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About Me

  1. Version 1.0.1


    This is a from scratch build Supermarket, plenty of loot and very dangerous. Keep in mind this is my first official project. Fits perfect on post apocalyptical maps. Includes : Scientists Spawns (alot ~ 20) junkpile as well regular ones. military grade crates light areas Landing zone "hackable crate" (mini event CH47) and much more... Feedback is always appreciated, also a have a discord server. I will make a video soon an upload it to YouTube. At last but not least thanks for all support in any ways! I appreciated every little thing. Current Bugs - 1. No Npc Spawns (not sure why) might need to look into that. I guess there is nothing more to say, except for its challenging.
  2. Version 1.05


    Hey everyone. Introducing Devils Fortress, a multi-tier loot monument that includes all 3 standard puzzles, green, blue and red keycards, also includes custom puzzles with descriptive instructions. Bradley APC patrols the island, both upper and lower roads, NPC scientists guarding and protecting the fortress, where you will find from starter loot to end-game loot, and some extra areas to explore. The Chinook helicopter can also drop an additional locked crate on the dock area for players to hack and loot. Here are some key features of Devils Fortress: CCTV cameras to view and monitor the Fortress, use FORTXX (Where XX is ranged from 01 to 25. NPC Scientists in multiple areas inside the Fortress. Bradley APC patrols the roads around the Fortress. Keycards spawning desks and multiple custom puzzles to solve as players progress. Locked crate located in the second RED keycard room. Realistic beach designs, now with cliffs/rocks leading into water. Day/Night cycle light system in the compound. About 2400 prefabs in total. Included is Height, Splat, Alpha, Road and Topology filters that can be applied as required during installation. This monument is a great replacement for Launch site, or a great additional add-on. Sewer Tunnels have been extended to allow multiple entrance/exit routes. Road system has been extended to the upper and lower part of the monument, with Bradley APC covering the entire road. Installation: When placing Devils Fortress, use the MAX WATER LEVEL at the Docks for reference on the ocean level, and please remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. (Failure to do this may cause more than one Bradley APC to spawn and could impact server performance greatly.) Requirements: Devils Fortress does required Oxide and the Oxide.Ext.RustEdit.dll file for spawning of loot, NPC, APC and puzzles to be active. Support: For a bonus, Devils Fortress now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
  3. Version 2.0


    Rehabilitation and recovery center. Once in this clinic, people were helped. But now strange things are happening there ... You can set the loot according to your preference.
  4. Version 1.4


    This map is constantly supported and updated for the current version of the game with all updates! An massive arena monument built for both looting and driving! The monument has both green and red keycard rooms, in the vip lounges theres also a burn button which will turn on teslas underneath each side of the track to intimidate those that could be driving there. The arena may be big and contain alot of prefab counts but you will NOT feel any loss in performance Prefab count: 29 928
  5. Version 1.3


    This map is constantly supported and updated for the current version of the game with all updates! A Water monument that as default has scientists on the lower domes and heavy scientists up on the top dome Requires 1 red keycard to get in and you'll be able to walk in between the different domes and clear the scientists in each dome There's a lower-tier loot in all bottom domes and in the top dome is the high tier loot Prefab count: 6000
  6. Version 2.0.0


    Welcome to Doc's Multi Storey Carpark, this is a custom Carpark with 5 different floors to explore Loads of loot spawns on each level 1 recycler Perfect for pvp and a good replacement for the Gas Station or supermarket Prefab Count 3387 Please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact discord DocNorris#5423
  7. Version 2.0


    DESCRIPTION IMPORTANT: In August 1st, 2022, this creation will no longer be supported but It will available to purchase and download. This monument comes in two versions: With and without NPCs (Scientists). The Bandit Barge is perfect to chill after raiding the oil rig or the container carrier. Loots are available for those who have the right key cards. DETAILS Objects: 880 Topology: None Terrain Layer: None Puzzle: x1 Fuse, Blue Key Card & Red Key Card This monument is part of https://codefling.com/maps/keanland IN GAME VISIT This prefab was made for my custom map "Keanland". If you want to see how it looks like in game, come take a look on my server. Location on the map: R-18 Direct: steam://connect/ F1 console: client.connect NETWORK Discord: https://discord.gg/jahBP5enxj YouTube: https://www.youtube.com/SKIROW Website: https://www.skirowmods.com
  8. Version 2.0


    DESCRIPTION IMPORTANT: In August 1st, 2022, this creation will no longer be supported but It will available to purchase and download. This little monument is perfect for players who want to chill after difficult raid or just enjoy the scenery. The monument has two sofas, two loot crates and a tree with Chinese lanterns hanging on its branches. DETAILS Objects: 74 Topology: None Terrain Layer: None This monument is part of https://codefling.com/maps/keanland IN GAME VISIT This prefab was made for my custom map "Keanland". If you want to see how it looks like in game, come take a look on my server. Location on the map: P-18 Direct: steam://connect/ F1 console: client.connect Discord: https://discord.gg/jahBP5enxj YouTube: https://www.youtube.com/SKIROW Website: https://www.skirowmods.com
  9. Version 1.0.1


    A floating bandit camp, perfect for any server. It includes multiple ladders to get up to the island as well as all the amenities in the classic bandit camp monument. I have also included a version that adds the outpost vending machines as well as an oil refinery to the monument. HDRP compatible. Roughly 1100 prefabs Bandit Camp Version: Repair bench Level 1 workbenches Recyclers Research table All bandit camp shops Poker tables Slot machines Airwolf Gambling Wheel Drone station Shop front Bandit Camp + Outpost Version Adds an oil refinery All Outpost vending machine shops
  10. Version 1.0.0


    This is my first monument, I obviously used the bandit boathouse prefab as a base and expanded from there. There's a lot of detail so I know that can effect performance. I've tweaked things a little to improve FPS. This monument consists of - Some scattered crates, a toolbox and barrels outside rooms. Green room (open for 120 seconds)(When the fuse it put into the green fuseboxbox the blue LED will start flashing to indicate the monument is in use) - 2x Normal crates, 2x Medical crates, 1x Food crate 1x Toolbox - some barrels. Blue keycard. Blue room - 3x Normal crates, 2x Green crates, some food. Red keycard. Red room - 1 Military crate, 3x Green crates, 3x Normal crates, 1x Toolbox, 1x Food crate, 1x Medical crate - some barrels. 6 Scientists scattered throughout. Size: Small Implementation difficulty: Easy - I've set default perimeters to have this as a swamp-like monument, but you could just as easily remove the LakeV2 prefab and possibly the swamp fog and have it as a water-based monument as the ladders make this possible. Hope you enjoy! Markiii https://discord.gg/EWpMyS4h
  11. Version 61 150822


    Broken Wind is a medium sized monument with a huge lightbulb on its roof, its the control centre for the wind farm - or is it, what are the scientist up to in those walled offices. You will find a few scientists protect this facility on two floors connected by a lift. Plenty of loot in a confined space is hard to get to, you have carded doors, timed doors, hidden escape routes and the easy way out for those who cannot figure out its secrets.
  12. Version 2.0.0


    Hello guys, this is Version 2.0 (Final one) of my De_dust2 HDRP from CS:GO. Pleaze, enjoy it. Soon, I will launch the Monument version of this file, you can expect a large city, with level 2 blue pluzze and loot just as Trainyard and a LOT of kills and Fun. The prefab The map is almost the same as De_dust2, I'm working on upgrades after uploading all of my maps. I will continue improving this map to perfection. Feel free to point any issues and suggestions. I would highly know your guy's feedback to improve my work. I assure you guys that I will keep improving the map and making newer versions. Please, enjoy.
  13. Version 2.0.3


    This prefab fills the game with a gloomy atmosphere, players who build it can not build their own elevators, but only fill up the fuel generator and use the one that is already in the cave. You may have noticed that the prefab has an elevator, Tesla coils, and a door that opens with electricity. In order for everything electrical to work, you need to have RustEditAPIExample on your server. Dll extension is required Oxide.Ext.RustEdit.dll https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/ If you install the prefab without RustEditAPIExample, then you will not be able to use the elevator, Tesla coils and open the door in it.
  14. Version 1.2


    Checkpoint is a small monument area where you can connect roads and player can come and enjoy the weapon locker with great visuals during the night or day!! Prefab Modifiers: Height Splat Topology Once downloaded, unzip and place the files in "Program Files (x86)\RustEdit\CustomPrefabs" folder. Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server
  15. Version 1.0.0


    This is my first ever try with Rust Edit Was quite a journey learning most of the stuff learning by doing. Still got a bunch of questions about everything. So hopefully this was the first step towards joining and contributing to the community. Feel free to contact me about all issues or bugs you might encounter. Good Luck to everyone participating. Includes -Red Keycard Monument -Plenty of Loot -Puzzle for Green and Blue Keycard -4 Military Crates -Refinery, Recycler -Carjack -Underground
  16. Version 1.2.3


    Welcome to Ye Old Sims Castle! ** AS SEEN ON "Life of The Rust & Famous** It's a beautiful castle with a dark, sinister secret. Nobody knows what happened to the old lords and ladies of castle. Only that some type of evil dark magic cult was involved. Explore it's beautiful decor of body parts and remains of a tragic end to a powerful dynasty. Much treasure still lurks inside for those who dare to enter. Are you bold enough? Brave enough? Crazy enough to enter? You have been warned. (The blue bubbles in the screenshots are scarecrow spawnpoints) Features: Dark sinister tone of old gardens turned to dead weeds Multiple hidden traps, danger around every corner. This castle will put a chill down your spine! Greed of Life trap, Loot one of the elite crates, you can't get out and die, leave it be, and you can leave the trap! 14 Scarecrow spawners in the old Blacksmithy 21 Scarecrow spawners guarding the old treasury vault 11 Scarecrow spawners guarding the dead remains of Ye Old Lady's mummified body and parts, Plus Recycler. 25 Scarecrows protecting the main living area, rumored to be what's left of the old court Building Block Cube Surround the Monument so players cannot build in the immediate area or on the monument. Stomach Churning Courtyard Feast Spookily Empty Halls giving an eerie tone as if those who did survive left in a hurry never to return with their belongings. No Key Cards required, Traps are the worry here, not boring key cards and fuses. Mystery and danger behind every turn. Player is forced to mine ore to get inside the doors of this ancient monument! Last but not least, extremely light and Server Resource & FPS Friendly. No need to worry about bogging down your server! Loot: Total of 3 Food Crates Total of 2 Normal Crates Total of 1 Medical Crate Total of 6 Elite Crates Total of 3 Hackable Crates Total of 1 Toolbox Barrels added Food box added More Decor added Green card spawner added Install Instructions: Use Height Map Use Alpha Map Use Splat Map Use Biome Done. Download if Ye Dare! Note: Okay, here is my only promise. Your players will enjoy this monument. I didn't spend a lot of time adding décor and other things to bog down your server, I made a fun meat and bones monument from scratch that your players will enjoy. It has traps, it has zombies to kill (Scarecrows), it has loot, it has everything they'd want plus it's unique because again I made this from scratch. So being a new author and my screenshots being terrible due to my shitty recycle pile graphics card due to current inflated 300% markup on graphics cards, I'm giving this free so you can use it, and your players can love it. Let me know how your players enjoy this monument and Happy Holidays.
  17. Version 1.5.0


    Когда-то этот корабль принадлежал знаменитому пирату, но пирата давно нет, а команда сбежала. Как мне попасть на корабль? Слева и справа есть лестницы, по которым вы можете подняться, а также вы можете подняться по веревочным лестницам на мачты. Добыча: - 1 военная коробка - 6 основных ящики - 4 обычных ящика - 2 коробки с лекарствами - 1 коробка с едой.
  18. Version 1.1.0


    This is a miniature version of the classic oilrig that is fully recreated. This is a standalone prefab. Loot: 3 Elite Crates 3 Military Crates 5 Normal Crates 2 Basic crates 1 Green Keycard Desk Puzzle: Blue card room Scientists on the bot version: 3 Heavy Scientists 4 Blue Scientists
  19. Version 1.25


    Hello, this is the Cobalt Medical Center, that I created for the monument competition. Pleaze! Review this file! If you will use it on your map is fine by me, but consider mention me somewhere! ThaNKS For your kindness!!! Hope you guys enjoy it. There are 2 ways to acess green and blue keycards. The main lootroom is the red keycard door The monument is level 3 (red key card). You can expect a lot of loot and a recycler in the restaurant, but watch out, other players will want to grab it too.
  20. Version 1.0.7


    A huge harbour monument designed to fit into rust better as the current harbours are way too small and have no slipways for the cargo ship to be able to dock in a realistic fashion. I hope to change the harbour monument into a low to high-end loot monument that's visited a lot more by players and is large enough to dock large ships. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord
  21. Version 1.0.0


    Welcome to the Get Away Hotel. A little something for the summer or something creepy for the fall. Visitors check-in, but they generally don't check out. It's mainly an arid biome monument, and Included is some basic loot spread out and plenty of space to add any more loot you may want to later. It's a little mix of fun and old movie references. Enjoy The prefab count is 5146
  22. Version 2.0.0


    Welcome to Doc's Scrapyard, this is a custom scrapyard with 1 puzzle room. You will need the green and 1 fuse to access all loot in the arena Good replacement for Junkyard 1 recycler Prefab Count 499 Please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact discord DocNorris#5423
  23. Version 1.7


    Hello guys, this is my De_Mirage from CS:GO. I'm trying hard to make more maps from CS:GO and further Custom Maps for Rust to raise some money. See the arena over here: The prefab The map is almost the same as de_mirage from CS:GO Prefabs count: 1.697 Feel free to point any issues and suggestions. I would highly know your guy's feedback to improve my work. I assure you guys that I will keep improving the map and making newer versions. Please, enjoy.
  24. Version 1.0.0


    A German biplane that crashed into the ground leaving pieces of the plane and a very small amount of loot as well. Perfect as a roadside monument or as a scene for players to find when roaming the lands. 80 prefabs. Only $0.10 to keep it unique. Loot: 1 Brown crate 1 Toolbox
  25. Version 1.2.0


    A cemetery composed of several above-ground crypts, one of which is underground and connected to a cave with two entrances (see screen.) Is already protected by a block of prohibition of construction. Features: Number of crypts: 36 (All visitable) Number of prefabs: ~2100. The file contains : Biome / Heights / Splat / Alpha file (And of course the prefab!). The fog effect is the same as the swamp effect, it is here to support the creepy side of the cemetery, but it is easily removable! Does not contain any riddles or loot. (Contains however several easters egg, the entrances of the cave are hidden, the crosses on the crypts are harvestable (This gives metal ores) Support : You can contact me directly via the messages here, or by adding me on discord: Sìlver#0091 Don't hesitate to leave a review, good or bad, it could help me to improve ! Hope you like it!


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