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Found 5 results

  1. MikeHawke


    Version 1.0.1


    JuanTime gives players a kit one time per wipe. JuanTime will wipe its data of who has had the kit on map change/Server wipe. Give one Kit, or a random kit from list Dependency Umod Rust Kits Configuration Easy one line config.. place name of kit in config, save and reload. (Case Sensitive) Default: { "KitName": [] } One Kit: { "KitName": ["autokit"] } Multiple (picks one at random): { "KitName": ["autokit","poop","bum"] } Command JuanWipe << will wipe the list of people who have had the kit awarded to them (which is saved in Data) Video (ignore config part.. its changed.. look above)


  2. Version 0.1.1


    This mod will allow you to give up to 8 items as Random Kits to your players with cooldown options you can set in the config. You can make it daily, hourly, weekly, or monthly when the kits maybe redeemed...the option is up to you. This mod will automatically and randomly apply selected kits established within the config when a player claims them. In the config you have options for Items (clothing/items/electrical/so on), Weapons, Ammo (with a variable to give a min and max), Resources (also with a variable to give a min and max amount), and Food (plus a variable to give a min and max set amount). Items will drop on the ground if the player's inventory is full so they don't lose their kit. An item pop up will also show on the right side of the screen when kit items are recieved. Also added is a personal chat message to let them know that they have received a kit at the same time. (NOTE: You may delete lines in the config for items you may want to remove to shrink the kit size. You can't add more than 8 items per kit...this maybe expanded on later) Commands for use: /random.kit - Players can use this chat command to redeem their random kit bind <whateverkeyyouwish> chat.say /random.kit - To bind the redemption command to a key Permissions: randomkits.use - Allows player to use the /random.kit chat command randomkits.cooldown - Allows player to ignore the command cooldown Example Config: { "1. Command cooldown": 86400.0, //Initially set to 24 hours but you can set it to whatever amount in seconds you wish "2. List of weapons": [ { "Item1 shortname": "burlap.shirt", "Item2 shortname": "", "Item3 shortname": "burlap.trousers", "Item4 shortname": "", "Weapon shortname": "pistol.eoka", "Ammo shortname": "", "Minimal ammo that be given": 10, "Maximal ammo that be given": 100, "Resource shortname": "wood", "Minimal resource that be given": 10, "Maximal resource that be given": 10000, "Food shortname": "pumpkin", "Minimal food that be given": 5, "Maximal food that be given": 50 } //add a , and you can copy the list above and insert after to add more kits to make it more random ] }


  3. Krungh Crow


    Version 1.0.9


    Spawn in a lift ,parts ,modules ,chassis or car with permissions and shared cooldown. They still need to be fixed before driven ! Newly added Kits and ServerRewards/Economics and a configurable UI (text/button colors) backgrounds and icons Permissions : garage.use : for using the Plugin garage.nocost : for free purchases (will overlay a button called Free over the current purchase buttons) garage.nocooldown : to have no cooldown on spawning them in Commands : /garage ui : to open Garage Shop /garage info : to show the commands and info in chat Logfiles : Log files are found in the oxide.logs folder garage_kits : All actions by using Kits will be in this file saving purchases errors and/or if the player didnt had enough cash garage_sales :Will list all sales/errors and/or players didnt had enough cash regarding buying parts/cars/chassis/modules Configuration : You can also only give the Cars and Chassis a Shared cooldown to avoid spamming. What can you change in the cfg.json ? Can you spawn inside (false by default) Cooldown (only cars/chassis) Using ServerRewards Settings Using Economics Settings Disable Eco and or RP buttons (thx to Lemo for the suggestion) Background image Kit Images Modules images Parts Images Button colors (cars/chassis/modules/parts) , (lift) and (close button) each share their colors ( ). Button text colors (cars/chassis/modules/parts) , (lift) ,(close button) and kits each share their colors ( ). Can change the Garage Title text on topside and its color which is (Garage By Krungh Crow v1.0.8) by default. Prices for all the cars/chassis/mods/parts and kits For making kits u make a "KIT" you would normaly do then add just the kits name incl uppercases for example The kits can be configured like normal the cooldowns will be taken over from the kits plugin so if u set the cooldowns in the Kits.json config file it will use that cooldown same goes for the amount of times u can take it (kit Title) : To show a short description/name for the kit (Icon Url) : Link to the image used for the kit (Kit name ID) : full kit name (use the kitnameID from the kits plugin) (Price RP) : ServerRewards price tag (Price Eco) : Economics price tag Set prices to 0 if you will be using the cooldowns from the kits plugin !!!!!! Example config below : { "Cooldown": 5, "BuildingSpawn": false, "Use ServerRewards": true, "Use Economics": true, "Hide ServerRewards Buttons": false, "Hide Economics Buttons": false, "Garage shop Title": "Garage by Krungh Crow", "Garage Text color (RGBA)": "1 1 1 0.90", "Button color (RGBA)": "0.2 0.6 0.86 0.90", "Button text color (RGBA)": "1 1 1 0.90", "Menu Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button color (RGBA)": "0.0 0.0 0.0 0.0", "Close Button Text color (RGBA)": "1 1 1 0.90", "Button Lift color (RGBA)": "0.2 0.6 0.86 0.90", "Button Lift Text color (RGBA)": "1 1 1 0.90", "Garage shop Background Image Url": "", "Garage shop Background Transparancy (0-1)": 0.9, "Main page button icon Image Url": "", "Modules page button icon Image Url": "", "Parts page button icon Image Url": "", "Close button icon Image Url": "", "Kits text color (RGBA)": "1 1 1 0.90", "Kit 1 (kit Title)": "HQ Engine Parts", "Kit 1 (Icon Url)": "", "Kit 1 (kit name ID)": "car1", "Kit 1 (Price RP)": 4000, "Kit 1 (Price Eco)": 3999, "Kit 2 (kit Title)": "Mechanics Outfit", "Kit 2 (Icon Url)": "", "Kit 2 (kit name ID)": "mechanic", "Kit 2 (Price RP)": 500, "Kit 2 (Price Eco)": 499, "Kit 3 (kit Title)": "Carkit 3 description", "Kit 3 (Icon Url)": "", "Kit 3 (kit name ID)": "car3", "Kit 3 (Price RP)": 0, "Kit 3 (Price Eco)": 0, "Kit 4 (kit Title)": "Carkit 4 description", "Kit 4 (Icon Url)": "", "Kit 4 (kit name ID)": "car4", "Kit 4 (Price RP)": 0, "Kit 4 (Price Eco)": 0, "Kit 5 (kit Title)": "Carkit 5 description", "Kit 5 (Icon Url)": "", "Kit 5 (kit name ID)": "car5", "Kit 5 (Price RP)": 0, "Kit 5 (Price Eco)": 0, "Kit 6 (kit Title)": "Carkit 6 description", "Kit 6 (Icon Url)": "", "Kit 6 (kit name ID)": "car6", "Kit 6 (Price RP)": 0, "Kit 6 (Price Eco)": 0, "Lift (Icon Url)": "", "lift (Price RP)": 2500, "lift (Price Eco)": 2500, "Simple Cockpit (Image Url)": "", "Simple Cockpit (Price RP)": 1000, "Simple Cockpit (Price Eco)": 999, "Armored Cockpit (Image Url)": "", "Armored Cockpit (Price RP)": 1500, "Armored Cockpit (Price Eco)": 1499, "Engine Cockpit (Image Url)": "", "Cockpit+Engine (Price RP)": 1250, "Cockpit+Engine (Price Eco)": 1249, "Large Fuell Tank (Image Url)": "", "Large Fuelltank (Price RP)": 1000, "Large Fuelltank (Price Eco)": 999, "Engine (Image Url)": "", "Engine (Price RP)": 1250, "Engine (Price Eco)": 1249, "Short Flatbed (Image Url)": "", "Short Flatbed (Price RP)": 1000, "Short Flatbed (Price Eco)": 999, "Long Flatbed (Image Url)": "", "Long Flatbed (Price RP)": 1250, "Long Flatbed (Price Eco)": 1249, "Passenger Module (Image Url)": "", "Passenger Module (Price RP)": 1500, "Passenger Module (Price Eco)": 1499, "Rear Seat (Image Url)": "", "Rear Seat (Price RP)": 1250, "Rear Seat (Price Eco)": 1249, "Storage Module Image Url": "", "Storage Module (Price RP": 1500, "Storage Module (Price Eco": 1499, "Pistons Icon Url": "", "LQ Piston (Price RP)": 500, "LQ Piston (Price Eco)": 499, "MQ Piston (Price RP)": 750, "MQ Piston (Price Eco)": 749, "HQ Piston (Price RP)": 1000, "HQ Piston (Price Eco)": 999, "Crankshafts Icon Url": "", "LQ Crankshaft (Price RP)": 500, "LQ Crankshaft (Price ECo)": 499, "MQ Crankshaft (Price RP)": 750, "MQ Crankshaft (Price Eco)": 749, "HQ Crankshaft (Price RP)": 1000, "HQ Crankshaft (Price Eco)": 999, "Sparkplugs Icon Url": "", "LQ Sparkplug (Price RP)": 500, "LQ Sparkplug (Price Eco)": 499, "MQ Sparkplug (Price RP)": 750, "MQ Sparkplug (Price Eco)": 749, "HQ Sparkplug (Price RP)": 1000, "HQ Sparkplug (Price Eco)": 999, "Valves Icon Url": "", "LQ Valve (Price RP)": 500, "LQ Valve (Price Eco)": 499, "MQ Valve (Price RP)": 750, "MQ Valve (Price Eco)": 749, "HQ Valve (Price RP)": 1000, "HQ Valve (Price Eco)": 999, "Carburetor Icon Url": "", "LQ Carburetor (Price RP)": 500, "LQ Carburetor (Price Eco)": 499, "MQ Carburetor (Price RP)": 750, "MQ Carburetor (Price Eco)": 749, "HQ Carburetor (Price RP)": 1000, "HQ Carburetor (Price Eco)": 999, "Small Chassis (image Url)": "", "Small Chassis (Price RP)": 2500, "Small Chassis (Price Eco)": 2499, "Medium Chassis (image Url)": "", "Medium Chassis (Price RP)": 3500, "Medium Chassis (Price Eco)": 3499, "Large Chassis (image Url)": "", "Large Chassis (Price RP)": 4500, "Large Chassis (Price Eco)": 4499, "Small Car (image Url)": "", "Small Car (Price RP)": 5000, "Small Car (Price Eco)": 4999, "Nedium Car (image Url)": "", "Medium Car (Price RP)": 7500, "Medium Car (Price Eco)": 7499, "Large Car (image Url)": "", "Large Car (Price RP)": 10000, "Large Car (Price Eco)": 9999 } Localization : English language file included to use a diffrent language just make a new file in the language folder. { "NoPermission": "You do not have permission to use that command!", "InvalidInput": "Please enter a valid command!", "IndoorsBlocked": "You cannot spawn indoors only outside!", "Info": "\n/garage ui : to open the Garage Shop.", "Cooldown": "You are still on a cooldown!", "Lift": "You just recieved a lift!", "BoughtSmallCar": "You just Bought a Small Car, Have fun!", "BoughtMediumCar": "You just Bought a Medium Car, Have fun!", "BoughtlargeCar": "You just Bought a Large Car, Have fun!", "BoughtSmallChas": "You just Bought a Small Chassis, Have fun!", "BoughtMediumChas": "You just Bought a Medium Chassis, Have fun!", "BoughtlargeChas": "You just Bought a Large Chassis, Have fun!", "FreeCar": "You just Got a free Car, Have fun!", "FreeChas": "You just Got a free Chassis, Have fun!", "ReceivedCockpit": "You just recieved a simple cockpit!", "ReceivedCockpitArmored": "You just recieved a Armored Cockpit!", "ReceivedCockpitEngine": "You just recieved a Cockpit with a Engine attached!", "ReceivedFuelltank": "You just recieved a empty Large Fuelltank!", "ReceivedEngine": "You just recieved a Engine Module!", "ReceivedSingleFlatbed": "You just recieved a short Flatbed Module!", "ReceivedDualFlatbed": "You just recieved a Long Flatbed Module!", "ReceivedPassengers": "You just recieved a Passenger Module!", "ReceivedRearseat": "You just recieved a Rear Seat Module!", "ReceivedStoragemodule": "You just recieved a Storage Module!", "ReceivedLowPart": "You just recieved a Low quality engine part!", "ReceivedMedPart": "You just recieved a Medium quality engine part!", "ReceivedHighPart": "You just recieved a High quality engine part!", "Spawned": "You spawned a {0}!", "NoBallance": "You Dont have enough points!", "NotSet": "This currency is not set to true or not installed on this server!", "Prefix": "<color=yellow>[Garage]</color> " Credits * Steenamaroo for help with the cooldowns and ui


  4. Steenamaroo


    Version 1.0.2


    Mange Kits and weapon drop/condition for all default Rust npcs by type. General information. Give custom Kits to all default Rust npc types, and control what, if anything, becomes lootable when the npc is killed. Also has control for dropping weapon on death, weapon condition, and magazine contents. Optional dependencies. Kits. Configuration. NPC types. Military Tunnel Junkpile Scientist Mounted Scientist (CH47) Compound Scientist BanditTown Murderer ScareCrow CargoShip HeavyScientists Excavator OilRig Options per type: "Kits": [], "Weapon_Drop_Percent": 100, "Min_Weapon_Drop_Condition_Percent": 100, "Max_Weapon_Drop_Condition_Percent": 100, "Dropped_Weapon_Has_Ammo_Percent_Chance": 100, "Wipe_Default_Inventory", Wipe default inventory of spawned npc. "Wipe_Main_Percent": 100, - Remove from corpse anything placed in main by Kits plugin "Wipe_Clothing_Percent": 100, - Remove from corpse anything placed in clothing by Kits plugin "Wipe_Belt_Percent": 100, - Remove from corpse anything placed in belt by Kits plugin "Default_Corpse_Loot_Percent": 100 - Remove from corpse default loot given by Rust Note : Kits follows the same format as BotSpawn kits. If multiple are listed, one is chosen at random each time. "Kits":["Kit One"] "Kits":["Kit One", "Kit Two", "Kit Three"] API: Object hook OnNpcKits(ulong) is provided. Return non null to prevent this plugin from giving kits to your spawned npcs.


  5. TF Crazy


    Version 1.0.0


    Default Kit management tool. # DOCUMENTATION • Features - Define group or permission - Define default kit respawn - Define start / end - Clear inventory (admin only) • Info The plugin, has the base developed for my server. It has been designed so that when the command is executed, the kit replaces the contents of the inventory with the new contents. I will soon add an option to choose to replace the contents or not. # CHAT COMMAND /kit <command> /clear -- View command (admin) /clear all -- Clear all inventory (admin) /clear main -- Clear main inventory (admin) /clear belt -- Clear belt inventory (admin) /clear wear -- Clear wear inventory (admin) # START / END CONF "7. Start": [ { "DAY": "17", "MONTH": "03", "YEAR": "2020", "TIME / H24 / 08:00": "10:05" } ], # DEFAULT CONFIGURATION { "KITS": [ { "1. Name": "Default", "2. Chat Command": null, "3. Short Desc": "Kits give when a player respawn", "4. Oxide group or permission": null, "5. Kit default": true, "6. Kit active": true, "7. Start": [], "8. End": [], "9. BELT": [ { "SHORT NAME": "rock", "SKIN ID": 804791902, "AMOUNT": 1, "CONDITION": 100.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null }, { "SHORT NAME": "torch", "SKIN ID": 0, "AMOUNT": 1, "CONDITION": 50.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null } ], "10. Main": [], "11. Wear": [ { "SHORT NAME": "tshirt", "SKIN ID": 0, "AMOUNT": 1, "CONDITION": 0.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null } ] } ] } # ADD KIT In config file { "1. Name": "TRY", "2. Chat Command": "test", "3. Short Desc": "Test kit", "4. Oxide group or permission": null, "5. Kit default": false, "6. Kit active": true, "7. Start": [], "8. End": [], "9. BELT": [ { "SHORT NAME": "crossbow", "SKIN ID": 0, "AMOUNT": 1, "CONDITION": 100.0, "AMMO": 0, "AMMO TYPE": null, "INSTANCE DATA": null, "CONTENTS": null } ], "10. Main": [], "11. Wear": [] ] },