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  1. Version 1.0.8

    804 downloads

    A new event that takes place at the Supermarket monument, made for beginners on your server Description The event begins with a message in the chat that soon a merchant who sells valuable cargo will arrive at a Supermarket on your island. The merchant and their guards with trained dogs appear around the supermarket. Players then have the opportunity to rob the Merchant in order to get all the Supermarket loot for themselves. As soon as the players begin to attack the Merchant, an armored helicopter arrives there with additional security and a Debt Collector. The Debt Collector enters the Supermarket and begins the process of collecting his loot and the Merchant for evacuation. If the player manages to kill all the guards outside the supermarket before the end of this process, then he can enter and loot. There are several more guards, the Merchant and the Debt Collector waiting for the player. The Merchant and the Debt Collector need to be eliminated to get the most valuable loot that they wanted to evacuate. There are also several loot crates inside the Supermarket to be looted. If the Merchant and or the Debt Collector survive, they will fly away in the armored helicopter and the player will not receive the juicy loot they were dealing. In the plugin configuration, it is possible to configure all timers, the guards outside the supermarket, inside the Supermarket, Debt Collector guards, and guard dogs patrolling outside the Supermarket. The Merchant and Debt Collector can also be configured as well. A list of all the loot crates inside the supermarket, map marker, event icons on the players screen, and more are all able to be adjusted in the config file. Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic XPerience Kits Better Npc Monument Owner Chat commands (only for administrators) /supermarketstart - start the event /supermarketstop - end the event Console commands (RCON only) supermarketstart - start the event supermarketstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnSupermarketEventStart(Vector3 pos, float radius) – called when the event starts void OnSupermarketEventEnd() – called when the event ends void OnSupermarketEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: kpuctajl Join the Mad Mappers Discord here! Check out more of my work here!
    $20.00
  2. Version 1.1.6

    654 downloads

    The world has changed. The island in the ocean has become a haven for evil spirits, the surviving inhabitants call them the Walking Dead. Once the blooming and fragrant city of Atlanta was the center of this island, now it is a dead city with its inhabitants. There are very few people left who are opposed by the walking dead, but every day there are more and more of them, the dead people turn into zombies and there is no stopping it. I present to your attention my new map with incredible detail of monuments and their features, the plug-ins included will give even more atmosphere of the lost world of the zombie apocalypse. On the map you will find a large number of roads, railways, tunnels and rivers. You will also love the many unique places to build bases for your players. I tried very hard to create this map, I hope you like it, Thank you. Good luck surviving in Atlanta! Attention: The Train Home plugin shown in the video does not come with the map, it is sold separately Features: Prefab Count: ~71к prefabs Size: 4500 A lot of interesting locations to explore Marketplaces, Helicopter Salesman and recycler have been added to fishing villages Railway A large number of places for the construction of foundations in the form of unusual rocks, caves, landscape, underwater and icebergs Custom ways to overcome distances on boats and tugboat Custom plugin Event Prison Alert (by KpuctaJL) Custom plugin Map Skinner (by Adem) Custom plugin Npc Moving Control (by Adem) Realistic zombies on the map The atmosphere of the zombie apocalypse This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Atlanta City Alexandria Woodbury Prison Police Department Harrison Hospital Railway Depot Herschel Farm Hilltop Strange Swamp Lonely Wandered Nomads Camp Gang of Survivors Convoy Desert Gas Station Ore Mine Farmers Camp Laundry Motel Old Cave Monument Train Home Custom point Zipline interesting places to build a base marked X Monument Facepunch: Launch Site Ferry Terminal Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Water Treatment Military Tunnel The Dome Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well
    $49.90
  3. Gruber

    Frisland

    Version 1.0.7

    61 downloads

    A perfectly optimized map was made for a lot of requests. This map has a custom terrain, standard Facepunch monuments and many different custom locations for building your base. Extra prefabs were removed from the map, which gave a smaller number of teams, about 5000. The terrain has been optimized and this has not affected the quality of the picture, performance has increased. This map is suitable for servers with small and large rates. Thanks for attention. Features: Size: 4000 Prefab Count: 5k Custom terrain Optimized FPS About 10 custom places to build This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Monument Facepunch: Launch Site Radtown Junkyard Ferry Terminal Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Giant Excavator Pit Train Yard Nuclear Silo Power Plant Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch 1 and 2 (Modified version) Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Underground tunnel Road Ring HQM, Sulfur, Stone Quarry Water Well
    $19.90
  4. KpucTaJl

    Better Npc

    Version 1.3.1

    6,016 downloads

    This plugin adds variety of NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter Dependencies (optional, not required) AlphaLoot CustomLoot True PVE Kits Economics Server Rewards IQEconomic PveMode Custom maps Maps that have default settings for their custom monuments. For these maps, you will not need to create places for the appearance of NPCs, they have already been created by the map developer and are located inside the archive when buying the map You can also download all these files for all maps here Detroit: Irreparable Damage Oregon 2: Last Hope Lostly Island Frontier – American Old West Oregon: Land of Dead Badlands Foreign Lands Namalsk Kong: Skull Island Destroyed World Deathland Dreamland Last Train Pandora Railway Island Wasteland Cataclysm: Fury of Nature Last Oasis Crazy Island Standard monuments This item of the plugin settings is used for appearing NPCs in all standard monuments. All these settings are located in the Monument folder (oxide/data/BetterNpc/Monument). Each file in this folder corresponds to a standard monument If there is no standard monument file in the folder, you can create it (you need to name the file the same way as the standard monuments on the map inside the game). You can copy the settings from any other standard monument Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply The size of the monument – this parameter contains two values. It is the length and width of the monument. This parameter is necessary for random appearance of NPC on the monument and indication of limits of removal of standard NPCs on the monument (if it is necessary) Remove other NPCs? [true/false] – It deletes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Custom monuments This item of the plugin settings is responsible for the appearance of NPCs on custom monuments. All these settings are located in the Custom folder (oxide/data/BetterNpc/Custom). Each file in this folder corresponds to a custom monument If you have bought a map with already configured NPC appearance files for custom monuments you will copy these files into the Custom folder. If you want to create and configure the appearance of NPC in your custom location on the map, you will use the command in the administrators’ chat /SpawnPointAdd {name} (see the description of this command below in the instruction) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Position – It is a position of the custom monument on the map Rotation – It is a rotation of the custom monument on the map (this parameter is necessary for using custom places to appear of NPC on the monument, if the monument is used on more than one map) Radius – It is the radius of the custom monument from the position on the map Remove other NPCs? [true/false] – It removes the standard NPCs inside the limits of this monument Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below) Roads This item of the plugin settings is used to appear NPCs on all types of roads. All these settings are located in the Road folder (oxide/data/BetterNpc/Road). Each file in this folder corresponds to a particular road type ExtraNarrow – It is a narrow, unpaved walkway ExtraWide It is a wide, paved, two-lane, beltway road Standard – It is a regular, paved road Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the road. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the road (the description of the NPC preset settings is located below) Biomes This item of the plugin settings is used to appear NPCs on all types of biomes. All these settings are located in the Biome folder (oxide/data/BetterNpc/Biome). Each file in this folder corresponds to a particular biome type (Arctic, Arid, Temperate, Tundra) Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the biome. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Presets – It is a list of all the NPC presets to appear on the biome (the description of the NPC preset settings is located below) In-game events This item of the plugin settings is used to appear the NPCs in standard Rust events. All of these settings are located in the Event folder (oxide/data/BetterNpc/Event). Each file in this folder corresponds to its own type of event The supported events: When the plane drops the server AirDrop, it will be guarded by specific NPC presets CH47 – When the chinook drops a locked crate during patrolling the map, it will be guarded by specific NPC presets Bradley – When someone destroys a tank, its crates will be guarded by specific NPC presets Helicopter – When someone shoots down a patrol helicopter, its crates will be guarded by specific NPC presets Configuration parameters: Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the event. If you need NPCs appearing on the map and don’t need it on another map, you can use this option simply Radius – NPC appearance radius Presets – It is a list of all the NPC presets to appear on the event (the description of the NPC preset settings is located below) The NPC preset parameters Enabled? [true/false] – It is enabling/disabling the preset Minimum numbers – Day – It is the minimum number of NPCs from the day preset Maximum numbers – Day – It is the maximum number of NPCs from the day preset Minimum numbers – Night – It is the minimum number of NPCs from the night preset Maximum numbers – Night – It is the maximum number of NPCs from the night preset NPCs setting – It is all NPC settings of this preset (see the description of NPC settings for details) Type of appearance (0 – random; 1 – own list) – It is a type of NPC appearance. You can create your own list of places of NPC appearance. The NPC will appear only randomly. This parameter is not used in Road appearance types Own list of locations – It is your own list of NPC appearances. You need to use the number of locations at least the maximum possible number of NPCs in this preset. This parameter is not used in Road appearance types The path to the crate that appears at the place of death – It is the full path to the crate prefab that appears at the place of death of an NPC. If you don’t need this parameter, you should leave this blank Which loot table should the plugin use (0 – default; 1 – own; 2 – AlphaLoot; 3 – CustomLoot; 4 – loot table of the Rust objects; 5 – combine the 1 and 4 methods) – It is the type of the NPC loot table in this preset. Type 5 includes two types (1 and 4) at the same time and locates items from both types Loot table from prefabs (if the loot table type is 4 or 5) – It is a setting of the loot tables from Rust objects. You can see the loot table of Rust objects description for more details Own loot table (if the loot table type is 1 or 5) – It’s NPC’s own loot table. You can see the description of your own loot table for more details The NPC settings description Names is a list of NPC names. It is selected from the list randomly Health – It’s the HP amount of the NPC Roam Range – It’s the patrolling area distance. It’s the distance that the NPC can move from the place of appearance during patrolling Chase Range – It’s the chase range of the target. It’s the distance that the NPC can chase his target from the place of appearance Attack Range Multiplier – It’s the attack range multiplier of the NPC’s weapon Sense Range – It’s a target detection radius Target Memory Duration [sec.] – It’s the time that the NPC can remember his target Scale damage – It’s the damage multiplier from NPC to the player Aim Cone Scale – It’s the spread of NPC shooting, the default value in Rust is 2. It doesn’t take negative values Detect the target only in the NPCs viewing vision cone? [true/false] – It’s the parameter that allows detecting the target only in a certain NPC viewing. If you want to detect the target in 360 degrees, you will set the parameter “False” Vision Cone – It’s the NPC viewing. The range of values is from 20 to 180 degrees. If the previous parameter is False, this parameter is not used Speed – It’s the NPC speed. The default value in Rust is 5 Minimum time of appearance after death [sec.] – It’s the minimum time of NPC appearance after the death. This parameter is not used in the NPC Event places Maximum time of appearance after death [sec.] – It’s the maximum time of NPC appearance after the death. This parameter is not used in the NPC Event places Disable radio effects? [true/false] – You can disable/enable radio effects Is this a stationary NPC? [true/false] – If this parameter is True, the NPC will not move or run Remove a corpse after death? [true/false] – This parameter can control the deleting of NPC corpses (only backpacks are left). This parameter improves efficiency if there are a lot of NPCs Wear items – It’s a list of NPCs’ clothes and armor Belt items – It’s a list of weapons and items NPCs’ fast slots. Medical syringes are used for healing. If you give grenades to an NPC, he will use them. Smoke grenades are used for creating smoke screens (if you don’t need them, you should remove them from your inventory). If you give a Rocket Launcher to an NPC, he will raid the target’s building (if the target is inside it) Kits – It gives a pack of Kits plugin. If you don’t need this parameter, you should leave this blank. I recommend using the previous 2 points to configure NPC items A description of the Rust loot table settings Minimum numbers of prefabs –It’s the minimum numbers of prefabs that are needed to appear in the NPC loot table Maximum numbers of prefabs –It’s the maximum numbers of prefabs that are needed to appear in the NPC loot table Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of prefabs – It’s a list of prefabs that need to add in the loot table. It is necessary to indicate the full path to the prefab and the probability of falling out this prefab A description of the own loot table settings Minimum numbers of items – It’s the minimum number of items Maximum numbers of items – It’s the maximum number of items Use minimum and maximum values? [true/false] – this parameter specifies whether to use the minimum and maximum numbers to limit the number of items List of items – It’s a total list of all items that can fall out in the NPC loot table. You can specify any standard items, their blueprints and any skinned or custom items The commands in the chat (for admins only) /SpawnPointPos {name} – To show the local admin’s position coordinates relative to the place where the NPC {name} appears /SpawnPointAdd {name} – To create the NPC appearance point {name} in the Admin’s custom coordinates. A file with this name will be created in the folder Custom and you can configure it as you need /SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddWear {number} {name} – To write all the admin’s dressed clothes into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears /SpawnPointAddBelt {number} {name} – To write all the admins’ quick slots cells into a preset with the positional number {number} ( starting from 1) to the place where the NPC {name} appears /SpawnPointShowPos {number} {name} – To show to the Admin all the custom NPC appearance points in the preset with the positional number {number} ( starting from 1) in the place where the NPC {name} appears /SpawnPointReload {name} – Reload Spawn Point with the name {name} Console commands (RCON only) ShowAllNpc – Shows the number of all NPCs of the BetterNpc plugin on your server Hooks object CanAirDropSpawnNpc(SupplyDrop supplyDrop) – It is called before an NPC appearance to guard an AirDrop. The returning of a non-zero value stops an NPC appearance object CanCh47SpawnNpc(HackableLockedCrate crate) – It is called before an NPC appearance to guard a locked chinook crate. The returning of a non-zero value stops an NPC appearance object CanBradleySpawnNpc(BradleyAPC bradley) – It is called before an NPC appearance to guard the boxes from crushed Bradley. The returning of a non-zero value stops an NPC appearance object CanHelicopterSpawnNpc(BaseHelicopter helicopter) – It is called before an NPC appearance to guard the crates from crushed patrol helicopter. The returning of a non-zero value stops an NPC appearance API void DestroyController(string name) – It destroys the place of appearance NPC with the name {name} void CreateController(string name) – It creates the place of appearance NPC with the name {name} These APIs can be used with standard monuments, custom monuments (NPC locations) and roads. The name of this monument is in standard monuments {name}. It is the name of the file in the Custom and Road folder in custom monuments and roads My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration – jtedal
    $30.00
  5. Version 1.1.7

    63 downloads

    It’s time for the wild west. This time I will send you far into the past to the real wild west, where everything was solved with the help of weapons and horses were the main means of transportation. This map will completely immerse you in the atmosphere of those times, it is very different from other maps, since there are no Facepunch monuments here, it consists entirely of custom monuments. So this is a closed type of map, that is, there is no ocean here, the game area is located in the grand canyon and you will not get to the surface. This map is a kind of experiment and my long-standing idea is to implement it. Also on the map you will find several familiar monuments made in the style of the wild West. And where is it without a railway, it stretches all over the map and has several branches. Custom garbage cans for loot extraction are located near the roads. Also, there are custom NPCs – traders, and horse traders-near the roads and on the monuments. Recyclers are made in the style of those times. Good luck in surviving in the wild west! Featured: The full atmosphere of the Wild West is transmitted (My personal opinion) Map Size – 4000 (Game space 3200-3400) Prefab Count – 98к Very stable FPS despite the number of prefabs Attention: Please read the full description of the map There is a required plugin included with the download Be sure to add the vending profiles to the editor if you plan to edit the map This map is constantly supported and updated for the current version of the game with all updates! The map’s performance has been tested on a Windows system, problems may arise with the Linux system. Join the Mad Mapper Discord and you can create a ticket to request a preview of the map To expedite the process share your Steam ID when you make the request so that you can be whitelisted You will be granted admin privileges on the server and be able to take a look at the map freely Custom monuments: Husky Farm Coal Mining Kennekott (Mini City) George Town (City) Outpost (Safezone City) Train Yard (Large Monument) Oil Wells (Large Monument) Special Purpose Prison (City, Prison) JunkYard (Medium Monument) Rebel Checkpoint (Medium Monument) Thorhill (MiniCity) Coal Mining Plant Ghost Town (City Zombi) Big Joe HomeStead (Manor) Reservation (Indian settlement) Governors Ranch Mansion Warehouse Old Supermarket Station (Several types) Railways Repair Fishing Village A lot of custom garbage cans near roads and ruins with loot Monuments FP: Cave Quarry Plugins in the archive: The map comes with 1 plugins (developed by KpucTaJI), which must be installed on the server. – WildWestCore-this plugin removes the modern from the map, and also interacts with other plugins to fully convey the atmosphere of the Wild West (pictures, etc.).
    $39.90
  6. jtedal

    Train Homes

    Version 1.1.2

    719 downloads

    Live in one place? It's not interesting. Live in a camping car module? Too small. Have a full-fledged mobile home? That's what you need! Video Description With this plugin, your players will be able to build their own small base on the wagon and wander around the server with it. Or you can even assemble a whole train of such wagons. Chat Command (For admins) /showfreewagons - Writes the number of available wagons to the console, and also shows their location on the server. (Permission is required for use) /givewagon <amount> <SteamID or Name> - gives the specified player an item for the spawn of the wagon in the amount that you specify (Permission is required for use) Chat Command (For Player) /thinstruction - instructions on some features of the plugin /removewagon - take a hammer in your hands, write a command and hit the wagon Console Command (RCON only) clearallwagons - clears the server of all custom wagons. Be careful! The action is irreversible and players will lose all their items and resources. It should be used only before you want to turn off the plugin from the server, because after unloading, custom wagons can be created on the server. givewagon <amount> <SteamID or Name> - gives the specified player an item for the spawn of the wagon in the amount that you specify Plugin Config https://pastebin.com/jbsateCv Permissions trainhomes.givewagon - gives permission to use the chat command /givewagon trainhomes.showfreewagons - gives permission to view the location of free wagons Hooks private bool OnWagonSpawn(BasePlayer player) API private bool IsEntityFromBaseWagon(ulong netIdValue) Returns true if the netId of the object belongs to the wagon private bool IsBaseWagon(ulong netIdValue) Returns true if the netId belongs to a wagon on the base private bool IsTrainHomes(ulong netIdValue) Returns true if the netId belongs to a wagon on the track private bool IsFreeWagon(ulong netIdValue) Returns true if the netId belongs to a free wagon on the track Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library.
    $28.99
  7. Version 1.2.8

    3,622 downloads

    In a tense multiplayer event, players are thrust into a violent dispute between two warring gangs, witnessing a high-speed chase and explosive confrontation at Oxum's Gas Station, and then choosing sides or taking all the spoils for themselves, while customization options offer control over NPC settings, loot rooms, and crate contents Description The event begins with a message in chat that there has been a dispute between to warring gangs. One gang has taken members from their rivals hostage. A car chase ensues chase where the rival gang is coming to save or avenge their own! The chase comes to an explosive end at Oxum's Gas Station when the car being pursued crashes into the gas pumps! This is the beginning of the event for your players. Both gangs jump out of their vehicles and a shootout immediately ensues! When a player decides to approach, they will have a few choices. Will they take up arms with the ruthless gang willing to do anything? Will they stand beside the more honorable outlaws? Or will they simply kill both gangs and take all of the loot? The choice, is theirs! If the player decides to kill the first gang, the second gang will give the player access to their loot room, a bunker inside the basement of the auto repair shop, as a sign of gratitude. If the player decides to kill the second gang, then the first gang will give access to their hidden stash in the restroom inside the station, to show their appreciation. If the player decides to just wipe both gangs out, well then they deserve all of the loot! And regardless of what team the player decides to destroy, the chasing vehicle is always left unattended at the end of the event. The player can grab this as a thank you for cleaning up the servers streets! It's a junker but you can take it for parts, drive to Junkyard to scrap it, or just use it to get home quick and take the parts you want from it. The configuration file has many customization options, including NPC settings, their numbers, and you can fully customize the loot rooms, the crates and their loot for the event. Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /gsstart - start the event /gsstop - end the event Console commands (RCON only) gsstart - start the event gsstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnGasStationEventStart() – called when the event starts void OnGasStationEventEnd() – called when the event ends void OnGasStationEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!
    $20.00
  8. Version 2.2.2

    1,757 downloads

    This event automatically takes place in the Junkyard location if on the map Finally, the crane in Junkyard will have a true meaning and be fun again! Description The event begins with a notification in the chat that soon scavengers will arrive at Junkyard, who will have a rest there. Next, NPCs appear in the location, whose presets you can configure in the plugin configuration. A message appears in the chat that the scavengers hid a signal grenade in one of the broken cars at the landfill to call for supplies. The player needs to kill all the NPCs and find the rusted car in which the grenade is hidden. In order to find and activate the signal grenade, use a crane to load rusted cars into a shredder for recycling, it's bound to be in one of them! The number of rusted cars in the landfill is regulated by the value in the configuration. The required car is selected at random from the group. The player needs to recycle the rusted cars one by one until he finds the one in which the signal grenade is located in! After the player recycles the broken car, a plane will fly to the Junkyard location, on board of which there will be a truck with supplies. The plane will drop this truck and it will land in Junkyard via parachute. Once it lands, guards will come out of the truck and guard it. But the truck is closed, it cannot be opened. The player needs to kill these guards to get access to the truck. In order for the player to get access to the crates and the loot within, they need to recycle the truck by using the crane and placing it into the shredder! Next, the crates will travel along the conveyor belt of the shredder and the player will be able to open them. You can configure all the crates, their number and the loot in them, all in the plugin configuration. Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /jstart - start the event /jstop - end the event /jpos - determining the position and rotation coordinates for changing the location of NPCs. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Junkyard is read) Console commands (RCON only) jstart - start the event jstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnJunkyardEventStart() – called when the event starts void OnJunkyardEventEnd() – called when the event ends void OnJunkyardEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!
    $30.00
  9. Version 1.3

    49 downloads

    Paradise Town – Safe Zone Monument Paradise Town combines bandits town and outpost Relaxation area, custom casino, poker tables, slot machines, blackjack and more NPCs from bandits town and outpost are in the same location. Easy Installation The location has 4060 prefabs. Ideal for pve and pvp servers Required Dependencies: RustEdit DLL Check out more of my work here!
    $25.00
  10. Gruber

    Battlefront

    Version 1.1.5

    307 downloads

    A long time ago, in a galaxy far, far away imperial armed forces invaded in the rust island. After the arrival imperial forces ruined a huge amount of civilisation facilities, they showed no mercy, and the life was almost exterminated, however not every habitant was killed. A little bit later valiant dwellers of the island started to develop with the velocity of light, they unified into several clans and repelled the imperial forces. The clans were able to destroy the main invaders’ troops, but there were too many of them. Now, the fate of the Rust island depends only on you, the Warrior. We wish you good luck on the battlefield! WARNING! There are a large number of objects on the map that remain visible for a long distance. For a higher and more stable FPS, I advise you not to include a drawing range above 1500. Features: About 95k prefabs Map size 4000 Optimal FPS The atmosphere of a very famous media universe 15 large and medium custom monuments with loot Over 5 custom locations for building Сustom locations where you can build are marked with “X” All custom locations have names on the map Combined outpost with a bandit camp Recycler added to fishing villages Compatible with Raidable Bases plugin Custom configuration of BetterNpc for the map is set up How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. For which plugins do I provide configuration files? Defendable Bases BetterNpc Custom monuments: Battle of Hoth (A huge location is a place of battle) Advanced Bunker Space Fighter Base (A large base on the mountainside) Imperial Destroyer (A huge ship of invaders) Bestin City (a city from the planet Tatooine) Fresh Water Generator Rebel Generator (Location with an underground part) Yoda Swamp Oil Plant Intergalactic market (Savezone without turrets) Jabba Ship Sand Crawler Fighter Hangar Space Parts Warehouse Zyabkino Station Green Station Custom zipline points Monuments from Facepunch: Launch Site Radtown Ferry Terminal Nuclear Missile Silo Outpost Junkyard Water Treatment Plant Giant Excavator Pit Train Yard Airfield Power Plant OilRig (2) Harbor (2) Sewer Branch Desert Military Base Lighthouse Fishing Village Ranch The Dome Satellite Dish Underground Tunnels Arctic Research Base Underwater Lab
    $49.90
  11. CASHR

    Battle Pass

    Version 1.0.7

    285 downloads

    Your players have a great opportunity to spend time completing different missions to get rewards! The list of possibilities is incredible: In-game Events. Fights with players. Farming, Raidings, Crafting or taking action in Custom Events(The list of supported plugins will be below), and much more! Description: Welcome to a world of unforgettable adventures that BattlePass can provide your users! This plugin has 30 levels that will entertain players in different ways. Let us plunge you deeper into the great atmosphere we have prepared for you! How does it work? You will get XP for accomplishing different goals, such as destroying the helicopter, raiding, and killing players, bots, or animals. Leveling up is also possible in a more peaceful way, too. For example, you can craft items, open boxes, and farm barrels and collect farm resources. Also, don’t forget that you can easily change parameters in the config file. Feel free to change the amount of XP awarded for missions. What is the specialty of our BattlePass? Support for custom events. The plugin interface looks like it was made by the game developers. Better performance. Detailed configuration of all actions in the config. The plugin has a system of permissions that will allow your server to receive additional earnings. You can configure players' access to rewards. You can also add different multipliers of getting EXP for different privileges. The reward system supports custom items and teams. Level 1 can have multiple rewards. You can change all the texts in the Lang file. Dependencies (optional, not required) Arctic Base Event Satellite Dish Event Junkyard Event Plant Event Air Event Harbor Event Water Event Boss Monster Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian My Discord: CASHR#6906 Join the Mad Mappers Discord here! Check out more of my work here!
    $33.00
  12. Version 1.0.0

    33 downloads

    A place to build your base These places to build your base will bring variety to your map. ---------------------------------------------------------------- Custom Base I 85 Prefabs for this build Installation Modifiers: Topology, Height, Splat ---------------------------------------------------------------- Custom Base J 175 Prefabs for this build Installation Modifiers: Topology, Height, Splat ---------------------------------------------------------------- Custom Base K 95 Prefabs for this build Installation Modifiers: - ---------------------------------------------------------------- Custom Base L 883 Prefabs for this build Installation Modifiers: - ---------------------------------------------------------------- Custom Base S,S1 [S-506]/[S1-504] Prefabs for this build Installation Modifiers: Topology, Height ---------------------------------------------------------------- Custom Base T 122 Prefabs for this build Installation Modifiers: - ---------------------------------------------------------------- Custom Base U 526 Prefabs for this build Installation Modifiers: Topology, Height ---------------------------------------------------------------- Custom Base V 1628 Prefabs for this build Installation Modifiers: - ---------------------------------------------------------------- Custom Base W 55 Prefabs for this build Installation Modifiers: Topology, Height ---------------------------------------------------------------- Custom Base X 443 Prefabs for this build Installation Modifiers: - ---------------------------------------------------------------- Check out more of my work here! If you have any ideas or suggestions on how to improve / supplement this pack, please contact me. (Discord: jtedal#8448)
    $14.99
  13. Version 1.0.7

    391 downloads

    Welcome to a new arctic event where players will need to brave the arctic biome to deal with packs of aggressive feral animals! Description The event begins with a chat warning explaining that scientists studying the arctic area of the island have been attacked by vicious animals and need to quickly be evacuated. Since leaving in such a hurry, they left their drilling rig behind, which extracts a lot of profitable resources, currently the location of the rig is not known. Players are able to find and use this rig, since it is left unguarded, but first they have to find it's location. The team left behind three signal receivers at different locations on the island. The player needs to scan each of them sequentially. This won't be as easy as it sounds, utilizing the signal receivers seems to be a big part of what is aggravating the packs of animals nearby that led to the attack. The animals seem so crazed by the signal receivers running that they will attack and try to destroy them when the players use them to triangulate the location of the drilling rig. Players should protect the receivers if they have any hopes to retrieve the location of the rig, they will need to use all three receivers to find it. The rig will need quite a few batteries to run, players should loot these after running each scan. To incentivize keeping these scanners running, loot is provided with each successful scan of the area. The more health each scanner has upon completing the scan the more batteries will be received as a reward. The more batteries are in the rig, the longer it will run and the richer the reward will be in the end. In the plugin configuration you can change almost anything you can think of, the loot in each location, the signal receivers and drillig rig parameters, timers, attack waves, animal configuration, and almost any customization you can think of will be found in the config file. Put on some warm clothing and head out to meet the new challenge! Dependencies Required AnimalSpawn Dependencies (optional, not required) TruePVE GUI Announcements Notify Discord Messages NTeleportation Economics Server Rewards IQEconomic XPerience Chat commands (only for administrators) /tstart - start the event /tstop - end the event Console commands (RCON only) tstart - start the event tstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnTriangulationStart() – called when the event starts void OnTriangulationEnd() – called when the event ends void OnTriangulationWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event void OnTriangulationReceiverSpawn(Vector3 pos, float radius) - called when the signal receiver spawn on the map void OnTriangulationDrillSpawn(Vector3 pos, float radius) - called when the drilling rig spawn on the map My Discord: kpuctajl Join the Mad Mappers Discord here! Check out more of my work here!
    $30.00
  14. Version 2.2.5

    1,878 downloads

    It’s an event in the Satellite Dish location Description The event begins with a chat warning: a bioweapons deal will be in the Satellite Dish. When the time is up, extra crates, NPCs guarding this location will appear in the Satellite Dish. Then a locked zombie’s cage will appear. A CH47 will fly to this location to make a transaction. When the CH47 arrives, it will drop the locked crate as a payment for the biological weapon. Then it will land and zombies will begin boarding on the CH47. As soon as the CH47 has picked up all the remaining zombies, it will fly off the map. If you kill at least one zombie, an alarm will start. The alarm can be ended by answering the phone on the Satellite Dish within 10 seconds. If you don’t stop the alarm, reinforcements will arrive as Bradley to this location. It will parachute down from the aircraft. All crates looting, NPCs, zombies, Bradley can be changed by configuration. It is possible to change the configuration of all NPCs or use the BotSpawn plugin for NPCs. There is a camera in the location for viewing the event and lighting for night events. When an event appears, a marker will display on the map (configurable in the configuration file). It is possible to set up in the configuration the PVP zone for those who use the TruePVE plugin. All players in the event zone have a timer with countdown to the end of the event It is possible to set up an automatic event appear on the map. All timers can be set up in the configuration. Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /satdishstart - start the event /satdishstop - end the event /satdishpos - determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Satellite Dish is read) Console commands (RCON only) satdishstart - start the event satdishstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnSatDishEventStart() – called when the event starts void OnSatDishEventEnd() – called when the event ends void OnSatDishEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!
    $30.00
  15. CASHR

    BankCell

    Version 1.0.3

    86 downloads

    The plugin allows you to grant permission to players who will be able to save some loot. Description: This plugin and the ability to store your belongings in a safe deposit box, which you can open using one of the specified commands. You can limit the number of items you can put in a cell, and also set up a blacklist of items that cannot be put in a cell. You can assign privileges to use a cell depending on the group of players.The player can also transfer their items from wipe to wipe. How does it work? The player prescribes a chat command, which is specified in the config. It opens a cell with slots that are configured in the config. He can put items there that are not blocked in the config. Closes the cell and the items are successfully saved. If the player runs out of privilege, when trying to open a cell, he will return all items to his inventory. en - example of plugin configuration in English ru - example of plugin configuration in Russian My Discord: CASHR#6906 Join the Mad Mappers Discord here! Check out more of my work here!
    $15.00
  16. Version 1.2.3

    582 downloads

    On April 26, 1986, a terrible radioactive catastrophe occurred, which divided history into before and after: April 26 is the day when people on planet Earth learned how a "peaceful" atom can behave. The island felt the consequences of the explosion at the Chernobyl nuclear power plant. After the Disaster, a modern Zone appeared on the site of the former Chernobyl exclusion zone, in which physical laws were changed, constant mutations and wars occur. The island stopped living its life and those who were lucky enough to survive became stalkers or mutants and some even turned into zombies. This time I suggest you find out what happened on this island and how you can survive on it. Good luck fighter and remember, the strongest survives. Features: Prefab Count: ~85к prefabs Size: 4500 A lot of interesting locations to explore Marketplaces and recycler have been added to fishing villages Railway Optimal FPS A large number of places for the construction of bases in the form of unusual rocks Configuration for custom place for the Defendable Bases plugin Configuration for custom place for the BetterNpc plugin giant monuments to explore with puzzles and good loot This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Chernobyl Nuclear Power Plant Wild Territories Yantar Plant Rostock Plant Railway Depot NII Agroprom Agroprom Ruins Jupiter Plant Pripyat Radar Station Duga Rooky Village Roadblock Autocooperative Elevator Embankment Pig Farm Preobrazhensky Bridge A large number of places for the construction of bases in the form of unusual rocks Monument Facepunch: Launch Site Radtown Ferry Terminal Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Train Yard Water Treatment Power Plant Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Water Well
    $49.90
  17. Version 2.1.3

    4,132 downloads

    This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable configuration Description Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss. Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC. The map also displays the location of the actual bosses (their name and amount of health). You can give any clothes and weapons for NPCs using the configuration. Custom Map Maps that have a configuration for the appearance of boss on their custom monuments You can also download all these files for all maps here Dark Ages Blue Tears All files for custom maps are stored in the folder oxide/data/BossMonster/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work If you want to create a custom place for the boss to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996 Then you need to indicate a list of bosses that will appear on your map. You need to copy the configuration data block for each boss. In the database parameters you will specify the name of the boss and a list of positions where it can appear Dependencies (optional, not required) GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode Chat commands (only for administrators) /WorldPos - displays the actual player’s position on the map /SavePos <name> - saves a new position to the configuration file for the boss with the name - name, relative to the nearest monument /SpawnBoss <name> - spawn of the boss with the name - name in the coordinates of the administrator Console commands (RCON only) SpawnBoss <name> – spawn of the boss with the name – name KillBoss <name> – kill all bosses with the name – name Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Boss Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Custom Map Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnBossSpawn(ScientistNPC boss) - сalled when a boss appears on the map void OnBossKilled(ScientistNPC boss, BasePlayer attacker) - сalled when a player kills a boss API ScientistNPC SpawnBoss(string name, Vector3 pos) - spawns a boss named name in position pos void DestroyBoss(ScientistNPC boss) - destroys the boss My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!
    $35.00
  18. Gruber

    New Dawn

    Version 1.2.6

    746 downloads

    Is an incredible map with interesting custom monuments that are scattered around deep valleys and all mountains. Size: 4000 Prefab Count: 83k This map is constantly supported and updated for the current version of the game with all updates! New dawn Its an incredible map with interesting custom monuments that are scattered around deep valleys and tall mountains. Be lucky and dive into deep water to find hidden custom places to build your base. You can come across some of them even on the surface. But I need to warn you !!! In the middle of the island resting ancient volcano and by the old-timers legend its guarding gates to hell. Its seems like lots of the evil creatures escaped it and now hiding all across the map in darkest corners and waiting for the night to come, so they can lurk in the shadows. So grab your trusty M249 and join us in this unforgettable adventure !!! I express my great gratitude to the developer KpucTaJl for creating a plugin for this map. As a note, the NpcSpawn plugin will be required for this plugin to function. You can find it at this Google drive link Features: Prefab Count: ~83к prefabs Size: 4000к A lot of interesting locations to explore Recycled underwater rocks for loot Marketplaces and recycler have been added to fishing villages Railway A large number of places for the construction of bases in the form of unusual rocks Additional loot of peculiar things, ATMs, server rooms, etc. Configuration for custom place for the Defendable Bases plugin Configuration for custom place for the BetterNpc plugin How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Ripton City East Wind Island West Wind Island Sunken Ship Suburban Area Forgotten Garage Small Power Plant Holston City Bastion Evil Car Service Hydroelectric Dam Ship of Dead Passenger Depot Winter Station Post Office RW Station Research Camp Combined Compound Small Water Treatment A large number of places for the construction of bases in the form of unusual rocks Recycled underwater rocks for loot Monument Facepunch: Launch Site Radtown Nuclear Missile Silo Ferry Terminal Junkyard Harbor 1 and 2 Arctic Research Base Satelitte Dish Airfield Giant Excavator Pit Train Yard Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Roadsite Monument HQM, Sulfur, Stone Quarry Water Well
    $39.90
  19. Gruber

    Boston: New Land

    Version 1.1.4

    451 downloads

    In the near future, the planet decided to rid itself of a large population, a factory and other infrastructure that poses a danger to its environment. Gravity, water level and climate have changed. An epidemic broke out, which took the lives of the remnants of the population and turned them into mutants (NpcMovingControl plugin). Those who survived went into habitation under the water, sometimes swimming out for a breath of fresh air (the UnderwaterGuard plugin), they guard the flooded monuments very much, which contain excellent loot, but to get to it, you need to make great efforts. On this map you will find many beautiful monuments, in the air, on the ground, under water. Also on the map there are several custom places to build your base in the form of unusual rocks, terrain terrain, icebergs and caves, they are marked X. And now several decades have passed since the latest events on this island and it has become a New Land for new settlers in the form of players on your server, I hope everyone will survive, good luck playing on this map. Features: Prefab Count: ~50к prefabs Size: 4000 A lot of interesting locations to explore Marketplaces and recycler have been added to fishing villages Railway Optimal FPS A large number of places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs Custom plugin NpcMovingControl, who disguises scientists and zombies, as well as controls them in his radius (by Adem) Custom plugin UnderwaterGuard (by Adem) This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Boston City Valley of Bridges Quarantine Zone Frozen Research Base Buttsville City Falcom Prisone The ISS Crash International Space Station Bills Farm Hydroelectric Power Station Graveyard of Ships Sunken Oil Rig Roadside Market Ore Deposits Bridge Many interesting places to build a base marked X Monument Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Train Yard Water Treatment Power Plant Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument Radtown Water Well
    $39.90
  20. Version 1.5

    13 downloads

    Blue Lagoon: This is a small island for survival on a small map with a volcano, and interesting gameplay. Map size 1000. Prefabs 8122. The map is suitable for all servers, both pvp and pve mod. Created with World Creator. This map is constantly supported and updated for the current version of the game with all updates! Have questions? See the FAQ (Read me) file. Need help? Connect to our discord: click me Features: About 8122 prefabs Map size 1000 Optimized FPS 4 custom monuments with loot Farm Zones on Mine All custom locations have names on the map Underwater farm ores Custom monuments: Custom Safe Zone The Dormant Volcano (medium location) Laguna Military (medium location) Laguna Bunker (small location) Wood Gas Station (small location) Farm Mine (Building and farm area) Custom place for building near Underwater labs Underwater farm (farm zone) Monuments: Lighthouse Fishing Village OilRig Small OilRig Large Underwater Labs Required Dependencies: RustEdit DLL My Discord: flouones Special thanks for video MYPLOKI (Discord: MYPLOKI#5580). Check out more of my work here!
    $24.99
  21. Gruber

    Forbidden Lands

    Version 1.1.3

    362 downloads

    Year 2030 epidemy spread across our island. Most of the population died, how ever others was not so lucky and experienced awful mutations. Present day: Year 2047, all this time there was no one who could take care of the infrastructure of the island. Because of that nature started to take over wat belongs to her. Factories became huge piles of rubble, dam that was main electricity supplier for island was destroyed and flooded nearest town. Those who managed to survive divided themselves into two groups: Gaja tribe, peaceful people that tried to rebuild wat was lost and Raja tribe, marauders who banned Gaja people from they’re lands installed security cameras and declared themselves as saviours of the land. But something unexpected happened, Infected started to hunt survivors. They started making heartbeat sensor traps in largest cities and monuments, because of it its easier to track human pray. Those areas are called "Forbidden Lands" and are deadly for those who dear to enter it. Your main goal is to unite both tribes and defeat undead. Good luck soldier ! Features: Size: 4500 Prefab Count: 75k Now about the map: It was long 2 month period of hard non stop work. Lots of people asked for a bigger map so I decided to make it in 4500 size, so all standard monuments, rail road, simple roads part of the ocean could find its place on the map. Landscape is separate work of art made in high accuracy, because of that standard and custom monuments are laying in harmony with each other.Map have around 26 different size custom monuments, that has security cameras installed. You can find 12 different custom places for base building, plus there is some places for building you can find inside of monuments and bridges for better atmosphericall feeling. Map is highly detailed like crossroads that have traffic lights, all kind of signs with the names of security cameras so you could connect to them and follow custom monuments. I marked all custom monuments by the colour, from green (easy) to red ( hard ).You can also find some tunnels, one of them is going from central lake all the way to ocean.I hope you will like this creation, follow my works and stay Rust! This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Oroville City New Hope City Destroyed Dam Oil Paradise Hotel Maelstrom Rad Town Diesel Storage Mining Camp Railway Post Fallen Hotel Raider Base Rocky Ridge City Crossroads Bunker 707 Farm Hermit Warehouse Market Plane Crash Road Beacon Destroyed Market Pumping Station Ruin Station Garage Gas Station Gas Station 2 Crossing 12 place to build (X) Custom Zipline Water tunnel Road tunnel Many Bridges Monument Facepunch: Launch Site Nuclear Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satelitte Dish Airfield Giant Excavator Pit Train Yard Power Plant Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch 1 and 2 Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Underground tunnel Road Ring HQM, Sulfur, Stone Quarry Radtown Water Well
    $49.90
  22. Gruber

    Gasoline

    Version 1.1.5

    527 downloads

    The near future, the planet has suffered a global ecological catastrophe, the sun has burned out most civilizations and green nature. All that remains are the ruins of an old civilization. People turned into looters and raiders, they created several factions of their own and started a war with each other for the most significant resource on this planet - Gasoline. This resource allows gangs to move around a huge island in search of new production, most of the oil fields are captured by raiders, their bases are everywhere, on land, on water. The city located on this island was sunk and its new inhabitants became Sharks. I present to your attention a new map in the post-apocalyptic wasteland style, here you will find many custom locations, more than 20, locations are located everywhere, on land, on water, underground. You will also find some great places to build your base, a huge number of bridges, ziplines will give you the opportunity to quickly move between the peninsulas. You can also buy a flight transport at the outpost. The relief map also offers the use of parachutes to overcome long distances. Drinking water in the bays will give you the opportunity to quench your thirst and build a farm. Good luck in surviving on this island! Features: Prefab Count: ~46к prefabs Size: 4000 A lot of interesting locations to explore Marketplaces and recycler have been added to fishing villages Railway Optimal FPS A large number of places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs More than 20 custom monuments Large number of bridges Custom plugin UnderwaterGuard (by Adem) This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Gas Town Red Rock Overview Point Diesel Storage Shark City Trail Camp Port Station Broken oil pipeline Crew Barracks Loners Shelter Marauders Hangar Oil Station Fault Rogue Camp Junk Base Roger Dam Pier Diesel Rigs Bridge Security Sea Wolves Rusty Ship Drawbridge Coaling Tower West Bridge North Bridge East Bridge interesting places to build a base marked X Monument Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost (mod version) Giant Excavator Pit Water Treatment Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well
    $39.90
  23. Version 1.3.8

    192 downloads

    Atmospheric map in a ruined style with skyscrapers. WARNING! There are a large number of objects on the map that remain visible for a long distance. For a higher and more stable FPS, I advise you not to include a drawing range above 1000. Size: 4000к Prefab Count: ~65к Description So the new year 2022 has come, and I present to your attention a well-designed map this year. This time I suggest you dive into the near future, unfortunately this future is not as bright as we would like. A global catastrophe has occurred and the world we knew is mired in the elements, and looters and nomads dominate the remains of the ruins. The central place of the map consists of 2 dilapidated cities, they store a lot of danger and loot, so the central city has a Lake with fresh water. On this map, I have added the opportunity for your players to build directly in some skyscrapers and their roofs, which are the easiest to reach by flying machines. You can also find many other locations on the maps. Monorails are installed all over the map, which will allow you to drive around the entire circumference of the map and even call in Detroit itself. I am sure that you will like the map and will bring a lot of fun, good luck nomads! I also express my gratitude to Xacku for creating some monuments. How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom monuments: - Detroit City (Large City) - Destroyed area (Large City) - Mountain Complex - Large Ice Cave - Death Train - Large abandoned tunnels - Car Dealership - Deadly Maze - Desert Base - Lost City - Water City - Johnny’s Diner - Old Market - Car Service - Lake Michigan - Dam - Station - Monorails and railway tracks - Many islands, for those who like to live far from the mainland Monuments from Facepunch: Launch Site Radtown Nuclear Missile Silo Outpost Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Giants Excavator Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Zipline Water Well Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!
    $39.90
  24. Version 1.1.5

    1,415 downloads

    Defend your home.. well.. defend what's left of it! Welcome to an epic new event where the players will defend their bases against waves of Frankenraiders! They will use any weapons they have available to try to raid your base. Some will come with whatever they can swing at you and your base, some will just try to defend their kin, some have found some heavy weaponry too! I think that one has a rocket launcher?! Description To launch the event first you must find a flare bright enough to attract their attention. You'll be able to find flares bright enough to attract an Easy Frankenraid in Bradley, Elite, Military, and Supply crates. When you've found a flare just toss it on or near the base within Tool Cupboard range. Once you successfully defend an Easy Frankenraiding party, you will be rewarded with a flare bright enough for a Medium party. Then upon defending successfully against a Medium raid, well if you really want to risk your wipe being wiped by a full Frankenraider party, then you will have earned a flare bright enough to attract a Hard Frankenraid! When you complete any difficulty level and are able to defend your base, a chinook will be sent to your location with rewards for your service to the island in clearing out the threat! If your base is destroyed, the event ends, chat notifications are sent, and there you stand in shame. Hopefully you're on a low pop server and not too many people noticed. It's okay champ, happens to the best of us some days! Just keep an eye on the in game UI like the timer and wave information to give yourself the best shot at keeping your base standing! There are various ways to configure this plugin to customize it for your server, for any level and number of players. The creativity is in your hands with the configuration file as well as your communities wants or needs. The loot table, the flare spawns, the different enemy types and their setups, everything is there for you to customize this if you so choose. Dependencies (optional, not required) True PVE GUI Announcements Notify AlphaLoot CustomLoot Base Repair Chat commands /defstop - in game command to end event in your current Tool Cupboard range (be near the event you are trying to end) - only for administrators! /checkfoundations - checks all the foundations of the house for the event (it is necessary to be inside the Cupboard area of the house) ⊘ - you or your friends are not the owner of the foundation ⊝ - the foundation does not match in height/depth ⊛ - the foundation does not match the topology (prohibited topologies: Cliff, Cliffside, Decor, Building, Monument, Clutter, Mountain) ◉ - the foundation is located within a radius of 40 meters from the custom monument Console commands (RCON only) giveflare {skinid} {steamid} - Console command to give a custom flare with a Steam Workshop SkinID ({skinid}) to a player using their SteamID ({steamid}) Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! Creator of the default configuration – jtedal Help in creating a plugin description – Jbird
    $40.00
  25. Version 1.1.4

    222 downloads

    Great custom map with a large size but also a high density of water. The history of the map creation is timed to coincide with the Halloween update of the game Rust 2022. On the map you can find iconic locations from various movies and games How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx For which plugins do I provide configuration files? Defendable Bases BetterNpc BossMonsters Description Size: 4000к Prefab Count: ~54к Custom monuments: Railway Depo Gornizon Snake Pumpkin Sphere Outpost / Bandit Camp (Combined together and decorated in the Halloween style) Amusement Park Camp Crystal Lake Haddonfield Frankenstein's Castle Several places for the building of base Standard monuments: Radtown (NEW) Launch Site Train Yard Excavator Harbor [2/2] Military Base Military Tunnel Arctic Base Junkyard Water Treatment Plant Airfield Lighthouse Satellite Dish Stables [2/2] Oil Rigs [2/2] Underwater Labs Check out more of my work here!
    $34.99
1.4m

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