Jump to content

Search the Community

Showing results for tags 'prison'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Game Updates
  • Showcases
  • Tutorials


  • Plugins
  • Maps
  • Monuments
  • Prefabs
  • Buildings
  • Tools
  • Customizations


  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Found 11 results

  1. Version 1.0.0


    Small prison. Includes: * Parking lot * Visitors Center * Kitchen * Mess hall * Security off behind green door * Classroom * 36 Prison cells * Store rooms/filing room * Office * Library and pay-phones * Bathroom * Medical bay * Locker room * Laundry * Heli pad * Zipline escape * Outside basket ball court and gallery, plus a walking path
  2. Lucius

    Simple Prison

    Version 1.0.0


    A prison that can be used for many things. It is also very easy to transform it into a monument by making a few holes in the walls and adding some loot. This could be used as a monument, or perhaps as an event or maybe even to lock players up that break your servers rules. The prefab is standalone and does not include height, splat, alpha or topology of any kind. Looking to get a prefab or map customly made? Feel free to contact me on discord [-Core-] Daan#1402
  3. Version 1.2.7


    Lock Up the nasty players! Admins or players with permissions will have the ability to spawn handcuffs and use them to lock up victims or npc's while also giving them the ability to escort or loot their target. This system was heavily inspired by the Rustoria/OTV developers. Usage Equip the handcuff item in your belt and make sure it's selected, go near a player/npc and hold E button. Current Futures Include (check the config bellow as well) Support for permissions Handcuff item type, skin & stack are changeble Handcuffed player can be looted Handcuffed player can be escorted - By Foot - In Vehicle Ground/Air/Water - Dragged behind the Vehicle with adjustable distance NPCs can be handcuffed as well (all the above apply) Adjustable on handcuff time Option to cancel on spotted Option to escort the player floating or stick to ground Inventory slots can be locked on handcuffed Handcuff message changable Adjustable access to locked player Adjustable lock/cuff protection Configurable blocked Chat & Console commands for handcuffed players Handcuff item stack can be made unlimited Option to unlock player on warden death Option to keep victim locked on death Option to change victim clothes on handcuff More futures may be taken in consideration after they are suggested and discussed. Commands [Chat & Console] cuff _all|PlayerName|SteamID - Lock the target through a Server Console or F1 Console command (Admin Only) (Chat: /hcuffs | Console hcuffs) ~ ~ /hcuffs _self Amount - Give yourself handcuffs (Chat only) ~ /hcuffs PlayerName|SteamID Amount - Give the target player handcuffs ~ /hcuffs _all Amount - Give everyone in the server handcuffs (Admin Only) /lock - Lock|Unlock yourself :: Example Command for Server Rewards: hcuffs $player.id 1 API Check if target is Restrained Restrain Player - For self-restrain use player as attacker Unrestrain Player - save = Saves the player into the data, usually used when player disconnect - ride = Additional checks for players inside a vehicle Default Config Config is pretty much self explementary.
  4. Monster


    Version 1.0.101


    XPrison - prison for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XPrison - There is a lang ru/en. - Sound effects when interacting with the menu. - Ability to create a prison using the CopyPaste plugin or a custom prefab created in RustEdit. [ To use a prefab as a prison, you need to specify its coordinates in the config ] [ The prison is protected from any kind of damage. ] - Adjustment of attires for the prisoner. - Setting nicknames for prisoners. [ Random prefix with nickname in chat ] - Setting allowed console and chat commands. [ The rest will be blocked ] - Radio tuning for prisoners. [Detailed settings in the spoiler] - The ability to send the player to life or temporary imprisonment. - Two options for serving a temporary sentence: Online. [ The player needs to spend his entire term online in prison ] By date (offline). [ The player will be released after the specified time. He can go offline and wait offline for the end of the term ] - The ability to add prisoners even if they have never been on the server or on the date. [ A file with the prisoner's data will be automatically created ] - The ability to block slots with clothes. [ To prevent the prisoner from taking off his uniform ] - Automatic release of prisoners at the end of the term. - Block damage to prisoners. - As spawners for prisoners, the - "Tesla Coil" is used. [ If there are no spawners, then the prisoners will spawn around the map, but will not be able to farm and deal damage. There will be appropriate warnings in the server console ] - As a spawner for admins is used - "Press Plate". - "Igniter" is used as spawners for visitors. - Various chat notifications. [ Sending to the prisonand release. The duration of the term. ] - An admin or a player with a permit is not subject to various prison restrictions. You can get the prison file for the CopyPaste plugin from the developer after purchase. -> Overview - YouTube <- Permissions xprison.admin - access to admin functionality. [ Not required for admin player ] xprison.visitor - access to visiting the prison for ordinary players. Commands /zonaloc - find out your coordinates and the coordinates of the prison. /tpzona - teleport to the prison. [ For Administrators/Visitors ] /zona - check the length of the term. /zonamenu - open the prisoner management menu. cmd_prisoner add <SteamID [ 76561100000000000 ]> <Life imprisonment [ True / False ]> <Term duration [ 3600 ]> <Option to serve time [ True - online / False - by date (possibly offline.) ]> - send to the player's zone. ( Regardless of online player or offline ) cmd_prisoner remove <SteamID [ 76561100000000000 ]> false 0 - release the prisoner. ( Regardless of online player or offline ) [ You can, for example, give the opportunity to redeem yourself through the store ] API bool API_IsOnlinePrisoner(ulong userID) - return TRUE/FALSE if the online player is a prisoner. void API_AddOnlinePrisoner(BasePlayer prisoner, bool life - Life imprisonment [ True / False ], int duration - Term duration [ 3600 ]) - send an online player to the zone. void API_RemoveOnlinePrisoner(BasePlayer prisoner) - free online prisoner. bool API_IsOfflinePrisoner(ulong userID) - return TRUE/FALSE if the offline player is a prisoner. void API_AddOfflinePrisoner(BasePlayer prisoner, bool life - Life imprisonment [ True / False ], int duration - Term duration [ 3600 ]) - send an offline player to the zone. void API_RemoveOfflinePrisoner(ulong userID) - free offline prisoner. string API_GetOnlinePrisonerPrefix(BasePlayer player) - return the prisoner's online prefix. Config { "General settings": { "Profile SteamID for custom avatar": 0, "List of allowed console commands on the prison": [ "global.respawn" ], "List of allowed chat commands in the prison": [ "zona" ] }, "Settings prison": { "Prison location coordinates": { "x": 1000.0, "y": 700.0, "z": 0.0 }, "Prison file name for the CopyPaste plugin": "zona501", "Diameter from the point you specify to search for prison structures, spawners, and more": 35.0, "Automatically turn on the boombox after the prison spawns": true, "Use the CopyPaste plugin for the prison [ True - CopyPaste | False - the prison location point you specified, you can use a custom prefab or build the prison manually ]": true, "Allow regular players to visit the prison": false, "Allow ordinary players to visit the prison only with an empty inventory": true }, "Prisoner settings": { "Block attires slots": true, "Use a nickname prefix for the prisoner": true, "Link to prisoner lock screen image": "https://i.imgur.com/SZoYTLt.png", "Layer UI lock screen image - [ Overlay | Hud ]": "Hud", "Use screen lock": false, "List of prisoner's attires [ Shortname - SkinID ]": { "burlap.headwrap": 2655848185, "burlap.shirt": 2655843517, "burlap.trousers": 2655838948 }, "List of prisoner nicknames": [ "Schellen", "Schilten", "Espadas", "Bastos", "Oros", "Denari", "Rosen", "Copas", "Herz", "Eichel", "Kule", "Laub", "Zelený", "Grün" ] } }
  5. Version 1.10


    A small area for your admin to hangout and relax in their down time This lobby can be placed in the sky or under the map (Bear in mind that the automatic lighting will not work under the map and the water will lose its swimming effect) Prefab Count: 2566 Includes Automatic night lighting with manual override Stage with instruments Locker room Storage area CCTV Stations Hacker jail Interrogation room Meeting room Shooting range Racetrack Basketball court Bar with gambling wheel, slot machines, card games and a band stage
  6. Version 1.0

    1 download

    Welcome to Crook Island, Crook island is 4k in size and has plenty of places to explore with many unique monuments Full custom terrain FPS optimized Prefab count: 15700 Custom Monuments ● Crook City - High rise building puzzle room blue key card and a fuse is required 15 scientists inside with multiple loot spawns - Hotel puzzle turn power on in high rise main loot then red card is required - Bank puzzle room red + blue card and a fuse is required 5 scientists inside guarding the vault - Crane has a lift to the top - Construction site has 1 hackable crate + loot spawns - Multi storey carpark has multiple loot spawns - Boxing gym has 2 murderers fighting in the ring + multiple loot spawns - Pub has some loot inside - Supermarket has loot spawns and 1 recycler - Skyscrapers have mini copter spawns and scientists on top ● Bradley Camp - Bradley patrolling the road - 15 scientist - 1 Mlrs - loads of area to explore ● Area 51 - Blue card + fuse puzzle room - train down to the underground of area 51 - loads of loot spawns ● Drill site - Blue card + fuse puzzle room - Jump down the hole to enter the under ground - 10 scientist in the underground with multiple loot spawns ● Church - A small monument with green and fuse puzzle - 4 zombies in the grave yard - Blue card spawn ● Skatepark - Few loot spawns - 1 Recycler ● Prison - Red card+fuse puzzle room - Loads of murders - 64 prison cells + loads of areas to explore ● Buildable cargo ship - 1 cargo ship that your players can build on the deck ● Outpost - Added airwolf vendor to purchase mini and scrap heli Other monuments - Launch Site - Airfield - Satellite dish - Military tunnels - Bandit Camp - Stables - Junkyard - Abandoned Military Camp - Abandoned supermarket - Power Plant - Water Treatment - The Dome - Oil Rig small + large - Underwater Labs - Underground train tunnels Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
  7. Version 44 0825


    Welcome to Colditz, the notorious WWII Prisoner of War camp used to house the prisoners who could not be housed elsewhere. This is a premium custom monument This is a scaled recreation along the same lines that were done with my Alcatraz monument. You will find all the main areas with details of some of the escape attempts, not only the ones that succeeded but also the ones that failed. Of course it has been rustified for the game. You will need all coloured cards along with approx. 10 fuses to get all the loot. Scientists have been placed at the same strategic spots where guards patrolled and machine gun nests (outpost statics) in the same places. Finally, please make yourself aware of the TOS-Restrictions for use. If you have any problems you can contact me as follows https://discord.gg/GyxJ9ny https://www.youtube.com/channel/UCA7CIAlTCL-grVynuXt5D9g?view_as=subscriber https://www.youtube.com/watch?v=W_tRDjxvmNE Thanks Niko
  8. Version 1.0.0


    A bundle of 3 different modern facilities perfect for your custom rust experience. Includes a Bus stop, Prison, and Self Storage prefabs tailored for use in a modern cityscape or roleplay scene. Note: These prefabs are not fully fledged monuments on their own and do not include any loot within them, these prefabs are intended for use in a modern town or city to add more facilities in which players can explore or use functionally in a roleplay scene. [HDRP Compatible] Prefab Count Bus Stop- 445 Prison- 1364 Self Storage- 833
  9. Version 2.0.0


    Prison - can be a great roadside monument! The building has 3 cells for prisoners, a sheriff's room and a reception area. On the roof there is a helipad with a minicopter. Electricity supplied, which can be controlled. You can arrange boxes with loot as you wish.
  10. Version 3.0.1


    This is a fully furnished prison with a Green, Blue, and Red key card rooms. This is a fully furnished version of the prison, and not the bare bones version. That version can be found here. The player has to bring 3 fuses, 1 red, 1 blue, and 1 green key card to access all the areas of the prison. Installation Notes You HAVE TO install a key lock on all of the doors after you boot up your server, or fresh wipe your server. Unfortunately RustEdit does not have the ability to lock doors. So if you want to lock all the jail cells (Which is highly advisable since all the Red Keycard loot is in the jail cells), you should. If you want to prevent a jail cell from opening, go into RustEdit, look at a jail cell, and in the bottom right hand corner (see screenshot here) you will find the door controller that controls that jail cell door. Just delete the door controller, and don't forget to keylock the jail cell in game. Code Locks also work as well if you want those instead. Details This project includes: Just the prefab file. No masks to be applied. Prefab Count: 2829 More Detailed Instructions Start Rust Edit & open up your map file Extract the zip file into your RustEdit/CustomPrefabs folder Go back into Rust Edit and click on Prefabs at the top & open up your Prefab List Under the Custom category you will now find Prison-Bare Double click on the prefab and it will spawn it into the map Drag it to the general area you want to place it Customize the area around the monument to your liking. Contact Stranger#5693 - Decorations DJRedNight - IO/Structure
  11. Version 1.0.1


    This prison is just the bare bones foundation for you to modify or use however you wish. The only stipulation is that you have to leave the Credits on the back wall alone. I made the text super small so that way it doesn't ruin the players emersion in game. Details This project includes: Just the prefab file. No masks to be applied. Prefab Count: 736 More Detailed Instructions Start Rust Edit & open up your map file Extract the zip file into your RustEdit/CustomPrefabs folder Go back into Rust Edit and click on Prefabs at the top & open up your Prefab List Under the Custom category you will now find Prison-Bare Double click on the prefab and it will spawn it into the map Drag it to the general area you want to place it Customize the area around the monument to your liking. Contact If you have any issues with the prefab: DJRedNight OR Stranger through Discord: Stranger#5693


Total number of downloads.



Total customers served.


Files Sold

Total number of files sold.


Payments Processed

Total payments processed.

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.