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About Me

  1. ThePitereq

    PopUp API

    Version 2.0.0


    PopUp API moves all notifications into one minimalistic plugin. Very useful during actions in player's inventory when chat is invisible. New 2.0 Version have fully customizable pop-ups with infinite designs to be created. ImageLibrary plugin is required only, if you use images in your pop-ups. Features You can create infinite amount of customized pop-ups. You can show pop-ups to players with use of built-in command. Details support. You can add many panel/image details to your pop-up background. Create pop-up presets in your plugins. You can hook the function in your own plugin to create a new preset with a simple JObject hook. Commands showpopup <userId> <configName> <time> <fontSize> "<text>" - Show's pop-up with set preset to desired player. How to create presets? Creating presets is very easy. You just need to know basics of RUST UI. Let's start from the beginning. Anchor Position It's a position on screen where pop-up will be hooked. It's based on 2 values in one string. Example: "0.5 1" Values are numbers from 0 to 1. First one is the width position of the anchor. Width is calculated from left to right. The second one is the height position of the anchor. Height is calculated from the bottom to the top. In our example, our pop-up is anchored to the middle-top of the screen. Value "0 0" would be bottom-right, and "1 1" would be top-left. Panel Parent Each UI have their parent. Based on that, it will know how "deep" it needs to be displayed. Sometimes we want pop-up to be shown in inventory, some of them not. Here is a small list of valid values with addition of RUST screen UIs. Indexes are from top to bottom. Overall > RUST Chat Overlay Hud.Menu > RUST Inventory Hud Under Panel Family Name It's a really basic config value. If you don't want your different pop-ups to overlap if they are in the same position, make the family name the same. Like if you want to create the pop-up on the middle top, keep the family name "Legacy", it will keep pop-ups remove if new one will show up there. Text/Background Position Basic RUST UI scale 1.0 is made on 1280x720 resolution. Position is just an offset from your previously set anchor. It's based on 2 values in one string. Example: "-180 -250" First value is width position, second is height position. Like in anchor option. For example, if you set Min. Value to "-200 -100" and Max. Value to "200 0" and if we will take the anchor of "0.5 1" our UI will be the size of 400x100 proportionally scaled to your resolution from 1280x720. Text Anchor These values are how text is positioned on your pop-up. A full list of anchors is available on Unity Docs HERE! Available Fonts Unfortunatelly RUST Fonts are limited to 4 for now. Here's a full list of them: DroidSansMono.ttf PermanentMarker.ttf RobotoCondensed-Bold.ttf RobotoCondensed-Regular.ttf The rest options should be easy to configure. Just test them! ^^ For Developers PopUp API 2.0 void ShowPopUp(BasePlayer player, string panelName, string text, int fontSize = 16, float time = 10f) #Shows pop-up in new 2.0 format. EXAMPLE USAGE: PopUpAPI.Call("ShowPopUp", player, "Market", Lang("MyLangMessage", player.UserIDString), 20, 15f); PopUp API void API_ShowPopup(BasePlayer player, string text, float time = 10f, string parent = "Hud.Menu", int fontSize = 25) #(Deprecated) Shows pop-up in old 1.0 format. For older plugins. Creating PopUp Schemas bool AddNewPopUpSchema(string pluginName, JObject schema) #Allows you to call plugin to create new pop-up preset for your plugin. EXAMPLE USAGE: JObject popUpConfig = new JObject() { { "key", "Market" }, #<- Config Key value. { "anchor", "0.5 1" }, { "name", "Legacy" }, { "parent", "Hud.Menu" }, { "background_enabled", true }, { "background_color", "0.145 0.135 0.12 1" }, { "background_fadeIn", 0.5f }, { "background_fadeOut", 0.5f }, { "background_offsetMax", "180 0" }, { "background_offsetMin", "-180 -65" }, { "background_smooth", false }, { "background_url", "" }, { "background_additionalObjectCount", 1 }, #<- This is value how many details is in this schema. { "background_detail_0_color", "0.185 0.175 0.16 1" }, { "background_detail_0_offsetMax", "356 65" }, { "background_detail_0_offsetMin", "4 4" }, { "background_detail_0_smooth", false }, { "background_detail_0_url", "" }, { "text_anchor", "MiddleCenter" }, { "text_color", "0.91 0.87 0.83 1" }, { "text_fadeIn", 0.5f }, { "text_fadeOut", 0.5f }, { "text_font", "RobotoCondensed-Bold.ttf" }, { "text_offsetMax", "180 0" }, { "text_offsetMin", "-180 -65" }, { "text_outlineColor", "0 0 0 0" }, { "text_outlineSize", "0 0" } }; PopUpAPI.Call("AddNewPopUpSchema", Name, popUpConfig); Default Configuration (Version 2.0.0) { "PopUp Schematics": { "Legacy": { "Anchor Position": "0.5 1", "Panel Parent": "Hud.Menu", "Panel Family Name": "Legacy", "Text": { "Text Position - Min": "-180 -250", "Text Position - Max": "180 -50", "Font (list available on website)": "RobotoCondensed-Bold.ttf", "Text Color": "1 1 1 1", "Text Anchor": "MiddleCenter", "Outline - Color": "0 0 0 1", "Outline - Size": "0.7 0.7", "Fade In Time (in seconds)": 0.5, "Fade Out Time (in seconds)": 0.5 }, "Background": { "Enabled": false, "Background Position - Min": "-180 -250", "Background Position - Max": "180 -50", "Background Color": "1 1 1 1", "Smooth Background": false, "Background Image URL": "", "Fade In Time (in seconds)": 0.5, "Fade Out Time (in seconds)": 0.5, "Background Details": [] } }, "NoWay": { "Anchor Position": "0.5 1", "Panel Parent": "Hud.Menu", "Panel Family Name": "Legacy", "Text": { "Text Position - Min": "-100 -200", "Text Position - Max": "100 -125", "Font (list available on website)": "RobotoCondensed-Bold.ttf", "Text Color": "0.91 0.87 0.83 1", "Text Anchor": "MiddleCenter", "Outline - Color": "0 0 0 0", "Outline - Size": "0 0", "Fade In Time (in seconds)": 0.5, "Fade Out Time (in seconds)": 0.5 }, "Background": { "Enabled": true, "Background Position - Min": "-100 -200", "Background Position - Max": "100 -125", "Background Color": "0.145 0.135 0.12 1", "Smooth Background": false, "Background Image URL": "", "Fade In Time (in seconds)": 0.5, "Fade Out Time (in seconds)": 0.5, "Background Details": [ { "Background Position - Min": "4 4", "Background Position - Max": "196 71", "Background Color": "0.185 0.175 0.16 1", "Smooth Background": false, "Background Image URL": "" }, { "Background Position - Min": "-100 -120", "Background Position - Max": "300 110", "Background Color": "1 1 1 1", "Smooth Background": false, "Background Image URL": "https://images.pvrust.eu/ui_icons/PopUpAPI/noway_0.png" } ] } } } }
  2. Version 1.3


    HDRP Backport ready! Just an abandoned factory... Lost Factory is a free custom monument for PVP servers, containing some basic loot and a blue keycard puzzle. Prefab Count: ~2.2k Prefab Modifiers: Splat Mask, Topology Mask, Alpha Mask Military Crates: 6 Normal Crates: 7 Medical Crates: 2 Loot Barrels: 8
  3. Version 1.0.10


    Map Size: 6000 Prefab: 85k+ Edits: Not permitted (you can purchase the RustEdit version and support the maps development HERE) The gameplay goal for this map was to slightly change the way you play Rust and promote a more realistic experience that rewards exploration. To do this, I have totally removed the roadside junk pile spawns you'd usually see beside the roads of a vanilla map. Loot is now mostly allocated to certain zones, so If you want lots of a specific resource, you will have to leave your base area and explore the map and it's zones. Explore the map and you will be rewarded. Not only with loot, but insider knowledge. There are many secret places hidden around the map. Some small and very well hidden and some hidden in plain sight. I figure it's better a player be rewarded by discovering secret locations instead of relying on monument markers for everything, so if you see something intriguing, go check it out. You never know what you may find. Some of the urban areas may seem small, but I tried to put at least something to represent the larger populated cities of England & Wales. These are still more than equal to small vanilla monuments regarding loot. It's also important to note that players are free to create player-built settlements beside urban zones and increasing a specific cities density, in fact I encourage it. That's why the nobuild zones are minimally size to allow building close by. Houses, Ruined Houses, Boarded Rowhouse, High-rise buildings, Petrol Stations, Bus Stops Vehicle Junk Piles spawn on Driveways & Carparks Yard Junk Piles spawn on back yards Rusty Robob Vendors in the Shops Jump puzzles a plenty Urban Warfare! Trees, Logs, Stones, Berries, Mushrooms, Hemp Lumberjack Cabins & Mission NPC Wild Animal Spawns Harbours, Docks, Racetracks, Factory & Warehouse Buildings Industrial Prop Junk Pile spawns Abandoned Static Vehicles & Trucks (Requires Static Lootables Plugin) Fuel Tanks (Requires Static Lootables Plugin) Fuel Barrels Recycler Oil Refinery Airfield, Dome, Military Tunnels, Satellite Dish, Launch Site, Towers, Naval Base The usual crates & barrels Security Cards Military Gear High End Loot Ammo Vehicles Guns! Metal Ore, Sulfur Ore, HQ Metal Ore, Stone Only 'Minable' Stone Ore will spawns in England & Wales (No Metal or Sulfur) Normal/Vanilla 'Minable' Ore spawns in Scotland & Ireland Excav808 (The Custom-Built and fully working Excavator) Mining Pits (Including Mining Mission NPC) Realistic Forest splat (Every National Park is where it should be. Google map it!) 50 Custom made variations of Junk Piles Ireland is a no-build zone (Hardcore PVP/PVE Zone) Bradley Patrols the main road on Ireland and Isle of Man Only Stone Ore spawns in England & Wales (No Metal/Sulfur Ore) Jumps (More Special GTA style jumps will be added to challenge drivers. Destruction Derby Arena. (Host amazing vehicular events) Automated Above-Ground Rail Network 5 Custom Tunnels England Network - Stops at London Outpost, Trainyard, Destruction Derby, Newcastle, Liverpool docks, Midlands Ireland Network - Stops at Dublin Docks, Satellite Dish, Launch, Dome and Airfield Requires Automated Workcart plugin Custom Plugin config Files Included Racetracks - Data & Config Files included Racetrack 1 - Tarmac Track, Typical Rust Theme, 5 laps Drift Racetrack - Ice Track, Winter/Icy Theme, 2 laps Ring of Death - Ring Road, Damage On, 5 Laps Dublin Docks - Tarmac Track, Industrial Theme, 3 Laps Destruction Derby - Damage On - 10 Laps Vanilla Monuments Military Tunnels Oilrig (Large & Small) Airfield Bandit Town Lighthouse Dome Scrapyard Military Base Underwater Labs Satellite Dish Sulfur Quarry High Quality Metal Quarry Custom Monuments Cobalt Harbour Chop Shop Dublin Docks Excavator (Fully Working) London Outpost Large Oil Refinery Mining Outpost MLRS Base Camp (Isle of Man) Racetrack 1 Racetrack 2 Russian Submarine Fleet Sunken Cargo ship Stone Henge Loch Ness Lough Neagh CCTV Codes RACETRACK0, 1, 2, 3, 4, 5, 6, 8 COBALTHARBOUR1, 2, 3 LIVERPOOL1, 2, 3 SNOWTRACK0, 1 LONDON1, 2 TRAINYARD1, 2, 3 VAULT808 DUBLINDOCKS1, 2 JUMPTRAFFIC NAVALBASE HIGHRISE1 TRAINYARDBUNKER ..more to come! Special Thanks Knockcree for allowing me to chop up his broken Outpost monument for my London Outpost. 38-RA for being so kind to give me one of his older Russian Submarines. His creations are amazing and so detailed. You can check his stuff out HERE A big thanks to all the supporters of the map! Tasty • Tails • HowlingWolf • strand • Christian Gaevert • Lushenko • Basanta Malakar • Admiral Nappa Torsten Metz • Jarrod Everhart • Laur_xo • Jigsaw • ooooldguy • Luuxen • Andrel38 CM1234 • astra • keithvsmith • LazyPVE • Pilgrim • DE7AULT • Haya • Tradertet Requests Setup from Automated Workcarts on both rail networks Oxide - Automated Workcarts Files.zip No building restrictions on Ireland UKoR6Kv1.0.8buildireland.zip BetterNPC - Config & Data BetterNPC files.zip Note: I am always here to help & advise you with any issues you may have. I'm also willing to make small edits for you, as long as they aren't too complicated or time consuming. If you have any questions, contact me on Discord: smoke.uk#1373
  4. ilineus


    Version 1.0.0


    Perfect for your medieval castle! Have fun with it! Prefabs count: ~26 Modifiers: None Instruction 1. Download file 2. Unzip the file and copy the folder to RustEdit\CustomPrefabs 3. Open RustEdit and place the prefab If you have any questions or problems, feel free to contact me on Discord under ilineus - J.A.R.V.I.S.#5700.
  5. Version 1.0.0


    This one is on me. A small military camp with a fully functional power system. Make your way to the generator, turn on the power, press the button, and reveal the greencard located in the tower. The checkpoint only has a couple of crates as well as a scientist guard. Loot In Military Camp: 3 Brown crates 1 Military crate 4 Barrels 1 Fuel barrel 1 Toolbox 2 Basic crates 1 Foodbox 1 Greencard Loot In Checkpoint: 1 Food crate 1 Fuel crate 1 Brown crate 1 Ammo Crate 1 Junkpile scientist
  6. Version 1.1.0


    This is a free download custom map (Procedural map) 3800K outlining South America and its surroundings with some custom monuments that will be added in later versions. It is not editable yet until I finish with other monuments that I project to make in forward. Your collaboration is important to personalize this map even more with your suggestions. Thanks! https://discord.gg/EUSuDuTFYN
  7. Version 1.0.0


    This pack is made up of 5 large raid bases that could suit one or two difficulty levels and all have been tested with players on my server.
  8. Version 1.0.0


    In this beach house you can do whatever you want with your creativity. The modern roof offers nice shade and through the wooden slatted walls you can always see what's happening around. Have fun with it! Prefabs count: ~663 Modifiers: Height, Topology Installation: 1. Download file 2. Unzip the file and copy the folder to RustEdit\CustomPrefabs 3. Open RustEdit and place the prefab 4. Apply the Height/Topology modifier If you have any questions or problems, feel free to contact me on Discord: ilineus - J.A.R.V.I.S.#5700
  9. Version 1.0.2


    Polls: Free - Made by Murder#0845 Bot Features ➤ Up to 10 poll answer options ➤ Slash command and chat command capabilities ➤ Limit poll command to a role ➤ Custom poll embed colour (set it at the top of bot.py) ➤ Detailed error checking and prevention Overall the bot is basic, but it works reliably! Any more features you want, DM me on discord, Murder#0845 Commands ➤ poll - Create a poll with up to 10 options! Slash and Chat command capabilities Config { "Bot Token": "MTAyMTUwNDY1NDM1NTQ4NDc2Mw.GbN1nh.CBw6d6NQjqQfwlQDywkKb1nxGyzUYmeNnmTCD8", "Polls Access Role ID": "1020428000434606160", "Guild ID": "1020419034367414302" } Setup This bot is super simple to set up, simply follow these steps: ➤ Upload all files in "Murder Free Polls Bot.zip" to your bots hosting. ➤ Fill out details in the config,json file. ➤ Turn the bot on (If your using online hosting, press "Start") ➤ Enjoy the bot For the simplicity of setting it up on your end, ensure you have all Privileged Gateway Intents which can be toggled at the Discord Developers Portal Simply click the toggle on the right-hand side for the bottom three options on that page, i would recommend un-toggling the first option, "Public Bot" as this will allow anyone to add your bot to there server, and this bot is a server specific bot. Support Notice If you need support I more than welcome you to reach out to me on discord. My discord is: Murder#0845 and I am open for any questions or inquiries! Thank you for reading this description and I hope that you enjoy! Note: I will always be constantly updating and developing this bot, if you find any bugs or have any feature requests, feel free to DM me on discord (Murder#0845). - Murder
  10. Version 1.0.0


    Small Offshore Prefab. Loot: Fuse + Blueroom with 1 Elite Crate 2 Tool Crates 1 Fuel Crate Water Trigger, Prevent Building Sphre included No height, Splat, Alpha included. Just place it on the water.
  11. Version 1.0.1


    Introducing my free combined outpost set, which is available in two versions: one with horse stables and one without them. Everything from the bandit camp can be found in both versions, and nothing has been left out. Enjoy, Maybe leave me a review. Quick Start Install Video **Stables version needs a harmony mod to be used if your provider allows them Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMapsByRobJ Discord
  12. Version 1.0.0


    A small military communications center with a medium leveled Riddle. To solve the puzzle, watch out for the lights above the red door. The electrical Components have also dedicated colors associated to them. Always remember, time is running out... Prefab Count: 616 Loot: 2 Barrels 1 Medical Crate 1 Food Crate 3 Normal Crate 1 Elite Crate Required: 2 Fuses 1 green Keycard 1 blue Keycard Spawner: 5 Scientist NPC Spawner (Can be removed if required for any Bot-Plugin) To integrate this Prefab in your mapfile. Place it where you want it. Then apply high map, after this apply the texture map and finally break the Prefab. After that, pls. select all of the prefab and refresh spawn instances and check if them all in place or repeat the step refresh spawn instances after selecting each single loot item and apply refresh spawn instances again to place them correctly. Ingame Screenshots will follow soon...
  13. Version 1.0.1


    A free greenhouse where you can build inside add your own planters and grow grow grow. -Small lake -Light and a water pump. Perfect for a role play servers!
  14. Version 1.0.0


    Here i gift you a small prefab of a Radartruck with some basic loots. It is inspired by a cold war radar truck from russian army. There is a normal crate spawner, a toolbox spawner and 3 carparts spawners as shown in the pictures. There is Biome, Splat and topology included in the .zip file. I recommend using it on roadsides for the players to see it easily. Be shure to use oxide AND rustedit plugin on your server correctly and klick break prefab after you placed it for the loot to spawn proper. Hope you enjoy. keep me informed if there is something wrong after updates on rust or rustedit. The last time they did the awnings disappeared and i fixed it on the fly.
  15. Version 1.0.0


    A small rework from @Electrik Little Factory Road ! Blue Card Puzzle, Working Modular Car Lift...
  16. fermens

    ZXC Smelter

    Version 1.0.01


    Smelting ore during mining and in inventory using the chat command Defalut chat command: /smelt Permissions: "zxcsmelter.instant" - smelting ore during mining "zxcsmelter.command" - smelting ore in inventory using the chat command Config: { "Cooldown": 300.0, "Chat command": "smelt", "Smelt wood?": true, "Special smelting rates": { "crude.oil": 3 } }
  17. Version 1.0.0


    Two traffic circle prefabs (clean and broken) with a classcube fountain in the middle. Includes sockets and can be combined with all kinds of roadtiles that have pavement. https://www.youtube.com/watch?v=1BaQkFRUEQc
  18. Version 1.0.0


    Fishing Village Gambling WARNING : AIRWOLF SPAWNER IN THIS MONUMENT MAY OVERRIDE EXISTING BANDIT CAMP'S SPAWNER Monument Includes Normal vending machines similar to outpost A BBQ Refinery Recycler Heli Spawner Gambling wheel Slot Machines Custom Vendors Workbench + Repairbench Drone Trader SEE ANY MISTAKES OR ERRORS IN THIS PRODUCT? I URGE THEE TO CONTACT ME SO I CAN SWIFTLY RESOLVE IT! !Ash#6624 TO NOTE Feel free to change loot tables for vendors. RUSTEDIT.DLL + OXIDE IS REQUIRED FOR ALL FEATURES OF THE MONUMENT!!!
  19. Ash_

    Storage House

    Version 1.0.0


    A simple prefab clutter building, good for empty spots that need well.. a building! Free to modify !Ash#6624
  20. Ash_

    Shady Elixirs

    Version 1.0.0


    Monument Includes A vendor + Vending Machine BBQ Research Table WaterPump SEE ANY MISTAKES OR ERRORS IN THIS PRODUCT? I URGE THEE TO CONTACT ME SO I CAN SWIFTLY RESOLVE IT! !Ash#6624 https://discord.gg/c8DXF5DVja
  21. Version 1.0.0


    This monument is designed for roleplay mappers, feel free to add quest's or NPC's to locations. Free to modify/use.
  22. Version 1.0.0


    Stone Processor Large Is a monument meant to take the role of essentially a greencard monument similar to harbor. What’s In Monument Recycler Green Card Puzzle Various normal crates, food crates, barrels A pile of stone ore pickupables Scientist spawners guarding a section near the fire tower SEE ANY MISTAKES OR ERRORS IN THIS PRODUCT? I URGE THEE TO CONTACT !Ash#6624 https://discord.gg/c8DXF5DVja
  23. Version 1.0.0


    Clothing Vendor Is a monument meant to take the role of essentially a safe zone monument for clothing by trading cloth. Monument Includes * Two separate clothing vendors, a common one at the front stall and another inside that sells more unusual stuff. * A card table in one of the rooms FEEL FREE TO MODIFY VENDORS THEY ARE MOSTLY EXAMPLES! SEE ANY MISTAKES OR ERRORS IN THIS PRODUCT? I URGE THEE TO CONTACT ME SO I CAN SWIFTLY RESOLVE IT! !Ash#6624 TO NOTE RUSTEDIT.DLL + OXIDE IS REQUIRED FOR ALL FEATURES OF MONUMENT!!! Feel free to edit loot values or suggest some in the discussions! My discord https://discord.gg/c8DXF5DVja
  24. Version 1.0.0


    Kharkovchanka (Mk1) Clutter prefab SEE ANY MISTAKES OR ERRORS IN THIS PRODUCT? I URGE THEE TO CONTACT ME SO I CAN SWIFTLY RESOLVE IT! !Ash#6624 TO NOTE Feel free to change loot tables for vendors. It is mostly just an example. RUSTEDIT.DLL + OXIDE IS REQUIRED FOR ALL FEATURES OF MONUMENT!!! My discord https://discord.gg/c8DXF5DVja
  25. Version 1.0.0


    Kharkovchanka (Mk2) + Radar Dish Clutter prefab/monument Feel free to modify, if you see any errors you can contact me at !Ash#6624


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