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SeekerOnSteroids 1.0.1

$4.99
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About SeekerOnSteroids

 

Introduction

SeekerOnSteroids is a strong, powerful missile plugin.

 

The features are as follows:

It allows you to change/add custom targets to the Homing Missile Launcher, providing you with the ability to add more targets, making the launcher more flexible.

Players can purchase a missile attack, for example, 1000 scrap and 4 homing missiles, to eliminate a player. This feature is balanced to prevent it from being overpowered.

It includes several commands/operations to use the homing missiles.

 

Command overview:

/gseek => Spawns 4 missiles on each corner of the map and targets the specified player.

/seek => Spawns a specified number of missiles to attack the player.

/cseek => Spawns a specified number of missiles above a player (missile cloud). After a while, they descend and target the specified player.

/godstrike => Every time you fire a shot, a strong, fast homing missile targets the object wherever you are currently looking.

 

Permissions:

seekeronsteroids.admin => Master permission. Don't give this normal players.

seekeronsteroids.gridseek => This is for the grid seek attack (payed attack)

 

Configuration:

{
  "PluginPicture": 76561198838421574,
  "PluginChatPrefix": "<color=#191A28>[</color><color=#CC3B28>SeekerOnSteroids</color><color=#191A28>]</color> ",
  "CustomSeekerTargets": [
    {
      "PrefabName": "assets/rust.ai/agents/wolf/wolf.prefab",
      "Enabled": true,
      "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW"
    }
  ],
  "Missle behavior of grid-seek command": {
    "Amount of scrap a player needs to start the attack.": 1000,
    "SeekerMissleConfiguration": {
      "Min amount of time until missle explods": 100.0,
      "Max amount of time until missle explods": 100.0,
      "ExplosionRadiusMultiplier": 1.0,
      "DamageScaleMultiplier": 1.0,
      "Handling-smoothness of the missle": 6.0,
      "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW",
      "MissleSpeedMultiplier": 1.2
    }
  },
  "Missle behavior of godstrike command": {
    "Missle offset (spawn distance between player and missles)": {
      "x": 0.0,
      "y": 10.0,
      "z": 0.0
    },
    "SeekerMissleConfiguration": {
      "Min amount of time until missle explods": 10.0,
      "Max amount of time until missle explods": 10.0,
      "ExplosionRadiusMultiplier": 10.0,
      "DamageScaleMultiplier": 10.0,
      "Handling-smoothness of the missle": 4.0,
      "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW",
      "MissleSpeedMultiplier": 3.0
    }
  },
  "Missle behavior of cloud-seek command": {
    "Time until missles attack in milliseconds": 10000.0,
    "Missle offset (spawn distance between player and missles)": {
      "x": 0.0,
      "y": 100.0,
      "z": 0.0
    },
    "SeekerMissleConfiguration": {
      "Min amount of time until missle explods": 100.0,
      "Max amount of time until missle explods": 100.0,
      "ExplosionRadiusMultiplier": 1.0,
      "DamageScaleMultiplier": 1.0,
      "Handling-smoothness of the missle": 6.0,
      "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW",
      "MissleSpeedMultiplier": 1.0
    }
  },
  "Missle behavior of seek command": {
    "Min amount of time until missle explods": 100.0,
    "Max amount of time until missle explods": 100.0,
    "ExplosionRadiusMultiplier": 1.0,
    "DamageScaleMultiplier": 1.0,
    "Handling-smoothness of the missle": 4.0,
    "Strength of missles (LOW, MEDIUM, HIGH, HIGHEST)": "LOW",
    "MissleSpeedMultiplier": 1.0
  }
}

 


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