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About Drone Event

Adds drones to your server. Drones can attack with grenades and shoot at players, you can destroy drones, they have loot. Drones spawn near monuments, also you can add custom spawn points.

 

Features:

Easy to set up. Excellent customization options in the config. You can customize the monuments where the drones will spawn.

You can customize the contents of the drone in the config file:

  • you can set up a list of items that will be inside
  • you can choose drop chance (1 - 100%)
  • you can choose skins for items

You can also customize the health and respawn time of the drones.

Commands(admin only):

  • dreshowpoints - displays all spawn points on the map
  • dreshowdrones - displays all drones on the map
  • dreshowzone - displays nearby areas with drones
  • drerespawndrones - respawn all drones on the map forcibly
  • dreremovedrones - removes all drones from the map
  • dre_removepoint - removes custom spawn point (you need to be close to it)
  • dre_addpoint - adds a custom spawn point (at the place where you are). You can also enter the command with arguments: /dre_addpoint "name" "flightRadius" "use"

Developer API:

(void) DroneCustomSpawn(Vector3 position, int aggressiveness, int radius, int attackRange, int health, float speed, bool grenade, float grenDmg, bool light, string turWpn, float turDmg) 

Spawns a drone at the coordinates "position"

  • aggressiveness - drone aggressiveness from 0 to 100
  • radius - flight radius
  • attackRange - attack range
  • health - drone health
  • speed - drone speed (0.5 - 1 recommended)
  • grenade - if "true", then the drone will attack with grenades
  • grenDmg - grenade damage scale (0-1)
  • light - if "true", then a spotlight will be added to the drone
  • turWpn - short name of the weapon for the turret, if empty, the turret will not be added to the drone
  • turDmg - turret damage scale (0-1)

 

 

 

 

Config file:

{
  "Minimum respawn time(in minutes)": 15,
  "Maximum respawn time(in minutes)": 30,
  "Drone health (hits amount)": 2,
  "Drone speed(0.5 - 1 recommended)": 0.7,
  "Grenade damage scale": 1.0,
  "Attack range": 40,
  "Drone aggressiveness, from 0 to 100 (the more, the more often the drone attacks)": 10,
  "Adds a searchlight for drones": false,
  "Adds a turret for drones": false,
  "Turret damage scale": 1.0,
  "Turret weapon short name": "pistol.revolver",
  "The drone will throw grenades at players": true,
  "Do not calculate collisions while the drone is just flying (set to true if you have problems with your server performance)": false,
  "Monument settings": [
    {
      "name": "gas_station",
      "flightRadius": 15,
      "offset": {
        "x": 17.0,
        "y": 30.0,
        "z": 0.0
      },
      "use": true
    },
    {
      "name": "supermarket",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 15.0,
        "z": 0.0
      },
      "use": true
    },
    {
      "name": "warehouse",
      "flightRadius": 15,
      "offset": {
        "x": -5.0,
        "y": 15.0,
        "z": 0.0
      },
      "use": true
    },
    {
      "name": "water_treatment",
      "flightRadius": 15,
      "offset": {
        "x": -60.0,
        "y": 20.0,
        "z": 0.0
      },
      "use": true
    },
    {
      "name": "junkyard",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 15.0,
        "z": 0.0
      },
      "use": true
    },
    {
      "name": "lighthouse",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 35.0,
        "z": 40.0
      },
      "use": true
    },
    {
      "name": "sphere_tank",
      "flightRadius": 15,
      "offset": {
        "x": 60.0,
        "y": 30.0,
        "z": 40.0
      },
      "use": true
    },
    {
      "name": "harbor_1",
      "flightRadius": 15,
      "offset": {
        "x": 20.0,
        "y": 15.0,
        "z": 90.0
      },
      "use": true
    },
    {
      "name": "harbor_2",
      "flightRadius": 15,
      "offset": {
        "x": -100.0,
        "y": 20.0,
        "z": -20.0
      },
      "use": true
    },
    {
      "name": "desert_military_base",
      "flightRadius": 15,
      "offset": {
        "x": -15.0,
        "y": 20.0,
        "z": -5.0
      },
      "use": true
    },
    {
      "name": "excavator",
      "flightRadius": 15,
      "offset": {
        "x": 65.0,
        "y": 20.0,
        "z": -10.0
      },
      "use": true
    },
    {
      "name": "swamp",
      "flightRadius": 15,
      "offset": {
        "x": -10.0,
        "y": 30.0,
        "z": -15.0
      },
      "use": false
    },
    {
      "name": "radtown_small",
      "flightRadius": 15,
      "offset": {
        "x": -5.0,
        "y": 30.0,
        "z": -5.0
      },
      "use": true
    },
    {
      "name": "water_well",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 30.0,
        "z": 0.0
      },
      "use": true
    },
    {
      "name": "mining_quarry",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 25.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "satellite_dish",
      "flightRadius": 15,
      "offset": {
        "x": -40.0,
        "y": 25.0,
        "z": -20.0
      },
      "use": false
    },
    {
      "name": "cave_small",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 30.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "cave_medium",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 30.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "cave_large",
      "flightRadius": 30,
      "offset": {
        "x": 0.0,
        "y": 35.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "airfield",
      "flightRadius": 25,
      "offset": {
        "x": -75.0,
        "y": 20.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "launch_site",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 20.0,
        "z": 130.0
      },
      "use": false
    },
    {
      "name": "powerplant",
      "flightRadius": 25,
      "offset": {
        "x": -75.0,
        "y": 20.0,
        "z": -40.0
      },
      "use": false
    },
    {
      "name": "trainyard",
      "flightRadius": 15,
      "offset": {
        "x": -70.0,
        "y": 20.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "arctic_research_base",
      "flightRadius": 25,
      "offset": {
        "x": 10.0,
        "y": 15.0,
        "z": -25.0
      },
      "use": true
    },
    {
      "name": "ice_lake",
      "flightRadius": 15,
      "offset": {
        "x": 0.0,
        "y": 20.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "military_tunnel",
      "flightRadius": 15,
      "offset": {
        "x": 20.0,
        "y": 25.0,
        "z": -15.0
      },
      "use": false
    },
    {
      "name": "power_sub_big",
      "flightRadius": 10,
      "offset": {
        "x": 0.0,
        "y": 20.0,
        "z": 0.0
      },
      "use": false
    }
  ],
  "Custom spawn points settings": [
    {
      "name": "point1",
      "flightRadius": 15,
      "position": {
        "x": 0.0,
        "y": 100.0,
        "z": 0.0
      },
      "use": false
    },
    {
      "name": "point2",
      "flightRadius": 15,
      "position": {
        "x": 0.0,
        "y": 200.0,
        "z": 0.0
      },
      "use": false
    }
  ],
  "Drop items list": [
    {
      "name": "metal.fragments",
      "dropChance": 100,
      "minAmount": 50.0,
      "maxAmount": 300,
      "skinID": 0
    },
    {
      "name": "metal.refined",
      "dropChance": 100,
      "minAmount": 5.0,
      "maxAmount": 10,
      "skinID": 0
    },
    {
      "name": "scrap",
      "dropChance": 100,
      "minAmount": 10.0,
      "maxAmount": 20,
      "skinID": 0
    },
    {
      "name": "techparts",
      "dropChance": 50,
      "minAmount": 1.0,
      "maxAmount": 2,
      "skinID": 0
    }
  ]
}

 

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