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Version 1.0.7
463 downloads
The best plugin that allows you to skip the night on the server. In addition to instant night skipping, you can use night acceleration. You can turn on white nights (under the full moon). Your players will love it! Features: Beautiful interface Voting is automatic (at the specified time in the config, without a command) Easy customization (time settings, text, interface, colors, etc.) Speeding up the day Speeding up the night White Nights (Full Moon) Video: FAQ: Where can I ask questions/get help quickly? My Discord: Mevent#4546 How do I turn on the full moon? 1. Enable nights with a full moon in the config. "Night with a full moon": true, 2. Configure the dates of the full moon in the config (you can get them from https://www.timeanddate.com/moon/phases/usa/new-york?year=2024) "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] Config { "Time Settings": { "Day Start": "06:00", "Night Start": "18:00", "Voting time": 60, "Voting start time (time to check)": "20:00", "Time until which hour the voting will take place (time to check)": "21:00", "Time after voting (to which the night passes)": "08:00", "Fast skip the night": true, "Length of the night (minutes)": 5.0, "Length of the FAST night (minutes)": 2.0, "Length of the day (minutes)": 45.0, "Night with a full moon": true, "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] }, "UI Settings": { "Destroy Time": 5.0, "Show Image?": true, "Image": "https://i.imgur.com/uNSAY42.png", "Image Width": 42.0, "Image Height": 33.0, "Image Up Indent": 16.0, "Left Indent": 212.0, "Bottom Indent": 16.0, "Width": 178.0, "Height for default version": 82.0, "Height for unfolded version": 184.0, "Background Color": { "HEX": "#F8EBE3", "Opacity (0 - 100)": 4.0 }, "Background Materal": "assets/content/ui/uibackgroundblur-ingamemenu.mat", "Voting Button": { "Width": 150.0, "Height": 30.0, "Bottom Indent": 15.0 }, "Progress Bar": { "Width": 150.0, "Height": 20.0, "Bottom Indent": 55.0 }, "Colors": { "Color 1": { "HEX": "#ABE04E", "Opacity (0 - 100)": 100.0 }, "Color 2": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Color 3": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Color 4": { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 } } }, "Votes Settings": { "Number of votes": 5, "Use a percentage of the online?": true, "Percentage of the online": 30.0 } }$14.99- 16 comments
- 3 reviews
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Version 1.2.5
607 downloads
Instant Barrel - Rust Plugin A plugin for Rust that optionally makes all barrels and road signs 1 hp and spawns their loot in player's inventory when destroyed. Works with tools and optionally weapons, farming distance for weapons can be adjusted via the config file Showcase video: Permission: Give players permission: InstantBarrel.on Config: { "Enable farming with weapons": true, "Max farming distance": 3.0, "Make barrels 1 hit to kill": false, "Enable barrel gibs": true }$4.99 -
Version 1.1.2
55 downloads
Balance the betting allows server admins to set the compatible item type of wheel terminals within a radius, and configure all slot machine item types as a group. The plugin is designed to give more options to an otherwise bland gambling system, for example allowing various configurations of high-roller and budget oriented big wheel gambling machines in custom casinos. We are currently exploring more options and features for this plugin, including slot spin speed to create fun, unique and immersive content. <I/O> Getting Started <I/O> Permission: - User is required to be admin in order to configure gambling machines. Installation: Stop Server - Existing Users: Delete oxide\data\balancethebetting, install file in plugins folder - New Users: install in oxide\plugins Commands: Setting Terminals: /wheel [itemid/shortname] [unique name/id] - Sets all big wheel terminals within a radius of the player (rouchly 8x8ft) to the given item definition(s), if valid. Setting Slots: /slot [rewardname] [itemid/shortname] - Sets and Saves all slot machines with the given item, if valid, with the given prefix being used where chat notifications are sent to the player. Removing Terminal Settings: /removewheel [name] - Remove wheel terminal groups Config Explained: "General Settings": { "Is Enabled": true, - when false, plugin will do nothing "Load On Wipe": true, - Enable on custom maps, reloads slot gambling machines to configured settings "Enable Skin Mode": true - plugin will subscribe to hooks {CanMoveItem, OnItemAddedToContainer} to check for skin logic }, "Chat Settings": { "Announce Plugin Loaded In Game": true, - when true, allow the plugin to announce when loaded "Chat Prefix Enabled": true, - Enable Balance the Betting tag/prefix in chat notifications "Chat Prefix Color": "4A95CC", - Set the announce/message chat/prefix color "Chat Message Color": "C57039" - Set the color of messages from Balance the Betting }, "Version": { "Major": 1, "Minor": 0, "Patch": 2 } } Global Slot Data Settings { "Reward prefix in chat": "hot", - prefix to be used in chat "Item shortname/id to accept": "sulfur", - item to accept and reward "Skin to accept": "1291766032", - Skin to accept. Default Empty. "SlotSpeed - Recommended: 0.7f - 2f": 2.0 - Duration of slot spins } Wheel Data Settings{ { "main": { "Item shortname/id to accept": [ - Items to allow in wheels "sulfur", "stones", "wood" ], "Skins to accept": { - Skins configured by item type "sulfur": "", "stones": "1291766032", "wood": "1291766032" }, "Position to check from": { - Dont change, auto generated "x": 452.5688, "y": 29.0338345, "z": -789.6383 } } } <I/O> Contacting Us <I/O> You can Contact us at Our discord: discord.gg/TTb3f3XEhq$13.50- 27 comments
- 3 reviews
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- #rust
- #rust plugin
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Version 2.0.6
1,322 downloads
Create your own UI buttons for your rust server! Plugin comes with built ingame editor which makes creating proccess so much easier! • Features - Create as many buttons as you want. - Attach Images or Text to buttons. - Set chat commands to each button. - UI Editor ingame - Toggle hide function to create small gui menu. • Commands • Permissions • Config Example • Cui Data Example Special thanks to @SinKohhfor contributing and testing plugin before release.$7.50 -
- 6 comments
- 2 reviews
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Version 1.0.7
27 downloads
A huge harbour monument designed to fit into rust better as the current harbours are way too small and have no slipways for the cargo ship to be able to dock in a realistic fashion. I hope to change the harbour monument into a low to high-end loot monument that's visited a lot more by players and is large enough to dock large ships. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord$15.99 -
Version 1.4.1
73 downloads
This is a server management plugin. It allows you to have consistency and visibility over all the information related with your server, including it's basic configuration. You may find this valuable no matter if you manage ONE or TEN servers, it works great with automation tools, docker and alike. It has four main features: Wipe schedule calculator Manages server information (Title, description, tags, logo, banner, etc) Manages the basic server configuration (cvars) Manages Oxide's groups, permissions and user membership. Loading messages when a player is joining and/or waiting in queue. Timed messages (adverts) Public chat command "!wipe" that will inform: Last wipe date Next wipe date The current time in UTC Support the new Nuclear Missile Silo computer countdown 1. Wipe schedule calculator The plugin provides four "tokens" that you can use within the server's title or description to inform your users when was the last wipe and when it will be the next wipe. You can customize the date format and wipe schedule on the config file and the wipe schedule calculator will have into account the Thursday forced wipe. // You can format the date as you'd like "Date": { "Short": "dd/MM", "Long": "dd/MM/yyyy" }, // Wipe schedule value is in days "Server": { "Wipe schedule": 7 }, 2. Manages server information This one is pretty self-explanatory, it allows you to define all the metadata about your server. "Server": { "Name": "DEVELOPMENT SERVER | %LASTWIPE%", "Description": [ "Map size is %WORLDSIZE% using seed %WORLDSEED%.", "Last wipe was at %LASTWIPE_LONG%, Next wipe is at %NEXTWIPE_LONG%", "Server has %UPTIME% seconds uptime, running at %FPS% fps with %ONLINE%/%MAXSLOTS% players online." ], "Banner image": "https://assets.example.com/banner.jpg", "Logo image": "https://assets.example.com/logo.png", "Tags": [ "weekly", "vanilla" ], "Website": "https://example.com/", "Custom map name": "kasvoton was here", "Wipe schedule": 7 }, Notice the special feature "Custom map name" which allows you to customize the map name that is displayed on the server list (Procedural Map). This shows in not only at Rust's in-game server browser, but also all on all the other sites that show off your server, i.e. Battlemetrics. WE DO NOT REQUIRE OXIDE'S SANDBOX MODE TO BE TURNED OFF AS OTHER PLUGINS DO. 3. Manages the basic server configuration (cvars) It allows you to have a clear view of what cvars are applied, very helpful if you run automation tools such as docker or github to manage server configurations. "CVars": { "fps.limit": "32", "server.tickrate": "10", "server.censorplayerlist": "true", "server.maxplayers": "8", "env.time": "12", "env.progresstime": "false" }, 4. Manages Oxide's groups, permissions and user membership. When you define a group inside the plugin's config file it means that the plugin will make sure that the group is created, that the permissions are assigned and that the listed members are part of the group. You can (and should) assign users to your groups using the oxide's tools or any other third party plugin as usual, the only difference is that the members listed on this config file will always be added back to the groups even when manually removed. "Permissions": { "Delay": 60.0, "Groups": [ { "Name": "admin", "Title": "Administrators", "Parent": "developer", "Rank": 0, "Default": false, "Permissions": [], "Members": [] }, { "Name": "default", "Title": "Default", "Parent": null, "Rank": 0, "Default": true, "Permissions": [], "Members": [ "*" ] }, { "Name": "developer", "Title": "Developer", "Parent": "administrator", "Rank": 800, "Default": false, "Permissions": [ "plugin.e", "plugin.f" ], "Members": [ "123456789123456789" ] }, { "Name": "administrator", "Title": "Administrator", "Parent": "moderator", "Rank": 80, "Default": false, "Permissions": [ "plugin.b", "plugin.c", "plugin.d" ], "Members": [ "123456789123456789", "123456789123456789" ] }, { "Name": "moderator", "Title": "Moderator", "Parent": "default", "Rank": 60, "Default": false, "Permissions": [ "plugin.a" ], "Members": [ "123456789123456789", "123456789123456789", "123456789123456789" ] } ] } Note the important config parameter "Delay", when the server starts we have no way to tell in which order the plugins will get loaded by Oxide, which means that when OxidationMetadata loads it's probable that we will not be the last one getting loaded. If we try to assign a permission to a group but the third party plugin has not yet loaded then the permission is not found and we'll get an error. The "Delay" creates a waiting period for OxidationMetadata to wait for all other plugins to load and only then it tries to assign the permissions, the value of the delay is really dependent of your own server. List of supported string format "tokens": %FPS% Average FPS value on the server %MAXSLOTS% Max number of players on the server %ONLINE% Total number of online players %UPTIME% Server uptime in seconds %WORLDSEED% Seed used to generate the world %WORLDSIZE% World size i.e. 3500 %LASTWIPE% Last wipe date formatted in short form %LASTWIPE_LONG% Last wipe date formatted in long form %NEXTWIPE% Next wipe date formatted in short form %NEXTWIPE_LONG% Next wipe date formatted in long form$2.99 -
Version 2.6.5
234 downloads
Discover Keanland - a unique custom map! Tons of details, beautiful scenery, miles of endless roads and deep forests. Map Size: 6k FULLY EDITABLE! Optional Plugin: Work Cart Spawner Modular Vehicles _ All gas stations have a car lift allowing players to customize their vehicles _ Pristine engine parts can be bought from vending machines at any gas station. Underground Trains An underground train system connects all important areas of the map. Above Ground Trains [Optional Plugin - Work Cart Spawner] The above ground train system offers a relaxing and beautiful ride into the south of Keanland. Keanland is a multi-faceted map. Thoughtful details like custom monuments, prefabs and unique towns, makes this map versatile. It has many occupied and abandoned areas to visit, treasures to collect and beautiful places to relax. ⌬ Jefferson This is a small beach town and spawn point. This town is a stop on above and underground train routes. Players can buy clothing, practice their parkour skills, collect food at the supermarket and find loot all around town. At gas stations, players can buy fuel and engine parts for their vehicles. ⌬ North Harbor On the west side of the harbor, there is a locked office. All doors are locked by card readers leading to a room with plenty of loot. Players will only need to have the right key cards. ⌬ Greene Farm Hunt around the grounds for loot and explore the grounds. Players can find plenty of hidden crates scattered inside the farm buildings. ⌬ Hilltown This is a quaint small town located near North Harbor. ⌬ Van Horn If players go to Devil's Island they won’t want to miss this charming small fishing town. There is a hangar in the northern outskirts of the village with a locked door. If players solve the puzzle, they will have access to a locked crate with a hanging dingy to use for cover. _ Puzzle Requires: x1 Fuse and x1 Green Key Card. ⌬ Cargo Ship Wreck Near the lighthouse, a cargo ship lays on the seabed. This ship was carrying containers from Cobalt HQ to Keanland but sank before reaching port. Plenty of containers with their precious loot are scattered all around the shipwreck. Some of those containers are open and still contain some loot. Inside the cargo ship there is loot as well but players should look for the yellow opened container that contains 3 elite crates and one normal crate. This container isn’t easy to find but it is not too far from the shipwreck. Some areas have good loot but also hostile NPCs. ⌬ Central This huge playground has the Electric Plan, Train Yard and the Military Tunnel all connected together. A Bradley drives around the perimeter. ⌬ Military Harbor Players will have to navigate through a long and dark tunnel from Central to reach this harbor safely. Then they will have to wipe out the scientist's resistance to access their loot hidden in one of the containers. A Bradley drives around the perimeter there as well. ⌬ The Secret Laboratory There is a secret underground lab with only one entrance and exit. Players will only need a Green Key Card to get inside but will have to find the other cards along the way and fight to survive. Plenty of loot is waiting for them. To access the lab, they will have to find the entrance - which will also be a little challenge itself. This entrance is located along a river in the northwest of Buck Horn Lake - look for a mine entrance underneath an old tree. Get ready to fight for the spoils. _ Access Requires: x1 Green Key Card. ⌬ Devil's Island When Cobalt Corp. came to the island, miners believed that their work conditions would improve. Cobalt promised them that their miracle injections will help their respiratory problems. They got played for fools. Most of them died, others lost their minds and became thirsty for blood. Cobalt abandoned the island but the miners who “survived” remained. If players decide to visit the island, they better be ready to fight. This island also had mines to farm for hardcore players. ⌬ Uncharted Valley Cobalt Corp. was seeking to discover the secret of regeneration. They heard about a tribe living inside an uncharted valley who were rumored to be immortal. Cobalt dispatched a group of researchers to the valley. Going through an old mine tunnel they found the valley with a few remaining structures but no sign of life... An old Cobalt base was also found on top of a tree. It seems Cobalt also built a research facility at mine entrance but it seemed like they also left in a hurry… _ Access Requires: x1 Fuse. There are a lot of custom prefabs on this map. Some are unique, some are also sold on my page. ⌬ Bandit Barge The Bandit Barge is a perfect place to chill after raiding the oil rig or the container carrier. Loot is available for those who have the right key cards. _ Puzzle Requires: x1 Fuse, x1 Blue Key Card and x1 Red Key Card. Available here: https://codefling.com/monuments/bandit-barge ⌬ Cobalt Train An armored train owned by Cobalt Corp. got caught in a blizzard for days. Stuck in the snow, only the engine car got freed and went to Central to look for help leaving behind a small team of armed scientists and their precious loot secured inside the jumbo lab car. _ Puzzle Requires: x2 Fuses and x1 Blue Key Card. Also available here: https://codefling.com/prefabs/cobalt-train-laboratory ⌬ Caboose This very old abandoned train car is home for vagabonds. There is some loot... for heartless players… Also available here: https://codefling.com/prefabs/caboose ⌬ Camps, Shacks and Treehouses Keanland is huge and getting lost in the dark at the mercy of wild animals isn’t fun. Camps and shacks are scattered around the map. These prefabs all have a different amenities. Camps offer loot and a campfire but no protection against bandits. Shacks are safer unless you are lucky enough to find a psycho inside… The best option is to find a cozy treehouses - there’s loot and are relatively safe (but there are only 3 of them on the map.) The Tree House is available on this website: https://codefling.com/monuments/tree-house-hdrp ⌬ Beach Shelters “Life is a beach!” There are two beach shelters on the map. Those prefabs are ideal to chill around a bonfire and beautiful sceneries. Link to the monument: https://codefling.com/monuments/beach-shelter ⌬ Fort Champlain Named after a French explorer “Samuel de Champlain” this old fort gives off some colonial vibes. Those who love Red Dead Redemption will love this fort! List of non or barely modified Rust monuments included on the map: x1 Lighthouse x1 Airfield x1 Dome x2 Gas Stations (+1 Custom made) x1 Satellite Dish x4 Fishing Villages x1 Outpost x1 Bandit Village x1 Junkyard x3 Mining Outposts x1 Super Markets (+2 Custom made) x3 Carries x2 Harbors x1 Large Barn x1 Water Treatment Plan x1 Giant Excavator NOTE: Not all default monuments are connected to the subway. Some subway are closed. See map screenshots. YouTube: https://youtube.com/skirow Discord: https://discord.gg/gfTXEeuctR Steam: https://steamcommunity.com/groups/SKIROW Twitter: https://twitter.com/MadeBySKIROW$38.99 -
Version 1.0.0
24 downloads
Tired of those bigger buildings only letting you explore 1 floor, or just a single room!? Slightly bigger than Sphere Tank (Dome) Monument. Due to number of rooms/floor containing puzzles (ranging from hidden loot, IO (fuse/key card), parkour, etc) this monument far exceeds Launch Site's average clear time. Players will require several days to fully explore and clear this beast in a setting where high player traffic is expected due to the lucrative nature of its contents. Includes: 14 floors, 84 rooms total, completely accessible! Fully modular complex that can be easily split to fit your needs! IO (puzzles) included, parkour, loot and everything else in between! All terrain, splats, collision, etc are taken care of! Entities: Just under 18k for the entire complex, 7.8k per Apartment Building! If you have any questions or concerns I can be reached on Discord: Baпaпa#7050 Door scaling has also been handled to avoid collision issues with hinged doors as shown below!$24.30- 1 review
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- #prefabs
- #monuments
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Version 1.2.0
139 downloads
Premium 10x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot Tables. - No Workbench. - Clans. - Instant Crafting. - Automated Events. - Much Higher Stack Sizes. - Welcome Panel. - Better Chat. - Remover Tool. - Automatic Authorization. - Faster Smelting. - Raid / Combat Block. - Furnace Splitting. - Teleportation / Home system. - Always hot spot. - 10x Gather Rates. - Instant Barrels. - Automated Chat messages. - Faster Airdrops. - No Blueprints. - Faster Recycler Speed. - SkinBox You do not need to use all of the plugins in this template for it to work, but for example you need "NTeleports" for teleportation and homes. Join my support discord for more: here$15.00 -
Version 1.4.0
189 downloads
This plugin allow to the NPCs to hit and decrease the equipped armors durability. Currently the plugin choose randomly from the available equipped armors, what still has durability and not broken item, and extract the (total, maximum durability) * configured percentage value. Ideal plugin for PVE servers to avoid stacked up gears by the players. 3 different permission related value can be set, to support other plugins or vip/rank systems. It also has the feature to exclude weapons or tools from the function, up to the need. The plugin can work 3 different mode. 1 - no permission used at all -> normal percentages configured will be used. 2 - The player can have more then one permission, in this case always the HIGHER permission percentage value used combined with the class values. 3 - The player shall only have 1 permission, in this case i recommend to activate the "Permission check against multiple permission group" and optionally the "Warning agains multiple permission group (can flood the server console)" configuration, to set to True, and if a player by mistake got 2 different permission, the plugin feature will be skipped and a warning will be shown on the server console. Example: Bone Helmet - 100 Maximum durability/Condition point. LongDurabilityPercent configured to 1.0 percent. It will take 100 Hit, if only the Bone Helmet equipped, to make the item broken. Grouped up weapons for the Configurable categories: Meleeweapon : Anything, what is unhandled from Hit information point of view, and "grenade.beancan.entity.prefab", "bone_club.entity.prefab", "knife_bone.entity.prefab", "chainsaw.entity.prefab", "salvaged_cleaver.entity.prefab", "grenade.f1.entity.prefab", "flamethrower.entity.prefab", "flamethrower_fireball.prefab", "hacksaw.weapon.prefab", "butcherknife.entity.prefab", "pitchfork.entity.prefab", "sickle.entity.prefab", "hammer.entity.prefab", "hatchet.entity.prefab", "knife.combat.entity.prefab", "mace.entity.prefab", "machete.weapon.prefab", "militaryflamethrower.entity.prefab", "paddle.entity.prefab", "pickaxe.entity.prefab", "rock.entity.prefab", "axe_salvaged.entity.prefab", "hammer_salvaged.entity.prefab", "icepick_salvaged.entity.prefab", "explosive.satchel.entity.prefab", "stonehatchet.entity.prefab", "stone_pickaxe.entity.prefab", "spear_stone.entity.prefab", "longsword.entity.prefab", "salvaged_sword.entity.prefab", "torch.entity.prefab", "spear_wooden.entity.prefab" Closeweapon: Following weapons are considered as Close combat weapons: "double_shotgun.entity.prefab", "pistol_eoka.entity.prefab", "m92.entity.prefab", "nailgun.entity.prefab", "shotgun_waterpipe.entity.prefab", "python.entity.prefab", "pistol_revolver.entity.prefab", "shotgun_pump.entity.prefab", "pistol_semiauto.entity.prefab", "smg.entity.prefab", "spas12.entity.prefab" Longweapon : "mgl.entity.prefab", "semi_auto_rifle.entity.prefab", "thompson.entity.prefab", "rocket_launcher.entity.prefab", "mp5.entity.prefab", "l96.entity.prefab", "lr300.entity.prefab", "m249.entity.prefab", "m39.entity.prefab", "compound_bow.entity.prefab", "crossbow.entity.prefab", "ak47u.entity.prefab", "bow_hunting.entity.prefab" Additionally, BaseHelicopter, BradlyAPC, AutoTurret, Guntraps and Beartrap also considered as damage source to decreas armor, they are under Meleeweapon category at the moment, they use the same value as configured for MeleeDurabilityPercent Explosive: Not handled yet, only available for future usage. Permissions itemslostdurabilityonnpchit.protectplayer - Prevent armor damage. Basically disable the plugin for the players with this permission. itemslostdurabilityonnpchit.profile1 - permission percentage rank itemslostdurabilityonnpchit.profile2 - permission percentage rank itemslostdurabilityonnpchit.profile3 - permission percentage rank Configuration The settings and options for this plugin can be configured in the ItemsLostDurabilityonNPCHit.json file under the oxide/config directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. Suggested percentages see below. Anything that is higher than 1.5% seems feels too fast on client side. Experience example: 2 Metal item, 1 Sign skirt From 100% to all 3 item broken with 2 melee Attacker take 3 minute constant hit, with 0.5%. { "CloseDurabilityPercent": 0.75, "ExplosionDurabilityPercent": 0.0, "LongDurabilityPercent": 1.0, "MeleeDurabilityPercent": 0.5, "itemslostdurabilityonnpchit.profile1 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability": 1.0, "itemslostdurabilityonnpchit.profile2 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability": 1.0, "itemslostdurabilityonnpchit.profile3 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability": 1.0, "Permission check agains multiple permission group": false, "Warning against multiple permission group (can flood the server console)": false, "CleanPermission on Wipe": true, "Pop off the armor from the player, if broken": false, "The popped of armor will be placed into the player inventory (if false, it will be dropped on the floor) [Only relevant, if \"Pop off the armor from the player, if broken\" configuration set to true]": false, } Localization No. Develop API No. Hooks No.$7.00- 25 comments
- 5 reviews
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- 3
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- #durability
- #rust
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Version 1.5.0
94 downloads
This plugin gives the possibility to trigger a timed event, with a random long time (choose randomly between min and max configured time). The event will choose randomly a type, KILL or Gather (prior the config), after it choose a random objective from the corresponding list. During the event, after the objective is triggered (for example: Sulfur ore mined completely, Barrel destroyed, Bear killed, Tree chopped down.. etc), the player will get point /objective. Top 3 player (or player group if there is even in the points) will get reward, if they reach the minimum configured point. If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. Only 1 event can be active at time. If the TIME related configurations allow overlay, the maximum event time will be set as (event_repeat_time_in_hour*60)-5 Minute, to not affect the next event start. If no event type enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards/Economics plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "_Plugin_Cfg_Version": { "Major": 1, "Minor": 2, "Patch": 0 }, "CCH_Challenge_color": "0.76 0.90 0.29 1", "CCH_Desc_color": "0.76 0.90 0.29 1", "CCH_ScoresPanel_color": "0.39 0.39 0.39 0.75", "CCH_Time_color": "0.76 0.90 0.29 1", "CCH_Top1_color": "1 1 1 1", "CCH_Top2_color": "1 1 1 1", "CCH_Top3_color": "1 1 1 1", "CCH_Top3_yourpoint_color": "1 1 1 1", "CCH_UIPanel_color": "0.39 0.39 0.39 0.5", "event_gather_type": "{\"tree\":15,\"metal\":15,\"sulfur\":15,\"stone\":15,\"barrel\":15,\"berry\":15,\"corn\":15,\"hemp\":15,\"mushroom\":15,\"pumpkin\":15,\"potato\":15,\"crate\":15,\"foodbox\":15,\"minecart\":15}", "event_gather_type_enabled": true, "event_kill_type": "{\"bear\":15,\"wolf\":15,\"boar\":15,\"murderer\":15,\"scientist\":15,\"scarecrow\":15}", "event_kill_type_enabled": true, "event_long_max_in_minute": 1, "event_long_min_in_minute": 1, "event_minimum_player": 1, "event_points_by_entity": 5, "event_repeat_time_in_hour": 2, "event_reward_type": "0, 1, 2, 3", "event_top1_reward": 18, "event_top2_reward": 12, "event_top3_reward": 6, "grownable_collect_enabled": false, "rp_reward_multiplier": 10.0, "economics_reward_multiplier": 10.0, "reminder_enabled": true, "reminder_time_in_minute" : 30 } Definition of configurations: event_gather_type - List of collect/gatherable items, next to them after the ":" the minimum points to earn reward. (For example not much foodbox or minecart spawned) event_gather_type_enable - Gather type of events can be disabled/enable event_kill_type - List of killable enemys, next to them after the ":" the minimum points to earn reward. (For example not much animal spawned) event_kill_type_enabled - Gather type of events can be disabled/enable event_long_max_in_minute - Minimum Time for a generated event (Time choosen randomly between min and max) event_long_min_in_minute - Maximum Time for a generated event (Time choosen randomly between min and max) event_minimum_player - Minimum Player number. Below this the event will not started event_points_by_entity - Point gained by gather/kill one of the objective event_repeat_time_in_hour - Events repeated in every given hour event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place grownable_collect_enabled - To avoid player advantage, with big crop farms, the growned crops can be disabled/enabled to count as a gathered objective rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward. economics_reward_multiplier - Economics multiplier for the Economics reward, if the event is generated to give Economics as a reward. reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum. _Plugin_Cfg_Version - only present for compatibility check Commands /cch info - Show information about Custom Challenges /cch show - Show currently Active Challenge Scoreboard /cch hide - Hide Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.$15.00- 15 comments
- 3 reviews
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- #challenge
- #rewards
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Version 1.2.0
126 downloads
Premium 2x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot Tables. - Faster Airdrops. - Clans. - Faster Crafting. - Automated Events. - Slightly Higher Stack Sizes. - Welcome Panel. - Better Chat. - Faster Recycler Speed. - Automatic Authorization. - Faster Smelting. - Raid / Combat Block. - Furnace Splitting. - Teleportation / Home system. - 2x Gather Rates. - 40 Minute Day / 20 Minute Night - Level 1 BPs. - Automated Chat messages. - Skinbox. You do not need to use all of the plugins in this template for it to work, but for example you need "NTeleports" for teleportation and homes. Join my support discord for more: here$12.50 -
Version 1.2.0
88 downloads
Premium 3x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot Tables. - Faster Airdrops. - Clans. - Faster Crafting. - Automated Events. - Higher Stack Sizes. - Welcome Panel. - Better Chat. - Remover Tool. - Automatic Authorization. - Faster Smelting. - Raid / Combat Block. - Furnace Splitting. - Teleportation / Home system. - 3x Gather Rates. - 50 Minute Day / 10 Minute Night - Level 1 BPs - Automated Chat messages. - Faster Airdrops. - SkinBox. You do not need to use all of the plugins in this template for it to work, but for example you need "NTeleports" for teleportation and homes. Join my support discord for more: here$15.00 -
Version 1.2.0
118 downloads
Premium 5x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot Tables. - No Workbench. - Clans. - Instant Crafting. - Automated Events. - Decently Higher Stack Sizes. - Welcome Panel. - Better Chat. - Remover Tool. - Automatic Authorization. - Faster Smelting. - Raid / Combat Block. - Furnace Splitting. - Teleportation / Home system. - Always hot spot. - 5x Gather Rates. - Instant Barrels. - Automated Chat messages. - Faster Airdrops. - No Blueprints. - Faster Recycler Speed. - Always Day. - SkinBox. You do not need to use all of the plugins in this template for it to work, but for example you need "NTeleports" for teleportation and homes. Join my support discord for more: here$15.00 -
Version 61 150822
135 downloads
ALCATRAZ, MAJOR UPDATE, If you are a previous owner please read this fully as the monument has undergone some major changes and it performs differently After the HDRP update it was shown that the monument needed some “Renovation” – The prison itself has been rebuilt from the ground up, it looks and behaves more like a prison. ADDED There is a guards area, showers, kitchen and execution room, there is a guards control room with buttons to open the doors in the solitary wing. You as Admin will need to add code locks to each of the doors in solitary if you wish to house prisoners. Because it has been re-designed you can in effect run it as a prisoners VS guards PVE / Roleplay if you wish. The guard room also controls the exit to the outside, the yard and the roof. If prisoners get hold of cards then they could find an easy escape. If you wish to allow prisoners to escape via Heli then you can spawn (as Admin) the scrap transport helicopter on the roof Custom loot has been added inside the prison for the use of guards and prisoners. Escape out is via the roof, the yard or by any means possible, maybe by obtaining cards or by gaining access to the guard room. If you wish to use it a Prisoner VS Guards then you will need to remove the NPC spawners around the island and inside the prison via the use of Rust Edit. The roof is protected by a motion activated sensor, the timed cut off for this is in the Wardens Office, if it is not cut off then the Heli will be destroyed if that is being used as a means of escape by the hidden SAM site If your prisoners gain access to the wardens office and find the hidden loot then expect a war, guns and explosives are their as this is the main loot There are only basic crates in the prison, prisoners will need to find a way out using these basics, vending machines only supply food You can if you wish in Rust Edit remove walls and/or floors then when in game build add on sections that could be used to “Tunnel” out with pick axes, use your imagination with this one and try out before committing to this form of escape You may need to do some minor terrain blending, reapply the road heights etc to get the best results and it is strongly advised you do not rotate the monument. Finally check the alpha holes, locations are the cave exits north and south the yard, the pipe climb to the roof, the cave sink hole, the area next to the lighthouse. CCTV is in effect, AL1 through to AL31, guards and the warden can monitor these from their respective rooms, you will need to set up each camera. Approx. 16K Objects, Physical Size for comparison is approx. 1.5x Launch Site Thanks Niko When adding to your map create a flat area in the sea. Use the waterline of the dock to line up the height of this monument. It may require some minor terrain blending/smoothing and checking of the alpha once in place along with checking of the road heights.$19.95 -
Version 1.2.4
19 downloads
For growing various plants (hemp, pumpkin, corn, etc.), players receive special points that they can spend in a farm barn in an NPC town. In the city of the NPC, a small building called "Farm Barn" will spawn, in which there will be 8 boxes - they will differ by category (resources, tools, constructions, clothing, weapons, components, equipment, items). In the configuration, you can set up the items sold, change their price, set a marker to display the farm barn on the map, set up the issuance of the initial balance to the players, set up the issuance of points, change the pictures on the sign. You can separately disable any boxes by deleting products from it in the config. In this case, when you open the box, it will be empty and the purchase interface will not appear. P.S: The plugin allows you to sell custom items. The MarkerManager plugin is required to display the farm barn on the map! Video: Config: { "How many points to give out for the planted plants?": 200, "Initial balance for the player": 0, "Reset player balance after wipe?": true, "Disable chat notification when you receive points?": false, "Products": { "Resource box": [ { "Item name (if needed)": "", "Item shortname": "wood", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1000, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "stones", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10000, "Price": 500 }, { "Item name (if needed)": "", "Item shortname": "metal.fragments", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1000, "Price": 100 } ], "Tool box": [ { "Item name (if needed)": "", "Item shortname": "hatchet", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "pickaxe", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "axe.salvaged", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 } ], "Constructions box": [ { "Item name (if needed)": "", "Item shortname": "door.hinged.toptier", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 1000 }, { "Item name (if needed)": "", "Item shortname": "door.double.hinged.toptier", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 1000 }, { "Item name (if needed)": "", "Item shortname": "door.hinged.metal", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 } ], "Clothes box": [ { "Item name (if needed)": "", "Item shortname": "hoodie", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "shoes.boots", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "metal.facemask", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 } ], "Weapons box": [ { "Item name (if needed)": "", "Item shortname": "rifle.bolt", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 }, { "Item name (if needed)": "", "Item shortname": "rifle.ak", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 300 }, { "Item name (if needed)": "", "Item shortname": "rifle.m39", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 }, { "Item name (if needed)": "", "Item shortname": "pistol.m92", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 } ], "Components box": [ { "Item name (if needed)": "", "Item shortname": "scrap", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1000, "Price": 800 }, { "Item name (if needed)": "", "Item shortname": "gears", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "propanetank", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "metalpipe", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 } ], "Equipment box": [ { "Item name (if needed)": "", "Item shortname": "largemedkit", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "syringe.medical", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "ammo.shotgun", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "ammo.rifle", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 10, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "ammo.pistol", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 100, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "explosive.timed", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 1000 }, { "Item name (if needed)": "", "Item shortname": "explosive.satchel", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 250 } ], "Items box": [ { "Item name (if needed)": "", "Item shortname": "furnace", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 100 }, { "Item name (if needed)": "", "Item shortname": "furnace.large", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 200 }, { "Item name (if needed)": "", "Item shortname": "sofa", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 50 }, { "Item name (if needed)": "", "Item shortname": "bbq", "Item icon url (if custom item)": "", "Skin ID": 0, "Amount": 1, "Price": 25 } ] }, "Ambar local position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Ambar local rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Marker on the map": { "Enable display of the farm barn on the map?": true, "Display name": "Farm Barn", "Marker radius": 0.32, "Marker fill color": "c0392b", "Marker outline color": "e74c3c" }, "GoldenFish plugin support": { "Enable GoldenFish plugin support?": false, "How many points to give out for a caught goldfish?": 4 }, "Oysters plugin support": { "Enable Oysters plugin support?": false, "How many points to give out for a caught oyster?": 4 }, "Pictures": { "GUI Image": "https://www.rustyplugin.ru/FarmBarn/eng/gui.png", "Banner Image": "https://www.rustyplugin.ru/FarmBarn/eng/logo.png", "Picture for sign 'Components'": "https://www.rustyplugin.ru/FarmBarn/eng/components.png", "Picture for sign 'Constructions'": "https://www.rustyplugin.ru/FarmBarn/eng/constructions.png", "Picture for sign 'Equipment'": "https://www.rustyplugin.ru/FarmBarn/eng/equipment.png", "Picture for sign 'Items'": "https://www.rustyplugin.ru/FarmBarn/eng/items.png", "Picture for sign 'Resources'": "https://www.rustyplugin.ru/FarmBarn/eng/resources.png", "Picture for sign 'Tools'": "https://www.rustyplugin.ru/FarmBarn/eng/tools.png", "Picture for sign 'Weapons'": "https://www.rustyplugin.ru/FarmBarn/eng/weapons.png", "Picture for sign 'Clothes'": "https://www.rustyplugin.ru/FarmBarn/eng/clothes.png" } } Commands: /farmbarn balance - shows the player his current balance in the farm barn fb [STEAM ID] [AMOUNT] - gives the player a certain number of points (works only from the server console)$20.00 -
Version 1.4.4
76 downloads
FEATURES Fast & Smart automated messaging Server resource-friendly Highly customizable Continent & Country display SUPPORT If you have questions, requests or you're stuck you can get support via my Discord Server or the Support Tab. Most of the time I'm available on Discord. You can find answers there to previous questions and get discounts. Invite link to Discord Server SHOWCASE Default Welcome Message Default Broadcast Message Default Admin Greeting Default Console Message DESCRIPTION You have to get an API KEY from Extreme Ip Lookup and set it in the config file or some features won't work! Compatible with Better Chat (and side mods), Coloured Chat, Chat Prefix, Admin Chat & more! For easier formatting, I recommend Online String Tool PERMISSIONS wcp_greet.admin If "Require Permission" is set to true, only admins with permission will be greeted. If you REALLLLY like my projects and you consider buying me a coffee, I'll thank you forever! (If not, you should consider rating my projects anytime! :D) Ko-Fi PayPal$5.00- 6 comments
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- #welcome
- #welcome console
- (and 8 more)
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Version 1.1.2
81 downloads
Social Link Checkout the new version of Social Link here A site that allows the user to link their Discord/Steam account and get perks or rewards. Table of Contents Introduction Motivation Features Getting Started Requirements Installation Setup CRON Job Scheduling Dashboard Configuration Introduction Social Link is a site that allows the user to link their Discord/Steam account and get perks or rewards. It's a simple service that checks whether the user is present in the Steam group or/and in the Discord server (it can also assign a Discord role automatically), then it can send custom commands via RCON (compatible with multiple server). This project was primarily made for Rust servers administrators. Features Steam authentication Discord authentication Steam group checker Discord Guild checker Discord role assignment Sends custom RCON commands Possibility of having multiple Rust servers or RCON commands will be sent Option to Enable/Disable Steam Group Check / Discord Auth / Discord role assignment / RCON Commands Admin dashboard Discord Webhooks logs Possibility for the user to de-authenticated Possible for the admin to de-authenticated a user Custom Discord/Steam oxide group name Customization of the site name, logo, design, links (Discord / Steam group / store) Checking all users if they are in the Steam group and/or in Discord (Automated and Manual). Getting Started Requirements Ubuntu or Debian Nginx PHP SQLite Composer Node.js with npm Supervisor VPS with at least 2 GB of RAM and 2 cores. Installation Download the source code. Go to directory: cd Social-Link Create a database file with: touch database/social-link.sqlite Install: composer install Rename or copy env.example to .env: cp .env.example .env Generate a new application key php artisan key:generate You can find your Steam API key here. Discord Login Setup: Create new application here Go on OAuth2 and add redirect (use this format: "https://domain.com/discord/callback") Vk Login Setup: Create new application here Go on Manage -> Settings and add Authorised redirect URI: (use this format: "https://domain.com/vk/callback") Before continuing, you must modify the ".env" otherwise the rest will not work. This information is essential to be modified in the .env, other information will have to be modified on the dashboard. DB_DATABASE= # full path to your db file "/path/to/project/database/social-link.sqlite" ADMIN_STEAM_ID= # The first user who will have the admin role (you will have the option to add another admin later). STEAM_KEY= # The steam API key to authenticate via Steam. STEAM_REDIRECT_URI= # The redirect URL (it must be in this format: https://domain.com/auth/steam/callback) # If you want to use Discord: DISCORD_CLIENT_ID= # CLIENT ID to authenticate via discord DISCORD_CLIENT_SECRET= # CLIENT SECRET to authenticate via discord (NOT THE TOKEN BOT) DISCORD_REDIRECT_URI= # Redirection URL (it must be in this format: https://domain.com/discord/callback) # If you want to use VK (VKontakte) (https://vk.com/apps?act=manage): VKONTAKTE_CLIENT_ID= # App ID VKONTAKTE_CLIENT_SECRET= # Secure key VKONTAKTE_REDIRECT_URI= # Redirection URL (it must be in this format: https://domain.com/vk/callback) Once you have completed the .env file: Setup database tables: php artisan migrate:fresh --seed Install Node dependencies: npm install && npm run prod Job Scheduling To send RCON commands and check all users if they are in the steam group and/or in the discord in the background, you need to install Supervisor or use a tools like Forge or Ploi. Setup CRON (Automatic Check) Open crontab: sudo crontab -e Append: * * * * * php /path/to/project/artisan schedule:run >> /dev/null 2>&1 "/path/to/project/artisan" becomes whatever directory you've set in your nginx config file Dashboard Configuration Now you have everything configured you must log in. Go to the homepage (your-domain.com) and click on Get Started. Once logged in, go your-domain.com/admin, then go to Settings & Servers and edit the information! How to update To update Social Link, keep the .env and the database/social-link.sqlite file and recreate a directory, put the contents of the archive and put back the two kept files then run this command: composer install && php artisan migrate && npm i && npm run dev$30.00 -
Version 1.0.2
29 downloads
The perfect building for your NPCs! You need a suitable building for your NPCs, our NPC Shop Buildings are perfect for it! We use these prefabs ourselves and our community love them! NPCShopv.1 Details| Objects: 187 Features: Interactive Recycler, Loot Spawns Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes NPCShopv.2 Details| Features: Interactive Recycler, Loot Spawns Objects: 264 Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes NPCShopv.3 Details| Features: Interactive Recycler, Loot Spawns Objects: 237 Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes NPCShopv.4 Details| Is a copy from NPCShopV.3 but only without snow decorations Features: Interactive Recycler, Loot Spawns Objects: 227 Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes Install: After the purchase you have the authorization to download the NPCShopBuilding.zip file under Purchases. Open the .zip a folder called MeinRustPrefabs should be there. Move this folder to your CustomPrefabs folder in the RustEdit directory! Now you should get a list of all available NPC shops in RustEdit under Prefabs > Prefabs List > Custom > MeinRustPrefabs If this is not the case, then check all steps again! If it still is, you are unfortunately forced to move all .prefabs & prefab.heights directly to the CustomPrefabs directory. We have implemented NPCs from the Human NPC Plugin in the NPC Shop Buildings, the users can then access the NPC through the sales outlet! Contact: Discord: https://discord.gg/GUnXuM8 Website: https://www.meinrust.de Questions, criticism and feedback are welcome! DM by codefling or under Discussion. NPC Shop Building Preview$4.00- 2 comments
- 2 reviews
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Version 1.0.3
100 downloads
Account Linking You can test the linking system at https://link.kopter.me Features Mobile Friendly/Responsive Support for Discord server boosting Support for a Steam group Discord bot has useful commands Importing data from previous solutions is also supported What's Included Website Discord Bot Rust Plugin Installation Guide (Text and Video) Video Coming Soon Requirements/Dependencies For hosting, a cheap VPS from OVH or Hetzner, for example, is enough to run this. Server with at least NodeJS 12 A MongoDB database Note: NodeJS 16 will be required when the discord bot is updated to Discord.js V13, so it's recommended Importing Data If you have used something before to link players Steam and Discord accounts and want to transfer that data, it's possible to do that. You can find which ones are supported below and if you use something that's not listed here, something might be arranged. Discord Auth from uMod$25.00- 2 comments
- 2 reviews
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- 5
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- #discord bot
- #discord nitro
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Version 1.6.0
5 downloads
Welcome to king of the mountain this is a custom huge mountain map, where players can explore and build in the clouds Also there is steep cliff jumps in tool water pools if you want to take the quick way down Underwater loot in the pools There's a long spiral road going all round the map and up the mountain Map size: 1.5k + max terrain height Low Prefab count:6000 Comes with 1 custom monument Scuba Tank https://codefling.com/monuments/docs-scuba-tank-hdrp-ready large/small oil rig are on the map and cargo ship Working underground tunnel systems Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423$9.99-
- #hdrp
- #custom map
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Version 2.0.0
17 downloads
Creeping Mansion Variations|Drag n' drop! Make your own monument or concept out of the shell of this building! Features: Simple, Detailed, 1932 (Variant A)~ 2022 (Variant B)~ prefabs in total! Can easily be inserted into a map allowing for a more diverse role play experience, by customizing and adding in your own details! Does not include a "Monument Marker" keep this in mind when placing the building. Does not include a "Prevent Building Sphere", keep this in mind when allowing players to build in or around the building. Variant A: Does not include "clutter" or any unnecessary garbage or plants. Perfect for those who want to decorate the mansion themselves! Variant B: Includes clutter such as trash laying around, trees growing inside and around the mansion, corn spawns outside out the house. NOTE: It is suggested to place this prefab on the axis it’s on once spawned in since Rust’s terrain ‘pixelation’ limits terrain slopes when pasting in prefabs. So when dropping this prefab within your map you may have to grab the entire prefab and slightly move it to align with the terrain due to this handicap (not the prefab’s fault, just how Rust’s works).$5.99 -
Version 1.0.1
101 downloads
This is a prefab made for aim train servers or servers that want targets! Target In-Game Distances: 25M 50M 75M 100M 125M 150M AimTrain Targets arena with 6 distances to practise on! Constantly updated, well maintained, 24/7 Support (below) Join my support discord for any questions: LinkFree