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Found 6 results

  1. Version 1.1.0

    1 download

    Adds re-spawnable items with command. With this plugin, you can: • Define spawn points for different items anywhere in your server's world. • Set custom intervals for spawning items, allowing you to control the frequency of loot respawns. • Specify random quantity ranges for items, adding an element of unpredictability to your server's loot economy. Whether you're looking to create themed loot areas, simulate dynamic item distribution, or simply enhance the gameplay experience on your Rust server, this plugin gives you the flexibility and control to do so with ease. Commands (ONLY ADMIN); • /addspawn <name> <x> <y> <z> <item> <quantity> <interval> ► You can create a spawn point with static time and item count. • /addspawnq <name> <x> <y> <z> <item> <randomMin> <randomMax> <interval> ► You can create a spawn point that only includes random item count. • /addspawnr <name> <x> <y> <z> <item> <intervalMin> <intervalMax> <quantity> ► You can create a spawn point that only includes random time. • /addspawnqr <name> <x> <y> <z> <item> <randomMin> <randomMax> <intervalMin> <intervalMax> ► You can create a spawn point that includes both random time and item count. • /deletespawn <name> ► You can delete spawn points with this command. • /showspawns ► Prints out spawn points in f1 console. ➡ "<name>" This defines your spawn points name which you can use in /deletespawn. ➡ "<x> <y> <z>" This is positions for items to be spawned you can use console command "client.printpos" to see where you're standing at. ➡ "<item>" You need to use the short name for the item you want to be spawned, you can find the short names here. ➡ "<quantity>" This defines the item count. ➡ "<interval>" This defines the respawn time in seconds. ➡ "<randomMin>", "<randomMax>" you can adjust those values for how many items will be spawned for random item count. Ex; 1 10, Spawned item count will be in between 1 and 10. ➡ "<intervalMin>", "<intervalMax>" you can adjust those values for how much time later the item will be respawned for random time. Ex; 1 10, Item will respawn every 1 to 10 seconds. This is how the default config looks like. (I don't reccomend you to use config file if it is not necessary) { "Spawn1": { "Interval": 5.0, "IntRandom": true, "IntMax": 5.0, "IntMin": 1.0, "Position": { "x": 100.0, "y": 10.0, "z": 50.0 }, "ItemName": "ammo.rifle", "Quantity": 16, "Random": false, "RandomMin": 0, "RandomMax": 0 }, "Spawn2": { "Interval": 10.0, "IntRandom": false, "IntMax": 0.0, "IntMin": 0.0, "Position": { "x": 100.0, "y": 10.0, "z": 50.0 }, "ItemName": "scrap", "Quantity": 0, "Random": true, "RandomMin": 10, "RandomMax": 30 } }
    $9.99
  2. Version 2.0.0

    21 downloads

    I WILL HAVE A MINOR UPDATE COMING OUT SOON I HAVE BEEN INACTIVE OVER THE HOLIDAYS AND ALSO HAD A CORRUPT HARDDRIVE AND LOST PROGRESS ON WHAT I HAD DONE. Features Advanced customization of Random Scarecrow Spawner. Spawns Scarecrows configurable in 5 different loadouts near the player adjusted with configurable options, logging, and custom loot. Plans Future plans will include selectable NPC type, Config to adjust stats for Scarecrows, custom and global spawn setup, support for range weapons and I'm sure way more. Permissions oxide.grant user <steamID/username> randomscarecrowspawner.use oxide.grant group <groupname> randomscarecrowspawner.use Config { "Log Spawn Messages": true, "Log Death Messages": true, "Log Loot Messages": true, "Log Cleanup Messages": true, "Use Custom Loot": true, "One Hit Headshot Kill": true, "Timed Cleanup": true, "Scarecrow Cleanup Time": 1200, "Spawn Chance": 50.0, "Spawn Interval": 60.0, "Spawn Distance": 20.0, "Max Total Scarecrows": 50, "Max Scarecrows Per Player": 3, "Scarecrow Health": 100.0, "Loadout": { "Belt": [ { "Shortname": "mace", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Wear": [ { "Shortname": "frankensteins.monster.03.head", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.03.legs", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.03.torso", "Amount": 1, "Skin": 0 } ], "Main": [ { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ] }, "Loadout1": { "Belt": [ { "Shortname": "bone.club", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Wear": [ { "Shortname": "frankensteins.monster.01.head", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.01.legs", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.01.torso", "Amount": 1, "Skin": 0 } ], "Main": [ { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ] }, "Loadout2": { "Belt": [ { "Shortname": "mace.baseballbat", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Wear": [ { "Shortname": "halloween.mummysuit", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Main": [ { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ] }, "Loadout3": { "Belt": [ { "Shortname": "salvaged.sword", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Wear": [ { "Shortname": "scarecrow.suit", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Main": [ { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ] }, "Loadout4": { "Belt": [ { "Shortname": "machete", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Wear": [ { "Shortname": "halloween.surgeonsuit", "Amount": 1, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ], "Main": [ { "Shortname": "", "Amount": 0, "Skin": 0 }, { "Shortname": "", "Amount": 0, "Skin": 0 } ] }, "MinLoot": 2, "MaxLoot": 4, "CustomLootTable": [ { "Shortname": "ammo.pistol", "SpawnChance": 0.2, "MinAmount": 4, "MaxAmount": 13, "Skin": 0 }, { "Shortname": "cloth", "SpawnChance": 0.8, "MinAmount": 9, "MaxAmount": 13, "Skin": 0 }, { "Shortname": "lowgradefuel", "SpawnChance": 0.7, "MinAmount": 12, "MaxAmount": 22, "Skin": 0 }, { "Shortname": "metal.fragments", "SpawnChance": 0.6, "MinAmount": 47, "MaxAmount": 150, "Skin": 0 }, { "Shortname": "can.beans", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "bandage", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "mace.baseballbat", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "pants", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "hat.cap", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "pistol.revolver", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "scrap", "SpawnChance": 1.0, "MinAmount": 6, "MaxAmount": 11, "Skin": 0 }, { "Shortname": "tshirt.long", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 } ] }
    $6.00
  3. David

    Place Anything

    Version 1.0.5

    1,271 downloads

    PlaceAnything is simple plugin which allows place various prefabs in native way without any special commands. This plugin is free for customers who purchased Craft Menu. If you considering purchasing, I recommend purchase it as bundle. In order to make custom items work properly, you have to use StackModifier or SkinsStackFix Having trouble fitting larger entities into your compound? By using Scale Manager API you can resize certain entities. Vehicles can be crafted, deployed and picked up any time. Trees and bushes can be also deployed however this feature is more suitable for PVE servers since some bushes can't be removed. I created file with few examples Entities.json Bases can be crafted and deployed, or sold in any shop plugin available. • How can I pick up items? Deployed structures can be picked up by hitting it with hammer. Items can be picked up only by owner. • How to upload custom icons? Custom icons can be uploaded with Steam workshop uploader. WorkshopUploader.zip original repository • How to use CopyPaste plugin with PlaceAnyting? In data file Entities.json, put 'copypaste/buildingName' instead of prefab path. • Where I can find list of all prefabs? Here is full updated list but not every prefab can be spawned from there and some of them you might not be able to destroy, I do not recommend testing this on live server. Plugin comes with 14 pre-configured items. Use /gimme chat command in game to get those items for testing. • Known issues - some prefabs cannot be damaged thus can be used to grief players. (recycler, slotmachine, test generator...etc) - hitting gambling wheel with hammer will make wheel disappear, game issue cant be fixed Please keep in mind, this plugin is basically just bridge for spawning prefab after deploying certain item. I do not guarantee that every prefab will work, you can alternatively test them by spawning them with console command before you purchase this plugin.
    $5.50
  4. Version 1.0.0

    33 downloads

    Exagonal City : This city replaces the bandit town and the outpost, everything is concentrated in that area, each entrance is automated with automatic doors, lights and siren that warns the arrival or departure of the players. Count Prefab : 4262 VIDEO : Clone Respawn Custom : It is a personalized respawn, to concentrate all the players to respawn in one or more places, the idea is that it is not the simple respawn on the beach as always, it is a very small prefab and gives the possibility of telling the player the story or server theme. Count Prefab : 1009 VIDEO: Little City : It is a small city that does the function of outpost and bandit town, but this one, as it does not have vending machines, still needs outpost (soon to be updated with vending machines), the entrance is automated with lights and sirens that announce the entry and exit of players. It also contains 3 spawns to use with the Work Cart plugin and thus have 3 usable trains. The lights that illuminate Little City are autolight, they turn on and off by themselves. Count Prefab : 1265 VIDEO: Panoramic Tower: this is a very simple porefab, it is designed to stand out and be seen from far away, I use it in the center of my own Exagonal city as a reference so that players know where the center of the map is, but it can be used as standalone monument, for example adding scientificos and loot to them. It has 6 elevators and when we reach the top, we will find a panoramic restaurant. Count Prefab : 577 Video : I want to thank knockcree for teaching me so many things! Thanks !
    $11.99
  5. ZoinDev

    Rust Spawner

    Version 2.0.2

    789 downloads

    Rust Spawner is a plugin that you can spawn cars/helis/animals Features Spawns Horse Spawns Wolf Spawns Car Spawns Scrap Heli Spawns Mini Copter Spawns Bear Spawns Zombie Commands `/rspawn wolf` - Spawns a Wolf `/rspawn horse` - Spawns a Horse `/rspawn bear` - Spawns a Bear `/rspawn mini` - Spawns a Mini Copter `/rspawn scrapheli` - Spawns a Scrap Heli `/rspawn car` - Spawns a Car `/rspawn zombie` - Spawns a Zombie Permissions rustspawner.horse rustspawner.wolf rustspawner.bear rustspawner.sedan rustspawner.zombie RustSpawner.car rustspawner.minicopter rustspawner.scrapheli rustspawner.nocooldown Credits krungh crow, for helping the latest updates My discord for support on this project and suggestions for updates & for other projects im working on like custom maps and plugins and etc https://discord.gg/eN3eNMr
    Free
  6. Version 1.0.6

    74 downloads

    Eng All the portals presented in this collection serve as spawn points for players. You can't build around each of the portals. Each portal is easy to install. I will add more portals to this package. There are currently portals in total. Rus Все порталы, представленные в этой коллекции, служат для игроков точками появления. Вы не можете строить вокруг каждого из порталов. Каждый портал легко установить. Я добавлю в этот пак больше порталов. Всего в настоящее время порталов.
    $4.99
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.8k

Files Sold

Total number of files sold.

1.6m

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Total payments processed.

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