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About Me

  1. Version 2.0


    Welcome to Hemp Island, this is a custom hemp leaf shaped map, Perfect fun map for the hemp farmers Map size: 4k Prefab count: 6800 Comes with 4 custom monuments Hemp Factory Area 51 Scuba Tank Broken Dome Working underground tunnel systems Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
  2. Version 1.0.0


    Welcome to Doc's Basketball Court. Perfect replacement for Gas station 2 loot crates 8 loot barrels 1 recycler Prefab count : 446 If you have any problems you can contact discord DocNorris#5423 Please make yourself aware of the TOS-Restrictions for use.
  3. Version 2.1


    Welcome to the SpaceX Launch site, this is a smaller/cooler replacement to the launch site. You can explore the inside of the Starship, it has 7 accessible floors, 2 elevators, and 1 main loot room. You will need a green and red key card and 1 fuse to enter all areas of the launch site. Bradley is patrolling the outside of the Starship. +Radiation zones good replacement for the current launch site. Prefab Count 904 Please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact me on discord DocNorris#5423
  4. Version 1.1


    Welcome to Abandoned fairground. This is a radio active monument with one blue card puzzle room. You will need 1 fuse and a blue key card to access loot room 1 recycler 1 Hackable crate spawn 2 diesel cans spawns 1 Red key card spawn Prefab count: 1582 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
  5. Version 5222 0509P


    Subterra is a map with plenty to do and explore both above ground and below and under the waves. Features a combined and integrated above and below ground railway system along with many unique monuments and places of interest to explore. Monuments and Features Area 51 Service Station & Shredder Canyon Railway Table Top Mountain Train Container Yard Deep Mines Oil Field Dweller Gold Mining Town Crashed UFO Beached Cargo Cheyenne Mountain Complex Stargate Gate Room Viaducts and Waterways Broken Wind Power Station Wind Farm Camp Crystal Lake Chichen Itza Fire and Ice Cave Cabin In The Woods Monument To The Fallen Ghost Town Library St Nikos Hospital Dweller Residences Construction Site St Nikolas Town Tanning Factory Wangen Observatory Integrated Railway, Underground, Tramway + The usual standard FP Monuments If you have any problems you can contact me via Discord https://discord.gg/r84Cg84 https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko You Tube Video
  6. FireCrow


    Version 1.0.5


    Hey! We are happy to announce the release of our new map – Cacatua! On a medium-sized map, we tried to place as much content as possible, both custom and standard, as compactly and neatly as possible (most of the facepunch monuments). There are no problems with performance or finding free space for build. Throughout the island, there are many roads and paths that make it easier to farm and player movement. The monuments are evenly distributed throughout the island and correspond to the normal progress of the player, a lot of new custom monuments add variety to the familiar game. Despite the large number of standard and custom monuments, performance on the map was a priority. Several dozen players have already managed to explore the map with us and we have fixed all the identified shortcomings, so we hope that you will get a great experience! Map Size: 3500 Prefabs: 25000 Custom Monuments: – Large Town – Metallurgical Plant – Large Swamp – Bandit Excavator – Large Cave – Dish Outpost – MLRS Convoy – Hard Cave – Small Water Treatment – Hobbit House – Abandoned Supermarket – GreenHouse – Warehouse – Watch Tower – Forest house Facepunch Monuments: – Arctic Research Base – Launch Site – Military Tunnel – Trainyard – Airfield – Oilrig 1 – Oilrig 2 – Sphere Tank – Bandit Town – Underwater Labs – Sewer Branch – Harbor – Satellite Dish – Junkyard – Lighthouse – Gas Station – Supermarket – Warehouse – Stables – Fishing Village – Mining Quarry – Swamp B – Water Wells If you have any questions about the map, need help or find a bug, please let us know! Our discord https://discord.com/invite/GGgx822 Or write us directly (discord) UNICORN#1337 TEST#0006
  7. Version 1.0.0


    New Prefab! Police Station! Prefab with 3 floors and helipad on the roof. Comes with Safe zone and no building. Floor -1 - Jail with 4 bots captured. Floor 0 - Lobby with desks, vending machines and metal detectors. 2 Peacekeeper bots. Floor 1 - Lobby with more vending machines, weapons room and office for admins. Roof - Hepipad Parking lot behind the building.
  8. Version 1.0.0

    1 download

    New Under Water Base (this time square) Nice underwater base for players to build in, with an elevator on one side The elevator can be used to go floor by floor or from one end to the other, also has one button to call the elevator in case it has been left on another floor. Has prevent building around it so that players don't build outside of it from the inside. There are 2 prefabs in the folder, one has 22 floors and another one 12 floors (from bottom to top). If you are looking for a round base check my other prefabs.
  9. Version 1.0.0


    Tired of those bigger buildings only letting you explore 1 floor, or just a single room!? Slightly bigger than Sphere Tank (Dome) Monument. Due to number of rooms/floor containing puzzles (ranging from hidden loot, IO (fuse/key card), parkour, etc) this monument far exceeds Launch Site's average clear time. Players will require several days to fully explore and clear this beast in a setting where high player traffic is expected due to the lucrative nature of its contents. Includes: 14 floors, 84 rooms total, completely accessible! Fully modular complex that can be easily split to fit your needs! IO (puzzles) included, parkour, loot and everything else in between! All terrain, splats, collision, etc are taken care of! Entities: Just under 18k for the entire complex, 7.8k per Apartment Building! If you have any questions or concerns I can be reached on Discord: Baпaпa#7050 Door scaling has also been handled to avoid collision issues with hinged doors as shown below!
  10. Version 5222 0418


    Los Rustos was originally a special map for a sniper only server, then it moved to a 1K One Grid Map, then a 2K Map and with HDRP it sort of got broken, well its been a while but Los Rustos is back. El Presidente Niko has been overthrown, the island is in disrepair and despair. However the people of Los Rustos are now free to explore and in doing so they have discovered there neighbours and the fact the world is a bit bigger at 3.1K - Being a former Banana republic there are 4 military bases (Nov Update) You will find an underground tunnel system, underwater labs scattered amongst the many islands recently discovered. There are a lot of water based adventures such as the sunken sub, crashed underwater plane, Nikos ruined lab, HMS Race Horse and through the magic of time and space some monuments have found there new homes, transported from the dead world of Great Lake. https://www.youtube.com/watch?v=CC0NVNx2Yg4
  11. Version 45 1103


    A scaled recreation of the Bullion Depository in Kentucky. Better known as Fort Knox. Well the outside is, inside its been Rusted up and this long awaited update brings to the field updated use of materials so it looks better. The rooms are slightly different, the puzzle slightly different, the outside is protected by auto turrets that work on detection. Alarms are triggered all over using sensors. The new Vault Door is used so it opens up like a true vault. Automatic lights, automatic sealed in door so one way in one way out. A couple of heavy scientists are placed at within this time but you will be pleased to know its a single player monument. Please be aware the video is out of date, New one in production If you have any problems you can contact me as follows https://discord.gg/r84Cg84 https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber Thanks Niko
  12. Version 5222 0419


    Devils Islands is 4 Islands separated by wide rivers, each an area for control promoting true clan warfare on a 3.5K sized map. All the usual favourites are here along with the European Central Bank, The Obelisks of Loot, Underground Bunker, Nuclear Power Station, Destroyed Cathedral, Gun store and Garage, Tanning Factory along with 4 deep mines for all the ore you can carry. Approx. 33K Prefabs Devils Islands Video
  13. Version 44 0825


    Welcome to Colditz, the notorious WWII Prisoner of War camp used to house the prisoners who could not be housed elsewhere. This is a premium custom monument This is a scaled recreation along the same lines that were done with my Alcatraz monument. You will find all the main areas with details of some of the escape attempts, not only the ones that succeeded but also the ones that failed. Of course it has been rustified for the game. You will need all coloured cards along with approx. 10 fuses to get all the loot. Scientists have been placed at the same strategic spots where guards patrolled and machine gun nests (outpost statics) in the same places. Finally, please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact me as follows https://discord.gg/GyxJ9ny https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber https://www.youtube.com/watch?v=W_tRDjxvmNE Thanks Niko
  14. Version 47 1212


    HDRP Update, enter the BioSphere World where domes protect all that is holy, step outside and your at the mercy of Rust You will find many new custom monuments based upon the premise that Rustkind has survived in these domed cities MEGACITY ONE, main living dome ZOMBIE APOCALYPSE, domed city two MUSHROOM CITY, multiple smaller linked domes for growing stuff RADIO TOWER LOS RUSTOS BEACH RESORT, chill out on the beach, if you kill all the scientists OIL DERRICK ASYLUM BEACHED CARGO, cargo means loot PAIN THERAPY COMPOUND DRAGON Along with a number of smaller additions BioSphere REBORN - YouTube If you have any problems you can contact me as follows Discord (Best) please join the discord for news, updates, bug reports etc https://discord.gg/r84Cg84 Finally, please make yourself aware of the TOS-Restrictions for use. Thanks Niko Thanks for downloading this Rust Custom Map, 4K in size, Highly Modified Procedurally Generated. (66K Objects)
  15. Version 44 0824


    ALCATRAZ, MAJOR UPDATE, If you are a previous owner please read this fully as the monument has undergone some major changes and it performs differently After the HDRP update it was shown that the monument needed some “Renovation” – The prison itself has been rebuilt from the ground up, it looks and behaves more like a prison. ADDED There is a guards area, showers, kitchen and execution room, there is a guards control room with buttons to open the doors in the solitary wing. You as Admin will need to add code locks to each of the doors in solitary if you wish to house prisoners. Because it has been re-designed you can in effect run it as a prisoners VS guards PVE / Roleplay if you wish. The guard room also controls the exit to the outside, the yard and the roof. If prisoners get hold of cards then they could find an easy escape. If you wish to allow prisoners to escape via Heli then you can spawn (as Admin) the scrap transport helicopter on the roof Custom loot has been added inside the prison for the use of guards and prisoners. Escape out is via the roof, the yard or by any means possible, maybe by obtaining cards or by gaining access to the guard room. If you wish to use it a Prisoner VS Guards then you will need to remove the NPC spawners around the island and inside the prison via the use of Rust Edit. The roof is protected by a motion activated sensor, the timed cut off for this is in the Wardens Office, if it is not cut off then the Heli will be destroyed if that is being used as a means of escape by the hidden SAM site If your prisoners gain access to the wardens office and find the hidden loot then expect a war, guns and explosives are their as this is the main loot There are only basic crates in the prison, prisoners will need to find a way out using these basics, vending machines only supply food You can if you wish in Rust Edit remove walls and/or floors then when in game build add on sections that could be used to “Tunnel” out with pick axes, use your imagination with this one and try out before committing to this form of escape You may need to do some minor terrain blending, reapply the road heights etc to get the best results and it is strongly advised you do not rotate the monument. Finally check the alpha holes, locations are the cave exits north and south the yard, the pipe climb to the roof, the cave sink hole, the area next to the lighthouse. CCTV is in effect, AL1 through to AL31, guards and the warden can monitor these from their respective rooms, you will need to set up each camera. Approx. 16K Objects, Physical Size for comparison is approx. 1.5x Launch Site Thanks Niko When adding to your map create a flat area in the sea. Use the waterline of the dock to line up the height of this monument. It may require some minor terrain blending/smoothing and checking of the alpha once in place along with checking of the road heights.
  16. Version 2.0


    DESCRIPTION IMPORTANT: In August 1st, 2022, this creation will no longer be supported but It will available to purchase and download. This little monument is perfect for players who want to chill after difficult raid or just enjoy the scenery. The monument has two sofas, two loot crates and a tree with Chinese lanterns hanging on its branches. DETAILS Objects: 74 Topology: None Terrain Layer: None This monument is part of https://codefling.com/maps/keanland IN GAME VISIT This prefab was made for my custom map "Keanland". If you want to see how it looks like in game, come take a look on my server. Location on the map: P-18 Direct: steam://connect/ F1 console: client.connect Discord: https://discord.gg/jahBP5enxj YouTube: https://www.youtube.com/SKIROW Website: https://www.skirowmods.com
  17. Version 2.0


    DESCRIPTION IMPORTANT: In August 1st, 2022, this creation will no longer be supported but It will available to purchase and download. This monument comes in two versions: With and without NPCs (Scientists). The Bandit Barge is perfect to chill after raiding the oil rig or the container carrier. Loots are available for those who have the right key cards. DETAILS Objects: 880 Topology: None Terrain Layer: None Puzzle: x1 Fuse, Blue Key Card & Red Key Card This monument is part of https://codefling.com/maps/keanland IN GAME VISIT This prefab was made for my custom map "Keanland". If you want to see how it looks like in game, come take a look on my server. Location on the map: R-18 Direct: steam://connect/ F1 console: client.connect NETWORK Discord: https://discord.gg/jahBP5enxj YouTube: https://www.youtube.com/SKIROW Website: https://www.skirowmods.com
  18. Version 2.0.0


    Attention!!! The Creator Map is out of date since the HDRP update. It is still usable in parts, but some newer components are missing and many old prefabs are broken. There will be NO new Creator Map, because after communication with the community, the problem arose that the map often jerks and stalls due to the high prefab count, which makes working with it impossible in this case. This toolmap includes 99% of all working prefabs, objects and effects to increase your workflow while creating stuff in RustEdit. (State: Rust Patch November. 2020) The creator map was created to help all you RustEdit creators out there to increase your workflow and don´t let you stuck in the creation process because you search for hours for the right prefab or object to use. Sometimes it´s easier to see something to get an idea what is possible with it. Just copy/paste or drag and drop the stuff you need to the building areas at the lower edge of the map. I tried to locate every working object and testet every single of it. For proper use make sure, you have unlocked all prefabs in RustEdit´s config.json. Open the file "config.json" in your RustEdit root folder with a texteditor and navigate to the following entry: "Prefab List - Show all prefabs (WARNING: Some prefabs may not work or break the editor/your map)": false, Change "false" to "true" to unlock all prefabs and save the config file. I split everything up to different areas like building parts, deployables, effects, nature, rocks, aso, so you can easily find what you need. You have the possibility to run the map on your server to see how the different objects acting ingame. Useful to check how effects will look, or to see which objects are working in which way. To run it, you have to deactivate the ocean paths, because there is no ocean around the map. To do so, add the following commands to your server.cfg or server batch file: +cargoship.event_enabled false +baseboat.generate_paths false +ai.ocean_patrol_path_iterations 0 Some effects or objects may cause navmesh errors or null.exception errors while starting your server, but they will work and the server will start. But that affects maybe just 0.1% of all objects. It makes sense to have oxide and the Oxide.Ext.RustEdit.dll installed, because some things like the NPC spawners, IO elements and stuff are just working properly with this extension. You find the Oxide.Ext.RustEdit.dll here: https://github.com/k1lly0u/Oxide.Ext.RustEdit Please note that Rust and RustEdit are always work in progress. Patches and updates can change things. There will be new stuff, old stuff could be removed. I try to keep the Creator Map up to date dependent on the latest patches. Demonstration video:
  19. Version 1.5.2RE


    This version is for editing on 'Rust Edit' and It will continue to be maintained along side the free version. It is a 3.6k size map, but the landmass is much smaller, so good build space is scarce. This will cause fights for building claims on more populated servers, but don't fret! There are many various sized "Raft foundations" that serve as great sea bases. The road network is simple but packed with scrap piles. This makes scrap runs very rewarding, but beware! The Bradley patrols these lands, so if you hear the rumbling of tank tracks, Run! Map Size: 3600 Edits: Enabled (Password Included) Features Bradley Patrols the main road England/Scotland Cargo Ship has a custom route Race Tracks Jumps Customized Vanilla Monuments(more scientists, Access to unreachable areas) CCTV Cameras on the Racetracks Floating Raft Foundations scattered around the sea Vanilla Monuments Outpost Military Tunnels Oilrig (Large & Small) Water Treatment Airfield Powerplant Bandit Town Ranch Lighthouse (x2) Trainyard Dome Scrapyard Sewer Branch Gas Station (x2) Supermarket Military Base Fishing Village Harbour Underwater Lab (x2) Custom Monuments Cobalt Harbour Zen Labs Pitlane Chop Shop CCTV Codes RACETRACK0 - 8 DIRTTRACK0 - 7 COBALTHARBOR1 - 2 ZENLABS1 Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use this map on a server.
  20. _senyaa

    Car Vendor

    Version 1.1.2


    This plugin adds Car Vendor NPCs Adding Car vendors to your server There are two ways to do this - Add both Vendor spawnpoint and Car spawnpoint to your map. Make sure not to break the trigger prefab. Or you can run /carvendor set_car_spawnpoint and then /carvendor npc_spawn To run these commands you need to have carvendor.spawn permission Spawnpoints are automatically saved to a datafile. To wipe them run /carvendor reset Configuration Example CarVendor.json { "(0) Price item short name": "scrap", "(1) Price of chassis/components": { "Chassis2": 75, "Chassis3": 150, "Chassis4": 175, "ComponentsTier0": 0, "ComponentsTier1": 50, "ComponentsTier2": 150, "ComponentsTier3": 200 }, "(2) Car modules": { "2": [ "vehicle.1mod.cockpit.with.engine", "vehicle.1mod.rear.seats" ], "3": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.with.engine", "vehicle.1mod.rear.seats" ], "4": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.passengers.armored", "vehicle.1mod.engine" ] }, "(3) NPC Name": "Car Vendor", "(4) Spawn permission name": "carvendor.spawn", "(5) Car starting fuel": 75.0, "(6) Max distance between NPC and spawnpoint trigger (meters)": 100.0, "(7) Check for other cars within radius (meters)": 15.0, "(8) Nudge players (true/false)": true, "(9) Player nudge radius (meters)": 5.0, "CUI Name": "carvendor_ui" }
  21. Version 1.8.1


    A small 2k map I made perfect for small servers contains two custom prefabs Made by me not password locked so you can edit it further with your own custom work but will remove the bridge and bank. This is my first map so if you see any issues let me know and ill do what I can to fix it. If you wish for a non bank version feel free to send me a message Due to the bank prefab if you want to add this map you now need RustEdit installed on your server. Contains: Airfield Launch Site Large Oil Rig Military Tunnel Outpost Bandit Camp Harbor Lighthouse Water Treatment Fishing Village Custom Bank Prefab (requires all 3 keycards to gain access to 2 hackable containers )
  22. Version 1.0.4


    Awsome Spain Map, with plenty of monuments and custom prefabs and monuments! Size: 5000 Map can be edited: Yes. Monuments: 1 Large Oil Rig 2 Small Oil Rigs 5 Underwater labs 2 Harbors 2 Large Fishing Villages 2 Fishing Villages 1 Launch Site 1 Satellite Dish 1 The Dome 1 HQM Quarry 1 Stone Quarry 1 Sulfur Quarry 1 Arctic Research Base 1 Sewer Branch 1 Train Yard 1 Junk Yard 2 Abandoned Military Bases 1 Military Tunnel 3 Caves 2 Large Barns 1 Ranch 1 Bandit Camp 1 Power Plant 1 Swamp 1 Airfield (with Bradley tank) 1 Giant Excavator Pit 1 Outpost 1 Lighthouse Custom prefabs and monuments: Hotel compatible with Hotel plugin, for more info you can search for it in monuments here on this website. Has lobby floor with 10 NPCvendingmachines, poker tables, slot machines, arcade machines, tables/chairs, phone and radio. Has 3 floors with 8 rooms in each floor. Recycler on each floor. Can interact with everything in the rooms. Roof with helipad. Also has working CCTV on each floor. Town compatible with Hotel plugin, for more info you can search for it in prefabs here on this website. The town has 18 houses. Each house comes with a nice yard where you can build on, you can build inside the house aswell. Also all the houses come with several prefabs like lights, bed, tables, etc. All the huses have a helipad on top. You can only build inside the house and in the yard, everything else is blocked, makes it perfect for roleplay, pve or even pvp. Shop with 3 NPCvendingmachines and a secound floor for admins where they can place beds, crates etc. Underwater Bases with elevator, for more info you can search for it in prefabs here on this website. Mainland and glaciar buildable bases. Floating islands (futuristic and simple design) Underwater bridge connecting mainland with Mallorca island. Arena for the usuall pvp. 1 extra APC patrol path at the Airfield monument. You will need RustEdit plugin in order to spawn the secound Bradley (BradleyAPC Spawned at :(-1760.0, 44.9, 1198.8))
  23. Version 1.0.1aRE


    This version is for server owners to edit on 'Rust Edit' and customise the map to suit your server style. I will continue to be maintain this along side the free version. This is my 6K United Kingdom of Rust (UKoR6K) map +Password. Note: I have provided the config and data files for the plugins that are required (and some optional ones) to use on the map so you don't have to start from scratch. You will need these Workcart plugins and files to allow the Workcarts to act as an automated train network with train station stops. My very own 'Bank Heist' custom bank prefab included!! Feel free to edit those configs as you see fit.. Any issues, just let me know. Have fun! Map Size: 6000 Edits: Locked (Password Included) Features Realistic Forest splat (Every National Park is where it should be. Google map it!) 50 Custom made variations of Junk Piles Ireland is a no-build zone (Hardcore PVP/PVE Zone) Bradley Patrols the main road on Ireland and Isle of Man Jumps (More Special GTA style jumps will be added to challenge drivers very soon. Inbox me (smoke.uk#1373) if you have any ideas for this) Destruction Derby Arena. (Host amazing events here. Your server community will love it) Vanilla Monuments Military Tunnels Oilrig (Large & Small) Airfield Bandit Town Lighthouse Dome Scrapyard Military Base Underwater Labs Satellite Dish 3x Sulfur Quarry 1x High Quality Metal Quarry Custom Monuments Cobalt Harbour Chop Shop Dublin Docks Excavator (Fully Working) London Outpost Large Oil Refinery Mining Outpost MLRS Base Camp (Isle of Man) Racetrack 1 Racetrack 2 Russian Submarine Fleet Sunken Cargo ship Stone Henge Loch Ness CCTV Codes TBA Disclaimer: The map is balanced in it's original state, so please be responsible when editing the map. I am always here to help & advise you with any issues you may have. I'm also willing to make small edits for free as long as they aren't too complicated or time consuming. If you have any questions, contact me on Discord: smoke.uk#1373
  24. Version 1.0.0


    Minuteman 28 is a bunker named after the LGM-30 Minuteman missiles. It is a fully populated subterranean facility featuring a nuclear silo, a control room, 2 entrance-ways, (both requiring a red key card and fuse,) and one exit. Around the backside of the facility is a helicopter pad, a hangar, and an industrial pigeon nest. Scattered throughout the bunker are scientists protecting their loot. The control room holds most of the monument's loot, (2 elite crates, 1 wooden crate, and 1 green crate,) along with the other wooden crates and barrels around the monument. There are also 3 CCTV cameras scattered throughout the facility. (BunkerC1, BunkerC2, BunkerC3 respectively.) If you need any assistance with the structure, you can reach me at sciencemind#5471 on Discord. WARNING: This structure requires Oxide and the RustEDIT plugin.
  25. Version 1.0.0


    Presenting North vs South map. Size: 2k Map can be edited: Yes. Perfect for clans vs clans or teams vs teams. Has custom spawn points with custom spawning area. Ores spawn only on the island with the Giant Excavator Pit, and in the caves. On the rest of them map you can find collectibles. The are some extra Diesel barrels spawners at the Large Oil Rig. The Large Oil Rig has a tunnel entrance next to it. Monuments: 1 Large Oil Rig 2 Small Oil Rigs 2 Large Fishing Villages 1 Fishing Village 2 The Dome 2 Arctic Research Bases 2 Junk Yards 2 Caves 1 Bandit Camp - with all the vending machines from the Outpost 1 Giant Excavator Pit 2 Oxum's Gas Stations Custom Spawn area


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