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Found 13 results

  1. Iftebinjan

    SimplePVE

    Version 1.2.1

    889 downloads

    SimplePVE is exactly what it says. An easy simple PVE plugin for your server to modify or change PVE rules individually & now also have a Simple Cui to control PVE rules and Create or edit Schedules. Features: Control PVE Rules from in-game or in the config Easy to understand each individual Rules Create PVP Schedules Discord Embed Messages on PurgeStart or End Many more features are added every update Commands • /simplepve - Use to enable or disable pve toggle • /sprules - Use to Open a Cui to control PVE Rules & Creating Schedules • /rsp - Use to reload the plugin Permissions • simplepve.admin - Required to enable or disable SimplePVE • simplepve.adminloot - Required to view Loots • simplepve.admindamage - Required for Admin damages to any entitys Works with: Should work with Every Event Plugin(Incase let me know asap!) More adding-on requests APIs: void OnSPVEPurgeStarted void OnSPVEPurgeEnded TimeSpan GetPVPStartTimeRemaining TimeSpan GetPVPEndTimeRemaining Config: Get faster support on my Discord! Discord: iftebinjan Check Out My Other plugins as Well
    $14.99
  2. Version 0.1.12

    314 downloads

    Useful auxiliary plugin that allows other plugins to customize the status bar through an API. Note: AdvancedStatus does not display any bars on its own. This is done by other plugins that work with it. An example plugin demonstrating interaction with AdvancedStatus. P.S. If you're using Vanish from umod, you need to replace with this: Vanish.cs The ability to specify the frequency of calculating the number of bars; The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The abillity to set own image and customize the color of the image; The abillity to set sprite instead of the image; The ability to specify custom text. Additionally, customization options for the color, size, and font of the text; No need to pass all parameters; No need to manually delete your bar when unloading your plugin. { "Frequency(in ms) for calculating the number of bars. For example, 500 means 2 times per second, 300 approximately 3 times per second.": 500, "Update interval of the bar state in seconds for invisible players": 0.5, "UI. Bar - Left to Right": true, "UI. Bar - Offset Between": 2, "UI. Bar - Default Height": 26, "UI. Main - Default Color": "#505F75", "UI. Main - Default Transparency": 0.7, "UI. Main - Default Material(empty to disable)": "", "UI. Image - Default Color": "#6B7E95", "UI. Text - Default Size": 12, "UI. Text - Default Color": "#FFFFFF", "UI. Text - Default Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "UI. SubText - Default Size": 12, "UI. SubText - Default Color": "#FFFFFF", "UI. SubText - Default Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "UI. Progress - Default Color": "#89B840", "UI. Progress - Default Transparency": 0.7, "UI. Progress - Default OffsetMin": "25 2.5", "UI. Progress - Default OffsetMax": "-2.5 -2.5", "Version": { "Major": 0, "Minor": 1, "Patch": 12 } } Note: Default values will be used if the external plugin does not pass the property itself. EN: { "MsgDays": "d", "MsgHours": "h", "MsgMinutes": "m", "MsgSeconds": "s", "MsgLessThanOneMinute": "< 1m" } RU: { "MsgDays": "д", "MsgHours": "ч", "MsgMinutes": "м", "MsgSeconds": "с", "MsgLessThanOneMinute": "< 1м" } OnPlayerGainedBuildingPrivilege: Called after the player enters their building privilege. OnPlayerLostBuildingPrivilege: Called after the player exits their building privilege. void OnPlayerGainedBuildingPrivilege(BasePlayer player) { Puts($"{player.displayName} entered the authorized building privilege zone."); } void OnPlayerLostBuildingPrivilege(BasePlayer player) { Puts($"{player.displayName} exited the authorized building privilege zone."); } There are 5 methods: CreateBar DeleteBar DeleteAllBars BarExists InBuildingPrivilege There are 4 types of bar: Default - A simple bar that displays the provided information. Does not update the value of SubText by itself; Timed - Similar to the default bar, but it automatically disappears after the specified time in the TimeStamp parameter; TimeCounter - The SubText shows the remaining time until TimeStamp. Also automatically removed upon expiration of the TimeStamp; ProgressBar - Similar to the default bar, but additionally features a progress bar. CreateBar: Used to create a bar or update bar values for a player. To call the CreateBar method, you need to pass 2 parameters. The first one is BasePlayer or <ulong>playerID. The second one is a dictionary with the parameters you need. In the CreateBar method, all parameters are optional, except for two: Id; Plugin. Parameters not specified when creating a new bar will use the values set in the AdvancedStatus plugin's configuration file. Parameters not specified during bar update will retain the values they had before the update. Note: The plugin does not update values automatically, you need to manually send new values. var parameters = new Dictionary<string, object> { { "Id", "MyID" }, //<string>Unique identifier for the bar in your plugin. ***This is a required field. { "BarType", "Default" }, //<string>Type of the bar. There are 5 types: Default, Timed, TimeCounter, ProgressBar and TimedProgressBar. { "Plugin", Name }, //<string>Name of your plugin. ***This is a required field. { "Order", 10 }, //<int>The position of your bar relative to others. Order is determined by increasing values(ASC). { "Height", 26 }, //<int>The height of your bar. A standard bar is 26 pixels. { "Main_Color", "#505F75" }, //<string>HTML Hex color of the bar background. { "Main_Transparency", 0.7f }, //<float>Transparency of the bar background. { "Main_Material", "assets/content/ui/uibackgroundblur.mat" }, //<string>Material of the bar background(empty to disable). { "Image", "MySuperIcon" }, //<string>Name of the image saved in the ImageLibrary or a direct link to the image if ImageLibrary is not used. { "Image_Sprite", "assets/icons/gear.png" }, //<string>The name of the sprite to be used as the image. Empty to use the URL("Image"). { "Is_RawImage", false }, //<bool>Which type of image will be used? True - CuiRawImageComponent. False - CuiImageComponent. { "Image_Color", "#6B7E95" }, //<string>HTML Hex color of the bar image. { "Text", "MyText" }, //<string>Main text. { "Text_Size", 12 }, //<int>Size of the main text. { "Text_Color", "#FFFFFF" }, //<string>HTML Hex color of the main text. { "Text_Font", "RobotoCondensed-Bold.ttf" }, //<string>Font of the main text. { "SubText", "MyText" }, //<string>Sub text. { "SubText_Size", 12 }, //<int>Size of the sub text. { "SubText_Color", "#FFFFFF" }, //<string>HTML Hex color of the sub text. { "SubText_Font", "RobotoCondensed-Bold.ttf" }, //<string>Font of the sub text. { "TimeStamp", DateTimeOffset.UtcNow.AddSeconds(6).ToUnixTimeSeconds() }, //<double>Used if the bar type is Timed, TimeCounter or TimedProgressBar. { "Progress", (float)amount / 100f }, //<float>Progress. From 0.0 to 1.0. { "Progress_Color", "#89B840" }, //<string>Progress color. { "Progress_Transparency", 1f }, //<float>Progress transparency. { "Progress_OffsetMin", "25 2.5" }, //<string>Progress OffsetMin: "*left* *bottom*". { "Progress_OffsetMax", "-2.5 -2.5" } //<string>Progress OffsetMax: "*right* *top*". }; AdvancedStatus?.Call("CreateBar", player, parameters); //Calling the CreateBar method with the passing of BasePlayer/playerID and a dictionary containing the required parameters. DeleteBar: Used to remove the bar for a player. To call the DeleteBar method, you need to pass 3 parameters. The first one is BasePlayer or <ulong>playerID. The second one is Id of your bar. And the third one is name of your plugin. AdvancedStatus?.Call("DeleteBar", player, barID, Name);//Calling the DeleteBar method with the passing of BasePlayer/playerID, ID of the bar and name of your plugin. If you try to delete a bar that doesn't exist, nothing bad will happen. So feel free to delete the bar without checking its existence. P.S. When unloading your plugin, there is no need to manually delete bars for players, AdvancedStatus will handle it automatically. DeleteAllBars: Used to remove all bars associated with the plugin. To call the DeleteAllBars method, you need to pass only 1 parameter. It is name of your plugin. AdvancedStatus?.Call("DeleteAllBars", Name);//Calling the DeleteAllBars method, passing the name of your plugin BarExists: Used to check if the specified bar exists. To call the BarExists method, you need to pass 3 parameters. The first one is BasePlayer or <ulong>playerID. The second one is Id of your bar. And the third one is name of your plugin. (bool)AdvancedStatus?.Call("BarExists", player, barID, Name);//Calling the BarExists method with the passing of BasePlayer/playerID, ID of the bar and name of your plugin. InBuildingPrivilege: Used to check if the player has authorized building privileges. To call the InBuildingPrivilege method, you need to pass BasePlayer or <ulong>playerID. (bool)AdvancedStatus?.Call("InBuildingPrivilege", player, false);//Checking if the player has Building Privilege.
    $1.99
  3. kasvoton

    Scheduler

    Version 1.1.1

    162 downloads

    SAVE 13% WHEN BUYING THE BUNDLE This plugin will allow you to run console commands at any given schedule. The syntax was inspired on the Unix's crontab format but ported to json for easy of use. Below you'll find some examples.. but sky is the limit. ┌───────────── minute (0 - 59) │ ┌───────────── hour (0 - 23) │ │ ┌───────────── day of the month (1 - 31) │ │ │ ┌───────────── month (1 - 12) │ │ │ │ ┌───────────── day of the week (0 - 6) (Sunday to Saturday); │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * * * * * <command to execute> { "Minute": "*", "Hour": "*", "Day": "*", "Month": "*", "DoW": "*", "Command": "ai.sleepwakestats" } New features "@forced" and "!forced" to be used on the Command field as conditionals: /* * > minute = 15, hour = 19, DoW = 4, command = @forced restart 60 * > minute = 15, hour = 12, DoW = 4, command = !forced restart 900 * > The special keys "@forced" and "!forced" will allow you to execute commands * > only of forced wipe days or only on non forced wipe days. This example will * > restart the server every thursday at 12:15 except forced wipe days were it * > will only execute at 19:15. */ New features "@wipe" and "!wipe" to be used on the Command field as conditionals: /* * > minute = @restart, command = @wipe my_command * > minute = @restart, command = !wipe my_other_command * > The special keys "@wipe" and "!wipe" will allow you to execute commands * > only if the map was wiped. This example will execute my_command on server * > restart if the map was wiped otherwise will execute my_other_command. */ Execute the command "ai.sleepwakestats" every 3m: { "Minute": "*/3", "Hour": "*", "Day": "*", "Month": "*", "DoW": "*", "Command": "ai.sleepwakestats" }, Execute the command "status" at 15m of every hour: { "Minute": "15", "Hour": "*", "Day": "*", "Month": "*", "DoW": "*", "Command": "status" }, Restart the server every day at 6:45: { "Minute": "45", "Hour": "6", "Day": "*", "Month": "*", "DoW": "4", "Command": "restart 60" }, Have a specific plugin running only during the weekends: { "Minute": "0", "Hour": "0", "Day": "*", "Month": "*", "DoW": "6", "Command": "oxide.load MyWeekEndPlugin" }, { "Minute": "0", "Hour": "0", "Day": "*", "Month": "*", "DoW": "1", "Command": "oxide.unload MyWeekEndPlugin" } Execute the command "oxide.version" every Tuesday between 10:15 to 10:25: { "Minute": "15-25", "Hour": "10", "Day": "*", "Month": "*", "DoW": "3", "Command": "oxide.version" } Sets the fps limit to 30 at every server restart: { "Minute": "@restart", "Hour": "*", "Day": "*", "Month": "*", "DoW": "*", "Command": "fps.limit 30" } Keeps the plugin MyWeekEndPlugin unloaded during weekend restarts: { "Minute": "@restart", "Hour": "*", "Day": "*", "Month": "*", "DoW": "1", "Command": "oxide.unload MyWeekEndPlugin" }, { "Minute": "@restart", "Hour": "*", "Day": "*", "Month": "*", "DoW": "6", "Command": "oxide.unload MyWeekEndPlugin" }
    $4.99
  4. Version 1.3.6

    1,147 downloads

    Features: Setting up safe and raid times 6 variations of GUI display for players Ability to configure blocked activities during safe time Ability to set the time for the day of the week (Used by default), and for a specific date Flexible and intuitive plugin settings Real-time UI(Has 6 variations) with date, time and raid/safe time info. A menu where players can find out the safe and raid times for any given day Convenient in-game menu for plugin settings You can set safe days after wipe How to open setup RTM UI Default command for open setup RTM UI: /rtm Configuration: { "Command for open Raid Time Managment UI": "rtm", "Timezone(Difference between UTC and your time)": 60, "Time format for UI(True - 24H format, False - 12H format)": false, "Display UI": true, "Enable Alerts": true, "Allow players to close the UI": true, "[RaidableBases] Allow raiding RB bases in SafeTime": true, "[TruePVE] Safe Time RuleSet": "default", "[TruePVE] Raid Time RuleSet": "default", "[ZoneManager] The plugin will work on entities in the zones": "DISABLED", "[ZoneManager] Zone ID List": [], "UI Position": "UPPER_LEFT", "NPP amount": 0, "Block only offline raids": true, "Add safe days after wipe": 1, "Commands to be executed when raid time starts": [], "Commands to be executed when safe time starts": [], "Forbidden actions during the blocking of the raid": { "Default Raid By Player": true, "Damage Own Buildings": false, "Raid By Patrol Helicopter": true, "Raid By MLRS": true, "Using Ladders In Building Block": true, "Damage By Fire": true, "Build Ceiling In Building Block": true, "Build Turrets In 2x Building Block Radius": true, "Break down twig buildings": false }, "List of prefabs that can always be damaged": [], "Manage raids by day of the week (Used by default)": { "Monday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Tuesday": [ { "Start Raid Block(Hours)": 14, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Wednesday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Thursday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Friday": [ { "Start Raid Block(Hours)": 18, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Saturday": [ { "Start Raid Block(Hours)": 10, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ], "Sunday": [ { "Start Raid Block(Hours)": 8, "Start Raid Block(Minutes)": 0, "Stop Raid Block(Hours)": 22, "Stop Raid Block(Minutes)": 0 } ] }, "Raid management for specific days(Takes precedence over raid management by day of the week)": {} } Explanation of some options: "Default Raid by Player" : players will be able to use items for the raid Lang: { "UI_ALERT": "ALERT", "UI_TURRETBLOCK": "You cannot place turrets in double TC radius during safe time", "UI_LADDERBLOCK": "You may not place ladders in a Building Block during safe times.", "UI_CEILINGBLOCK": "You cannot place ceilings in the Building Block during safe times.", "UI_CANDAMAGE": "You cannot damage other people's buildings during safe times", "UI_CANDAMAGEOWN": "You cannot damage own buildings during safe times", "UI_START_RAID_TIME": "Raid time has begun! All restrictions removed", "UI_STOP_RAID_TIME": "The raid time is over. Restrictions are in effect!", "CM_CLOSE_HUD": "You closed the RTM HUD, to open it again use the /rtm hud command", "UI_RAIDTIMESCHEDULE": "RAID TIME SCHEDULE", "UI_SAFE_TIME": "Safe Time", "UI_RAID_TIME": "Raid Time", "UI_Monday": "Monday", "UI_Tuesday": "Tuesday", "UI_Wednesday": "Wednesday", "UI_Friday": "Friday", "UI_Saturday": "Saturday", "UI_Sunday": "Sunday", "UI_AM": "AM", "UI_PM": "PM", "UI_January": "January", "UI_February": "February", "UI_March": "March", "UI_April": "April", "UI_May": "May", "UI_June": "June", "UI_July": "July", "UI_August": "August", "UI_September": "September", "UI_October": "October", "UI_November": "November", "UI_December": "December", "UI_Thursday": "Thursday" }
    $14.99
  5. IIIaKa

    Wipe Status

    Version 0.1.3

    117 downloads

    The plugin displays the time until the next wipe in the status bar. Depends on AdvancedStatus plugin. The ability to display the remaining time until the wipe: If there are N days left. Configurable in the configuration file; If player is in a safe zone or building privilege zone; The option to choose between a server wipe and a manually specified wipe; The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The abillity to set own image and customize the color of the image; The abillity to set sprite instead of the image; The ability to specify custom text. Additionally, customization options for the color, size, and font of the text. wipestatus.admin - Provides the ability to set custom date of wipe. { "ImageLibrary Counter Check": 5, "Wipe command": "wipe", "Use GameTip for messages?": true, "Is it worth displaying the wipe timer only when players in the safe zone or building privilege?": false, "When should it start displaying? Based on how many days are left(0 to display always)": 0, "Custom wipe date(empty to use default). Format: yyyy-MM-dd HH:mm. Example: 2023-12-10 13:00": "", "Status. Bar - Height": 26, "Status. Bar - Order": 10, "Status. Background - Color": "#0370A4", "Status. Background - Transparency": 0.7, "Status. Background - Material(empty to disable)": "", "Status. Image - URL": "https://i.imgur.com/FKrFYN5.png", "Status. Image - Sprite(empty to use image from URL)": "", "Status. Image - Is raw image": false, "Status. Image - Color": "#0370A4", "Status. Text - Size": 12, "Status. Text - Color": "#FFFFFF", "Status. Text - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Status. SubText - Size": 12, "Status. SubText - Color": "#FFFFFF", "Status. SubText - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Version": { "Major": 0, "Minor": 1, "Patch": 3 } } EN: { "MsgText": "WIPE IN", "MsgSetNewDate": "The new wipe date is set for {0}.", "MsgSetNewDateFailed": "An error occurred while setting the wipe date. Date format: yyyy-MM-dd HH:mm", "MsgSetBar": "Displaying the bar: {0}" } RU: { "MsgText": "ВАЙП ЧЕРЕЗ", "MsgSetNewDate": "Новая дата вайпа установлена на {0}.", "MsgSetNewDateFailed": "Произошла ошибка при установке даты вайпа. Формат даты: yyyy-MM-dd HH:mm", "MsgSetBar": "Отображение бара: {0}" } bar - Enabling and disabling personal bar display. set - Setting a new wipe date. Format: yyyy-MM-dd HH:mm. Permission "wipestatus.admin" required. Example: /wipe set "2023-12-28 15:16"
    $3.99
  6. Version 1.2.4

    631 downloads

    Description : This plugin allows you to have a graphical interface on your servers which will then give you information on the number of players, my not only that, all that in real time Editor : https://hud-panel.foudugame360.com/ Requires : ImageLibrary Compatible : TimedPermissions Economics TruePVE ServerRewards ZoneManager BuildCost UI Panel function : An ON/OFF button on the panel. A store button/Kits/Info/... An online player counter. An sleeping player counter. An player counter. A clock that gives the time of the match. A dial that gives the player balance. A dial that gives PVP/PVE information. A dial that indicates the time of a leave. A dial that displays your messages. A counter that gives the distance between you and your point. A dial that shows the player’s position on the map in real time. A dial that gives the server’s fps. An icon for the cargo plane event. An icon for freight events. An icon for ch47 events. An icon for attack helicopter events. An icon for tank events. An icon for your custom events via ( hook). Time format : file : /oxide/lang/en/HUDPanel.json for 12h format "Time_Format": "hh:mm tt", for 24h format "Time_Format": "HH:mm", https://www.c-sharpcorner.com/blogs/date-and-time-format-in-c-sharp-programming1 Themes : HUD BASIC CUBE TRIANGLE Icon ID : Contents : - HUDPanel.cs Install : rust\oxide\plugins\HUDPanel.cs Config : rust\oxide\config\HUDPanel.json { "Scan current map events on reload": true, "Chat command to show/disappear the HUDPanel": "h", "Anti Freeze Server Fps Limit": 15, "Change the overall size of the HUD Panel (30 - 100) Default 48": 48, "Width between icon": 18, "Change the sound of the On/Off button": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "Type the coordinate ( X: 1000 | Z: 1000 : 0 ), ( map : A1 : 1 ), ( Auto : 2 )": 2, "List Messages": { "Messages": { "On/Off (true/false)": true, "How long until the next message": 10, "Messages": [ "Messages 1", "Messages 2", "Messages 3" ], "The order the icon should place": 0, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterTop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#3f51b5", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 2.1, "Icon ID": "Messages", "URL Custom": null }, "Swich OFF": null, "Position of text in the logo": "20 0 -1 0", "Width BAR SIZE : 1 - 15": 8 } }, "Timed Permissions: Edit 'vip_*' ( Permissions / Groups )": { "vip_1": { "On/Off (true/false)": true, "Reload delay": 5, "Commands (leave blank to disable)": null, "The order the icon should place": 0, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterTop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff9800", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Vip_3", "URL Custom": null }, "Swich OFF": null, "Position of text in the logo": "20 0 -1 0", "Width BAR SIZE : 1 - 15": 7 }, "demo": { "On/Off (true/false)": true, "Reload delay": 5, "Commands (leave blank to disable)": null, "The order the icon should place": 0, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff9800", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Vip_1", "URL Custom": null }, "Swich OFF": null, "Position of text in the logo": "20 0 -2 0", "Width BAR SIZE : 1 - 15": 7 } }, "Custom events": { "Sputnik": { "On/Off (true/false)": true, "The order the icon should place": 5, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnSputnikEventStart", "On Event End ( Hook )": "OnSputnikEventStop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Sputnik", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Sputnik", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Convoy": { "On/Off (true/false)": true, "The order the icon should place": 6, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnConvoyStart", "On Event End ( Hook )": "OnConvoyEnd", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Convoy", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Convoy", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "ArmoredTrain": { "On/Off (true/false)": true, "The order the icon should place": 7, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnArmoredTrainEventStart", "On Event End ( Hook )": "OnArmoredTrainEventStop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Train", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Train", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Harbor": { "On/Off (true/false)": true, "The order the icon should place": 8, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnHarborEventStart", "On Event End ( Hook )": "OnHarborEventEnd", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 2.0, "Icon ID": "Harbor", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 2.0, "Icon ID": "Harbor", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 } }, "Default events": { "Patrol": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 2, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Patrol", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Patrol", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Ch47": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 3, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Ch-47", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Ch-47", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Plane": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 10, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Plane", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Plane", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 2 }, "Cargo": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Cargo", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Cargo", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "BradleyAPC": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 1, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.4, "Icon ID": "BradleyAPC", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.4, "Icon ID": "BradleyAPC", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 } }, "Information frame": { "Power": { "On/Off (true/false)": true, "Reload delay": 0, "Commands (leave blank to disable)": null, "The order the icon should place": 1, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "0 0 0 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Power", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Power", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Players": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 2, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#3d3d44", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Players", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 3 }, "Sleep": { "On/Off (true/false)": true, "Reload delay": 2, "Commands (leave blank to disable)": null, "The order the icon should place": 3, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Sleep", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Joining": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 4, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Joining", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Times": { "On/Off (true/false)": true, "Reload delay": 5, "Commands (leave blank to disable)": null, "The order the icon should place": 5, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#00a7c2", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Times", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "ServerRewards": { "On/Off (true/false)": true, "Reload delay": 3, "Commands (leave blank to disable)": null, "The order the icon should place": 1, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff5722", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "ServerRewards", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 5 }, "Economics": { "On/Off (true/false)": true, "Reload delay": 0, "Commands (leave blank to disable)": null, "The order the icon should place": 6, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Economics", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 5 }, "FPS": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 2, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0066", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "FPS", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "PvpPve": { "On/Off (true/false)": true, "Reload delay": 10, "Commands (leave blank to disable)": null, "The order the icon should place": 1, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0066", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "PvpPve", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 3 }, "Coordinate": { "On/Off (true/false)": false, "Reload delay": 3, "Commands (leave blank to disable)": null, "The order the icon should place": 5, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#006bc3", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Coordinate", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 6 }, "MarkerPos": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 2, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#feab00", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "MarkerPos", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 } }, "Button Custom": { "Shop": { "On/Off (true/false)": true, "Commands (leave blank to disable)": "shop", "The order the icon should place": 6, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "Change text alignment": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 0.4, "Opacity 3": 1.0, "Opacity icon": 0.9, "Enlarge icon": 1.7, "Icon ID": "Shop", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Kits": { "On/Off (true/false)": true, "Commands (leave blank to disable)": "chat.say /kit", "The order the icon should place": 6, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "Change text alignment": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 0.4, "Opacity 3": 1.0, "Opacity icon": 0.9, "Enlarge icon": 1.7, "Icon ID": "Kits", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Info": { "On/Off (true/false)": true, "Commands (leave blank to disable)": "chat.say /info", "The order the icon should place": 6, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "Change text alignment": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 0.4, "Opacity 3": 1.0, "Opacity icon": 0.9, "Enlarge icon": 1.9, "Icon ID": "Info", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 1 } } }
    $14.99
  7. Version 0.1.1

    68 downloads

    This plugin demonstrates the integration with the AdvancedStatus plugin. It displays the amount of a specific item in the player's inventory in the status bar. In this case, it's Scrap, to track a different item, replace the itemID value on line 21 with the ID of the desired item. This plugin can be downloaded by plugin developers as a reference to understanding how to work with the AdvancedStatus and by server owners to easily display desired items in the status bar.
    Free
  8. Bojack

    Time Check

    Version 1.0.0

    2 downloads

    Time Check provides a simple global chat command for players to check the ingame time, as well as providing information on how long it'll be until the next morning or night. Players can use the command !time once per minute - Time Check works with day length plugins including TimeOfDay as the time until day/night counter measures ingame hours rather than real-time hours. Cooldown timer & message colours can be easily edited via the file itself, however feel free to reach out on Discord if you have issues with this (@rustbojack).
    $1.99
  9. kasvoton

    Clock

    Version 1.3.1

    500 downloads

    This is a dead simple, non-intrusive, HUD based clock which shows in-game time. This plugin has little to none performance impact, even when shorter nights are enabled on the server. No configuration required.
    Free
  10. Bojack

    SimpleHUD

    Version 1.0.0

    116 downloads

    This plugin adds an extremely simple (non-invasive) ingame hud to the top right of your screen. /showhud - enable/disable the ingame hud (client-side, will only affect player that runs the command) I plan on updating and adding to this over time so feel free to make suggestions!
    Free
  11. Version 1.1.3

    145 downloads

    Provides API and Hooks which called when in-game day/night and real second/hour/day/month/year started. Has no functional by itself. Usable only as plugin dependency. Configuration { "Rust day start time (hour)": 7.5, "Rust night start time (hour)": 20.0 } API aTimeAPI.Call<bool>("IsDayInRustNow"); Hooks void OnRealSecond() // called every real second void OnRustDayStarted() // called right arter in-game day was started void OnRustNightStarted() // called right arter in-game night was started void OnNewRealHourStarted(int newHour) // called right arter new real hour was started void OnNewRealDayStarted(int newDay) // called right arter new real day was started void OnNewRealMonthStarted(int newMonth) // called right arter new real month was started void OnNewRealYearStarted(int newYear) // called right arter new real year was started
    Free
  12. Version 1.0.3

    20 downloads

    Adds deployment time on objects, as well as construction and improvement time. INFO - Configurable default deployment time - Configurable time to build or improve buildings - Configurable deployment time for all objects - You can add a percentage reduction to the duration according to the player's oxide permissions on any item, building grade, or by default PREVIEW (v1.0.1) PERMISSION If you want to bypass all construction times ctimetodeploy.bypass CONFIG If you want to bypass all construction times. In the example configuration below. The deployment time of a tool cupboard is not preset so its value will be the default one (5 sec). If a player has the ctimetodeploy.vip permission he will have a 10% shorter time, and 75% with the ctimetodeploy.modo permission. If he wants to put a sleepingbag the time will be 2.5 seconds as it is defined in the config file. The reduction percentages will be applied if they are specified for the item. { "CONFIG": { "» Refresh rate (increase only in case of lag, changes the update frequency of the progress bar)": 0.01, "» Max distance for cancels the construction if the player is too far from the deployment position)": 7.0, "» Default deployment duration (seconds) for all items and grade (building upgrade).": 5.0, "» Default duration reduction percentage": [ { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip", "» Percentage of time reduction": 10.0 }, { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.modo", "» Percentage of time reduction": 75.0 } ] }, "BUILDING GRADE": { "twigs": { "» Duration (seconds)": 2.5, "» Duration reduction percentage": null }, "wood": { "» Duration (seconds)": 5.0, "» Duration reduction percentage": [ { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip", "» Percentage of time reduction": 18.0 }, { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip2", "» Percentage of time reduction": 58.5 } ] }, "stone": { "» Duration (seconds)": 7.5, "» Duration reduction percentage": null }, "metal": { "» Duration (seconds)": 10.0, "» Duration reduction percentage": null }, "toptier": { "» Duration (seconds)": 15.0, "» Duration reduction percentage": null } }, "DEPLOYABLE": { "sleepingbag": { "» Duration (seconds)": 2.5, "» Duration reduction percentage": [ { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip", "» Percentage of time reduction": 10.0 }, { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip2", "» Percentage of time reduction": 20.0 } ] } }, "VERSION": { "Major": 1, "Minor": 0, "Patch": 1 } } ADD NEW ITEM In the config file add in DEPLOYABLE "sleepingbag": { "» Duration (seconds)": 2.5, "» Duration reduction percentage": null } ADD NEW PERCENTAGE REDUCTION This is a list you can add more. The highest value will be selected according to the player's permissions { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip", "» Percentage of time reduction": 10.0 }, or { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "ctimetodeploy.vip", "» Percentage of time reduction": 10.0 }, { "» Name of the oxide permission, use an existing permission or a new one by adding 'ctimetodeploy.'": "kit.vip4", "» Percentage of time reduction": 25.3 }, Future evolution, in-game administration panel to make handling easier
    $25.00
  13. Meyverick

    Real Time

    Version 1.1.0

    6 downloads

    The game time is similar to real time depending of the longitude and latitude of the chosen location. Features: Time is UTC, you can configure your timezone. The sun will rise on the server at the sunrise time of your location. The sun will set on the server at the sunset time of your location. The sun will be at noon when it's noon. ... You can choose the sunrise/sunset time using latitude and longitude of the location you want. The parameter "doClearNight: true" (by default) allows you to freeze the game time a few minutes after sunset and a few minutes before sunrise so you can enjoy a lightly lit night for playing at night AND keep the usefulness of Night Vision Goggles. Live test: You can try all my public plugins on my servers at https://Rust.Maelep.be This plugin is available on the following servers: Maelust: Extended Official, Maelust: Wildman, Maelust: Escape From Rust. Warranty: The customers benefits from a 28-day warranty from the date of the last sell of the plugin. This warranty covers bugs related to the script and, as far as possible, bugs related to Rust and uMod updates. Bugs: Bugs because of my script will always fixed as soon as possible. Bugs because of uMod or Rust changes will be fixed as soon as possible but I'm not responsible for the inability to continue to maintain the plugin due to incompatibility. No refund will be made. Credit: Icon of the plugin by Freepik on flaticon.
    $10.00
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