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14 Screenshots

  • 1,131
  • 25
  • 763.79 kB

About Devils Fortress

I am introducing my first monument, Devils Fortress, a multi-tier loot monument. Includes all 3 standard puzzles, green, blue and red keycards, also includes custom puzzles with descriptive instructions. Bradley APC patrols the island, NPC scientists guarding and protecting the fortress, where you will find from starter loot to end-game loot, and some extras to explore. Chinook may also drop an additional locked crate on the dock area for players to access and loot.


Here are some key features of Devils Fortress:

  1. CCTV cameras to view and monitor the Fortress, use FORTXX (Where XX is ranged from 01 to 25)
  2. NPC Scientists in multiple areas inside the Fortress.
  3. Bradley APC patrols the roads around the Fortress.
  4. Keycards spawning desks and multiple custom puzzles to solve as players progress.
  5. 3 Elite crates, Locked crate and military green crates are found inside the Fortress.
  6. Excellent monument to use on smaller maps, or an additional PVP monument on high populated servers.


  • About 2000 prefabs in total.
  • Included is Height, Biome, Splat, Alpha, Road and Topology filters that can be applied as required during installation.
  • Required: Oxide.Ext.RustEdit.dll is required for this monument, for spawning of loot, NPC, APC and puzzles to be active.


You can join my Discord if you like to find out more about Devils Fortress, or if you have any bugs, questions, queries.

Use this free demonstration map to try it out for yourself at any time.

Thank you very much for your time and have a great day.

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