
SlayersRust
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SlayersRust started following BotSpawn conflict with BetterVanish, Durability of Bots Armor, Transparency and 2 others
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Is there a way to make it so the Armor the Bots are wearing have Unlimited Durability? We have 5000 HP Bosses and when players are done fighting them a lot of the time the bosses botsppawn armor armor is broken after the fight. Or is this something you could add?
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I am using your config you gave to us and it works great, however how do I adjust the transparency of the color of each button to make it a bit more see through and less distracting?
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Can you add some code to your plugin, I'm trying to work with the Dev of VehicleAirdrops to make your plugin compatible with it. EquipAirdrop(SupplyDrop drop) { //do whatever you do to parent a flasher, check permissions etc, so I can call this through Interface.CallHook } add a hook to manually equip an airdrop with a light? then my plugin can just call that hook it has to be of type private, so I can call it through Interface Maybe add an option to NOT call the hook OnEntitySpawned(SupplyDrop drop) basically, an option to unsubscribe from that hook, in the config
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I use a plugin called Vehicle Airdrops, but the speed is fine without the lights plugin. Could you make your plugin compatible with VehicleAirdrops plugin as it is a main part of my server.
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Airdrop Drop Speed is insanely fast, like shoots to the ground like a bullet. How do I adjust the Airdrop Drop Speed? At the moment this plugin is unusable until this is addressed.
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- 6 comments
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Okay I loaded this version testing now. I'll keep my console open on my second monitor to monitor this over the next few hours.
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We had about 20 players online when it crashed, and the only event I have on my server is DangerousTreasures. I did not notice any correlation between the spam and any particular event. I'll report back if I figure out why it happened, but for now I'll probably have to keep it unloaded.
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So my server has crashed twice now because of BotSpawn in the last 2 days. My console gets spammed with this and then the server basically lags out. I have to keep BotSpawn unloaded at the moment. Could we get an update for this Plugin or a fix for this? I've had multiple server owners tell me the same thing happened to them. "at Oxide.Plugins.BotSpawn.OnNpcTarget (NPCPlayerApex npcPlayer, BaseEntity entity) [0x001ab] in <a3c59f6d3b734aafb40c14a328dc8fb0>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a37] in <
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BetterVanish 1.5.2 Latest Version conflict with Latest BotSpawn version I am getting spammed with this in my Console anytime I'm in Vanish using BetterVanish near a Botspawned AI NPC. Can we get a fix for this? "Calling hook OnNpcTarget resulted in a conflict between the following plugins: BetterVanish - Oxide.Plugins.BetterVanish (BetterVanish), BotSpawn (True (Boolean)) Calling hook OnNpcTarget resulted in a conflict between the following plugins: BetterVanish - Oxide.Plugins.BetterVanish (BetterVanish), BotSpawn (True (Boolean))" Reply from BetterVanish Plugin Developer L