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Found 18 results

  1. IIIaKa

    Skull Trophy

    Version 0.1.3

    39 downloads

    Useful plugin for trophy collection without the need for a specialized knife. It includes additional icons and names for trophies. Furthermore, upon the player's death, it adds their skull to their inventory. Ability to replace the skull while looting a PlayerCorpse, and addition of a Heart Item, which has some effects upon eating it. Note: Updated clothing will only be displayed on head bags that were gathered after this update. Ability to drop the skull directly into inventory without gathering it; Replacing or removing the skull upon gathering it; Dropping an additional custom heart item; Ability to gather the head bags without a special knife; Ability to customize head bags for types and each players; Ability to customize head bag's item icon; Ability to customize head bag's item name and display name; Adds a displayed head cloth items for 3 NPCs: BanditGuard, ScarecrowNPC, and GingerbreadNPC. By default, they do not have it; Adds custom displayed names for 4 NPCs: BanditGuard, ScientistHeavy, ScientistPeacekeeper, and ScientistNVG. By default, they do not have it. skulltrophy.vip - Allows players to save their clothing or copy someone else's saved clothing for display on a hunting trophy. skulltrophy.ignore - A player with this permission is protected from custom drop of skull and heart. skulltrophy.admin - Grants the same privileges as skulltrophy.vip. Additionally, it allows saving, modifying, and resetting saves for anyone, including by types. { "Skull Trophy is Enabled": true, "Skull Trophy command": "strophy", "Use GameTip for messages?": true, "Allow add the skull into the inventory on Suicide?": false, "Drop the skull on the ground if the inventory is full?": true, "Replace Skull on gathering": true, "Head Bag. Is it allowed to gather a head bag without a special knife?": true, "Head Bag. Workshop icons ID": { "BasePlayer": 3074297551, "Horse": 3074392217, "Bear": 3074392575, "Wolf": 3074393525, "Boar": 3074393967, "Stag": 3074394545, "Chicken": 3075281761, "ScientistNPC": 3075282198, "UnderwaterDweller": 3075283082, "TunnelDweller": 3075283387, "BanditGuard": 3075283702, "ScientistHeavy": 3075283936, "ScientistPeacekeeper": 3075284145, "ScientistNVG": 3075284355, "ScarecrowNPC": 3075284618, "GingerbreadNPC": 3075284816 }, "Head Bag. Head names for types": { "Horse": "Horse", "Bear": "Bear", "Wolf": "Wolf", "Boar": "Boar", "Stag": "Stag", "Chicken": "Chicken", "ScientistNPC": "Scientist", "UnderwaterDweller": "Underwater Dweller", "TunnelDweller": "Tunnel Dweller", "BanditGuard": "Bandit Guard", "ScientistHeavy": "Scientist Heavy", "ScientistPeacekeeper": "Peacekeeper", "ScientistNVG": "Scientist NVG", "ScarecrowNPC": "Scarecrow", "GingerbreadNPC": "Gingerbread" }, "Heart. Drop chance(0-100)": 50, "Heart. Source item short name": "chicken.cooked", "Heart. Workshop icon ID": 3075285011, "Heart. Prefab name of the eating effect": "assets/prefabs/misc/xmas/snowball/effects/strike_screenshake.prefab", "Heart. Temperature change upon eating": 30.0, "Replace the skull gathering with": "skull.trophy", "List of random Trophies names": [ "trophy", "skull.trophy", "skull.trophy.table", "skull.trophy.jar", "skull.trophy.jar2", "huntingtrophylarge", "huntingtrophysmall", "fishtrophy" ], "Version": { "Major": 0, "Minor": 1, "Patch": 3 } } [bool]Skull Trophy is Enabled - Enables or disables the plugin functionality. [string]Skull Trophy command - Plugin command. [bool]Use GameTip for messages? - Should GameTip be used to display messages? If not, chat will be used. [bool]Allow putting the skull into the inventory on Suicide? - Enable skull drop on suicide? [bool]Drop the skull on the ground if the inventory is full? - If true, the skull will drop on the ground if the inventory is full. [bool]Replace Skull on gathering - If true, when gathering a body, skull will be replaced. [bool]Head Bag. Is it allowed to gather a head bag without a special knife? - Enables custom settings for the head bags drop and allows gathering the head bags with any tool. [Dictionary<string, ulong>]Head Bag. Workshop icons ID - A dictionary that stores key-value pairs for head bags icons for each type. [Dictionary<string, string>]Head Bag. Head names for types - A dictionary that stores key-value pairs for the displayed name of the head bags for each type. [int]Heart. Drop chance(0-100) - Heart Item drop chance. 0 to disable, 100 for a 100% chance. [string]Heart. Source item short name - Short name of the source item upon which the Heart Item will be created. [ulong]Heart. Workshop icon ID - Set Heart Item Icon ID from the Workshop. [string]Heart. Prefab name of the eating effect - Prefab name of the eating effect. [float]Heart. Temperature change upon eating - Temperature change upon eating. A positive value will increase the temperature, while a negative value will decrease it. [string]Replace Skull To - Specify the shortName of the item to replace skull with, or use "Random" to use a random name from the list below. Leave this field empty("") if you simply want to remove it. [List<string>]List of random Trophies names - A list that stores random shortnames of items for replacing skull drops. EN: { "MsgNotAllowed": "You do not have permissions to use this command!", "MsgPlayerNotFound": "The specified player was not found!", "MsgPlayerMoreThanOne": "More than one player found!", "MsgPlayerNoSavedWear": "The player did not save their clothing!", "MsgClearAll": "The saved clothing of all players and NPCs has been reset!", "MsgClearAllPlayers": "The saved clothing of all players has been reset!", "MsgClearAllTypes": "The saved clothing by types has been reset!", "MsgClearPlayer": "{0}'s saved clothing has been reset!", "MsgClearMy": "Your saved clothing has been reset!", "MsgWearSaved": "Your clothing has been saved!", "MsgWearSavedFor": "Clothing for player {0} has been saved!", "MsgWearSavedForType": "Clothing for type {0} has been saved!", "MsgWearCopied": "{0}'s clothing has been successfully copied!", "MsgNeedArgToCopy": "To copy someone's clothing, please specify their ID or name!", "MsgTypeAdded": "A new type of {0} has been created! It used your clothing.", "MsgTypeRemoved": "Type {0} has been successfully deleted!", "MsgTypeNeedArg": "You need to specify the type name!", "MsgPosterMyUpdated": "You have successfully added yourself to the wanted poster!", "MsgPosterTargetUpdated": "You have successfully added player {0} to the wanted poster!", "MsgPosterNotFound": "You need to stand next to the wanted poster and look at it!", "MsgPosterCanNotUpdate": "You cannot update this wanted poster!" } RU: { "MsgNotAllowed": "У вас недостаточно прав для использования этой команды!", "MsgPlayerNotFound": "Указанный игрок не найден!", "MsgPlayerMoreThanOne": "Найдено игроков больше чем один!", "MsgPlayerNoSavedWear": "Игрок не сохранял свою одежду!", "MsgClearAll": "Сохраненная одежда всех игроков и NPC была обнулена!", "MsgClearAllPlayers": "Сохраненная одежда всех игроков была обнулена!", "MsgClearAllTypes": "Сохраненная одежда по типам была обнулена!", "MsgClearPlayer": "Сохраненная одежда игрока {0} была обнулена!", "MsgClearMy": "Ваша сохраненная одежда была обнулена!", "MsgWearSaved": "Ваша одежда была сохранена!", "MsgWearSavedFor": "Одежда для игрока {0} была сохранена!", "MsgWearSavedForType": "Одежда для типа {0} была сохранена!", "MsgWearCopied": "Одежда игрока {0} была успешно скопирована!", "MsgNeedArgToCopy": "Для копирования чьей то одежды, укажите его ИД или имя!", "MsgTypeAdded": "Новый тип {0} был создан! Использовалась ваша одежда.", "MsgTypeRemoved": "Тип {0} был успешно удален!", "MsgTypeNeedArg": "Вам еще нужно указать имя типа!", "MsgPosterMyUpdated": "Вы успешно добавили себя на постер разыскиваемых!", "MsgPosterTargetUpdated": "Вы успешно добавили игрока {0} на постер разыскиваемых!", "MsgPosterNotFound": "Вам нужно стоять возле постера разыскиваемых и смотреть на него!", "MsgPosterCanNotUpdate": "Вам нельзя обновить данный постер разыскиваемых!" } clear - Deletes saved clothing. all - Deletes saved clothing for all players and types. Permission "skulltrophy.admin" required; players - Deletes saved clothing for all players. Permission "skulltrophy.admin" required; types - Deletes saved clothing for all types. Permission "skulltrophy.admin" required. save - Saves the worn clothing for display on the hunting trophy. *type name* - Saves the currently worn clothing for display on the trophy for the specified type. Permission "skulltrophy.admin" required; *user name or id* - Saves the currently worn clothing for display on the trophy for the specified player. Permission "skulltrophy.admin" required. copy *user name or id* - Copies the saved clothing of the specified player. add *type name* - Saves clothing for a new type. Permission "skulltrophy.admin" required. remove *type name* - Deletes the type. Permission "skulltrophy.admin" required. Example: /strophy clear all and etc.
    $4.99
  2. Neighigh

    Death Island

    Version 1.0.1

    3 downloads

    Delve deep into the heart of Death Island, where Halloween lives! Set off along the chilling shores of the island, this map immerses players into a realm where the very essence of death and desolation reign supreme. Navigate through treacherous terrains, battle menacing threats, and uncover long-lost secrets buried by time. Crafted with precision and passion, Death Island isn't just a map—it's an artistic horror piece with chilling character. My test players were captivated, in awe of their Rust October experience. Dare to step foot on Death Island, and let the haunting journey begin! Features: Prefabs: 28к Size: 3000 It looks like a real Skull! Several Custom Monuments Lava and Magma Themes Supports BankHeist, and BetterNpc We plan to continue adding to this map, if there are any bugs or flaws we will correct them with haste! Custom Monuments: Evil Lair - Uses Bank Heist for the Secret Lair Vault(Data and Lang files included) *Lava Falls The Crypt *Cooling Obsidian Buried Harbor *Magma Mines *Melted Freeway *Melted Supermarket Bradley Bridge Abandoned Asylum Abandoned Lighthouse - Converted to a much larger monument! *Monuments with an asterisk use Zones to create High Temperatures near lava/magma.(Data file included) Facepunch Monuments: Oxum's Gas Station Large Oil Rig Bandit Camp Large Fishing Village Small Fishing Village Outpost Ferry Terminal HQM Quarry Stone Quarry
    $30.00
  3. Version 1.0.0

    11 downloads

    - Inferno Arena Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.
    $10.91
  4. Version 1.0.0

    8 downloads

    - Inferno Arena Lite Inferno Arena Lite is an optimized version of Inferno Arena. Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.
    $8.70
  5. Version 1.0.0

    5 downloads

    The Cursed Temple is a place full of vegetation, simulating an ancient temple buried in a forest and with access to doors that you can open with a card reader. This Cursed Temple is a prefab that you can use to decorate your maps. It only contains what is shown in the pictures, the interior is left to your imagination.
    $7.66
  6. Version V01

    5 downloads

    Thrones built for royalty. Let all those who oppose you know who the real king is with this 3 throne pack! Skull Throne - Seat upon the heads of your enemies: The Skull Throne is a chilling symbol of power and dominance. Crafted from the skulls of defeated foes, this throne exudes an air of intimidation, showcasing the strength and authority of the true ruler. Its intricate design not only serves as a comfortable seat but also tells a story of conquest and triumph. Perfect for leaders who want to make a bold statement and remind all who enter their domain that they are sitting atop the heads of those who dared to oppose them. Temple Throne - The Temple Throne is a majestic seat inspired by ancient architecture and divine aesthetics. Crafted with meticulous detail, it features ornate carvings, intricate patterns, and symbolic elements that evoke a sense of reverence and grandeur. This throne is not just a seat; it's a manifestation of royalty intertwined with the divine. Sitting upon the Temple Throne, a ruler can exude an aura of wisdom and divine right, making it an ideal choice for leaders who seek a regal and spiritual presence. Scrap Throne - The Scrap Throne is a testament to resourcefulness and creativity. Crafted from salvaged materials, this throne reflects a ruler's ability to turn chaos into order, scraps into a symbol of authority. Its rugged appearance tells a story of resilience and adaptability. Despite its unconventional construction, the Scrap Throne offers a surprisingly comfortable and sturdy seat. This throne is perfect for leaders who value ingenuity, resourcefulness, and the ability to thrive in the face of adversity. For any issues please Reach out to me on Discord: potato_sheep
    $6.00
  7. Version 3.0.4

    25 downloads

    This cave is designed to build a base inside it Building Radiation Loot Spawn Total prefabs - Easy install in map Prefab is now much neater Prefab is easier to install on the map and it takes up less space. Increased the number of prefabs to 2771 The eyes of the skull are steel with gold edging Added electrics and controlled lighting Added a pentagram indicating the player's approach to the cave Added the ability to include Tesla coils in the spikes at the top of the prefab. To do this, I installed a button inside the prefab.Electricity works for 5 seconds and its recharge is 15 seconds.Players will not be able to spam with electricity
    $9.99
  8. Version 1.0.0

    3 downloads

    This monument is designed to build a base inside it The monument looks great at night The player can only build a zone inside the cave There is a lock at the entrance to the cave The player will not be able to use the bug union and will not throw a sleeping bag inside the skull through the textures There is a forest topology around the cave, which means that players will be able to cut down the forest
    $5.00
  9. Avo_Skorm

    Mantra [HDRP]

    Version 1.0.0

    6 downloads

    The map cannot be edited or changed during the purchase! Size 2000 Entities 10 - 12k This map is great for servers who want something dark and scary for Halloween. On the map, almost every monument is associated with skulls and something ancient and unusual. Spawn on the map is implemented through a system of portals. Players will appear there more often than on the usual shore. Players will not be able to build around portals. There is a colosseum on the map where you can hold events for players. Custom Monuments: - Bottle Town x1 - AvoTear x1 - Skull Cave x1 - Eye Cave x1 - Titan Cave x1 - Chaos Cave x1 - Trident Cave Underwater x2 - Lonely Tower x1 - Twins Cave x1 - Portal x6 - itildin Door x1 -Skorm Arena(Colosseum) x1 Facepunch Monuments: - Bandit Camp - Cave Medium Hard - Outpost - Fishing Village A/ - HQM Quarry - Sulfur Quarry x1 - Lighthouse x2 - Oilrig 1 - Oilrig 2 - Harbor - Satellite Dish - Junkyard - Mining Outpost x3 - Oxum`s Gas Station x3 - Underwater Lab x2 - Ranch
    $15.00
  10. Version 1.0.3

    10 downloads

    RT medium size An ancient magic sword stuck in the ground and formed a crack in it The uniqueness of this Rad Town is that in order to patch up the main places with loot, you need friends, bots or neighbors. There are 2 houses with loot in the monument, which open depending on the number of people next to them. 1 house requires 2 players 2 house requires 4 players There is also a place for parkour in this Red Town If a person falls into a crack, then after half a way he automatically dies. Red Town cannot be built up or built inside deep below. On the territory of Red Town, barrels, boxes and cars will spawn, in other words, everything is the same as near the road. Houses that are opened only with the help of 2-4 players will be open for 30 seconds, after that the doors will close and the player will have to turn the wheel inside the house.(the player can't get stuck inside the house forever!) Loot Crate Normal x3 Crate Elite x2 Crate Basic x3 Crate Fuel x1 Crate Ammunition x1 Crate Normal x5 Crate Food x1 Crate Med x1 Crate Tools x1 Crate Food 2 x2 More detailed Building Radiation Loot Spawn Player Spawn Balance Parcour Pazzle Lags Total prefabs -
    $10.00
  11. Version 1.0.1

    3 downloads

    This monument was created for the players to build it up. There is an elevator inside the monument. The elevator leads inside the skull, around the elevator, in a small radius it is impossible to build There is a glass capsule in the chest through which you can observe the world around the base. The monument is very easy to install on the map. The monument contains 1450 prefabs
    $4.99
  12. Version 2.0.3

    8 downloads

    Backstory This island is part of an ancient civilization, apparently people who lived before the appearance of COBALT built an arena there and used magic. We can see that the arena has not been completed and only we can decide what to do with it next. After finding this mysterious island, the mechanisms turned out to be working, all the doors open. People lived in it and built small houses and a port, over time people mysteriously disappeared and something dark and powerful blows from the island Important When installing a map, focus on the glaciers near the wooden house with traps. About the island A little about the electrics of the island When approaching the skull, bonfires light up The doors in the skull open from the inside with a button and from the outside with the help of wheels(each door separately) В саду все подключено, игрокам просто нужно подключить воду к насосу, который готов к включению. Взлетно-посадочная полоса может быть освещена красной сиреной Свет возле взлетно-посадочной полосы автоматически включается ночью и выключается днем. В саду есть руна, которая согревает землю вокруг, это дает возможность выращивать всевозможные растения в холодном климате. На огромной горе есть тропа, по которой легко подняться на вершину. В небольших озерах на острове питьевая вода не соленая. Для корректной работы необходимо -> https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/ если он не установлен, то вся электрика и механизмы у вас работать не будут
    $7.00
  13. Version 2.0.3

    21 downloads

    Backstory Once upon a time, this titan was alive and very strong. Little is known about him, there are legends that this titan held the rock so that people would not die inside. The Titan held on to a huge block of stone for a very long time and died petrified from ancient magic. After a while, people built columns and chains there in order to help him in some way. But these are only legends, although why does he have fire from his eyes?! About the Cave The monument is great for building by several players. The monument is not noisy and is atmospherically lit at night. The monument is easy to install on the map Around the cave there will be a forest, mushrooms, some stones for mining and decorations Total objects 982 You don't need to download anything for it to work, just install it on the map and click all these buttons starting with " Apply Height Mask"
    $5.00
  14. Version 1.0.0

    15 downloads

    This prefab is made to build a base inside it https://gfycat.com/ru/dangerouswildleafbird I express my gratitude to Abracadaver for the opportunity to use Vault Door. Before entering the cave, I put a lock on the construction, it is marked in yellow in the screenshot The prefab has elements Prefab has a garage for a copter Prefab has a garage for a car There are buttons inside garages There are buttons outside the garages, you can turn them off inside the house on the main panel If you switch the switch to the OFF position, the buttons outside will stop working, and the buttons inside always work. Your opponent will not get to your base through the garage if the switches are in the OFF position. There is an AMATERASU timer on the main panel. It can be used 1 time in 30 seconds. He opens the sharingan outside the base and causes several Tesla coils to fire near the base.I added more screenshots from Rusedit so that you can see how the prefab changes depending on the type of terrain on which it is located
    $6.66
  15. Version 1.0.0

    339 downloads

    A drone-like robotic device that appears to be a human skull outfitted with electronic or cybernetic components that utilise embedded anti-gravity field generators to allow them to hover and drift bodiless through the air. - static, not moving sculpture (but i swear I saw it moving while it felt unobserved) - 417 objects! - send me screenshots if you use it somewhere, else feel free to do with it what you want
    Free
  16. Version 3.0.0

    4 downloads

    This monument is presented in the form of a cave. A blue access card is required to access the passage. Features: -Easy to install -Does not affect performance -Interesting to use on your card -Consists of a small number of prefabs. Prefab is suitable for obtaining loot. Building is prohibited within the radius of the monument. It can be used on water, on land, because the monument does not have alpha and other topologies. Requires a Dll extension Oxide.Ext.RustEdit.dll https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/ If you install a prefab house without RustEditAPIExample, then you will not be able to use all the electric that is in this monument Total objects 1200
    $1.79
  17. Version 1.0.1

    656 downloads

    Total objects 2211. This is a prefab for building, perfect for playing with a clan. The cave is filled with a gloomy atmosphere and at night it will look very beautiful The monument is not noisy and is atmospherically lit at night. The monument is easy to install on the map
    Free
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

81.3k

Files Sold

Total number of files sold.

1.6m

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Total payments processed.

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