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Showing results for tags 'pvpzone'.
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Version 1.0.3
5 downloads
Adds the ability to call an airstrike, the player throws a supply signal in the place where he wants to call an airstrike. This plugin uses the default supply signal, but the item skin must be 2982472774. Since this is not an item that players can usually get through loot, you can use a plugin like BetterLoot to insert a supply signal with skin 2982472774 into your loot tables, and then that player-picked item can be used as a signal to call an airstrike. Commands (admin only): /GiveAirStrikeSignal <Player or steamID> <number of items> - give the player a supply airstrike signal /adminCallF15 - causes an airstrike to a point with the player's coordinates Developer API: (void) CallF15AirStrike(Vector3 pos, BasePlayer player) - launch an airstrike on a point with coordinates pos, player - airstrike initiator(null can be specified) Config: { "Rockets speed": 150, "Attack radius": 100, "Damage scale (1 = 100%)": 1.0, "Rate of fire(number of shots per second)": 1.0, "Damage to buildings": false, "Attack the initiator": true, "Attack the players": true, "Attack NPCs": true }$9.99- 5 comments
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Version 1.2.1
301 downloads
Heavy Cargo Ship Event is a configurable plugin that allows for a new type of random event. Randomly a message will appear letting players know that there's an incoming heavy cargo ship. The ship is equipped with extra scientists, auto turrets, and a Bradley. Players must try to board the ship and kill the scientists in the lower decks to find the code to disable the auto turrets OR destroy all the turrets. If the code is found, it can be entered into the code lock in the lower decks to disable the turrets. Once the turrets are dealt with, players must defeat the Bradley. This can be a real challenge while on a moving ship. Finally, once the Bradley is defeated, players can collect all the loot. That's if someone else doesn't get to it first! This is a great event to add to your server to give it a little more variety. It can be a fun PVP zone or a PVE event for non PVP servers. EASY OPTIONAL SETUP - NO SETUP REQUIRED You can simple drop the plugin in as-is and it will start the random event every 1 to 2 hours OR you can modify the config to change how often it should occur and/or how long until the Heavy Cargo Ship comes. Configuration "How many hackable loot crates should spawn.": 4, "If this is true auto turrets will target and kill NPCs as well as players on the cargo ship.": false, "If this is true it will spawn auto turrets on the cargo ship.": true, "If this is true it will spawn the APC Bradley on the cargo ship.": true, "Maximum time between events(minutes):": 180, "Minimum number of players before event will start": 4, "Minimum time between events(minutes):": 60, "Set this to true if you want to use the custom loot table in this config. If it's false, it will use your server default.": false, "Should the event start automatically(false if you only want manually start with HeavyCargoStart command": true Admin Only Commands /HeavyCargoStart /HeavyCargoStop Discord: cahnu$19.99 -
Version 1.1.1
241 downloads
Heli Crash Event is a configurable plugin that allows for a new type of random event. Randomly a malfunctioning heli will spawn and crash somewhere on the map after a short period of time. Notifications will broadcast in chat giving players a heads-up that it’s malfunctioning and might crash after a period of time. Once the heli crashes, players can race to the loot and secure the crash site until the flames go out. Npcs can optionally be spawned at the crash site to guard the loot. This is a great PVP event for servers that have set PVP areas or can simply be a new type of event to add to your server. EASY OPTIONAL SETUP - NO SETUP REQUIRED You can simple drop the plugin in as-is and it will start the random event every 30min to 90min OR you can modify the config to change how often it should occur and/or how long until the heli crashes. Admin Only Commands: /HeliCrashStart - Will manually start the event regardless of minimum of player threshold. /HeliCrashStop - Will despawn the heli for the current event. (If it's crashed already it will not despawn loot crates) Configuration Options: "Maximum time between events(minutes):": 90, "Minimum time between events(minutes):": 30 "How long until Heli should crash after first notification(minutes):": 1, "Minimum number of players to start event:": 4, --- added in version 1.0.1 Support Discord: cahnu$9.99 -
Version 1.1.0
3 downloads
Penitentiary is a beautiful custom Rust monument inspired by the Prison Simulator video game. Prefab: 4870 1 red door with fuse 2 green doors 1 desk with credit card 1 Chinook drop point __________ This monument is thought Vanilla pvp but can very well be used for Pve or Rp after some minor modifications. Electricity operational, which can be controlled. 36 cell. Some parts of the monument are radioactive. No NPCs. No drop in fps. Changes can be made if requested. __________$7.50-
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- #custom prefab
- #custom monument
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Version 1.4.8
94 downloads
IQHotPoints - adds a dynamic display of markers on the G map to your server! The more dynamic and massive the PvP or raid on a point is, the bigger the marker will be! Plugin Features : PVP and Raid markers are configured separately in the configuration You can enable or disable the PvP/Raid markerSetting the smoothness of the marker appearance/marker stage Setting the smoothness of marker removal/marker stage Ability to enable marker display when killing an NPC The ability to specify the maximum size of the marker The ability to specify the starting size of the marker The ability to specify any number of acceptable stages for the marker and specify for each stage : Setting up Marker stroke Setting the marker color Setting the transparency of the marker The lifetime of the marker stage (before narrowing by a stage less) Screenshot with an example of how it looks on an active server : ViDEO : Configuration : { "Setting up the PVP Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#70ff36", "HEX : Marker color": "#70ff36", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#d5ff36", "HEX : Marker color": "#d5ff36", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#f7ff36", "HEX : Marker color": "#f7ff36", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#ffd836", "HEX : Marker color": "#ffd836", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#ffac36", "HEX : Marker color": "#ffac36", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#ff6f36", "HEX : Marker color": "#ff6f36", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ff5736", "HEX : Marker color": "#ff5736", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#ff3c1e", "HEX : Marker color": "#ff3c1e", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#ff0000", "HEX : Marker color": "#ff0000", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] }, "Setting up a Raid Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#36dcff", "HEX : Marker color": "#36dcff", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#36adff", "HEX : Marker color": "#36adff", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#3698ff", "HEX : Marker color": "#3698ff", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#3692ff", "HEX : Marker color": "#3692ff", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#3670ff", "HEX : Marker color": "#3670ff", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#3652ff", "HEX : Marker color": "#3652ff", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#8a36ff", "HEX : Marker color": "#8a36ff", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#9b36ff", "HEX : Marker color": "#9b36ff", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ac36ff", "HEX : Marker color": "#ac36ff", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#c336ff", "HEX : Marker color": "#c336ff", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#b236ff", "HEX : Marker color": "#b236ff", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] } }$10.00- 2 comments
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- #points
- #hotpoints
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Version 1.0.7
228 downloads
Adds drones to your server. Drones can attack with grenades, you can destroy drones, they have loot. Drones spawn near monuments, also you can add custom spawn points. Features: Easy to set up. Excellent customization options in the config. You can customize the monuments where the drones will spawn. You can customize the contents of the drone in the config file: you can set up a list of items that will be inside you can choose drop chance (1 - 100%) you can choose skins for items You can also customize the health and respawn time of the drones. Commands(admin only): dreshowpoints - displays all spawn points on the map dreshowdrones - displays all drones on the map dreshowzone - displays nearby areas with drones drerespawndrones - respawn all drones on the map forcibly dreremovedrones - removes all drones from the map dre_removepoint - removes custom spawn point (you need to be close to it) dre_addpoint - adds a custom spawn point (at the place where you are). You can also enter the command with arguments: /dre_addpoint "name" "flightRadius" "use" Config file: { "Minimum respawn time(in minutes)": 15, "Maximum respawn time(in minutes)": 30, "Drone health (hits amount)": 2, "Monument settings": [ { "name": "gas_station", "flightRadius": 15, "offset": { "x": 17.0, "y": 30.0, "z": 0.0 }, "use": true }, { "name": "supermarket", "flightRadius": 15, "offset": { "x": 0.0, "y": 15.0, "z": 0.0 }, "use": true }, { "name": "warehouse", "flightRadius": 15, "offset": { "x": -5.0, "y": 15.0, "z": 0.0 }, "use": true }, { "name": "water_treatment", "flightRadius": 15, "offset": { "x": -60.0, "y": 20.0, "z": 0.0 }, "use": true }, { "name": "junkyard", "flightRadius": 15, "offset": { "x": 0.0, "y": 15.0, "z": 0.0 }, "use": true }, { "name": "lighthouse", "flightRadius": 15, "offset": { "x": 0.0, "y": 35.0, "z": 40.0 }, "use": true }, { "name": "sphere_tank", "flightRadius": 15, "offset": { "x": 60.0, "y": 30.0, "z": 40.0 }, "use": true }, { "name": "harbor_1", "flightRadius": 15, "offset": { "x": 20.0, "y": 15.0, "z": 90.0 }, "use": true }, { "name": "harbor_2", "flightRadius": 15, "offset": { "x": -100.0, "y": 20.0, "z": -20.0 }, "use": true }, { "name": "desert_military_base", "flightRadius": 15, "offset": { "x": -15.0, "y": 20.0, "z": -5.0 }, "use": true }, { "name": "excavator", "flightRadius": 15, "offset": { "x": 65.0, "y": 20.0, "z": -10.0 }, "use": true }, { "name": "swamp", "flightRadius": 15, "offset": { "x": -10.0, "y": 30.0, "z": -15.0 }, "use": false }, { "name": "radtown_small", "flightRadius": 15, "offset": { "x": -5.0, "y": 30.0, "z": -5.0 }, "use": true }, { "name": "water_well", "flightRadius": 15, "offset": { "x": 0.0, "y": 30.0, "z": 0.0 }, "use": true }, { "name": "mining_quarry", "flightRadius": 15, "offset": { "x": 0.0, "y": 25.0, "z": 0.0 }, "use": false }, { "name": "satellite_dish", "flightRadius": 15, "offset": { "x": -40.0, "y": 25.0, "z": -20.0 }, "use": false }, { "name": "cave_small", "flightRadius": 15, "offset": { "x": 0.0, "y": 30.0, "z": 0.0 }, "use": false }, { "name": "cave_medium", "flightRadius": 15, "offset": { "x": 0.0, "y": 30.0, "z": 0.0 }, "use": false }, { "name": "cave_large", "flightRadius": 30, "offset": { "x": 0.0, "y": 35.0, "z": 0.0 }, "use": false }, { "name": "airfield", "flightRadius": 25, "offset": { "x": -75.0, "y": 20.0, "z": 0.0 }, "use": false }, { "name": "launch_site", "flightRadius": 15, "offset": { "x": 0.0, "y": 20.0, "z": 130.0 }, "use": false }, { "name": "powerplant", "flightRadius": 25, "offset": { "x": -75.0, "y": 20.0, "z": -40.0 }, "use": false }, { "name": "trainyard", "flightRadius": 15, "offset": { "x": -70.0, "y": 20.0, "z": 0.0 }, "use": false }, { "name": "arctic_research_base", "flightRadius": 25, "offset": { "x": 10.0, "y": 15.0, "z": -25.0 }, "use": true }, { "name": "ice_lake", "flightRadius": 15, "offset": { "x": 0.0, "y": 20.0, "z": 0.0 }, "use": false }, { "name": "military_tunnel", "flightRadius": 15, "offset": { "x": 20.0, "y": 25.0, "z": -15.0 }, "use": false }, { "name": "power_sub_big", "flightRadius": 10, "offset": { "x": 0.0, "y": 20.0, "z": 0.0 }, "use": false } ], "Drop items list": [ { "name": "metal.fragments", "dropChance": 100, "minAmount": 50.0, "maxAmount": 300, "skinID": 0 }, { "name": "metal.refined", "dropChance": 100, "minAmount": 5.0, "maxAmount": 10, "skinID": 0 }, { "name": "scrap", "dropChance": 100, "minAmount": 10.0, "maxAmount": 20, "skinID": 0 }, { "name": "techparts", "dropChance": 50, "minAmount": 1.0, "maxAmount": 2, "skinID": 0 } ] }$11.99 -
Version 1.0.1
22 downloads
Displays the name of the zone the player is in. You can customize text, text color, background color, etc. This plugin takes information about zones from zonemanager, all information is saved in a config file, after which you can customize information about these zones, which will be displayed Commands: /rzinfo - update zone information Config file: { "Settings outside the zone": { "Id": "0", "Name": "Outside", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.1 0.8 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Outside" }, "Default settings for the new zone": { "Id": "0", "Name": "Default", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.8 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Default" }, "Zones list": [] }$4.99