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Found 3 results

  1. Version 1.2.0

    563 downloads

    Trade market for bones where prices are dynamic and change each gameday at a set time. Features : Dynamic prices that will change on a set time. The market will exchange your animal bones to resources (whatever is set in configuration). Prices are made with a min/max setup and uses the random amount generated then saves it to a data file this price is then used as the value of the bones you want to trade (value is per 10 units). Support for the HumanNPC plugin This requires SkinAndBones and Fishr plugins to work (these handle the various bones) Commands : /bone market /bonemarket : Both these commands will open the Bone Market Interface. /bone info : Shows plugin info/version/author (Or any info edited in the language file about the event) Permissions : bonemarket.useshop : Grants permission to use market through Chat commands. bonemarket.usenpc : Grants permission to use market through NPC (HumanNPC) Configuration : The following Fonts are available for ANY UI text in plugins ! droidsansmono.ttf permanentmarker.ttf robotocondensed-bold.ttf robotocondensed-regular.ttf { "Chat Prefix": "[<color=#4A95CC>Bone Market</color>] : ", "NPC Vendor settings": { "Use NPC shop": true, "NPC Id's": [ "2745013248" ] }, "UI Settings": { "Font to use": "droidsansmono.ttf", "Market Title": "Bone Market", "Market Title Color (RGBA)": "1 0.5 0.5 0.90", "Market Description": "Trade market for hunters\nTrade your Bones right here !!!", "Market Description Color (RGBA)": "1 1 1 0.90", "Bone item text Color (RGBA)": "1 0.5 0.5 0.90", "Use a background image": false, "Background Image link": "https://i.ibb.co/6NQmCgZ/Quail-Bird-Hunting-Silhouette-Free-Vector.jpg", "Background Image transparency (0-1)": 0.2 }, "Market refresh time (gameday)": 7.0, "Market Trade item (shortname)": "scrap", "Market Trade item (View name in GUI)": "Scrap", "Market Unit Value": { "Bear bones Low value": 2, "Bear bones High value": 6, "Boar bones Low value": 1, "Boar bones High value": 3, "Chicken bones Low value": 1, "Chicken bones High value": 3, "Horse bones Low value": 1, "Horse bones High value": 3, "Fish bones Low value": 1, "Fish bones High value": 3, "Stag bones Low value": 1, "Stag bones High value": 3, "Wolf bones Low value": 1, "Wolf bones High value": 4 } } Localisation : English language file included to use a different language just make a new file in the language folder. { "FullInventory": "Your inventory was full handout is dropped on the floor", "FullInventoryUI": "Your Inventory is full handout will drop on the floor", "Info": "\n\n<color=#4A95CC>Available Commands</color> :\n<color=#4A95CC>/bone info</color> : Shows info on version/author and commands\n<color=#4A95CC>/bone market</color> : Opens the market interface where prices change each gameday", "InvalidInput": "Please enter a valid command!", "OnlyNPC": "The Bone Market is only available at the Bone Trader NPC in Town", "Succesfulltrade": "You traded your bones for {0} {1}", "MarketReset": "Market started a new day with fresh trade prices.", "NotFound": "You dont have any to trade", "NotEnough": "You dont have enough bones for this trade" }
    Free
  2. Version 1.0.0

    5 downloads

    The Cursed Temple is a place full of vegetation, simulating an ancient temple buried in a forest and with access to doors that you can open with a card reader. This Cursed Temple is a prefab that you can use to decorate your maps. It only contains what is shown in the pictures, the interior is left to your imagination.
    $7.66
  3. Version 1.3.2

    597 downloads

    Skin and Bones is a nifty system that provides animals with bones and skulls you can use for trading, crafting and skull crushing. Features : When harvesting animal corpses this will skin the bonefragments to each respective animal type bones. Injects animal corpses with skulls which are skinned upon gathering. The plugin is a core system to give animals the new bones and skulls to be used in other plugins in this series. With the new animal skull you have the option to crush them for bones just like with human and wolf skulls. Admins can give themselves skulls and bones with commands. Supported animals : Bear Polarbear : This will be shared component with regular Bears Boar Chicken Horse and RidableHorse Shark Stag Wolf Permisions : skinandbones.admin : To be able to use the chatcommands. Commands : /bones {animalname} {amount} : Gives the animals bones and amounts (bear, boar, chicken, fish, horse, stag, wolf) /skull {animalname} {amount} : Gives the animals skull and amounts (bear, boar, chicken, shark, horse, stag, wolf) Configuration : When having the (Convert Bones : false) the plugin will keep the vanilla bone.fragments , only the skulls will be added and skinned. { "Main config": { "Debug": false }, "Convert Bones": true, "FX on Fail Crush": "assets/prefabs/misc/halloween/skull_door_knocker/effects/door_knock_fx.prefab", "Bones From Skullcrushing": { "Bear Bones": 30, "Boar Bones": 15, "Chicken Bones": 10, "Horse Bones": 25, "Shark (fish)Bones": 40, "Stag Bones": 15, "Wolf Bones": 20 }, "SkinID's Skulls": { "Bear Skull SkinID": 2582058305, "Boar Skull SkinID": 2582176436, "Chicken Skull SkinID": 2582166639, "Horse Skull SkinID": 2582200089, "Shark Skull SkinID": 2583809564, "Stag Skull SkinID": 2582184045 } } Localisation : English language file included to use a different language just make a new file in the language folder. { "CommandBones": "<color=4A95CC>/bones {animalname} {amount}</color> : Gives the animals bones and amounts\n(bear,boar,chicken,fish,horse,stag,wolf)", "CommandSkull": "<color=4A95CC>/skull {animalname} {amount}</color> : Gives the animals skull and amounts\n(bear,boar,chicken,shark,horse,stag,wolf)", "CrushMessage": "</color>You crushed a <color=#4A95CC>{0}</color> into {1} <color=#4A95CC>{2}</color>", "CrushMessageFail": "You failed crushing the <color=#4A95CC>{0}</color>.\nTry crushing them from your inventory", "GiveMessage": "You where given <color=#4A95CC>{0}x {1}</color>", "GiveErrorAmount": "Value needs to be higher then 0", "GiveErrorBones": "The server uses normal :bone.fragments: bone.fragments", "InvalidInput": "<color=red>Please enter a valid command!</color>", "NoPermission": "<color=green>You do not have permission to use that command!</color>" }
    Free
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.7k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

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