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About Me

Found 15 results

  1. Version 1.4.6


    Features Reward players as they swipe their puzzle cards. Rewards can be Scrap, Economics, Server Rewards and/or Dog Tags (configurable). Quality checks ensuring a good card swipe (correct card reader, powered, door not already open, etc). Broadcasts card swipe to the server, including player and monument with grid location (configurable). Provides 10 min (configurable) cooldown period to prevent door spamming. Configuration { "Blue Card Swipe Money": 150.0, "Blue Card Swipe RP": 2, "Blue Card Swipe Scrap": 100, "Cooldown: Amount of time (secs) a player must wait before getting rewarded to avoid swipe spam": 600, "Debug Mode": false, "Green Card Swipe Money": 50.0, "Green Card Swipe RP": 1, "Green Card Swipe Scrap": 25, "Red Card Swipe Money": 300.0, "Red Card Swipe RP": 3, "Red Card Swipe Scrap": 300, "Show Console Messages": true, "Show Global Chat Monument Messages (eg. Player swipped card at Launch)": true, "Use Economics": true, "Use Scrap": true, "Use Server Rewards": true, "useDogTags: Use dog tags?": true } Localization { "EconomicsAwarded": "${0} awarded for {1} card swipe!", "PointsAwarded": "{0} Reward Points awarded for {1} card swipe!", "ScrapAwarded": "{0} scrap awarded for {1} card swipe!", "CardSwipedAt": "{0} swiped a {1} card at {2} ({3})!", "GreenCardLabel": "green", "BlueCardLabel": "blue", "RedCardLabel": "red" } For Developers //this is called after Puzzle Points has qualified a card swipe as a good swipe (correct card reader, door isn't already open, etc) private object OnPPSwipe(BasePlayer player, string cardType, CardReader cardReader, string monumentShortName, string gridPosition) { //return anything other than null to prevent default behavior return null; }
  2. Version 1.0.2


    This monument can be use as a nice ocean monument on its own or on smaller maps as a space saving replacement for satellite dish. Green card puzzle & loot as well as recycler, and blue card spawn. Perfect for any maps of any size for a early game monument. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord
  3. Version 1.0.0


    Smoke's Custom Fuel Depot Blue Card Area Blue Card Spawn 7 Scientists 11 Low Grade Barrels 8 Diesel Barrels 1 Elite Crate 12 Basic Crates Please do let me know if anything is broken and I will fix ASAP This will be free for now. Please leave feedback on how you like it. Smoke's Fuel Depot No S,B,T.prefab.zip Smoke's Fuel Depot Refined.prefab.zip
  4. Version 1.0.0


    Wind park is a nice replacement for Satellite Dish. It requires a Fuse and a Green Card to obtain a Blue Card. Loot 5 Crate Normal Random Spawner 1 Underwater Advanced Crate Spawner 1 Recycler 1 Scientist 1 Spawner Fuel 1 Jumpy Thing
  5. Version 1.0.1


    The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.
  6. Version 1.0.0


    Straight out of Scranton, PA - this office building comes packed with loot, puzzles, and secret pathways. Total prefab count: 1151 Included features: - Unique "Fuel Puzzle" system that powers the entire monument (players will need to find the backup generator in the basement and add fuel to progress) - Green and Blue card loot rooms (Blue card room has a Red card desk spawner) - Air drop marker on roof (includes jump puzzle to get to the roof) - Recycler in warehouse on ground level - Dynamic lighting throughout the monument which indicates the power status of the generator and access paths For questions and support jump into the TRGC Prefab Support Discord channel: https://discord.gg/HdyvjsrsB3
  7. Version 1.0.0


    MaLai's Warehouse is a extended variant of the standard Rust Warehouse. Inside the building is way down to a blue card room where you can find a red card. Its perfect if you don't have much space on you map for a bigger Monument or if you just want to give you players a bit more varity and another way to obtain a red card.
  8. MaLai

    MaLai's Bank

    Version 1.0.0


    MaLai's Bank is now taking care of your Rust Customers! A beautiful and modern Bank. Comes with NPC's and a Blue & Red card puzzle. It's also compatible with the Bank Heist Plugin by FoxMods. You just need to put the vault door ingame inside the vault frame via Bank Heist plugin.
  9. Version 1.1


    ABANDONED RESTAURANT An abandoned restaurant for your Rust map. The monument is build with PVE and PVP in mind and contains just 749 prefabs so it's very light but still very complete and a great addition to your server. The monument contains all the necessary terrain modifiers. Summary: - 749 prefabs used - 2 floors - 3 basement floors - Recycler - Loot - Green keycard room - Blue keycard room - Scientists First floor On the first floor you will find tables and chairs lying on the ground, the cash registers and a small kitchen. Next to the kitchen there is a small storage. Second floor On the second floor you will find some crates, a toilet room and more tables and chairs that are lying on the ground. It is also possible to go outside via de broken walls or windows. Green keycard room On the first floor there is a office room which functions as a green keycard room. The fusebox and switch are on the back of the monument, near de recycler. The green keycard room contains some simple loot and a blue keycard. Basement / Bunker Under the restaurant (right of the green keycard room) there is a ladder that goes into the basement. The basement is 3 floors down. On the first floor there are some scientists protecting the room and loot. On the second floor, you will find a fusebox and a 120 seconds timer switch. On the third floor, you will find a blue keycard room. Blue keycard room On the third basement floor you find a blue keycard room with some (heavy) scientists, some elite and normal crates and a red keycard.
  10. Version 1.0.4


    Welcome to the Underwater Observatory. Prefab count is 1360 this is a blue and red card underwater monument, built for those players that love to explore the ocean but want something a little extra to find while they are down there. Comes equiped with npcs as well as some loot to wet your whistle while your down there. loot includes 3 elite crates, 4 green crates and a mixture of barrels and reg crates.
  11. Version 1.1.0


    This is a small water base. There is a blue room, for which a fuse must be inserted and the timer switch activated under water. In the loot room there are safe two green boxes and above in the tower three random boxes. The recycler can be used to recycle the freshly farmed loot. If you have any questions, feel free to contact me in Discord. Discord tag: Zainur#0989
  12. Version 1.05


    This storage facility monument comes with 2 versions one has a blue key card with scientists and a red key card spawn. The other version is all open has no card or scientists and includes a recycler, it would be a good replacement for a gas station or supermarket with a bit more loot. Prefab count : Open 1821 – Closed 1859 Details – No card Version Recycler 2 Military Crates 3 Basic Crates Some smaller crates and barrels Tier 1 workbench Repair bench Details – Blue card Version Two fuse puzzle 2 Elite crates 5 Military Crates Some smaller crates and barrels Tier 1 workbench Repair bench Hidden tunnel exit
  13. Version 1.0.1


    This is my Underground Shelter, It's samall monument with puzzle which large part is located below gruound . Details: Total prefab count - 489 which include invisible volumes and triggers Included is Alpha, Height, Splat and Topology Mask Monument contains Green card room and Blue card room Loot at monument : Outside monument : 3x loot barrel , 2x Oil Barrel, 1x Vehicle parts Behind green door : 3x Normal Crate, 3x Medical Crate, 4x Foodbox, 1x Tool Crate, 1x Fuel Crate, 3x Loot Barrel Behind blue door : 5x Miitary Crate, 3x Normal Crate, 1x Tool box, 1x Fuel Crate, 1x Ammo Crate, 3x Loot Barrel, 1x Red Card Utilities included : Recycler, Repair bench Computer Station + 3 CCTV Roleplay stuff : Piano, Chippy game, Heating System, working chairs and toilets Posibility for conecting to road system REQUIRED: Oxide.Ext.Rustedit.dll is required for the spawning of loot, keycards and for the puzzles to be active. You can contact me by Discord in case you have any Bugs, questions or ideas for improving monument ( STIVI#8212 )
  14. Version 1.0.1


    Underground Cobalt Bunker is a simplistic bunker monument that's underground and contains all 3 types of card puzzles. Prefab Count - 1386 Prefab Modifiers: Height Splat Topology Alpha Once downloaded, unzip and place the files in "Program Files (x86)\RustEdit\CustomPrefabs" folder. Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server Camera ID's ID: observationroom2 - Location: (41.1, 8.8, -65.6) ID: observationroom1 - Location: (33.8, 8.8, -65.6) ID: medicalroom - Location: (38.5, 2.6, -103.2)


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