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Found 19 results

  1. Version 1.3

    3 downloads

    WordPress Elementor Website Template/Kit for your Rust Server! Present your server to your players while offering them a directly integrated shop! The complete demo template is provided. Everything is completely editable Try to log in with the demo account: Login: Guest | Password: Demo123 Requirement: WordPress Elementor Pro (Shop) Wordpress Claimer For more information or support, visit our website.
    $13.00
  2. Monster

    XAutoKits

    Version 1.0.0

    4 downloads

    XAutoKits - offers a beautiful menu of auto kits for your server, offering a seamless experience for players to access and manage their kits. What about giving kits to players? The plugin features its own system for granting kits, both temporarily and permanently. It can operate entirely on a permissions system. You can easily combine both options for flexibility. Key Features: Language Support: Switch plugin language in the code - LanguageEnglish = true. Interface Optimization: Adjusts for different monitor resolutions. Data Storage: Player data is stored in oxide/data/XDataSystem/XAutoKits. Multi-language Support: Available in Russian, English, Ukrainian, and Spanish. Sound Effects: Adds sound effects when interacting with the menu. Optimized UI Timer: Enhanced UI update timer for better performance. CoolDown Reset: Automatic reset of CoolDown after server wipe. Easy Kit Management: Create, edit, and view kits, cooldowns, items, modules, and more in the UI. UI Kit Editor: Edit kit items directly within the UI. Inventory Protection: Prevents misplacement of items in the Wear/Belt container. Chat Customization: Customize avatar and prefix for chat messages. Default Kits: Set default kits for new players and a list of kits available immediately. Kit Deletion: Specify the duration before a kit is deleted, ideal for events. CoolDown Setting: Set a CoolDown period for each kit. Inventory Check: Clears player inventory before giving an autokit. Kit Availability: Displays kit settings, including deletion time and CoolDown, in view all kits mode. Automatic Kit Selection: Players can independently select/change their automatic kit from the available ones. Custom Kit Images: Default size is 230x544, adjustable in configuration. Custom images available for an additional fee. Permissions xautokits.use - access to menu. xautokits.admin - access to admin functionality. xautokits.showall - access to the ability to view all kits. xautokits.ignorecd - allow to ignore CoolDown. Commands /ak, /autokit, /autokits - to open the autokits menu. [ Commands can be changed in the config. ] /autokit.admin setkit kitName - set the kit to the player, you are looking at. (Admin permission) xautokits_admin_kit_ccmd give steamID kitName seconds - give kit to a player. [ You can change the seconds and thus change the date of deleting the kit from the player. 0 - the kit will always be available to the player. seconds: 1000 or -1000. Automatically converted to Unix-time. ] xautokits_admin_kit_ccmd remove steamID kitName - remove a kit from a player. [ The kit will no longer be available to the player. ] xautokits_admin_kit_ccmd set steamID kitName - set the kit to player. [ The player inventory will be cleared. ] API bool API_SetPlayerKit(BasePlayer player, string setKitName) - set the kit to player. [ The player inventory will be cleared. ] bool IsAutoKit(string kitName) - check if a kit exists. double GetKitCooldown(string kitName) - get kit CoolDown. (sec.) double GetDeleteKitUnixDate(string kitName) - get date of kit deletion. (Unix-time) string GetKitImageURL(string kitName) - get link to the image of the kit. string GetKitPermission(string kitName) - get permission of the kit. void PlayerTimerRemove(BasePlayer player) - remove player from UI update timer. (Useful for custom menu) Hooks object CanUseAutoKit(BasePlayer player, string setKitName) - is called when a set is kit to a player after respawning. Returning non null will prevent this action. object CanSetAutoKit(BasePlayer player, string setKitName) - is called when a set is kit to a player using the API. Returning non null will prevent this action. Config { "General settings": { "SteamID profile for custom avatar": 0, "Chat prefix": "<size=12><color=#FFFFFF50>[</color> <color=#00FF0050>XAutoKits</color> <color=#FFFFFF50>]</color></size>\n", "The name of the default kit for new players": "", "List of kits that will be available to the player at all times - [ Will be given to the player ]": [], "List of commands to open the menu": [ "ak", "autokit", "autokits" ] }, "GUI settings": { "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Color_background_3": "0.217 0.221 0.209 1", "Button color (icons)": "1 1 1 0.75", "Block color": "0.517 0.521 0.509 0.5", "Color of the active button next": "0.35 0.45 0.25 1", "Color of the inactive button next": "0.35 0.45 0.25 0.4", "Text color of the active button next": "0.75 0.95 0.41 1", "Text color of the inactive button next": "0.75 0.95 0.41 0.4", "Color of the active button back": "0.65 0.29 0.24 1", "Color of the inactive button back": "0.65 0.29 0.24 0.4", "Text color of the active button back": "0.92 0.79 0.76 1", "Text color of the inactive button back": "0.92 0.79 0.76 0.4", "MainIMG_OffsetMin": "16.5 -99.55", "MainIMG_OffsetMax": "-16.5 117.25", "InfoIMG_OffsetMin": "10 35", "InfoIMG_OffsetMax": "106.2 -35" } }
    $27.99
  3. Monster

    XKits

    Version 1.0.0

    4 downloads

    XKits - offers a beautiful menu of kits for your server, offering a seamless experience for players to access and manage their kits. What about giving kits to players? The plugin features its own system for granting kits, both temporarily and permanently. It can operate entirely on a permissions system. You can easily combine both options for flexibility. Key Features: Language Support: Switch plugin language in the code - LanguageEnglish = true. Interface Optimization: Adjusts for different monitor resolutions. Data Storage: Player data is stored in oxide/data/XDataSystem/XKits. Multi-language Support: Available in Russian, English, Ukrainian, and Spanish. Sound Effects: Adds sound effects when interacting with the menu. Optimized UI Timer: Enhanced UI update timer for better performance. CoolDown Reset: Automatic reset of CoolDown after server wipe. Easy Kit Management: Create, edit, and view kits, cooldowns, limits, items, blueprints, modules, genes, chances, and slots in the UI. UI Kit Editor: Edit kit items and seed/clone genes directly within the UI. Inventory Protection: Prevents misplacement of items in the Wear/Belt container. Chat Customization: Customize avatar and prefix for chat messages. Default Kits: Set default kits for new players and a list of kits available immediately. Kit Deletion: Specify the duration before a kit is deleted, ideal for events. Usage Limits: Set a limit on how many times a kit can be taken (e.g., 5 uses in total). CoolDown Setting: Set a CoolDown period for each kit. Inventory Check: Clears player inventory before giving a kit and checks for available space. Kit Availability: Displays kit settings, including deletion time, CoolDown, and maximum number of uses, in view all kits mode. Automatic Kit Selection: Players can independently select/change their kits from the available ones. Custom Kit Images: Default size is 230x544, adjustable in configuration. Custom images available for an additional fee. Permissions xkits.use - access to menu. xkits.admin - access to admin functionality. xkits.showall - access to the ability to view all kits. xkits.ignorecd - allow to ignore CoolDown. Commands /k, /kit, /kits - to open the kits menu. [ Commands can be changed in the config. ] /k kitName, /kit kitName, /kits kitName - to take a kit. [ Commands can be changed in the config. ] /kit.admin givekit kitName - give a kit to the inventory of the player you are looking at. (Admin permission) xkits_admin_kit_ccmd give steamID kitName seconds - give kit to a player. [ You can change the seconds and thus change the date of deleting the kit from the player. 0 - the kit will always be available to the player. seconds: 1000 or -1000. Automatically converted to Unix-time. ] xkits_admin_kit_ccmd remove steamID kitName - remove a kit from a player. [ The kit will no longer be available to the player. ] xkits_admin_kit_ccmd givekit steamID kitName - give a kit to the inventory of the player. API bool API_GivePlayerKit(BasePlayer player, string giveKitName, bool dropMessage = false) - give a kit to the inventory of the player. [ dropMessage - display in the console the number of items that did not fit in the inventory. ] bool IsKit(string kitName) - check if a kit exists. double GetKitCooldown(string kitName) - get kit CoolDown. (sec.) double GetDeleteKitUnixDate(string kitName) - get date of kit deletion. (Unix-time) string GetKitImageURL(string kitName) - get link to the image of the kit. string GetKitPermission(string kitName) - get permission of the kit. int GetKitAmountOfUses(string kitName) - get number of uses of the kit. void PlayerTimerRemove(BasePlayer player) - remove player from UI update timer. (Useful for custom menu) Hooks object CanTakeKit(BasePlayer player, string takeKitName) - is called when a player tries to take a kit. Return not null will prevent this action. object CanGiveKit(BasePlayer player, string giveKitName) - is called when trying to give a kit to the player inventory using the API. Return not null will prevent this action. Config { "General settings": { "SteamID profile for custom avatar": 0, "Chat prefix": "<size=12><color=#FFFFFF50>[</color> <color=#00FF0050>XKits</color> <color=#FFFFFF50>]</color></size>\n", "List of kits that will be available to the player at all times - [ Will be given to the player ]": [], "List of commands to open the menu": [ "k", "kit", "kits" ] }, "GUI settings": { "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Color_background_3": "0.217 0.221 0.209 1", "Button color (icons)": "1 1 1 0.75", "Block color": "0.517 0.521 0.509 0.5", "Color of the active button next": "0.35 0.45 0.25 1", "Color of the inactive button next": "0.35 0.45 0.25 0.4", "Text color of the active button next": "0.75 0.95 0.41 1", "Text color of the inactive button next": "0.75 0.95 0.41 0.4", "Color of the active button back": "0.65 0.29 0.24 1", "Color of the inactive button back": "0.65 0.29 0.24 0.4", "Text color of the active button back": "0.92 0.79 0.76 1", "Text color of the inactive button back": "0.92 0.79 0.76 0.4", "MainIMG_OffsetMin": "16.5 -99.55", "MainIMG_OffsetMax": "-16.5 117.25", "InfoIMG_OffsetMin": "10 35", "InfoIMG_OffsetMax": "106.2 -35" } }
    $33.99
  4. Mevent

    Kits

    Version 1.2.16

    2,495 downloads

    Unique kit system with the highest possible functionality and beautiful design. This will please you (no need to sit in the config every time and try to fill in some incomprehensible values, etc.), and your players (convenient, clear and informative interface). You just start editing items directly in the game) and your players (comfortable, clear, informative interface). Features: Beautiful user interface Performance Setup kits and items immediately in the game Auto kits Auto wipe (optional) Can give custom items Can give commands Advanced item settings Work with CopyPaste Delay after wipe (optional) Block of receiving a set in Building Block (optional) Logging (optional) Chances of kit items (optional) Skills support Commands kit (open interface) kit help (get help with kits) kit autokit (enable/disable autokit) kit list (get a list of available kits) kit [name] (get the kit) kits.resetkits (delete all kits) kits.give [name/steamid] [kitname] (give the player a kit) kits.convert (convert from umod Kits) kits.wipe (wipe players data) Hooks private string[] canRedeemKit(BasePlayer player) private void OnKitRedeemed(BasePlayer player, string kitName) private double OnKitCooldown(BasePlayer player, double cooldown) API private bool TryClaimKit(BasePlayer player, string name, bool usingUI) private string[] GetAllKits() private object GetKitInfo(string kitname) private string[] GetKitContents(string kitname) private double GetKitCooldown(string kitname) private double PlayerKitCooldown(ulong ID, string kitname) private int KitMax(string kitname) private double PlayerKitMax(ulong ID, string kitname) private string KitImage(string kitname) private bool IsKit(string kitname) private bool isKit(string kitname) private void GetKitNames(List<string> list) private double GetPlayerKitCooldown(ulong userId, string name) private double GetPlayerKitCooldown(string userId, string name) private void SetPlayerCooldown(ulong userId, string name, int amount) private int GetPlayerKitUses(ulong userId, string name) private int GetPlayerKitUses(string userId, string name) private void SetPlayerKitUses(ulong userId, string name, int amount) private JObject GetKitObject(string name) private int GetKitMaxUses(string name) private string GetKitDescription(string name) private string GetKitImage(string name) private bool GiveKit(BasePlayer player, string name, bool usingUI) private bool HasKitAccess(string userId, string name) private int GetPlayerKitAmount(string userId, string name) Video FAQ Q: Where can I see an example of a config? A: Config Q: Where can I see an example of a data? A: Data Q: I have a question/problem. What should I do? A: You can write to me in a PM on the site, create a ticket. Or write me in Discord: Mevent#4546 Q: Does the Kits plugin support other plugins? A: Yes, this Kits plugin has an API similar to other popular kits plugins. If the plugin works with Kits - it works with this plugin too. Q: How do I enable the sale of kits? A: You need to configure the plugin economy (which plugin, its hooks, etc.), enable "Enable sale" in the Kits data (oxide/data/Kits/Kits.json or carbon/data/Kits/Kits.json) and set the price to "Selling price" "Enable sale": true, "Selling price": 100, Q: How do I use Economics to pay for kits? A: Example configuration settings: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 }, Q: How do I use ServerRewards to pay for kits? A: Example configuration settings: "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "ServerRewards", "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0 }, Q: How do I use scrap to pay for kits? A: Example configuration settings: "Economy": { "Type (Plugin/Item)": "Item", "Plugin name": "", "Balance add hook": "", "Balance remove hook": "", "Balance show hook": "", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, Q: How do I resize the kit image? A: You can do this in the config, here's an example of the image setup (-32 and 32 are width, and -75 and -11 are height "Image Settings": { "AnchorMin": "0.5 1", "AnchorMax": "0.5 1", "OffsetMin": "-32 -75", "OffsetMax": "32 -11" }, Q: How can I remove the numbers on the kits ("#1", "#2", etc.)? A: You need to turn off "Show Number?" in the config: "Show Number?": false, Q: How do I make it so that others can see kits with different permissions without being able to claim them? A: You need to turn off "Show All Kits?" in the config: "Show All Kits?": true, Q: Where can I edit the names in the plugin or add my own language? A: You can edit lang files that are located (for example) at "oxide/lang/en/Kits.json" or "carbon/lang/en/Kits.json".
    $34.95
  5. Steenamaroo

    NPCKits

    Version 1.2.1

    4,733 downloads

    Give kits to all Rust npcs by location/type. Also mods weapon drop and condition. Configurable via UI. General information. Give custom Kits to all default Rust npc types, and control what, if anything, becomes lootable when the npc is killed. Also has control for dropping weapon on death, weapon condition, and magazine contents, corpse duration, and backpack duration. Notes : All options have full descriptions in UI, accessible by clicking the option's name. Please make sure that the weapons you're giving to the npcs are suitable. Oilrig npcs, in particular, seem to become stupid with certain weapons. Place weapon in the first, left-most, slot of the kit's belt container. Frankenstein clothing can be given in UI, instead of via kit. Optional dependencies. Kits. Permissions. NPCKits.allowed - allows use of UI customisation, by chat command. Chat commands. /npckits - Opens UI, if user has NPCKits.allowed permission Configuration. NPC types. OilRig Excavator CompoundScientist BanditTown MountedScientist JunkPileScientist DungeonScarecrow ScareCrow MilitaryTunnelScientist CargoShip HeavyScientist TunnelDweller UnderwaterDweller Trainyard Airfield DesertScientist ArcticResearchBase LaunchSite Gingerbread MissionProviderOutpost MissionProviderFishing MissionProviderStables MissionProviderBandit BoatShopkeeper BanditShopkeeper Options per type: "enabled": false, "Kits": [], "Health": 100, "Weapon_Drop_Percent": 100, "Min_Weapon_Drop_Condition_Percent": 100, "Max_Weapon_Drop_Condition_Percent": 100, "Dropped_Weapon_Has_Ammo_Percent_Chance": 100, "Wipe_Default_Weapons", Removes default spawn weapons from npcs. "Wipe_Default_Clothing", Removes default spawn attire from npcs. "Wipe_Main_Inventory_Percent": 100, - Remove from corpse anything placed in main by Kits plugin "Wipe_Clothing_Percent": 100, - Remove from corpse anything placed in clothing by Kits plugin "Wipe_Belt_Percent": 100, - Remove from corpse anything placed in belt by Kits plugin "Default_Rust_Loot_Percent": 100 - Remove from corpse default loot given by Rust Note : Kits follows the same format as BotSpawn kits. If multiple are listed, one is chosen at random each time. "Kits":["Kit One"] "Kits":["Kit One", "Kit Two", "Kit Three"] API: Object hook OnNpcKits(ulong) is provided. Return non null to prevent this plugin from giving kits to your spawned npcs.
    Free
  6. Version 1.0.7

    19 downloads

    Add new respawn options for players on your Rust server with Helicopter Respawn. This plugin automatically deploys sleeping bags named "Minicopter", "Scrap Heli" and "Attack Heli" for players at randomized locations, when players respawn using the custom sleeping bag they are automatically mounted on a flying helicopter. Say goodbye to tedious respawn processes and hello to swift returns. Sweet revenge awaits, with Helicopter Respawn keeping players engaged in the game. Automatically places sleeping bags for players. Spawns a helicopter and mounts the player on it upon respawn. Randomly selects a location for sleeping bag placement. Customizable sleeping bag name and respawn time in config. Customizable sleeping bag height and randomize spawn kits in config. Permissions: helicopterrespawn.minicopter helicopterrespawn.scraphelicopter helicopterrespawn.attackhelicopter
    $15.00
  7. Krungh Crow

    Garage

    Version 2.0.4

    1,225 downloads

    Spawn in a lift ,parts ,modules ,chassis or car with permissions and shared cooldown. They still need to be fixed before driven ! Features : Updating to v2.0.0 will reset the garage prices only (backup the cfg file) !!! Set kits and sell them through the shop Use of Economics or ServerRewards (combined to 1 button as of v2.0.0) Configurable colors/backgrounds/transparency/buttons This is a Garage so no complete vehicles incl parts attached are planned in the near future Logging of each sale or attempt to a misbuy is saved in the log folder Garage is now able to use HumanNPC vendors. Changes made in 2.0.0 Rewrite of the plugin (phase 1) Added additional kit checks and added a chat message if not. Currency will now be combined into 1 purchase button for Eco/SR Backup your config price settings (images colors remain) Naming of prices changed this will reset all prices to the ones set in the plugin. Relocated buttons and images accordingly Added the Armored Passenger Module Permissions : garage.use : for using the Plugin garage.usenpc : Grants permission to use HumanNPC shops (new) garage.nocost : for free purchases (Shows in the UI you have the Free perm) garage.nocooldown : to have no cooldown on spawning them in Commands : /garage ui or /garage : to open Garage Shop /garage info : to show the commands and info in chat Logfiles : Log files are found in the oxide.logs folder garage_kits : All actions by using Kits will be in this file saving purchases errors and/or if the player didnt had enough cash garage_sales : Will list all sales/errors and/or players didnt had enough cash regarding buying parts/cars/chassis/modules Configuration : For use with HumanNPC : you can add multiple npc id's to the configuration. Make sure the npc has a clear area to spawn the chassis and cars to make sure there is room for them. Place the npc outside would be highly recommended. You can also only give the Cars and Chassis a Shared cooldown to avoid spamming. What can you change in the cfg.json ? Can you spawn inside (false by default) Cooldown (only cars/chassis) Using ServerRewards Settings Using Economics Settings Background image Kit Images Modules images Parts Images Button colors (cars/chassis/modules/parts) , (lift) and (close button) each share their colors ( ). Button text colors (cars/chassis/modules/parts) , (lift) ,(close button) and kits each share their colors ( ). Can change the Garage Title text on topside and its color which is (Garage By Krungh Crow v1.0.8) by default. Prices for all the cars/chassis/mods/parts and kits For making kits u make a "KIT" you would normaly do then add just the kits name incl uppercases for example The kits can be configured like normal the cooldowns will be taken over from the kits plugin so if u set the cooldowns in the Kits.json config file it will use that cooldown same goes for the amount of times u can take it (kit Title) : To show a short description/name for the kit (Icon Url) : Link to the image used for the kit (Kit name ID) : full kit name (use the kitnameID from the kits plugin) (Price) : Price tag Set prices to 0 if you will be using the cooldowns from the kits plugin !!!!!! Example config below : { "Cooldown": 5, "BuildingSpawn": false, "NPC Vendor settings": { "Use NPC shop": true, "NPC Id's": [ "5769350144" ] }, "Use ServerRewards": true, "Use Economics": true, "Garage shop Title": "Midlands PVE Garage Shop", "Garage Text color (RGBA)": "1 1 1 1", "Button color (RGBA)": "0.05 0 0 0.80", "Button text color (RGBA)": "1 1 1 0.90", "Menu Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button Text color (RGBA)": "1 1 1 0.90", "Button Lift color (RGBA)": "0.05 0 0 0.80", "Button Lift Text color (RGBA)": "1 1 1 0.90", "Use Background Image": false, "Garage shop Background Image Url": "https://cdn.discordapp.com/attachments/718923255574167665/768477956007526400/Garage-Poster.png", "Garage shop Background Transparancy (0-1)": 0.95, "Main page button icon Image Url": "https://i.ibb.co/pLdsMQV/Green.png", "Modules page button icon Image Url": "https://i.ibb.co/s1xqmTX/Purple.png", "Parts page button icon Image Url": "https://i.ibb.co/Cbtx3rc/Blue.png", "Close button icon Image Url": "https://i.ibb.co/84xBH5Y/Red.png", "Kits text color (RGBA)": "1 1 1 0.90", "Kit 1 (kit Title)": "HQ Engine Parts", "Kit 1 (Icon Url)": "https://i.ibb.co/2NpSvZX/parts.png", "Kit 1 (kit name ID)": "car1", "Kit 1 (Price)": 3999, "Kit 2 (kit Title)": "Mechanics Outfit", "Kit 2 (Icon Url)": "https://i.ibb.co/Vm5drNd/mechanics-outfit.png", "Kit 2 (kit name ID)": "mechanic", "Kit 2 (Price)": 500, "Kit 3 (kit Title)": "Refuell", "Kit 3 (Icon Url)": "https://vignette.wikia.nocookie.net/play-rust/images/2/26/Low_Grade_Fuel_icon.png/revision/latest?cb=20151110002210", "Kit 3 (kit name ID)": "fueling", "Kit 3 (Price)": 500, "Kit 4 (kit Title)": "Carkit 4 description", "Kit 4 (Icon Url)": "https://i.ibb.co/JBmNcC0/carkitpink.png", "Kit 4 (kit name ID)": "car4", "Kit 4 (Price)": 0, "Kit 5 (kit Title)": "Carkit 5 description", "Kit 5 (Icon Url)": "https://i.ibb.co/R3SXcvY/carkitred.png", "Kit 5 (kit name ID)": "car5", "Kit 5 (Price)": 0, "Kit 6 (kit Title)": "Carkit 6 description", "Kit 6 (Icon Url)": "https://i.ibb.co/Fs0VqDQ/carkitgreen.png", "Kit 6 (kit name ID)": "car6", "Kit 6 (Price)": 0, "Lift (Icon Url)": "https://i.ibb.co/Sfd2kxH/modularcarlift.png", "Lift (Button Text)": "Get A lift", "lift (Price)": 2500, "Simple Cockpit (Image Url)": "https://i.ibb.co/tcg16yg/vehicle-1mod-cockpit.png", "Simple Cockpit (Price)": 1000, "Armored Cockpit (Image Url)": "https://i.ibb.co/SPvDV9c/vehicle-1mod-cockpit-armored.png", "Armored Cockpit (Price)": 1500, "Cockpit+Engine (Image Url)": "https://i.ibb.co/TtLNz4G/vehicle-1mod-cockpit-with-engine.png", "Cockpit+Engine (Price)": 1250, "Large Fuell Tank (Image Url)": "https://i.ibb.co/2YSbbRD/vehicle-2mod-fuel-tank.png", "Large Fuelltank (Price)": 1000, "Engine (Image Url)": "https://i.ibb.co/1dzkVVV/vehicle-1mod-engine.png", "Engine (Price)": 1250, "Short Flatbed (Image Url)": "https://i.ibb.co/s62zLrg/vehicle-1mod-flatbed.png", "Short Flatbed (Price)": 1000, "Long Flatbed (Image Url)": "https://i.ibb.co/VNMpXtp/vehicle-2mod-flatbed.png", "Long Flatbed (Price)": 1250, "Passenger Module (Image Url)": "https://i.ibb.co/3cBtXSL/vehicle-2mod-passengers.png", "Passenger Module (Price)": 1500, "Rear Seat (Image Url)": "https://i.ibb.co/KLJsdXQ/vehicle-1mod-rear-seats.png", "Rear Seat (Price)": 1250, "Storage Module Image Url": "https://i.ibb.co/BN2qFzp/vehicle-1mod-storage.png", "Storage Module (Price RP": 1500, "Armored Passenger Module (Image Url)": "https://rustlabs.com/img/items180/vehicle.1mod.passengers.armored.png", "Armored Passenger Module (Price)": 1500, "Camper Module (Image Url)": "https://i.ibb.co/kQN6XQC/vehicle-2mod-camper.png", "Camper Module (Price)": 2000, "Taxi Module (Image Url)": "https://i.ibb.co/HCLzx2S/vehicle-1mod-taxi.png", "Taxi Module (Price)": 1500, "Pistons Icon Url": "https://i.ibb.co/2qh1Q0G/pistons.png", "LQ Piston (Price)": 500, "MQ Piston (Price)": 750, "HQ Piston (Price)": 1000, "Crankshafts Icon Url": "https://i.ibb.co/THY34QF/cranks.png", "LQ Crankshaft (Price)": 500, "MQ Crankshaft (Price)": 750, "HQ Crankshaft (Price)": 1000, "Sparkplugs Icon Url": "https://i.ibb.co/YQ3g4sf/plugs.png", "LQ Sparkplug (Price)": 500, "MQ Sparkplug (Price)": 750, "HQ Sparkplug (Price)": 1000, "Valves Icon Url": "https://i.ibb.co/qkYPV9R/valves.png", "LQ Valve (Price)": 500, "MQ Valve (Price)": 750, "HQ Valve (Price)": 1000, "Carburetor Icon Url": "https://i.ibb.co/Wk9yQqz/carbs.png", "LQ Carburetor (Price)": 500, "MQ Carburetor (Price)": 750, "HQ Carburetor (Price)": 1000, "Small Chassis (image Url)": "https://i.ibb.co/VMbLdzN/chas2.png", "Small Chassis (Price)": 2500, "Medium Chassis (image Url)": "https://i.ibb.co/q0QRcqn/chas3.png", "Medium Chassis (Price)": 3500, "Large Chassis (image Url)": "https://i.ibb.co/164Fxxs/chas4.png", "Large Chassis (Price)": 4500, "Small Car (image Url)": "https://i.ibb.co/Tk38DWd/howard-schechtman-car1.jpg", "Small Car (Price)": 5000, "Nedium Car (image Url)": "https://i.ibb.co/vJWGtcw/howard-schechtman-car2.jpg", "Medium Car (Price)": 7500, "Large Car (image Url)": "https://i.ibb.co/zXpDRht/howard-schechtman-car3.jpg", "Large Car (Price)": 10000 } Localization : English language file included to use a diffrent language just make a new file in the language folder. { "NoPermission": "You do not have permission to use that command!", "InvalidInput": "Please enter a valid command!", "IndoorsBlocked": "You cannot spawn indoors only outside!", "Info": "\n\n/garage ui : to open the Garage Shop.\n/givelift to buy a lift directly", "Cooldown": "You are still on a cooldown!", "Spawned": "You spawned a {0}!", "Prefix": "<color=yellow>[Garage]</color> ", "Lift": "You just recieved a lift!", "BoughtSmallCar": "You just Bought a Small Car, Have fun!", "BoughtMediumCar": "You just Bought a Medium Car, Have fun!", "BoughtlargeCar": "You just Bought a Large Car, Have fun!", "BoughtSmallChas": "You just Bought a Small Chassis, Have fun!", "BoughtMediumChas": "You just Bought a Medium Chassis, Have fun!", "BoughtlargeChas": "You just Bought a Large Chassis, Have fun!", "FreeCar": "You just Got a free Car, Have fun!", "FreeChas": "You just Got a free Chassis, Have fun!", "Nokit": "No kit has been assigned!", "ReceivedCockpit": "You just recieved a simple cockpit!", "ReceivedCockpitArmored": "You just recieved a Armored Cockpit!", "ReceivedCockpitEngine": "You just recieved a Cockpit with a Engine attached!", "ReceivedFuelltank": "You just recieved a empty Large Fuelltank!", "ReceivedEngine": "You just recieved a Engine Module!", "ReceivedSingleFlatbed": "You just recieved a short Flatbed Module!", "ReceivedDualFlatbed": "You just recieved a Long Flatbed Module!", "ReceivedPassengers": "You just recieved a Passenger Module!", "ReceivedRearseat": "You just recieved a Rear Seat Module!", "ReceivedStoragemodule": "You just recieved a Storage Module!", "ReceivedArmoredPasmodule": "You just recieved a Passengers Armored Module!", "ReceivedTaximodule": "You just recieved a Taxi Module!", "ReceivedLowPart": "You just recieved a Low quality engine part!", "ReceivedMedPart": "You just recieved a Medium quality engine part!", "ReceivedHighPart": "You just recieved a High quality engine part!", "NoBallance": "You Dont have enough points!", "NotSet": "This currency is not set to true or not installed on this server!", "OnlyNPC": "The garage is only available at the Garage NPC in Town", "ReceivedCamper": "You just recieved a Camper Module!", "UIFreeBanner": "<color=green>For having Permission ,You get Items for Free</color> " } Credits * Steenamaroo for help with the cooldowns and ui
    Free
  8. Amino

    Kit Controller

    Version 2.1.1

    414 downloads

    Kit Controller is a simple, amazing kit system! Easily create kits, redeem kits, and edit kits all within the amazing UI! FEATURES - Instantly import your old kits data from the UMod Rust Kits plugin with the /convertkits command! - Effortlessly design kits directly within the user interface, streamlining the creation process. - Experience convenience with automatic kit allocation upon player spawn, ensuring immediate readiness. - Organize kits into distinct categories for easy navigation and selection. - Change the quantity of an item in a kit right from the kit edit page - Put a price on kits to allow them to be purchased (Supports RP, Economics, and Items for currency) - Kit admin commands for giving kits, deleting kits, and clearing user data. - Edit kits without the hassle of keybind adjustments or movement interruptions. - Automatically purge player data with each server wipe, maintaining optimal performance. - Customize kit accessibility with cooldowns, maximum redemption limits, and permission-based controls. - Choose to display kits universally or exclusively to players with specific permissions. - Utilize the Kit Viewer for comprehensive insights into each kit's contents. - Easily identify weapon attachments included in each kit. - Personalize the kits panel with an image slot at the bottom, perfect for promotional material like VIP kit discounts. COMMANDS AND PERMISSIONS /kit or /kits - Configurable in the config /kitadmin /kitadmin give /kitadmin delete /kitadmin reset - kitcontroller.admin - kitcontroller.<> - You can set permissions for auto kits and normal kits, these permissions will be what you set them to Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7
    $19.99
  9. Version 1.0.2

    62 downloads

    70 zombie kits Data file all kits have been put on hide. Weapons include bloody clothes to scare the players, the kits are different from each other. Adding more kits each week to get a big rotation in zombies. If you need help with adding this to the kits you already have, send me a message.
    $4.99
  10. Version 1.0.0

    59 downloads

    This is a collection of kits for the Kits plugin by Mevent. They are primarily for NPC characters, and perfect for roleplaying servers. If you're using NPCKits, or BotReSpawn, this is definitely the package for you. Once you have downloaded the file, you can place it in your oxide/data/Kits/Kits.json file. Each kit listed below has varying styles. The format for the line item is as follows: Kit Name, Clothing Variations, Weapon Variations Each kit if they have more then one clothing variation has the same weapon variations. For example, if the kit named "test" had 2 clothing variations, and 6 weapon variations, that means that a total of 12 kit profiles have been generated for that kit name. If the kit name only has one number next to it (i.e. "Kit Name,2"), that means that there is only one clothing variation, and 2 weapon variations. All weapon variations have a different skin for each variant, so they aren't just unskinned weapons. Boom,2 Bewm,1 Captain Flynt,2 BadMaw,1 Pyro Pete,1 The Sandman,1 Bandit Guard,7 Bandit Shopkeeper,3 Boat Shopkeeper,1 Shipmate,3,5 Outpost Guard,5 Desert Scientist,5 Excavator Miner,7 Mission Giver,1 (Just a Nomad Suit, and a skinned gun) Roughneck,3,7 Tunnel Rat,1,14 Underwater Dweller,1,8 Office Staff,4 Rocket Scientist,3 Launchsite Security,3 Radiation Cleaner,6 Cargo Worker,4 Heavy Equipment Operator,4 The Forgotten,4 Butcher,3 Pilot,8 Airplane Mechanic,4 Arctic Explorer,6 Ship Repairman,4 Scrapper,4 Car Mechanic,4 Miner,1 Cashier,1 Safety Inspector,4 Plumber,4 Electrician,8 Conductor,3 Radio Technician,2 Farmer,1
    $9.99
  11. XAVIER

    Kits Menu

    Version 2.0.0

    77 downloads

    A system of sets that will allow you to create different kits for privileges and not only Features Nice user interface Ability to create, delete, change a kit on command Multilingualism ( RU, EN ) Plugin Optimization Autowipe with wipe ( optionally ) Using kits when the player respawn ( auto-kit ) Selective configuration language ( RU, EN ) Commands: /kit - open menu kit /kit add <nameKit> - create kit /kit remove <nameKit> - remove kit /kit edit <nameKit> - Change the content kit Config EN { "Default Permission": "kitsmenu.default", "Should I turn on an audio alert when taking a whale?": true, "Sound Notification": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Should I clear the players' data when I vape the server? ": true } RU { "Стандартная привилегия": "kitsmenu.default", "Включить ли звуковое оповещение при взятии кита?": true, "Звуковое оповещение": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Очищать ли данные игроков при вайпе сервера? ": true } FAQ Question: How can I translate the configuration into Russian, or back into English? Answer: In the plugin code on the 20th line of the plugin, you need to change the - TranslationRU parameter If you set: TranslationRU = true; Then the configuration language you will have is Russian If you set: TranslationRU = false; Then the configuration language you will have is English
    $9.99
  12. Version 1.0.1

    57 downloads

    XFastButtons - custom buttons for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XFastButtons - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Various settings for buttons. [ Font, Text, Command, Image, Color, Size, Coordinates, Parent Layer ] - A handy list of buttons under the slots. - Easy and fast selection of coordinates. [ AnchorMin, AnchorMax, OffsetMin, OffsetMax ] - Customize the list of server images. [ For server logo, etc. ]. - Customize the image list. [ For button creation by the player. ]. - Customize the list of button colors. [ For button creation by the player. ]. - The player can hide server/my buttons using the settings menu. - The player can create his own buttons and place them on the screen as he wishes. - Ability to limit the number of buttons created by a player. - Ability to create buttons with commands (chat and console) that have multiple arguments. [ /kit vip, /home 1, /sethome 1 - etc. ] - Ability to edit already created buttons. - Ability to delete created buttons. - Ability to undo changes. [ Convenient preview while editing/creating a button. ]. - Ability to create any number of server(admin) buttons by permissions. - Ability to hide/show buttons when the player interacts with containers or mounted prefabs(chair, transport, etc.) [ Configure in config. ]. - By default, the plugin has a few customized buttons, a list of images, and a list of colors. Permissions xfastbuttons.settings - access to basic settings. xfastbuttons.use - access to create/edit/delete buttons. [ Regular players cannot create/edit/delete server(admin) buttons in any way! ] Config { "General setting": { "Maximum number of buttons a player can create": 6, "Maximum number of individual buttons a player can create": 5, "List of containers - buttons will react to open/close container. [ Leave the list empty to extend this to all containers. Or set null to disable this feature. ]": null, "List of mountable prefabs (chair, transport, etc) - buttons will react to interaction with the prefab. [ Leave the list empty to apply this to all prefabs. Or set null to disable this feature. ]": [ ......... ], "List of server buttons - [ You can only configure parameters - Text, Command, Color, Font ]": [ ......... ], "List of server buttons by permissions - [ You can only configure parameters - Text, Command, Color, Font ]": { ......... }, "List of individual server buttons - [ You can configure all parameters ]": [ ......... ], "List of individual server buttons by permissions - [ You can configure all parameters ]": { ......... } }, "GUI setting": { "Color_background_1": "0.517 0.521 0.509 1", "Color_background_2": "0.217 0.221 0.209 1", "Close button (icon) color": "1 1 1 0.75", "Server image list - [ These images are not available to players ]": { ......... }, "Image list - [ These images are available for players to select ]": { ......... }, "List of button colors": [ ......... ] } }
    $18.99
  13. Version 1.0.1

    48 downloads

    Armored Train Information Cheat Sheet This configuration is an easy setup for both above ground and below ground. The setup takes into account that there shouldn't be a helicopter that spawns with the underground trains, and also makes the bradley's that spawn underground a bit easier to kill. It also features 16 different train cars. 8 Loot cars, 4 Bradley Cars, and 4 SAM Site cars. All split into either easy, medium, hard, or expert difficulties. There are also easy, medium, hard, and expert locomotives as well. To better see all the train cars, use the "atrainstart testing" command and a train will spawn with all cars except the caboose, as that is just a standard car. The order of the train cars on the testing train are as follows: easy_loot_1 easy_loot_2 medium_loot_1 medium_loot_2 hard_loot_1 hard_loot_2 expert_loot_1 expert_loot_2 bradley_easy bradley_medium bradley_hard bradley_expert samsite_easy samsite_medium samsite_hard samsite_expert NPCs I have also included the Kits data. This data is used by the Kits plugin by Mevent. You don't necessarily need this plugin, however you do need to have some type of kits plugin installed in order to get the kits to spawn on the npcs. You can make the kits yourself, and not have to edit the ArmoredTrain config as long as you set the kit name to what is defined below. npc_easy Health: 150 Kit Name: npc.armoredtrain.easy npc_medium Health: 150 Kit Name: npc.armoredtrain.medium npc_hard Health: 175 Kit Name: npc.armoredtrain.hard npc_expert Health: 200 Kit Name: npc.armoredtrain.expert Conductor Kit Name: npc.armoredtrain.conductor Available Train Cars SAM Sites samsite_easy Sam Site Health: 250 Number of Turrets: 2 samsite_medium Sam Site Health: 500 Number of Turrets: 2 samsite_hard Sam Site Health: 750 Number of Turrets: 2 samsite_expert Sam Site Health: 000 Number of Turrets: 2 Bradley Cars bradley_easy Health Per Bradley: 150HP Number of Bradleys: 1 Number of Turrets: 2 bradley_medium Health Per Bradley: 250HP Number of Bradleys: 1 Number of Turrets: 2 bradley_hard Health Per Bradley: 350HP Number of Bradleys: 2 bradley_expert Health Per Bradley: 500HP Number of Bradleys: 2 Loot Cars All loot cars expect you to use the AlphaLoot plugin as that is what is set to default by this config. If you aren't using AlphaLoot you can change what the loot table is by replacing the following line in the config with its replacement below: Find This Line "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 2 Replace With: "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0 easy_loot_1 1 Military Crates 1 Elite Crate 1 Normal Crate 1 Locked Crate 2 Easy Turrets 1 NPC easy_loot_2 1 Normal Crates 1 Locked Crate 2 Military Crate 2 Easy Turrets 1 NPC medium_loot_1 2 Military Crates 2 Elite Crate 1 Locked Crate 2 Medium Turrets 2 NPC medium_loot_2 2 Military Crates 2 Elite Crates 2 Heli Crates 2 Medium Turrets 2 NPC hard_loot_1 2 Heli Crates 1 Bradley Crates 1 Elite Crate 1 Locked Crate 2 Hard Turrets 2 NPC hard_loot_2 1 Heli Crates 2 Bradley Crates 1 Elite Crate 1 Locked Crate 2 Hard Turrets 2 NPC expert_loot_1 2 Heli Crates 2 Bradley Crates 2 Elite Crates 1 Locked Crate 2 Expert Turrets 1 Hard Turret 3 NPC expert_loot_2 2 Bradley Crates 2 Locked Crates 2 Elite Crates 2 Expert Turrets 1 Hard Turret 3 NPC
    $5.99
  14. Version 1.0.0

    25 downloads

    Zombie-styled kits profiles if you want to have true-looking zombies on your server. BRAAAAAAINS! A ready-to-use data file for Rust Kits plugin from uMod. The kits are perfect for any PvE server. Works with almost any bot-spawning plugins (such as BotReSpawn, NPCKits, Events like Convoy, ArmoredTrain, etc). After you download the file, you can place it in your oxide/data/Kits/kits_data.json directly or merge it with your existing datafile (PLEASE do a backup first of your Kits data if you do merge with my file) Kits are Zombie themed (based on the Frankenstein parts) and Scientist/Hazmat themed. NOTE: Due to Frankenstein parts having extra protection, you might need to tweak their stats via a plugin or adjust your NPC settings in the corresponding plugin (the bot's health, for example) Each zombie/hazmat style has a couple of weapon variations (ex., light1, light3, scarecrow1, scarecrow2, nomad1, nomad2, etc.). There are a lot more kits than the preview images. Kits do not have images in-game, but I am sure you won't need this anyways. (If a lot of users request images, I will add them in the future, maybe an image of the weapon that's used in the kit) Kits are visible only to the players with kits.admin permission and auth level 2, so you do not have to worry about being claimed/seen by the regular players. If you have any questions, feel free to ask me.
    $2.00
  15. Mabel

    Drop Inventory

    Version 0.0.3

    51 downloads

    About Allows the user or admin with permission to drop inventory, useful for claiming kits fast in battlefield type servers or for admins to clear target players items Permissions dropinventory.use - for players to use the /drop command to drop there inventory dropinventory.cooldown.bypass - to bypass cooldown restrictions dropinventory.admin - to use the admin chat command /drop.admin Commands /drop - Players chat command to clear there inventory /drop.admin (playername or steamid) - Admin chat command to drop targert players inventory drop.admin (playername or steamid) - Console command Configuration { "Version": "0.0.3", // Current plugin version number (do not change) "ChatPrefix": "<color=#FF0000>[DropInv]</color> ", // Change the chat prefix "SoundPath": "assets/bundled/prefabs/fx/gestures/drink_vomit.prefab", // Change the sound when the inventory is dropped "ItemVelocity": 5.0, // Change the velocity of the items dropped "CommandCooldown": 60.0, // Chat command cooldown (default 60 seconds) "DropMainContainer": true, // Enable/Disable Main inventory (default enabled) "DropBeltContainer": true, // Enable/Disable Belt inventory (default enabled) "DropWearContainer": true, // Enable/Disable Wear inventory (default enabled) "PlayerChatCommand": "drop", // Change player chat command "AdminChatCommand": "drop.admin" // Change admin chat command } Localization { "Cooldown": "Drop is on cooldown. Time remaining: {0:F1} seconds.", "DropAll": "Your Main, Belt and Wear items have been dropped.", "DropMain": "Your Main items have been dropped.", "DropBelt": "Your Belt items have been dropped.", "DropBeltWear": "Your Belt and Wear items have been dropped.", "DropMainBelt": "Your Main and Belt items have been dropped.", "DropMainWear": "Your Main and Wear items have been dropped.", "DropWear": "Your Wear items have been dropped.", "NoContainers": "No containers are enabled for dropping items.", "AdminDroppedItems": "Your items were dropped by an admin." }
    Free
  16. Khan

    Loadouts

    Version 1.0.0

    29 downloads

    Designed to bring some call of duty-like feel to your server's game-play experience. You can set up permission-based loadouts or simply grant them loadouts.spawn which will allow them to spawn randomly with 1 of 3 random pre-configured basic loadouts If you wish to allow them to make their loadouts simply grant them the loadouts.use permission! There is a fully functional UI Limit Editor for admins/staff to use to control and limit what players can and cannot save/make into a loadout. Supports Custom Ammo, Skins, Container type, Bullet count, fuel, water, snow weapons, attachments, slot positions, stacks, etc Permissions loadouts.spawn - is required to spawn with any config saved loadouts or player-created/saved loadouts loadouts.use - is for players to create their own loadouts, not required for players to receive random/perm-based loadouts. loadouts.manage - is for the admin/owner to set up the default config loadouts Player commands for loadouts.spawn /loadout list - shows the player all available loadouts that they have permissions for "if any" /loadout select name - sets loadout on next respawn only works for players that have multiple permission-based loadouts assigned Player commands for loadouts.use /loadout rewrite name - rewrites existing loadout /loadout create name - creates loadout /loadout select name - sets loadout on next respawn /loadout remove name - removes loadout /loadout list - shows the player all available/saved loadouts Admin commands for loadouts.manage /loadout setnew <number> - a new number that does not already exist as a loadout, creates a new config permission-based loadout /loadout delete <number> - deletes permission saved config loadout and removes from all players that had permission to use it /loadout set 1 - 1 through 5 sets the server permissions based config loadouts permission loadouts are only given to players who you give permission to & the last permission granted is the one they will get /loadout random 1 - numbers 1 through 3 "defaults" sets / overwrites the selected random given config loadout /loadout randomnew 1 - numbers 1 through 3 already exist by default creates/adds a new random config loadout to the list /loadout randomremove 1 - 1 through 3 already exist doing so removes random selected loadout from the config/available list /loadout wipe - wipes the whole data file for loadouts /loadout reset < name or ID > - resets a specified players data file back to defaults /loadout ban - bans all items in your inventories /loadout unban - unbans all items in your inventories UI Limits Editor Search Bar Commands /loadoutedit - opens the UI Limits Editor for player created/saved loadouts. set used true - true or false sets that whole category set stacks true - true or false sets that whole category Notes * Container Limits that = 0 || Max Limits that get set to 0, means that item cannot be saved to a loadout. * If you have questions or require help please feel free to add & message me directly on Discord @Khan#8615 * You can use the UI Editor without needing the ImageLibrary plugin installed set this config option to true & reload the plugin "Disable ImageLibrary Requirement / Images for UI Editor": false, * Shout Out to all my Beta Testers + JBird for sending his config over and allowing me to provide you all with his defaults out of the box. TODO LIST * Add Currency Systems / Limits / Cooldowns * Add Player UI Limits Viewer / Builder * Add ability for players to buy / gift / earn loadouts * Add Lang API Support for multi lang * Add Arena Support / Hooks / Ability to lock loadouts to prevent items from being taken out of inventory * Add more features Lang File { "perm": "Requires {0} permission", "argc": "Invalid arguments: /loadout create <name>", "arge": "Loadout by that name already exists.", "argm": "Max Loadout limit of {0} has been reached", "rewritten": "Loadout {0} was rewritten and set as next respawn", "rewrittennew": "Loadout {0} was rewritten and set as next respawn \n Because one or more of your saved loadout items exceeded the new server limits", "created": "Loadout {0} created and set as next respawn", "argis": "Invalid arguments: /loadout select <name>", "argni": "Loadout by that name {0} does not exists.", "argperms": "You do not have permission to use this loadout", "selected": "Loadout {0} set.", "arga": "Available saved loadouts \nDo /loadout select name\n{0}", "argre": "Invalid arguments: /loadout remove <name>", "removed": "Loadout {0} removed.", "deleted": "{0} Successfully removed from config and all players", "default": "Successfully Updated config loadout for {0}", "createdperm": "Successfully Created config loadout {0}", "invalidcreation": "Invalid Creation, /loadout set new <number>", "wiped": "Loadout data wiped.", "banned": "Loadouts has banned all items in your inventory", "unbanned": "Loadouts has unbanned all items in your inventory", "stacked": "Stacked items are not allowed to be saved in a loadout", "banneditem": "\n This item is banned {0}", "banneditemnew": "\n This item is now banned {0} and will be removed from your loadout", "stacknotallowed": "Item {0} is not allowed to be saved as a stack", "stacknotallowednew": "Item {0} is not allowed to be saved as a stack anymore and will be reduced from your loadout as 1", "stacknotallowednewlimit": "Item {0} is not allowed to be saved as a {1} stack anymore and \n will be reduced from your loadout to the new limit of {2}", "maxslot": "Max stacksize for {0} is {1}", "maxslots": "Max Slot Limit per container for {0} is {1} \n Used are not counted unless stacked", "maxitemlimit": "Maximum Item Limit for {0} is {1} \n You have {2}", "maxitemlimitnew": "New Maximum Item Limit for {0} is {1} \n You had {2} and will be reduced", "maxslotlimit": "Maximum Slot Limit for {0} is {1} \n You have {2}", "maxslotlimitnew": "New Maximum Slot Limit for {0} is {1} \n You have {2} and will be reduced", "zeroloadouts": "Zero Saved Loadouts found, Create one! \n /loadout create name", "pminvalidcreate": "Invalid syntax: Options are /loadout <create> <rewrite> <select> <remove> <list>", "pminvalidset": "Invalid syntax: Options are /loadout <setnew> <set> <delete> <random> <wipe> <ban> <unban>", "InvalidSearch": "Wrong input please do /loadout reset name or id", "playersfound": "Multiple players were found, please specify: {0}", "noplayersfound": "No players found with name or ID '{0}'", "resetplayer": "You have successfully reset {0}, {1} loadout data file!", "permgranted": "You have been granted {0} permission, loadout is now set for next respawn!", "permrevoked": "You have been removed from {0}! next default is now set", "permwiped": "You have been removed from loadouts.use! personal loadouts where cleared!", "wrong": "Invalid Selection {0} does not exist", "wrongrandom": "Invalid Selection random loadout {0} does not exist\n Available selection is {1}", "randomexist": "This random loadout {0} already exists please choose a different number", "randomcreated": "Successfully Written random loadout {digit} to the config!", "randomremoved": "Successfully Removed random loadout {digit} from the config!", "randomerror": "Please do /loadout randomnew <number that is not currently in use>", "randomerrordelete": "Please do /loadout randomremove <number that is currently in use>" } Config File { "Enable Console Logs": false, "Set Max Player Saved Loadouts": 3, "Enable Item Limits": true, "Chat Prefix": "<color=#32CD32>Loadouts</color>: ", "Sets global command prefix": "loadout", "Enable UI Editor": true, "Disable ImageLibrary Requirement / Images for UI Editor": false, "Sets GUI Editor command": "loadoutedit", "Sets Default Category to open": "Attire", "UI - Background Image Url": "https://i.imgur.com/DU7995V.jpg", "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png", "UI - Text Settings": { "Loadout Editor Welcome Msg": "Loadouts Editor ◝(⁰▿⁰)◜", "UI - Filter Label": "Search", "UI - Stack Size Label": "<color=#81d4fa>Stack Size</color>", "UI - Container Item Limit Label": "<color=#81d4fa>Container Limit</color>", "UI - Max Item Limit Label": "<color=#81d4fa>Max Limit</color>", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖" }, "UI - Color Settings": { "UI - Display Name Text Color": "#FFFFFF", "UI - Text Color": "#FFFFFF", "UI - Search Text Color": "#bfbfbf", "UI - Input BackGround Color": "#0E0E10", "UI - Close Button Text Color": "#bfbfbf", "UI - Editable Input Field Color": "#728c44", "UI - Button Text Color": "#9ab36d", "UI - True/False Button Text Color": "#01579b", "UI - Forward & Backward Text Color": "#9ab36d" }, "Randomly Selected Given Loadouts": { "RandomList": { "1": [ { "Shortname": "arrow.wooden", "ItemID": -1234735557, "SkinID": 0, "Amount": 15, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.handmade.shell", "ItemID": 588596902, "SkinID": 0, "Amount": 82, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.smoke", "ItemID": -17123659, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.fire", "ItemID": 1638322904, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.hv", "ItemID": -1841918730, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.explosive", "ItemID": -1321651331, "SkinID": 0, "Amount": 101, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle", "ItemID": -1211166256, "SkinID": 0, "Amount": 70, "Slot": 7, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.hv", "ItemID": 1712070256, "SkinID": 0, "Amount": 100, "Slot": 8, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.incendiary", "ItemID": 605467368, "SkinID": 0, "Amount": 100, "Slot": 9, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.nailgun.nails", "ItemID": -2097376851, "SkinID": 0, "Amount": 84, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "crossbow", "ItemID": 1965232394, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stonehatchet", "ItemID": -1583967946, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stone.pickaxe", "ItemID": 171931394, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "pistol.eoka", "ItemID": -75944661, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": true, "Ammotype": 588596902, "AmmoAmount": 5, "Container": 1, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ], "2": [ { "Shortname": "arrow.wooden", "ItemID": -1234735557, "SkinID": 0, "Amount": 15, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "crossbow", "ItemID": 1965232394, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stonehatchet", "ItemID": -1583967946, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stone.pickaxe", "ItemID": 171931394, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ] } }, "Permission Based Loadouts": { "SetPermission": { "loadouts.1": [ { "Shortname": "hatchet", "ItemID": -1252059217, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "pickaxe", "ItemID": -1302129395, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "woodtea.pure", "ItemID": -557539629, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "oretea.pure", "ItemID": 1729374708, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "potato", "ItemID": -2086926071, "SkinID": 0, "Amount": 3, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] } ], "loadouts.2": [ { "Shortname": "arrow.hv", "ItemID": -1023065463, "SkinID": 0, "Amount": 12, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "fish.cooked", "ItemID": 1668129151, "SkinID": 0, "Amount": 5, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "bow.compound", "ItemID": 884424049, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "hammer.salvaged", "ItemID": -1506397857, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ] } } }
    $8.90
  17. TF Crazy

    CKit

    Version 3.0.0

    493 downloads

    Default Kit management tool. # DOCUMENTATION • Features - Define group or permission - Define default kit respawn - Define start / end - Clear inventory (admin only) • Info The plugin, has the base developed for my server. It has been designed so that when the command is executed, the kit replaces the contents of the inventory with the new contents. I will soon add an option to choose to replace the contents or not. # CHAT COMMAND /kit <command> /clear -- View command (admin) /clear all -- Clear all inventory (admin) /clear main -- Clear main inventory (admin) /clear belt -- Clear belt inventory (admin) /clear wear -- Clear wear inventory (admin) # START / END CONF "7. Start": [ { "DAY": "17", "MONTH": "03", "YEAR": "2020", "TIME / H24 / 08:00": "10:05" } ], # DEFAULT CONFIGURATION { "KITS": [ { "1. Name": "Default", "2. Chat Command": null, "3. Short Desc": "Kits give when a player respawn", "4. Oxide group or permission": null, "5. Kit default": true, "6. Kit active": true, "7. Start": [], "8. End": [], "9. BELT": [ { "SHORT NAME": "rock", "SKIN ID": 804791902, "AMOUNT": 1, "CONDITION": 100.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null }, { "SHORT NAME": "torch", "SKIN ID": 0, "AMOUNT": 1, "CONDITION": 50.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null } ], "10. Main": [], "11. Wear": [ { "SHORT NAME": "tshirt", "SKIN ID": 0, "AMOUNT": 1, "CONDITION": 0.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null } ] } ] } # ADD KIT In config file { "1. Name": "TRY", "2. Chat Command": "test", "3. Short Desc": "Test kit", "4. Oxide group or permission": null, "5. Kit default": false, "6. Kit active": true, "7. Start": [], "8. End": [], "9. BELT": [ { "SHORT NAME": "crossbow", "SKIN ID": 0, "AMOUNT": 1, "CONDITION": 100.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null } ], "10. Main": [], "11. Wear": [] ] },
    Free
  18. Version 1.0.3

    274 downloads

    JuanTime gives players a kit one time per wipe. JuanTime will wipe its data of who has had the kit on map change/Server wipe. Give one Kit, or a random kit from list Dependency Umod Rust Kits Configuration Easy one line config.. place name of kit in config, save and reload. (Case Sensitive) Default: { "KitName": [] } One Kit: { "KitName": ["autokit"] } Multiple (picks one at random): { "KitName": ["autokit","poop","bum"] } Command JuanWipe << will wipe the list of people who have had the kit awarded to them (which is saved in Data) Video (ignore config part.. its changed.. look above)
    Free
  19. Version 0.1.1

    398 downloads

    This mod will allow you to give up to 8 items as Random Kits to your players with cooldown options you can set in the config. You can make it daily, hourly, weekly, or monthly when the kits maybe redeemed...the option is up to you. This mod will automatically and randomly apply selected kits established within the config when a player claims them. In the config you have options for Items (clothing/items/electrical/so on), Weapons, Ammo (with a variable to give a min and max), Resources (also with a variable to give a min and max amount), and Food (plus a variable to give a min and max set amount). Items will drop on the ground if the player's inventory is full so they don't lose their kit. An item pop up will also show on the right side of the screen when kit items are recieved. Also added is a personal chat message to let them know that they have received a kit at the same time. (NOTE: You may delete lines in the config for items you may want to remove to shrink the kit size. You can't add more than 8 items per kit...this maybe expanded on later) Commands for use: /random.kit - Players can use this chat command to redeem their random kit bind <whateverkeyyouwish> chat.say /random.kit - To bind the redemption command to a key Permissions: randomkits.use - Allows player to use the /random.kit chat command randomkits.cooldown - Allows player to ignore the command cooldown Example Config: { "1. Command cooldown": 86400.0, //Initially set to 24 hours but you can set it to whatever amount in seconds you wish "2. List of weapons": [ { "Item1 shortname": "burlap.shirt", "Item2 shortname": "burlap.shoes", "Item3 shortname": "burlap.trousers", "Item4 shortname": "burlap.gloves.new", "Weapon shortname": "pistol.eoka", "Ammo shortname": "ammo.handmade.shell", "Minimal ammo that be given": 10, "Maximal ammo that be given": 100, "Resource shortname": "wood", "Minimal resource that be given": 10, "Maximal resource that be given": 10000, "Food shortname": "pumpkin", "Minimal food that be given": 5, "Maximal food that be given": 50 } //add a , and you can copy the list above and insert after to add more kits to make it more random ] }
    Free
1.1m

Downloads

Total number of downloads.

5.8k

Customers

Total customers served.

84.4k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

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