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Found 11 results

  1. Version 1.0.0

    1 download

    The 2nd Industrial Settlement is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~2k; Type: for looting; Modifiers: Alpha&Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 2; Elite crate: 1; and 1 red card. Other works:
    $9.60
  2. Version 0.1.4

    139 downloads

    Allows to automate horse dung gathering, by adding Industial Adapters and BoxStorage to the HitchTrough and Composter. Also auto spliting dungs in the Composter container. Note: During plugin unloading, modified entities are not removed, to prevent the removal of pipes every time the plugin/server is restarted. To remove modifications from entities, you should use the "idung unload" command. industrialdung.one - Provides the ability to modify HitchTroughs and Composters, with the limit for this permission specified in the configuration file. industrialdung.two - Provides the ability to modify HitchTroughs and Composters, with the limit for this permission specified in the configuration file. industrialdung.three - Provides the ability to modify HitchTroughs and Composters, with the limit for this permission specified in the configuration file. industrialdung.admin - Provides unrestricted access to the plugin's functionality. This includes the ability to add/remove or clear modificated entities from other players. { "ImageLibrary Counter Check": 5, "Use SplitDungs?": true, "Allow placing only Horse Dung, Fertilizer and Plant Fiber in the Composter?": true, "Wood Storage Box Workshop Skin ID": 2911301119, "Use GameTip for messages?": true, "Max ammount of modified HitchTroughs": { "industrialdung.one": 10, "industrialdung.two": 20, "industrialdung.three": 30 }, "Max ammount of modified Composters": { "industrialdung.one": 2, "industrialdung.two": 5, "industrialdung.three": 10 }, "UI - Duration": 6.0, "UI_HUD. Position - AnchorMin": "0 0.9", "UI_HUD. Position - AnchorMax": "0.25 1", "UI_HUD. Position - OffsetMin": "20 0", "UI_HUD. Position - OffsetMax": "0 -30", "UI_HUD. Icon - Url": "https://i.imgur.com/4Adzkb8.png", "UI_HUD. Icon - Color": "0.8 0.9 0.6", "UI_HUD. Icon - Transparency": 0.8, "UI. Text - FadeIn": 1.0, "UI. Text - Font": "RobotoCondensed-Bold.ttf", "UI. Text - Font Size": 14, "UI. Text - Font Color": "1 1 1 1", "UI. Text description - Font": "RobotoCondensed-Regular.ttf", "UI. Text description - Font Size": 12, "UI. Text description - Font Color": "1 1 1 1", "Show HUD Sound - Prefab Name": "assets/bundled/prefabs/fx/invite_notice.prefab" } [bool]Allow placing only Horse Dung, Fertilizer and Plant Fiber in the Composter - Set to true to allow placing only Horse Dung, Fertilizer and Plant Fiber in the Composter container. [bool]Use SplitDungs? - Set to true to enable horsedung splitting in the composter, or false to disable it. [ulong]Wood Storage Box Workshop Skin ID - Set Wood Storage Box Skin ID from the Workshop. Note: List of available fonts: https://umod.org/guides/rust/basic-concepts-of-gui#fonts. EN: { "NotAllowed": "You do not have permission to use this command!", "NotHitchOwner": "You are not the owner of this hitch trough!", "NotComposterOwner": "You are not the owner of this composter!", "NotEntity": "You need to look at the hitch trough/composter or provide correct net ID!", "NotModifiedEntity": "This entity is not modified!", "LimitReached": "You cannot to modify this entity as you have reached your limit of {0}!", "AddBtnHitch": "Modify this hitch trough?", "AddBtnComposter": "Modify this composter?", "AddBtnDesc": "Click on the notification to confirm", "HitchTroughAdded": "The hitch trough has been successfully modified!", "ComposterAdded": "The composter has been successfully modified!", "MyRemovedHitch": "The modification from the hitch trough has been successfully removed!", "MyRemovedComposter": "The modification from the composter has been successfully removed!", "MyAllRemoved": "All your modifications from the hitch troughs and composters have been successfully removed!", "PlayerAllRemoved": "All {0}'s modifications from the hitch troughs and composters have been successfully removed!", "AllRemoved": "All modifications from the hitch troughs and composters have been successfully removed!", "EntityNotFound": "No modified entities found!", "PlayerEntitiesNotFound": "{0}'s modified entities not found!", "AutoModifyEntityEnabled": "Automatic entity modification is enabled!", "AutoModifyEntityDisabled": "Automatic entity modification is disabled!" } RU: { "NotAllowed": "У вас недостаточно прав для использования этой команды!", "NotHitchOwner": "Вы не являетесь владельцем данной кормушки!", "NotComposterOwner": "Вы не являетесь владельцем данного компостера!", "NotEntity": "Вам необходимо смотреть на кормушку/компостер или указать корректный net ID!", "NotModifiedEntity": "Данная сущность не является модифицированной!", "LimitReached": "Вы не можете модифицировать данную сущность, так как вы превысили свой лимит в {0}!", "AddBtnHitch": "Модифицировать данную кормушку?", "AddBtnComposter": "Модифицировать данный компостер?", "AddBtnDesc": "Нажмите на уведомление для подтверждения", "HitchTroughAdded": "Кормушка успешно модифицирована!", "ComposterAdded": "Компостер успешно модифицирован!", "MyRemovedHitch": "Модификация с кормушки успешно удалена!", "MyRemovedComposter": "Модификация с компостера успешно удалена!", "MyAllRemoved": "Все ваши модификации из кормушек и компостеров успешно удалены!", "PlayerAllRemoved": "Все модификации из кормушек и компостеров игрока {0} успешно удалены!", "AllRemoved": "Все модификации из кормушек и компостеров успешно удалены!", "EntityNotFound": "Модифицированные сущности не найдены!", "PlayerEntitiesNotFound": "Модифицированные сущности игрока {0} не найдены!", "AutoModifyEntityEnabled": "Автоматическая модификация сущностей включена!", "AutoModifyEntityDisabled": "Автоматическая модификация сущностей выключена!" } 1. idung add - Adding a modification to the HitchTrough/Composter that you are looking at from a distance of no more than 10 meters. idung add *netID* - Adding a modification to the HitchTrough/Composter with the specified netID; 2. idung remove - Removing a modification from the HitchTrough/Composter that you are looking at from a distance of no more than 10 meters. idung remove *netID* - Removing a modification from the HitchTrough/Composter with the specified netID; 3. idung clear - Removing all modification from your HitchTroughs and Composters. idung clear *userID* - Removing all modification from specified player's HitchTroughs and Composters. Permission "industrialdung.admin" required. idung clear all - Removing all modification from all HitchTroughs and Composters. Permission "industrialdung.admin" required. 4. idung auto - Enabling/Disabling automatic modification of HitchTroughs and Composters, if possible. 5. idung aclear - Removing all modifications from the HitchTroughs and Composters that were not added to the data files for some reason. Permission "industrialdung.admin" required. 6. idung unload - Unloading the plugin with the removal of all modifications from HitchTroughs and Composters without deleting them from the data file. Permission "industrialdung.admin" required.
    $9.99
  3. Version 1.0.0

    3 downloads

    Industrial Settlement is ready to go on any map, you need a green card to unlock the full loot. Features: Great detail; Simple installing; There are quarries; Optimized FPS; There is radiation. General Info: Prefabs count: ~1500; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 2; and 1 blue card. Other works: You may like to take a look at a full finished maps by myself.
    $8.30
  4. Version 1.0.2

    15 downloads

    The problem: Let's be honest: each of us found himself in a situation with too much storage containers and without any knowledge on where to find which item. Sure, you could just add some storage adaptors and pipes to your boxes but then you'll need to configurate each conveyor and care about splitting, routing and combining multiple pipes with multiple conveyors. Finally set up, the items - configured in the conveyor filters - will just be thrown into the next free slot and it will still be a big mess. Chest slot config gets you rid of this problem by sorting each item into the slot it belongs in, either by using an industrial conveyor system or by manually moving items into boxes. Save your (vip) players a ton of work and time they otherwise would waste on searching for items in boxes. Features: - Assign an item definition for each slot in small and large wooden boxes - Automatic sorting when attached to an industrial conveyor system - Manual sorting when right clicking, drag'n'dropping or hover looting items from your inventory - Display an overlay for the assigned item definition on each slot - Open the configuration by holding a configurable item or hold the secondary fire button while opening a chest - Quick select item definitions from categories - Search for item definitions by name - Removing and overwriting assigned item definitions - View-Only mode for players that should not be able to change the configuration Attention: Items will be sorted into the first slot with a matching item definition assigned OR with no item definition assigned. Since an unconfigured slot will accept every item, the inserted items will be dropped into it even if there's a slot with the correct item definition assigned AFTER the unconfigured slot. This logic does apply when storing items manually AND using a conveyor system. Permissions: ChestSlotConfig.use Player can open and use the full slot configuration. ChestSlotConfig.viewOnly Player can only view the assigned item definitions but not change them. Roadmap / Planned features: - Full UI rewrite: Yes I know the UI is flickering and looks awful. I'm a developer, not a designer - "Clear all" button: Removes all assigned item definitions. - "Move box" feature: Destroy a box and place it somewhere else without loosing the slot configuration. Just use the plugin "Telekinesis by WhiteThunder", move the box and reattach the storage adaptor. He did a great work with this plugin. - "Block slot" feature: Blocks a slot entirely so that no item will be sorted into. Useful for later assignment. - "Copy and paste" feature: Let's you copy and paste the configuration for a whole box (of the same type). - "Assign slot range" feature: Let's you assign a range of slot instead of having to click every single slot when assigning the same item definition. - Adding more storage containers: Tool cupboards, lockers etc. - "Favourite" feature: Let's you mark item definitions as favourite to let you find/access them faster. - Translation of item definition names: Currently only english is supported since the server does not know which language the clients use. Maybe I will use the "Rust Translation API by Arainrr". - "Assigned slot first" feature: Items will fill up slots with a matching item definition assigned to it first, even if there are free/unconfigured slots BEFORE matching slots. Known issues / bugs: - Conveyors not working when placing storage adaptors with "Ubertool by k1lly0u" (chaos code): Not a bug with my plugin only, just an information: if you place storage adaptors while "Ubertool" is active, the adaptor will snap to the boxes but will now connect logically. The conveyor will not transport items until you remove the adaptor and place it again with disabled "Ubertool"
    $29.99
  5. 15 downloads

    Industrial Arenas These arenas will perfectly decorate your battle server Industrial Arena A 1715 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 150m Industrial Arena B 1753 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 85m Industrial Arena C 2028 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 100m Industrial Arena D 3607 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 200m Industrial Arena E 2186 Prefabs for this build Installation Modifiers: Biome, Height, Splat, Topology Arena diameter: 125m Check out more of my work here! If you have any ideas or suggestions on how to improve / supplement this pack, please contact me. (Discord: jtedal#8448)
    $14.99
  6. Version 1.0.0

    572 downloads

    Allows changing the max stack amount that industrial conveyors can transfer at once. How it works In vanilla Rust, let's say you have a stack of 500 scrap in a box. A connected industrial conveyor will transfer out at most 60 scrap from that stack at a time. This plugin allows you to change that 60 number to whatever you want, and allows you to set different numbers for different players using permissions. This plugin is especially useful for servers that have high loot content and high stack sizes. Note: Even when using this plugin, the transfer max stack amount cannot exceed the item's max stack size. For best results, adjust max stack sizes as well. Related ConVars If you are having issues with conveyor transfer speeds, consider changing the following ConVars as well. server.conveyormovefrequency -- How often industrial conveyors attempt to move items. Setting to 0 will disable all movement. Default: 5. server.maxitemstacksmovedpertickindustrial -- How many stacks a single conveyor can move in a single tick. Default: 12. As an alternative to this plugin, you can try simply increasing the server.conveyormovefrequency ConVar, but that may affect server performance, and will not help that much for servers with very high stack sizes. Another alternative is for players to simply spread out the items in the source container, since that will utilize the conveyor feature to move multiple stacks at once (which is a ConVar-controlled number), but that is more work for players. Permissions This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. By default, the plugin provides the following permissions. Each one grants the corresponding max transfer amount to all industrial conveyors deployed by the player. conveyorstacks.amount.100 conveyorstacks.amount.1000 conveyorstacks.amount.10000 conveyorstacks.amount.100000 Notes These permissions are generated automatically when the plugin loads and reads the config. You can change these values and even add more by editing the config and reloading the plugin. If a player has multiple of these permissions assigned, the highest will apply. If you grant one of these permissions, then change that number in the config, the old permission will no longer exist, so you will have to grant permission again for the new value. For a seamless installation, make your intended config edits before granting any permissions to avoid any confusion. Configuration The settings and options can be configured in the ConveyorStacks file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. Default transfer max stack amount (Default: 60) -- Determines the max stack amount that industrial conveyors can transfer at once. Can be overriden by granting permissions. This default value of 60 matches vanilla Rust as of this writing (March 2023). Transfer max stack amounts requiring permission -- Defines additional max stack amounts that will be used to generate permissions like conveyorstacks.amount.<amount>. Developer Hooks object OnConveyorMaxStackAmountChange(IndustrialConveyor conveyor) Return false to prevent the plugin from affecting the conveyor.
    Free
  7. Version 1.5.2

    90 downloads

    Conveyors lagging your server? Disable them with this. Comes with multiple language support and a permission to allow admins to control who can place them. Can add more languages if requested, currently supports French, German, Spanish, Chinese, Russian and Dutch. Not including the default English support. If any languages are incorrect, please do let me know. New languages added are Finnish, Swedish, Danish, Norwegian, Portuguese and Japanese.
    Free
  8. Version 1.0.0

    11 downloads

    This is Industrial Zone ready to place into your maps, the puzzle needs a red card and a fuse to get into the full loot. Features: Great detail; Detailed inside the buildings; There is radiation; There is recycler; Simple installing. General info: Prefabs count: ~6600; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 10; Barrels: 78; Ordinary crates: 13; Random crates: 2; Military crates: 3; Elite crates: 3. Other information: I recommend you to familiarise yourself with my map I make custom prefabs to order. Discord: shemov#6310
    $14.30
  9. Version 1.0.6

    26 downloads

    Modern Factory – medium rad town for your map with a loot that does not require plugins. Prefab Counter: 1500pref
    $10.00
  10. Version 2.0

    2 downloads

    This map was created within 2 years ago and has been developed further and further. Also avalaible here : https://rust-custom-designs.biz It is a very good pvp map, very extensive with many surprises and many custom monuments. Mapsize 4,700 indlude some apc paths, a well developed road system, good places to build a base, custom scientists, bandits and much more.. Requires OXIDE & OXIDE.EXT.RUSTEDIT.DLL
    $28.00
  11. FireCrow

    FACTORY

    Version 1.0.1

    24 downloads

    Factory abandoned in the forest, forgotten by everyone, but still functioning. It does not require any plugins for work, there is a placed loot, it fits perfectly on par with the standard RT in the game, minimum prefabs, and maximum FPS! Prefab counter: 430 pref
    $6.00
1.1m

Downloads

Total number of downloads.

5.4k

Customers

Total customers served.

77.7k

Files Sold

Total number of files sold.

1.5m

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