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About Me

  1. Version 1.4.0a


    This is a Racetrack monument. Great as a standalone monument, but even better as a racing event area. Build your favourite vehicle and line up against your rivals in a guaranteed action packed racing experience with your friends or server community Prefab count: 5321 Racetrack 1 contains the following: Pitlane Garage with 10 vehicle lifts Blue card puzzle (Vehicle themed loot table) Chinook Drop Zone Several Sewer access/escape points Day/Night sensor lighting CCTV Camera Coverage to view events from any 'Computer Station' 2 Vehicle Part Vending Machines 'Aged Robob Series 3' vending bot (Vehicle Parts 2) Oil Refinery, Tier 1 work bench, Repair bench Prefab Modifiers: Alpha Height Splat Topology Paths CCTV codes: RACETRACK0 RACETRACK1 RACETRACK2 RACETRACK3 RACETRACK4 RACETRACK5 RACETRACK6 Any issues? Give me a shout on my Discord Channel Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server. Optional Plugins: RaceTrack
  2. Version 2.0


    Rehabilitation and recovery center. Once in this clinic, people were helped. But now strange things are happening there ... You can set the loot according to your preference.
  3. Version 1.0.7


    A huge harbour monument designed to fit into rust better as the current harbours are way too small and have no slipways for the cargo ship to be able to dock in a realistic fashion. I hope to change the harbour monument into a low to high-end loot monument that's visited a lot more by players and is large enough to dock large ships. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord
  4. Version 1.1.3


    Small custom map, perfect for an action-packed one grid server. This map is constantly supported and updated for the current version of the game with all updates! Monuments: Gas station: default, added one more recycler Mining outpost: green puzzle + oil refinery & a fuse puzzle underground Red Hideout: Recycler, medical crate, a few barrels, blue puzzle, 2 entrances, oil refinery Secret vault: Green puzzle 2 default lighthouses 3 Train stations Oil rigs - 1 recycler inside the red card room on Large Fishing village: Outpost vending machines, Fortune wheel (Bandit camp wheel), one recycler, a few barrels, research table, repair bench, shop front Underwater Lab One cave with 2 pockets (2 spots to build) River Total prefab count: 1722 The map also comes with the password for the editor, just in case you don't like something and want to edit/remove it. DISCORD Need support? Join my brand new discord server @ discord.gg/TJxwpKT2Ge
  5. Version 66 080623


    Eden Falls is a 5200 size highly modified procedural map. However 3800 is the actual landmass (60K Prefabs) - This version has been fully redesigned. Tested with CARBON It features a road, river and now a rail network covering most corners of the map, Some standard monuments are here along with a number of new and unique monuments created by me. The additional monuments are LUMBER MILL MISSILE SILO MARINA ICESTATION THULE EDEN FALLS CANYON RAVENSCROFT ASYLUM FORT KNOX COLDITZ CASTLE BAYOU HMS RACE HORSE DWELLER HIDEOUT RADIOACTIVE SWAMP CAR REPAIR RACE TRACK SKY CAMP OIL DERICK ALCATRAZ SKULL TUNNEL ROAD RACE TRACK Video is not fully representative of the map as it was originally done many years ago, E&OE Finally, please make yourself aware of the TOS-Restrictions for use
  6. Version 66 050523


    Tested with CARBON Devils Islands is 4 Islands separated by wide rivers, each an area for control promoting true clan warfare on a 3.5K sized map. All the usual favourites are here along with the European Central Bank, The Obelisks of Loot, Underground Bunker, Nuclear Power Station, Destroyed Cathedral, Gun store and Garage, Tanning Factory along with 4 deep mines for all the ore you can carry. Approx. 33K Prefabs Devils Islands Video
  7. Version 1.1.2


    Small custom map, perfect for an action-packed one grid server. This map is constantly supported and updated for the current version of the game with all updates! Features: - Custom monuments - Manually placed & painted cliffs - Manually made all the terrain - 1 Underwater laboratory - 3 Train stations - Both oil rigs - 3 rivers - "Tropical" themed forests (They include palm trees (that also respawn)) - 2 entrances in the big mountain that lead to a cave pocket each (unique spots to build) - Decorative custom boats along the beaches - they also include 2 loot barrels - High performance map - around 3300 total prefab count Custom monuments: - Abandoned Farm Blue Puzzle - Forester's Village - Safe zone Contains airwolf (Helicopter NPC vendor), recycler, level 1 workbench, bandit's fortune wheel, marketplace (drone shop), repair bench, research, outpost's vending machines. - Chemical Facility Green Puzzle + Fuse puzzle underground Vanilla monuments: - Mining outpost - 2 Lighthouses - Fishing Village - Added 3 decorative boats DISCORD Need support? Join my brand new discord server at discord.gg/TJxwpKT2Ge
  8. DocNorris

    Reefer Island

    Version 1.0.7


    Welcome to Reefer Island, a fully custom light weight Rust map featuring under water build areas + unique custom monuments and a fully functional above-ground train system! This map is packed full of engaging areas for players to explore and loot while also giving players a familiar feel with vanilla monuments. Map size: 4250 Prefab Count: 6703 FPS Optimized Lag Free Custom Monuments Crash Site 1 Recycler 1 hackable crate 10 scientist multiple loot spawns Green card puzzle room Hawks Nest Tunnel 14 scientists 1 recycler 1 hackable crate multiple loot spawns Red/Green card Puzzle room Ship Wreck 10 scientists 1 Hackable Crate 1 recycler multiple loot spawns Blue card puzzle room Abandoned Fairground 1 hackable crate 1 recycler 2 diesel can spawns multiple loot spawns 5 scientist Blue/Green card puzzle room Custom build areas 2 small underwater build areas with submarine bay 1 Large underwater build area with 2 submarine bays Other monuments Train Yard Fishing villages (With Recyclers) Launch Site Military Tunnels Giant Excavator Satellite dish Power Plant Arctic Research base Harbor The Dome Airfield Bandit Camp Stables Abandoned Military base Abandoned supermarket Sewer Branch Oil Rig small + large Underwater Labs Underground train tunnels Please make yourself aware of the TOS-Restrictions If you find any bugs or issues contact me on here or discord and il sort them out straight away @ DocNorris#5423.
  9. Deeplyfri3d


    Version 2.1.6


    This map is constantly supported and updated for the current version of the game with all updates! NOW ALSO WITH TUNNEL SYSTEM This map offers you multi-height terrain and incredible views. It fits perfect for the current vehicles in the game not only because of the nice road work but ALSO with an amazing nascar arena Monument The map features a few Custom Monument and prefabs like: Nascar Arena Monument Featuring blue and red puzzles, Working Elevators and a sneaky trap Glas Maze Monument Featuring Loot, scientists and confusion while running around in there Glas Bridges connecting the steep mountains and cliffs If you find any bugs or glitched you can reach out to me on my discord server (http://d.foxygaming.nu) or send a pm here on codefling and I'll get back to you as soon as I can Map size: 4000 Prefab count: ~42000
  10. Deeplyfri3d


    Version 2.2.4


    This map is constantly supported and updated for the current version of the game with all updates! This map contains a few custom made monuments and includes all the regular facepunch monuments aswell. The map have great roads for the ultimate vehicle experience and loads of forest making it easier for those poor solo players to hide within NOW ALSO WITH TUNNEL SYSTEM Monuments of interest Shopping Center Golem Haven Crashed Cargoship Tunnel System If you find any bugs or glitched you can reach out to me on my discord server (http://d.foxygaming.nu) or send a pm here on codefling and I'll get back to you as soon as I can Map Size: 4000 Prefab count: 12000
  11. Gruber

    Land of fantasy

    Version 1.0.9


    “Land of fantasy” size 4000 with a magnificent landscape made in world Creator 2 is one of those maps where the name speaks for itself. Its main components, of course, are the island and the mapper’s fantasy… The map is famous for its beautiful caves, atmospheric monuments, and evergreen forests. These unusually beautiful monuments are the main “feature” of the map, which looks like a Paradise on the planet. Beautiful landscapes and places to build bases remind players of another planet — located far from the hustle and bustle of rust, the map has lakes where you can relax under the rustle of trees and look at the calm blue sea. The beauty of some of the monuments is 100% determined by the crystal clarity and colorful coral Kingdom. The map consists of many monuments for lootspawn, building bases and just exploring this fantastic world. – 38к prefabs Custom monuments: Floating castle with waterfalls; Gorge of strange plants; Dragon canyon; Glade of the gods; Underground pedestal; Ice gorge with an ice wagon; Roadside monuments; Hermit camp; Golden Scorpion; The skull of a giant; Underwater laboratory with the ability to build a base; location from the game Horison; Bunker Tarkov; and many small fantastic locations and decorations. Custom places for building bases: – Islands with a glass roof; – forest clearings surrounded by trees; – azure caves with ornamental trees; – the project “Turtle”; Monuments FP: – Launch Site - Nuclear Missile Silo – Train Tunnels – Outpost – Train Yard – Sewer Branch – Water Treatment – Bandit camp – Sphere – Excavator – Harbor – Military tunnels – OilRig – Fishing Village – Stables
  12. Version 1.01


    Do you want to create or start your own Aimtrain server, or just like to add a custom PVP arena or Bot training arena to your map? Here is an easier way to design and customize your own arenas. KEY FEATURES: ARENA DESIGNERS - Easy to install with predefined Height, Splat and Road Spawn settings included. - Various included placeable prefabs to add to your arenas, or you can design any of your own. - Various sizes available. All arenas includes a spectator glass box for players to watch the events. + Round shaped arenas: 50M, 75M, 100M, 125M, 150M and 200M. + Square shaped arenas: 100M, 200M, 300M and a Glass Cage design of 300M (Great for minicopter flight combat) - A Natural set of a River designed arena for the classic open-combat. SPAWN LOBBY - Enclosed with a beautiful cliff edge, and surrounded by grass landscape. - 6 Arena rooms, each with 5 arena entrances. - Signs to advertise your Arenas, or for your sponsors. - 3 pre-set Spawn Points for players joining your server. (Requires Oxide.Ext.RustEdit.dll file to be installed.) - Easy to adjust or customize your Lobby further from within RustEdit. SAMPLE MAP A sample 4500 map is included, pre designed with various arena sizes to get you started. PLEASE NOTE: This package is only the prefabs to create arenas for your map, you will still need to use a Game Manager or Event Management plugin. If you need help, have problems, or for any questions, please feel free to join my Discord or DM me, gpsmit84#5963. Thank you very much for your time and have a great day.
  13. Version 1.05


    Hey everyone. Introducing Devils Fortress, a multi-tier loot monument that includes all 3 standard puzzles, green, blue and red keycards, also includes custom puzzles with descriptive instructions. Bradley APC patrols the island, both upper and lower roads, NPC scientists guarding and protecting the fortress, where you will find from starter loot to end-game loot, and some extra areas to explore. The Chinook helicopter can also drop an additional locked crate on the dock area for players to hack and loot. Here are some key features of Devils Fortress: CCTV cameras to view and monitor the Fortress, use FORTXX. (Where XX is ranged from 01 to 25) NPC Scientists in multiple areas inside the Fortress. Bradley APC patrols the roads around the Fortress. Keycards spawning desks and multiple custom puzzles to solve as players progress. Locked crate located in the second RED keycard room. Realistic beach designs, now with cliffs/rocks leading into water. Day/Night cycle light system in the compound. About 2400 prefabs in total. Included is Height, Splat, Alpha, Road and Topology filters that can be applied as required during installation. This monument is a great replacement for Launch site, or a great additional add-on. Sewer Tunnels have been extended to allow multiple entrance/exit routes. Road system has been extended to the upper and lower part of the monument, with Bradley APC covering the entire road. Installation: When placing Devils Fortress, use the MAX WATER LEVEL at the Docks for reference on the ocean level, and please remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. (Failure to do this may cause more than one Bradley APC to spawn and could impact server performance greatly.) Requirements: Devils Fortress requires Oxide and the Oxide.Ext.RustEdit.dll file for the spawning of loot, NPC, APC and all puzzles to be active. Support: For a bonus, Devils Fortress now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
  14. Version 1.04


    Hey everyone. Military Camp, is an open area military base designed for PvE/PvP enhancement and to place on any map, even small maps. The entire monument is about the size of the Sphere Tank (The Dome) and has Elite crates, Military crates, Normal crates, Medical and Food crates, including some barrels, Tech Part loot, and a dropzone for the Chinook helicopter event. Roaming and protecting the loot are NPC Scientists and an APC Bradley along the road. MAIN FEATURES: Military camp, open design, with NPC spawns above ground and underground in Blue keycard room. Bradley APC patrols on the road, leading inside and outside of the camp. Multiple crates, from starter to advanced crates. Recycler, repair bench and research table found inside the camp. Chinook dropzone for Locked Crate. Underground BLUE keycard room, that gives players a RED keycard. (Requires 1x Electric Fuse, and BLUE keycard. ) Great replacement for the Launchsite for smaller maps with limited space. About 1450 Prefabs in total. Multiple custom military tent designs. Installation: When placing Military Camp, please remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. (Failure to do this may cause more than one Bradley APC to spawn and could impact server performance greatly.) Requirements: Military Camp requires Oxide and the Oxide.Ext.RustEdit.dll file for the spawning of loot, NPC, APC and puzzles to be active. Support: For a bonus, Military Camp now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
  15. Version 1.02


    Hey everyone. This is a monument designed for some activities under the water, including a hidden laboratory with a secret. It all started when a Cargo ship mysteriously disappeared when it came to the island like it usually does. No traces of it were found up to now. But what is even more mysterious is the area around the ship. In between the rocks is an entrance to even more mystery. What is beneath the surface? FEATURES OF OCEAN OF MYSTERIES: NPC Scientists are protecting the Lab, take extreme precaution. GREEN, BLUE and RED keycard puzzles are inside the Lab, there are keycard desks for the BLUE and RED cards. Loot are ranged from starter loot to end-game loot. There are Elite crates, military crates and many others. A locked crate is also located in the RED keycard room. CCTV cameras are available for strategic purposes. (Use LABXX, where XX is from 01 to 10) Utilities included is a Recycler, Repair Bench and a Level 1 Workbench (To refill your oxygen gas tank) About 550 Prefabs in total. Included is the Height, Splat, Topology and Alpha settings. Perfect underwater monument to install to any map. Installation: When placing Ocean Of Mysteries, please ensure that the terrain height is at the maximum height of 430. (Any higher then this may cause the in-game Cargo ship event or the monument to appear above the water level and spoil the diving experience for your players.) Requirements: Ocean Of Mysteries requires Oxide and the Oxide.Ext.RustEdit.dll file for the spawning of loot, NPC, APC and for all puzzles to be active. Support: For a bonus, Devils Fortress now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
  16. Version 61 040922


    HMS Race Horse is a bomb vessel from 1757. 3 versions, original, ice, sunken FOR SERVER OWNERS There is plenty of loot above deck along with several crew (scientists) Players will need two to get below deck in to the cabin where the better loot is. Remove the scientist to make it easier. The rigging is fully climbable. Finally, please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact me as follows https://discord.gg/GyxJ9ny https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber Thanks Niko
  17. Version 61 220822


    Welcome to Colditz, the notorious WWII Prisoner of War camp used to house the prisoners who could not be housed elsewhere. This is a premium custom monument This is a scaled recreation along the same lines that were done with my Alcatraz monument. You will find all the main areas with details of some of the escape attempts, not only the ones that succeeded but also the ones that failed. Of course it has been rustified for the game. You will need all coloured cards along with approx. 10 fuses to get all the loot. Scientists have been placed at the same strategic spots where guards patrolled and machine gun nests (outpost statics) in the same places. Finally, please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact me as follows https://discord.gg/GyxJ9ny https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber https://www.youtube.com/watch?v=W_tRDjxvmNE Thanks Niko
  18. Version 61 150822


    ALCATRAZ, MAJOR UPDATE, If you are a previous owner please read this fully as the monument has undergone some major changes and it performs differently After the HDRP update it was shown that the monument needed some “Renovation” – The prison itself has been rebuilt from the ground up, it looks and behaves more like a prison. ADDED There is a guards area, showers, kitchen and execution room, there is a guards control room with buttons to open the doors in the solitary wing. You as Admin will need to add code locks to each of the doors in solitary if you wish to house prisoners. Because it has been re-designed you can in effect run it as a prisoners VS guards PVE / Roleplay if you wish. The guard room also controls the exit to the outside, the yard and the roof. If prisoners get hold of cards then they could find an easy escape. If you wish to allow prisoners to escape via Heli then you can spawn (as Admin) the scrap transport helicopter on the roof Custom loot has been added inside the prison for the use of guards and prisoners. Escape out is via the roof, the yard or by any means possible, maybe by obtaining cards or by gaining access to the guard room. If you wish to use it a Prisoner VS Guards then you will need to remove the NPC spawners around the island and inside the prison via the use of Rust Edit. The roof is protected by a motion activated sensor, the timed cut off for this is in the Wardens Office, if it is not cut off then the Heli will be destroyed if that is being used as a means of escape by the hidden SAM site If your prisoners gain access to the wardens office and find the hidden loot then expect a war, guns and explosives are their as this is the main loot There are only basic crates in the prison, prisoners will need to find a way out using these basics, vending machines only supply food You can if you wish in Rust Edit remove walls and/or floors then when in game build add on sections that could be used to “Tunnel” out with pick axes, use your imagination with this one and try out before committing to this form of escape You may need to do some minor terrain blending, reapply the road heights etc to get the best results and it is strongly advised you do not rotate the monument. Finally check the alpha holes, locations are the cave exits north and south the yard, the pipe climb to the roof, the cave sink hole, the area next to the lighthouse. CCTV is in effect, AL1 through to AL31, guards and the warden can monitor these from their respective rooms, you will need to set up each camera. Approx. 16K Objects, Physical Size for comparison is approx. 1.5x Launch Site Thanks Niko When adding to your map create a flat area in the sea. Use the waterline of the dock to line up the height of this monument. It may require some minor terrain blending/smoothing and checking of the alpha once in place along with checking of the road heights.
  19. Version 1.4


    This map is constantly supported and updated for the current version of the game with all updates! A Water monument that as default has scientists on the lower domes and heavy scientists up on the top dome Requires 1 red keycard to get in and you'll be able to walk in between the different domes and clear the scientists in each dome There's a lower-tier loot in all bottom domes and in the top dome is the high tier loot Prefab count: 6000
  20. Version 2.0


    This prefab is constantly supported and updated for the current version of the game with all updates! Shopping Center is a monument containing all 3 tiers of keycards, each room needing 2 fuse boxes, Scientists roaming the inside and Scarecrows roaming both the frontside and the backside
  21. Version 1.3


    HDRP Backport ready! Just an abandoned factory... Lost Factory is a free custom monument for PVP servers, containing some basic loot and a blue keycard puzzle. Prefab Count: ~2.2k Prefab Modifiers: Splat Mask, Topology Mask, Alpha Mask Military Crates: 6 Normal Crates: 7 Medical Crates: 2 Loot Barrels: 8
  22. Version 1.1.3


    A great custom map that is a continuation of the first part of Luminous World How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. For which plugins do I provide configuration files? BetterNpc Description Size: 3700к Prefab Count: ~41к Custom monuments: Logistics Center (with Coaling Towers) Abandoned Underground Plantation Radioactive Junkyard Dams Wind Valley Abandoned Arctic Base Meteorite J23 Sewer Drainage Abandoned Harbor Lagoon Breakable Outpost merged with Bandit Camp and Stable + Car Lift. Wayside monuments (Food Shop, Warehouse, and Car Service) Super Fishing (Based on the standard monument, Recyclers, a drone station, and a place to buy a mini copter were added, as well as a small loot) Super Stables (Based on the standard monument, Recyclers, a drone station, and a place to buy a mini copter were added, as well as a small loot) Monuments from Facepunch: Launch Site Bandit Camp Excavator Harbor [1/2] Military Base Military Tunnel Arctic Base Water Treatment Plant Airfield Lighthouse Satellite Dish Stables [2/2] Oil Rigs [2/2] Underwater Labs Check out more of my work here!
  23. Version 1.1.16


    This plugin and prefab combo adds a unique game arena to your map with very minimal effort. The plugin automates the game play entirely, and can be scheduled to run at an interval along side other plugins that use EventHelper. The game revolves around finding loot from crates (primitive by default), and killing each other while a radiation zone closes in around you. The zone is represented by a dome that will shrink in size at a configurable rate, as the game progresses. This will force players back to the centre for a final showdown. The winner will be awarded a prize (configurable). This package includes everything required to run the game manually or automatically, and features: Customizable weapon/armor lists (primitive and guns come default). A lobby with 8x elevators to bring contestants into the game. A configurable plugin to handle gameplay completely (more info below). Custom UI for the radiation zone. Running the game: The game will run automatically every hour (by default). It will give players 5 minutes to join (by default), or can be manually started by typing in /starthg <seconds>. Players join by typing in /hg (by default), which will strip and save all of their equipment, note down their metabolism stats (hunger, thirst, health etc) and teleport them into the lobby. The players will then be added to the "roster" and will be told to get into an elevator. A player cannot join if they have a car key in their inventory, or an active crafting que. Upon the game commencing, players will be taken to the surface via an elevator and the game will begin when the doors open. The dome spawns after 60 seconds (by default), and will start shrinking. Leaving the bounds of the dome will bring up a hud indicating that the player is in a radiation zone, and will start giving the player radiation stacks for as long as they are outside. Dying removes the player from the game, returning their equipment on respawn, and teleporting them back to the location that they were at originally. A player can also manually leave the game by typing in /leave (by default). The game ends when there is 1 player left standing. The player will be returned to their original location, with their original health and metabolism stats, and will have the ability to claim a prize by typing /claimprize. Commands: /starthg <seconds> - starts the game manually and resets the automatic start timer. Seconds = how many seconds before the game actually begins. /endhg - ends the current round of hungergames. /hg - joins the hungergames event. This command is configurable. /leave - leaves the hugnergames event. This command is configurable. /addfinalpoint - adds a potential end zone. /hgplayers - Lists all players who are still alive in the current event. Optional plugin - Night Vision You can the Nightvision plugin on Umod to allow for players to enjoy the event, even during pitch black nights. The plugin will enable/authorise a user to use nightvision when they join the event, and will then remove that privilege when they leave. Link: https://umod.org/plugins/night-vision Installation Follow the youtube guide for installation. The plugin will automatically acquire the button IDs when loaded for the first time. Be sure to delete the data file when you wipe the server so that it can acquire the new .net.IDs. Permissions "hungergames.admin" - Required to start/stop hungergames manually. "hungergames.list" - Required to use the /hgplayers command. See youtube video above for more information on adding this prefab to your map/server.
  24. Version 66 030423


    GREAT LAKE has been fully re-built from the ground up. HDRP broke the original, now with the additions since then its back and better than ever. You will find the Great Lake the central feature of this 3.5k map with a Sailing Ship and a Multi Tiered Dam System. Loot and adventure is found above and below the waves. An extensive road and rail network takes you through the mountains. OBSERVATORY, look to the stars though the great telescope THE MATRIX, a 3D elevator maze CATHEDRAL, Home to a religious artefact HMS RACE HORSE, Sailing ship owned by Bandit Guards CABLE CAR, Its broken like a lot in rust but climb the towers or walk the cables for loot THE BAYOU, still haunted now Halloween is over THE LARGE COBALT COLLIDER, A particle accelerator with a giant ring underground, just like the real thing ARECIBIO OBSERVATORY, Radio telescope under repair by the Bandit Guards repair company, dont just stay in the dish FRENCH QUARTER, a section of New Orleans, plenty to explore and 3 hidden buttons for Mardi Gras MULTI TIER DAM, don't forget there are adventures under the waves
  25. Version 5


    The Mining Outpost is a popular destination for any player looking for quick loot, recycling & repairs. This small Monument reinvents the core Mining Outpost and adds unique decor and clutter to make it more interesting - it also adds additional utility with: Large Furnace Resources Vending Machine Small Oil Refinery This Monument consists of about 400 individual prefabs and includes Splat, Topology, Path and IO for auto lighting and plumbing (for the filling of the Water Barrel). Including this on your map is as simple as preparing a flat area and applying the various layers. This is the first in a series of three unique Warehouse Monuments. See these Monuments in game Check out the video (5 mins 51 sec) to see what these Warehouses look like in game: Implementation video To see one of these Mining Outpost scenes being added to a map check out the video below:


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