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About Me

Found 11 results

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  1. Version 2.1.4


    GUI with personal stats, leaderboard, per-category stats, and #1 player custom chat titles Tables with personal bests per category, top scoring player per category, and top-30 players per category. The same tables can be viewed for clans, rather than players. Server-wide top-list per category can be advertised on a timer. Tables have clickable headers for ascending/descending sort Multiple leaderboard snapshots (top single player for each category) can be taken for SQL/web use. Optional uMod dependencies. Clans. Economics. EventManager. Friends.
  2. Steenamaroo


    Version 1.0.0


    Grid based teleportation plugin with daily limits, cooldowns, and permissions. Also has useful admin features. Note - GridTP is accurate right to the lines in both axis. Permissions. gridtp.admin gridtp.clickmap gridtp.precisemap gridtp.tomiddle gridtp.tocorner gridtp.whereis gridtp.back With 'precise' perm, players can TP to the precise spot they clicked on the map, or the nearest safe spot. With 'middle' or 'corner' perms, players can use map right-click or chat commands to TP to a safe spot in the middle of the grid, or
  3. Steenamaroo


    Version 1.0.1


    Boom is an admin/troll/OP tool which adds c4 explosions to regular weapon damage. It's a bit of fun and, with the price tag, an excuse/opportunity to 'donate' and support my real plugins. Details. When a player, or turret, has permission any damage that it inflicts with bullets results in a (real) c4 explosion and c4 damage. Anything that can be hurt/damaged/broken with bullets will go boom. Examples - Animals, players, barrels. Trees and nodes, for example, do not take damage and, therefore, do not go boom. Permissions boom.a
  4. Steenamaroo


    Version 2.1.6


    BotSpawn spawns a set number of Rust AI bots at chosen monuments. It also supports bots at server airdrops, supply drops, biomes, custom locations, and 'toplayer' by chat command. Offers Facepunch default scientist, murderers, with additional customisation options, including kits. BotSpawn allows storage of sets of data files. Each set has a prefix in their names and a specific set is loaded by setting this prefix in config - DataPrefix = "NameHere", Default locations are generated automatically and their settings are held in /oxide/data/BotSpawn/prefix-DefaultProfiles.js
  5. Version 1.0.4


    Simple set of CUI info pages for Rust servers. InfoScreens offers multi-page, and multi-subpage,information viewable by command and also automatically presented when a user joins the server. Permission infoscreens.show - Enables ability to show info screens to other players. ChatCommand /infoscreen with permission : /infoscreen <playername> /infoscreen <playername <pagename> ConsoleCommand ISWipe – This clears InfoScreens' record of players who have joined the server. Configuration Global. PermaUIButton
  6. Version 1.0.9


    Checks for updates for all Codefling plugins, and prints to console. Reports to console "Codefling has updates for the following plugins.", then lists the names. Config Authors - Each author name has a true/false option to enable/disable checking their plugins. CheckIntervalMinutes - How often the plugin requests updated information from Codefling. DiscordWebhookAddres - Address for your discord server's webhook, for posting updates. Ignore - String array for plugin names to ignore. eg ["one plugin"] or ["multiple", "plugins"]
  7. Version 2.0.4


    Convenient GUI manager for player and group permissions. Allows assignment of player permissions. (online or sleeping) Allows assignment of group permissions. Allows one-click removal of all players from a group.(group page - "Remove All") Allows adding/removing a player from groups. Supports unlimited plugins/permissions/groups Up to 60 plugins per-page. Up to 40 permissions per-page. Up to 40 user groups per-page Permissions. permissionsmanager.allowed - Allows players to use GUI. Plugin can be used with this permission, o
  8. Version 1.0.9


    Formerly NPCLoot. Populate npc corpses, containers, and barrels with custom loot. General info. Users can create as many loottables as required, and assign them to npc/container types by name. To create a new loot table, simply set the "lootTable" entry for some container type in config to a new made up name. This will create a new /data file of that name, which you can customise. The same loot table can be used for multiple corpse types. New categories and items are added automatically so, hopefully, data should never need to be wiped. Default loottable has all pro
  9. Version 1.0.1


    Automatically kills the npc who causes this console spam. ""SetDestination" can only be called on an active agent that has been placed on a NavMesh" No permissions, commands, or instructions. Just install.
  10. Steenamaroo


    Version 1.0.0


    Simple API for retrieving in-game grid coordinates from a Vector3 position, and vice versa. String[] GetGrid(Vector3 pos) returns the grid coordinates for the given position. object IntersectionPosFromGrid(string a, string b) returns Vector3 intersection (top left on map) for a given set of map coordinates. returns string message if input strings are not valid. object MiddlePosFromGrid(string a, string b) returns Vector3 centre of grid for a given set of map coordinates. returns string message if input strings are not valid. Object Rando
  11. Steenamaroo


    Version 1.0.6


    Give kits to all Rust npcs by location/type. Also mods weapon drop and condition. General information. Give custom Kits to all default Rust npc types, and control what, if anything, becomes lootable when the npc is killed. Also has control for dropping weapon on death, weapon condition, and magazine contents. Note : Please make sure that the weapons you're giving to the npcs are suitable. Oilrig npcs, in particular, seem to become stupid with certain weapons. Optional dependencies. Kits. Configuration. NPC types. Military Tunn

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