Jump to content

Search the Community

Showing results for tags 'oxide rust'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

  • Creator Services
  • Host Services

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 12 results

  1. Fruster

    Hacker Kit

    Version 1.0.3

    18 downloads

    Adds hacker kit to the server. Just pick up a geiger counter and use it to hack. Just get close to the crate and hold the left mouse button. This plugin uses a geiger counter. Since this is not an item that players can usually get through loot, it is perfect for this purpose. Just use a plugin like BetterLoot to insert a geiger counter into your loot tables and then any geiger counter picked up by the player can be used as a hacker kit. Permissions: hackerkit.use - required to use hacker kit To assign a permission, use: oxide.grant <user or group> <name or steam id> hackerkit.use To remove a permission, use: oxide.revoke <user or group> <name or steam id> hackerkit.use (or just use the permission manager plugin) Config file: { "Hack speed": 10, "Prohibition message": "You don't have permission to use hackerkit", "SFX prefab": "assets/prefabs/gamemodes/objects/capturepoint/effects/capturepoint_progress_beep.prefab" }
    $9.99
  2. Version 1.0.2

    45 downloads

    Displays the name of the zone the player is in. You can customize text, text color, background color, etc. This plugin takes information about zones from zonemanager, all information is saved in a config file, after which you can customize information about these zones, which will be displayed Commands: /rzinfo - update zone information Config file: { "Settings outside the zone": { "Id": "0", "Name": "Outside", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.1 0.8 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Outside" }, "Default settings for the new zone": { "Id": "0", "Name": "Default", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.8 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Default" }, "Zones list": [] }
    $4.99
  3. Version 1.0.2

    43 downloads

    Adds an exciting event to your server: a box appears at a random location on the map. Players must find it using a special compass. Whoever finds this box first will get all the loot. The plugin is easy to set up and has great customization. For the plugin to work, plugins such as ImageLibrary and SimpleLootTable are required! Commands (admin only): /sch_start - starts an event /sch_stop - ends an event Config: { "Autostart event": true, "Minimum time to event start(in seconds)": 3000, "Maximum time to event start(in seconds)": 5000, "Minimum amount of online players to trigger the event": 1, "Crate prefab": "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab", "Crate skin": 0, "Event duration": 600, "Minimum number of items in a crate": 6, "Maximum number of items in a crate": 12, "Simple loot table name": "exampleTable", "Pre-event message": "Scavenger hunt event will start in a minute", "Pre-event message time(in seconds)": 60, "Event message": "The scavenger hunt event has begun, follow the compass and find the crate first", "Find message(message when someone found the crate)": "Someone found the crate", "Not find message(event if no one found the box)": "Nobody found the box crate", "End event message": "Scavenger hunt event ended", "Icon AnchorMin": "0.02 0.92", "Icon AnchorMax": "0.07 0.994", "North icon": "https://i.imgur.com/myBNiHd.png", "South icon": "https://i.imgur.com/UsUrH80.png", "West icon": "https://i.imgur.com/QiSH0Xx.png", "East icon": "https://i.imgur.com/10RljdU.png", "NorthWest icon": "https://i.imgur.com/RC9W0rV.png", "NorthEast icon": "https://i.imgur.com/Nh6wmlo.png", "SouthWest icon": "https://i.imgur.com/KJ8YiU5.png", "SouthEast icon": "https://i.imgur.com/l6HDfzQ.png" }
    $14.99
  4. Version 1.0.1

    14 downloads

    Adds an exciting event for players to your server. When the event starts, players can get more loot from barrels. The event is easy to configure and can be triggered automatically or by command. Commands (admin only): /bbe_start - starts an event /bbe_stop - starts an event /bbe_forcestart - force the event to start Config: { "Autostart event(disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 900, "Maximum time to event start(in seconds)": 10800, "Minimum event duration(in seconds)": 300, "Maximum event duration(in seconds)": 900, "Minimum number of online players to trigger an event": 1, "Pre-event message": "Barrel breaker event will start in a minute", "Pre-event message time(in seconds)": 60, "Event message": "The barrel breaker event has begun, go and break all the barrels!", "End event message": "Barrel breaker event ended", "Items list": [ { "prefabName": "scrap", "dropChance": 100, "min": 2, "max": 2 }, { "prefabName": "metal.fragments", "dropChance": 0, "min": 1, "max": 100 } ] }
    $9.99
  5. Version 1.0.5

    260 downloads

    Adds an event for the Lunchsite monument to your server. A crate with valuable loot will spawn on the helipad. The crate is protected by NPC guards and a patrol helicopter. The event is completely ready for use immediately after installation, you can flexibly configure it at your discretion Features: Easy to set up. Excellent customization options in the config You can customize the contents of the box: in the config file, set up a list of items that will be inside also you can use kits (you need Kits plugin), just set the name of the kit in the config file, you can use the list of kits and choose them randomly also you can use loot tables (you need SimpleLootTable plugin) You can customize the NPCs: you can set the health of the npc you can set NPC damage multiplier on players you can give kits for NPCs (you need a Kits plugin) Commands(admin only): hpestart - force the event to start hpestop - force stop the event Config file: { "Time to event start(in seconds)": 3600, "Random time to event start": false, "Minimum time to event start(in seconds)": 900, "Maximum time to event start(in seconds)": 10800, "Box lifetime(in seconds)": 1800, "Time the box is closed(in seconds)": 900, "Box skin": 0, "NPCs lifetime(in seconds)": 3600, "NPCs amount(maximum 20)": 2, "NPCs type, 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "List of kits for each NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "Event start message(if empty, no message will be displayed)": "Helipad event started", "Message when box is unlocked(if empty, no message will be displayed)": "Box on the helipad unlocked", "Spawns a helicopter right on the launchsite(if false, then the helicopter will arrive from afar in a few seconds)": false, "Patrol helicopter spawn chance (0 - 100%)": 50, "Helicopter patrol range": 150, "How long the helicopter will patrol the launchsite (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the helipad if it has found a target": false, "Make helicopter fly away after end of patrol time": false, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "Event marker name": "Launch site event", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use box kit(need a plugin Kits)": false, "Messages list - messages that players will see, depending on how much time (in seconds) is left before the box is opened": [ { "message": "The box on the helipad will open in 15 minutes", "time": 900 }, { "message": "The box on the helipad will open in 10 minutes", "time": 600 }, { "message": "The box on the helipad will open in 5 minutes", "time": 300 }, { "message": "The box on the helipad will open in 3 minutes", "time": 180 }, { "message": "The box on the helipad will open in 1 minute", "time": 60 } ], "List of items in the box": [ { "shortname": "ammo.rocket.basic", "minAmount": 1, "maxAmount": 3, "skinID": 0 }, { "shortname": "explosive.timed", "minAmount": 1, "maxAmount": 3, "skinID": 0 }, { "shortname": "explosive.satchel", "minAmount": 5, "maxAmount": 10, "skinID": 0 }, { "shortname": "explosives", "minAmount": 40, "maxAmount": 100, "skinID": 0 }, { "shortname": "ammo.rifle.explosive", "minAmount": 64, "maxAmount": 128, "skinID": 0 }, { "shortname": "rocket.launcher", "minAmount": 1, "maxAmount": 1, "skinID": 0 } ], "Kit list": [ "111111111", "222222222", "333333333" ], "Use random kit(if false, then the first Kit in the list is always used": false, "Box simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in the box(plugin SimpleLootTable is required)": 1, "Maximum number of items in the box(plugin SimpleLootTable is required)": 3
    $11.99
  6. Fruster

    Drone Event

    Version 1.1.3

    479 downloads

    Adds drones to your server. Drones can attack with grenades and shoot at players, you can destroy drones, they have loot. Drones spawn near monuments, also you can add custom spawn points. Features: Easy to set up. Excellent customization options in the config. You can customize the monuments where the drones will spawn. You can customize the contents of the drone in the config file: you can set up a list of items that will be inside you can choose drop chance (1 - 100%) you can choose skins for items You can also customize the health and respawn time of the drones. Commands(admin only): dreshowpoints - displays all spawn points on the map dreshowdrones - displays all drones on the map dreshowzone - displays nearby areas with drones drerespawndrones - respawn all drones on the map forcibly dreremovedrones - removes all drones from the map dre_removepoint - removes custom spawn point (you need to be close to it) dre_addpoint - adds a custom spawn point (at the place where you are). You can also enter the command with arguments: /dre_addpoint "name" "flightRadius" "use" Config file: { "Minimum respawn time(in minutes)": 15, "Maximum respawn time(in minutes)": 30, "Drone health (hits amount)": 2, "Drone speed(0.5 - 1 recommended)": 0.7, "Grenade damage scale": 1.0, "Attack range": 40, "Drone aggressiveness, from 0 to 100 (the more, the more often the drone attacks)": 10, "Adds a searchlight for drones": false, "Adds a turret for drones": false, "Turret damage scale": 1.0, "Turret weapon short name": "pistol.revolver", "The drone will throw grenades at players": true, "Do not calculate collisions while the drone is just flying (set to true if you have problems with your server performance)": false, "Monument settings": [ { "name": "gas_station", "flightRadius": 15, "offset": { "x": 17.0, "y": 30.0, "z": 0.0 }, "use": true }, { "name": "supermarket", "flightRadius": 15, "offset": { "x": 0.0, "y": 15.0, "z": 0.0 }, "use": true }, { "name": "warehouse", "flightRadius": 15, "offset": { "x": -5.0, "y": 15.0, "z": 0.0 }, "use": true }, { "name": "water_treatment", "flightRadius": 15, "offset": { "x": -60.0, "y": 20.0, "z": 0.0 }, "use": true }, { "name": "junkyard", "flightRadius": 15, "offset": { "x": 0.0, "y": 15.0, "z": 0.0 }, "use": true }, { "name": "lighthouse", "flightRadius": 15, "offset": { "x": 0.0, "y": 35.0, "z": 40.0 }, "use": true }, { "name": "sphere_tank", "flightRadius": 15, "offset": { "x": 60.0, "y": 30.0, "z": 40.0 }, "use": true }, { "name": "harbor_1", "flightRadius": 15, "offset": { "x": 20.0, "y": 15.0, "z": 90.0 }, "use": true }, { "name": "harbor_2", "flightRadius": 15, "offset": { "x": -100.0, "y": 20.0, "z": -20.0 }, "use": true }, { "name": "desert_military_base", "flightRadius": 15, "offset": { "x": -15.0, "y": 20.0, "z": -5.0 }, "use": true }, { "name": "excavator", "flightRadius": 15, "offset": { "x": 65.0, "y": 20.0, "z": -10.0 }, "use": true }, { "name": "swamp", "flightRadius": 15, "offset": { "x": -10.0, "y": 30.0, "z": -15.0 }, "use": false }, { "name": "radtown_small", "flightRadius": 15, "offset": { "x": -5.0, "y": 30.0, "z": -5.0 }, "use": true }, { "name": "water_well", "flightRadius": 15, "offset": { "x": 0.0, "y": 30.0, "z": 0.0 }, "use": true }, { "name": "mining_quarry", "flightRadius": 15, "offset": { "x": 0.0, "y": 25.0, "z": 0.0 }, "use": false }, { "name": "satellite_dish", "flightRadius": 15, "offset": { "x": -40.0, "y": 25.0, "z": -20.0 }, "use": false }, { "name": "cave_small", "flightRadius": 15, "offset": { "x": 0.0, "y": 30.0, "z": 0.0 }, "use": false }, { "name": "cave_medium", "flightRadius": 15, "offset": { "x": 0.0, "y": 30.0, "z": 0.0 }, "use": false }, { "name": "cave_large", "flightRadius": 30, "offset": { "x": 0.0, "y": 35.0, "z": 0.0 }, "use": false }, { "name": "airfield", "flightRadius": 25, "offset": { "x": -75.0, "y": 20.0, "z": 0.0 }, "use": false }, { "name": "launch_site", "flightRadius": 15, "offset": { "x": 0.0, "y": 20.0, "z": 130.0 }, "use": false }, { "name": "powerplant", "flightRadius": 25, "offset": { "x": -75.0, "y": 20.0, "z": -40.0 }, "use": false }, { "name": "trainyard", "flightRadius": 15, "offset": { "x": -70.0, "y": 20.0, "z": 0.0 }, "use": false }, { "name": "arctic_research_base", "flightRadius": 25, "offset": { "x": 10.0, "y": 15.0, "z": -25.0 }, "use": true }, { "name": "ice_lake", "flightRadius": 15, "offset": { "x": 0.0, "y": 20.0, "z": 0.0 }, "use": false }, { "name": "military_tunnel", "flightRadius": 15, "offset": { "x": 20.0, "y": 25.0, "z": -15.0 }, "use": false }, { "name": "power_sub_big", "flightRadius": 10, "offset": { "x": 0.0, "y": 20.0, "z": 0.0 }, "use": false } ], "Custom spawn points settings": [ { "name": "point1", "flightRadius": 15, "position": { "x": 0.0, "y": 100.0, "z": 0.0 }, "use": false }, { "name": "point2", "flightRadius": 15, "position": { "x": 0.0, "y": 200.0, "z": 0.0 }, "use": false } ], "Drop items list": [ { "name": "metal.fragments", "dropChance": 100, "minAmount": 50.0, "maxAmount": 300, "skinID": 0 }, { "name": "metal.refined", "dropChance": 100, "minAmount": 5.0, "maxAmount": 10, "skinID": 0 }, { "name": "scrap", "dropChance": 100, "minAmount": 10.0, "maxAmount": 20, "skinID": 0 }, { "name": "techparts", "dropChance": 50, "minAmount": 1.0, "maxAmount": 2, "skinID": 0 } ] }
    $14.99
  7. Version 1.3.2

    3,459 downloads

    Adds a cargo plane crash event to your server. The crash site is guarded by NPCs that patrol the area and can chase players. You can also set up custom loot using the "SimpleLootTable" plugin. Features: Support for third-party plugins Great customization options in the config Console commands: callcargoplane - force the event to start crashcargoplane - force the event to end Chat commands(need admin privileges): showcrashzone - displays the crash area setcrashzonecenter - set the center of the crash zone to where the player is callcargoplane - force the event to start crashcargoplane - force the event to end cpc_add_crashzone - adds a new zone at the location where the player is, can be used if you use multiple zones(you can set the name and radius - /cpc_add_crashzone "name" "radius") Hooks: void CargoPlaneCrashStarted() // called when the event starts void CargoPlaneCrashCrashed() // called when a cargo plane crashes CargoPlaneCrash config: { "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds)": 3600.0, "Random time to event start": false, "Minimum time to event start(in seconds)": 600, "Maximum time to event start(in seconds)": 10800, "CargoPlane speed(recommended 4 to 6)": 5.0, "Minimum amount of online players to trigger the event": 1, "Crates amount(spawn after crash)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Crates timer(in seconds)": 900, "Airdrops amount(spawn after crash)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Airdrops lifetime(in seconds)": 3600, "Fireballs amount(spawn after crash)": 5, "Passengers amount(spawn after crash)": 2, "Explosion marker on the map(spawn after crash)": true, "Explosion marker lifetime(in seconds)": 300, "Enable signal smoke(spawn after crash)": true, "Signal smoke lifetime(in seconds, max 214)": 214, "Map size(crash zone size), you can see the zone, use the chat command /showcrashzone": 4500.0, "Starting altitude, defaults to map size, can be increased if cargo plane hits high ground(no more than 10000 recommended)": 4500.0, "Crash zone center. Use chat command /setcrashzonecenter to set to player position. You can check crash zone center, use the chat command /showcrashzone": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use multiple zones": false, "Select a zone from the list sequentially(if false, then the crash zone will be chosen randomly)": false, "Zones list": [ { "name": "0", "radius": 300, "center": { "x": -300.0, "y": 0.0, "z": 0.0 } }, { "name": "1", "radius": 200, "center": { "x": 100.0, "y": 0.0, "z": 0.0 } } ], "Event message(if empty, no message will be displayed)": "CargoPlane event started", "Crash message(if empty, no message will be displayed)": "Cargo plane crashed", "Message about coordinates(will display the coordinates of the crash site. If empty, no message will be displayed)": "", "Kit name(you can use kits for passengers if you have Kits plugin)": "", "Passenger name": "Mister bot", "NPCs amount(spawn after crash)": 2, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Kit for NPCs. The NPC will use the weapon that is in the first slot of the belt(requires Kits plugin)": "", "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Crashsite NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Crashsite NPC1", "Crashsite NPC2", "Crashsite NPC3" ], "Prohibit building near the crash site": false, "How long construction is prohibited near the crash site(in seconds)": 1800, "Event marker on the map(spawn an event marker at the crash site)": false, "Event marker name": "Cargo plane crash site", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Do not spawn crates and NPCs when a cargo plane falls under water (if the water depth is greater than)": 0.5, "Do not choose a crash site near monuments": false }
    $19.99
  8. Version 1.1.4

    361 downloads

    Adds homing missiles to the server. Just load the rocket launcher with a smoke rocket and aim. Require a smoke rocket to be used as the ammo type! Great damage system, you can set damage for all types of objects (buildings, animals, NPCs, players, trains, boats, helicopters and others) Great crafting system, you can customize the amount of resources needed to craft homing missiles, set the level of the workbench required for crafting You can customize crosshair size and color, aiming time, aiming sound You can set the type of rocket explosion, set rocket speed, self-detonation time and more You can set zones where you cannot use homing missiles, (you need the ZoneManager plugin) This plugin utilizes the smoke rocket. As it is not a item that players can usually get through loot it makes the perfect placeholder for this purpose. Simply use a plugin such as BetterLoot to insert the smoke rocket into your loot tables, then any smoke rocket that is picked up by a player can be used as a Homing Missile. Or you can just use the crafting system. Commands: /hmcraft - use to craft homing missiles (if enabled in the config) /hmcraft X - use to craft multiple homing missiles, where X is the amount of homing missiles This plugin uses the permission system. Permissions: homingmissiles.use - required to use homing missiles homingmissiles.craft - required to use the craft command To assign a permission, use: oxide.grant <user or group> <name or steam id> homingmissiles.use To remove a permission, use: oxide.revoke <user or group> <name or steam id> homingmissiles.use To assign a permission, use: oxide.grant <user or group> <name or steam id> homingmissiles.craft To remove a permission, use: oxide.revoke <user or group> <name or steam id> homingmissiles.craft Developer API: (void) LaunchHomingMissile(Vector3 launchPosition, Vector3 targetPosition, Vector3 startVelocity, BaseEntity target) Launches a homing missile from a point with coordinates "launchPosition" with velocity "startVelocity" (startVelocity can just be a Vector3.zero). You can set any "targetPosition" value if you have specified a "target". If you set the "target" to null, then the target will be the point with coordinates "targetPosition". Config file: { "Rocket display name": "Homing missile", "Rocket icon skinID": 3018993457, "Allow homing missiles crafting": true, "Workbench level required to craft(0-3)": 3, "Crafting costs": [ { "shortname": "ammo.rocket.basic", "amount": 1 }, { "shortname": "techparts", "amount": 2 } ], "List of zones where homing missiles cannot be used (requires ZoneManager plugin)": [ "111111111", "222222222", "333333333" ], "Make it so that only in these zones you can use homing missiles": false, "A message when you are in an area where homing missiles cannot be used": "You can't use homing missiles here", "Rocket speed": 50, "Rocket acceleration(1 - 10)": 1.0, "Amount of time before the rocket self detonates": 20.0, "Amount of time to acquire target lock(in seconds)": 1.0, "How quickly the target lock is lost if you lose the target(0-1)": 1.0, "First crosshair size": 24.0, "First crosshair color Red (0-1)": 1.0, "First crosshair color Green (0-1)": 0.0, "First crosshair color Blue (0-1)": 0.0, "Left side of the first crosshair": "<", "Right side of the first crosshair": ">", "Middle of the first crosshair": "+", "Second crosshair size": 24.0, "Second crosshair color Red (0-1)": 0.0, "Second crosshair color Green (0-1)": 1.0, "Second crosshair color Blue (0-1)": 0.0, "Second crosshair": "[ + ]", "Enable sound effects when aiming": true, "Base damage of the rocket(affect everything, including buildings)": 100.0, "Damage to players": 100.0, "Damage to animals": 500.0, "Damage to patrol helicopter": 3500.0, "Damage to chinook": 2000.0, "Damage to bradleyAPC": 500.0, "Damage to submarine": 400.0, "Damage to NPCs": 300.0, "Damage to snowmobile": 300.0, "Damage to boat": 400.0, "Damage to modular cars": 400.0, "Damage to hot air baloon": 1000.0, "Damage to scrap transport helicopter": 500.0, "Damage to minicopter": 750.0, "Damage to train": 500.0, "Explosion type: 1 - basic; 2 - fire; 3 - smoke; 4 - heli; 5 - heli napalm; 6 - heli airburst; 7 - sam; 8 - 40mm_grenade_he; 9 - c4; 10 - f1; 11 - beancan grenade; 12 - satchelcharge; 13 - mlrs": 13, "Use homing missiles for building blocks": false, "Use homing missiles for constructions": false, "Use homing missiles for items": false, "Use homing missiles for traps and turrets": false }
    $11.99
  9. Version 1.3.8

    4,798 downloads

    Adds an airfield event to your server! A cargo plane lands on the airfield and drops airdrops, boxes. Strong NPCs and a patrol helicopter will protect the crates You can also set up custom loot using the "SimpleLootTable" plugin Features: Easy to set up. Excellent customization options in the config Commands(admin only): afestart - force the event to start afestop - cause the event to end afefast - quick landing of a cargo plane, for testing settings afe_addcustom - adds a custom landing place for a cargo plane. You must stand on level ground and look in the direction where the cargo plane will move(do not forget to set in the config file "Use a custom place to land a cargo plane": true) Hooks: void AirfieldEventStarted() // called when the event starts { } void AirfieldEventEnded() // called when the event has ended { } AirfieldEvent config: { "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds, minimum 900)": 3900, "Random time to event start": false, "Minimum time to event start(in seconds, minimum 900)": 900, "Maximum time to event start(in seconds)": 10800, "Minimum number of online players to trigger an event": 1, "Drops amount(number of cargo spawns after plane landing, maximum 10)": 3, "Crates amount(spawn every cargo drop)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Remove crates after being looted by a player(in seconds)": 300, "Extend the duration of the event if the NPCs were attacked(if there is less time left, then increase to the set time(in seconds))": 600, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Crates timer(in seconds)": 900, "Airdrops amount(spawn every cargo drop)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Airdrops lifetime(in seconds)": 3600, "NPCs amount(spawn every cargo drop)": 0, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 0, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs attack range": 75.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Forcibly immobilize an NPC": false, "List of kits for each NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Airfield NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Airfield NPC1", "Airfield NPC2", "Airfield NPC3" ], "Event message(if empty, no message will be displayed)": "Airfield event started", "Event end message(if empty, no message will be displayed)": "Airfield event ended", "Landing message(displayed when the cargo plane has landed)": "Cargoplane landed at Airfield", "Calls a helicopter to the airfield after landing a cargo plane": false, "How long the helicopter will patrol the airfield (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the airfield if it has found a target": true, "Make helicopter fly away after end of patrol time": false, "Spawns a helicopter right on the airfield(if false, then the helicopter will arrive from afar in a few seconds)": false, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "If true, spawn the marker only after the plane lands": false, "Event marker name": "Airfield event", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use a custom place to land a cargo plane": false, "Custom place position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Custom place rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use custom navmesh (enable if using custom airfield and getting NPC navmesh error)": false }
    $19.99
  10. Fruster

    Mining Event

    Version 1.0.1

    1 download

    Adds an exciting event for players to your server. Once the event starts, players will be able to get more loot by mining ore and finding small stashes with loot underneath it. The event has an interface with a table. The event is easily configured and can be triggered automatically or by command. You can reward the winners with special prizes, for example, an item with a unique name and skin (only for items with stacks of size 1). Commands (admin only): /mie_start - starts an event /mie_stop - starts an event /mie_forcestart - force the event to start Config: { "Autostart event(disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 900, "Maximum time to event start(in seconds)": 10800, "Minimum event duration(in seconds)": 300, "Maximum event duration(in seconds)": 900, "Minimum number of online players to trigger an event": 1, "Pre-event message": "Mining event will start in a minute", "Pre-event message time(in seconds)": 60, "Event message": "Mining event has started, go and get all the ore!", "End event message": "Mining event ended", "Display a table with player names": true, "Resource multiplier during the event": 2.0, "Spawn a small stash under the ore": true, "Small stash items list": [ { "prefabName": "scrap", "dropChance": 100, "min": 4, "max": 8, "skinID": 0, "displayName": "" }, { "prefabName": "metal.fragments", "dropChance": 100, "min": 100, "max": 200, "skinID": 0, "displayName": "" } ], "Small stash removal time(in seconds)": 60, "First place prize(items list)": [ { "prefabName": "scrap", "dropChance": 100, "min": 200, "max": 400, "skinID": 0, "displayName": "" }, { "prefabName": "metal.fragments", "dropChance": 100, "min": 1000, "max": 2000, "skinID": 0, "displayName": "" }, { "prefabName": "rifle.ak", "dropChance": 10, "min": 1, "max": 1, "skinID": 809190373, "displayName": "AK" } ], "Second place prize(items list)": [ { "prefabName": "scrap", "dropChance": 100, "min": 100, "max": 200, "skinID": 0, "displayName": "" }, { "prefabName": "metal.fragments", "dropChance": 100, "min": 500, "max": 1000, "skinID": 0, "displayName": "" } ], "Third place prize(items list)": [ { "prefabName": "scrap", "dropChance": 100, "min": 50, "max": 100, "skinID": 0, "displayName": "" }, { "prefabName": "metal.fragments", "dropChance": 100, "min": 250, "max": 500, "skinID": 0, "displayName": "" } ] }
    $20.00
  11. Version 0.1.0

    4 downloads

    What is it? Zone Command Blocker is a tool which prevents using specific commands (in data folder) in specific zones Permissions: zonecommandblocker.bypass - None of your command will be blocked in any zone zonecommandblocker.clear - Access for the /zcb.clear command Commands: /zcb.clear - Clears/wipes the data folder which contains zones with saved permissions etc.. Features: Zone Command Blocker will make your life easy and will on load take all zones and add them into it's data file where you can just add blocked commands Multiple blocked commands - Supports multiple blocked commands for specific zone Data file: Data of all reports and staff's statistics are being saved into a data file. Path: Your_Server\oxide\data\ZoneCommandBlocker\ZoneCommandBlocker.json Localization: { "CommandBlocked": "This command cannot be used in zones!", "DataFileClear": "Cleared data folder" }
    $4.99
  12. XAVIER

    Loot Editor

    Version 1.0.8

    119 downloads

    This plugin will help you change the standard loot to a newer one! -------------------------------------------------------------------------------------------------------------------------- Simple and user-friendly design The speed and convenience of the plugin Setting up each item in the date file Setting up absolutely every loot box Support for custom items Blueprint item support Huge functionality of the plugin -------------------------------------------------------------------------------------------------------------------------- Video Review: ( The video shows the main functionality of the plugin! ) -------------------------------------------------------------------------------------------------------------------------- Configuration: { "Permission to use the command": "looteditor.use", "Use Notify ? ( https://codefling.com/plugins/notify )": false, "Verison Configuration": { "Major": 1, "Minor": 0, "Patch": 0 } } Configured date file ( configured for demo ) { "crate_normal": { "PrefabName": "crate_normal", "Minimum number of dropped items": 5, "Maximum number of dropped items": 7, "_itemsList": [ { "ShortName": "techparts", "DisplayName": "", "Min amount": 2, "Max amount": 4, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "metalblade", "DisplayName": "", "Min amount": 3, "Max amount": 4, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "metalpipe", "DisplayName": "", "Min amount": 3, "Max amount": 6, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "carburetor3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "crankshaft3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "piston3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "sparkplug3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "valve3", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 140.0, "Max Condition": 140.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "hammer", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "sewingkit", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "sheetmetal", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "smgbody", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "riflebody", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "roadsigns", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rope", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "semibody", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "glue", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "gears", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "vehicle.1mod.engine", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 300.0, "Max Condition": 300.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "vehicle.1mod.flatbed", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 250.0, "Max Condition": 250.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "vehicle.2mod.fuel.tank", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 325.0, "Max Condition": 325.0, "Blueprint": false, "Chance": 25 } ] }, "crate_basic": { "PrefabName": "crate_basic", "Minimum number of dropped items": 3, "Maximum number of dropped items": 6, "_itemsList": [ { "ShortName": "rifle.m39", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "lmg.m249", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 500.0, "Max Condition": 500.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.lr300", "DisplayName": "", "Min amount": 4, "Max amount": 7, "SkinID Item": 0, "IsCondition": true, "Condition": 150.0, "Max Condition": 150.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "gun.water", "DisplayName": "", "Min amount": 6, "Max amount": 7, "SkinID Item": 0, "IsCondition": true, "Condition": 50.0, "Max Condition": 50.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "smg.thompson", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.python", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.revolver", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rocket.launcher", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 200.0, "Max Condition": 200.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "hammer", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": false, "Condition": 0.0, "Max Condition": 0.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.ak", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 150.0, "Max Condition": 150.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.ak.ice", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 150.0, "Max Condition": 150.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "rifle.semiauto", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.semiauto", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 }, { "ShortName": "pistol.m92", "DisplayName": "", "Min amount": 1, "Max amount": 2, "SkinID Item": 0, "IsCondition": true, "Condition": 100.0, "Max Condition": 100.0, "Blueprint": false, "Chance": 25 } ] } }
    $19.99
1.1m

Downloads

Total number of downloads.

5.5k

Customers

Total customers served.

78.6k

Files Sold

Total number of files sold.

1.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.