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Found 16 results

  1. Hyper

    Vote Rewards

    Version 1.1.0

    103 downloads

    About RustServers.gg URLS Main website: https://rustservers.gg Just Wiped: https://rustservers.gg/just-wiped About: https://rustservers.us (All site features) Premium Benefits: https://faq.rustservers.gg/premium-benefits/ About Voting Rewards Reward your players for voting at the Rust Servers toplist. Votes give Points which are included in the ranking system, get above your competition by letting your community vote for your server. Rewards: Randomized items, or commands that you provide (Give users Economics or special rank, or whatever you prefer as a command) Very lightweight, and easy in use. Chat Commands: All do the same function which shown below, its very simplified so users can understand. 1) Check if user voted no-> provides user with URL where they can vote: https://rustservers.gg/server/ID 2) If voted -> User gets Randomized reward, or you can remove rewards and just make it static. 3) User voted already, will provide a message that they can come back later. /claim /vote /votes Here are some console command examples that you could add inside the config file (!Console commands only!) to add ServerRewards points sr add {steamid} 10 to add Economics points deposit {steamid} 10 FAQ Where can I find the API key of my server? Where can I find the id of my server? Config File Example: { "API Key": "YourAPIKey", "Server Id": "YourServerID", "Chat Commands": [ "claim", "vote", "votes" ], "Reward items": [ { "Item Shortname": "wood", "Item Amount Min": 1000, "Item Amount Max": 2000, "Item Skin id": 0 }, { "Item Shortname": "stones", "Item Amount Min": 1000, "Item Amount Max": 2000, "Item Skin id": 0 }, { "Item Shortname": "metal.refined", "Item Amount Min": 1000, "Item Amount Max": 2000, "Item Skin id": 0 } ], "Reward Commands Help": "use {steamid} to add user steam id\nExamples:\nsr add {steamid} 10 - to add ServerRewards points\ndeposit {steamid} 10 - to add Economics points\n", "Reward Commands": [ { "Command": "example {steamid} 1d" }, { "Command": "example {steamid} 1d" }, { "Command": "example {steamid} 1d" } ] }
    Free
  2. Qbis

    Town Wars

    Version 1.0.4

    40 downloads

    This plugin adds a war for map's monuments. About Any clan can start capturing monuments, if the marker on the map is green, after the start of the capture, points are awarded for each player in the zone every 1 second, any clan can join the capture, even if it did not start, for this you just need to enter any clan member into the capture zone. After the end of the capture of the monument, the clan that scored the most points captures it and items from the config are added to the inventory (which is in the / tw menu) every N seconds. Settings You can choose the type of work Team (game teams), when this parameter is selected, if the team completely disintegrates, then it will lose the inventory of awards, so the advice is to wipe the inventory after the wipe for this parameter Solo works well for Solo servers Clans support for clans, suitable for the server where the clan system is installed Setting up rewards for each monument Support for custom rewards Setting the frequency of issuing rewards Duration of capture and cooldown until the next capture 3D text in the game itself with all the information when entering the capture area Dynamic markers on the map allow you to visually assess the state of the monument Detailed setting of markers on the map Interface customization Plugin localization for EN and RU languages Commands / tw - allows you to open a menu to take items from the inventory and start capturing the monument Video Config { "General settings": { "Plugin type of work: Team - game teams, Solo - for solo server, Clans - clan support ClanReborn(Chaos), ClansUI(RP), Clans(Umod), Clans(CF)": "Clans", "Frequency of distribution of awards in seconds": 1800, "Items from the inventory can only be taken by the head of the clan": false, "Only the leader of a clan or group can start a capture": false, "Whether to delete inventory of items after wipe": true, "Waiting until the next capture in seconds": 14400, "How many seconds does the capture take": 1800, "Whether to add visible spheres to indicate the capture boundaries": true, "Minimum players on the server to start capturing (0 - off)": 0 }, "Marker settings": { "Marker radius": 0.5, "Marker transparency": 0.4, "Marker color when monument can be captured": "#10c916", "Marker color when monument is captured": "#ed0707", "Marker color when monument cannot be captured": "#ffb700", "Added marker to the map with the name of who last captured monument": true }, "Monuments settings": { "assets/bundled/prefabs/autospawn/monument/large/trainyard_1.prefab": { "Monument name": "Train Yard", "What distance from the center of the monument to gain capture points": 85, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": null }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "techparts", "Item amount": 10, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "lmg.m249", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "weapon.mod.8x.scope", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab": { "Monument name": "Airfield", "What distance from the center of the monument to gain capture points": 55, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab": { "Monument name": "Launch Site", "What distance from the center of the monument to gain capture points": 100, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/xlarge/military_tunnel_1.prefab": { "Monument name": "Military Tunnel", "What distance from the center of the monument to gain capture points": 50, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab": { "Monument name": "Power Plant", "What distance from the center of the monument to gain capture points": 85, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/large/water_treatment_plant_1.prefab": { "Monument name": "Water Treatment Plant", "What distance from the center of the monument to gain capture points": 85, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab": { "Monument name": "Sphere Tank", "What distance from the center of the monument to gain capture points": 40, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab": { "Monument name": "Satellite Dish", "What distance from the center of the monument to gain capture points": 40, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] } }, "UI settings": { "Background color": "0 0 0 0.3", "Outline color": "0.75 0.60 0.20 1.00", "'Start Capture' button color": "0.00 0.17 0.33 1", "'Inventory' button color": "0.00 0.17 0.33 1" }, "Config version": { "Major": 1, "Minor": 0, "Patch": 3 } }
    $15.00
  3. Version 2.0.43

    726 downloads

    Easy Vote is a player reward system for server votes on Rust-servers.net, rust-servers.info and BestServers.com. This is a fork of EasyVote by Exel80 EasyVote by Exel80 on Github and thus licensed under his MIT licence. Changes are listed below. Required DiscordMessages on Umod to send webhook Features Closest reward feature. Players receive a reward every time they vote successfully. You can edit the available rewards in the configuration file. You can make more reward variables by adding new line in Commands json. Commands are just console commands, so this way EasyVote support every plugin which have console commands. Add custom reward based how many time player has voted. You can add many as you like custom rewards, there is no limits. Supports Rust-Servers.net, Rust-Servers.info and BestServers.com but you can add other voting API sites by editing config file. Global Announcement - Alert to every player in server. Who and how many time player has voted. Discord Announcement - Alert to every player in server. Who and how many time player has voted. And much more! Reward Variables These are called "Commands" in config file!!! Also note that these are just CONSOLE COMMANDS, so you can make more by just add new line! Rename variable name and use it in Rewards. Note: If you make new "Commands", you have to add same named line in lang/EasyVote.json lang file. You can see existing commands there as well. item.name: <amount> -- You get item list from Oxide itemlist addgroup: <group>-<time> -- Add a player to a group for a specific time (Request: Timed Permissions) grantperm: <permission>-<time> -- Give a player a permission for a specific time (Request: Timed Permissions) money: <amount> -- How much gave money per vote (Request: Economics) oxidegrantgroup: <group name> -- Add player to group oxidegrantperm: <permission name> -- Grant permission to player oxiderevokegroup: <permission name> -- Remove player from group oxiderevokeperm: <group name> -- Revoke permission to player rp: <amount> -- Add points to players profile (Request: ServerRewards) zlvl-wc: <amount> -- How much add Woodcutting level per vote (Request: ZLevels) zlvl-m: <amount> -- How much add Mining level per vote (Request: ZLevels) zlvl-s: <amount> -- How much add Skinning level per vote (Request: ZLevels) zlvl-c: <amount> -- How much add Crafting level per vote (Request: ZLevels) zlvl-*: <amount> -- How much add ALL level per vote (Request: ZLevels) Variables Use the below replacement variables when you make own commands. {playername} -- player's display name {playerid} -- player's Steam ID {value} -- the reward list {value2}** the reward list split with - character; example:addgroup: GroupName-30d` Permissions This plugin uses Oxide's permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. easyvote.use -- Allows player to use the available chat commands Chat Commands /vote -- Show vote link(s) /claim -- Claim vote reward(s) /rewardlist -- Display what reward(s) can get Configuration The settings and options for this plugin can be configured in the EasyVote.json file under the oxide/config directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. { "Commands": { "money": "deposit {playerid} {value}", "oxidegrantgroup": "oxide.usergroup add {playerid} {value}", "oxidegrantperm": "oxide.grant user {playerid} {value}", "oxiderevokegroup": "oxide.usergroup remove {playerid} {value}", "oxiderevokeperm": "oxide.revoke user {playerid} {value}", "rp": "sr add {playerid} {value}", "tempaddgroup": "addgroup {playerid} {value} {value2}", "tempgrantperm": "grantperm {playerid} {value} {value2}", "zlvl-*": "zl.lvl {playerid} * {value}", "zlvl-c": "zl.lvl {playerid} C {value}", "zlvl-m": "zl.lvl {playerid} M {value}", "zlvl-s": "zl.lvl {playerid} S {value}", "zlvl-wc": "zl.lvl {playerid} WC {value}" }, "Discord": { "Discord webhook (URL)": "", "DiscordMessage Enabled (true / false)": "false", "Enable @here alert (true / false)": "false", "Title": "Vote" }, "Rewards": { "@": [ "supply.signal: 1", "zlvl-*: 1" ], "first": [ "oxidegrantperm: kits.starterkit" ], "vote10": [ "money: 1000", "rp: 50", "tempgrantperm: fauxadmin.allowed-5m" ], "vote3": [ "oxidegrantgroup: member" ], "vote6": [ "money: 500", "tempaddgroup: vip-1d1h1m" ] }, "Servers": { "ServerName1": { "Rust-Servers.net": "ID:KEY" }, "ServerName2": { "Rust-Servers.info": "ID:KEY" }, "ServerName3":{ "BestServers.com" :"ID:KEY" }, }, "Settings": { "Enable logging => oxide/logs/EasyVote (true / false)": "true", "Globally announcment in chat when player voted (true / false)": "true", "Prefix": "<color=#00ffff>[EasyVote]</color>", "Send thank you message to player who voted (true / false)": "true", "Vote rewards cumulative (true / false)": "false" }, "VoteSitesAPI": { "Rust-Servers.info": { "API Claim Reward (GET URL)": "https://api.rust-servers.info/votesclime/?key={0}&steamid={1}", "API Vote status (GET URL)": "https://api.rust-servers.info/votescheckclime/?key={0}&steamid={1}", "Vote link (URL)": "http://rust-servers.info/server/id-{0}.html" }, "Rust-Servers.net": { "API Claim Reward (GET URL)": "http://rust-servers.net/api/?action=custom&object=plugin&element=reward&key={0}&steamid={1}", "API Vote status (GET URL)": "http://rust-servers.net/api/?object=votes&element=claim&key={0}&steamid={1}", "Vote link (URL)": "http://rust-servers.net/server/{0}" }, "BestServers.com": { "API Claim Reward (GET URL)": "https://bestservers.com/api/vote.php?action=claim&key={0}&steamid={1}", "API Vote status (GET URL)": "https://bestservers.com/api/vote.php?action=status&key={0}&steamid={1}", "Vote link (URL)": "https://bestservers.com/server/{0}" } } } Changes Color tags updated to Hex Code. Removal of Beancan API as servers are no longer approved. Inclusion of Pavel Neelers API for rust-servers.info Updated to api requirements for DiscordMessages ORIGINAL CREDITS Calytic, for adding beancan.io support helping with the config reading MJSU, for their custom Easy Vote plugin and all the effort done so far Luke Spragg, for helping hotfix plugin FURTHER CREDIT TheExel80 for bringing this plugin together and supporting it until recently FAQ Get Your API Keys: Add your server to Rust-Server.net, Rust-Server.info, or BestServers.com, or all. You can find the id from the last part of the voting site's URL for your server. in Rust-Server.info id is right here https://rust-servers.info/server/id-123.html <- in this case, is 123 In Rust-Servers.net, id is right here http://rust-servers.net/server/123 <- in this case, is 123 In BestServers.com, id is right here http://BestServers.com/server/123 <- in this case, is 123 Key is secret key what you should not share any one. Key is hided in vote site dashboard. Login your account and navigate to modify your server, somewhere there should be your apikey, key, secret token, etc. Rust-servers.info displays your API at the top of the My Server section Note that you can add all your servers in this config and let player vote all your server. It also let players claim reward in any server. Here is example how it could look after you finished to found your ID and KEY. "Servers": { "My Server x10": { "Rust-Servers.info": "12345:gsvdwsdsdsfddfgsfdg21342uJTRA9oOPIASCNDJK12343b", "Rust-Servers.net": "12345:gsvdwsdsdsfddfgsfdg21342uJTRA9oOPIASCNDJK12343b", "BestServers.com" : "12345:gsvdwsdsdsfddfgsfdg21342uJTRA9oOPIASCNDJK12343b" }, "My Second server x10000": { "Rust-Servers.info": "12345:gsvdwsdsdsfddfgsfdg21342uJTRA9oOPIASCNDJK12343b", "Rust-Servers.net": "12345:gsvdwsdsdsfddfgsfdg21342uJTRA9oOPIASCNDJK12343b", "BestServers.com" : "12345:gsvdwsdsdsfddfgsfdg21342uJTRA9oOPIASCNDJK12343b" } }, After that trouble, feel free test that everything is working. Run reload command in server console: oxide.reload EasyVote. If you found out that you do not get any reward after voting server or /vote chat command not showing any server what you just added. Then open logs (oxide/logs/EasyVote) and there you can see what cause the error. If everything works just fine then start modifying rewards settings. What is Closest reward feature? Here is an example configuration: "Rewards": { "first": [ "oxidegrantperm: kits.starterkit" ], "@": [ "supply.signal: 1" ], "vote1": [ "money: 10" ], "vote5": [ "money: 50" ] }, Plugin will always give the last/closest reward based on their votes. "@" means all the time reward, "first" means once time reward. [Voted 1th] -> Vote1 reward first & @ reward [Voted 2th] -> Vote1 reward @ reward [Voted 3th] -> Vote1 reward @ reward [Voted 4th] -> Vote1 reward @ reward [Voted 5th] -> Vote5 reward @ reward [Voted 6th] -> Vote5 reward @ reward If "Vote rewards cumulative" is enabled from config. Player will got all past reward(s), like so.. [Voted 1th] -> Vote1 reward first & @ reward [Voted 2th] -> Vote1 reward @ reward [Voted 3th] -> Vote1 reward @ reward [Voted 4th] -> Vote1 reward @ reward [Voted 5th] -> Vote1 & Vote5 reward @ reward [Voted 6th] -> Vote1 & Vote5 reward @ reward How can I make a new command for my rewards? All "Commands" are just console commands. Make new line under last line in "Commands". Also remember add a comma character in above line example "zlvl-wc": "10", << Dont forget that comma "hello": "say {value}" << new command Now you can add "hello" in rewards, like this: "Rewards": { "@": [ "supply.signal: 1", "hello: Potato", << New command will say Potato in chat "zlvl-*: 1" ] } Save all and oxide.reload EasyVote
    Free
  4. Mevent

    Coin Flipping

    Version 1.0.6

    25 downloads

    Adds a coin flipping mini game to your server. Players can try their luck by playing against both a bot and a real player. Commands flip - open interface Permissions coinflipping.use - open interface coinflipping.players - play against players coinflipping.npcs - play against npcs coinflipping.createroom - create a room Config { "Commands": [ "flip" ], "Work with Notify?": true, "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Interface": { "Show coin in header?": true, "Coin Image": "https://i.imgur.com/GBVGvQa.png" }, "Values for Bot Game": [ 100, 200, 300 ], "Min Bet for Bot Game": 100, "Min Bet for Player Game": 100, "Permissions Settings": { "Opening the interface": "coinflipping.use", "Playing against players": "coinflipping.players", "Playing against NPCs": "coinflipping.npcs", "Creating a room": "coinflipping.createroom" } }
    $14.99
  5. Mevent

    Kits

    Version 1.2.0

    709 downloads

    Unique kit system with the highest possible functionality and beautiful design. This will please you (no need to sit in the config every time, and try to fill in some incomprehensible values, etc. You just start editing items right in the game), and your players (convenient, clear, informative interface). Features: Beautiful user interface Performance Setup kits and items immediately in the game Auto kits Auto wipe (optional) Can give custom items Can give commands Advanced item settings Work with CopyPaste Delay after wipe (optional) Block of receiving a set in Building Block (optional) Logging (optional) Chances of kit items (optional) Skills support Commands kit (open interface) kit help (get help with kits) kit autokit (enable/disable autokit) kit list (get a list of available kits) kit [name] (get the kit) kits.resetkits (delete all kits) kits.give [name/steamid] [kitname] (give the player a kit) kits.convert (convert from umod Kits) Hooks private string[] canRedeemKit(BasePlayer player) private void OnKitRedeemed(BasePlayer player, string kitName) private double OnKitCooldown(BasePlayer player, double cooldown) API private string[] GetAllKits() private object GetKitInfo(string kitname) private string[] GetKitContents(string kitname) private double GetKitCooldown(string kitname) private double PlayerKitCooldown(ulong ID, string kitname) private int KitMax(string kitname) private double PlayerKitMax(ulong ID, string kitname) private string KitImage(string kitname) private bool IsKit(string kitname) private bool isKit(string kitname) private void GetKitNames(List<string> list) private double GetPlayerKitCooldown(ulong userId, string name) private void SetPlayerCooldown(ulong userId, string name, int amount) private int GetPlayerKitUses(ulong userId, string name) private void SetPlayerKitUses(ulong userId, string name, int amount) private JObject GetKitObject(string name) private int GetKitMaxUses(string name) private string GetKitDescription(string name) private string GetKitImage(string name) Video FAQ Q: I have a question/problem. What should I do? A: You can write to me in a PM on the site, create a ticket. Or write me in Discord: Mevent#4546 Q: Does the Kits plugin support other plugins? A: Yes, this Kits plugin has an API similar to other popular kits plugins. If the plugin works with Kits - it works with this plugin too. Config and Data Examples Config Data
    $29.99
  6. Mevent

    Battlepass

    Version 1.37.7

    176 downloads

    Creates quests/missions for users to complete in order to get rewards (currency, items, etc.). Players can spend the currency they receive to open cases. This can become a major plugin for your server. Your players will not get bored! And a nice and user-friendly interface will surprise them even more Features: Beautiful user interface Logging purchases / replenishment of the balance (both to the console and to a file) Versatility (can work with various economy plugins) Performance (plugin is faster than existing competitors) Interesting idea The ability to customize absolutely any inscription Preview Commands addfirstcurrency {userid} {amount} (give the player the first currency) addsecondcurrency {userid} {amount} (give the player a second currency) battlepass.wipedata (clear player progress) pass (open interface) battlepass.migrate (migrate to PlayerDatabase) battlepass.convert.128 (convert from 1.28.0) Item Types Item Command Plugin Mission Types Gather Kill Craft Look Build Upgrade Fishing LootCrate Swipe RaidableBases RecycleItem HackCrate PurchaseFromNpc FAQ How to use multiple NPCs in one mission Loot Hackable Crates (config example) Config { "Command": "pass", "Commands for Missions page": [ "passmissions", "pmissions" ], "Commands for Cases page": [ "passcase" ], "Commands for Inventory page": [ "passinv" ], "Work with Notify?": true, "Permission": "battlepass.use", "Background": "https://i.imgur.com/Duv8iVm.jpg", "Logo": "https://i.imgur.com/mhRO2AN.png", "Reset the quest after completing it?": false, "Wipe Settings": { "Wipe Players?": false, "Wipe Missions?": false }, "Currency 1": { "Rates for permissions": { "battlepass.vip": 2.0, "battlepass.premium": 3.0 }, "Image": "https://i.imgur.com/qhPQblv.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Use 2nd currency?": true, "Currency 2": { "Permission (empty - all)": "battlepass.vip", "Image": "https://i.imgur.com/6aZllLI.png", "Use embedded system?": true, "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance" }, "Image Top Awards": "https://i.imgur.com/bUDH1sf.png", "Background for cases": "https://i.imgur.com/tlMMjqc.png", "Cases": [ { "Case Display Name": "Case 'Pirate Treasure'", "Image": "https://i.imgur.com/tsPPUhg.png", "Permission": "battlepass.vip", "Cost in currency 1": 3000, "Cost in currency 2": 1500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 0, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 654932041, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 517158410, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1426458180, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Legendary case", "Image": "https://i.imgur.com/3mtbqji.png", "Permission": "battlepass.use", "Cost in currency 1": 2000, "Cost in currency 2": 1000, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1121300131, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 787629448, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 697720097, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1288129137, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Master Case", "Image": "https://i.imgur.com/NvHk5Sw.png", "Permission": "battlepass.use", "Cost in currency 1": 1500, "Cost in currency 2": 750, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 587750901, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 527073818, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 76462976, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1919741346, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Professional case", "Image": "https://i.imgur.com/kZyZqy9.png", "Permission": "battlepass.use", "Cost in currency 1": 1000, "Cost in currency 2": 500, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 334164463, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1482408898, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 695742962, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1013766274, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Amateur case", "Image": "https://i.imgur.com/5bur68a.png", "Permission": "battlepass.use", "Cost in currency 1": 500, "Cost in currency 2": 250, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 2018321259, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 2114892394, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 378659809, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 1289980259, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] }, { "Case Display Name": "Newbie case", "Image": "https://i.imgur.com/9KIoJ2G.png", "Permission": "", "Cost in currency 1": 150, "Cost in currency 2": 75, "Items": [ { "Display Name (for display in the interface)": "Wood (2000 pcs.)", "ID": 1562682855, "Chance": 80.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "wood", "Skin": 0, "Amount (for item)": 2000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Stones (3000 pcs.)", "ID": 1446173137, "Chance": 70.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "stones", "Skin": 0, "Amount (for item)": 3000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Assault rifle", "ID": 1336262164, "Chance": 50.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 0, "Amount (for item)": 1, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } }, { "Display Name (for display in the interface)": "Sulfur (10000 pcs.)", "ID": 526224914, "Chance": 25.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "", "Display name (for the item) (if empty - standard)": "", "Shortname": "sulfur", "Skin": 0, "Amount (for item)": 10000, "Command": "", "Plugin": { "Hook to call": "Withdraw", "Plugin name": "Economics", "Amount": 0 } } ] } ], "Total missions per day": 7, "How many hours are missions updated?": 24, "Settings shared missions": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 1031, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10311, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10312, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10313, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10314, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "6": { "Mission description": "Upgrade 10 Foundations to Metal", "Mission type": "Upgrade", "Shortname/prefab": "foundation.prefab", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 3, "Display Name (for 'Kill' missions)": null, "Amount": 10, "Amount of main reward": 60, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10315, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "7": { "Mission description": "Collect 10000 wood", "Mission type": "Gather", "Shortname/prefab": "wood", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10316, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "8": { "Mission description": "Craft 3 Armored Doors", "Mission type": "Craft", "Shortname/prefab": "door.hinged.toptier", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 85, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10317, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "rifle.ak", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 0, "Mode (for 'RaidableBases' missions)": null }, "9": { "Mission description": "Catch 10 herring", "Mission type": "Fishing", "Shortname/prefab": "fish.herring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "10": { "Mission description": "Swipe the Blue Keycard on monuments 10 times", "Mission type": "Swipe", "Shortname/prefab": "keycard_blue", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "11": { "Mission description": "Win the RaidableBases event 3 times", "Mission type": "RaidableBases", "Shortname/prefab": "", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "12": { "Mission description": "Recycle 15 Rifle Body", "Mission type": "RecycleItem", "Shortname/prefab": "riflebody", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "13": { "Mission description": "Hack 3 locked crates", "Mission type": "HackCrate", "Shortname/prefab": "codelockedhackablecrate", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" }, "14": { "Mission description": "Buy 1000 scrap from bots", "Mission type": "PurchaseFromNpc", "Shortname/prefab": "scrap", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 1000, "Amount of main reward": 50, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10318, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": false, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": "" } }, "Settings challenge of the day": { "1": { "Mission description": "Collect 5000 stones", "Mission type": "Gather", "Shortname/prefab": "stones", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 5000, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 10319, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "2": { "Mission description": "Kill 3 players", "Mission type": "Kill", "Shortname/prefab": "player", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 3, "Amount of main reward": 90, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103110, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "3": { "Mission description": "Craft 15 rockets", "Mission type": "Craft", "Shortname/prefab": "ammo.rocket.basic", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 15, "Amount of main reward": 75, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103111, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "4": { "Mission description": "Loot 10 metal springs", "Mission type": "Look", "Shortname/prefab": "metalspring", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 10, "Amount of main reward": 50, "Give extra reward?": true, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103112, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "5": { "Mission description": "Build 25 high exterior stone walls to protect your home", "Mission type": "Build", "Shortname/prefab": "wall.external.high.stone", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 0, "Display Name (for 'Kill' missions)": "", "Amount": 25, "Amount of main reward": 100, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103113, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null }, "6": { "Mission description": "Upgrade 10 Foundations to Metal", "Mission type": "Upgrade", "Shortname/prefab": "foundation.prefab", "Skin (0 - any item)": 0, "Upgrade Level (for 'Upgrade' missions)": 3, "Display Name (for 'Kill' missions)": null, "Amount": 10, "Amount of main reward": 60, "Give extra reward?": false, "Settings extra reward": { "Display Name (for display in the interface)": "Talon AK-47", "ID": 103114, "Chance": 0.0, "Item type": "Item", "Image (if empty - the icon is taken by shortname) ": "https://i.imgur.com/IkEWGT8.png", "Display name (for the item) (if empty - standard)": "", "Shortname": "", "Skin": 1230963555, "Amount (for item)": 1, "Command": null, "Plugin": null }, "Give second currency?": true, "Amount of second currency": 25, "Mode (for 'RaidableBases' missions)": null } }, "Enable logging to the console?": true, "Enable logging to the file?": true, "PlayerDatabase": { "Enabled": false, "Table": "Battlepass" }, "Loot Settings (for storage containers)": { "Enabled": true, "Containers (shortname - skins) [skin 0 = all skins]": { "box.wooden.large": [ 2764183607, 624269671 ], "stocking_small_deployed": [ 0 ] } }, "Cooldown After Wipe (0 - disable)": { "Inventory": 0.0 }, "Give out case items immediately to the player?": false, "Give an advance reward to the player's inventory?": false, "Notify the player when a mission is completed?": true, "Block (NoEscape)": false, "Interface": { "Header": { "Height": 35.0, "Logo Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-350 -9", "OffsetMax": "-250 9" }, "Line": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-240.5 -9", "OffsetMax": "-239.5 9" }, "Player Name": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-230 -9", "OffsetMax": "80 9" }, "First Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "230 -10", "OffsetMax": "250 10" }, "Balance of First Currency": { "FontSize": 12, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "0 -10", "OffsetMax": "225 10" }, "Second Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "315 -10", "OffsetMax": "335 10" }, "Balance of Second Currency": { "FontSize": 12, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "0 -10", "OffsetMax": "310 10" }, "Exit Button": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" } }, "Colors": { "Color 1": { "HEX": "#E54D41", "Opacity (0 - 100)": 100.0 }, "Color 2": { "HEX": "#BF2E24", "Opacity (0 - 100)": 100.0 }, "Color 3": { "HEX": "#BD5C22", "Opacity (0 - 100)": 100.0 }, "Color 4": { "HEX": "#BD5C22", "Opacity (0 - 100)": 40.0 }, "Color 5": { "HEX": "#000000", "Opacity (0 - 100)": 0.0 } }, "Missions": { "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Private Mission | Progress Bar": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 230", "OffsetMax": "-15 235" }, "Private Mission | Progress Title": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 240", "OffsetMax": "0 255" }, "Private Mission | Progress Amount": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 240", "OffsetMax": "-15 255" }, "Private Mission | Title": { "FontSize": 16, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 260", "OffsetMax": "0 290" }, "Private Mission | Title Description": { "FontSize": 16, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "15 260", "OffsetMax": "320 290" }, "Private Mission | Description": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "UpperLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "15 200", "OffsetMax": "325 255" }, "Private Mission | Title Award": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "15 195", "OffsetMax": "150 215" }, "Private Mission | First Currency Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "85 195", "OffsetMax": "105 215" }, "Private Mission | First Currency": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "55 195", "OffsetMax": "80 215" }, "Private Mission | Second Currency Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "135 195", "OffsetMax": "155 215" }, "Private Mission | Second Currency": { "FontSize": 11, "Font": "robotocondensed-regular.ttf", "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "100 195", "OffsetMax": "130 215" }, "Private Mission | Line": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-335 164.5", "OffsetMax": "325 165.5" }, "Title": { "FontSize": 14, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 95", "OffsetMax": "0 165" }, "Cooldown": { "FontSize": 14, "Font": "robotocondensed-regular.ttf", "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-150 95", "OffsetMax": "150 165" }, "Background for missions": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-355 55", "OffsetMax": "310 55" }, "Pages": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "315 -115", "OffsetMax": "325 95" } }, "Cases": { "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Up Indent for cases": 335.0, "Left Indent for cases": 40.0, "Case Height": 195.0, "Case Width": 205.0, "Cases Margin": 10.0, "Case Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-70 -65", "OffsetMax": "70 75" } }, "Case Page": { "Amount Awards On Page": 10, "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Case Title": { "FontSize": 18, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 200", "OffsetMax": "0 250" }, "Case Image": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-290 5", "OffsetMax": "-110 185" }, "Buy Amount": { "FontSize": 12, "Font": "robotocondensed-regular.ttf", "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-310 -25", "OffsetMax": "-110 -5" }, "First Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-210 -30", "OffsetMax": "-135 0" }, "Second Currency": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-130 -30", "OffsetMax": "-55 0" }, "Awards Title": { "FontSize": 18, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "70 200", "OffsetMax": "270 250" }, "Awards Background": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "70 -70", "OffsetMax": "320 195" }, "Open Button": { "FontSize": 12, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-205 -75", "OffsetMax": "-50 -50" }, "Enter Amount": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-235 -75", "OffsetMax": "-210 -50" } }, "Inventory": { "Item Size": 80, "Items Margin": 5, "Items On String": 8, "Lines for items": 6, "Back": { "FontSize": 16, "Font": null, "Align": "MiddleRight", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "200 295", "OffsetMax": "320 315" }, "Title": { "FontSize": 26, "Font": null, "Align": "MiddleLeft", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-320 250", "OffsetMax": "0 290" }, "Pages": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-335 -275", "OffsetMax": "340 -260" } } }, "Tabs": { "Margin": 0.0, "Missions": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/f2GN8m7.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Cases": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/2lMM2bS.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Inventory": { "Enabled": true, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/vvJe7KO.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } }, "Custom Tabs": [ { "Title": "Leaders", "Command": "leaders", "Enabled": false, "Width": 256.0, "Height": 256.0, "Image": "https://i.imgur.com/C83Rprq.png", "Image Position": { "AnchorMin": "0.5 0.5", "AnchorMax": "0.5 0.5", "OffsetMin": "-105 -75", "OffsetMax": "105 135" }, "Button": { "FontSize": 16, "Font": null, "Align": "MiddleCenter", "Color": null, "FadeIn": 0.0, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-105 5", "OffsetMax": "105 35" } } ] }, "Version": { "Major": 1, "Minor": 37, "Patch": 0 } }
    $14.99
  7. Version 1.4.1

    23 downloads

    This plugin gives the possibility to trigger a timed events or an event between two server restart. The event will choose randomly a weapon category. During the event, after the minimum category distance was achieved, the player will be on the leader board. The less attachment the weapon has, the players can earn extra percent points, what is count in the end, when the rewards are given. For example, if the first place worth 50 and the reward type is a Small Halloween Bag, and the player had no attachment on the weapon what he used, then he got a 100% extra point, what will double the price and he will get 100 Small Halloween Bag. Each additional attachment deduct ~33%. So for example, if the player has a Flashlight, a Scope and a Silencer, he will get 0% extra point in the end. (With the attachment-less weapon, automatically 100% bonus given) If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) are over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. If no weapon category is enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "minimum_hour_before_reset": 12, "event_duration_in_hour": 6, "event_reward_type": "0, 1, 2", "event_top1_reward": 50, "event_top2_reward": 40, "event_top3_reward": 30, "rp_reward_multiplier": 10, "economics_reward_multiplier" : 10.0, "additional_winners_reward": 15, "max_winners": 10, "event_based_challenge": false, "reminder_enabled": true, "reminder_time_in_minute": 30, "disable_pvp" = false, "event_based_delay" = 0, "first_event_delay_in_min" = 5, "enable_extra_point_feature" = true, "SC_UIPanel_Color": "0.39 0.39 0.39 0.8", "SC_Player_Color": "0.76 0.90 0.29 1", "SC_Description_Color": "0.76 0.90 0.29 1", "SC_Description_Color_Img": "0.39 0.39 0.39 0.9", "SC_Distance_Color": "0.76 0.90 0.29 1", "SC_Weapon_Color": "0.76 0.90 0.29 1", "SC_Extra_point_Color": "0.76 0.90 0.29 1", "SC_Title_Color": "0.76 0.90 0.29 1", "SC_CloseButton_Color": "0.5 0.5 0.5 1", "SC_Close_Color": "0.76 0.90 0.29 1", "rifle_weapon_cat": [ "lr300.entity", "l96.entity", "m39.entity", "semi_auto_rifle.entity", "ak47u.entity", "bolt_rifle.entity" ], "rifle_weapon_cat_enabled": true, "rifle_weapon_cat_min_dist": 100.0, "smg_weapon_cat": [ "smg.entity", "thompson.entity", "mp5.entity", "m249.entity" ], "smg_weapon_cat_enabled": true, "smg_weapon_cat_min_dist": 100.0, "shotgun_weapon_cat": [ "double_shotgun.entity", "shotgun_waterpipe.entity", "shotgun_pump.entity", "spas12.entity" ], "shotgun_weapon_cat_enabled": true, "shotgun_weapon_cat_min_dist": 100.0, "pistol_weapon_cat": [ "pistol_eoka.entity", "m92.entity", "python.entity", "pistol_revolver.entity", "nailgun.entity", "pistol_semiauto.entity" ], "pistol_weapon_cat_enabled": true, "pistol_weapon_cat_min_dist": 100.0, "bow_weapon_cat": [ "bow_hunting.entity", "compound_bow.entity", "crossbow.entity" ], "bow_weapon_cat_enabled": true, "bow_weapon_cat_min_dist": 50.0, } Definition of configurations: event_based_challenge - If it is set to false, then a server start to server restart long event will be active, and "minimum_hour_before_reset" hour need to be between the two to give reward to the players (it is for avoid too many reward in case of often server restarts) minimum_hour_before_reset - If "event_based_challenge" is set to false, then a server start to server restart long event will be active, and "minimum_hour_before_reset" hour need to be between the two to give reward to the players (it is for avoid too many reward in case of often server restarts) event_duration_in_hour - If event_based_challenge set to true, then the given hour long events will be started, and as soon as the event is over, the next X hour long will started event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) 3 - Economics point from Economics plugin [if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/economics) max_winners - maximum number of rewarded player, after the first 3 place, the additional_winners_reward amount will be given event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place additional_winners_reward - - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the rest of the place until maximum winner is reached rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward economics_reward_multiplier - Economics multiplier for the Economics reward, if the event is generated to give Economics point as a reward reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format enable_extra_point_feature - Disable the extra point feature event_based_delay - If the event based configuration is set, it can be now configured, what time shall be between two event (By default as soon as the event is over a new immediately start) first_event_delay_in_min - customize when the first event after server start to start instead of the originally introduced 5 min disable_pvp - disable player kills (to avoid bypass and exploit long kills with other friendly players, also added Friends, Clan and team support to discard the friendly fire even if the pvp enabled) ****_weapon_cat - different weapon categories, the listed weapons will be considered as an allowed weapons for the selected challenge ****_weapon_cat_enabled - if it is set to true, the category can selected as challenge ****_weapon_cat_min_dist - minimum distance for the kill with the selected category weapons to earn place Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum Commands /sc - Show information about Sniper Challenges /sc info - Show information about Sniper Challenges /cch show - Show currently Active Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.
    $15.00
  8. Version 2.2.0

    77 downloads

    Reward Gifts is a playtime gift reward system that utilizes a UI for delivery and administration for daily gifts. Easy to use, easy to create, add or delete rewards. ** Requires Image Library installed on server. ** Features No AFK Mode, so players can't try and trick the system to claim gifts for playtime, if they are AFK, the clock stops for them till they resume playing. Support for Server Rewards and Economics as gifts that can be added. Reward Gift Icon on the bottom left side of the screen (pre-programmed location) Enabled by default can be disabled in the config file. Data Files for both the Reward Gifts and Player Data Auto Reset timers in Days for players. Default is set to 1 day to reset the player play time. 90% Complete Customization of the UI Interface Theme thru the config file. Complete UI Reward Gift Claim Menu System. Once a player has played during a set amount of time, that defined reward gift can be claimed. Complete UI Admin Creation Tool for adding or removing reward gifts thru the UI System. Ability for Admins/Owners to add their own Logo to the Top of the UI System for more complete Customization feel. Option to have Sound Effect on redeeming rewards Option to have popup notification on redeeming rewards Commands /gifts - Chat command to call the Reward Gifts System Claim Menu (If enabled Gift Icon Button will do the same) /giftswipe - For admins only, this will wipe and reset all player data Permissions rewardgifts.admin - For admins to be able to administrate the Rewards rewardgifts.vip - If you want to allow VIP reward gifts as well, players will need a VIP permission in order to claim special VIP Gifts Configuration Thru the config file admin can almost completely customize the look and feel for coloring the theme of the system itself. Localization
    $15.00
  9. Version 1.4.2

    59 downloads

    This plugin gives the possibility to trigger a timed event, with a random long time (choose randomly between min and max configured time). The event will choose randomly a type, KILL or Gather (prior the config), after it choose a random objective from the corresponding list. During the event, after the objective is triggered (for example: Sulfur ore mined completely, Barrel destroyed, Bear killed, Tree chopped down.. etc), the player will get point /objective. Top 3 player (or player group if there is even in the points) will get reward, if they reach the minimum configured point. If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. Only 1 event can be active at time. If the TIME related configurations allow overlay, the maximum event time will be set as (event_repeat_time_in_hour*60)-5 Minute, to not affect the next event start. If no event type enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "_Plugin_Cfg_Version": { "Major": 1, "Minor": 2, "Patch": 0 }, "CCH_Challenge_color": "0.76 0.90 0.29 1", "CCH_Desc_color": "0.76 0.90 0.29 1", "CCH_ScoresPanel_color": "0.39 0.39 0.39 0.75", "CCH_Time_color": "0.76 0.90 0.29 1", "CCH_Top1_color": "1 1 1 1", "CCH_Top2_color": "1 1 1 1", "CCH_Top3_color": "1 1 1 1", "CCH_Top3_yourpoint_color": "1 1 1 1", "CCH_UIPanel_color": "0.39 0.39 0.39 0.5", "event_gather_type": "{\"tree\":15,\"metal\":15,\"sulfur\":15,\"stone\":15,\"barrel\":15,\"berry\":15,\"corn\":15,\"hemp\":15,\"mushroom\":15,\"pumpkin\":15,\"potato\":15,\"crate\":15,\"foodbox\":15,\"minecart\":15}", "event_gather_type_enabled": true, "event_kill_type": "{\"bear\":15,\"wolf\":15,\"boar\":15,\"murderer\":15,\"scientist\":15,\"scarecrow\":15}", "event_kill_type_enabled": true, "event_long_max_in_minute": 1, "event_long_min_in_minute": 1, "event_minimum_player": 1, "event_points_by_entity": 5, "event_repeat_time_in_hour": 2, "event_reward_type": "0, 1, 2", "event_top1_reward": 18, "event_top2_reward": 12, "event_top3_reward": 6, "grownable_collect_enabled": false, "rp_reward_multiplier": 10.0, "reminder_enabled": true, "reminder_time_in_minute" : 30 } Definition of configurations: event_gather_type - List of collect/gatherable items, next to them after the ":" the minimum points to earn reward. (For example not much foodbox or minecart spawned) event_gather_type_enable - Gather type of events can be disabled/enable event_kill_type - List of killable enemys, next to them after the ":" the minimum points to earn reward. (For example not much animal spawned) event_kill_type_enabled - Gather type of events can be disabled/enable event_long_max_in_minute - Minimum Time for a generated event (Time choosen randomly between min and max) event_long_min_in_minute - Maximum Time for a generated event (Time choosen randomly between min and max) event_minimum_player - Minimum Player number. Below this the event will not started event_points_by_entity - Point gained by gather/kill one of the objective event_repeat_time_in_hour - Events repeated in every given hour event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place grownable_collect_enabled - To avoid player advantage, with big crop farms, the growned crops can be disabled/enabled to count as a gathered objective rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward. reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum. _Plugin_Cfg_Version - only present for compatibility check Commands /cch info - Show information about Custom Challenges /cch show - Show currently Active Challenge Scoreboard /cch hide - Hide Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.
    $15.00
  10. Version 2.10.6

    263 downloads

    aMAZEingPro is a Rust mini-game which allows you and your friends to enjoy amazeingly fun but confusing mazes. Included extension required. If the download contains extra files, named "READ ME" or "IMPORTANT", please read through since it's important notes for the version you're using. Features The plugin currently features the following: Extremely customizable. Asynchronous maze creation. Batch maze creation & destruction. Configurable maze sizes. Maze modes. Multiple floors. Multiplayer. Spectating mode. Host & helper player lives & respawning on trap death. Rewards: Economics and / or ServerRewards Events: Christmas, Halloween, Valentine's Day & Easter modes. Configurable per floor: Posters. Traps (landmines, gun traps & bear traps). Block tier configurations (twigs, wood, stone, metal, top tier). Entrance / exit (reward box) loot configurations. Skins for entrance (small) / exit (large) storage boxes and rugs. Trap spawn chance amounts. Locked doors & gifts. NPCs: Grimstons which can make your life easier or harder, depending on the configuration. API The plugin currently features the following: (string) CreateBuilding(ulong playerId, string modeJson, Vector3 rootPosition, int seed) // Generates a maze building with the mode configuration and returns the id which can be used to destroy it. (string) CreateBuilding (ulong playerId, Mode mode, Vector3 rootPosition, int seed, bool persistent) // Generates a maze building with the mode configuration and returns the id which can be used to destroy it. (void) DestroyBuilding(ulong playerId, string buildingId) // Destroys a building with the id. (bool) IsHosting(ulong playerId) // Returns true if the player with the ID is currently hosting / playing a game. (bool) IsHelping(ulong playerId) // Returns true if the player with the ID is currently playing or is participating in someone's game. (bool) IsHelpingPlayer (ulong playerId, ulong helpedPlayer) // Returns true if a player is playing in someones' maze game. (bool) IsCooledDown(ulong playerId) // Returns true if the player with the ID is currently cooled down. (int) GetCooldown(ulong playerId) // Returns the amount in seconds of someone's cooldown. Warning: On plugin reload, the buildings created with the API (along with the running games) are going to be destroyed. Configuration The config comes with a few handy links, quick to access when you wanna make changes, like change the skins of small / large storage box, or need the item short-names and block tier indicators. { "ItemsListWebsite": "https://www.corrosionhour.com/rust-item-list/", "LargeWoodenStorageBoxWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Large+Wood+Box", "SmallWoodenStorageBoxWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Wood+Storage+Box", "RugWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Rug", "BlockTiers": "0 = Twigs, 1 = Wood, 2 = Stone, 3 = Metal, 4 = Top Tier", "GrimstonMoods": "0 = Angry, 1 = Helpful, 2 = Annoying", "WelcomeCommand": "maze", "InfoCommand": "maze.info", "PlayCommand": "maze.play", "LeaveCommand": "maze.leave", "KickCommand": "maze.kick", "InviteCommand": "maze.invite", "InviteAcceptCommand": "maze.accept", "InviteDeclineCommand": "maze.decline", "ModesCommand": "maze.modes", "LeaderboardCommand": "maze.lead", "ResetModesCommand": "maze.resetmodes", "MaximumInvites": 5, "DefaultHeight": 250.0, "BatchKillCount": 15, "BatchCreationRowCount": 5, "EnableLogging": true, "UseNPipesSignText": false, "EnablePlayerNoclip": false, "EnablePlayerNoclipLerp": true, "PlayerNoclipLerp": 4.0, "PlayerNoclipSprintMultiply": 3.0, "Themes": { "Auto": true, "Theme (0 = None, 1 = Valentine's Day, 2 = Easter, 3 = Halloween, 4 = Christmas)": 4, "Settings": { "StockingChanceAmount": 5, "StockingChanceTimes": 2, "ScarecrowChanceAmount": 5, "ScarecrowChanceTimes": 2, "RustigeChanceAmount": 5, "RustigeChanceTimes": 2 } }, "GroupCooldowns": { "admin": 0, "vip": 25, "default": 120 }, "Modes": {} } Modes To set up a mode with one or more floors, it must look something like this: { "DisplayName": "Easy Run", "DisplayDescription": "Fun but complicated. Don't give up too easily. There're memes for your enjoyment.", "Size": 15, "Disabled": false, "Group": "default", "EnableInvites": false, "RespawnOnFloorWherePlayerDied": true, "HostMaximumLives": 1, "HelperMaximumLives": 1, "Rewards": { "Currency (0 = Economics, 1 = ServerRewards - balance is divided by 100)": 0, "Completion Depositing Balance": 100, "Door Unlocking Depositing Balance": 5, "Losing Withdrawal Balance": 50, "Leaving Withdrawal Balance": 10 }, "Floors": [ { "EnableLanterns": true, "Grimstons": [ { "Mood": 0, "Speed": 3.0, "Health": 250.0, "Invincible": false, "SpawnPosition (0 = Entrance, 1 = Middle, 2 = Exit)": 0 } ], "Posters": { "Urls (Must be an accessible direct download link to an image - PNG or JP[E]G)": [ "https://i.redd.it/cbcz02c3wlv51.jpg", "https://i.redd.it/xhyxowes0gv51.jpg", "https://i.redd.it/y30leeu81lv51.jpg", "https://i.redd.it/qbo7ot73ojv51.jpg", "https://i.redd.it/78v3jj30hjv51.jpg" ], "PosterSpawnChanceAmount": 5, "PosterSpawnChanceTimes": 2 }, "Doors": { "DoorChanceAmount": 10, "DoorChanceTimes": 6, "DoorMaximumAmount": 7, "GiftStorageChanceAmount": 5, "GiftStorageChanceTimes": 2, "GiftStorageSkinId": 0, "WrapGifts": true, "GiftLoot": [] }, "Traps": { "EnableLandMines": false, "EnableGunTraps": true, "EnableBearTraps": false, "EnableFog (Works only if Halloween mode is enabled)": true, "GunTrapAmmoChanceAmount": 5, "GunTrapAmmoChanceTimes": 2, "GunTrapAmmoAmount": 64, "LandMineChanceAmount": 5, "LandMineChanceTimes": 2, "BearTrapChanceAmount": 5, "BearTrapChanceTimes": 2 }, "Blocks": { "RugSkinId": 0, "EntranceWallTier": 2, "ExitWallTier": 2, "WallTier": 1, "WallFrameTier": 1, "FoundationTier": 1, "FloorTier": 2 }, "Loot": { "EntranceSignFormat": "START", "EntranceStorageLoot": [], "EntranceStorageSkinId": 0, "ExitSignFormat": "FINISH\nGood job, {0}!", "ExitStorageLoot": [ { "ShortName": "scrap", "MinAmount": 500, "MaxAmount": 1000 } ], "ExitStorageSkinId": 0 } } ] } Grimstons (NPCs) They're NPCs which join you per each floor (if configured), will share 3 different modes: Angry Grimston: Will hunt you down and damage you with their weapon (recommended you to set one - don't forget the ammo). Annoying Grimston: Extremely innoffensive, yet annoying enough to get in your comfort zone, and push you into traps. Helpful Grimston: It doesn't bother you, just minding his own business, on his way to the end of the maze. { "Mood (0 = Angry, 1 = Helpful, 2 = Annoying)": 0, "Speed": 3.0, "Health": 1.0, "ShootRate": 0.15, "Invincible": false, "Kit": "Test", "LockClothing": false, "LockInventory": false, "LockBelt": false, "InventoryItems": [ { "MinAmount": 500, "MaxAmount": 0, "ShortName": "ammo.rifle" } ], "ClothingItems": [ { "SkinId": 1216976323, "ShortName": "metal.facemask" }, { "SkinId": 2030079828, "ShortName": "pants" }, { "SkinId": 2030078205, "ShortName": "hoodie" }, { "SkinId": 494043029, "ShortName": "shoes.boots" } ], "BeltItems": [ { "SkinId": 0, "ShortName": "rifle.ak" } ], "SpawnPosition (0 = Entrance, 1 = Middle, 2 = Exit)": 0 } Permissions Here are all the permissions you can use: aMAZEingPro.play: Allows anyone to start a new maze. Invited players do not require this permission. aMAZEingPro.admin: Allows anyone to execute [admin command]s. Commands Here are all the commands you can use: Welcome: /maze by default, will print some information about this plugin, including the commands. It'll open the HUD for aMAZEingCUI if you have it installed. Info: /maze.info by default, will print some information the current game the player's playing, including mode information. Play: /maze.play by default, [1/2/3 or mazeId (easy, hard, etc.)] will start a game with the specified maze id or index. Leave: /maze.leave by default, will make a player or a helper teleport back to where they were. If the same player started the maze, the maze will be destroyed. Invite: /maze.invite by default, will invite another player if you're already in a maze. They'll be secretly notified about it, where they can: Accept: /maze.accept by default, [none or playerName] will accept a request to help a player to the maze. Accepting without having any input, will accept any games that the player's been requested to. Decline: /maze.decline by default, [none or playerName] will decline a request to help a player to the maze. Declining without having any input, will decline any games that the player's been requested to. Kick: /maze.kick by default, [playerName] will kick a helper player from a player's game. Modes: /maze.modes by default, will print a list of all the maze modes a player can play in. Leaderboard: /maze.lead by default, will print a list of all the maze modes with top 5 players best completion times. Reset Modes: /maze.resetmodes by default [admin command], will reset the configuration. Installation To properly set up the plugin, please make sure you executed the following steps: Step 1 Place Humanlights.System.dll in the RustDedicated_Data/Managed folder. Step 2 Put aMAZEingPro.cs within the oxide/plugins folder. Step 3 If you want everyone to be able to play the mini-game, use oxide.grant group default aMAZEingPro.play or replace default with admin, vip or any group you want. Dependencies The plugin currently depends on the following plugins: ZoneManager by k1lly0u SignArtist by Whispers88 Vanish by Whispers88 HumanNPC by Ts3hosting The following are optional but highly recommended plugin dependencies: TruePVE by nivex HelpText by Calytic ServerRewards by k1lly0u Economics by Wulf Rust Kits by Whispers88 Feedback If you have any ideas or feedback you wanna give me, please comment down below.
    $12.13
  11. Version 1.2.5

    10 downloads

    Referral system - simple and beautiful! Including: Lang file is present Very simple config to configure Nice and stylish UI Avatars in UI at the best quality Doesn't load your server You can customize whatever your heart desires Commands: /ref - Open UI /ref invite <name> - Invite a player /ref accept - Accept invitations How it works ? The player must invite the player using the command /ref invite <name> Next, the player who was invited must accept the request using the command /ref accept After that, the Player and Jobs will appear in the UI (/ref). When completing these jobs, both players will receive the rewards you specified in the configuration. Gratitude: Azmodean - Thanks to this person, the lang file is very well translated. You can fix it anyway! Additional Information: This plugin was originally owned by another developer. It was given to me with his conscent. It has been heavily modified from the original version. Config: { "Maximum number of invited players": 5, "List of gift performers for the inviter (if more than one - random is taken)": [ { "Items obtained from this set": [ { "Item Display Name": null, "Short name of the subject": "rifle.ak", "Item Quantity": 1, "Item SkinID": 1, "Called command": null }, { "Item Display Name": null, "Short name of the subject": null, "Item Quantity": 0, "Item SkinID": 0, "Called command": "say %STEAMID% is god" } ] } ], "List of possible gifts for the invitee (if more than one - random is taken)": [ { "Items obtained from this set": [ { "Item Display Name": null, "Short name of the subject": "rifle.ak", "Item Quantity": 1, "Item SkinID": 1, "Called command": null }, { "Item Display Name": null, "Short name of the subject": null, "Item Quantity": 0, "Item SkinID": 0, "Called command": "say %STEAMID% is god" } ] } ], "Quest Accelerator to get a reward": { "ReferalSystem.default": 1.0, "ReferalSystem.vip": 2.0 }, "Prize conditions settings": { "Time spent on the server": 60.0, "The number of collected resources": 5000, "Number of destroyed objects": 5 } }
    $15.00
  12. TF Crazy

    CLottery

    Version 1.0.0

    445 downloads

    Randomly select player every X hours, offer him a gift based on the number of player connected # DOCUMENTATION • Features - Every X hour - Random selected one user (exept admin) - Gift adjustable depending on the number of connected players - Display an **ui** - Send **effect** to player - Reclaim gift with chat command - Gift not reclaimed are clear when server wipe (new save) # CHAT COMMAND /lottery -- Chat command for reclaim gifts # CONFIGURATION { "1. COMMAND CHAT": "lottery", "2. SCHEDULES FOR SEND": ["01:00","03:00","05:00","07:00","09:00","11:00","13:00","15:00","17:00","19:00","21:00","23:00"], "3. LOTTERY": [ { "Minimum players": 0, "Maximum players": 2, "Gifts": null }, { "Minimum players": 3, "Maximum players": 5, "Gifts": [ { "Short name": "scrap", "Quantity": 50 } ] }, { "Minimum players": 6, "Maximum players": 10, "Gifts": [ { "Short name": "xmas.present.small", "Quantity": 1 } ] }, { "Minimum players": 11, "Maximum players": 20, "Gifts": [ { "Short name": "xmas.present.small", "Quantity": 1 }, { "Short name": "scrap", "Quantity": 50 } ] }, { "Minimum players": 21, "Maximum players": 30, "Gifts": [ { "Short name": "xmas.present.medium", "Quantity": 1 } ] }, { "Minimum players": 31, "Maximum players": 50, "Gifts": [ { "Short name": "xmas.present.medium", "Quantity": 1 }, { "Short name": "scrap", "Quantity": 75 } ] }, { "Minimum players": 51, "Maximum players": 75, "Gifts": [ { "Short name": "xmas.present.large", "Quantity": 1 } ] }, { "Minimum players": 76, "Maximum players": 200, "Gifts": [ { "Short name": "xmas.present.large", "Quantity": 1 }, { "Short name": "scrap", "Quantity": 75 } ] } ] }
    Free
  13. Version 1.0.0

    23 downloads

    Custom Store Items allows you to give any custom item you want to your players via a command Command: customstoreitems.give playerName/playerId Usable/Deployable skinId amount name Example: customstoreitems.give supreme Deployable 1856165291 1 "Scrap Helicopter" customstoreitems.give supreme Usable 2307929123 1 "VIP 30 Days" The command can be used in Server Rewards/Tebex or via console in order to give the custom item to any player! You can create a custom item that can be either placed or used/consumed, both can trigger a special command After creating the item with a specified skin id you will have to add it to the configuration Configuration: { "Deploy effect when deploying the custom item": "assets/prefabs/misc/halloween/lootbag/effects/loot_bag_upgrade.prefab", "Unwrap effect when unwrapping the custom item": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab", "Custom Items (Skin Id and their settings)": { "1": { "Custom Item Reward Type (Default/Spawn)": "Default", "Command to run after using the custom item (Leave empty if not needed)": "sr add {playerId} 100", "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "" }, "1594245394": { "Custom Item Reward Type (Default/Spawn)": "Spawn", "Command to run after using the custom item (Leave empty if not needed)": "", "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "assets/bundled/prefabs/static/recycler_static.prefab" }, "1856165291": { "Custom Item Reward Type (Default/Spawn)": "Spawn", "Command to run after using the custom item (Leave empty if not needed)": "", "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab" } } } Language: { "Unwrap": "You have unwrapped <color=#acfa58>{0}</color>!", "Deploy": "You have successfully deployed <color=#acfa58>{0}</color>!", "ReceivedItem": "You have received <color=#acfa58>{0}</color>!" }
    $10.00
  14. FastBurst

    XP System

    Version 1.5.9

    58 downloads

    About XP System The XP System is an XP and Rewards based system. Designed to keep players to keep playing on your servers. I have been running this for years now on my servers and I must say it is great, Players are always on trying to get the MOST XP and to remain as the leader at the top of the list and hold the title. Has a Prestige Leveling system with it as well, so every time a player hits 100 XP, they Prestige and it is announced to the server. At that point the rewards are all now double (see screenshots below) if they Prestige a 3rd time then the rewards are triple and so forth, The most I have personally seen a player Prestige was 6 times in a single wipe. Of course the longer the wipe schedule the more a player can earn. Time for leveling is set to every 30 Minutes of being on the server, with a warning to all players a few mins before that XP is about to be issued and to make sure they have space in their inventory. The leader with the most XP, Also is broadcasted to everyone. The leader also receives each time they hold the title A random amount of Scrap as well as a Large Present. NOTE: The leader will hold the title whether they are online or offline until another players takes over. IF the leader is offline they will NOT gain more XP, they must be online in order to gain XP. However they will still gain the Leader Rewards if they are still the leader and offline until another players gains the most XP beating them. Features Custom Rewards Items (this doesn't need to be changed as it is setup pretty damn good as is and none of my players have ever complained about any of the items. (recommend just leaving it as is) Auto Wipe Feature when server is wipe to reset all player data Apply extra rewards for Top XP Leader Set min and max amounts of Scrap Rewards for TOP XP Leader Level Settings are already setup (highly recommended that you DO NOT CHANGE ANY OF IT) Top XP Leader broadcasted to all players when rewards are issued so everyone knows who the XP Leader is. Encourages players to stay on your servers so they can try and be the leader - I cannot tell you how funny it is to see players jump on right after a wipe just so they can try and be the TOP XP Leader and try and hold the Title Features and API XP Call that I personally use for DeathNotes (requires a customized DeathNotes to work, if you want a copy please DM me with your Order Number and I will send you a custom DeathNotes Plugin to use with the XP System, What this does is when a Death Note is used, it shows the Current XP Level for the Player who killed anything and also the Victims XP Level if they are a victim) Unique Prestige Leveling System just like in COD every 100 XP earned the Player hits a Prestige Level and the rewards are doubled or tripled and so forth see screenshots Broadcasts to Console when the XP Rewards are issued as well as who is the current Top XP Holder and if they are online or offline Option to disable giving of Gifts to Highest XP Holder if offline (enabled by default) NOTE: Pretty much this is a plug and play drop in plugin that instantly works with absolutely NO NEED to change anything in the config file. It has been tried and tested for over 4 years running on all my servers. OF course you can still change the settings it is HIGHLY RECOMMENDED TO LEAVE IT AS IS! Commands /xp - (public for all players) shows the current XP Level /xp list (public for all players) shows the current XP, Prestige Level and ZP Rewards List Console Commands xp.give - gives a player XP. Example: xp.give FastBurst 100 = FastBurst will receive 100 XP xp.reset - resets a players XP. Example: xp.reset FastBurst = FastBurst XP is not reset to 0 xp.resetall - manually resets the XP Data File Permissions permissions are only set if you set them as part of one of the rewards API Call private int GetXP(ulong player) { // returns the int value of the players XP Level } Configuration { "General Settings": { "Wipe data on new map": true, "Gametip announcement duration (seconds, 0 to disable)": 0.0, "Start level": 0, "Enable Scrap and Presents for Highest XP": true, "Minimum amount of Scrap to give for Highest XP if enabled": 25, "Maximum amount of Scrap to give for Highest XP if enabled": 125, "Enable giving of Scrap and Presents to Highest XP if offline (default true)": true }, "Time Settings": { "Experience for playtime": 1, "Time between give experience for playtime (seconds)": 1800, "Popup Announcement time before XP (seconds)": 1620 }, "Reward Item Settings": [ { "Level": 1, "Items": [ { "Command": "", "Shortname": "chicken.cooked", "Amount": 25, "Skin": 0, "Display name": "Cooked Chicken", "Blueprint": false, "Permission": "" } ] }, { "Level": 2, "Items": [ { "Command": "", "Shortname": "wood", "Amount": 2500, "Skin": 0, "Display name": "Wood", "Blueprint": false, "Permission": "" } ] }, { "Level": 3, "Items": [ { "Command": "", "Shortname": "xmas.present.medium", "Amount": 1, "Skin": 0, "Display name": "Medium Present", "Blueprint": false, "Permission": "" } ] }, { "Level": 4, "Items": [ { "Command": "", "Shortname": "stones", "Amount": 1000, "Skin": 0, "Display name": "Stones", "Blueprint": false, "Permission": "" } ] }, { "Level": 5, "Items": [ { "Command": "", "Shortname": "xmas.present.large", "Amount": 1, "Skin": 0, "Display name": "Large Present", "Blueprint": false, "Permission": "" } ] }, { "Level": 6, "Items": [ { "Command": "", "Shortname": "metal.fragments", "Amount": 250, "Skin": 0, "Display name": "Metal Fragments", "Blueprint": false, "Permission": "" } ] }, { "Level": 7, "Items": [ { "Command": "", "Shortname": "ammo.pistol", "Amount": 50, "Skin": 0, "Display name": "Pistol Ammo", "Blueprint": false, "Permission": "" } ] }, { "Level": 8, "Items": [ { "Command": "", "Shortname": "chainsaw", "Amount": 1, "Skin": 0, "Display name": "Chainsaw", "Blueprint": false, "Permission": "" } ] }, { "Level": 9, "Items": [ { "Command": "", "Shortname": "jackhammer", "Amount": 1, "Skin": 0, "Display name": "Jackhammer", "Blueprint": false, "Permission": "" } ] }, { "Level": 10, "Items": [ { "Command": "", "Shortname": "metal.refined", "Amount": 250, "Skin": 0, "Display name": "High Quality Metal", "Blueprint": false, "Permission": "" } ] }, { "Level": 20, "Items": [ { "Command": "", "Shortname": "metal.fragments", "Amount": 500, "Skin": 0, "Display name": "Metal Fragments", "Blueprint": false, "Permission": "" } ] }, { "Level": 30, "Items": [ { "Command": "", "Shortname": "scrap", "Amount": 500, "Skin": 0, "Display name": "Scrap", "Blueprint": false, "Permission": "" } ] }, { "Level": 40, "Items": [ { "Command": "", "Shortname": "hq.metal.ore", "Amount": 150, "Skin": 0, "Display name": "High Quality Metal Ore", "Blueprint": false, "Permission": "" } ] }, { "Level": 50, "Items": [ { "Command": "", "Shortname": "metal.ore", "Amount": 2000, "Skin": 0, "Display name": "Metal Ore", "Blueprint": false, "Permission": "" } ] }, { "Level": 60, "Items": [ { "Command": "", "Shortname": "ammo.rifle", "Amount": 250, "Skin": 0, "Display name": "5.56 Rifle Ammo", "Blueprint": false, "Permission": "" } ] }, { "Level": 70, "Items": [ { "Command": "", "Shortname": "sulfur.ore", "Amount": 2000, "Skin": 0, "Display name": "Sulfur Ore", "Blueprint": false, "Permission": "" } ] }, { "Level": 80, "Items": [ { "Command": "", "Shortname": "supply.signal", "Amount": 1, "Skin": 0, "Display name": "Supply Signal", "Blueprint": false, "Permission": "" } ] }, { "Level": 90, "Items": [ { "Command": "", "Shortname": "gunpowder", "Amount": 1000, "Skin": 0, "Display name": "Gun Powder", "Blueprint": false, "Permission": "" } ] }, { "Level": 100, "Items": [ { "Command": "", "Shortname": "lmg.m249", "Amount": 1, "Skin": 0, "Display name": "M249", "Blueprint": false, "Permission": "" } ] } ], "Levels Settings": [ { "Level": 1, "Experience to get level": 1.0 }, { "Level": 2, "Experience to get level": 1.0 }, { "Level": 3, "Experience to get level": 1.0 }, { "Level": 4, "Experience to get level": 1.0 }, { "Level": 5, "Experience to get level": 1.0 }, { "Level": 6, "Experience to get level": 1.0 }, { "Level": 7, "Experience to get level": 1.0 }, { "Level": 8, "Experience to get level": 1.0 }, { "Level": 9, "Experience to get level": 1.0 }, { "Level": 10, "Experience to get level": 1.0 }, { "Level": 11, "Experience to get level": 1.0 }, { "Level": 12, "Experience to get level": 1.0 }, { "Level": 13, "Experience to get level": 1.0 }, { "Level": 14, "Experience to get level": 1.0 }, { "Level": 15, "Experience to get level": 1.0 }, { "Level": 16, "Experience to get level": 1.0 }, { "Level": 17, "Experience to get level": 1.0 }, { "Level": 18, "Experience to get level": 1.0 }, { "Level": 19, "Experience to get level": 1.0 }, { "Level": 20, "Experience to get level": 1.0 }, { "Level": 21, "Experience to get level": 1.0 }, { "Level": 22, "Experience to get level": 1.0 }, { "Level": 23, "Experience to get level": 1.0 }, { "Level": 24, "Experience to get level": 1.0 }, { "Level": 25, "Experience to get level": 1.0 }, { "Level": 26, "Experience to get level": 1.0 }, { "Level": 27, "Experience to get level": 1.0 }, { "Level": 28, "Experience to get level": 1.0 }, { "Level": 29, "Experience to get level": 1.0 }, { "Level": 30, "Experience to get level": 1.0 }, { "Level": 31, "Experience to get level": 1.0 }, { "Level": 32, "Experience to get level": 1.0 }, { "Level": 33, "Experience to get level": 1.0 }, { "Level": 34, "Experience to get level": 1.0 }, { "Level": 35, "Experience to get level": 1.0 }, { "Level": 36, "Experience to get level": 1.0 }, { "Level": 37, "Experience to get level": 1.0 }, { "Level": 38, "Experience to get level": 1.0 }, { "Level": 39, "Experience to get level": 1.0 }, { "Level": 40, "Experience to get level": 1.0 }, { "Level": 41, "Experience to get level": 1.0 }, { "Level": 42, "Experience to get level": 1.0 }, { "Level": 43, "Experience to get level": 1.0 }, { "Level": 44, "Experience to get level": 1.0 }, { "Level": 45, "Experience to get level": 1.0 }, { "Level": 46, "Experience to get level": 1.0 }, { "Level": 47, "Experience to get level": 1.0 }, { "Level": 48, "Experience to get level": 1.0 }, { "Level": 49, "Experience to get level": 1.0 }, { "Level": 50, "Experience to get level": 1.0 }, { "Level": 51, "Experience to get level": 1.0 }, { "Level": 52, "Experience to get level": 1.0 }, { "Level": 53, "Experience to get level": 1.0 }, { "Level": 54, "Experience to get level": 1.0 }, { "Level": 55, "Experience to get level": 1.0 }, { "Level": 56, "Experience to get level": 1.0 }, { "Level": 57, "Experience to get level": 1.0 }, { "Level": 58, "Experience to get level": 1.0 }, { "Level": 59, "Experience to get level": 1.0 }, { "Level": 60, "Experience to get level": 1.0 }, { "Level": 61, "Experience to get level": 1.0 }, { "Level": 62, "Experience to get level": 1.0 }, { "Level": 63, "Experience to get level": 1.0 }, { "Level": 64, "Experience to get level": 1.0 }, { "Level": 65, "Experience to get level": 1.0 }, { "Level": 66, "Experience to get level": 1.0 }, { "Level": 67, "Experience to get level": 1.0 }, { "Level": 68, "Experience to get level": 1.0 }, { "Level": 69, "Experience to get level": 1.0 }, { "Level": 70, "Experience to get level": 1.0 }, { "Level": 71, "Experience to get level": 1.0 }, { "Level": 72, "Experience to get level": 1.0 }, { "Level": 73, "Experience to get level": 1.0 }, { "Level": 74, "Experience to get level": 1.0 }, { "Level": 75, "Experience to get level": 1.0 }, { "Level": 76, "Experience to get level": 1.0 }, { "Level": 77, "Experience to get level": 1.0 }, { "Level": 78, "Experience to get level": 1.0 }, { "Level": 79, "Experience to get level": 1.0 }, { "Level": 80, "Experience to get level": 1.0 }, { "Level": 81, "Experience to get level": 1.0 }, { "Level": 82, "Experience to get level": 1.0 }, { "Level": 83, "Experience to get level": 1.0 }, { "Level": 84, "Experience to get level": 1.0 }, { "Level": 85, "Experience to get level": 1.0 }, { "Level": 86, "Experience to get level": 1.0 }, { "Level": 87, "Experience to get level": 1.0 }, { "Level": 88, "Experience to get level": 1.0 }, { "Level": 89, "Experience to get level": 1.0 }, { "Level": 90, "Experience to get level": 1.0 }, { "Level": 91, "Experience to get level": 1.0 }, { "Level": 92, "Experience to get level": 1.0 }, { "Level": 93, "Experience to get level": 1.0 }, { "Level": 94, "Experience to get level": 1.0 }, { "Level": 95, "Experience to get level": 1.0 }, { "Level": 96, "Experience to get level": 1.0 }, { "Level": 97, "Experience to get level": 1.0 }, { "Level": 98, "Experience to get level": 1.0 }, { "Level": 99, "Experience to get level": 1.0 }, { "Level": 100, "Experience to get level": 1.0 } ], "Version": { "Major": 1, "Minor": 5, "Patch": 9 } } Localization { "XP Added Chat": "<color=green>You earned {0} XP</color>", "XP Added Gametip": "<color=white>You earned {0} XP</color>", "New Level": "<color=green>You now have {0} XP, for the reward list type /xp list.</color>", "Level1": "<color=green>You have {0} XP, Prestige {1}.</color>", "Level2": "<color=green>You level up 1 XP every 30 minutes.</color>", "Level3": "<color=green>For the XP reward list type /xp list.</color>", "New Prestige": "<size=16><color=orange>CONGRATULATIONS!</color> {0} has just reach Prestige Level {1}!</size>", "Highest XP": "{0} has the most XP in this server, {1}. {2}", "HighXP Items": "Receives {0} in Scrap and 1 Large Present!", "XPInfo": "<color=green><size=13>XP is gained by playing on the server, it rewards you with items, type /xp for more information.</size></color>", "Reward Received": "<color=green>You have been rewarded with {1} for your XP.</color>" }
    $25.00
  15. Version 1.0.0

    13 downloads

    This plugins add the possibility to rewards players with Rewards Points by playing on Arcade Machine. Dependencies: This plugin has requirements to work properly: Arcade Machine Connector Server Rewards Profiles File: This plugin uses an advanced profile system offering the possibility for administrators to create as many profiles as they wish in order to offer them to their players for free or through a Premium/VIP pack. How-to: Permission profiles are located in config/<pluginName>/profiles.json. Copy/Paste the default profile and name it as you want. (for this example, I'll call it vip) Avoid special characters and spaces: thisIsAGoodProfileName Edit vip as you need. "Profile Level" is the level of the profile. The player will ALWAYS use the highest profile level if the player is associated to multiple profiles. Avoid duplicate Profile Level. Reload the plugin. Associates players or groups to a profile using permission: <pluginname>.profile.<profilename> (o.grant group vip myplugin.profile.vip) I suggest to always assign ONLY ONE profile to player/group to avoid bad behaviors. Players associated to this permissions will now use parameters in the associated profile. { "default": { "Profile Level (integer, higher number = higher priority, default: 0)": 0, "Profile Settings": { "Points donated for special levels reached (level: points)": { "1": 1, "2": 2, "3": 3, "4": 4, "5": 5, "6": 6, "7": 7, "8": 8, "9": 9, "10": 10 }, "Duration (in seconds) to wait to be eligible again for the first special level (-1 = infinite)": 86400, "One stage value (in level)": 10, "Points donated per stage reached": 10, "First rewarded stage": 100, "Points donated when reaching a new highest score": 10, "Minimum level to reach to be eligible for the new highest score reward": 50 } } } Permissions: ArcadeMachineReward.recieveRewardedStagePoints : Allow the player/group to recieve points from Stage reached. ArcadeMachineReward.recieveSpecialLevelPoints : Allow the player/group to recieve points from Special level. ArcadeMachineReward.recieveNewHighestScorePoints : Allow the player/group to recieve points when beating his new highest score. Optimized for Performance This plugin has been developed with a primary objective to be very performant, thus limiting plugin-related performance losses. Depending the plugin, a category called "Performance Settings" allow the administrator to reduce power consumption at the cost of the quality. About Mælep My other plugins: Codefling's profile Looking for plugins: Fiverr's Gig Contact website: Maelep.be Warranty and Updates The customers benefits from a 28-day warranty from the date of the last sell of the plugin. This warranty covers bugs related to the script and, as far as possible, bugs related to Rust and uMod updates. Terms of Service of Mælep The Mælep's plugins are in no way affiliated to Facepunch, uMod or Codefling. He should not be considered as a developer endorsed by Facepunch, uMod or Codefling. Any contribution or purchase made on this website is donated to Mælep. For more information, support or a purchase history, please use the support section available on the page of the plugin. Payment to Mælep is payment for the digital items contained in the purchase. This transaction is final and there is no refund. If you are banned for breaking the rules of Codefling, you will not be refunded. Requests for refunds due to delays, Rust and uMod update flaws or any other problems are submitted at the discretion of Mælep.
    $10.00
  16. Mattdokn

    Rep Rewards

    Version 1.0.0

    843 downloads

    Reward players for advertising your server! Players with a key of your choosing in their name will be given reoccurring rewards. Player names can have the key anywhere as long as it's continuous, examples: Key: RR RR-Username RR username useRRname usernameRR Offers full integration with ServerRewards and Economy plugins to allow for rewards such as shop points and money. Examples for each are included with the default config that are generated on the plugin's initial load. Examples for rust items are also included, using the short-name as the key to allow for readable configs. Short names can be found here: CorrosionHour I offer full support through comments and pm's, as well as feature requests.
    $2.00
432.2k

Downloads

Total number of downloads.

2.3k

Customers

Total customers served.

31.8k

Files Sold

Total number of files sold.

515.9k

Payments Processed

Total payments processed.

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