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About Skull Trophy

Useful multifunctional plugin related to trophy harvesting.

 

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  • The ability to automatically add a player's skull to their inventory without the need to harvest it;
  • The ability to replace a player's skull upon harvesting;
  • The ability to set the chance of harvesting a player's heart;
  • The ability to harvest head bags without a special knife;
  • The ability to customize head bags by type and separately for players;
  • The ability to set icons for head bags;
  • The ability to customize the name of head bags by type;
  • The ability to add custom head bags for entities that don't have them by default;
  • The ability to prevent harvesting one's own head bag if the corresponding permission is present.

 

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  • skulltrophy.vip - Allows players to save their clothing or copy someone else's saved clothing for display on a hunting trophy.
  • skulltrophy.ignore - A player with this permission is protected from custom drop of skull and heart.
  • skulltrophy.admin - Grants the same privileges as skulltrophy.vip. Additionally, it allows saving, modifying, and resetting saves for anyone, including by types.

 

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{
  "Chat command": "strophy",
  "Is it worth enabling GameTips for messages?": true,
  "List of language keys for creating language files": [
    "en"
  ],
  "Is it worth creating a player's skull in their inventory upon suicide?": false,
  "Is it worth allowing the Head Bag to be harvested without a special knife?": true,
  "Text format when harvesting the Head Bag": "<color=#FFFFFF>{0}</color>",
  "List of skin IDs for Head Bag icons": {
    "Chicken": 3075281761,
    "Snake": 3470214843,
    "Boar": 3074393967,
    "Stag": 3074394545,
    "Horse": 3074392217,
    "Wolf": 3074393525,
    "Panther": 3470215653,
    "Tiger": 3470216364,
    "Bear": 3074392575,
    "Polarbear": 3470216633,
    "Crocodile": 3470217480,
    "SimpleShark": 3252067977,
    "BasePlayer": 3074297551,
    "ScientistNPC": 3075282198,
    "UnderwaterDweller": 3075283082,
    "TunnelDweller": 3075283387,
    "BanditGuard": 3075283702,
    "ScientistHeavy": 3075283936,
    "ScientistPeacekeeper": 3075284145,
    "ScientistNVG": 3075284355,
    "ScientistOutbreak": 3470232890,
    "ScarecrowNPC": 3075284618,
    "GingerbreadNPC": 3075284816
  },
  "List of displayed names by type for the Head Bag": {
    "Chicken": "Chicken",
    "Snake": "Snake",
    "Boar": "Boar",
    "Stag": "Stag",
    "Horse": "Horse",
    "Wolf": "Wolf",
    "Panther": "Panther",
    "Tiger": "Tiger",
    "Bear": "Bear",
    "Polarbear": "Polar Bear",
    "Crocodile": "Crocodile",
    "SimpleShark": "Shark",
    "ScientistNPC": "Scientist",
    "UnderwaterDweller": "Underwater Dweller",
    "TunnelDweller": "Tunnel Dweller",
    "BanditGuard": "Bandit Guard",
    "ScientistHeavy": "Scientist Heavy",
    "ScientistPeacekeeper": "Peacekeeper",
    "ScientistNVG": "Scientist NVG",
    "ScientistOutbreak": "Scientist Outbreak",
    "ScarecrowNPC": "Scarecrow",
    "GingerbreadNPC": "Gingerbread"
  },
  "Chance of harvesting the Heart(0-100)": 50,
  "Shortname of the source item for the Heart": "chicken.cooked",
  "Skin ID of the icon for the Heart": 3075285011,
  "Name of the effect when eating the Heart. An empty string disables the effect": "assets/prefabs/misc/xmas/snowball/effects/strike_screenshake.prefab",
  "Temperature applied when eating the Heart. A negative value adds cold, a positive value adds heat": 30.0,
  "Text format when harvesting the Heart": "<color=#FFFFFF>{0}</color>",
  "Is it worth replacing the Skull(vanilla) when it's harvested?": true,
  "The shortname of the item that replaces the Skull when it's harvested. An empty string removes the item": "skull.trophy",
  "Text format when harvesting Trophies": "<color=#FFFFFF>{0}</color>",
  "List of random shortname Trophies upon harvesting": [
    "trophy",
    "skull.trophy",
    "skull.trophy.table",
    "skull.trophy.jar",
    "skull.trophy.jar2",
    "huntingtrophylarge",
    "huntingtrophysmall",
    "fishtrophy"
  ],
  "Version": {
    "Major": 0,
    "Minor": 1,
    "Patch": 7
  }
}

 

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EN:
{
  "CmdMainAdmin": "Available admin commands:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> <color=#D1CBCB>all/types/players/*nameOrId*</color>(optional) - Clear saved data for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> <color=#D1CBCB>*type*/*nameOrId*</color>(optional) - Save outfit for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*nameOrId*</color> - Copy outfit for the hunting trophy from the specified player\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>add</color> <color=#D1CBCB>*type*</color> - Add an entity type for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>remove</color> <color=#D1CBCB>*type*</color> - Remove an entity type from the hunting trophy\n\n--------------------------------------------------",
  "CmdMain": "Available commands:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> - Clear saved data for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> - Save outfit for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*nameOrId*</color> - Copy outfit for the hunting trophy from the specified player\n\n--------------------------------------------------",
  "CmdNotAllowed": "You do not have permissions to use this command!",
  "CmdPlayerNotFound": "Player '{0}' not found! You must provide the player's name or ID.",
  "CmdMultiplePlayers": "Multiple players found for '{0}': {1}",
  "CmdClearAll": "The saved clothing of all players and NPCs has been reset!",
  "CmdClearAllTypes": "The saved clothing by types has been reset!",
  "CmdClearAllPlayers": "The saved clothing of all players has been reset!",
  "CmdClearPlayer": "{0}'s saved clothing has been reset!",
  "CmdClearMyself": "Your saved clothing has been reset!",
  "CmdWearSavedForType": "Clothing for type '{0}' has been saved!",
  "CmdWearSavedFor": "Clothing for player '{0}' has been saved!",
  "CmdWearSaved": "Your clothing has been saved!",
  "CmdWearCopied": "{0}'s clothing has been successfully copied!",
  "CmdPlayerNoSavedWear": "The player did not save their clothing!",
  "CmdTypeAdded": "A new type of '{0}' has been created! It used your clothing.",
  "CmdTypeRemoved": "Type '{0}' has been successfully deleted!"
}
RU:
{
  "CmdMainAdmin": "Доступные админ команды:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> <color=#D1CBCB>all/types/players/*имяИлиАйди*</color>(опционально) - Очистка сохранённых данных для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> <color=#D1CBCB>*тип*/*имяИлиАйди*</color>(опционально) - Сохранение одежды для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*имяИлиАйди*</color> - Копирование одежды для трофейного панно с указанного игрока\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>add</color> <color=#D1CBCB>*тип*</color> - Добавить тип сущности для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>remove</color> <color=#D1CBCB>*тип*</color> - Удалить тип сущности для трофейного панно\n\n--------------------------------------------------",
  "CmdMain": "Доступные команды:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> - Очистка сохранённых данных для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> - Сохранение одежды для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*имяИлиАйди*</color> - Копирование одежды для трофейного панно с указанного игрока\n\n--------------------------------------------------",
  "CmdNotAllowed": "У вас недостаточно прав для использования этой команды!",
  "CmdPlayerNotFound": "Игрок '{0}' не найден! Вы должны указать имя или ID игрока.",
  "CmdMultiplePlayers": "По значению '{0}' найдено несколько игроков: {1}",
  "CmdClearAll": "Сохраненная одежда всех игроков и NPC была обнулена!",
  "CmdClearAllTypes": "Сохраненная одежда по типам была обнулена!",
  "CmdClearAllPlayers": "Сохраненная одежда всех игроков была обнулена!",
  "CmdClearPlayer": "Сохраненная одежда игрока '{0}' была обнулена!",
  "CmdClearMyself": "Ваша сохраненная одежда была обнулена!",
  "CmdWearSavedForType": "Одежда для типа '{0}' была сохранена!",
  "CmdWearSavedFor": "Одежда для игрока '{0}' была сохранена!",
  "CmdWearSaved": "Ваша одежда была сохранена!",
  "CmdWearCopied": "Одежда игрока '{0}' была успешно скопирована!",
  "CmdPlayerNoSavedWear": "Игрок не сохранял свою одежду!",
  "CmdTypeAdded": "Новый тип '{0}' был создан! Использовалась ваша одежда.",
  "CmdTypeRemoved": "Тип '{0}' был успешно удален!"
}

 

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Admin commands:

  1. clear all/types/players/*nameOrId*(optional) - Clear saved data for the hunting trophy;
  2. save *type*/*nameOrId*(optional) - Save outfit for the hunting trophy;
  3. copy *nameOrId* - Copy outfit for the hunting trophy from the specified player;
  4. add *type* - Add an entity type for the hunting trophy;
  5. remove *type* - Remove an entity type from the hunting trophy.

Players commands:

  1. clear - Clear saved data for the hunting trophy;
  2. save - Save outfit for the hunting trophy;
  3. copy *nameOrId* - Copy outfit for the hunting trophy from the specified player.

Example:

  • /strophy clear all
  • /strophy copy iiiaka

 


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1.7m

Downloads

Total number of downloads.

8k

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Total customers served.

121.4k

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Total number of files sold.

2.5m

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