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Showing results for tags 'launcher'.
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Version 1.0.7
237 downloads
Adds a new rocket launcher that shoots sharks instead of rockets. I don't even know why but I need one. Permission SharkLauncher.spawn - required to spawn launcher SharkLauncher.shoot - required to shoot launcher Only one command: /sl CONFIG { "1. Launcher does Damage [when false damage only 5]": true, "2. FireRateCooldown in Sec's": 5, "3. Shark Launch velocity [default = 20]": 20 } ...and soon this no point becomes your point The Launcher can be added to Plugin "Kits" all you need is the SkinID which ill supply in DM if needed (keep in mind this has no limit on ammo so think before giving to normal players) Does kill players . even if you have TruePVE$2.00 -
Version 1.0.1
22 downloads
Introduction SeekerOnSteroids is a strong, powerful missile plugin. The features are as follows: It allows you to change/add custom targets to the Homing Missile Launcher, providing you with the ability to add more targets, making the launcher more flexible. Players can purchase a missile attack, for example, 1000 scrap and 4 homing missiles, to eliminate a player. This feature is balanced to prevent it from being overpowered. It includes several commands/operations to use the homing missiles. Command overview: /gseek => Spawns 4 missiles on each corner of the map and targets the specified player. /seek => Spawns a specified number of missiles to attack the player. /cseek => Spawns a specified number of missiles above a player (missile cloud). After a while, they descend and target the specified player. /godstrike => Every time you fire a shot, a strong, fast homing missile targets the object wherever you are currently looking. Permissions: seekeronsteroids.admin => Master permission. Don't give this normal players. seekeronsteroids.gridseek => This is for the grid seek attack (payed attack) Configuration: { "PluginPicture": 76561198838421574, "PluginChatPrefix": "<color=#191A28>[</color><color=#CC3B28>SeekerOnSteroids</color><color=#191A28>]</color> ", "CustomSeekerTargets": [ { "PrefabName": "assets/rust.ai/agents/wolf/wolf.prefab", "Enabled": true, "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW" } ], "Missle behavior of grid-seek command": { "Amount of scrap a player needs to start the attack.": 1000, "SeekerMissleConfiguration": { "Min amount of time until missle explods": 100.0, "Max amount of time until missle explods": 100.0, "ExplosionRadiusMultiplier": 1.0, "DamageScaleMultiplier": 1.0, "Handling-smoothness of the missle": 6.0, "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW", "MissleSpeedMultiplier": 1.2 } }, "Missle behavior of godstrike command": { "Missle offset (spawn distance between player and missles)": { "x": 0.0, "y": 10.0, "z": 0.0 }, "SeekerMissleConfiguration": { "Min amount of time until missle explods": 10.0, "Max amount of time until missle explods": 10.0, "ExplosionRadiusMultiplier": 10.0, "DamageScaleMultiplier": 10.0, "Handling-smoothness of the missle": 4.0, "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW", "MissleSpeedMultiplier": 3.0 } }, "Missle behavior of cloud-seek command": { "Time until missles attack in milliseconds": 10000.0, "Missle offset (spawn distance between player and missles)": { "x": 0.0, "y": 100.0, "z": 0.0 }, "SeekerMissleConfiguration": { "Min amount of time until missle explods": 100.0, "Max amount of time until missle explods": 100.0, "ExplosionRadiusMultiplier": 1.0, "DamageScaleMultiplier": 1.0, "Handling-smoothness of the missle": 6.0, "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW", "MissleSpeedMultiplier": 1.0 } }, "Missle behavior of seek command": { "Min amount of time until missle explods": 100.0, "Max amount of time until missle explods": 100.0, "ExplosionRadiusMultiplier": 1.0, "DamageScaleMultiplier": 1.0, "Handling-smoothness of the missle": 4.0, "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW", "MissleSpeedMultiplier": 1.0 } }$4.99