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About Me

Found 6 results

  1. Version 1.0.2

    15 downloads

    Jigsaw's Escape Room Hello, I want to play a game. What better place to build an escape room than inside an abandoned Missile Silo where nobody can hear you scream. Please note: Download the prefab files and place them in your C:\RustEdit\CustomPrefabs directory Questions and suggestions: If you have any problems you can contact me via Discord: https://discord.gg/WmmuJ2jDme Website: https://zombieapocalypse.co.nz
    $3.99
  2. Ridamees

    RoamTasks

    Version 1.1.3

    164 downloads

    "RoamTasks transforms Rust activities into competitive challenges with rewarding outcomes. All players face the same task." Usage Plug n' play. 50+ preconfigured Tasks. Tasks automatically start based on Min-Max time interval. Start Tasks with console commands ("RoamTask"). Edit/Add/Remove Tasks and Rewards. Useful console commands = "RoamTask List" and "RoamTask Rewards". Recommended to use along with free plugin "Simple Events", useful for starting tasks in specific order. Console Commands (use console command "RoamTask" for same info) !requires admin Usage: RoamTask <command> [options] Start (Hook) (TaskID) - Start random Task - Optionally, specify the Hook and TaskID. Stop - Stop active RoamTask. List - List all available Tasks with their Hooks and TaskIDs. Stats - Display statistics such as most completed tasks. StatsClear - Clear all recorded RoamTask statistics. Rewards - List all reward tiers and their reward options. Tasks one Task is chosen at Random (use free plugin ''simpleevents'' for specific order of tasks) 50+ unique Tasks (each Task can be made into multiple Tasks with different configurations) + Category(Hook): OnEntityMounted - Fly Attackheli - Use Parachutes + Category(Hook): OnBigWheelWin - Win Gambling Wheel Rewards System RoamTasks has a reward system called RewardPool. RewardPool has different tiers, and each tier has a list of rewards. The rewards in each list have different probabilities of being chosen. When you complete a task, you are randomly assigned a reward from the tier that the task is aligned with. This ensures that the rewards are suited to the difficulty of the task, while also adding an element of luck. (Economics and ServerRewards supported) + Extra rewards for fastest players who complete a task, default rewards for 1. 2. and 3. players. Task System One task is chosen at random from list of tasks. Each task has its own, requirements, time, player limit, rewards, etc. Player is rewarded when task requirements are met. Config { "GeneralConfig": { "Log Task Completion": false, "Automatically Add Latest Tasks": true, "Only Command Start Tasks": false, "Next Task Minimum(seconds)": 600, "Next Task Maximum(seconds)": 1800, "Start Sound": true, "Start Sound Vibration": true, "GameTip Notifications": true, "GameTip Reward Message": "<color=#8cc83c>You received: {rewardDisplayName}</color>", "GameTip Start Message": "Roam Available", "Chat Notifications": true, "Chat Announce Task Complete": true, "Chat Announce Task Complete - Message ": "{config.General.scientistName}Participant <color=#55aaff>{playerName}</color> has completed the roam.{RankReward}", "Chat Announce Task Complete - Max Players": 3, "Chat Player Limit Messages": [ "\nLimited to {selectedMaxComplete} participants!", "\nMaximum {selectedMaxComplete} participants allowed!", "\nOnly {selectedMaxComplete} participants allowed!", "\nMaximum {selectedMaxComplete} participants!" ], "Chat Icon | 0 = Disabled": 76561199350559937, "Chat Name": "<color=#aaff55>Scientist</color>: ", "Chat Reward Message": "{scientistName}You received {rewardDisplayName}.", "Chat Next Roam Notification": true, "Chat Next Roam Message": "{scientistName}Next roam in {NextRoamTime}.", "{RankReward} Text ": "\n+ {playerRank}{playerRankSuffix} participant bonus.", "Chat Start Messages": [ "Attention. Roam available.", "Alert. Roam initiated.", "Attention. Roam authorized.", "Warning. Roam initiated. Proceed with caution.", "Attention. Roam accessible.", "Alert. Roam authorized." ], "UI Location X": 0.5, "UI Location Y": 0.0, "Position Bonus Rewards": true }, "Position Bonus Rewards List": { "1": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.large", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, "2": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.medium", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, "3": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.small", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" } }, "RewardPool Configuration - Tiers and Rewards: Each Tier has a List of Rewards. Each Reward has multiple Types. One reward from set Tier's Rewards List is randomly selected based on configured Chance. (Add as many Tiers/Rewards as needed)": { "Tier1": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "pistol.semiauto", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 830255284 }, { "Item Type": "ammo.pistol", "Item Amount": 32, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "bandage", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "pistol.revolver", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.pistol", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "cloth", "Item Amount": 50, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "explosive.satchel", "Item Amount": 2, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "grenade.f1", "Item Amount": 2, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "metal.fragments", "Item Amount": 100, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] }, "Tier2": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.semiauto", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "syringe.medical", "Item Amount": 5, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "smg.2", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.pistol", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "lowgradefuel", "Item Amount": 30, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "ammo.rifle.explosive", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "hq.metal.ore", "Item Amount": 50, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] }, "Tier3": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.lr300", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle", "Item Amount": 128, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "largemedkit", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.bolt", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle.hv", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "hq.metal.ore", "Item Amount": 100, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "ammo.rifle.explosive", "Item Amount": 128, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "explosive.timed", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] } }, "Tasks Configuration: Tasks are categorized by Hooks. First Task = TaskID 1, increments per task. MaxComplete 0 = no players complete limit | (Tip) - useful console commands 'RoamTask List' & 'RoamTask Start (Hook) (TaskID)' ": { "OnEntityDeath": [ { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 15, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 30, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Roadsigns", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 4, "ShortName": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ] }, { "Name": "Destroy Roadsigns", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 9, "ShortName": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ] }, { "Name": "Hunt for Boars", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "boar" ] }, { "Name": "Hunt for Bears", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "bear", "polarbear" ] }, { "Name": "Hunt for Deer", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "stag" ] }, { "Name": "Hunt for Wolves", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "wolf" ] }, { "Name": "Kill Scientists", "Enabled": true, "MaxComplete": 3, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3, "ShortName": [ "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_excavator", "scientistnpc_heavy", "scientistnpc_junkpile_pistol", "scientistnpc_oilrig", "scientistnpc_patrol", "scientistnpc_roam", "scientistnpc_roam_nvg_variant", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_full_mp5", "scientistnpc_full_pistol", "scientistnpc_full_shotgun", "scientistnpc_arena" ] } ], "OnEntityTakeDamage": [ { "Name": "Damage Patrol Heli", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1000, "ShortName": [ "patrolhelicopter" ] }, { "Name": "Damage Bradley APC", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1000, "ShortName": [ "bradleyapc" ] }, { "Name": "Damage Tugboats", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 300, "ShortName": [ "tugboat" ] } ], "OnDispenserGather": [ { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "metal.ore" ] }, { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4500, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4500, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4000, "ShortName": [ "metal.ore" ] }, { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "metal.ore" ] } ], "OnCollectiblePickup": [ { "Name": "Pickup Wood", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "wood" ] }, { "Name": "Pickup Stone", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "stones" ] }, { "Name": "Pickup Metal Ore", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "metal.ore" ] }, { "Name": "Pickup Sulfur Ore", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "sulfur.ore" ] }, { "Name": "Pickup Hemp", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 50, "ShortName": [ "cloth" ] }, { "Name": "Pickup Mushrooms", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "mushroom" ] }, { "Name": "Pickup Berries", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "black.berry", "blue.berry", "green.berry", "red.berry", "white.berry", "yellow.berry" ] } ], "OnLootEntity": [ { "Name": "Open Normal Crates", "Enabled": true, "MaxComplete": 8, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "crate_normal_2", "crate_normal_2_food", "crate_normal_2_medical", "crate_normal_2", "crate_tools" ] }, { "Name": "Open Foodboxes", "Enabled": true, "MaxComplete": 6, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "foodbox" ] }, { "Name": "Open Military Crates", "Enabled": true, "MaxComplete": 5, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 2, "ShortName": [ "crate_normal" ] }, { "Name": "Open Military Crates", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 4, "ShortName": [ "crate_normal" ] }, { "Name": "Open Elite Crates", "Enabled": true, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 2, "ShortName": [ "crate_elite" ] }, { "Name": "Open Supply Drops", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "supply_drop" ] }, { "Name": "Open Locked Crates", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "codelockedhackablecrate" ] } ], "OnFishCaught": [ { "Name": "Catch Fish", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 5, "ShortName": [ "fish.anchovy", "fish.catfish", "fish.herring", "fish.minnows", "fish.orangeroughy", "fish.salmon", "fish.sardine", "fish.smallshark", "fish.troutsmall", "fish.yellowperch" ] } ], "OnItemCraftFinished": [ { "Name": "Craft Eokas", "Enabled": false, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "pistol.eoka" ] } ], "OnCardSwipe": [ { "Name": "Swipe Green Keycards", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1, "ShortName": [ "keycard_green" ] }, { "Name": "Swipe Green Keycards", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3, "ShortName": [ "keycard_green" ] }, { "Name": "Swipe Blue Keycards", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 1, "ShortName": [ "keycard_blue" ] }, { "Name": "Swipe Blue Keycards", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3, "ShortName": [ "keycard_blue" ] }, { "Name": "Swipe Red Keycards", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "keycard_red" ] } ], "OnEntityMounted": [ { "Name": "Drive Modular Cars", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "modularcardriverseat" ] }, { "Name": "Fly Minicopters", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "miniheliseat" ] }, { "Name": "Fly Scrapheli", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 5000, "ShortName": [ "transporthelipilot" ] }, { "Name": "Drive Submarines", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3200, "ShortName": [ "submarinesolodriverstanding", "submarineduodriverseat" ] }, { "Name": "Sail Tugboats", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3200, "ShortName": [ "tugboatdriver" ] }, { "Name": "Sail Normal Boats", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 2600, "ShortName": [ "smallboatdriver", "rhibdriver" ] }, { "Name": "Sail Kayaks", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 800, "ShortName": [ "kayakseat" ] }, { "Name": "Drive Trains", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3200, "ShortName": [ "workcartdriver" ] }, { "Name": "Ride Horses", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1200, "ShortName": [ "saddletest" ] }, { "Name": "Use Ziplines", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 600, "ShortName": [ "ziplinemountable" ] }, { "Name": "Fly Attackheli", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier3", "RequiredAmount": 5000, "ShortName": [ "attackhelidriver" ] }, { "Name": "Use Parachutes", "Enabled": true, "MaxComplete": 6, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1500, "ShortName": [ "parachuteseat" ] } ], "OnBigWheelWin": [ { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 50, "ShortName": [ "scrap" ] }, { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 150, "ShortName": [ "scrap" ] }, { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 250, "ShortName": [ "scrap" ] } ] } }
    $29.99
  3. Version 1.4.1

    38 downloads

    This plugin gives the possibility to trigger a timed events or an event between two server restart. The event will choose randomly a weapon category. During the event, after the minimum category distance was achieved, the player will be on the leader board. The less attachment the weapon has, the players can earn extra percent points, what is count in the end, when the rewards are given. For example, if the first place worth 50 and the reward type is a Small Halloween Bag, and the player had no attachment on the weapon what he used, then he got a 100% extra point, what will double the price and he will get 100 Small Halloween Bag. Each additional attachment deduct ~33%. So for example, if the player has a Flashlight, a Scope and a Silencer, he will get 0% extra point in the end. (With the attachment-less weapon, automatically 100% bonus given) If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) are over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. If no weapon category is enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "minimum_hour_before_reset": 12, "event_duration_in_hour": 6, "event_reward_type": "0, 1, 2", "event_top1_reward": 50, "event_top2_reward": 40, "event_top3_reward": 30, "rp_reward_multiplier": 10, "economics_reward_multiplier" : 10.0, "additional_winners_reward": 15, "max_winners": 10, "event_based_challenge": false, "reminder_enabled": true, "reminder_time_in_minute": 30, "disable_pvp" = false, "event_based_delay" = 0, "first_event_delay_in_min" = 5, "enable_extra_point_feature" = true, "SC_UIPanel_Color": "0.39 0.39 0.39 0.8", "SC_Player_Color": "0.76 0.90 0.29 1", "SC_Description_Color": "0.76 0.90 0.29 1", "SC_Description_Color_Img": "0.39 0.39 0.39 0.9", "SC_Distance_Color": "0.76 0.90 0.29 1", "SC_Weapon_Color": "0.76 0.90 0.29 1", "SC_Extra_point_Color": "0.76 0.90 0.29 1", "SC_Title_Color": "0.76 0.90 0.29 1", "SC_CloseButton_Color": "0.5 0.5 0.5 1", "SC_Close_Color": "0.76 0.90 0.29 1", "rifle_weapon_cat": [ "lr300.entity", "l96.entity", "m39.entity", "semi_auto_rifle.entity", "ak47u.entity", "bolt_rifle.entity" ], "rifle_weapon_cat_enabled": true, "rifle_weapon_cat_min_dist": 100.0, "smg_weapon_cat": [ "smg.entity", "thompson.entity", "mp5.entity", "m249.entity" ], "smg_weapon_cat_enabled": true, "smg_weapon_cat_min_dist": 100.0, "shotgun_weapon_cat": [ "double_shotgun.entity", "shotgun_waterpipe.entity", "shotgun_pump.entity", "spas12.entity" ], "shotgun_weapon_cat_enabled": true, "shotgun_weapon_cat_min_dist": 100.0, "pistol_weapon_cat": [ "pistol_eoka.entity", "m92.entity", "python.entity", "pistol_revolver.entity", "nailgun.entity", "pistol_semiauto.entity" ], "pistol_weapon_cat_enabled": true, "pistol_weapon_cat_min_dist": 100.0, "bow_weapon_cat": [ "bow_hunting.entity", "compound_bow.entity", "crossbow.entity" ], "bow_weapon_cat_enabled": true, "bow_weapon_cat_min_dist": 50.0, } Definition of configurations: event_based_challenge - If it is set to false, then a server start to server restart long event will be active, and "minimum_hour_before_reset" hour need to be between the two to give reward to the players (it is for avoid too many reward in case of often server restarts) minimum_hour_before_reset - If "event_based_challenge" is set to false, then a server start to server restart long event will be active, and "minimum_hour_before_reset" hour need to be between the two to give reward to the players (it is for avoid too many reward in case of often server restarts) event_duration_in_hour - If event_based_challenge set to true, then the given hour long events will be started, and as soon as the event is over, the next X hour long will started event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) 3 - Economics point from Economics plugin [if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/economics) max_winners - maximum number of rewarded player, after the first 3 place, the additional_winners_reward amount will be given event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place additional_winners_reward - - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the rest of the place until maximum winner is reached rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward economics_reward_multiplier - Economics multiplier for the Economics reward, if the event is generated to give Economics point as a reward reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format enable_extra_point_feature - Disable the extra point feature event_based_delay - If the event based configuration is set, it can be now configured, what time shall be between two event (By default as soon as the event is over a new immediately start) first_event_delay_in_min - customize when the first event after server start to start instead of the originally introduced 5 min disable_pvp - disable player kills (to avoid bypass and exploit long kills with other friendly players, also added Friends, Clan and team support to discard the friendly fire even if the pvp enabled) ****_weapon_cat - different weapon categories, the listed weapons will be considered as an allowed weapons for the selected challenge ****_weapon_cat_enabled - if it is set to true, the category can selected as challenge ****_weapon_cat_min_dist - minimum distance for the kill with the selected category weapons to earn place Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum Commands /sc - Show information about Sniper Challenges /sc info - Show information about Sniper Challenges /cch show - Show currently Active Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.
    $15.00
  4. Version 1.5.1

    116 downloads

    This plugin gives the possibility to trigger a timed event, with a random long time (choose randomly between min and max configured time). The event will choose randomly a type, KILL or Gather (prior the config), after it choose a random objective from the corresponding list. During the event, after the objective is triggered (for example: Sulfur ore mined completely, Barrel destroyed, Bear killed, Tree chopped down.. etc), the player will get point /objective. Top 3 player (or player group if there is even in the points) will get reward, if they reach the minimum configured point. If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. Only 1 event can be active at time. If the TIME related configurations allow overlay, the maximum event time will be set as (event_repeat_time_in_hour*60)-5 Minute, to not affect the next event start. If no event type enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards/Economics plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "_Plugin_Cfg_Version": { "Major": 1, "Minor": 2, "Patch": 0 }, "CCH_Challenge_color": "0.76 0.90 0.29 1", "CCH_Desc_color": "0.76 0.90 0.29 1", "CCH_ScoresPanel_color": "0.39 0.39 0.39 0.75", "CCH_Time_color": "0.76 0.90 0.29 1", "CCH_Top1_color": "1 1 1 1", "CCH_Top2_color": "1 1 1 1", "CCH_Top3_color": "1 1 1 1", "CCH_Top3_yourpoint_color": "1 1 1 1", "CCH_UIPanel_color": "0.39 0.39 0.39 0.5", "event_gather_type": "{\"tree\":15,\"metal\":15,\"sulfur\":15,\"stone\":15,\"barrel\":15,\"berry\":15,\"corn\":15,\"hemp\":15,\"mushroom\":15,\"pumpkin\":15,\"potato\":15,\"crate\":15,\"foodbox\":15,\"minecart\":15}", "event_gather_type_enabled": true, "event_kill_type": "{\"bear\":15,\"wolf\":15,\"boar\":15,\"murderer\":15,\"scientist\":15,\"scarecrow\":15}", "event_kill_type_enabled": true, "event_long_max_in_minute": 1, "event_long_min_in_minute": 1, "event_minimum_player": 1, "event_points_by_entity": 5, "event_repeat_time_in_hour": 2, "event_reward_type": "0, 1, 2, 3", "event_top1_reward": 18, "event_top2_reward": 12, "event_top3_reward": 6, "grownable_collect_enabled": false, "rp_reward_multiplier": 10.0, "economics_reward_multiplier": 10.0, "reminder_enabled": true, "reminder_time_in_minute" : 30 } Definition of configurations: event_gather_type - List of collect/gatherable items, next to them after the ":" the minimum points to earn reward. (For example not much foodbox or minecart spawned) event_gather_type_enable - Gather type of events can be disabled/enable event_kill_type - List of killable enemys, next to them after the ":" the minimum points to earn reward. (For example not much animal spawned) event_kill_type_enabled - Gather type of events can be disabled/enable event_long_max_in_minute - Minimum Time for a generated event (Time choosen randomly between min and max) event_long_min_in_minute - Maximum Time for a generated event (Time choosen randomly between min and max) event_minimum_player - Minimum Player number. Below this the event will not started event_points_by_entity - Point gained by gather/kill one of the objective event_repeat_time_in_hour - Events repeated in every given hour event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place grownable_collect_enabled - To avoid player advantage, with big crop farms, the growned crops can be disabled/enabled to count as a gathered objective rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward. economics_reward_multiplier - Economics multiplier for the Economics reward, if the event is generated to give Economics as a reward. reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum. _Plugin_Cfg_Version - only present for compatibility check Commands /cch info - Show information about Custom Challenges /cch show - Show currently Active Challenge Scoreboard /cch hide - Hide Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.
    $15.00
  5. Version 1.0.4

    42 downloads

    This building is something that you can place into any map and it’s a little bit of a challenge for your players to get through all the hazards along the way for some loot rewards - Lasers deal damage - High radiation - Barbed traps Prefab count: ~660 You need fuses and access cards to complete this quest. File required to work: Oxide.Ext.RustEdit.dll and Oxide
    $4.99
  6. Version 2.1.0

    52 downloads

    This plugin make it possible, to have a Question database, with 1 valid and 1 to several invalid answer, and it will post a question into the chat in every configured X time, for configured Y time long. It support 4 different reward type, Economy, ServerReward, Item and Command. To win, the player need to type in the good answer. First good answer win. If the "Prevent bruteforce against answers" set to true, only the first guess will be considered. The current variables you can use in a command are: $player.name - Player display name $player.id - Player Steam ID $player.x, $player.y, $player.z - Vector3 coordinates Examples: say You are the best: $player.name! oxide.grant user $player.id randompermission randomairstrike $player.x, $player.y, $player.z Configuration { "Repeat in every X second": 30, "Notification before a game start enabled": false, "Hide game Close message": false, "Notification before a game start (in seconds, please watch for the overlap between questions)": 25, "Economy enabled?": false, "Serverrewards enabled?": false, "Commands as reward enabled?": true, "Duration of the Question in second": 10, "Play Sound to notify the event": true, "Prevent bruteforce against answers": true, "Player need to type in the Index of the valid answer": true, "Player need to type in the FULL valid answer, without typo": false, "Broadcast player winning notification.": false, "Text after the question duration number": "seconds, starting now!", "Sound prefab to play on start to notify players": "assets/prefabs/tools/pager/effects/beep.prefab", "Show valid answer at the end of the game, if nobody guessed good.") - false "Remove question from the available question pool, if it was not guessed and and valid answer was displayed before.") - false } Data [ { "question": "Test Question for Economy?", "valid_answer": "This is a valid answer", "incorrect_answer": [ "Random wrong answer 1", "Random wrong answer 2" ], "customreward": { "type": 0, "command": "", "itemid": 0, "amount": 3000 } }, { "question": "Test Question for ServerReward?", "valid_answer": "This is a valid answer", "incorrect_answer": [ "Random wrong answer 1", "Random wrong answer 2", "Random wrong answer 3" ], "customreward": { "type": 1, "command": "", "itemid": 0, "amount": 5000 } }, { "question": "Test Question for Item?", "valid_answer": "This is a valid answer, and give scrap as Item", "incorrect_answer": [ "Random wrong answer 1" ], "customreward": { "type": 2, "command": "", "itemid": -932201673, "amount": 150 } }, { "question": "Test Question for Command?", "valid_answer": "This is a valid answer, and will run a command", "incorrect_answer": [ "Random wrong answer 1", "Random wrong answer 2", "Random wrong answer 3" ], "customreward": { "type": 3, "command": "", "itemid": 0, "amount": 0 } } ]
    $2.00
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.7k

Files Sold

Total number of files sold.

1.6m

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Total payments processed.

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