": "BotToken", "Discord Command Prefix": "!", "Discord Channels": [ { "Discord Channel ID": "", "Commands": [ "generate", "vote", "mapwipe", "bpwipe", "cancelwipe", "stopvoting", "update", "cancelupdate" ] } ], "Discord Command Role Assignment (Empty = All roles can use command.)": { "generate": [ "DiscordRoleName", "DiscordRoleName2" ], "vote": [ "DiscordRoleName", "DiscordRoleName2" ], "mapwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "bpwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelwipe": [ "DiscordRoleName", "DiscordRoleName2" ], "stopvoting": [ "DiscordRoleName", "DiscordRoleName2" ], "update": [ "DiscordRoleName", "DiscordRoleName2" ], "cancelupdate": [ "DiscordRoleName", "DiscordRoleName2" ] } }, "Auto Vote": { "Auto start vote": true, "Only Authenticated users can vote through discord": true, "Start voting x days before wipe": 0, "Start voting at (HH:mm) 24-hour clock": "17:00", "Number of maps to generate": 4 }, "Auto Wipe": { "Custom Map": { "Custom map": false, "Map URL": "" }, "Map Wipe schedule": [ 7, 14, 21, 28 ], "BP Wipe schedule": [ 0 ], "Enable Auto wipe": true, "Wipe BPs at forced wipe day": true, "Forced Wipe time (HH:mm) 24-hour clock": "19:00", "Wipe time (HH:mm) 24-hour clock": "19:00" } } Files Batch & Powershell script which turns on/off your server, updates it and deletes your selected map/bp files. AutoWipeconfig.txt MapVoter.cs, which will handle wipe schedule and automatically generate maps, start voting and restart the server. How to Install Non Dedicated servers : 1 - Upload Non Dedicated servers/oxide.disable-sandbox to /RustDedicated_Data/Managed/. 2 - Upload Mapvoter.cs. 3 - all your server configuration must be in /server/my_server_identity/cfg/server.cfg or you can change the path in config if your host use different path (/server/{folder name}). Windows: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2- Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.bat, TryParse.ps1 , AutoWipeconfig.txt and DiscordSendWebhook.exe to your server folder. 5- download & install Unzip for Windows http://gnuwin32.sourceforge.net/packages/unzip.htm 6- open AutoWipe.bat in NotePad++. 7- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 8- Open AutoWipeconfig.txt in NotePad++. 9- Replace the example server config path with your own server.cfg location. 10- Replace the example SteamCmd path with your own SteamCmd.exe location. 11-Replace unzip path with your own unzip.exe location if you install it to a different path and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 11- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 12-Run AutoWipe.bat. Pterodactyl / Open game Panel / Linux / TC-admin: 1- Upload Discord extension to /RustDedicated_Data/Managed. 2- Upload AutoWipeInfo and MapVoter. 3- change the startup command if possible to ./RustDedicated -batchmode +server.identity "rust" +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" or leave all the map seed, size and level URL empty. 4-create server.cfg file in (default path of pterodactyl) server/rust/cfg/ example : server.port 28000 server.seed server.worldsize //server.levelurl server.maxplayers 100 server.gamemode vanilla server.hostname " Vanilla" server.tags vanilla,weekly server.level "Procedural Map" server.radiation true server.saveinterval 600 server.tickrate 30 server.headerImage "" server.url "" server.secure 1 server.salt 50 Below steps are depricated 1- Change the Docker Images in settings -> Nests -> rust -> rust to ghcr.io/kaysharp42/pterodactyl-rust-image:main 2- Go to Servers click on server name you want to install the script -> startup replace the Startup Command with ./AutoWipe.sh +rcon.port {{RCON_PORT}} +rcon.web true +rcon.password \"{{RCON_PASS}}\" Note : your going to use RCON password and port in Pterodactyl variables (startup). 3- Upload AutoWipe.sh, AutoWipeConfig.txt and discord.sh to File Manager. 4- Connect to your server Terminal using SSH or any other method. 5- Go to your Server folder Command #1 : cd /var/lib/pterodactyl/volumes Command #2: ls Command #3: cd "your server folder name" Command #4: chmod +x AutoWipe.sh Command #5: chmod +x discord.sh 6- Go back to File manager click on server folder and create folder named my_server_identity if you don't have one 7- In my_server_identity create another folder cfg and in the new folder create file server.cfg with all your server configuration exept recon password and port. 8- Change https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 9- Now go to server settings and click on reinstall server (Some files may be deleted or modified during this process, please back up your data before continuing.) Open game Panel : 1- Open AutoWipe.sh in Text Editor find ./RustDedicated and change rcon password and port. 2- Upload AutoWipe.sh and AutoWipeConfig.txt to File Manager. Go to your server folder and run this command chmod +x AutoWipe.sh then chmod +x discord.sh Example : cd /home/ogp_agent/OGP_User_Files/rustDev chmod +x AutoWipe.sh chmod +x discord.sh 3- install steamcmd if its not installed and then copy steamcmd folder to server folder cp -R {steamcmd path} {your server folder} Example : cp -R /root/.steam/steamcmd /home/ogp_agent/OGP_User_Files/rustDev 4- You must put all server variables in server/my_server_identity/cfg/server.cfg 5- Replace rust_linux64.xml in /var/www/html/modules/config_games/server_configs with rust_linux64.xml in Mapvoter-V*.*.*/OpenGamePanel you downloaded 6- open AutoWipeConfig.txt and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks with your discord channel webhook link. 6- start your server. Linux: 1-Download & load https://umod.org/plugins/wipe-info-api and edit WipeInfoApi configuration to fit with your wipe schedule. 2-Load MapVoter and edit MapVoter configuration. 3- Shutdown the server. 4- Copy AutoWipe.sh and AutoWipeconfig.txt to your server folder 5- download & install Unzip sudo apt-get install unzip 6- download & install jq JSON sudo apt-get install jq 7- open AutoWipe.sh in NotePad++. 8- Find RustDedicated.exe -batchmode and change rcon.port ,rcon.web rcon.password if you use rcon. 9- Open AutoWipeconfig.txt in Text Editor. 10- Replace the example server config path with your own server.cfg location. 11- Replace the example SteamCmd path with your own SteamCmd.sh location and replace https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks to your discord channel webhook. 12- Script will delete all maps *.sav* on map wipe and all *.db *.db-journal on full wipe. 13- open terminal and do chmod +x AutoWipe.sh then chmod +x discord.sh. 14- Run AutoWipe.sh ./AutoWipe.sh. Perform a Dry-Run Run the AutoWipe.bat to ensure that it is working as expected. Whilst your server is online with no players, test some commands like Mapvote.bpwipe, check AutoWipeLogs.log as well as server.cfg, and make sure that server.seed and server.worldsize has changed and all your selected files have been deleted. Contact kaysharp#2008
    $45.00
  25. 0xF

    Admin Menu

    Version 1.1.6

    886 downloads

    Manage your Rust server easier and more efficiently with the AdminMenu plugin. Track players, interact with them, edit their data and permissions, as well as change server convars and manage plugins. Features: Menu retains its state after closing, you won't lose everything you did before. Ability to fully translate the menu into any language. Large range of permissions for each action, will allow you to flexibly customize the admin menu for each group of administrators. Quick menu that allows you to perform quick actions Full list of players with the ability to filter by online, offline, admins and moderators. Also has a frame of different colors depending on the level of authorization. Wide range of information and actions for the selected player. Editing convars with search. Has a complete list of editable convars with descriptions for some of them. Extensive issue menu by category, with easy management of name, skin and amount (manual, +1, +100, +1000, +10000). Plugin management menu. It is possible to reload, unload or load a plugin easily and quickly. Updates occur in real time. Ability to create your own custom buttons that execute several commands Quick Start: You install the plugin in the plugins folder. Give yourself the adminmenu.fullaccess permission. Commands, use one of your choice, one for the player and one for the admin group: o.grant user {name/steamid} adminmenu.fullaccess o.grant group admin adminmenu.fullaccess Press the X button (swap seat button) or type adminmenu in the console. Enjoy Useful stuff: You can quickly open a player in the admin menu. To do this, point at the player and press X. You don't have to hover over the player exactly, you will be able to open players within a certain radius of the place you are looking at. CUSTOM BUTTONS Custom buttons are buttons that when pressed will execute commands on behalf of the administrator, commands can be several, below will be the details. At the moment, custom buttons can be created in two places: in the quick menu and in the menu when selecting a player. These places are separated in the config. Button Fields: "Execution as server" - Call the command on behalf of the server, not the administrator "Label" - Text that will be on the button, for each such inscription creates a field in the lang file, accordingly you can translate this text into several languages. "Commands" - Array of commands that will be executed on behalf of the administrator. Chat commands require a special entry, see examples. "Permission"- permission to display and use the button. You need to write the permission that will be after "adminmenu.". Example: if you enter the permission "test" the permission will be adminmenu.test "Position" - The location for the button, the first number is responsible for the row number, the second for the position within the row, starts from 0.There are limits of locations, if you have gone beyond the limit - the button will not be displayed. Common Tags: {adminUID} - administrator's id. {position} - administrator coordinates (underfoot) {view_position} - the position where the administrator is looking (can be used for spawning or something similar) {view_direction_forward} - forward view direction of the administrator {view_direction_backward} - the direction the administrator is looking backwards {view_direction_left} - direction of the administrator’s view to the left {view_direction_right} - administrator’s view direction to the right Tags for target only: {steamid}, {steamID}, {userID}, {STEAMID}, {USERID} - mean the same thing, namely the id of the selected player. {target_position} - target coordinates (underfoot) Example of commands: chat.say \"/{chat command}\" vanish ban {steamID} teleport {steamID} {adminUID} More information about the grant menu: The grant menu includes the full list of items including hidden items as well as custom items created by the CustomItemDefinitions library. The menu can be accessed from the navigation or from the menu of the selected player. When issuing itself has categories. Search works in any registry by any part of the name or short name. Has a page system at any stage. More information about the buttons in the Quick Menu: [Teleport to 0 0 0] - Teleport to coordinates 0 0 0. Requires adminmenu.quickmenu.teleportto000 permission [Teleport to Deathpoint] - Teleport to your deathpoint. Requires adminmenu.quickmenu.teleporttodeath permission [Teleport to Spawn point] - Teleport to a random spawn point. Requires adminmenu.quickmenu.teleporttospawnpoint permission [Kill Self] - Kill Self, kills even when immortal. Does not require permission. [Heal Self] - Fully heal yourself. Requires adminmenu.quickmenu.healself permission [Call Heli] - Call Helicopter to yourself (arrives in time). Requires adminmenu.quickmenu.helicall permission [Spawn Bradley] - Spawn bradley on yourself. Requires adminmenu.quickmenu.spawnbradley permission More information about the buttons in the menu of the selected player: [Teleport Self To] - Teleport yourself to the selected player. Requires adminmenu.userinfo.teleportselfto permission [Teleport To Self] - Teleport the selected player to yourself. Requires adminmenu.userinfo.teleporttoself permission [Teleport To Auth] - Teleportation to random authorization (TC). Requires adminmenu.userinfo.teleporttoauth permission [Teleport to Deathpoint] - Teleportation to a player's deathpoint. Requires adminmenu.userinfo.teleporttodeath permission [Heal] - Full healing, including metabolism. Requires adminmenu.userinfo.fullheal permission [Heal 50%] - Half healing. Requires adminmenu.userinfo.halfheal permission. [View Inventory] - View and edit player's inventory. Requires adminmenu.userinfo.viewinv permission [Strip Inventory] - Clear player's inventory. Requires adminmenu.userinfo.stripinventory permission [Unlock Blueprints] - Unlock all Blueprints. Requires adminmenu.userinfo.unlockblueprints permission [Revoke Blueprints] - Reset all Blueprints. Requires adminmenu.userinfo.revokeblueprints permission. [Kill] - Kill a player. Requires adminmenu.userinfo.kill permission [Kick] - Kick a player. Requires adminmenu.userinfo.kick permission [Ban] - Ban a player. Requires adminmenu.userinfo.ban permission More information about the buttons in the menu of the selected group: [Remove Group] - Remove group, has confirmation. Requires adminmenu.groupinfo.removegroup permission [Clone Group] - Clone group with the ability to copy users. Requires adminmenu.groupinfo.clonegroup permission Permissions: adminmenu.use - Ability to use admin menu with basic set. Open tab quick menu (each button has its own permission, without permissions is present only kill yourself button) and the list of players. adminmenu.fullaccess - Full access to all functions without the need for each permission, includes also adminmenu.use. It is recommended to give only to the main administrators. adminmenu.quickmenu.teleportto000 - Access to the button in the quick menu, teleportation to coordinates 0 0 0 0. adminmenu.quickmenu.teleporttodeath - Access to the button in the quick menu, teleportation to the point of your death. adminmenu.quickmenu.teleporttospawnpoint - Access to the button in the quick menu, teleportation to a random spawn point. adminmenu.quickmenu.healself - Access button in quickmenu, heal yourself completely. adminmenu.quickmenu.helicall - Access to the button in the quick menu, call a helicopter to yourself (arrives in time). adminmenu.quickmenu.spawnbradley - Access button in quickmenu, spawn bradley. adminmenu.userinfo.teleportselfto - Access to the button in the menu of the selected player, teleportation to the selected player. adminmenu.userinfo.teleporttoself - Access to the button in the menu of the selected player, teleport the selected player to himself. adminmenu.userinfo.teleporttoauth - Access to the button in the menu of the selected player, teleportation to random authorization (TC). adminmenu.userinfo.teleporttodeath - Access to the button in the menu of the selected player, teleportation to the place of death of the player. adminmenu.userinfo.fullheal - Access to the button in the menu of the selected player, full healing, including metabolism. adminmenu.userinfo.halfheal - Access to the button in the menu of the selected player, half healing. adminmenu.userinfo.viewinv - Access to the button in the selected player's menu, view and edit the player's inventory. adminmenu.userinfo.stripinventory - Access to the button in the menu of the selected player, clear the player's inventory. adminmenu.userinfo.unlockblueprints - Access the button in the menu of the selected player, unlock all drafts. adminmenu.userinfo.revokeblueprints - Access to the button in the menu of the selected player, reset all drafts. adminmenu.userinfo.kill - Access the button in the selected player's menu to kill the player. adminmenu.userinfo.kick - Access the button in the selected player's menu to kick the player. adminmenu.userinfo.ban - Access to the button in the menu of the selected player, ban the player. adminmenu.groupinfo.removegroup - Access to the button in the menu of the selected group, the ability to remove the group. adminmenu.groupinfo.clonegroup - Access to the button in the menu of the selected group, the ability to clone the group. adminmenu.convars - View and edit convars. adminmenu.permissionmanager - View and edit permissions in groups, player groups, create, delete and clone groups (requires additional permissions from these buttons). adminmenu.pluginmanager - Access to plugin management, reloading, unloading, loading plugins. adminmenu.give - Access to give resources, as well as yourself and the selected player.
    $25.00
1.4m

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Total number of downloads.

6.6k

Customers

Total customers served.

98k

Files Sold

Total number of files sold.

1.9m

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