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Found 3 results

  1. Version 1.0.2

    48 downloads

    Displays the name of the zone the player is in. You can customize text, text color, background color, etc. This plugin takes information about zones from zonemanager, all information is saved in a config file, after which you can customize information about these zones, which will be displayed Commands: /rzinfo - update zone information Config file: { "Settings outside the zone": { "Id": "0", "Name": "Outside", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.1 0.8 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Outside" }, "Default settings for the new zone": { "Id": "0", "Name": "Default", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.8 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Default" }, "Zones list": [] }
    $4.99
  2. Mercury

    IQHotPoints

    Version 1.4.8

    119 downloads

    IQHotPoints - adds a dynamic display of markers on the G map to your server! The more dynamic and massive the PvP or raid on a point is, the bigger the marker will be! Plugin Features : PVP and Raid markers are configured separately in the configuration You can enable or disable the PvP/Raid markerSetting the smoothness of the marker appearance/marker stage Setting the smoothness of marker removal/marker stage Ability to enable marker display when killing an NPC The ability to specify the maximum size of the marker The ability to specify the starting size of the marker The ability to specify any number of acceptable stages for the marker and specify for each stage : Setting up Marker stroke Setting the marker color Setting the transparency of the marker The lifetime of the marker stage (before narrowing by a stage less) Screenshot with an example of how it looks on an active server : ViDEO : Configuration : { "Setting up the PVP Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#70ff36", "HEX : Marker color": "#70ff36", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#d5ff36", "HEX : Marker color": "#d5ff36", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#f7ff36", "HEX : Marker color": "#f7ff36", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#ffd836", "HEX : Marker color": "#ffd836", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#ffac36", "HEX : Marker color": "#ffac36", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#ff9e36", "HEX : Marker color": "#ff9e36", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#ff6f36", "HEX : Marker color": "#ff6f36", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ff5736", "HEX : Marker color": "#ff5736", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#ff3c1e", "HEX : Marker color": "#ff3c1e", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#ff0000", "HEX : Marker color": "#ff0000", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] }, "Setting up a Raid Marker": { "Use marker? (true - yes/false - no)": false, "Smoothness of marker stage removal": 10, "Display marker when killing NPCs": true, "Marker start radius": 0.13, "Maximum marker radius": 1.0, "Customizing marker stages": [ { "HEX : Marker outline color": "#36dcff", "HEX : Marker color": "#36dcff", "0.0 - 1.0 - marker transparency": 0.3, "Marker/Stage Lifetime (Seconds)": 5 }, { "HEX : Marker outline color": "#36adff", "HEX : Marker color": "#36adff", "0.0 - 1.0 - marker transparency": 0.35, "Marker/Stage Lifetime (Seconds)": 10 }, { "HEX : Marker outline color": "#3698ff", "HEX : Marker color": "#3698ff", "0.0 - 1.0 - marker transparency": 0.45, "Marker/Stage Lifetime (Seconds)": 15 }, { "HEX : Marker outline color": "#3692ff", "HEX : Marker color": "#3692ff", "0.0 - 1.0 - marker transparency": 0.55, "Marker/Stage Lifetime (Seconds)": 20 }, { "HEX : Marker outline color": "#3670ff", "HEX : Marker color": "#3670ff", "0.0 - 1.0 - marker transparency": 0.65, "Marker/Stage Lifetime (Seconds)": 25 }, { "HEX : Marker outline color": "#3652ff", "HEX : Marker color": "#3652ff", "0.0 - 1.0 - marker transparency": 0.75, "Marker/Stage Lifetime (Seconds)": 30 }, { "HEX : Marker outline color": "#8a36ff", "HEX : Marker color": "#8a36ff", "0.0 - 1.0 - marker transparency": 0.8, "Marker/Stage Lifetime (Seconds)": 35 }, { "HEX : Marker outline color": "#9b36ff", "HEX : Marker color": "#9b36ff", "0.0 - 1.0 - marker transparency": 0.85, "Marker/Stage Lifetime (Seconds)": 45 }, { "HEX : Marker outline color": "#ac36ff", "HEX : Marker color": "#ac36ff", "0.0 - 1.0 - marker transparency": 0.9, "Marker/Stage Lifetime (Seconds)": 50 }, { "HEX : Marker outline color": "#c336ff", "HEX : Marker color": "#c336ff", "0.0 - 1.0 - marker transparency": 0.95, "Marker/Stage Lifetime (Seconds)": 55 }, { "HEX : Marker outline color": "#b236ff", "HEX : Marker color": "#b236ff", "0.0 - 1.0 - marker transparency": 1.0, "Marker/Stage Lifetime (Seconds)": 60 } ] } }
    $10.00
  3. CarlLee

    Wanted

    Version 1.0.14

    75 downloads

    Wanted Trilogy 1. Wanted Trilogy Chapter One 'Pay for Murder': Wanted Plugin 2. Wanted Trilogy Chapter Two "Base Raider": RaidMarker Plugin 3. Wanted Trilogy Chapter Three "Bounty" (In Development, Stay Tuned) Wanted Plugin Rules: Players are divided into three levels: Innocent Civilians, Yellow Card Wanted, and Red Card Wanted. Players with a wanted time of 0 are Innocent Civilians. Those with a wanted time of up to 3 minutes are Yellow Card Wanted, and those with a wanted time greater than 3 minutes are Red Card Wanted. Harming an Innocent Civilian will add 10 seconds to your wanted time. Killing an Innocent Civilian will add 6 minutes to your wanted time. Players who are Red Card Wanted (with a wanted time greater than 3 minutes) will appear on the map, and all players can see them. Players are encouraged to go and execute these wanted players on sight. Harming or killing a wanted player will not result in any penalties or increase in wanted time; on the contrary, it is encouraged. Inflicting damage on anyone within your own territory will not result in becoming wanted. Acting as a rooftop sniper and targeting distant enemies from within your own territory will not result in becoming wanted. ChatCommand And ConsoleCommand(without /) /ResetWanted SteamID/partial-nickname Reset the wanted time of the specified player (requires administrator privileges) /ResetAllWanted Reset the wanted time of all players in the server (requires administrator privileges) /SetWanted SteamID/partial-nickname WantedSeconds Set the wanted time of the specified player (requires administrator privileges) /AddWanted SteamID/partial-nickname WantedSeconds Add the wanted time of the specified player (requires administrator privileges) /WantedList Show all wanted players (requires administrator privileges) Config File { "Red Wanted Time (Seconds)": 180, "Kill Penalty Time (Seconds)": 360, "Harm Penalty Time (Seconds)": 30, "Allow Broadcast Become A Red Wanted (true/false)": true, "Allow Broadcast Kill A Red Wanted (true/false)": true, "Allow Broadcast Kill A Yellow Wanted (true/false)": false, "The wanted time be reduced after the player is killed, 0 means no reduction (Seconds)": 180, "Wanted time resets after player dies (true/false)": false, "Chat Prefix": "[Wanted]:", "Chat Prefix color": "#00FFFF", "Chat steamID icon": 0 } Language File { "KillGoodMan": "You have been given an additional <color=red>{0}</color> seconds of wanted time for killing an innocent civilian!", "YellowCardPunishment": "<color=green>{0}</color> has executed a yellow-carded criminal <color=green>{1}</color> on the spot, setting an example for all players!", "RedCardPunishment": "<color=green>{0}</color> has executed a red-carded criminal <color=green>{1}</color> on the spot, setting an example for all players!", "HarmPenalty": "You have been given an additional <color=red>{0}</color> seconds of wanted time for harming an innocent civilian!", "AdminOnlyCommand": "Only administrators can execute this command!", "WantedTimeReset": "The wanted time for player: {0} has been reset!", "WantedTimeSet": "Player: {0}'s wanted time has been set to {1} seconds!", "WantedTimeNotFound": "You need to specify the wanted duration for the player, format as /SetWanted SteamID WantedSeconds", "PlayerNotFound": "Player: {0} not found!", "MustSpecifySteamID": "You must specify the SteamID of the player whose wanted time you want to reset!", "AllPlayersTimeReset": "The wanted time for all players has been reset!", "RedCardAppeared": "<color=green>{0}</color> is now a red-carded criminal and has appeared on the map, watch out for their location!", "WantedNotFound": "There are no players currently wanted!", "WantedLevel": "WANTED", "RedCard": "RED-WANTED", "YellowCard": "YELLOW-WANTED", "GoodMan": "innocent civilians", "WantedResetAfterDies": "Your bounty has been cleared upon death!", "WantedReducedAfterKilled": "Due to being killed, your wanted duration has been reduced by {0} seconds!" }
    $9.99
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.7k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

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