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Found 8 results

  1. Answer

    Sea City

    Version 1.4

    12 downloads

    A city taken over by scientists. Designed to be placed in the ocean or in a lake. (can also be easily adjusted to be placed on the mainland) This monument is constantly supported and updated for the current version of the game with all updates! NOTES – If you need support, you can find me on my discord server @ discord.gg/TJxwpKT2Ge – You can edit the monument while placing it. FEATURES – Chinook drop zone point (chinook can drop the crate here just like at vanilla monuments) – Can be connected to the underground tunnels – Recycler, Blue keycard puzzle, scientists, loot – Ziplines
    $19.90
  2. Version 1.0.1

    11 downloads

    This is a from scratch build Supermarket, plenty of loot and very dangerous. Keep in mind this is my first official project. Fits perfect on post apocalyptical maps. Includes : Scientists Spawns (alot ~ 20) junkpile as well regular ones. military grade crates light areas Landing zone "hackable crate" (mini event CH47) and much more... Feedback is always appreciated, also a have a discord server. I will make a video soon an upload it to YouTube. At last but not least thanks for all support in any ways! I appreciated every little thing. Current Bugs - 1. No Npc Spawns (not sure why) might need to look into that. I guess there is nothing more to say, except for its challenging.
    $12.00
  3. Version 1.0.0

    2 downloads

    Scientists who were constantly being smashed on oil rigs fled to an abandoned factory, taking a Chinook with them. This monument will be interesting for players to explore, perfect for small maps as a replacement for an oil rig. Showcase - install instruction: 1. Unzip the file to the CustomPrefabs folder in RustEdit. 2. Place it on the map in a convenient location by applying a height mask + splat mask. 3. For the prefab to work correctly, it must be installed on your server RustEdit.dll (Download and read instructions for apply - https://github.com/k1lly0u/Oxide.Ext.RustEdit/blob/master/Oxide.Ext.RustEdit.dll )
    $10.00
  4. Version 1.0.0

    203 downloads

    Smoke's Custom Fuel Depot Blue Card Area Blue Card Spawn 7 Scientists 11 Low Grade Barrels 8 Diesel Barrels 1 Elite Crate 12 Basic Crates Please do let me know if anything is broken and I will fix ASAP This will be free for now. Please leave feedback on how you like it. Smoke's Fuel Depot No S,B,T.prefab.zip Smoke's Fuel Depot Refined.prefab.zip
    Free
  5. Version 1.05

    85 downloads

    Hey everyone. Devils Fortress is now 2 years old. What a great journey. Thank you all for the support. Have a great day. Introducing Devils Fortress, a multi-tier loot monument that includes all 3 standard puzzles, green, blue and red keycards, also includes custom puzzles with descriptive instructions. Bradley APC patrols the island, both upper and lower roads, NPC scientists guarding and protecting the fortress, where you will find from starter loot to end-game loot, and some extra areas to explore. The Chinook helicopter can also drop an additional locked crate on the dock area for players to hack and loot. Here are some key features of Devils Fortress: CCTV cameras to view and monitor the Fortress, use FORTXX. (Where XX is ranged from 01 to 25) NPC Scientists in multiple areas inside the Fortress. Bradley APC patrols the roads around the Fortress. Keycards spawning desks and multiple custom puzzles to solve as players progress. Locked crate located in the second RED keycard room. Realistic beach designs, now with cliffs/rocks leading into water. Day/Night cycle light system in the compound. About 2400 prefabs in total. Included is Height, Splat, Alpha, Road and Topology filters that can be applied as required during installation. This monument is a great replacement for Launch site, or a great additional add-on. Sewer Tunnels have been extended to allow multiple entrance/exit routes. Road system has been extended to the upper and lower part of the monument, with Bradley APC covering the entire road. Installation: When placing Devils Fortress, use the MAX WATER LEVEL at the Docks for reference on the ocean level, and please remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. (Failure to do this may cause more than one Bradley APC to spawn and could impact server performance greatly.) Requirements: Devils Fortress requires either of the following for the spawning of loot, NPC, APC and all puzzles to be active : Either latest versions of Oxide and the Oxide.Ext.RustEdit.dll file in the servers Rust_Dedicated\Managed folder. Or the latest version of the Carbon in-game system. Support: For a bonus, Devils Fortress now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
    $7.99
  6. Sheogorath

    SpermKet

    Version 1.0.1

    469 downloads

    UPDATED - Removed NPC Spawns. Please use BotSpawn if you would like to add scientists / other NPCs at this monument. SpermKetV4 is my first public monument and is a redesign of the Super Market. SpermKet features; 3 Military Crates Food Crates Recycler Airdrop (lootable) Keycard Door (Green)
    Free
  7. Version 1.05

    2 downloads

    This storage facility monument comes with 2 versions one has a blue key card with scientists and a red key card spawn. The other version is all open has no card or scientists and includes a recycler, it would be a good replacement for a gas station or supermarket with a bit more loot. Prefab count : Open 1821 – Closed 1859 Details – No card Version Recycler 2 Military Crates 3 Basic Crates Some smaller crates and barrels Tier 1 workbench Repair bench Details – Blue card Version Two fuse puzzle 2 Elite crates 5 Military Crates Some smaller crates and barrels Tier 1 workbench Repair bench Hidden tunnel exit
    $14.99
  8. Version 1.0.0

    174 downloads

    Minuteman 28 is a bunker named after the LGM-30 Minuteman missiles. It is a fully populated subterranean facility featuring a nuclear silo, a control room, 2 entrance-ways, (both requiring a red key card and fuse,) and one exit. Around the backside of the facility is a helicopter pad, a hangar, and an industrial pigeon nest. Scattered throughout the bunker are scientists protecting their loot. The control room holds most of the monument's loot, (2 elite crates, 1 wooden crate, and 1 green crate,) along with the other wooden crates and barrels around the monument. There are also 3 CCTV cameras scattered throughout the facility. (BunkerC1, BunkerC2, BunkerC3 respectively.) If you need any assistance with the structure, you can reach me at sciencemind#5471 on Discord. WARNING: This structure requires Oxide and the RustEDIT plugin.
    Free
1.1m

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5.6k

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81.4k

Files Sold

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1.6m

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